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File: 1789398975129607.jpg (1.56 MB, 2560x1440)
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VARANGIANS FOR ALL

Prev >>2482311
>>
Why the hell did they make the gurjara camel rider better than the hindustani imperial camel rider?
>>
>>2492795
who cares
>>
>>2492800
Obviously I do, retard. Imagine a cav civ having a paladin that is weaker than another's civ cavalier.
>>
Is it worth playing these games for the campaigns?
>>
>>2492784
Haven't touched II in a long while, what the hell is that muscle icon in the Saxons' varangian guard? And why the... double varangian has a charge bar?
>>
>>2492807
>And why the... double varangian has a charge bar?
Unique tech let's them throw axes before engaging in melee
>>
>>2492807
Saxon infantry get armor bonuses depending upon how many nearby infantry there are. That arm shows how many are nearby for that aura
>>
>>2492804
Most people only play SP so I would say yes. From what I've played they are pretty fun, but not quite as good as something like WC3. You do get a lot more content though. I've only really played age2 the past couple of years but from what I remember the other games are solid as well.
>>
>>2492820
Most people play SP? Anons, what are you doing playing by yourselves, you enjoy the AI?
>>
>>2492816
this game has aura effects now?
>>
>>2492822
devs are ouf of ideas but new civs need to be made
>>
>>2492784
https://www.youtube.com/watch?v=9jm53yTRBak
Hearth Troops suck ass compared to them
>>
>>2492822
>now
since dynasties of india, but we have to pretend to be outraged about it now
>>
>>2492822
Has since georgians.
>>
>>2492829
the unit that is supposed to utilize it's ranged attack and has high pierce armor loses to the unit that excels at melee combat??
>>
>>2492830
I have been and continue to be outraged about it since the moment they added them. Cysion is a faggot who desperately wants this game to be AoE4, an arrogant shit who's assmad people like the original Ensemble devs more than the slop he churns out, so he goes out of his way to make the most retarded design decisions possible and trying to force the game to be "his"
>>
>>2492821
I feel like a lot of those people are just older and looking for a nostalgia fix. The rest is probably just turned of by the amount of time played it takes to not get stomped at the starting elo in online. If you're new to online the game can feel kind of stressfull and overwhelming. Also not everyone is willing to watch 2 hours of tutorials and practice for even longer before jumping into online.

It's a shame because the MP is definitely the best part about the game
>>
>>2492821
>Anons, what are you doing playing by yourselves, you enjoy the AI?
Yes? Unironically. I stage historical battles and scenarios and enjoy myself. I can save and load the game at any time if I feel like it too
>>
>>2492841
autism
>>
>>2492822
Teutonic knights always aura lowkey unc
>>
can't believe they nerfed hand cannons instead of buffing them
>>
>>2492830
You talking about that one building that speeds up trade cars?
>>
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I'm trying to figure out a better layout for my RTS binds, what do you think?
>>
>>2492920
I think you should bang your head against something until you forget about whatever made you think wasd camera was a good idea.
>>
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i wish they'd buff handcannoneers rather than fuck with bohemians...

>>2492864
yeah.
>>
what's your favorite gunpowder civ, HCfag?
I only really go for HCs when playing hindustani.
>>
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>>2492804
Absolutely
Some are more detailed or immersive than others, but there's pretty much something to dig into if you're interested in world medieval history (unless its east asia)
Compstomping can be comfy while the Chronicles campaigns up the character and intensity
>>
>>2492942
Why would WASD not be superior to mouse scrolling? You can give orders while moving the camera.
>>
>>2492959
bohemians. italians/portuguese are tied for 2nd place for me.
>>
>>2492821
i know i'm complete shitter tier so i've never even booted up multiplayer except to do coop with a couple of friends
>>
>>2492821
Why would I play with random nogs who I don't know
>>
Should Anarchy be researched in castle age?
>>
>>2492973
using wasd to control the camera is slow and inefficient. if you need to move the screen a big distance in a hurry you either use a control group hotkey or click the minimap. if you only need to move the screen a little then you are probably microing and you want your left hand to be doing important hotkey stuff, not wasting actions adjusting the camera.
>>
>>2492880
Hindustanis/Persians Caravanserai have an aura that Heals Trade Carts by 1 HP/s and Increases movement speed by 20%
Poles Folwarks have an aura that automatically collects and deposits 10% of maximum food from Farms placed around it
Celts Castles(after Stronghold) have an aura that heals units in within 7 squares by 0.5 HP/s
Romans Centurions have an aura that increases movement speed of the militia line by 10%/15% and Attack speed by 20%
Georgians Fortified Churches have an aura that increases villager work rate by 10%
Georgians Monaspas and Knights have an aura that increases Monaspa attack
Saracens Monks(after Bimaristan) have an healing aura(excluding siege units) that heals units by 1.25 HP/s
Muisca Settlements have an healing aura that heals units by 0.25 HP/s
three kingdoms civs all have heroes with auras because Cysion is a mega ass faggot who made a dogshit DLC
>>
>>2492784
The Viking Varangian Guards also get +5 attack against cavalry.
>>
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https://news.xbox.com/en-us/2026/09/22/continuing-our-reset/
>Activision will expand its remit to World’s Edge

Does this mean they're fucking with Age of Empires?
>>
>>2493205
expect DLC to be churned out faster and be of even lower quality
>>
>>2493207
>The great meme list of civs will become real
>>
>>2493212
Can someone repost it?
>>
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>>2493039
It's worth it if you're confident your opponent is spamming archers.
>>2493213
Here ya go, fella.
>tfw some of these civs actually became real
>>
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>>2493213
>>2493215
BIGGER.
>>
they better make a USA civ
>>
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>age of empires loot boxes
>>
Why do I never see Huns in the ladder at 1100?
>>
>>2493221
>Unit skins for real money
>You'll live to see your empire being razed by a clown show of increasingly ahistorical and memey skins like that Pro Player skin for the Explorer in AoE III
>And when the last Town Center falls, you will be mocked by a fully animated taunt as gaudy and flashy as a twitch superchat taking half the screen with a villager doing a Fortnite dance
>>
>>2492842
brother you are posting in an rts general on a cambodian woodcarving forum
>>
>>2493205
great, we really needed the talent that worked at halo studios to work on aoe2, I have high hopes for this game
>>
>>2493227
>mfw i only play singleplayer but i still have to sit through the screen at the end telling me to buy the age pass so i can unlock the monster truck cobra car skin at level 100 even though you only get xp from ranked
>>
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I should enjoy this before they start adding paid castle skins
>>
>>2493264
i hate the new campaign ui
>>
>>2493222
Need skill to play huns
>>
>>2493221
Worst possible fucking timeline
>>
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>>2493271
You could have prevented this. You only had to bitch louder at The Three Chinkdoms civs being added.
>>
>more new shit for the already bloated game to figure out
I love DLCs! My favorite part of videogames is doing homework!!!
>>
I am beginning to realize the worst part of multiplayer is when the game goes over the 1 hour mark and players are heavily entrenched. In SC all minerals would've ran out and people would be playing for max unit efficiency with what little they have left, but this game just keeps going forever as long as there's wood on the map.

Is there some all-in strat I could attempt shortly before the game reaches this state? Especially in team games. It's not as common in 1v1 since you can't trade for gold, although it still happens.
>>
>>2493216
>wankas
>>
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apparently half of worlds edge got laid off
>>
>>2493303
>Revive AoE III, make expansions for II, IV and AoM
>"HOLY SHIT! AOE IS BACK"
>Now half the studio got culled
Ha-ha...
>>
>>2493308
Classic hindustani
>>
>>2493308
to be fair World's Edge doesn't make shit, they're literally just business fags and managers who outsource the actual development to game studios like Forgotten Empires and Relic and CaptureAge etc
>>
>>2493316
>Thought I found the mythical based pajeeta
>Turns out she was just another scammer bidding her time
MY CHICKEN... HAS BEEN MASALA'D! AAAH!
>>
>>2493308
>4th Egyptian major god cancelled
>Sumerian pantheon cancelled
>sorry AoMtards, it's not profitable enough so our priorities are shitfing towards microtransations in AoE2 and 4 only
Egyptbros Sumerbros it has never been more over...
>>
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wtf is happening
>>
>>2493334
it's already starting, Activision stole your UI and will only give it back if you pay a microtransaction fee
>>
>>2493327
What AoM needs most is hotfixes for pathing and attack move and eggy buffs and even that happening is questionable after weeks of nothing.
>>
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>>2493336
Goddammit
>>
>>2493327
>4th Egyptian major god cancelled
S-Shut up...! Trust the plan...! Who the hell could be the 4th Major anyway, Apophis?
>>
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>>2493343
Min
https://en.wikipedia.org/wiki/Min_(god)
and yes in the portrait he has his cock out for Arkantos
>>
>>2493343
I'm not even convinced by the three choices already made.
>>
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>new viking civs and campaign
>it's about the gayest viking to have ever lived, harald hardrada the christcuck

what a fucking letdown
>>
>>2493347
>Min's cult began and was centered around Coptos (Koptos, modern day Qift) and Akhmim (Panopolis) of Upper Egypt, where in his honour great festivals were held celebrating his "coming forth"
>One feature of Min worship was the wild prickly lettuce Lactuca serriola – the domestic version of which is Lactuca sativa (lettuce) – which has aphrodisiac and opiate qualities and produces latex when cut, possibly identified with semen.
>Egyptian lettuce was tall, straight, and released a milk-like sap when rubbed, characteristics superficially similar to the penis. Lettuce was sacrificially offered to the god, then eaten by men in an effort to achieve potency.
>Egyptian women would touch the penises of statues of Min in hopes of pregnancy, a practice still continued today.
>There have been controversial suggestions, by authors such as British journalist Jonathan Margolis, that the pharaoh was expected to demonstrate, as part of a Min festival, that he could ejaculate—and thus ensure the annual flooding of the Nile.
>https://en.wikipedia.org/wiki/Koptos_colossi
Fucking predynastic Egypt, man. Maybe Lovecraft was onto something when he added egyptians to his mythos.
>>
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>2493354
>>
>>2493354
you lost paganny.
>>
>>2493303
Deserved. They're the ones who come up with the shitty ideas.
>>
>>2493303
They probably barely have any staff at all, how tf do they cut
>>
>people shocked how good Varangians are early
If you played Dacians in Chronicles, you knew what was about to happen.
The issue is maintaining that gold income without hunting. I actually haven't tried fish traps yet, but you do get issues when you're forced to play defense. It's an aggressive civ.

How is the knight trample damage?
I remember trample being OP in AoE1.
>>
>>2493308
Well we warned them III was never gonna be successful.

>>2493321
Fuck, that means they're gonna force enshittify it.
>>
>>2493334
Have you played RoR with UI mods?
>Cataphacts turned into legions in the UI
>Legions turned into monks, which don't exist in AoE1
You can't use mods on it.

The game is notoriously buggy to mod before taking into account DRM they tried to force into DLC content.
>>
>>2493327
Don't joke, they might unironically do this because they don't bother growing games. The see whales and just tap into them.
>>
>>2493253
I knew glowniggers weren't gonna let something we like be fun for too long.
>>
>>2493412
No but rebooting laptop fixed it :DD
>>
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this is where they jumped the shark
>>
>>2493443
>It was a setup so they can sell you the Uber Rare™ Catapult Galleon skin that throws cows in the future
I kneel, Activision...
>>
Has the arabian desert been in map rotation before? I've never seen it before. Really nice to have an arabia where it's more difficult to wall. Hope it sticks around
>>
>>2493443
So this is too far but vikings getting a big cannon was okay?
>>
>Ratha getting nerfed
Wasn't that unit POS to begin with? At least to my understanding
>>
>>2493450
Yes, for a multitude of reasons.
>>
>>2493440
I noticed DE often bugs like that.
Memory overflow?
>>
>>2493443
The problem with keeping things aligned with history is that it doesn't make a good rts.
But Lou Chuan's was when they REALLY jumped the shark.
>>
Why is Varangians the only new civ I've faced today (roughly 10 games)? Where the fuck are the other viking civs?
>>
>>2493477
Kinda meh.
>>
>>2493466
>Catapult Galleon, but china
>Closer to the AoE I timeframe than AoEII's
>All-around stronger and better than every other siege ship, including the one with the fucking cannon
Kowtowing harder than Blizzard to the bug kingdom.
>>
>>2492804
isn't the playerbase like 80% SP only?
think I saw something to that effect once, but don't know where
>>
>>2493479
They should have tried harder to avoid antiquity warfare ay. It's a totally different beast ay.
No proper ballistas for starters after antiquity. They were noticeably shitter after rome because of expense required.

Man they really could have just made Chronicles and AoE1 spinoff. ngl. I prefer that period of warfare. Medieval, pre-high middle ages is interesting, but after that it's just early modern warfare and I just start treating it like modern warfare with tactics.

Although I did that with ballistas too in AoE1. You just bombarded them with ballistas.
>>
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just finished the first mission
Harald's VA shows more emotion reacting to Saint Olaf's death than the entire 3K VA cast combined, so that's a good start

let's hope it doesn't fall off
>>
File: file.png (2.58 MB, 1423x825)
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Did this happen for anyone else in the second mission? What even is this unit
>>
>>2493525
Looks like that chink treasure fleet ship that appears in AoE III
>>
>>2493525
you have mods
>>
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>>2493515
>We could have been kings, Olaf! And now I have nothing! Nothing!
>Why? Why did you have to die? Why did you have to leave me here all alone?
>>
>>2493454
Ratha have been meta since phosphoru.
>>
So, varangians actually fuck this game up completely.
>can't use cav, they're anti-cav
>tanky armour, can't use archers
>militia, their "weakness", do nothing
>even stand through siege attacks

Only monks can beat them, but fuck me they're fast.

Extreme AI raping me. I was kinda on top until they massed. That massing effect makes them bordering unstoppable.
Also, walls in this game are now Stronghold tier illusionary. What has happened to them?
I don't remember them being Sierra bad ever.
>>
>>2493596
>tanky armour, can't use archers
they have the same armor as militia line
>militia, their "weakness", do nothing
I haven't tested it myself yet but I doubt this is true
>>
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>>2493598
>they have the same armor as militia line
I thought they had a "massing" armor bonus like hoplites in chronicles, they feel like hoplites at times. Where did I read that?
I'm losing my fucking mind. I'm hallucinating armor attributes. This extreme AI is raping me nooooo.

It's not even a real neural AI. aaaaaah
>those apparently just behave like bad human aoe players kek
>>
>>2493603
Oh.... it's a saxons thing
I was playing a saxons AI.
Yeah that makes them super broken.
>>
>>2493596
Haven't tried em out yet, but would it be correct to say they're better than militia line against everything except for militia-line or other shock infantry?
>>
>>2493605
That what it says, but I was trying that and they sucked against the saxon ones.
Your only counter is literally other varangian guards.
>>
>>2493606
I'm gonna check em out then. Would be nice to have viable infantry for once in this xbow mango game. I'll start with the bizanteens and if they gucci maybe I'll buy your dlc
>>
The saxons are broken as shit, expect emergency nerf within a week. Increased base arrows is broken, the arguably have the best towers and castles in the game, eco bonus is broken, the phospheru rush is probably the most broken phospheru rush yet, its going to plague ladder very soon. And no, I'm not bitching about losing to the civ, I've been abusing the civ and gaining hundreds of elo.
>>
>>2493609
>emergency nerf within a week
we haven't finished selling the dlc yet
>>
>>2493606
They seem pretty strong but there is no reason varangian guards wouldn't die to archers or cav archers. I'm not sure what the stats are of the varangian guards are but I doubt they trade poorly against longsword since LS has a +6 bonus against them.
>>
>>2493620
Meant to say trade well against longswords"
>>
You get to remove one DLC from the game, which one do you choose
>>
>>2493628
south americans
>>
>>2493628
3K and it's not even close
>>
>>2493443
nah that happened years earlier
>>
>>2493632
Agreed, I'm surprised Wei doesn't have the highest winrate in the game.
>best castle unit in the game
>better CA alternative in castle age
>ridiculously strong eco bonus
>trebs without a castle
They are just pure aids to play against, I hate this civ so much
>>
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>>2493638
I thought you were saying Spearmen were jumping the gun.
>AoE1 didn't have these, it had hoplites, so the only counter to cavalry was camels, which some civs didn't have
Fortunately, the best AoE1 unit exists.

I miss her.
Scorpions suck. It's just not the same.
>pew pew pew pew pew

Also the AI seems to be using way more rams than I remember, has it been tweaked or has DE's AI always been like this?
It's always a motherfucking freight train every battle and when they have Varangs around they just demolish me. kek
>>
>>2493640
The Xianbeis are apparently lacking.
And traction trebs are nimble, but also kinda lacking compared to bombards.
And cav have many flaws that are easily exploitable, which also happened IRL 2bh.

The Lou Chuans are OP though.
>>
>>2493654
If only AoE 1 competitively wasn't so gay and lame. If it isn't a mad dog rush then it's just chariot archers for days, and I doubt Return of Rome changed too much in that area, not that the Vietnamese would play anything but the original CD release anyway.
>>
>>2493659
>If only AoE 1 competitively wasn't so gay and lame.
Oh I didn't say it wasn't broken and too OP.
AoE1 has a lot of flaws, that's why chronicles was interesting to me because it kinda addressed a tonne of them while keeping things in antiquity.
>>
>>2493656
>The Xianbeis are apparently lacking
no they aren't, they just got their cost increased by 10 gold because of how strong they were
>>
>>2493609
>The saxons are broken as shit
working as intended, is this your first AoE2 DLC? Happens literally every time, I still remember the seethe about Georgians
>>
>>2493660
I mean it is reskinned AoE II, but the design is so refined over the original AoE anyway and AoM is more off-the-rails (in a fun but too different way) when it comes to revisiting antiquity, and there's some original ideas in there that I prefer like the Dock split.
>>
>>2493656
Xianbei are not lacking at all what are you talking about. They are just straight up better and easier to mass than CA in castle age and CA is already more or less the strongest castle age non UU.
Traction trebs are good because you don't need a castle, you don't have to wait for chemistry and can easily just mass them from siege workshops.
What "exploits against cav" would even beat tiger cavalry according to you, this unit has 6 pierce armor in castle age and gets stronger while fighting.
>>
>>2493662
I'm just poorly paraphrasing certain high elo players. They say it has issues (maybe late game?)
I have barely checked them out.
>>
>>2493668
They don't like narrow passages for a start.
Bit of siege and it's a massacre.
>>
I'm actually shocked how many mid-high elo matches I've seen have strats that resemble medieval strats at times, often without intention of copying them. This game was never really designed to do that well, and yet it somehow does? Kinda weird.
>>
>>2493670
Hoping the opponent makes a mistake and relying on a unit that normally gets completely rekt by tiger cavalry is not exactly a counter or a weakness of the unit
>>
>>2493672
>Hoping the opponent makes a mistake
Often it is enforced actually.
You just gotta plan ahead.
>>
>>2493673
>just build an elaborate maze for your opponent to get stuck in and kill them with mangonels and scorpions bro, dont forget the quickwalls
cmon man
>>
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Harald is so cool vros...
>>
If they fuck with the game I might unironically pirate it despite owning it.
>>
>>2493354
Your pagan ancestors' favourite tradition was converting to Christianity.
>>
>>2493448
You can already use custom skins for some shit but it's only visible on your end.
>>
>>2493769
Due to marriage. If you offer me your sister I might consider converting.
>>
>>2493777
Most loyal pagan:
>>
>>2493354
>religious philosophy of might makes right
>looses
>>
>>2493821
it's "loses"
dumb burgers I swear
>>
>>2493296
>Is there some all-in strat I could attempt shortly before the game reaches this state?
Yes of course. Delete vills to get more army. Make sure you have 4-6 trebs before you show them. Destroy their base.
>>
>>2493831
The o got double tapped just like your heathen culture.
>>
Naruhodo.....
>>
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>>2493907
>>2493525
cheaters never prosper
>>
once again I will remind you that there is more time between 3 chinkdoms and the next earliest campaign than there is between george washington and the latest. it's time for an american civ with dark age hand cannons.
>>
>>2493932
And a trainable George Washington hero.
>>
>>2493932
truuuue
>>
As much as I hate civ bloat and some shitty new gimmicks added throughout the years, I have to admit that, when it comes to balance patches, the last few years of updates have been a huge improvement.
I don't miss the days of "who masses xbow first and best micros mangonels wins" at all.
And yes, i know some matches still go like that, but not to the same degree. I remember when everyone was going archers regardless of civ.
>>
Varangian guards might be a bit too strong, i send them against anything including cav archers and i win

But yeah they're expensive as fuck
>>
>>2494027
let me guess, none of your opponents played infantry in castle age?
>>
Sicilian mounted xbow + light cav is dope
true nomadic sons of the Calabrian steppe
>>
>>2494021
True, I doubt I will be buying any DLC that comes out. But the new units and balance changes do keep the game fresh and I generally like the changes, I just dislike how often new civs are busted on release. Often they just feel downright unfair to play against until the nerfs a couple weeks later (3 chinkdoms was the worst of all and I still dislike those civs.) Poles and bohemians were pretty good additions to the game though and the civs they added with DE were also quite good. Sicilians and Burgundians also kind of grew on me
>>
>no possibility of changing choices in this campaign
well shit
>>
Trying to get a better understanding of Varangian guard for Byz. Only played Bot matches so I’m not sure what a player would try against them. Champs probably wouldn’t work since Byz can just field Catphracts in response so maybe horse archers are the play?
>>
>>2494049
archers or heavy cav, so just complement your varangians with appropriate cheap trash, siege might then become a problem, so maybe some monks too or your own siege
and if they go longsword before you have a castle, just add your own archers
>>
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>took out the rams and siege
>swarm of varangians mobbed my castle
>went down faster than with trebs

I had been massing Varangian V.Guards against these heinous saxons too and they did nothing despite same armor, etc.
Also Varangians don't get Champion - why? Saxons do though. I have shitter V.Guards and Saxons get better militia too?
Jarls do nothing against them. Knights are worse.

I don't even.

Varangians civ just cannot do anything against Saxons.
I guess you need Gothikon right?
So imperial?
How do you do shit in Castle then?

Oh and don't bother raiding early.
>defensive civ too
Saxons are broken.
>>
>>2494021
>"who masses xbow first
Skirmishers really do need a buff huh.
They just don't do shit to crossbowmen. You have to be at nearly parity with the number of units. At that point just make crossbowmen?
>>
>>2494058
Varangians are a cavalry civ, your deathball is extra tanky cavalier with splash damage supported by FU mounted xbow (who have bonus damage against infantry)
>>
>>2494060
Also, I don't remember other viking civs being shitter than Anglo-Saxons historically. Shouldn't it be the other way round?


Btw, I would love to see an option in AoE2 multiplayer that allows modifications to units more. That would be interesting. There are rts' like this though, haven't tried them yet.
That way if a player would like to nerf themselves or you, they can just ask.

But then that would fuck with elo... hmmm.
>>
>>2494063
>bonus damage against infantry
Do they?
You have Cranequins I guess.

Yeah that might work.
I'll try that.

But you do need imperial, what then if castle?
That's a massive risk because they can just spam VGs and then even if you get the Mounted Xbows you have to deal with Hearth Troops that do bonus against ranged soldiers.
I did assume that also meant Jarls too, but it's a "ranged melee" attack and they don't have "archer" armour which I'm assuming is what "ranged" means in the description.

These descriptions are getting more and more vague every day huh. They need an ingame offline manual for this, fuck logging in every time for a manual, that's a joke. I hate always online for shit that doesn't need it like that. That pisses me off.

Man, it's getting to the point with always online that I just simply don't play games anymore because they're such a hassle. You have to sign up and then sign in about 3-4 times every time you use it, then use MFA often. Devs, please do not kill this game like Simcity 2013.
>watch as they double down on this shit
We've entered the equivalent of the javascript enshitification era of games I think.
>>
>>2494065
you play knights in castle age, and add in mounted xbow as you can, can mix in skirms or some varangians of your own if they pump out a lot of spears
>>
>watch as they burn AoE to the ground in order to float a bloated corpse that isn't expanding at all
Meanwhile players seemed to be increasing for 2 again.

Telemetry and big data has unironically killed this industry.
>>
>>2494066
I find knights are simply not enough in castle for that task.
>>
>>2494060
Skirmishers are fine, they produce faster, are cheaper and kill xbows even at lower numbers. They are just not ideal since youre spending food on a unit thats bad against almost everything else. If you make siege and skirms you can recover againsr a mass of xbows pretty easily. Skirms are just not a unit youre supposed to win the game with normally.
>>
>>2494068
skill issue
>>
I'm not gonna lie, this activision bombshell might kill this game ... again.
Especially when it seemed it was just starting to get it's shit together with DE a bit. I had worries after AoE1DE, that was shit. This also has a lot of bullshit too, but I felt like it was starting to weed out a lot of bullshit and actually correct things too. Getting actual elo players and modders, though a bit buggy, to code and whatnot did make the game interesting again in many ways.

But head managers don't play these games and they make these decisions.
It just madness at this stage.
>>
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>>2494070
Those units have a lot of armour dude.
Don't you skill issue me boi.
>>
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Blizzard has never made a good RTS, slopcraft 2 is a shitty gookclicker and I'm sick of pretending otherwise
>>
>>2494086
Correct, but I did like Starcraft 1 a lot. It just needed more civs and more grit. A little more believable sci-fi. Instead it started to become warcraft in space.
They ruined it with online only shit and sign ins back in the day when it was nearly unheard of.
It's starting to burn this game for me too. It just gets buggy and annoying to use and that's not fun. Simple as.

They've been trying to justify the online shit for 20 years now and where has it got them? Into debt. I'm kinda mad. They simply didn't know what they were doing and people were right about it.
>>
>>2494074
They cut the publisher team, not the dev team you fucking retard.
>>
>>2494086
I liked Starcraft 1 for the campaign and simple spectacle of gunning down zerg with space marines
Multiplayer always seemed really gay and tedious though, seems like the kind of thing only soulless bugmen who get paid to play it would "enjoy" at a competitive level
>>
>>2494086
Warcraft 3 is great you philistine
>>
>>2494038
you still can , its just that you dont get anymore that pop-up that say "hey do you want to replay that scenario but have the previous choice you made overwritten ?" which desu was pretty annoying
>>
>>2494060
Skirmishers were nerfed recently because they were actually a bit oppressive. I think they're fine right now.
>>
>>2494100
So they cut the team that wasn't interfering with the devs to replace it with a team that is going to do just that. Incredible win.
>>
>>2494118
And now I'm uninstalling. This is garbage.
They barely do shit now.

I don't mind making them more expensive perhaps, but not weaker.
I don't understand why they have to be complete trash units now.

They don't even stop archers now.
>inb4 skill issue
How can I master a game that changes every 2 days with a nerf?
My brain is assuming there is firepower there from years of AoE in the past and it's just not now.
It's making it less fun too. They just crumble like nothing now.

This only benefits specific players I think and that's not a skill issue on my part, that's a skill issue on theirs for not going with how the game originally was.
>I'm gonna change the game/lobby until it suits my style of play
This is problematic shit I hated with other rts games and even Elden Ring. It can fuck off.
>>
>>2494122
It's so funny ay.
I've read posts that they think this is a good thing and they clearly don't know Activision.
>>
>>2493609
>Increased base arrows is broken
In castle age, it is not the broken part, the unique unit isn't either it is kind of expensive for what it does. The troop discount and lumber camp bonus are what makes them strong and pros are mainly playing standard with saxon archers
>>
>>2494067
Quick rundown? What the fuck Troonzard has to do with this? (Yeah, I know they are part of Activision)
>>
>>2494122
They cut a bunch of indians and women, stop seething rajesh
>>
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>>2493664
Please stop using "seethe" to describe unrestrained anger. I am not "seething" I am "raging"
If I was "seething" you would not be hearing of it because I would be attempting to control and hide my anger.
>>
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>>2494155
why u mad tho?
gonna cry?
>>
I don't know how you can think Saxons are OP unless you think all archery civs are OP.
>Their eco bonus is a joke.
>Their armor only kicks in if you've let them deathball in late imperial and even then you can mango+counter inf them to death.
>Their super special anti-archer unit is too slow to catch archers and dies to literally everything except archers.
>Their double arrows bonus is useless unless you are a total retard who runs under castles. You can defeat their tower rush the same was as any other civs tower rush.
The only way you lose advantage is if you're trying to turtle like its your first game against a human opponent. Fucking attack them dipshit.
>>
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new age waifu dropped
>>
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>>2494160
nvm two slides later she's old news
>>
I've heard enough. Nerf hand cannoneers.
>>
>>2494131
>I don't understand why they have to be complete trash units now.
skirms are the literal definition of trash units
>>
>>2494159
They have FU arbs and a great eco bonus on top of having a powerful counter UU and varangians. Stop looking at everything like the UU is the centerpiece of the civ.
>>
>>2494155
Never thought I would agree with a frogposter…
>>
>Land Nomad finally has berry bushes

So a dev lurks around here? Good to know.
>>
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>60 hindustani handcannoneers approaching my base
>>
>>2494131
It's funny how hard you exposed yourself as a shitter who has zero clue what he's talking about with this post.

>I don't mind making them more expensive perhaps, but not weaker.
>They don't even stop archers now.
>How can I master a game that changes every 2 days with a nerf?
>My brain is assuming there is firepower there from years of AoE in the past and it's just not now.
>They just crumble like nothing now.

The skirmisher nerf happened one year ago. What got changed was their training time, increased from 22 to 26. The combat strength of skirmishers vs archers has never been changed in the history of AoE2, and neither has the archer line.
>>
>loot 25% of destroyed building cost
Could this bonus be given to another civ, but you get back a percentage cost of the units you kill? I think it could work without being broken, give it to the Polynesians under the guise of "cannibalism"
>>
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I don't know if it's consistent or just my PC, but the silhouettes of units seem to disappear sometimes behind the Varangian castle.
Also the area to "click to repair" is extremely small for
>a varangian watch tower
>next to walls on either side, but not in front
>that's being attacked by 2-3 knights

Fix it devs or I will murder you. This is a warning.
I will Timur your asses and fart in your general direction.
>>
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>>2494208
The worst feeling kek.

>30 infantry, 8 siege rams, 2 mangonels and a treb
>my walls are palisades
>I have no military yet because dumb dumb
Now that is despair.

>he also stole 2 sheep
This extreme AI ain't fucking around.
>>
>>2494111
It's very overrated.
I think as kids it was more fun, but now it seems far too cheesy for me now.
But that being said I always came back to AoE. I should have looked into modern warfare RTS more though. Preferable in the 21st century. I've seen a few around. Red Alert is the closest to that I've played though.
>>
Does anyone remember how shit trample was on Scythe Chariots on AoE1?
Why are we suddenly experimenting with this in AoE2? I'm assuming it's the same as AoE1s because that also didn't work well.
>>
>>2494217
>Why are we suddenly experimenting with this in AoE2?
it's not sudden at all, they have introduced new units and techs with trample damage for a long time now
>>
>>2494220
>for a long time now
I kinda have been out of the loop.
I know there's armoured elephants and some other cav with it.
I think AoE1 had that with Armored Elephants which was a little bit better too. I kinda forgot that kek. On eles it was ok.
>>
Man I really wish they committed hard to RoR and made it more like AoE1 with things like:
>spearmen
>rams
>slinger upgrade or skirms
>better upgrades
>forts
>unique units

Chronicles is sorta there. It just needed a few more civs, a few more campaigns. Rome, Celts, Egyptians and Carthage/Phoenicians (why were these two different things in AoE1 kek, Carthage was a successor of Phoenician colonies) for starters. Maybe even Nubians and Shang/Zhou.
The problem is, some of these were not around at the same time as the others. kek
>>
>>2494217
You just buy the game? Slavs and byzantines have had trample forever.
>>
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>>2494155
seethe is the correct word to use when describing people pissing and shitting themselves in anger over AoE2 DLCs
rage is when you externalize your anger in a way that nobody on the internet can even see
>>
>>2494221
>I know there's armoured elephants and some other cav with it.
Slav infantry also
>>
>>2494221
Byz Cataphracts with logistica
>>
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>>2494221
>Capped/Siege Ram
>Persian War Elephants
>Byzantines Logistica
>Slavs Druzhina
>Battle Elephant line
>Poles Lechitic Legacy
>Dravidians Urumi Swordsman charge attack
>Bengalis Ratha in melee
>Siege Elephants line
>Achaemenids War Chariots
>Varangians Vendel Legacy

Yes, you're out of touch.
>>
>>2494283
Almost forgot, Torsion Engines as a general blast modifier for Ethiopian siege workshop units.
>>
https://youtu.be/BGZw2B_V3eI?t=1334

Is this a new bug?
I swear this used to happen on the original game because I thought this would be a brilliant way to protect buildings as a kid.

But I cannot remember if you could production garrison in buildings in that version. Must be reminding me of an ancient bug I've forgotten that's similar.
>people online say it's been possible since AoK
Then I might have found this as a kid. kek

I wouldn't trust my memory on that now though.
>>
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>>2494283
2bh, it has been like 10 years since I was last playing HD.

>I'm just realising it's been a decade and this hurts me
It still feels like 2 years ago, but I remember fuck all when I think about it.
>>
Gonna have to try the original CD me thinks.
I wonder if stopping explorer.exe still lets it run.
Though the clown vomit was kinda funny.
>>
>>2494161
Zoe is a SLUT
>>
>>2494315
The "line up bombard towers until you're inside of the enemy base" edition
>>
>>2493672
>using tactics and strategy in a strategy game is not a counter
>>
>>2494353
waiting for the opponent to make a mistake is not a strategy
>>
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I liked Three Kingdoms (I only play single player)
>>
>>2494354
It's literally a staple of the Art of War. Waiting for a mistake and taking advantage of it is peak strategy. Like a feigned retreat, it's one of the oldest strategies in the book.
>>
>>2494356
this is a video game. Units need a proper counter and not a page from the Art of War
>>
>>2493672
If your plan requires you’re opponent to be stupid it’s not a good plan
>>
>>2494355
it was alright just kinda dissapointed that the final scenario of each campaign was just the same but starting on a different side of the map
>>
>People already saying they cancelled Age of Empires V with the takeover
Never let a clickbait chance go to waste

>>2494216
For me, it was the editor. As someone that knew jackshit about modding, it was pretty easy to grab a random map, copy it, then turn the four factions into whatever I wanted, change every icon, etc. The only downside is that it was on a map to map basis, there was no way to actually mod the full game.
>>
>>2494353
>It's ok that this unit beats almost every other unit because I might just be able to pull of this convoluted plan if my opponent plays along
You are a gigantic retard if you think this is a reasonable "counter". There is a reason why traps always make the highlight reels, not even pros can do it consistently. You are giving your opponent complete control of the game until you try your dumb counter which relies on him being stupid. You have to construct a maze, have vills ready, have perfect timing AND he somehow has to play along. Meanwhile he can just make the unit and be in complete control of the game.
>>
>>2494358
It is real time STRATEGY. You can win with less if you use STRATEGY and actually use your brain. I swear you fags just want the tactical depth of rock paper scissors.
>>
>>2494376
Honestly I just love the aesthetics of the maps more than anything. Same with the Dai Viet campaign.
>>
>>2494389
genuine skill issue.
>>
>>2494390
again, your opponent being dumb is not a viable strategy.
If you think halbs are a viable counter to CA because your opponent might run into them then so be it, but I disagree.
>>
>>2494160
>>2494161
>orthodogs jump from harlot to whore with no faithfulness (they misbelieve "waifu" to be a term for any woman they fancy)
>true Catholics hold fast to God's chosen woman (as firm as the holy sacrament of marriage between man and woman)
>>
>>2494355
I disliked Three Kingdoms (I only play single player)
>>
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>>2494399
Jadwiga is a better Catholifu than Joan
Tamar is a better Orthofu than Zoe
>>
>>2494406
speak english, faggot
>>
>>2494399
What's the difference anyway? Both worship a dead jew on a stick.
>>
>>2494356
>Waiting for a mistake and taking advantage of it is peak strategy.
In real life, not in a video game where everyone starts on equal footing
>>
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>>2494420
rabbi, why do you always post things like that?
>>
people who think jesus wasn't jewish because some jews hated him probably think Caesar wasn't roman because he was killed by them
>>
>>2493303
They were also working on a new game that got canned
>>
>>2494435
All abrahamic religions should have stayed in the desert where they belong.
An arrow through the throat was a fitting end for Harald Hardrada the cuck.
>>
>>2494435
>if you don't like jews you must be a jew yourself
>if you don't like gays you must be gay yourself
All leftists keep reusing the same argument.
>>
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>can't make MAA against them because they get raped by theirs
>can't make archers against them because their MAA are basically longswords and they can make 1 range skirms and cancel out your archers anyway
>can't make cavalry against them because again, they get raped by their MAA, and their eco is better so they can scout rush better too
>out of historic range of the game (not that it matters at this point but still)
>will never get nerfed because it's not OP at +100000 elo, just let em rape everyone under 1500 who cares lol
>still behind a paywall
>>
>>2494436
it's more like saying caesar wasn't byzantine because they didn't exist until hundreds of years after his death even though they called themselves the same thing
>>
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I think the artist just clipped off her boob after drawing it because it was where the varangian's hand would be or something. Can't even give the guy a courtesy grope when he's been guarding this bitch for his entire career? Give him a break
>>
>>2494491
To be precise, it's like saying Caesar wasn't a roman because byzantines (who also called themselves romans) didn't exist when he was killed.
>>
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>>2494505
>read up a bit on Harald
>in William of Malmesbury's account he wasn't arrested for stealing from the treasury he was actually arrested for rape
she's just lucky Harald Raperada wasn't in charge of the guard when she was arrested
>>
>>2494505
reminds me of Y: The Last Man
>>
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I miss this guy. I don't know why he quit, but I assume it's because he was averaging 2000 views per video and maybe he was expecting more after 3 years of uploading.
>>
>>2494213
Maybe if you limit it to just food cost. That way it's more closely connected to cannibalism rather than eating wood and gold.
>>
>>2494475
You can wall against them since they don't get arson and make a few archers/skirms to defend with walls, imo it's not even the maa that make the civ busted but their eco bonus.
>>
>>2494523
I think he stopped playing completely, life probably caught up on him or he moved to another game
>>
>>2494620
in aoe2insights you can see that he has played some matches this year on MrPlanner, which I'm pretty sure isn't even his main account
>>
>>2494523
how will his videos help me more than the spreadsheets? is this guy even 3k elo?
>>
>>2494635
his max elo was 2200 I think
>>
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I think one of the reasons I remain a low elo shitter is because I just refuse to make skirmishers. They are by far the most annoying unit to play with and it always feels like the enemy can just make 1 (one) knight and erase your whole skirm troop, so you have to also make spears, and then you realise that you're playing a full trash comp in late feudal/early castle. Such comp can't even push nor kill vills and is bleeding your economy dry while you realise that you have 1500gold in your reserves yet stuck making counters.
Usually if I play something like meso and I see the opponent going archers. I just place some towers at home (which rapes my economy too) and try to mass eagles which is honestly a terrible unit before you get the warrior upgrade and the castle age blacksmith upgrades (which will come WAY after your opponent has already researched bodkin and done the xbow upgrade).
If I play something like hindustani I'm even more fucked because I basically won't be able to fight until I build a castle.
I think what I'm trying to say is that I don't like playing against archers.
>>
This dlc might be the best since the rajas for me personally. The civs are broken as, but fun.
Khmer were amazing back in the day.
>>
>>2494635
Which spreadsheets?
Google really is making those harder and harder to find. I might have to set up Searx now because it's at the point where I can't find sites that clearly exist initially, until I search the URL, then Google goes "oh yeah that exists" sneakily in the next search. That's a marketing strat. I don't like that at all.

And it seems to assume any search I do should be treated as a bomb threat.
>keep that up Google and it will be
>>
>>2494646
My problem is playing like a coward behind walls because of how the AI plays to me. I'm not as bad with that with human players though. You can actually anticipate what they do and don't have to think like a basic program (even neural AI would be better for me than mere functional programming or whatever they use, that reacts in a much more logical way grand strat wise and less like a swarm of bees).
>>
Here's the problem with AoE2 AI.
You're building with Juplo(TM) blocks on a lego(TM) board that uses Lego(TM) Mindstorms.
Oh and you can't build certain things with certain blocks because of drm at the higher level too.

Open source is laughing again.
I wouldn't be shocked if devs have limited access themselves. Microsoft loves doing this with Windows especially. It got to the point where I think Russinovich had to make debuggers to get around that shit.
>>
>>2494731
they were posted in the last thread. jewgle is fucking worthless though. I was trying to find a news article with it and it wasn't coming up. I was eventually able to find it using one of the archives here by finding a post that linked it, and when I searched for the exact headline of the article on jewgle it couldn't find it.
>>
>>2494735
It stopped being redirect method and simply became "indoctrinate method".
No wonder people think AI are flawless all of a sudden, it's all they see in the news.

They're spamming /g/ too nowadays.
>>
Oh it's just images, not a spreadsheet?
Dude..
>>
>>2494739
nvmd found it

Also a bit sneaky to sack people just as the DLC is released.
I guess they knew people would think twice because of it. Assholes.
>>
I really hope they haven't done all of that work and then got sacked before bonuses and income came in.
That might piss me off and should be taken to court.
>>
>>2494727
>This dlc might be the best since the rajas
I checked the reviews. I can't believe it, they finally released a dlc with a positive reception. Is this a return to form????
>gets half of staff booted
>>
>>2494747
people like white vikings and dislike brown third worlders, this isn't rocket science
>>
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>Castle infinitely spawns units
>No achievement for razing orange's base in the hardest difficulty
Bleh.
>>
>>2494761
>Jeetmaster
>Infantry spam
We are so back
>>
>>2494646
just make some scorpions or mangonels with your knights mister frogposter
>>
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>>2494770
So... today I learned that the hardest AI can't resist any man-at-arms rush and have beat it first try with that.
Now to try without pausing.

I have beaten artificial intelligence itself. I am a god.
>>
>>2494802
Woops, didn't mean to quote.
>>
So the AI doesn't cheat at get resources in 1v1 anymore?
Huh.
It just kept spamming vils and never tried to build in a corner of the map I wasn't checking. It had archery ranges the whole time and never used them.

Kinda odd.
It didn't even try to sneak archers from them while I wasn't paying attention in order to mass them. Just kept garrisoning them.
>the best move is not to play
>>
>>2494806
AI in DE doesn't cheat anon.
>>
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>>2494807
I've read posts that say it does, I might check the code... but that's not easy. It's heinous. Something to do with counting units or buildings (might explain it's behaviour with vils in my game).

Apparently DE extreme is like 950 elo, but I don't agree. A 300 elo could beat it if you mash pause and follow some strats. It's AI.
I did a 1v1 with Rehoboam, a niche custom AI for a specific thing, and it utterly demolished it with ease. But I don't think it's good against human players utilising different strats.

Anyway, none of these are adaptive. They do a specific routine and that's it. Even neural networks could, given an interface with the game, work around it. I'm thinking like Claude does pokemon.
I've seen ytbers let neural models code an AoE AI and it's apparently better than some of the default ones, but not that much better. I think it must rely on googled strats or something.

I had one reply some bizarre strats and then it's sheep fetishism. I don't even. I forgot these were originally sex chatbots. kek
It's all they can think about. We've made an AI pervert hivemind.
>>
Ah... the AI kept doing this so much it never built anything at one stage. I kept hitting vils with massed archers in feudal.
I guess that's a new bug.

Then again I've seen human players do this too kek.
>>
Honestly, I was looking at Red Alert and RA2 gameplay yesterday and I think it's got crazy pathfinding from 1st glance. Maybe should have a look at that.
Especially aerial units, though it doesn't have many obstacles so it kinda makes sense. It was so speedy too. Smooth.

But be warned, Tiberian Sun was a pathfinding mess because of bridges and tunnels.
>>
Problem: Would adding civs eventually just make the AI script so bloated that it would barely run?
I noticed this tweak and I'm worried they're already compromising it to cope with the added processing.

Oh boy.
I'm starting to think that the script lang is unable to cope with this many civs now.
>>
Will this piss Teuton autists off?
They're notoriously fixated and stubborn and probably won't like having to adapt to change for such an old classic civ.

>but we gotta make the viking civs more impressive
It really is pay to win I guess.
>>
>that time a Teuton autist taught a LoL newcomer a lesson
https://www.youtube.com/watch?v=aKOTVn5eDZs

He might get pissed at the change.
I don't like that. These sorts in the community make the game what it is sometimes. Memes are important.
We need to respect his Teutonic autist aura.
>>
8 armor is still fucking insane kek.
But also suspicious if you see the attack with Jomsvikings, which look awfully like Teuton Knights at times.
>>
>>2494834
>Will this piss Teuton autists off?
why would they complain about a buff? There is nothing to adapt to
>>
>>2494810
You can just watch a replay and take it from the AI's point of view. You can see its resources in real time and you'll notice there's no cheating. You don't need to go into the code to do that.
>>2494834
>unchanged with civilization bonus
>ETKs will still have 10 armour, and regular TKs will have +1
Why would this piss off Teutonfags?
>>
>>2494758
Do you ever get bored of being a poltroon?
>>
>>2494834
that's literally a buff to teutonic knights you dumbass
>>
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>>2494834
It makes no difference because the passive armor bonus now affects all infantry and mounted units globally than just Barracks/Stable.
>>
I realize the change to Teutons armour is to accomodate Mounted Crossbowmen, but they still don't get Husbandry & Bracer AND they don't get Cranequins.
Has anyone tested to see how Teutonic HMC fare?
>>
>>2494761
Knew you'd be back, infantry-KANG
>>
>>2494869
Also works with Genitour for something more situational.
>>
swordbros...
spirit of the danelaw is laughing at us again...
>>
Man, jewtube quickly got flooded with "IS AOE DEAD?" "AOE IS DEAD!" "RTS ARE DEAD!" thanks to the activision shit.
>>
Why is nobody trying anything interesting with the new update? I've played a few dozen games already and the players using the new civs are just using them to play scouts and archers except one guy that tried to do the varangian guard phospheru against me. I've seen 0 people use mounter crossbowman and when I load up twitch to see what the pros are doing they are still just force picking the op civs and playing boring meta with them.
>>
>>2495092
People are so afraid to lose fake internet points they never try anything new until it's fully proven to work on 'every' occasion.
>>
Call the Britons the English, the Varangians the Svear, the Vikings the Norse, give Persians the central asian architecture, and make a nomadic architecture set for the Mongols Cumans and Huns. Then the game will be perfect.
>>
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>>2495136
>campaign scenario based on the account Gesta Francorum(Deeds of the Franks)
>scenario is all about how the titular Franks held off the attacking Seljuk Turks at Antioch
>you actually play as the Sicilians
seems to me "Franks" is to wide a term and that civ should be renamed to the French
>>
>>2495136
>Then the game will be perfect.
what about the hand cannon buffs though?
>>
>>2495177
Don't they 3 shot the varagnagian guards? How does that need buffs
>>
>>2495177
the moment infantry becomes viable, hera and lierrey - the scouts into archer mangonel robots, send their armies of plebians across the interwebs to have them nerfed. Disgisting
>>
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Whoa! Raiders!
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>>2495183
I don't see how infantry being viable has anything to do with hand cannons. if you are getting maa rushed you don't think "hold up I have the perfect defense for this just let me just tech to imp and then spend 3 more minutes researching chemistry."
>>
>>2495183
has something similar to your scenario ever happened
>>
>>2495092
Mounted crossbowmen are just worse horse archers.
>>
>>2495092
I like doing archers -> mxb and light cav with Sicilians
>>
>>2495186
I love the disparity in HD portraits in terms of quality. You got Woad Raiders looking more or less normal if poorly textured and then you have my first Blender model shit like the Karambit
>>
ghulam fucking sucks ass and is not nearly as good as eagle warriors
fuck you hera and spirit of the law
>>
>>2494834
You really had to make up an insane reason to seethe at Christians again achmed?
>>
>>2494892
There's no way varangians don't eat blanket nerfs. It's champi all over again.
>>
>>2495307
Ghulams are just better huskarls. Why would you use them outside their niche?
>>
Harald Hardrada’s face was red, came to Britain and he wound up dead. Stamford Bridge is where he’s found, got six feet of English ground.
>>
Where's the RVRIKID faction
>>
>DLC introduces new r*gional unit
>every civ in the DLC has a different flavor of that unit
What's next? African shock infantry with +12 vs cavalry or +4 pierce armour? South European shock infantry that explodes on death or converts buildings when destroying them?
Motherfuckers
>>
>>2495461
It was a good addition
Stop bitching
>>
>>2495461
South east asian cannibal pygmy unit.
>>
Can you be banned from ranked if you say nigger in this game?
>>
>>2495466
they don't ban smurfs, so probably not.
>>
>>2495466
chat is censored even if you turn off censors
>>
does anyone have that one female villager art
you know the one
>>
>>2495461
I like it
>>
>>2495466
You can't get banned from ranked for it but you can be chat banned, a few of my friends have been permanently chat ban but only after being toxic in almost every game for a long period of time.
>>
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>Harald trusted a man looking like that
death at stamford bridge was deserved
>>
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So, should we mirror the game and leak source code before Activision obliterates this game and makes everything paywalled?

Because at this rate this might be the last few months of DE before Activision makes it unplayable or just scraps it completely to streamline their focused IPs (mainly ones that weren't earning money, but are easier to leverage things like micro-transactions and bullshit like that). Apparently DE was earning money, so why the layoffs? Why touch it?
Layoff of the people in the things that are not earning money.

That being said, retiring HD for no real reason makes me think this is half deserved. Because World's Edge did to that what Activision is about to do to you. They see whales, they see numbers on their spreadsheet with a higher priority that needs to go up, they see the opportunity to increase those numbers with your whales. This is how they think.
Gotta get those players in Call of Duty or Diablo or Warcraft, not AoE.

But.
If things somehow improve, then players might be more wiling to play those other games when their rep is at an all time low.
Frankly, I am already not that pleased with some things with DE, but I did notice that it seems to be finally stabilising and improving. That's why I finally came back to it.
>>
>>2495466
Probably soon.
They might even remove problematic things in AoE2.
>they've already been doing this for years for no real reasons other than their personal opinions it seems
>>
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>>2495253
Don't compare the original AoE1 sprites to the DE/DE2 sprites. They seem to have thought that waifu2x works on tiny pictures. It looks horrendous. You don't really notice it because they're still scaled down on the screen though.
>>
>>2494892
Yeah but militia get +8 against them so they actually beat them.
In theory.
In theory these V Guards still raped me.
>>
The problem with "rich" people that need 20 million dollar houses is that they gotta earn income to maintain that lifestyle.
And they also see poor people having fun and making a community and get mad at it because they live such shallow soulless lives nowadays.
Oh and cocaine is not cheap.

So for that, AoE2 DE must die.

Can we lynch them already?
>>
Oh it is so fucking over kek.
These people are pure evil.

I have no hope. I'm gonna enjoy a couple weeks of this final thing in my life that is still ok, then I'm going postal on these fuckers.
No wonder you're shit scared about AI.
>>
Oh it's even worse, this layoff shit clearly began as a method of getting rid of "problematic employees". No, not the rapists, the victims.
It's so fucking over dude.
We need to mirror the game like right now and leak the source or this game is finished.
>>
>>2495609
forgot pic.
>>
>>2495610
I cannot believe Epstein has killed AoE2. I don't even.
I am so tired of these psyops.
>>
What I am noticing is that restructuring is being exploited more and more to get rid of "problems" in these firms. Basically how they get away with sexual abuse to their staff.
I wouldn't be shocked if, after the sacking, they get harassed by agents for these people from then onwards so they simply cannot fight them in anyway or so they kill themselves.
>>
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>>2495595
>>2495606
>>2495609
>>2495610
>>2495613
>>2495615
>>
>round the same time this started cooking this exploit appeared
Interesting.
I wonder who did this. Were they Russian? Or Ukrainian?
>>
>>2495618
Fuck you.
This game is dead because of this shit.
>>
>epstein mentioned
>immediately shills appear
>>
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I think it's a missed opportunity to not have the last Hadrada scenario end with YOU ARE DEFEATED and throw people off
>>
>>2495620
microsoft trimmed some fat publishers, stop being a schizo over 20 year old nothing.
>>
>>2495620
games were good when they were made by chuds. firing all of the non-chuds should be a good thing.
>>
why are closed maps even a thing? you have no idea what the opponent is doing, scouting is useless
every closed map game is basically a gamble, if the other dude happened to play a unit that defeats yours it's gg most of the time
how can anyone enjoy this
i played a match against a khmer guy and I assooomed he'd go ballista into chopping trees, but no, he went battle elephants, gg, next time guess better
>>
>>2495752
do you seriously think Activision being in charge now is something positive?
>>
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>>2495787
Scout aggressively, outposts with town watch on the enemy wall, be aggressive so you take the initiative, use game and common sense, etc.
>i played a match against a khmer guy and I assooomed he'd go ballista into chopping trees, but no, he went battle elephants
You got outplayed, next time be more proactive and maybe you'd see it coming
>>
>>2495824
you can place your military buildings as far away as possible from your walls to keep it a secret
>>
>>2495829
Yup, that too
>>
>>2495846
so how am i supposed to scout that
>>
>>2495816
why do you think the game changing hands will change anything? Call me when they fire half the developers. Though, if their next 3 DLCs are gonna be third worlders again maybe they should.
>>
pray you dont get the starcraft 2 treatment
>>
I want a Warcraft DLC for AOE (with civs separated from the normal ones of course).
>>
>>2495858
By breaking the walls and razing the enemy's base
>>
>>2495873
You're getting them in ranked and you're gonna like it.
>>
>>2495876
We didn't get the Chronicles ones in ranked.
>>
>>2495873
I will buy humans, nothing more. Though actually humans should be spleet into Lordaeron, Stromgarde, Kul Tiras and Stormwind.
>>
>>2495878
What do you mean? 3K are in ranked.
>>
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what a gigachad
sent those pagancucks flying straight to Hell
>>
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>>2495907
>"noooooo Harald , muh Valhalla will be mad"
>>
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>>2495912
>don't worry, I will be like Yaroslav and allow freedom of religion in my realm
>3 horns of mead later:
>>
>>2495907
>>
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>>2495926
I prefer this axe
>>
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I maek 'berk
All 3 new civs are cool but at the end of the day I yearn for the mindless, regenerating horde of berserks
>>
Wonder victories should be enabled in ranked, change my mind.
>>
>>2495982
The defensive teutonic meme player would win every game, we can't have that
>>
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What a massive clusterfuck
Also I'm indredibly underwhelmed by the Hearth Troopers, they only look good in imp, massed up with shield wall
>>
>>2495982
enabling turtling sounds like a really bad idea
>>
>>2495997
>>2496007
God forbid someone plays defensively. But also if that's a worry you can just raise the building costs or increase the timer.
>>
>>2496009
You can already play defensively. Having people go for wonder victory would be fun for a week and then complete cancer
>>
What if the wonder has to be built in the middle of the map like a king of the hill thing.
>>
>>2495982
>>2496009
you should not be able to win by playing defensively. Winning means conquering. And competitive games whether sports or esports are always about a dynamic of switching between attacking and defending depending on the situation.
If you defend all the time and never attack, you're losing. Simple as.
>>
>>2496032
>if you're unconquerable, you're a loser
>>
>>2495982
>make a wonder in the corner
>surround it by endless layers of fortified walls
>win after 20 minutes
If you want to win by playing defensively just try to go for a faster imp with less units. The game is not balanced around wonder victories at all
>>2496036
>I'm unconquerable
>I can't or don't want to conquer the opponent though
>somehow this means I deserve to win
>>
>>2495787
Arena players are called clowns for a reason
>>
>>2496036
except if you cede the entirety of the map to turtle, you are conquerable, it will just take more time
>>
Purepecha/Tarascans
Blacksmith/Archer civ
Meso architecture and gets eagle warriors.

Villagers gather wood 10% faster
Archers get benefit of Infantry Blacksmith upgrades

Castle Age UT - Arrows of the Wind: Obsidian Arrows as they originally were, +4 vs buildings and stone defences.

Imperial Age UT - Walls of Cutzamala: Towers and Castles ignore armour of Siege weapons.

That’s really all I got. I don’t know enough about their economy and culture to think of a better economic bonus and UU.
>>
Longsword, full archery, full blacksmith (for Meso), missing capped rams and siege onager.
Missing parts of monastery.
>>
>>2495787
a better question is why they even bother to balance the game around retarded meme maps like arena and black forest. at least starcraft figured out early on that the game is only competitive on one type of map and stopped making other ones, let alone balancing around them.
>>
varangian guards dont die to any unit
how long till they sold enough and i can play again?
>>
>>2496184
They die to swordsmen
Or even the fabled Hand Cannon.
>>
>>2496201
HCs come out way after
My swordsmen keep dying to them
>>
>>2495982
relic victories should be enabled in ranked.
>>
>>2496202
>My swordsmen keep dying to them

make sure they're upgraded to the current age.
>>
>>2496032
>have control of the resources of the entire map while you let the other player turtle in his corner of the map for so long he gets a wonder victory
You deserve it.
>>
>>2496064
Those damn pesky defensive players sneaking up on you with their sudden wonder surrounded by endless layers of fortified walls in 1v1 arabia
Literally nothing you can do to prevent it
>>
>>2496220
Enjoy your wonder victory in ranked then
>>
>>2496222
The point is not that its impossible to counter dumbass. The point is that it's way easier to win by turtling when you are behind instead of actually securing an advantage against your opponent by taking good engagements. Its unbalanced. You can be behind in every facet in the game and still win by making endless walls since the game only ends when all your units are defeated. It gives an incentive to losing players to drag games out for another 20 minutes and maybe even win just by making walls and spamming units at approaching siege, even though they have zero chance of ever winning legitimately.
This doesn't even cover all the scenarios where a game is even and a wonder victory just means whoever builds a wonder first wins, since holding on for 20 minutes is nothing even in losing games, let alone even games.
>>
>>2496251
sounds like a skill issue lol
>>
>>2496251
If you can't beat an opponent who spent 1000 stone on a building that can't attack that's a you problem.
>>
>>2496273
lol sounds like its more of a you problem, since this will never get added to ranked since the devs are not retarded and you are (hopefully pretending to be)
>>
>slaps your gf's ass
wut do?
>>
>>2496277
I think you responded to the wrong person.

Keep it up ESL, you will figure out tenses soon!
>>
>>2496206
I agree under condition of having more relics on the map.
>>
fatslob is not a top tier player but due to turtling being easier than attacking he got notoriety and even beat the Viper 50% of the their games.
People would rather not play with fags like you so conquest became the predominant game mode and now you want to force people to play in your deserted unpopular sandbox lol.
>>
>>2496251
If he's behind you then what stops you from building your own wonder ahead of him?
>>
>>2496308
Nothing, you can just build a wonder if you are ahead in imp and win the game more or less guaranteed. Thats why its a dumb idea
>>
>>2495466
I was banned for 24 hours for racism against a Venezuelan nigger who had a potato PC causing our game to lag like crazy.
>>
>>2495582
Varangian Guards are shit. They lose to Light Cav if you take total res spent into consideration. And of course they die much easier to Crossbows then Light Cav does.
>>
>>2496201
>fabled hand cannon
imagine if he got the funny hat like the janny
>>
>ciyākaramcataiy framāya
>>
>>2492822
This man hasn't played Chronicles. You probably should, they've been ripping off civ and unit bonuses from it since Three Chinks.
>>
>>2496227
Won't happen which is my point
>>
>>2496323
>They lose to Light Cav if you take total res spent into consideration
I highly doubt that, especially when taking their gold gen into account
>>
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Pretty gud for the very first time
I rushed to put 2 castles on foragers just to realize massive cavalry raids spawns at your flanks
>>
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>changed Byzantine lines to medieval Greek

Did 'prostagma' fall out of use by then? Damn.
>>
>>2496446
I can't play them anymore, the vills keep talking about feces.
>>
>>2492804
yes. I am currently with 370h, and i am nowhere near finishing all the single player content.
From the base game alone, most campaigns are awesome, good, only 2 or 3 are boring to play.
Return of Rome campaigns are all awesome
Vctors and Vanquished is awesome, don't understand why so much criticism. Very hard scenarios, but really awesome new ways to play teh game.
Chronicles is what i am currently playing.

Last Chieftains, 3 Kingdoms and Viking Sagas i still haven't played
>>
>>2496273
Beating an opponent means outplaying him to the point where he can't make a comeback and conquer you, it doesn't mean that you get to pick a point on the map that he has to destroy within 20 minutes. You can quite easily drag out a game in imperial age for half an hour even while you are losing. 1000 stone is nothing in imp and does not decide games 99.9% of the time. When you have 120 villagers you can easily waste 3000 resources and still keep playing, thats only about 30 units. By this point you will have about 20 production buildings spamming units. You're probably not being serious, but if you are you don't understand the game at all
>>
>>2496251
I've won a game liek that once. My ally kept thigs safe, and defeated one opponent, th other built a wonder in the corner, sorrounded by walls and towers, and then i appeared with a massive post imp army and destroyed everything and the wonder too.
Dude even added me on steam as a friend afterwards. My only steam friend
>>
Has anyone else had really really bad pathing this patch? Like ill click units to move that they will just stand there even if i click them like 10 times and my units will randomly not attack. Also vills are constantly randomly giving fake idle indicators, walking around lumbercamps/mining camps before dropping off. And if you shift queue them to make farms they just go idle.
>>
>>2496575
yes, the pathing is rubbish, even worst than before. now the units aren't just slightly retarded, they just don't move
>>
>>2496575
Fishing is an absolute mess, ships can't find any nearby options and it's honestly just easier to build farms than micro every couple of minutes
Ironic, given how much the North and Baltic seas are for fishing
>>
>>2496575
I'm having a lot of issue with vills getting stuck in between each other. That was always a thing (even a feature) but now I see it happening when, from what I see at least, there are clearly gaps they can walk through.
>>
>>2496528
>Vctors and Vanquished is awesome, don't understand why so much criticism.
Nigger it's because over half of those scenarios already exist for free. You're only getting voice acting and next to no extra polish. Microshit stopped deserving any money at all once they pulled that scam.
>>
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>was winning the match and having fun but real life shit forced me to resign and leave
>>
>>2496528
>buying non-multiplayer dlc

well man if you like it great, most of us have no interest in basic scenario triggers.
>>
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>>2496446
no, in fact a Prostagma is what they called an official order from the Byzantine government
https://en.wikipedia.org/wiki/Prostagma
it literally just means "command", Athenian, Macedonian and Spartan vils say "prostagmata?"(commands?") so it is weird they skipped that line considering how iconic it has become to the franchise
>>
the main motivator to want to improve at this game and get to +2k is that you'll be almost guaranteed to get arabia every game, finally freeing yourself from meme maps
>>
>>2496446
>>2496754
I'm sticking with my AoM greek mod
>>
>>2496783
>ancient Greeks using modern pronunciation
big cringe, captureage were right in fixing it up for Chronicles
>>
What's the best dlcs for single player content? I don't care about multiplayer balance at all, I just want some good campaigns.
>>
>>2496840
Chronicles is the best one for you then, both Battle for Greece and Alexander the Great are excellent, easily the best Age singleplayer content ever made
>>
>>2495466
Played a 2v2 on black forest unranked vs a turk and hindustani, they were losing and built a wonderful in the corner because they're pussies. I began to insult them most vigorously, not satisfied with this I reported them for terrorism and child exploitation to be historically accurate, I received a 24 hour chat ban, pathetic.
>>
>>2496762
>the main motivator to want to improve at this game
I will never understand this. For what purpose? What prize awaits you at the end? How does this benefit your life?
>>
>>2496893
getting stomped is not fun
>>
>>2496893
I said it in the post. Do you always reply after only reading half the message? The whole thing was less than 40 words.
>>
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speaking of getting stomped, are the Rise of Rome scenarios supposed to be pretty hard (especially the timed cheevo challenges) or am I just not thinking Age1 correctly
the AI's endless goldspam and ability to upgrade to heroic units when you're still managing a basic economy is a real struggle
>>
>>2496930
How does freeing yourself from meme maps benefit your life? Wouldn't it be better to get better at skills applicable to real life benefits instead of wasting your life for meaningless bing bing wahoo points?
>>
>>2496840
Excluding the classic campaigns...

Algirdas and Kestutis+Jadwiga, Kotyan Khan, Ivaylo, Grand Dukes, The Hautevilles, Rajendra, Pachacuti, Francisco de Almeida, Tamerlane, Le Loi, Tamar, Thoros II are all amazing campaigns
>>
>>2497074
Thanks. I finished the Franciso De Almeida campaign a few days ago and it was great. Felt like a real adventure, and the ending was really cool too. A sons blood, taking revenge on India by destroying everything for money was hilarious.
>>
>>2497073
>Wouldn't it be better to get better at skills applicable to real life benefits instead of wasting your life for meaningless bing bing wahoo points?
What are faggots like you even doing on video game related boards like /vst/?
Wouldn't it be better for you to get better at skills applicable to real life benefits instead of playing video games?
>>
>>2497084
I'm on a /v/-adjacent board, I don't actually play video games I just talk about them
>>
>>2496956
is there any viable tactic besides blobs of Helepolis and Centurions?
>>
>>2497073
>How does freeing yourself from meme maps benefit your life?
idk what you're talking about, I just want a better AoE2 experience
this is the aoe2 general, not /diy/
>>
>>2496956
Rush is the best approach in AoE1 except several levels where you should turtle instead.
>>
hera's gonna get elephant archers nerfed
>>
>>2492784
Hello /vst, is this game AI friendly?
>>
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too much doomsaying after this activision thing
can't lose hope we'll get the fourth egyptian major and a sumerian/mesopotamian pantheon
I'll keep huffing my copium and telling myself there will be another expansion pass next year
>>
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>>2497225
Aom isn't even getting fixes for broken pathing anymore...
>>
>>2497225
no gooning on /vst/
>>
>>2497238
Ever been in a RA3 thread?
>>
is there any particular reason as to why ethiopians get free pikemen upgrade? it seems like a bonus that would be given to cover some major weakness but i can't find such weak point when thinking of them without that bonus.
I've thought that maybe goths could do with such bonus considering how you're forced into skirms in late feudal/early castle pretty much every game, making knights a heavy weakpoint in early castle since you'll probably not have the res to make both elite skirm AND pikemen upgrade.
Also, ethiopians have camels.
>>
>>2497325
african = pointy sticks
get it?
>>
>>2497325
they used to get free halb too. i think it was to guide them towards the halb+siege comp
>>
>>2497325
They've got a siege and anti-cav theme so they get a bonus in that vein, but I guess they didn't want to give them anything huge, idk. Without that the only bonus they'd get until castle techs would be faster firing archers. Simpler times.
>>
>>2497356
i think people research Torsion Engines 1 out of 50 ethiopian 1v1 games
>>
>>2497372
>Without that the only bonus they'd get until castle techs would be faster firing archers
and their eco bonus of course
>>
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>>2497073
>Complaining about someone playing vidya in a thread about vidya
>>
>>2497116
chariot archer spam
>>
>>2493216
>no goths split into ostrogoths/visigoths
3/10
>>
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>opponent gets all the relics
tell me why I shouldn't resign
>>
>>2497804
You should, save both of us some time
>>
>>2497804
it's just six and a half populationless villagers mining gold from deposit till eternity, win fast lol
>>
>>2497804
Because it doesn't matter that much until post-imp? 7 vills behind is not that bad if the game is even otherwise. If you're also already far behind on other fronts then yeah it' might be time to resign
>>
Looks like we are already seeing some of activisions influence.
If you check the price history on steamdb you will notice that this is the shittiest recorded sale of the series
>>
>>2497951
These DLCs are simply too expensive for me to buy all of them. Cost of living has skyrocketed since covid. Ironically I want Viking Sagas the most out of the last 5 DLCs but I ain't paying full price when I barely make ends meet
>>
I thought RTSs and AoE were white men games but the top player is a pakistani
>>
>>2498010
he's saracen not hindustani
>>
>>2498010
he's actually canadian (haha)
>>
>>2497356
Man I miss those free halbs.

>>2497373
They’ve still got a full siege tree and engineers.
>>
>>2497804
just pick a civ with an infinite gold bonus like burgundians or vietnamese and you wont have this problem
>>
Polynesians when
>>
When's Madagascar and the subsequent Madagascar SPLEET
You could probably get like 12 civs out of that if you tried hard enough
>>
>>2498259
3K STYLE SAXON SPLEET!
>East Anglia
>Essex
>Kent
>Mercia
>Northumbria
>Sussex
>Wessex
+7 civs in a single DLC! People will BUY it!
>>
Just release the Warhammer DLC already
But make sure the Orcs get catapult galleons and not cannon galleons so it's not historically inaccurate
>>
>>2498272
I'd unironically love that in the form of an open ended Chronicles expansion with risk-style world map conquest like Dark Crusade
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>>2498272
3K style Knights of the Round Table DLC
Imagine the money they could make
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Eaat Asian dlc that unlocks Khitans and Jurchens, as well as Tibetans
Includes campaigns for Tibetans, Chinese, Jurchens, Khitans, Koreans, and Japanese
>>
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>>2498409
would be infinitely better than 3slop
>>
>>2498352
>>2498409
I'd buy both (I haven't bought 3k)
>>
>>2498409
Pisses me the FUCK off that we got campaigns for three chinkdoms before we got one for China, Korea or Japan
>>
I just realised vikings has been out for almost two weeks and I haven't even played it yet WHAT THE FUCK
>>
Anyone 1000+ elo wanna do teamgames?
>>
what civs should an american dlc add? usa, canada, and mexico? or usa, canada, and iroquios confederation maybe? they could have the explorer gimmick from aoe3 instead of starting with a scout.
>>
>>2498622
anglos
iroquois
comanche
>>
>>2498613
I'm 950 elo in Mechabellum :)
>>
Are only chinks making custom campaigns these days?
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>>2498622
>they could have the explorer gimmick from aoe3 instead of starting with a scout
yes please this game needs more gimmicky bullshit
>>
>>2498622
Bostonians, Virginians and Georgians.
>>
Still cant believe fire lancers are a thing.
Wtf were they thinking?
>>
>>2498613
>Anyone 1000+ elo
we don't do that around these parts
>>
>>2498672
gotta get the handgunners off china without making chinks review bomb.
>>
>>2498622
the third reich and soviet union
>>
>>2498622
Vinland, Markland and Helluland
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>>2498622
I only want civs that can have castles n sheet. Last sudaca DLC was already getting silly. I know ledditors would love to add polynesians and pygmies but its just nonsensical.
>>
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>>2492784
Games I and III (both DE) any good for singleplayer? I want to play through more history than just medieval
>>
>>2498778
AoE I DE's only real purpose today is playing the campaigns, and even then a fair amount of the scenarios are edited or completely different. Return of Rome is generally better to actually play but the devs pussied out of porting the campaigns after Glory of Greece and Babylon, otherwise play the originals

III has a handful of historical battles, some requiring DLC. Most of the campaign content concerns a made-up, multi-generational story concerning the Fountain of Youth, for what it's worth.
>>
>>2498767
the american castle can be fort mchenry.
>>
>>2498778
When I bought and played AoE1 DE close to it's release the campaign AI was very barebones. I don't think it was changed at all from the original games. If you care about any sort of challenge it might not be worth it (unless they updated it later but I don't think so). Game is still fun to play skirmish against AI though en the atmosphere is very good. But I noticed in a lot of campaign missions the AI just does nothing but wait around for you to come destroy them, perhaps some of the later missions are better but IDK.
>>
why did that guy name himself siscon
>>
>>2498622
No more American civs. It's cute, but they just don't fit the timeline. You could maybe get some structures for Mississippian/Mound Builder cultures, but we have no record of warfare for them. A campaign would be like pure fantasy. I could maybe, MAYBE see adding one or two more African civs to round them out, but the game is bursting at the seems already and the increasingly weird regional units and bonuses leave a bad taste in my mouth. I'd honestly like a rollback to pre-Dynasties.
>>
Can someone explain why they never added new campaigns for AOE3? I thought the addition of Sweden to AOE3 would have been perfect for a Great Northern War Campaign, but we got a mediocre one off battle instead.

>>2498778
The Campaigns from 3 are fun but not historical at all. It's probably the biggest downfall of AoE3 that it doesn't have any of the fun historical campaigns like AOE2.
>>
>>2498981
AoE3's timeframe is twenty kinds of fucked up. Also the editor is a bitch to get working right. Age of Mythology Retold is relatively simple because you can set everything up like a normal RTS, but trying to balance the decks and everything in 3 is a nightmare. I still think decks were a mistake.
>>
>>2498985
Well they just added a new game mode with no Decks, but as a concept I thought it was fun, added new ways to play the game but some cards are just pointless.
>>
>>2498622
No modern nations, that's retarded. Mississippi would be cool.
>>
>>2498622
Needs Algonquians for the Vindlandsaga and Karlsefni rework.
>>
>>2498979
yes but
>>2493932
>>
>>2498979
Somalia and Swahili civs
New East Africa architecture set that Ethiopia gets moved too.
Sao civ added to fill third African architecture set.
>>
>>2498622
Leave that to AoE3
>>
>>2498985
decks and balance have nothing to do with the campaigns
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>>2492803
You mean like how stirrups cavaliers beats generic paladins?
>>
>People dodging kino Coastal Forest matches
Some people lack whimsy
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>>2499269
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I wish age of empires 3 had aoe2s aesthetic and isometric view. I want to like aoe3 but the art style is just hideous in both remaster and original.
>>
>>2499449
didn't aoe3 win some award for best looking game of 2005
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>>2499457
yes and the game is beautiful
>>
>>2499269
they don't in 1:1 matches, and the more you increase the number the more paladin rekts
cavalier does win if you add more to account for the price of paladin minus the price of the stirrups tech (which would give you like 12 extra cavalier?), then yes
gurjara heavy camel actually beats imperial heavy camel in 1:1 matches, and they are cheaper with a tech that's half the price of imp camel upgrade and can be researched in castle age
>>
>>2499465
Frontier guard is the imperial age tech ackshully
Shitrias is their castle age unique upgrade
>>
>>2499487
yeah i was talking about Kshatriyas but i forgot gurjaras also need Frontier Guards to FU their camels
ig that makes it more even
>>
>tfw getting "THE MOMENTUM!!!" 'd
>>
you don't support players who shill gambling, right /aoeg/? think of the children
>>
>>2499522
>OOOO DA BADABOOM
>WHEN THE KNIIIGHT HAAS COOOOM
>>
>>2499496
yeah idk why I tripped over you literally saying the tech that made them cheaper was castle age.
>>
>>2496068
no you don't understand, arena is the most varied map in the game allowing for the most strats to be platyed (pls ignore 90% of arena games being FC into forward castle)
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how important is it to get the elite camel archer upgrade? they are kinda hard to mass thats why im asking
could the castle age version still be good in imp as long as it has the imperial blacksmith upgrades?
>>
I love how the african civs and the cumans at least manage to get out of their mudhut phase while the viking architecture is still dilapidated woodhuts all the way to imperial
>>
everytime the general hits bump limit you motherfuckers are silent for like +20 hours and then bitch at the guy who says "fuck it" and makes a new thread because "no bro we are on page 4 how dare u maek new thred!", but mysteriously that new thread gets very active very fast
>>
>>2499673
It is an expensive upgrade, it is better to get numbers first and then upgrade them than to upgrade them and have nothing
>>
Why does re enabling mods after en error take ages?
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I swear the random civ option for AI is totally broken in AoE3. It keeps picking Mexico.
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>>2499900
at least its not always an African civ like before
I would do 2v2's AI randos and always got Ethiopia and/or Hausa every single time. There should be a "regionally random" tied to maps, expanding outwards in terms of relevance (most likely to get relevant powers and then it stretches the more computer players used, but not to the point of having China in the Dakotas)
>>
>you can only start spamming with goths around imperial
>at the same exact time half the civs can start massing HCs
so uh, goths are putrid shit, eh?
>>
>>2500322
>Big discount in all ages
>Hurr you can only do it in Imperial
Durr
>>
>>2500335
all goths can do until imp is pray and survive because infantry is easy to counter in feudal and castle and if they go for any other unit they are gonna scale pretty badly
>>
>>2500341
ehm...ggggigud
>>
>>2500322
Skill issue, you can start spamming in feudal
>>
I just realised that I have like 40 games with bulgarians and I've never made a single konnik or krepost
>>
https://www.youtube.com/watch?v=zhxsUyURPcc
So this is the power of activision marketing? Influencer connections.
kek
I mean, he's damn good at magyar FC. Kinda impressed.
>>
>>2500322
They actually do have meta that makes them niche and are a bit notorious when things go wrong.
>>
For me though, it's Dark Elf.

>segregates the villagers
>sim city setup
>actually wins when he gets going
And he's been doing this for YEARS.
Insane. I want to meet this dude and WALL.
I used to do similar when I was very little. Apparently old AoE2 used to actually have a difference between vil animations that I think made the females faster or something, been patched though. But that's crazy and funny.
>>
>>2499753
It used to crash all the time back in the day just for 1 mod.
With vista onwards, the original CD version used to get clown vomit when playing the game without closing explorer.exe. It was so funny.
That's how I discovered command prompt and batch files... again (I remember them as a toddler on an ancient 80s dos computer - thanks parents for letting me break it and the floppies kek - but forgot about terminals)
>>
>>2499449
I had the same complaint about Mythology, but Mythology got away with it because it also improved pathing and changed grids so walls weren't completely scuffed.
Ironically though, the grid made me come back because it just did something. Made it feel more like chess, but not too much.
>>
>>2498778
I still think 1 did good campaigns, but they're a bit easy unless you are a little kid. AoE2 has pretty easy AI unless you play Alex Chronicles which is noticeably harder.
>>
>>2497804
Because you deserve the pain for letting that happen.
>>
>>2497236
Just when I was considering giving it another chance after the HD catastrophe.
>>
>>2496956
Once you get it, it's easier than AoE2.
There are very cheesy strats.
>>
playing goths just costed me 150 elo
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>>2496441
You don't even need castles with AI. The AI struggles with rushes of any kind. Going to castle is actually a risk because once they get set up, they just spam shit at you and swarm you.
You gotta treat them like sheep at a farm.
>>
>>2496281
I guess we must fuck in front of her. Poor girl. She got cucked hard.
>>
>>2495907
Yeah, imagine if Harald had no numbers though. He'd be mincemeat because of the mentality of vikings.
Also he became the machine, worse than pagans.
>>
>>2500754
It's still worth playing for sure if you can deal with shitty pathing sometimes.
>>
>>2500771
It's been an issue for a long time, since AoE1, but it's starting to get out of control because of the new units and shit.
But I also laugh every time.

>Thanks Nili.
>>
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>>2500505
>>
can anyone tell me why when i put my pikes on attack they still wont attack when scouts pass by them? do these pieces of shit have a vision of 1 single fucking tile?
>>
>>2500778
That shouldn't happen even on defense mode.
Are you sure that's not stand ground?

I have had a bug in the past where they just stand ground and you can't get them out of it. It's rare though.
>>
ngl, if they replaced world's end with employees like that naughty dog employee that gets paid 500 an hour to ruin games... I might actually consider getting a job.
I mean that's a great rate for doing nothing. Barristers get paid less for doing actual work. Well some CEOs get paid less. kek. I don't even.

Clearly nobody wants to do that job.
>>
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And I used to look at their balance sheets for a job btw.
I wish I got paid 500 an hour to be ironically racist and sexist. Fuck doing a 4 yr degree and 6 yrs of experienced labour.
>>
And I would get to make people mad on the internet.
Oh this job position sounds like the dream.
>>
>>2500783
>Are you sure that's not stand ground?
yes
>>
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>>2500797
Again, are you sure?
Check.

Often you will accidentally click it, normally on hotkeys.
>>
I am very tempted to commit to building an AI that could play this game properly, not like AoE's AI though, but god damn that bombshell about MS.
Then again, it would be against T&C so I would have to use the original game I think. A proper AI would have to play like a cheat hack ay. Probably could also inject shit, but the easiest way is just to let it control the player's interface and observe it.

I just want an AI that could woop my ass without doing what the AoE AI does. Make it more humanised... ironically.
I don't think current tech out there for AI would do it right though. It would just bug.
>>
>>2500806
Actually, it would have to be a free software version.
So DE niggers miss out I guess.
>>
>>2500808
Oh wait I misread that, you can use Linux?
>>
T90, my 70 year old Dad, Uncle, my 5 year old neice, my sisters and my dog play AoE2 faster than your brother.
https://youtu.be/71eygyX8YRc

Actually my Dad got good enough to beat hardest for the CD version. I thought that was kinda impressive as a kid because I struggled with easy kek. Maybe I underrated him. He was good as a sports coach... although I started coaching him back. He got too addicted to the game though. More than me at times.
>>
>>2498778
1's campaigns follow thousands of years of history of the civilization (Greece starts with the Achaens and ends with Alexander). I can't speak for 1:DE, but the RoR scenarios follow specific people (Sargon >>2496956, Trajan, Pyrhhus), and I've been having fun going through with those, since it comes with most of the base scenarios exept the Romans and Yamato
3 follows a family that vaguely runs alongside historic events (with variability in actual history), except for the Asian and battle scenarios. It's cute if you like the timeframe but you're getting a Maltese Scotsman joining with a pirate woman to fight over the Fountain of Youth. It's still enough of a time passer
>>
>>2500840
fools! the powder!
>>
>>2500743
he played like shit and lost every single game he played in the actual tournament
>>
sup chuddies i need some help
I've been having issues dealing with britons, they usually go double range archers and I usually open MAA or scouts into skirms (when playing against them)
I have a few problems
-double range archers destroy 1 range skirms, especially britons with their faster production
-double range skirms can manage but they are very taxing on eco and always make me hit castle like 1 minute after the opponent
-at that point not only he's getting xbow+bodkin+extra range, but he can make like 2 knights without upgrades to rekt my skirms
what should I do as soon as I reach castle? monks? playing pikeman+skirm is a huge pain in the ass and not really viable at that stage of the game
>>
>>2501099
if he's doing double range gold unit and you're doing double range trash unit shouldn't your econ be ahead even considering briton sheep bonus? also is 1 range skirm production really not enough to defend if you full wall?
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>>2501104
you mean full wall with stone? palisades aint shit
>>
>>2501107
just wall behind with a market. you don't have to let it complete you can cancel it when he leaves.
>>
7~ chapters into Battle for Greece and I'm really unimpressed. The missions are meh, the readability of the reskinned units is dogshit, and the presentation and story aren't anything special at all. I thought this was supposed to be the good shit, peak campaign stuff?
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>>2500322
You can start spamming in dark age, you just suck at the game.
>>
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>>2501182
The Persian portion is okay, the Greek parts is when it really takes off
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>>2501238
When's that start?
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>>2501248
Mission 8
Being under Persian or Spartan threat really puts the pedal to the metal
>>
>>2501254
Alright, almost there at least.
Do choices from the Persian portion carry over? I think I fucked something up and lost an upgrade to Artaphernes's archer aura, I don't want that dragging me down the entire campaign.
>>
>>2493294
Play the campaigns and have actual fun instead of competitive multislop
>>
>>2501276
NTA but not that I know of. Some Athenian ones affect the timing of some events during the Spartan campaign.
>>
>>2501238
I think Within the Long Walls is the coolest scenario in all of Age of Empires history.
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>>2501276
Nah, the only impact is whether you destroyed Naxos's fortresses in Earth and Water
>>
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>Survive for as long as you can!
>waves of like 20-30 units against a pop-capped infantry and archer blob in a chokepoint with super upgrades
Are they going for an alt history where the greeks actually win? This has gone on so long the kill counter broke.
>>
>>2501606
>on moderate
That's your issue.
>>
>>2497821
6 relics = 9 vills on gold
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>>2501617
That's no excuse.
>>
>>2499425
Things change when you increase the numbers to more than one of each.
>>
>>2499465
It's not problematic that some Cavaliers beat generic Paladins. You don't get the Paladin upgrade for better melee abilities but for the extra survivability (over 100% increase) against arrow fire.

The Savar is completely broken because of that, by the way. Especially in team games.
>>
>>2500341
You can go Scouts into Crossbows or Knights with Goths.
>>
>>2500764
The Extreme AI never attacks if their score is lower than yours (which it always is).
>>
>>2500806
There are some AIs that play sort of human like. Forgot what they're called.
>>
>>2501628
back when I played arabia only had 5 relics
>>
>>2501099
One range skirm beats two range archers (unless you are talking about team games) you probably aren't constantly producing or trickling your skirms into the enemy archers or something. And in castle it depends, if you are already heavily invested in skirm you should probably just play defensive boom. If you are behind or late up you will need to play agro. I could give better advice if you post a rec, I'm sort of left guessing here.
>>
>>2501099
Do you only play archer civs yourself? Honestly just going knights with any decent cavalry civ should be fine. It's not really ideal to be stuck on skirms as only unit the entire game since they cost food and kind of suck against anything that isnt archers. Way
better to just make a gold unit in castle age instead of trash units most of the time. Knights and siege should do the trick just fine and you can pressure better with them. Plus knights are faster and you can decide the engagements. Knights trade well against xbow before they have ballistics and thumb ring (unless they outnumber you by a lot).
>>
>>2501631
It literally is
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>>2502261
No, it's not. You're supposed to hold for awhile before getting overwhelmed and wiped out. That's not a question of difficulty, that's how the scenario's supposed to work. Not playing on hard mode doesn't excuse the mission being broken.

The rest of the campaign was okay. The repeated maps were neat, Sparta's ludicrously good infantry killing everything never got old. There were some good ideas, the last Athenian mission in particular, but a lot of them were kinda janky and/or broken. It felt like a mid-range custom campaign with higher production values a lot of the time.
>>
What the absolute fuck happened to the pathing lately? Units keep getting stuck in shit.
>>
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With the addition of Danes now I get to choose 3 different main civs, the other other 2 being Celts and Armenians
Honestly I'm both disappointed and surprised on Danes, I was expecting to be better early game, but they arent, whereas they have better late game than celts and armenians
Food bonus does less than you'd think, MAA rush is kinda generic, Varangian Guards are amazing, specially in castle age, and Danish SOs are amazing, but they don't do much besides that
>>
>>2503196
What strats do you do with danes? I feel like they are the weakest of the new civs and their tech tree is very limited.
>>
I hate how some campaigns lock your diplomacy just for the sake of it. Let me set the enemy to neutral, fucking christ.
>>
I love how AoM has the option to "randomly select from these options" and only Age2 has a minor feature like that
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>>2503307
No
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>>2503263
DANE?
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>>2503263
>What strats do you do with danes?
MAA rush into Varangians into either Elite Varangians or Halbs/SO, that's my gameplan in team games.
>I feel like they are the weakest of the new civs and their tech tree is very limited.
Yeah they are, your strong options are very strong but if you cant use that then you're shit outta of luck.
Still, you got better than Celts. Kinda bothers me how Danes are "Celts but better"
>>
>>2503347
>>2503347
>>2503347



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