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File: 1717622481123357.webm (432 KB, 1296x754)
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What if your general was not just a general but a nation, devoted to your oshi and their will? Enter this general where the fanbases and generals of /vt/ are reimagined as rival nations fighting bitter battles or beginning wholesome friendships for the glory of their oshis.

trick or treat edition

Previously: >>105876116

Interactive map:
https://vtwbg.github.io/

Introductory document for new anons:
https://rentry.org/vtwbg-qrd

VITI ARCHIVE:
https://docs.google.com/document/d/1QxRtAENk7g3hJAlBsEWRJ6KVEItchyvymusJ1Q7ulEs/

BIOME MAP:
https://files.catbox.moe/wz0ad4.png

OTHER PROJECTS:
https://rentry.org/vtwbg-projects
>>
Anchor post for any story/map/lore. Please reply here for archival purposes. Anchored posts in the last thread will be archived within a day after the thread has been archived. You may also ask for your own archive posts to be updated or organized according to your standards.
- - -
If you will be using a rentry link, please use
>https://rentry.org/
instead of .co, as the latter is filtered as spam.
Please also report if there's outdated/missing lore in OP.
>>
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Start-of-thread worldbuilding prompt question:
How is the infrastructure in your nation (roads, bridges, etc)? Any notable quirks or developments regarding them?
>>
>>106114264
The main city of /awat/ is pretty modern and comparable to most cities you'd see in real life. Outside of the main city is a lot more subdued. More wooden bridges, barns, typical housing you'd see in rural areas as areas outside of /awat/ tend to be less advanced than the main city. Areas surrounding the main city usually tend to fall under suburban lifestyles but if you go to the coast its a lot more smaller cozier towns. They all still have access to technology thanks to Watson Industries but it isn't as prevalent as it is in the city.
>>
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>>106114264
Hooman road system gonna be as confusing as italian city streets
In the mountains, some regions have roads made of ice, designed to be slid on using specialized sleighs. These ways usually make use of a cryomantic enchantment which maintains the shape and smooth surface of the road, and they can be built to be quite large, accommodating even train-sized vehicles to transport many people or merchandise. Obviously these are most useful for traveling down the mountains, there are similar ways that go up the slope which have to be pulled by great demonic beasts of burden with feet covered in spikes, allowing them to pull the loads against gravity.
>>
survuve
>>
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>>
>Reach a breakthrough.
>Thread archives.

Fucking yabs!
>>
>>106114264
Loreli has the Aerodome for airship landings and docks for fishing and salvaging. Other than those we don't have much. We have some ravines used to store rainwater. Though you'll have to filter the water to clean the sediment out.
>>
>>106121111
how soon



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