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File: holoearth.png (15 KB, 901x557)
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>bro PLEASE don't quit
>just one more quarter bro
>just leave membership on bro
>bro we're almost done
>you don't have to do anything, just chill bro
>bro, recording this voice pack will literally only take 5 minutes
>bro PLEASE
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kek
>>
I actually do think that people like Marine and Korone are pressured to hang around for just this reason. Anyone EN would say fuck it and leave, but the glorioous nippon collective demands that they stay so these leeches can keep vibecoding their way to a shitty game.
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>>108585952
I will forgive this garbage game project only if HoloDori meets my expectations.

Honestly, if you want money, just give me card packs and events where I can get a shiny card of my oshi.
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>>108585952
The game is already better than genshit and such. Give it a few more years and it'll be better than wukong and other chinkslop.
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>>108585952
They may need to rethink the way they view this project.
A game should be good on its own without using a brand.
The brand should be the special flavor that makes it into a legend.

Maybe they didn't know what they were doing and just made attempts to make something.
Creating an immersive VR world is something that doesn't exist yet and has great potential, but it requires the wealth of a company like META combined with an A+ team like what Steve Jobs had to create the first Iphone.
Of course there are ways around this by using indie thinking combined with a bit of AI.

The issue is that you are in competition with the real world, and people may be intoxicated by too much virtual after Corona and desire something more real.
That's why vtubers were successful.
They gave something that was more real using the virtual world and a new and easier way to access it.

The VR events Hololive had where you were close and could experience having a girlfriend had something special. The variety shows in Cluster were also a fun experience.

An alternative could be to create a form of RPG or MMORPG based on an alternative of the Holo universe to make it into a good game on its own while adding vtubers on top through some special events or items, quests, maybe but this would require the competence to make good games.

The low hanging fruit they could do is to create a form of VR version of their 3D live events people could view in VR.
Even the prerecorded live events they do for their vtubers could be put there to be viewed through VR althought it may need to change the way they record their events and plan them.
But it's already there in a Virtual space that's recorded and viewed through a 2D screen right now.
If they are worried about impacting the in venue live events sales by creating competition they could do something like for movies first released in theaters then online.
First the live event could be viewed in the real location and online in 2D and added a few weeks later as a 3D experience if it's not too much effort.
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>>108585952
Okay, bro, I will play your game. How do I install it on Linux? It's in the Debian repos already?
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>>108585952
>an organization with no experience for project of this scale
>their game dev experience ends at a ping pong game
>trying to do what even Zuckerberg with all his resources couldn’t
>project kicked off while the exec are on an ego trip and high on success of the talent
Did literally nobody in the corp sees the writing on the wall?
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>>108590054
Bro, do you even Japanese? When Japanmanboss says to get it done, it gets done.
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>>108589336
>A game should be good on its own without using a brand.
Cover can't compete with major MMO games that have budgets of hundreds of millions of dollars. They have to rely on their brand name but there is only a tiny niche of fans which are that dedicated to Hololive. Yagoo burned a huge amount of money chasing the Metaverse illusion and even investors don't expect much which is why the stock price kept falling even after HoloEarth was released.

>The low hanging fruit they could do is to create a form of VR version of their 3D live events people could view in VR.
Idol concerts are likely the only part of HoloEarth that might earn money but that means over 90% of HoloEarth is bloatware. The 100+ employees they hired for HoloEarth could have been used with the 3D studio that is still under staffed.
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>>108590054
This project is the kind of shit tha convinced me that Cover as a corp isn’t evil. If they’re evil and greedy they would have put out a barebones gacha game and milk the fans for all they are worth. Holodori should have been released 3 years ago. No, Cover and its management is just really really stupid. There’s not a single competent person running this company and all their success are simply a fluke or derived from the initial fluke.
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>>108585952
holoearth ruined hololive
>>
A VRChat competitor is the only viable thing they can do with this
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>>108585952
How much money did they waste on this? It won't ever be in the green. They will have to make Holos give you a virtual hand job to squeeze a few pennies out of it. Seriously the overlap between people into this kind of thing and Hololive fans is smaller than you could imagine.
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>>108591167
Noel could single handedly carry the entire project if she does VR ASMR.
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>>108585952
When Holoearth inevitably sends Cover straight into bankruptcy, maybe, just maybe, Yagoon will finally pull his head from his gaping asshole and face the mountain of catastrophic, retarded decisions that he and his management sisters made that fucked everything beyond repair. idk we'll see
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>>108591167
>How much money did they waste on this?
Prolly not that much
The latest annual report shows about 8% (or 59~ people) of Cover's employment force works on it
Keep mind HoloEarth was first playable in late 2022 as a beta, but didn't even have customizable avatars until around 2024
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>>108591167
>They will have to make Holos give you a virtual hand job to squeeze a few pennies out of it.
SIGN ME UP FOR THE SEASONAL PASS
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>>108591301
if the HoloEarth was in fact just 1 of a massively giant Noel's huge tits, I'd be interested.
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>>108589336
>VR version of their 3D live events
I'd want this, if only because they have some absolute retards controlling the cameras during live performances, constantly cutting away to crowd shots in the middle of the choreography they forced the girls to practice for months
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>>108589336
>An alternative could be to create a form of RPG or MMORPG based on an alternative of the Holo universe to make it into a good game on its own while adding vtubers on top through some special events or items, quests, maybe but this would require the competence to make good games.
I think that was what they intended at first, but they realized they couldn't handle the scope, so they had to scrap the idea and turn the project into a metaverse. Just look at the difference between the first PV and the second one. It's clear that they changed direction midway.
>1st PV full of Holos
https://www.youtube.com/watch?v=3RxlzJWWzdY
>2nd PV none of Holos are present
https://www.youtube.com/watch?v=fRsjv-JKyf8
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>>108592004
Pwowwy.
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>>108592004
>The latest annual report shows about 8% (or 59~ people) of Cover's employment force works on it
X to doubt. Cover hired over 400 employees since they started development on HoloEarth at least 100 employees are working on it regardless of how they are listed in the company structure. Doesn't look good to have too many employees working on a Metaverse game when the idea failed at Facebook so they are using employees from various departments. Yagoo is using an old corporate trick to hide the real numbers from Hololive fans and investors.
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>>108589468
It works through wine and proton.
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>>108590816
I think their success is derived from the fact that the competition is even more incompetent.
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>>108590054
Zuckerberg couldn't do it cause his team was all diversity hires.
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>>108593251
There's just no market for it. And you have to be delusional to think Cover that is not a software company, and that is Japanese, a people notorious for missing the software boom and for producing shit code, can outperform one of the largest software companies in America.
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>>108589336
The thing is holoearth doesn't actually look like a Hololive game and if the girls were not shilling if it would have been very hard to tell at a glance that it isn't some half assed assetflip slop. It was fundamentally flawed in its structure and cannot be fixed without ripping it all out to do it over.

People want to vicariously feel close to their oshis and would have loved for example a Pekoland actually designed by Pekora where the nousagi can all hang out together and chat and ride her rollercoasters and be Pekoland employees as a guild in the game etc actually assigned quests by "her" or the system rather. And she would come there herself sometimes, on stream or off. That would be a Hololive game. That is.. not what they did. And we all fucking know why, because they don't want to put in the resources on zones and features they would want to close down if and when that girl graduated, because they have a revenge thing to just unmake everything the girl was involved in (like mumei's nendoroid).

Like for ENs for example you would have Mori's underworld, Ina's lovecraftian tako temple, Bae's mating press dungeon etc as actual places for the fans to be. Wouldn't that be fucking cool? Yeah they're not gonna do it. So holoass can keep on sucking ass and I will not fucking care unless Cover changes the entire structure of the game in which case might as well fucking make a new game. They would rather leave that to indies doing it for free because the indies can use the IPs of the girls and not be contractually compelled to Stalin-mode unmake their presences if they left.
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>>108592593
>X to doubt. Cover hired over 400 employees since they started development on HoloEarth at least 100 employees are working on it regardless of how they are listed in the company structure.
I genuinely don't know how you can think (or why you think they'd lie in their financial reports) this when the actual process of developing HoloEarth has been moving at a glacial pace
Like, it's been about 5-ish years now and the game is just not getting features that other social-sims like Second Life or VRchat had within their 1st years
I get you a lot of you REALLY want this to be analogous Zuckerberg's Metaverse but the reality is Cover pretty obviously treat HoloEarth as a backburner project if you actually pay attention to it outside of the context of using it a shitposting cudgel
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>>108593251
It was always a fucking retarded idea in the first place made by random normalfags and gullible tech bros who don't actually have interesting lives outside of work and hence both thought "what if we made work FUN with cooky avatars hiring and firing people" and also never having heard of Second Life. Or rather clearly they did hence they straight up removed peoples' legs and hence private parts to keep things corporate professional. Can't have TOO much fun at work, it's serious guys.

Or rather to be truthful I heard the zuck did in fact get tons of pushback about it but he just kept forcing his vision and thus it still exists. It's not unlike Microsoft's CEO right this second fighting back against the whole fucking world hating him. Once the big investments were made they get stuck in a post purchase rationalization, in this case meta's very name itself is a big egg on its face reminding everyone of their $100 billion world changing vision being a super stripped down ugly game with less than 900 players.
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>>108593325
They outperform the rest of the world at making video games so I think they can handle it just fine.
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>>108593325
>largest software companies in America.
Largest Indian company in America you mean.
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>>108594281
Their strengths are character designs and stories, not software. They mostly use foreign engines nowadays
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>>108585952
The only good thing to come out of holoearth is the two anime pvs. They should just make a slice of life anime and call it a day.
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>>108593502
Holy shit this, it feels completely generic and divorced from the rest of the brand.
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>>108590054
>the writing on the wall
Their heads were in the sand
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>>108585952
>still seething about holoearth
haven't seenany of the concerts in it have you?
you didn't even need to catch it life since they do reruns for several weeks after
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>>108585952
This doesn't even make sense as a schizo post. Neck yourself.
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>>108594963
I can't remember a single thing about this trash concert except the creepshots the fans of cover corp took
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>>108590919
This but unironically
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>still seething about holoearth
>
lmao
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Remember blue journey?, well, yeah.
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>>108594320
That’s google. Get your facts straight.



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