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File: MainMenuNoCRT.png (2.16 MB, 1920x1080)
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Tried to find Balatro papes but could not find any, so I broke the game and made my own. Share only the rarest of gaming papes. Screenshots you took, papes that you modified yourself. I have 14 papes to start with.
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File: MainMenuCRT.png (2.8 MB, 1920x1080)
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I will post both versions of each pape. One without the CRT overlay in Balatro, and one with the CRT overlay. Unfortunately you have to use the debug menu in-game to isolate the background in balatro, and this makes the little floating pixels disappear that are usually there when a booster pack is opened. If anyone can help me keep those pixels when the background is isolated, I'll post them here as well.
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File: SpecNoCRT.png (1.21 MB, 1920x1080)
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I haven't posted here in maybe 5 years. The new captcha is awful.
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File: SpecCRT.png (2.09 MB, 1920x1080)
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Hope someone enjoys this. The spectral pack backgrounds are my favorite. All these backgrounds look magnificent on my laptop and phone.
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File: ArcanaNoCRT.png (1.13 MB, 1920x1080)
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File: ArcanaCRT.png (2.03 MB, 1920x1080)
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File: BackgroundNoCRT.png (721 KB, 1920x1080)
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File: BackgroundCRT.png (1.84 MB, 1920x1080)
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File: BuffoonNoCRT.png (1.17 MB, 1920x1080)
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File: BuffoonCRT.png (1.93 MB, 1920x1080)
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File: CelestNoCRT.png (759 KB, 1920x1080)
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File: CelestCRT.png (1.53 MB, 1920x1080)
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That's what I have so far. If someone can help me find and edit the correct .lua files in Balatro which control the particles during background isolation, it would be much appreciated.
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File: StandardNoCRT.png (1.43 MB, 1920x1080)
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Actually I forgot these two for the standard packs.
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File: StandardCRT.png (2.14 MB, 1920x1080)
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File: CelestNoCRTParticles.png (1.2 MB, 2560x1440)
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>>8129243
here is a patch file that readds the particles
https://files.catbox.moe/364cnd.patch
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>>8129399
Brother where do I add this in the game.lua files. Thank you so much
>>
>>8129399
The code inside your file helped me tremendously. Thanks bro. I've finally got it to work.



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