Trying to write a script for dropkick move in a 2d game. Currently it looks like this and works if not is_on_floor() and input_dropkick: sprite.play("dropkick") dropkick = true velocity.y = DROPKICK_SPEEDI wanted to add a diagonal version as well, but adding velocity.x =NUMBER doesn't seem to do anything. This function is in "handle input". I also don't understand why the x component of velocity does nothing midair.Pic unrelated
>>1551538Nevermind, figured it out.So only the other part of my question remains, what's a good place to ask for help with that? I looked into /vg/'s gamedev thread, but they don't seem to ask any tech questions there.