please help me figure out how to format my TTRPG manual. I'm mapping the cards to regular clubs/diamonds/spades/hearts cards so that people don't need to actually buy a deck and they can just reference this manual. the cards ended up being somewhat wordier than I expected and right now I'm only fitting 4 cards on a page. I tried fitting more without the borders but it ended up being messy and irregular. struggling to figure out how to do this well. any suggestions welcomepicrel current draft
If this is intended as a printed reference material for use with a deck of standard playing cards, there's no reason to structure the information like cards in the first place. Make 4 tables with 13 entries each (or less entries, since this'll let you collapse cards with shared text into a single row if you like). Suit as table headAce, 3 | Text here2, 4 | Text hereetc Alternatively, if this is intended as a digital reference material, stop overthinking it. Cards per page doesn't matter if you slap a Table of Contents with working links onto the front of the file/webpage/whatever.
>>1563977Replace your large spaces between paragraphs with thin horizontal lines to reduce whitespacePick a different card border that has less of a 'notch' (as in smartphone notch) so you can move your text upwards quite a bit.I think you can halve the font size quite a bit, provided you pick a font that is legible at that size. Here I've put some pokemon cards (which are 2.5" x 3.5" on some A4 paper, which is pretty close to US Letter).Maybe look at what font the original deck uses.https://old.reddit.com/r/tabletopgamedesign/comments/18z0y8f/comment/kgf0ks5/ suggests Georgia 9ptIf you don't want players holding the manual upto their faces, instead consider a condensed font. These will perhaps look too modern though.
>>1563981>>1563991thanks for the input guys. it was helpful :)