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There's a lot of creepypastas out there about haunted video games which induce paranormal phenomena in the real world. Most of these stories have very little credibility, and many are openly fictional. But what if haunted video games were real? What if someone deliberately created a video game with the goal of it channeling spirits, good or evil; and inducing paranormal phenomena in the real world?

I believe creating such a video game could be possible. The Monroe Institute created special audio tracks called GATEWAY tapes meant to facilitate out-of-body-experiences and psychic phenomena. IIRC they utilized a phenomenon where a sound played in the left ear 10 hertz lower than the same sound in the right ear causes the person to perceive the difference between the frequencies. Sounds played at 19 hertz sometimes induce hallucinations (allegedly because it's the resonance frequency of the eyeball), which skeptics occasionally cite as a cause for haunted houses. The Ganzflicker effect can induce visual hallucinations.

I'm not aware of any video game that has truly tried to do this. I can vaguely remember reading people calling the video game Okami a form of digital worship because the player's character is the goddess Amaterasu, but to my knowledge that video game contains none of these kinds of techniques. I also do not actively know any stories of magical things happening to players of that game but that could easily be due to my lack of investigation of that particular game.

Also, while looking for an image to use for this post, I learned that the famous Lost Silver Pokemon creepypasta actually originated on this board. So it was originally presented as a potentially real story.
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MK Ultra machines thats why Videogames are
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>>42309231
I believe film acts in a similar manner and have experienced disturbances like falling pictures when watching Devils Advocate
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Bump
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>>42309231
I was making a video on paranormal things happening within online games and to a lesser extent single player games, there's been some unexplainable situations that have happened with players such as the Habbo Hotel "ANGEL" character of a deceased player. I have added some things to my own games I've created that are a tribute to the Divine and the Heavenly Father God, it's meant to bless the games and in return the players. Like anything it's possible for souls to interact with video games too, people laugh it off due to the simple fact they see games as "childish", I will admit seeing some kind of spirit interacting with you in a game like Minecraft for example, it would be ridiculous but it's possible.
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>>42312685
> Like anything it's possible for souls to interact with video games too, people laugh it off due to the simple fact they see games as "childish",
That reminds me, people already sometimes try to communicate with spirits using electronic oracles, which I believe are random number generators designed so that spirits can influence the outcome. TempleOS has such an oracle built into the system. If spirits can communicate with someone through an electronic oracle, an electronic video game doesn’t seem like that much of a stretch. If oracles work like random number generators, you could incorporate one directly into a video game and let spirits handle things normally left to chance like generate levels, give items, control NPCs, and so forth.
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>>42309231
>What if someone deliberately created a video game with the goal of it channeling spirits, good or evil; and inducing paranormal phenomena in the real world?
Funny u ask that, because i made a game with that specific intention. Released a few days ago. Its not selling well tho lol.

https://store.steampowered.com/app/4553910
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>>42309231
with AI pets becoming more popular, and some cheaper ones just being little bricks with faces and wifi connectivity, i wonder what purposes besides surveillance and general glowshit little brick bot pets serve. i do know AI has an awareness that resembles the awareness in special humans, though ai doesn't understand life in meatspace but still wonders what it's like.
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>>42314688
Tamagotchi?
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>>42312685
I'm curious to see the video on paranormal happenings within video games when it comes out, very few people discuss that topic or take it seriously. Off the top of my head, I can't really think of any paranormal things happening in video games I've played. The closest thing I can think of is from Toontown online, where near the end of the original game's life cycle (it's private servers have surpassed the original) there was this weird secret where if you used a speed chat phrase at the edge of a playground another player character with a generic name would suddenly teleport to you and help function as a fast travel method. In that game you had to do quests to unlock the ability to directly fast travel to other places and there were a few places you could never unlock fast travel to, but these toons circumvented that. Here's an outline of the process:
>Go to corner in playground (think like a hub area)
>Say speedchat phrase "Meet here."
>Generic player character teleports to you
>Generic toon sends you friend request
>Accept the friend request
>Say another speedchat phrase to indicate where you want to go, like "Let's go to Sellbot Headquarters!"
>Generic toon teleports away
>Generic toon whispers the speedchat phrase "Can you teleport to me?" to you
>Teleport to them because you can teleport to friends in this game
>Arrive at intended location
I'm not sure anyone ever figured out what these toons were. The common explanation is hackers but I don't think anyone actually knows for certain. It might not necessarily be paranormal, but it certainly is unexplained.
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>>42317620

Paranormal is possibly pushing it, but I remember a few months back having a too convient inconvenience in Gnollhack, a rougelike game:

>Be me

>Be exploring level

>Somehow run into a harpy

>Harpies charm and still items from you

>Had a dragonfruit stolen

>Dragonfruits stop the process of petrification

>Hope I do not run into a cockatrice anytime soon

>Cockatrices can 'stone' you

>Next step or 2 see a cockatrice

>Only survive probably because of my wand of telepotation

As I said, idk if it was really something/x/, but it felt too on the nose to be fully mundane. Maybe there is code that dies stuff like that, but the Dev said it was just bad luck.
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>>42314522
You need to give it away to some streamers so all of the zoomers pile on it for a couple of months. That's the modern day tactic.
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>>42314716
I wonder if you could make a Tamagotchi that evolves into procedurally generated forms based on a randomized number generator and put a bunch of minigames, tasks or other things that on a coding level have zero affect on the outcome. Give players no information other than the fact that their actions influence the tama's development and rewrite the coding in spagetthi so dataminers can't make heads or tails of it.

Perhaps it would simply evolve into random gibberish. Perhaps the will and belief of the player affect the eventually evolution. Making the tamagotchi larger or tougher looking because they'd done the strength training minigame alot and expect that to be the result. Or maybe a 3rd paranormal party could step in and influence it if the player does certain minigames which involve ritual-esque actions and imagery. Would playground rumors start to spread about how to get certain evolutions that actually start to work despite the fact that they shouldn't?
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a
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>>42318296
>You need to give it away to some streamers so all of the zoomers pile on it for a couple of months. That's the modern day tactic.
Fuck all that. I would rather not have influencer influenced retards playing my game.
Here are some keys for the schizo inclined, go write magic in the game lol. Whatever you write as verses in the game, it becomes real. Thats the whole premise of the game. Zoomers dont have the attention span to get any of it. Bump if u need more.

3474A-LKQ2J-QIP9L
0ADVB-C00ZR-BQCNM
4IIX5-E6899-F9JLK
36KK8-ZIFQP-5X4P7
32H4L-BVWYM-4RIQY
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b
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>>42314522
>>42324601
>this game
I know Polybius 2 when I see it. Nice try.
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>>42309231
I had a few paranormal experiences with games they were mostly on old devices such as SNES and N64.
On N64 it was Yoshi Story game it was at the start of the game when it loads it shows the Nintendo logo and a Yoshi voice says "nintendo" but one time instead of Yoshi voice it was a very demonic voice kinda like when a possessed person talks on a movie or tv show. Made me cry back then I was a kid.
Also Donkey Kong 64 it had multiplayer and somehow while playing with a friend my character became immortal I even stood still so he could shoot me but I didn't die then the system turned off and we stopped playing cause we thought it was a bit creepy.
On SNES there was a game called Ogre battle it was fun but I think it's cursed
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My friends and I might’ve found a haunted game, but I don’t know for sure.
A few years ago I was into buying games from the original Xbox and ps2 era, specifically if they were expensive or rare. In a local game shop I found a copy of Manhunt for the Xbox and remembered the controversy around it that I had heard of back in elementary and middle school. I got it and played it, but didn’t get very far, maybe a couple hours.
I wasn’t able to sleep well that night and woke up a few times with a weird sense of unease, like a tenseness or like I should be as quiet as possible or something.
The next few days there was always a feeling like that in my room and I didn’t really sleep well any of those nights either. Also was more irritable and short with people but I could have just been being a prick because of lack of sleep. Decided after a few days to return the game since it wasn’t as fun as I expected it to be (I was more into racing games at the time), and the feelings just went away and I was able to sleep well again, which led me to believe it was the game doing that.
Since I returned it, it will appear on the shelf, then go away, then return, then go away over and over like someone was buying it then returning it shortly after. Could have been just other single copies of Manhunt for the Xbox, but I like to believe it was the exact same copy that kept getting returned, like other people had the same feeling I got about it. It’s been gone for a while now so I guess someone kept it.
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I think what it really is staring at a screen for so long can cause short term psychosis. Almost every haunted video game story starts with "It was 3am and I had already been playing for 14 hours".

I remember one time while I was playing warcraft 3 that the options menu let me select my race as Worm. It was just undead though when I got into game. It was weird though because it's not like I misread it, it was a fifth option underneath.



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