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Are you serious about gitting gud?
Because there's a chance that you should work less.

I just found this interesting article and wanted to share it with you: https://www.economist.com/blogs/freeexchange/2014/12/working-hours
The most important info are:
>Do not work more than 50h/week (so drawing 8+ hours/day is a meme and Feng Zhu is a fucking liar)
>absence of a rest day (like Sunday) damaged hourly output (so drawing every day is a meme, and /las/sies are basically morons who never improve)
>As workers slaved away for longer and longer, they would lose energy, which would make them less productive. (so you should draw at the beginning of a day, before going to your day job [if you have one])

Discuss.
7 replies omitted. Click here to view.
>>
everyone knows you lose efficiency if you do any activity for more than 7h, but that doesn't fucking matter.

if you wanna get good at something real fast or have no talent you absolutely need to invest 12-16h/day.

hope you believe in that shit article OP, less competition for the rest of us.
>>
>>3181520
Same, I do all my sketches during the week, then batch process my inks on Sunday

Ideation is hard, the actual inking is mindless and therapeutic.
>>
>>3181469
50 hours/week is a lot. i hardly do 7, and i bet /ic/ average is like 15 at most.
>>
>>3181862
/ic/ average is beginner tier

I do 5-8 a day.

Restricted more by my hands/shoulder/back than my motivation. If you overwork you suffer physical downsides pretty quick.
>>
>>3181480
Are you retarded? Have you never been educated in your life? Just because something is scientific, doesn't make it absolute. "scientific information" is constantly being proved and disproved. Did your Neanderthal brain even bother checking the research methodology or whether or not the article was peer reviewed? Probably not, you see the word scientific and your stupid brain goes oh it must be 100% factual.

And no you retard, "scientific information" isn't superior to "anecdotal information". Your own personal experience(not someone else's) should be the most accurate form of experience that you base your decisions on. If I'm drawing 8 hours a day, and I'm noticing a lot more gains than with a 4 hour regimen without any drawbacks is some random article going to suddenly make that untrue? If something works for you then keep fucking doing it.

The onlt things that actually work from Keys to Drawing are the perspective, and proportion chapters
>>
>>3181875
Cool scene. However the foreshortening, and the scale of the windows are a bit messed up. Also the umbrellas look really weird, they are above the horizon so I should be able to see the bottom part.

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Might as well start looking at children drawings instead of concept artists...
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>>
>>3171175
>meerly pretending lel
>>
>>3173941
This guy pops into every thread to spout this. It's really amusing. He gasses himself up on how a bunch of twenty-something know nothings are going to magically dominate "the industry"

reality: the same handful of industry vets work on every single project that ships, and they aren't going anywhere.
>>
I wish I kept my old drawings as a kid, But i think I threw out most of my stuff. I could try to draw like a kid again, but I guess its not the same. Might try redrawing some of my old stuff I do still have lying around.
>>
>>3171479
Feel ya
>>
>>3171479
You will have a dad someday, I promise

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Is the New Masters Academy the place to be?
They have a lot of grampas that seem to know their stuff.
29 replies and 3 images omitted. Click here to view.
>>
>>3181876
Watch more than the intro.
>>
>>3181871
Thanks a bunch!!
>>
>>3180863
i dont know the art mentors site, but my guess would be its the same technique. If not find out what kind of video format it is and search how to download it online. NWA uses vimeo.
>>
>>3172594
you tell'im nigger
get some chitlins whitey
>>
>>3181876
same I had already watched all the vids
too many things are left unexplained

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Made a new friend the other day. A fellow freelance illustrator. Though we both admired and were tremendously inspired by fine artists, we quickly realised that our professional fields couldn't be more different. He was pretty mindblown by the fact that there's people painting in photoshop and having game companies pay them for it. Likewise, I was pretty mindblown by the fact that he makes 60k€ a year doing what he does. He does the simples, most lame type of illustration imaginable. It's pure viscom really, although not quite in the realm of graphic design (though you would think so at first).

Pic related.

I've never seen this type of stuff talked about on here, not even as a farmable professional market. Companies outside of the games industry apparently have comfy budgets too, and are probably less neurotic about it, because games is just so incredibly fast paced and cutthroat for companies to compete in.

I'm definitely kind of inspired to start a secondary portfolio with work of this kind, and see if any fish bite. What do you think /ic/ ?
15 replies and 1 image omitted. Click here to view.
>>
>>3177044
>Oh no, it requires too much manpower to achieve...
>Hey, I got an idea! Why don't we ask the wizard to call his giants?
>>
>>3177098
The kind of art shared by the OP is absolutely considered illustration - not graphic design. Just because /ic/ has a very narrow perspective of what an illustration is, doesn't mean that everything else is just 'graphic design'.
>>
>>3174905
Thanks for your time, anon.
>>
>>3174755
me too, my dude.
>>
bumpan

Old Thread: >>3131297

>2D Animation on Youtube

AMB Animation Academy
https://www.youtube.com/playlist?list=PLYOBCjdAoAjbKsk4NG7h_WJ9CX7F5zfUe
SBW Workshop
https://www.youtube.com/playlist?list=PL1G92gHt-pRPwIwtANHmDvX_jV0Q8u1J5
Aaron Blaise
https://www.youtube.com/playlist?list=PLnwHSDbcd45J_4lXT0GgPHbm4mlXEtAJX
DokiDoki Drawing
https://www.youtube.com/playlist?list=PL8-UylhAxkcdluQ75pvGkZYbqThFOA7hL

>Books, Basic Program Tutorials etc.


Comment too long. Click here to view the full text.
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>>
>>3180969
Why the fuck would you want markings on the paper anyways?
>>
>>3181385
To help weebs roleplay as an anime animator.

No but for real its so you are aware of the edges of the screen. Im sure there are templates online that can be printed off
>>
>>3179702
So how does he know how they bounce? What kind of ref and research would you even do? How would you know it's right and not wrong? Does it even matter because it's just like a bouncing ball anyways? Since it's anime there's probably freedom of expression too?
>>
https://www.youtube.com/watch?v=VLQL_vGE61w

3d animation is so confusing, but im tryin my best
>>
>https://mega.nz/#F!YehVFDxL!z1uLky3zar-NusOdHCti2Q
Downloaded what I could from @konnotato
videos where downloaded manually so I could be missing some

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Do you think I'm ready to start sending freelance e-mails to small companies that pay around $400 for illustration? I have not worked professionally yet, but I think i'm at the skill where i can start if I build a small portfolio.
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>>
>>3179725
>basic questions

>thinking this is a basic question

L
M
A
O
>>
>>3179934
>It definitely doesn't have anywhere near as much detail as op
Nope. It doesn’t. It’s pencil and paper, racing against the clock. Not a digital rendering with x amount of time. I did manage to include fingers and toes. The real point is, I’m selling shit, while OP waits for your opinion...
>>
>>3178931
This.
>>
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>>3179863
LMAO
>>
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>>3179863
>those feet
>those hands
>actually trying to draw each strand of hair
>those ankles
>chicken scratch

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IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint


Comment too long. Click here to view the full text.
320 replies and 104 images omitted. Click here to view.
>>
Does rules of perspective change at all in regards to scale? Would a bunch of cubes on my desk be drawn the same way as a city of skyscrapers?
>>
>>3181943
really fucking brave to bash beginners
>>
Is there any reason why using the internet for references for books exercises ( in KtD ) as opposed to using real life objects would be a bad thing? Like using an image of a pepper online instead of one on my desk.
>>
>>3181242
I'm guessing you haven't even checked the videos on the thread and just considered it spamming. Well ok check me on ig @kpare24 , i used the videos I had mentioned to help me out. Zin Lim on youtube has a vid on figure drawing just check the channel out.

Here you can ask questions regarding graphic tablets.
Post here if you want recommandations or advices regarding what you should buy. Also, if you have issues regarding the drivers or fixing some issues in certain softwares.
106 replies and 21 images omitted. Click here to view.
>>
I currently have a intuos draw and a monitor at 2736x1824, 267 PPI. Should I continue to use the tablet or is it better to upgrade to a intuos pro medium?
>>
>>3179209
Ok I got it.
It's fucking night and day.
The paper gimmick is really nice.
I now understand why people go for Wacom.
>>
For years I've thought I'd buy a tablet intuos pro medium (industry standard as far as I knew) to upgrade from my bamboo medium, but now that I'm about to do it I checked on it and realized the active surface is barely a few centimers larger than what I already have. Is there really a point in upgrading ? Are there other things that will be improved other than surface area (that was the only thing that interested me)
>>
>>3180778
depends on the output voltage and amperage of the charger, if it is similar to the original there will be no problem, but if it is higher you run the risk of damaging the battery.
>>
Is there any real difference between the Huion H610 and the H610 Pro other than price?

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Old Thread: >>3111778

Immortalize your girl in your portfolio, and at:
http://tower-girls.booru.org/

Post-free dice rolling tool:
https://www.random.org/

Book Mobile: https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw
69 replies and 21 images omitted. Click here to view.
>>
rrrroll
>>
Rollentino
>>
>>3180626
rerollando
>>
Yup
>>
aaaaaaaaaaaaaaaaa

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>Adolf Hitler wasn't a good arti-
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>>
>>3179015
ah yes the weekly "TIL hitler painted" thread by u/edgelord2001
>>
that fucking hand
>>
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>>3180216
Lad. The reported death toll at Auschwitz has changed at least four times.
>>
>>3181533
yeah and return those fucking jews decided to experiment on Hitlers.
>>
didnt he try to get accepted to an art school?
stop comparing him to ppl who grinded all their life.

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How's that comic coming along anon?

You ARE making a comic, right?
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>>
>>3179793
it's always a way bigger undertaking than you think it's going to be and requires half a dozen different skills.
>>
I'm half done an 18 page one-off and I'm already sick of it
>>
>>3179798
Sick of it? why?
>>
>>3178250
Not done writing the script
>>
>>3179660
read the script out, you'll immediatly notice how stilted this is. read any script out loud is a good rule of thumb in general.

also wtf? if humans are the rulers why would goblins ever be allowed to eat human flesh? why is a human ruler if humans are food-tier, that's a far more interesting story

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w/ic/i:
https://sites.google.com/site/ourwici/

Figure Drawing directory (US/Canada):
http://www.artmodelbook.com/figure-drawing-directory.htm

Online Art Stores:
http://www.utrechtart.com
http://www.jetpens.com
http://www.dickblick.com
http://www.artsupplies.co.uk

Specialty Items:
Skulls: http://www.skullsunlimited.com/
Head: http://www.planesofthehead.com/

Comment too long. Click here to view the full text.
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>>
>>3181408
Thanks anon. Respect for going so hard on those bones.
>>
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>>3178682
Glad you like them
>>
>>3172937
IG?
>>
>>3173677
Love it, what books have you read
>>
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I am a primary school teacher. I have to teach my class how PowerPoint works. I decided to do this with an animated robot. Will the kids (12 yo's) like this robot? If not, what can I improve?
2 replies omitted. Click here to view.
>>
Why the fuck are you asking on 4chan for this? Basically if you teach primary school you don't want to use some stupid kiddy character, they are not kindergarteners. Just go straight to the point.
>>
I appreciate the effort you put into this, man. You must be a good teacher.
But yeah, teens are juust insufferable most of the time
>>
don't do that. just talk to them like they're normal people. they're 12, not 3.
>>
>>3181411
I also work with kids (4-5 year olds), and I'd think that using animated characters is a good idead for *them.* Not 12-13 year olds. Do what >>3181414 and >>3181420 say, go straight to the point; they'll appreciate it better.
>>
You can keep the robot if it’s direct and/or funny. It’s not really insulting to the students imo, as long as you don’t talk down to them.

If anything, maybe push the pupils more inward so it doesn’t have a thousand yard stare.

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I'm desperate. I just want to paint cute girls and practice it till I get to where I want to be. But I don't even know where to begin and whenever I try to do studies of pictures of cute girls they come out looking like Frankenstein's bride.

Like I don't get how I'm suppose to do this without just drawing a grid over the ref and trying to get it as accurate as can be.

Even the theory of how to proportion a head or the different techniques to get a head right like loomis and Reilly's technique haven't helped me.

I'm at my ends rope here. I even tried digitally sculpting to try and better imagaine 3d objects in a 2d space and while I get the theory behind it and can visualize it in my head... what comes out isn't at all close to what i have in mind.

Hopefully I can get some feedback. Anything will help. Thanks guys.
34 replies and 10 images omitted. Click here to view.
>>
>>3181590
You know the deal then: post your work. I want to look for better artists, apparently you are one.
>>
>>3181594
Ron lemen is a good teacher
>>
>>3181604
Oh fuck yeah he is, but
>kek this artist sucks, I can totes do better
>oh yeah? I wanna see, do better
>uhhhhhh here's someone else who does better!
Unless you're Ron Lemen, go die.
>>
>>3181321
Akcho. he also goes by tjdtnals12

>>3181388
Thannks for the relines! makes how obvious I need to improve more. My proportions look so much more unappealing when shown next to these. Also shows how less can be more.

>>3181610
rofl gottem.

No but yeah I heard and seen some of istebrak's stuff and know about her schtick. However I never understood how to start the 14 day challenge. just do the face how I usually do and then get critiqued and start from there?

It always seems like whenever I see others do it they all start sorta from the same starting point and am wondering if there is a first video or something to start with.

Also her channel is unorganized af. using JUST the search on her channel is not helpful at all.
But thanks for the suggestion!
>>
>>3181699
>>3181321
Tjdtnals doesn't seem to update their pixiv or twitter (by that handle) anymore. They have a new FB page under the name "Tjdtnals" though (can't seem to link FB because 4chan's reading it as spam?).
Glad to see some of their older work, though.

Also, keep up the good work, OP. I think that while your initial heads were 'cuter', they also lacked understanding of facial structures and form. Your newer drawings show much handling of proportions and and placement in 3D space.

Like >>3181388 (Grach, is that you? Yo, man) said, refer back to references after doing imaginative work to see your mistakes and ingrain the solution.



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