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Old thread >>3585357

Be specific if you request something: post the cover, book's title, artist's name...
Please be patient, board is slow, someone may answer you a week later.
Please search in the thread and links below before asking for something, it may well already be there.
All MEGA links SHOULD be cloned, they die every time they're posted here.
If any of the links expires or breaks, please inform of it.
Can't find something? check vk, rutracker, ehentai, cgpeers, etc

> Beginner essentials
https://mega.nz/#F!sSYAxKqb!f2gWy-eQZJNvRfiUTu1ASA
See https://pastebin.com/riFtG6n0 for details

> Main Book Links
http://pastebin.com/VG8dcWcf

Comment too long. Click here to view the full text.
237 replies and 55 images omitted. Click here to view.
>>
>>3608653
I found this.
https://daryldixon.gala100.net/art-of-god-of-war-2018-pdf/
There's one post by KBG_CUBA but his link is gone.
>>
>>3599895
Steve Huston - Figure Drawing for Artists: Making Every Mark Count
https://mega.nz/#!uKoxiYoD!9QrUfPyk1xQLFc_K0hBW-DG7nHUWwKcbRtCfuV_pK8E
Seriously good one. Buy it if you can.
>>
>>3608815
Yeah, Clint Eastwood's Guide to Squinting a google search should do it.
>>
>>3608862
ty anon <3
>>
>>3606771
>>3608843
https://pan.baidu.com/s/1czo2dC
pass: rq6k

What would you call this artstyle?

How difficult is it to execute?
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>>
>>3603025
tumblr-style
>>
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>>3608264
fuck I thought she was just really short
guess I'm a lolifag now
>>
>>3603025
I dont know, but it screams "im black"
>>
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related question, what kind of art style/shading technique is this?
>>
>>3609333
Nevermind, I'm an idiot.
It's apparently called hatching

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vent your art related problems here. pic related
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>>3601352
>>3601355
Posting art on online profiles is pretty similar for me.

>>3601369
>>3601371
>>3601373
>>3601375
Bruh, these are fucking nice. The only reason I don’t have crits is just because I don’t have the expertise for it, aside from anatomy, that stands out as something that you could definitely stand to improve. But I really like the subject matter and how you use pens and markers.

>>3601385
>thumbnailing
God there’s so much to learn but every day that I don’t post a thing the internet pie is shrinking.

>>3601690

Comment too long. Click here to view the full text.
>>
>Get commission request
>Its for an OC that's utterly hideous

The thing that makes it really bad is that its because of one really weird design element that i know 99% of my audience won't like. But I'm worried if I ask the requester if I can make an alt without it they'll flip out.
>>
>>3608409
You could always just make it without sharing it on your blog. Artists don't always post the commissions they make.
>>
How the fuck does Krita brush selection work
I use the button on my pen that makes that wheel of brushes come up but it's a different range every time
Like, the paint category especially seems to change, the primary brushes I use have about a half chance of appearing in that category
>>
>>3608267
>I really like the subject matter and how you use pens and markers
Thanks a lot! I got lots of C&C in this thread and it all encourages me to keep drawing more and get better
And it's good to know what is faulty on my drawings (gotta study anatomy of course)

And about founding a studio: do it
I was working with a few friends of mine on some graphic projects, I made some calligraphy posters and letterings for some of the zines
The boys made lots of comics, they all lived together and they would draw all day everyday, I'd go visit them often
We went to lots of underground and independent fairs, sold our works, spoke to a bunch of people who made comics, we would exchange books and share advices and references, it was cool as fuck
Go for it, know the local artists, make comics that stand out among the numb superhero magazines
And don't get stuck inside your own medium: you need references from everywhere
Talk to people, go out, read poetry and novels and comics too, know art, architecture, music, watch dance spectacles, broaden your knowledge, and make comics that speak to the people
I'm sure it'll work out fine
There's a market for underground comics, it's growing and it's fun as hell

>because he didn't have any sandpaper!
>>
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>>3609322

>>
>>3609278
Great. It belongs in the trash
>>
Im assuming you can do better?

This literally took a year to draw. Should take about 6 months more to finish,assuming I have the patience. Please critique and rate out of 100 maybe?
6 replies and 1 image omitted. Click here to view.
>>
>>3609279
No I mean your ultimate goals
>>
>>3609284
This is just a hobby. Im just pretty good at drawing. I never trained or anything its more of an innate thing. My goals are just completing this drawing I guess.
>>
>>3609288
If you were planning on going pro I'd have recommended you to learn composition but if you're a hobbyist that's fine
>>
>>3609298
Do you think I have what it takes to go pro? I might consider it.
>>
>>3609300
It's hard to say with just that drawing. I'm not big into detailed art so I'm the wrong person to ask but there's a nice rhythm in some places

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What do you drink for drawing energy?
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>>
Either water or black tea
>>
Multiple coffees, tea, or a periodic sip of diet Mtn Dew, also a large amount of water.

Had my kidneys tell me to fuck off during figure drawing once after a three day coffee/tea binge. Class thought I died, never again. Stay properly hydrated folks
>>
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the brew of the gods
>>
>>3609028
Fuck is this?
>>
>>3609262
Mescaline

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How much do you have to change/edit before something is no longer considered a trace/paintover?
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>>
>>3593448
Photo outlines are different than tracing drawings. But the more of it you made yourself the better IMO. it mostly doesn’t matter to anyone who can’t/don’t make art. Shortcuts have been used since art was created. Disney traces,a few comic artist trace. manga is known for using photo tracing for backgrounds. It’s just part of the process, but it’s up to the individual artist to decide what’s appropriate. The guy who made the obama “hope” portrait got sued by AP for googling and copying an image. So there’s a price to pay for taking advantage of tracing. The end result is what would you be more proud of? A traced outline with your own rendering, or a completely original piece from your mind onto the page/canvas?
I learned anatomy structure because I like to draw whatever I can think of, but if I’m having “artist block” I’ll find a reference and sketch my own version of the pose to build from. Tracing is something I avoid, because it’s not something I can be proud of.
If pride doesn’t matter then do whatever.
Nobody is the dictator of art,except for Hitler but he died in South America in the 60’s.
>>
>>3606026
Maybe use another platform for non-porn stuff like Etsy. we all know what’ll make more money in the long run with all the degenerates online.
>>
>>3602426
Well its more like practice, I can draw and paint fairly well using refs or imagination but this is my first time doing anything digitally so I have to figure out all the tricks to stuff like brushes, layers, opacity etc
>>
>>3593825
>>3593821
>patreon shit

To think people waste money on this when there's way better shit on pixiv or danbooru
>>
>>3593448
Plenty of people use 3d cg character renders to quickly get their perspective, proportions, poses, and lighting on point. If you only use the render of bare bones human models as essentially a custom reference image, I'd say its nearly 100% your own (so long as you are using a copyright free model... which their are plenty of).

>blender + manuel bastioni lab plugin
There is your starting point in anyone is interested in the technique. There are other options too, but those are both free (and more importantly renders of the plugin's models only require attributions to use).

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How do I draw people in perspective in any pose other than just stiff as a fucking board.
>>
>>3608916
Start with a gesture. then work it into shapes.
>>
>>3609239
This. Try to keep the energy of the gesture when applying anatomy and perspective. You need to analyze the gesture drawing and see why it was appealing (the relation of the shapes, tangents, size and type of shapes implied). You should also be doing that type of analysis with the art you see that you like.
>>
If you really wanna draw people in perspective in any pose you should probably get some good references and copy a lot.
One does not simply have the power to imagine any pose. There are too many variables (I for example use 3D models sometimes).
You have to build a "database" in your head through practice.
Also consider checking out different viewing angles and it's effects. For example a view of a person from below (the eye level) makes him/ her look stronger. (In cinematography the call that a Low-angle shot)
Another very intersting thing is the "amount of perspective" or some call it FOV (field of view). Just lookup the difference between a fish-eye and portrait-lens(distorsion). Can create some amazing effects.
>>
>>3609239
This

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Be sure to also put your art in:
http://tower-girls.booru.org/

Post-free dice rolling tool:
https://www.random.org/
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>>
>>3597561
rollerino
>>
>>3597561
roll
>>
rollin
>>
rollin rollin rollin
>>
>>3607175
>still haven't gone to this
i-i'll get there soon

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ITT draw out the last dream you had

>just turn 29
>have not reached all my art goals and dreams

I graduated 8 years ago from a school that specialized in comics because I thought that was what I wanted to do. Since I graduated, I moved back with parents and couldn't find much work in comics or illustration. Add the pressure of finding an actual job from my parents, and my drive to produce art went into a downward spiral. 3 years after graduating, I got a job at a slot game company as a production artist. It wasnt what I wanted to do but it was a comfy job and I could produce art on the side. 2 years into my job, I was commissioned to do storyboards for a cartoon series pitched to Nickelodeon. It was never greenlit, but I've grown a passion for it and realized my true calling should be storyboarding for animation. Unfortunately I got laid off from my slot game job almost 2 years ago. Ive been trying to find a new job, but I decided to go back to college to earn a Bachelor's degree to make me more employable. I figured I'd utilize this time to build a Storyboard portfolio.
I've gotten a few local storyboard freelance jobs here and there, but I really want to storyboard for the animation industry.

Unfortunately I'm already 29, and my boyfriend says I need to be more realistic about my career at this age. Is it really too late to achieve this dream? What can I do to make it more possible? I have some 2nd connections to some animation professionals on LinkedIn, but I'm not sure how to approach them.

Advice?
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>>3604575
"how dare females exist and reside on my board! bunch of roasties! all women are the same reeee!" -pastey white virgin
>>
>>3604674

This desu.

A better way I've seen this put is
>Emphasize process and not outcomes.

Pie in the sky goals like "Paint a masterpiece" isn't actionable, has no meaningful route to succeed, and is inherently discouraging because it's such a long term goal

A goal like "Paint something once a week that requires you to draw at least one thing, in detail, that you've never drawn before" is actionable, and if kept up for 10 years would probably shit out a few masterpieces along the way anyways.
>>
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>>3604573
This thread just solidifies the fact that if you aren't either a studio bitch or a patreon artist you just won't make it. You'd have better luck making money as a wagecuck if you've already spent this much time in the industry WITH formal education and still have a hard time finding work. You're just not cut out. Your boyfriend is right- be realistic. He's definitely considering leaving you if you keep being delusional and weak.
>>
>>3609244
I think a lot of artists in this board should just wagecuck while taking commissions as a side gig.

a job eventually drains you. if you turn your art into your job then it'll start to suck the life out of you

plus, you have to remind yourself that jobs can get you medical and retirement coverage that making art can't
>>
>>3609267
>I think a lot of artists in this board should just wagecuck while taking commissions as a side gig.
There aren't even a lot of artists in this board

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Grinding one thing until you're gud.

Is such a thing practical? Have you done it?

Examples:
>Reproducing every drawing from an artbook.
>Animating every scene of a movie.
>Drawing every muscle to learn anatomy.
etc

The idea is' instead of grinding fundies/ figure drawing daily you simple grind something you have an interest in over and over until you get gud.
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>>
>>3608518
why not do both ?
>>
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>>3608518
OP, you're retarded.
Yea, no shit just grind the shit you wanna do. Fundies help you on your journey, it's not a means to an end. Even the nips admit to rarely studying "fundies" and simply copied their favorite artists all day to git gud.

Draw what you want.
Stuck? Look up the recommended books here on /ic/ on said subject to see how you can use the tools provided from the book to help you out. Still stuck? Ask for advice.
Still stuck? Get involved with an art community that isn't /ic/ and get actual critique.

It's easy, bitch!
>>
>>3608566
Ty, I see your point and will adjust.
>>
>>3608528
comments like these are the life blood of this forum and they are all completely broad and useless
>>
I guess I've went that route. Or a similar one. I basicly skipped the fundamentals cuz it was way too boring for me and I jumped right into the fun and interesting stuff.
The result: I had to go back several times to practice the fundies and wasted a lot of time.

Just imagine the fundies as the foundation of a house. Without a solid foundation, a house will not stand and your works will look off even if you're for example great at rendering. After you know them you do whatever you want.

And btw, when you're learning for example one thing, you're indirectly also learning something else. That's because subjects are connected. It's not a linear one path route. Learning is like a connected network that spreads circularly outwards from one core point.

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Bonus for Rick and Morty

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What kind of technique is this?
I know how to draw with pencils but i suck at painting, i will use my pencils but how do i paint like this?
pls halp
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>>3608656
>>3608665
kek
>>
>>3608712
>school
Have fun selling your life to the fed.
>>
>>3608714
She accidentally cut her finger cutting up veggies to put in my sandwich.
>>
>>3609090
if you can't get a scholarship you don't deserve to go
>>
>>3608646
>>3608646
what kind of technique? That looks like that "standard pixiv-artist painterly look". So it's basicly simple digital painting.. So there is no way to PAINT like this with PENCILS. wtf. It's a totally different medium. (I'm not even sure if this a joke or not)
It is possible to emulate traditional media with digital, but impossible to recreate the default perfect round brush using traditional tools.

Here is how you get paint like this:
Get a graphic tablet
Get Clip Studio Paint or SAI
Learn how to do digital painting by doing studies (copies) of real life and other artists works. Yes, your first portrait will take probably 8h to finish and you will color pick the colors from the reference your're copying, but that's how it starts. Painting is totally different from drawing, btw. It's like a different world. In Painting it's all about edgework. No Lines.

The artist of this piece is not even using a special brush either. It's just the default brush.
with variable hardness, size and a normal blending brush. That's all. So it's not the brush in this case.

It's the understanding of how light in real life works and interacts with color. You can watch videos of oil painting tutorials for that for example.


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