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File: artcenter.jpg (1.89 MB, 4032x3024)
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>vist the renowned Art Center College of Design
>the school where artists like Craig Mullins, Syd Mead, and Mark Ryden graduated from
>see this hanging near the women's restrooms

art
34 replies omitted. Click here to view.
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>>3177916
yeah. it's basically for women who just want oppression points by using a bullshit meaningless label on themselves. figures a libcuck art student skank attending an expensive ass art school would label herself as such.
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>>3174129
is this for real, or is OP making shit up?!
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>>3178291
has to be fake. random pics on the wall? nah if the was real any one would have taken pics and made recording the of the art.
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>>3174164
I don't think I've ever ironically jerked off to something
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>>3176133
This is the only sane reaction. If this was seriously acceptable at Art Center, it makes me further believe that art school is a complete joke.

File: henj02r.jpg (91 KB, 818x743)
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Made a new friend the other day. A fellow freelance illustrator. Though we both admired and were tremendously inspired by fine artists, we quickly realised that our professional fields couldn't be more different. He was pretty mindblown by the fact that there's people painting in photoshop and having game companies pay them for it. Likewise, I was pretty mindblown by the fact that he makes 60k€ a year doing what he does. He does the simples, most lame type of illustration imaginable. It's pure viscom really, although not quite in the realm of graphic design (though you would think so at first).

Pic related.

I've never seen this type of stuff talked about on here, not even as a farmable professional market. Companies outside of the games industry apparently have comfy budgets too, and are probably less neurotic about it, because games is just so incredibly fast paced and cutthroat for companies to compete in.

I'm definitely kind of inspired to start a secondary portfolio with work of this kind, and see if any fish bite. What do you think /ic/ ?
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I would consider that kind of "art" closer to graphical design than what ic preaches here. It's a totally different focus, good luck OP.
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>>3177044
>Oh no, it requires too much manpower to achieve...
>Hey, I got an idea! Why don't we ask the wizard to call his giants?
>>
>>3177098
The kind of art shared by the OP is absolutely considered illustration - not graphic design. Just because /ic/ has a very narrow perspective of what an illustration is, doesn't mean that everything else is just 'graphic design'.
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>>3174905
Thanks for your time, anon.
>>
>>3174755
me too, my dude.

File: HitlerMaryWithJesus.jpg (306 KB, 1366x949)
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>Adolf Hitler wasn't a good arti-
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File: fuckingdeletthis.jpg (82 KB, 680x680)
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>>3179015
>>3179032
>>3179035
>>3179103

Holy shit this is /beg/ tier but decent rendering. This retard should have read loomis or some shit. God the perspective too. What the fuck. His war on 'degenerate art' was just because he was dunning.

Why do /pol/cucks have such shit taste?

>>3179023
Kill yourself and get better taste holy shit.
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>>3179335
Please tell me you are just baiting. I refuse to believe someone could be this retarded.
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>>3179342
Not until you tell me you are baiting.
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>>3179342
Ok, I'll give you this. He doesn't symbol draw from obsservation. If this work actually is from Hitler
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>>3179346
>>3179353
And I am aware that not all the posts I replied to were works made by hitler.

File: hawk_by_sycra-db0dpax.png (795 KB, 608x910)
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How can I get as good as Sycra?
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File: saori_by_sycra-d51wdzf.jpg (100 KB, 722x1105)
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i don't think he's gotten worse he just drawing in a style you guys don't like. it's not like he can only draw in his new style now.
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>>3172148
Sycra strikes me as someone who completely lacks talent and has no sense of aesthetics, but who worked hard enough to gain some level of proficiency.
I mean, his technical skill isn't terrible, but you can alway sense that something is off in his art.
>>
>>3178349
Damn, that's pretty bad. The bottom half doesn't connect properly to the top, and the middle section is just a mess. Even the arm is just drawn as two parallel lines.
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>>3178558
He knows that himself. He often enough mentioned it that he doesnt have the intuition a lot of artist seem to have, so he has to go the hard way.
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>>3178558
He compares drawing to walking in the dark and doing his best to not trip over. He also said he feels more comfortable writting and that he didn't persued it because he was in fear if not actually being good so he chosed drawing instead.

File: 14718896296672.png (203 KB, 548x350)
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>I only draw when I feel like it
>wtf! why can't I git gud at drawing?!?!

the absolute state of /ic/
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I draw everytime I have a boner.
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>>3174742
Fuck you, I'm gonna draw now
Let me procrastinate in peace next time you feg
>>
>>3174742
I literally feel sick when I can't draw, I've forgotten to eat just because I keep drawing.

>tfw wage slave oldfag


I have the will but I don't see myself making it because lack of time
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>>3174742
craaaabbbbbbbb
>>
>>3174742
I know why I havent improved to a greater degree the past three years and thats because the only time I've drawn more than 1-3 times a month is when it's October. Inktober comes along to shame me if I procrastinate.

File: philosoraptor.png (1.16 MB, 877x638)
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well /ic/?
>>
kys
>>
yes

File: fTcxo8T3.jpg (24 KB, 512x512)
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Can't say I can blame him for accepting Adobe's offer but making his brushes exclusive to Adobe CC, shutting down his gumroad and creative market pages (even taking it off Creative Market entirely making it impossible to download your purchase) without any headsup to his customers is a appalling move.

Did anyone else get fucked over by this?
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>>3179050
a month tops
>>
Does anyone have the most recent set of screentone brushes he put out, the ones that included pressure-sensitive tones? I only have up to the set before that and now have no way of getting the update.
>>
>>3178911
In Photoshop CC 2018 the flow/opacity and color can be stores in the .abr file / brush itself so you don't have to use tools.
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>>3179141
https://www.mediafire.com/file/4ggc8wgh2cy06oh/Kyle%20Ultimate%20Screentones.tpl
this one?
>>
>>3179050
What would Adobe even need him for long term? You can only make so many useful brushes before it becomes redundant.

File: 1508475153224.jpg (424 KB, 1092x1052)
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Has art degraded?
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>>3179116
>has the cost of art decreased so much that not only nobility and the church can afford it?
yes
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>>3179125
yes
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>>3179116
what happened to their other legs?
>>
>draw a naked guy
>n-no homo I swear
>>
>>3179116
where is that blue light coming from

File: my krita problems..jpg (125 KB, 1364x724)
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Where do I begin?
>be noob at coloring
>use layers for ambient light, darks, whites, etc.
>"How can I paint without coloring the other parts of the picture?"
>hear of selection masks and global selection masks
>"That sounds neat! So after I edit a mask on one layer, I can turn it into a global selection mask and use it for all layers!"
>Global selection masks are completely worthless because they get deleted by a simple unselect command
>cannot use selection masks for different layers, only for the layer they are assigned to.
>try putting it at the top of the group pile, still worthless. Local selections masks still unselect the moment you go to a different layer.

What is the point?
4 replies omitted. Click here to view.
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>>3179252


>>3178983
The software gives you an opportunity to be faster and efficient with coloring but you people want to do it the tedious way
>>
I don't even know what an alpha lock is. Just select by color lmao
>>
>>3179268
Let's say you drew a filled in circle on a layer. Turning on alpha lock means that if you paint on that layer, only the circle will be affected; any blank space will remain blank. This way you can fill in the basic form and then add in shading/highlights without having to worry about going out of bounds.
>>
>>3178976
You can use alpha inheritance.
https://docs.krita.org/Clipping_Masks_and_Alpha_Inheritance
>>
>>3179060
>In Krita, the alpha lock is based on the layer below.
No, it just means transparent pixels on that layer stay transparent. It has nothing to do with layers beneath it. Like >>3179275 says.
1. paint thing on transparent layer
2. lock alpha
3. all subsequent paint strokes on that layer will only affect the thing
Problem solved.

File: Woman.png (1.43 MB, 1920x1080)
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Is this a good thumbnail for a copypasta video?

How can I unlock Eizin Suzuki mode?
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File: poster.png (836 KB, 2524x3501)
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>>3179283
>i hope to see you posting similar drawings soon.
far from it. I'm just placing stuffs now and experimenting with the colors. I haven't put any details yet. I also should have tried to put the view closer to the ground (too late for that).
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>>3179294

Why aren't you tracing photos? That's what he does obviously
>>
>>3179299
because I also want to learn drawing and LITERALLY tracing isn't.
> That's what he does obviously
for some of them like this one>>3178319 ok, but not all of them.
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>>3179294
lol this is awful dude. holy shit.
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>>3179303
Dude traced everything except those horrible looking clouds.

Hey, you fucking fags. I know that this is a slow fucking board and that it takes fucking time for you to respond, but I'm in kind of a hurry. I made these fucking drawings and honestly I want your most honest opinion on them. Am I good or anything? Have been drawing for the last 4 years and that's the best I could come up with (drawn from imagination). I focus mostly on sci-fi.
8 replies and 2 images omitted. Click here to view.
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>>3178858

You're on the right track and you'll make it if you keep going. If you want to improve, stop rendering things. Don't worry about rendering at all. Get your line-work so good that it doesn't even need to be rendered to look good.

Rendering is a trap because it's a timesink that doesn't help you improve at anything important. It fools you into thinking your work is better than it is. It disguises flaws and weaknesses. Focus on lines. Everything important comes from lines.
>>
Your face are shit... doesn't matter how much detail you put everywhere else if your face is shit.
>>
You say the faces are shit but you dont say why
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File: ArlanKhan004.jpg (487 KB, 846x1080)
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>>3178998

Not him, but it's tricky to encapsulate "why" in words. Pic related is a drawing of a face that's sort of in a similar vein to what you're doing, but is drawn by a master (marko djurdjevic). Notice how, instead of the rendering being haphazard, every subtle tonal shift indicates a deep knowledge of underlying form and anatomy? Notice how certain forms are emphasized or de-emphasized for the sake of characterization? And that's not to mention that the lighting is indicated subtly but effectively.
>>
Needs moar Loomis, I'm not kidding btw

I want to learn how to do scratch bards but so far I don't have a clear reference.
I understand that one covers paper with a "what clay" but what is this "white clay"? Where do I get it, how do I know it is good and how do I apply it to the paper? can it be any paper or are certain types of paper preferred?
Once one applies the ink over the clay what techniques can one do with the knife to get textures and varying line quality?

Or forget about my questions and just give me a goo book.
>>
Bump
>>
File: images.jpg (7 KB, 355x142)
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- You need China clay or Kaolinite. You can buy it on Amazon.
- As a base, you need thick cardboard to do it, or at least thick paper that is properly mounted, because applying the wet clay warps the paper.
- You can use thin layers of black india ink or coloured ink for interesting illustrations.
- Image attached show some tools you can use. The one with the rounded blade is cool because you can easily vary line thickness.

don't know why you want to make scratchboard yourself. It's so much easier to buy sheets that are prefectly smooth and give perfect, crisp results.
>>
>>3178703
>- You need China clay or Kaolinite. You can buy it on Amazon.
I've heard about kaoline, I have an uncle who can get it easy.
>- As a base, you need thick cardboard to do it, or at least thick paper that is properly mounted, because applying the wet clay warps the paper.
Interesting, I'll have to see what papers do I have that work with that.
>- You can use thin layers of black india ink or coloured ink for interesting illustrations.
Tell me more
>- Image attached show some tools you can use. The one with the rounded blade is cool because you can easily vary line thickness.
Very interesting, I have to see where can I get something like that.
>don't know why you want to make scratchboard yourself. It's so much easier to buy sheets that are prefectly smooth and give perfect, crisp results.
I make lots of comics with india ink and for a long time I've felt using scratch board can add a lot to the work

Thanks anon you're a <3
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>>3177864
bumping

Fill it up boyos
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>>3174023
Source for the short haired character carrying the loli please? Is that Gossip?
>>
File: influence.jpg (705 KB, 1000x1462)
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Am I weird? More than half of my influences are from films, and there's one shoujo manga artist who really inspired me.
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>>3176617
gosick
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>>3177109
Oh yeah that's what I meant.
>>
File: IM.jpg (514 KB, 1000x1268)
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File: PENcils.jpg (132 KB, 970x650)
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[b]Mechanical pencils thread[/b]
Which mechanical pencil does /ic/, which pencil do YOU recommend?
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File: 1488623802387.jpg (20 KB, 600x400)
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>>3179138
i prefer the 5B version.
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>>3179142
for sketches?
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>>3179138
Don't fall for the Jetpens meme.
>>
>>3177316
>>3177340
>>3177419
Just received it and I couldn't be happier. The grip feels completely different than what I expected, it's rather smooth and comfy. Surprisingly heavy too, the weight is mostly forward.



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