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Are they worth it?
14 replies omitted. Click here to view.
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>>3940306
>no finished works
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>>3940803
might as well download the real dynamic sketching 1 + 2
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>>3940306
i bought the skull one and its literally just a speedraw of the images he posts on his social media while he narrates what each muscle is called so not worth it
>>
>>3940309
>ou have animal anatomy books out the ass dumped all over furry communities.
Got links to any good ones?
>>
>>3940306
No. There's a book on animal anatomy that this person lifted everything from, you can download it for free in the art book thread.

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would anyone here be interested into some small app made with godot where I post all the drawings I've made since I started to draw and sort them by date?

I think I wanna make it, and it could be better than some website because shit like tumblr or deviantart could go down in a few years from now.

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Why is perspective like feng zhu /scott robertson so hard? I'm struggling using the line tool and a grid, yet these masters do it free hand without any grid on a tablet and extremely fast.
1 reply omitted. Click here to view.
>>
It's not that important. Move on once you understood the basics of perspective and can draw some boxes free-hand. You will never put that advanced stuff to use anyway.
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>>3945594
Don't use a grid until you know what you're doing. Just do the exercises in how to draw from beginning to end and you'll start to understand everything
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>>3945598
I dont want to draw anime, I want to draw like them (vehicules, spaceships and shits)
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>>3945608
I've been drawing full time (8 hours daily) and when I began to learn perspective, it took me about 3 months before I was comfortable enough to even try not using a perspective grid. Don't worry anon. Things like that just take time, and I'm not perfect at it yet.
Best of luck.
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>>3945619
can you post one of your perspective drawing? I draw way more than 3 months and still suck at it

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Just curious. I mean, most western cartoons are more in the thick side of things.

But what about anime. Given brush size is relative to your canvas, how do you know your brush is just thin enough?
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>>3941520
>>3941722
Scale down the work when finished.
If you ever look at extremely high resolution anime scans, like 6000px wide magazine or poster scans, you can see that the lines are often not as impeccable as they seem at first glance. This is because the artist works at a huge resolution, but when the work is printed to be maybe 8 inches wide, those flaws just aren't visible.

Pic related is the simplest example I have saved
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>>3945545
it kinda looks better at 100%
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>>3942662
That's why I called it mechanical-looking generic cg. I personally prefer thick black outlines, but anime style is more and more about thin and colored lines, soft round features, and making the lineart as subtle and delicate as possible.

You'll notice that there's a lot of weight to the lines in the sketch, and they could have easily cleaned that up and used that as the lineart. But they opted for the thinnest lineart imaginable because it's difficult to see the lines after the image is colored. It's really about making a guide for color fills.

This one is a little better, but still follows roughly the same principles I mentioned. If you want to get really bold and dynamic, then build up your lines like you would in any other style.
>>
>>3941392
I use the 乱れペン brush from the CSP catalog.
>>
>>3945580
You don't like them because they're the kind of lines you want to make for painting, not for stuff like comics and cell shading. It looks lifeless on it's own but there's a purpose for it, I promise you, you don't want a bunch of line weight hanging out in your setup for a painting when you need it to be thin and accurate.

If it's something that's meant to be in a comic book and cell shaded that's a very different story and in those cases the lines should not be thin and lifeless. They should show thickness, weight, material, etc

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>it a anon daydreams about being a successful artist and is getting interviewed on a podcast about it episode
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>>3945317
>they are actually geniuses
Cope.
>>
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>>3945240
>leave house once a week
>begin conversation to myself while walking down the road
>realize my mouth is moving and people can see so stop
>constantly think about not speaking out loud til I get home
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>>3945382
>>3945243
>>3945242
This is why this website is my home
>>
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>it's an anon who has all the concept and idea of their painting/drawing in their head but can't execute it whatsoever episode
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>>3945185
Owe it all to /ic/

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Does anyone have a visual guide or video of a coloring process they absolutely swear by? I've been doing a lot of location concepts (one attached) for a big WIP but I always hit a brick wall after the first 2 value passes. Everything I add after seems to mud it up (at least to me).

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Is Anger the only emotion artists can't evoke on purpose and for it to be seen as a positive thing? I have seen people look at art to get happy, scared, disgusted, sad, shocked, sexually aroused, enlightened, made hungry or feel nostalgic but I have never seen someone seek out art to get mad on purpose and then praise the art for making them angry. Pic related is the closest thing I can think of, but it is more meant to get the viewer angry at a concept, not the piece of art.
2 replies omitted. Click here to view.
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>>3941380
>I have never seen someone seek out art to get mad on purpose
/co/ reads lesbian comics just to get mad at them for being diverse, it's kind of funny

i guess you could say anger at society, rage against the machine, righteous fury, is a painting of anger. people definitely look at art for that.
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>>3941380
At least post the original, OP
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>>3943712
Holy based
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>>3943712
incredible
>>
>>3943712
Funny because there's a doujin with this exact same concept in it.

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Has anyone ever had the privilege to obtain this book.
>>
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Please check the Artbooks thread, there is always one open at any time: chances are one of them has read it or know where to find it.
>>3943336

Also, that book is easily found on Libgen, so if you hesitate to buy it, just have a look first to see if it's worth 22$.

>"yeah, that will be 150$ + tip"
>"...um.. huh?"

why are so many "artists" trying to rip off people? You do ask for tips, right anon?
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>>3942405
About half a year, before people started asking if I do commissions.
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>>3942663
150 dollars isn’t unreasonable you are just catering to the wrong market. I don’t do commissions anymore but 15-24 year old women seem to not mind spending a lot for artwork. I never charged 150 for a full body+ background but I did charge almost twice that amount for reference sheets. I remember getting over 3 of those commission type requests a month (not that I ever completed them all). He could also be a very quick artist, if he does a commission in two hours 70 dollars doesn’t seem very unreasonable. The cost of living there is very cheap anyhow.
>>
>>3929299
>Tipping
Just ask for a higher price, fucking americans.
>>
>>3929299
No. I set a flat per-project rate based on materials plus how many hours I will take to do a painting x my ideal hourly wage. They can tip me if they want, some people do. I don't encourage them to or even mention it though. I get what I need from the price I agree to in our contract.
>>
>>3929299
>Hello there I want a significant amount of your time invested in a drawing, but I don't want to pay a lot and I want it to be as high quality as you can manage.

>Uhhhhhhhhhhhh..............

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>Scrap your work halfway because it's look like shit
I rather kill myself than post a polished turd
3 replies omitted. Click here to view.
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>>3939898
Not OP but I think I needed this
>>
>>3944125
yeah, everybody does from time to time
it's easy to say "nah i'm not ready yet to start on my beautiful perfect idea" but chances are your idea is about as good as your skill level. and it's pointless to become amazing at drawing if you don't have anything to show for it.
>>
>>3939870
Same except
>scrap your work after spending hours to finally finish it
>>
>>3939870
I do this with 99.99% of my work
>>
I scrap work all the time and I wouldn't call it a virtue. There's a lot of wasted potential there because I got impatient and didn't want to fix it.

If you scrap it and do it over that's a little different, but if you scrap it and just do something else you're just quitting, don't act like it's admirable.

People who live off commissions, or whose commission income is generally high and consistent:

how much do you make per month?
what sort of thing to do you do?
what sort of people are your clients made up of?
>>
i doubt that many people do that here.
>>
>>3945077
you'll just hear crab stories. The majority of artists make 50-350$ per month, and yes they live with their parents and probably in some backwoods country. If they are pro they could make anywhere from 1000-2500 per month, but most aren't. I think most of the young people who are interested in becoming "artists" start it by having a false "big buck sakimichan pinuplol art" image in their minds.
>>
>>3945305
>you'll just hear crab stories
>gives crab story
great post mate really well thought through.
>>
>>3945305
>1000-2500 per month,
imagine making less than a low wage cuck, that is not professional, a professional would be making way more.

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ITT: we draw the original 150 pokemon from only our memory.

-Whoever posts a drawing, will follow with another pokemon for the next person to draw. And so on and so forth...

I'll start, Oddish
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>>3945165
Your goldeen is lovely, I'm only /beg/ so my gengar is pretty simple. Next I'd like Porygon please!
>>
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>>3945190
Given how much time i spent on my pokemon back in the day i really should have better memory... oh well

Meowth next
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>>3945214
closer than how i remember. pls fearow
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>>3945156

Then draw them autist
>>
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I'm a retard and didn't read the rules, but here's a haunter from memory anyway.

Can you become a good artist if you do it recreationally without intent to go pro and with other responsibilities? Are there famous and talented artists that have other jobs not involving art?
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>>3945110

Holy crap what the fuck is this person. It's like an AI coded to spout ultracapitalism by a hardcore leftist while also defending overpriced "name" schools.
>>
>>3945131
Yeah, he's really something. I almost want to say he might be an elaborate troll, because there's no way someone can be that retarded.
>>
>>3945149

I've never met an actual strawman before.
>>
>>3943308
Post your work
>>
>>3943308

Hahahahah omg nice bait

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Im currently on a cintiq 16 pro and its nice and all, but I feel like my old cintiq companion (13HD), was a great deal better in some way.

I don't really feel the benefit from either the added screensize, the extra resolution or the extra pen pressure, which was really hard for me to get used to at first, even though its normal now.

Anyone else feel this way? Is it true? Is it just Wacom increasing the numbers for marketing or am I just being a nostalgic fool?
>>
>>3945113
I use a 21ux. Does the job just fine and will only upgrade when it dies.
>>
>>3945113
I'm still using my old bamboo fun from 8 years ago and don't plan on replacing it anytime soon
>>
>>3945154
have you tried newer ones?
>>
>>3945158
No but I'm sure it has quality of life improvements like a fan. I have to keep a minifan behind my cintiq so it doesn't get unbearably hot during this time of year. Whereas the newer models I believe have a fan built inside them.

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https://sketch.esslab.jp/

nice machine learning inking algo.
wow, is kind of nice.
>>
>>3945130
>As the current model is still a work in progress, we ask permission to use the rough sketches in order to improve the model.

Shit I should have read this before uploading.
>>
>>3945141
>Sir, the AI is malfunctioning
>What happened, Johnson?
>It's drawing loli porn for some reason
>By the heavens, stop it
>I can't stop it!


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