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File: 1504295238946.png (569 KB, 1136x640)
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>Photoshop CC 2018 is out, works with AMTlib 0.9.2
>Photoshop can now perform intelligent smoothing on your brush strokes. Simply enter a value (0-100) for Smoothing in the Options bar when you're working with one of the following tools: Brush, Pencil, Mixer Brush, or Eraser. A value of 0 is the same as legacy smoothing in earlier versions of Photoshop. Higher values apply increasing amounts of intelligent smoothing to your strokes.
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>>
If you're not a photo editor and you just want to draw but you're relying on this shit then you're never gonna make it
>>
>>3178163
Retard.
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>>3178144
Industry standard and stuff.
When it comes to the functionality I mentioned Photoshop is utter crap, which is really mindblowing considering SAI and Clip Studio can handle all that without a problem.

>>3178145
>Yeah, since the version CS3 or so.
I said decent. That laggy rotation engine Photoshop uses is utter garbage.
>>
>>3178198
I have and use CSP, SAI 1, SAI 2 and PS and I use PS the most because none of the other software is good at handling textured brushes or colouring alterations.
>>
>>3178137
>photoshop is garbage for illustration
well fuck
what am i *supposed* to be using?

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How can I get as good as Sycra?
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>>3177120
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>>3177120
gave you 30s of my time.
>>
>>3178169
>take an upshot 2/3 angle
>"fix it" by turning it into a dead on zero perspective profile view

Take another 30s and reflect on what you just did.
>>
LE POINTY CHIN MUH STYLEE!!
>>
>>3172684
>shokugai no soma doesn't have same-face syndrome

are you trolling or just fucking blind
they all have exactly the same face shape, nose and proportions
like ooh good job motherfucker you figured out how to draw slightly different types of eyes, everything else looks super similar.

this pissed me off way more than it should have.

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Remember to draw today and submit your work.
Last thread >>3160343

Site
>https://drawing.today/

Rules
>Submit your artwork everyday at Drawing Today to earn your streak
>The deadline for submissions is 23:59:59 GMT each day
>You should spend at least 30 minutes on each update
>Miss a day and you'll be eliminated and lose your streak
>Feeling overwhelmed? You can set the limit from everyday to every other day/four days/week

>Please wait until page 9 to start a new thread
>Please link to past thread

Comment too long. Click here to view the full text.
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>>
大条狗肏男人
>>
>>3177805
>tfw knew what it was because had learned kanji during Japanese
>tfw it actually finally came to use
>>
There is an excruciating pain in collecting experiences, reflecting on everything that leaves you awestruck and paralyzed by bright-eyed fascination.
Yet to be ugly inside and out, while yearning so desperately to contribute to the beauty you have found in the world.
And to do this, only to find how inadequate your inchoate skills are, and how impossibly distant the goal of contributing even slightly to those wonderful parts of the world, the same things that have tempted you a sense of wonder and ignited your futile ambition.

i hate myself

good night lassos
>>
>>3177885
good night friend
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>>3177885
hi Choob

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I've been drawing "seriously" for 2 years now and I've made some gains. Nothing amazing but I'm a lot better than I used to be. Before that I'd draw maybe once every 3 months and never bothered studying my fundamentals or any of that crap.

When I first started practicing seriously, even though I was crap, I really really enjoyed it. Everything was new to me and so exciting to learn. Fast forward 2 years later and I don't get any enjoyment from art anymore.

>do personal work

Personal work actually feels more tedious than studies. I'd rather render a scapula then make a comic. I've tried taking breaks every time I come back I just can't seem to enjoy it anymore. The only reason why I even force myself to draw anymore is to do loss aversion. I'm afraid of losing skills that I've already put into art. To put it in perspective, I've average about 3 hours a day drawing. That's more than 2,000 hours in the last 2 years. Let's just say 1 hour is worth 10 dollars so that's 20,000 dollars I feel I've wasted if I don't continue drawing.
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>>3177505
>>3177507
This really doesn't address the issue in the OP, though.
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>>3177511

sigh fine OP

i don't know what to tell you bro

its natural to have downs, shit mane I feel good sometimes from the small doses of adderall I got but does it even begin to hide the gigantic veil of tears? the yearning for beauty is a melancholy life. There are no happy artists. There are happy drug addicts, there are happy people, but artists are always sad for some reason. you are among friends sadbro, I'm sad too.
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>>3177345
"no one is judging you other than yourself" havent you seen all the sycra threads? Even if you aren't popular people will still shit on you for bad work
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>>3178064
So what? What's gonna happen if some random anonymous hates your work? Absolutely nothing.
You need to be the person you create art for first, you need to enjoy what you're doing. After that think of your audience. And I can guarantee you there's a very slight chance to satisfy everyone (and even if that happens there will always be shitposters nitpicking every single line for no reason. It's all meaningless). Being perfect and satisfying everyone shouldn't be your goals
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>>3178121
"So what? What's gonna happen if some random anonymous hates your work?"

It's gonna be a blow to my ego the same way compliments are going to help my ego. I understand that people will always hate your work but it's not gonna change how I feel about it when they do.

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Can't say I can blame him for accepting Adobe's offer but making his brushes exclusive to Adobe CC, shutting down his gumroad and creative market pages (even taking it off Creative Market entirely making it impossible to download your purchase) without any headsup to his customers is a appalling move.

Did anyone else get fucked over by this?
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>>3177566
*share thread pin
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>>3177366
But why do you want Kyle Webster's brushes and not the brushes from any random Deviantart kid who also can't paint well?
>>
>>3176973

What a sellout
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>>3177729
I can't even get into my account there
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>>3177807
CC only, unfortunately.

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Yeah I think I need some help. I used to really love drawing but now I am not even sure if I like doing it. I keep erasing everything not really being sure what I want to do. I don't even know when to use sketch paper and when to start a project. I am overly frustrated and I end up never drawing for more than an hour. I wish I could do some fine art stuff and maybe sell something but I am generally lost
>>
>>3178185
>whine thread #816609472250
fuck off
>>
>>3178188
This was actually going to be my first line

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fuuuuuuuuuck, is cgpeers kill? qwq
>>
inb4 watts took it down
>>
You must be new. Cgpeers goes down every now and then.
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>>3177298
yee boi it down

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What's the worst advice you ever had?
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>>3176687
Best advice I have ever heard, depends on which boon you read loved successful drawing , fun with the pencil was meh, figure drawing for all its worth was hard
>>
>>3176858

correction* i want critique with substance. your problem with me is i probably have more experience than you.
>>
>>3173645
>draw
drawing means shit if you dont do it with purpose. if you dont push yourself to do better you end up making shit like those abominations in the "how to draw manga" books. drawing should be done with purpose, not for the hell of it.
>>
>>3176687
Name some then? Oh wait you can't.
>>
>>3173645
Can someone find the sauce for that fanart? i want to give it a go myself

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I really want to start doing commissions, but I'm not sure if I'm even good enough. I have too much self doubt to put my art out there, or what to even charge.

I would love feedback on what you all think of my art, what you would pay and any other feedback. Thanks
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>>3178133
>I honestly think I've focused too much on getting things 'right' than actually having personality in the art.
Yeah, that's the thing. Style and technique are both important, but style is what makes you unique and marketable, so you should find a better balance.
What your art lacks the most imo is depth. You should probably focus on improving your perspective and values most of all.

And also, stop trying to get everything right and focus much more on the gesture and stylization. Remember that a lot of times less is more and this applies also to appeal.
>>
>>3178161
cont.

>>3178156
>I'm really shit when it comes to prices, but I'll keep that in mind.
Just price yourself fairly. If you need to make 20 bucks per hour and a certain kind of drawing takes you 3 hours, then charge 60 for that.
With time you'll see if there is enough demand to keep that up.
If there will be too little, you'll have to either get faster so you can lower your prices or increase the quality of your art so you can get more interest from your audience.
And vice versa, if your demand is too big to handle, increase your prices.
Demand sets your prices.
And remember that exposure is king.
Quality of the art helps, but it's not crucial. Normies don't see the issues we artists do.
>>
>>3178161
Okay I understand. honestly thanks a bunch for your feedback it's really given me a new perspective on how to improve my art.
>>
>>3178166
>Just price yourself fairly. If you need to make 20 bucks per hour and a certain kind of drawing takes you 3 hours, then charge 60 for that.
Lmao
>>
>>3178178
>Lmao
What?
Drawing a 1 full body character sketch takes a fairly skilled artist 1-2 hours tops.
I price my sketches at 35 bucks per character.

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Dumb question but how can I learn to draw the dainty anime girl figures like this without uhhh looking at underage for reference?
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>>3177444
It's just a body type of Asian young women. But of course largely "idealized".
>>
>>3177444
>>>/s/17711047
>>
>>
>>3178146
thanks
>>
>>3177478
waiting senpai

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Old Thread: >>3111778

Immortalize your girl in your portfolio, and at:
http://tower-girls.booru.org/

Post-free dice rolling tool:
https://www.random.org/

Book Mobile: https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw
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>>3178016
reroll
>>
roll
>>
>>3178018
lets do another one
>>
rool
>>
>>3176867
you're slowly getting there anon, but some of them have bad proportions and are somewhat flat. A good exercise to do is to look at a ref for a couple of seconds, really capture the pose in your mind, draw it out from your imagination and then check how close you got by overlaying the picture in photoshop. The overlaying part is really important, don't eyeball corrections.

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w/ic/i:
https://sites.google.com/site/ourwici/

Figure Drawing directory (US/Canada):
http://www.artmodelbook.com/figure-drawing-directory.htm

Online Art Stores:
http://www.utrechtart.com
http://www.jetpens.com
http://www.dickblick.com
http://www.artsupplies.co.uk

Specialty Items:
Skulls: http://www.skullsunlimited.com/
Head: http://www.planesofthehead.com/

Comment too long. Click here to view the full text.
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>>3175399
I love the more warbly German silverpoint drawings and especially Italian master sketches. The only thing I'd change is the forehead but you're right I could have used a less sharp line to get my outline.
>>
>>3175849
>German
I should say Dutch, that wild line only really appears among them. The Italian painters, even the Venetians, used a clear outline as part of the Baroque style.

Frank Quitely might be worth studying in order to get something more formal yet with a "Dutch line".
>>
>>3175400
Thanks for the feedback, anon.
>>
>>3157624
Barge Book ?
>>
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does anybody know about these type of drawings and maybe have some study material that they can share?
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>>3171888
This might help you it's the bargue drawimg course https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk this YouTube video will show you how to go at it
https://youtu.be/Pj5F2y2dXUU
>>
>>3171888
Bump
>>
Those are studies using crosshatching.
>>
>>3175123
great style, but why are their butts so large?
>>
)>>3177546
They're idealized - this was the tendency of early modern painting too (see Caravaggio

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Deadline is just over 2 months away. Maybe we can give each other constructive criticism on our submissions to maximize our chances of winning.
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>>3177842
Otoyomegatari
>>
>>3177956
Thanks a lot! Looks amazing!

Also the dude behind Tongari Boushi no Atelier seems really into american comics. Ive never seen a jap into them... Does Japan actually read Marvel and DC?
>>
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>>3177960
OnePunch!!!!
>>
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>>3177842
Lindbergh, Chichikogusa and Hakumei to Mikochi are also wonderfully drawn.
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>>3177983
Damn! That looks awesome, thanks.
>>3178007
So crisp, saved, thx

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Rules:
>Every reply has to have a piece of your work attached
>It can be a sketch, WIP, finished piece, whatever
>You can't reply to anyone without uploading another piece of your work

Have fun!
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>>3177258
Move the phone farther away from the drawing before taking the picture, then crop out the excesses
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Day 16 of Inktober
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I need to finish this. Keep getting side-tracked by other paintings.
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Day 17 of Inktober
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>>3175885
hey, thanks mate!

the cover got a mood to it, although it would help if you resized it so it fits on the screen.. i dont like the mask the badger is wearing tho, doesnt read good and shadow under his ass might be stronger cuz he kinda looks pasted if you look closely enough. cool tho


Todays thingy
clouds, obviously



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