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How many artists started with observational drawing and life drawing? I don't want to go outside.
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>>3320564
>>3320722
I think when you look at a lot of great artists, both historically and contemporary, you'll notice those who tend to do more plein air tend to have pretty insane colors.

with modern day dudes like theo prins, hes developed a pretty massive visual library and sophisticated use of color that he generally attributes to travelling and drawing from life.


Also for figurative artists its more or less steroids to draw figures from life as it helps develop your library, gesture and drawing confidence.

All of this is probably more useful for intermediate to professional artists but i dont think theres a good reason *not* to just take your sketchbook with you and draw from life when you arent at home (instead of pulling out your phone)
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>>3320862
>Also this might piss people off but drawings from life will make you much more happier whereas youll have that 'am i a human or a printer' dilemma when constantly drawing from ref

This is literally retarded, you're not tracing you're recreating the form freehand.
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>>3321224
i think what he's getting at is life drawing has a lot more variables and a personal level of direct experience. with a photo you can't change a single thing besides editing the finished image. in real life you can adjust where and how you look at something. likely even the subject itself can be changed. but with references the only thing you can really change is the reference itself.
>>
If you watch the vilppu drawing manual video series you can see he uses photo reference all the time (alongside real model and imagination).
I think real model is preferable because humans can see depth and that is lost in 2D photographs and there are also things to consider like lense distortion etc.
But really it doesn't matter too much if you are learning the classical method that vilppu teaches.
You are basically learning to break down everything into box/sphere/cylinder/cone and then merge them. This means you aren't really copying from the model, you are just trying to see the 3D shapes that are contained in the model and then place them correctly.

When you draw from imagination then, you aren't trying to pull out a perfect contour line for every pose imaginable. You are just stacking 3D shapes on top of each other and into each other and the contour forms naturally. You aren't limited to figures for this, you can do ANYTHING like this. You simply use reference to learn the placement of the 3D forms for say a chair or a lamp or a bird or a car. You already know how to draw and render the basic 3D forms of box/sphere/cylinder/cone so you just learn the placement and amount of them needed to form a chair vs forming a bird.
I like to think of it like instead of you saving the zbrush model of a figure in your head and having to access this GIGANTIC file of information you are just storing the retopologized version of a figure in your head. Some basic 3D shapes and some planes. So when you want to store a new model(reference) in your head you are retopologizing it when you study it and break it down into basic 3D shapes, basic planes for lighting and even saving the texture map (color and unique texture pattern (i.e. scales/hair/bark etc)) so you can easily retrieve this very compact, easy to understand, easy to communicate form from your head.

Kind of went on a long winded one there but it seems doing 2D and 3D art at the same time helps learning the other one.
>>
>>3321000
And then nail a wall shelf to it?

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>can see every mistake i made after finishing a work but not while im doing it
>go back to my fundies
>try again
>history repeats itself

how do i know if im a fucking brainlet? i can't memorize shit it seems
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>>
you are setting your expectations for your process too high, you cant have full awareness and catch your mistakes all the time. just grind through it and make the same mistake a bunch of times, eventually you will get so pissed off that you made the same mistake again that your emotion will help you remember not to do it next time
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>>3320942
you know you can stop drawing and spend time actively *looking* at your work and *thinking* about what you're looking at, right? i know it's hard to stop and think but it's going to be important, you know?
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>>3320942
If you are using digital, make it a habbit to flip the image once in in a while.
IF using traditional, step away for some time. You will see the mistakes you didnt before
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>op image
akko is not for bully or memes :(
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>>3320942

Go slow the faster you go the more mistakes you'll make.

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Why are you cucks so fucking dumb to think cheating exists in art? Do you think art is a game with rules that you can cheat at? This is the most ridicul ace misconception in art. Like there is some sort of accepted standard or some shit.


No one fucken cares if you trace shit or photo bash shit or use reference.

All those things mean nothing at the end of the day. They are shortcuts so you don't have to use your own brain to figure shit out. it just shows you are a lazy ignorant artist.
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>>3321503
BOOM : that's exactly the second biggest reason why you shouldn't cheat. (the first one is about having basic morals & respect to the artist you're taking your inspiration from)
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>>3321730
we failed him
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>>3321600
Amazing. Every word written in this screencap is wrong...
>>
It comes from salty crabs green with envy that they spend hours on grinding "fundies" while others spend less time to produce better work while getting paid for it. It's the 21st century, if you don't use the tools available you're only cheating yourself. Of course, the crabs here would love nothing better for you than to grind figures no one cares about for the rest of your life while they themselves use the tools they rail against to get ahead.
>>
>>3321754
No, stop defending that disrespectful habit... One artist spent hours training, another one just Ctrl+v / Ctrl+v, adds a few random brushtrokes for a few minutes (or even seconds), wishing that he doesn't get caught & you think it's okay? If you're an artist and/or someone with a little bit of morals, you can't agree with this situation, I'm sorry...

Whats your favorite art style?
And show one drawing of yours.
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>>3321610
Create a variety of visually distinct pieces whose appearances are appropriate to each individual work's intended purpose and audience, because I'm not so creatively empty that the only thing that defines me as an artist is an arbitrarily chosen bundle of visual motifs called a "style".

http://www.paulgraham.com/taste.html
>At an art school where I once studied, the students wanted most of all to develop a personal style. But if you just try to make good things, you'll inevitably do it in a distinctive way, just as each person walks in a distinctive way. Michelangelo was not trying to paint like Michelangelo. He was just trying to paint well; he couldn't help painting like Michelangelo. The only style worth having is the one you can't help.
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>>3321673
That quote doesn't do anything for you. If you do art, you're going to develop a style whether you want to or not. That's a given.
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>>3321702
Your interpretation of text is astounding. The problem with people looking for a style is exactly that, that you don't really pick yours, it just happens.
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>>3321729
That's the thing, no one's arguing otherwise.
>>
disney but with a splash of the coloring from cush.
koji if it was a fast-action animation that needed lots of low-detail frames, eg. like birdy the mighty.

as for the rest:
loish looks like the mouth is too big, and is about to fall off.
mucha makes me want a cup of coffee.
alessandto looks like someone who has had 5 cups of coffee and is about to either shoot lasers out of their eyes or pass out.

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Remember me? It's been a while, I migrated from /co/ a while ago, so I want to start anew. Without further ado, draw a fox, any fox!
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>>3321369
Smaller.
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>>3321373
fine you win

have a fox in a box
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>>3321408
Gosh that's a cute fox. I'd say you're the winner here.
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>>3321341
>>3321369
>>3321408
I like these. I might draw tiny fox on paper later. I see a lot of them early in the morning on my walks. They get all mad when I sneak up behind them and scream-bark at me.
>>
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angry

Hey guys, here's a recent painting I did. Am I gmi?
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>>3321470
>>3321465
I'm genuinely curious however, how do you guys feel knowing this artist made it, but you guys won't? Despite how amateur the painting seems.
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>>3321671
>how do you guys feel knowing this artist made it
I'm filled with determination.
If he can do it, then so can I.
>>
>>3321671
>but you guys won't?

Kys
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>>3321695
Shut up, 12 year old autist.

>>3321687
Yeah, I'm pretty much the same.
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>>3321230
looks like shit ngmi

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>>3320960
who is this?
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>>3321240
and official http://www.bakermodel.com
>>
I know that somebody here has a gigantic reference folder, so I'm going to shamelessly request a mega/Dropbox upload before the thread dies
>>
>>3316970
Noice
>>
>>3320146
Ryan is his new model huh. Looks cute.

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>tfw not bad enough to get crit responses but not good enough to get compliments

Had 0 replies the last 15 times I posted in draw thread

fucking respond to me!!!
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>>3321734
Here
>>
I would've give you a crit, but you're posting frogs, so I won't.
I thought I should let you know.
>>
>>3321734
I feel you. Just try to find another place to get crits from and stop posting here temporarily. That's all.
>>
>>3321734
i think it's often the content rather than the execution, assuming your evaluation of your level is correct.

i've posted lots of study type stuff with no replies but also just a few basically two-tone doodles of miyazaki style girls being girly and those have got lots of compliments.
>>
>>3321734

I get ignored every time. I'm not /beg/ but I'm not among the top 1% of this board either. Occasionally I get complements but never any crits.

OK /ic/
There is something I want to tell you
> Being me
> 6 years ago
> I start to draw in class, a friend looks at me and starts doing it too (Let's call him Vanguard); another, which was already drawing from before (Let's call it Spy), begins to do it in class also without fear, since he was not the only one.
> Present
> Vanguard has an extremely realistic style, his family supports him both in his art and in his scientific studies
> Spy for its part has a more manga-oriented style (It's a weebo altogether) but not worse, it does well with its commissions and has a respectable fanbase
> I, for my part, try to have a more realistic style, but I do not pass the portraits without fail- ing stupidly; In fact, I can hardly draw without a base (A photograph of a model, the pose of an athlete, real photographs), obviously both surpass me in terms of art.
What is my fucking problem?
It's stupid, but often depressed sometimes
I enclose something that I am working on as I write this
18 replies and 3 images omitted. Click here to view.
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>>3318953
>4 hours per day for a year to show improvement

I don't expect to be good overnight, but fuck that is a commitment if I don't plan to make a career out of it. I dated a girl that was really into art but never got much better over the year we dated. I guess the lack of commitment is why.

How long does it take to impress people? I can mimic styles pretty well but I can't create shit on my own.
>>
>>3320174
The formula for getting good is [time x effort x smarts] if you practice the right things and do it often but give up after a week you won't improve. If you doodle every day for a year you won't improve. You have to put in effort, time and plan your learning a bit so you're not just spinning your wheels in the mud.

Tl;dr do your loomis

Tl;dr
>>
>>3320033
How old are you, and could you post examples of drawings from your friends for comparison?
>>
>>3317822
> I can hardly draw without a base (A photograph of a model, the pose of an athlete, real photographs)
If you want to draw from imagination then you have to do THAT more often. Sit down with no reference -- just paper & pencil and draw whatever you want. If you're not used to it, then it WILL suck and you won't be happy doing it.

But if you persist then you're weakness will become undeniable. You'll know precisely where to improve and you'll know if what you've learned has stuck in your head.

It's hard, but drawing without reference frees up your mind to concentrate on creativity, and every little scrap of knowledge is like a new toy to play with.
>>
>>3320140
Wow, that was free

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IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint


Comment too long. Click here to view the full text.
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>>3321557
>>
>>3321560
I'm currently reading "Drawing lessons from the Great Masters" by Robert Beverly Hale and I believe it would be right up your alley.
>>
>>3320704
how do you did you save that brush setting? I did it like in the post you linked but it is still the same.
>>
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>>3321557
I would focus on the basic shape and size of everything on the face, because proportion is important. also understanding depth, the planes of the face, and perspective will help you in making that 2d drawing into a 3d one, but ymmv. it's all about the basics of shapes and how they interact for the eyes. Drew you up some quick stuff that is probably all wrong, but it's how I see it.
>>
what's the first thing u ever painted, preferably traditional

and what's the first thing i should paint

What does /ic/ think of David Aja?
4 replies omitted. Click here to view.
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>>3319454
>And his pannel composition was really interesting
I know you're not referring to the OPs pic but I know some are bound to think the pic is cool looking. But all I'm thinking is: is it really though?

And I always see people commenting the paneling and so on in comics but I've never understood what people mean when they say this. As far as OPs pic, the sort of mirroring composition of the first 3 panels and the last two makes me think "oh that's neat" but in a very monotone voice. My main biggest question is what really is the purpose for it other than for the reader to "wow" over?
>>
>>3319926
Read the comic duh
>>
https://www.youtube.com/watch?v=wqbPRTi8SN8
>>
Why these two poor examples?

I was just writing to criticize his lay-out (yes I watched the video, and it's a bit too elaborate and gushy for my taste), but then I google more of his work and it's a lot better.
>>
bump

board released by 1001 skate shop (IG:1001skateshop)
what would you had done different?
>>
literally nobody cares
>>
>>3321105
Literally kys

>>3321101
Thw paws and head of the panther I would of changed up to make it more based on correct anatomy because it makes me autistic at how incorrect it is, would keep the style intact though. Also the background looks empty, would add something more to it like a color around the panther, such as red, to give contrast.
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>>3321105
Dumbass.

I skate. This looks cool,not really something i would buy, its alright. The simplar the graphic the better imo. I bought a hook ups with some naked animu girl on it i love it.
>>
Turn the lepard into emily watson naked or some celeberty maybe
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>>3321439
Oh yes, make it boring and autistic. How about a chick with a panther? Would be more interesting at least.

Oh...nvm obviously you're retarded based on how you spell "lepard".

How's your manga coming along, Anon?
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>>3321449
I'll agree with that yet it's more about a ricochet of "story values" from what I've heard. Sometimes you can do character studies centered around self-confliction.
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>>3321449
The key to dialogue is to characterize your characters as REAL people, and then write what that person would say given the context. Combine multiple fun personalities, and you create fun banter between mates.

Your advice is fucking awful. You don't have irl friends, do you? When was the last time you spoke to a real human being outside of bare necessities stuff? Like, an actual conversation.
>>
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I would like to do something more like an european comics and pitch an editorial like Dargaud (France) 001 Edizioni (Italy).

The problem is, those are the high tier editorials and I don't speak French nor Italian, the only option is Norma (Spanish) since it's my native language and it's still in the high tier of editorials.
>>
For all the mockery being made in this thread I think most of the art posted so far has been much better than the garbage people draw in /co/‘s webcomic threads.

>>3321450
Short Cuts by Usamaru Furuya.
>>
>>3320571
Yeah been doing that.

The problem is I like too many genres and styles so I don't know which one to go for. I might just make a bunch of one-shots and see which one I would want to continue.

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Last one three hunny like the Carthaginians.

Last Thread: >>3298260

Post your current erotic drawings and paintings here and provide helpful criticism and advice to others!

Please make sure your posted image is clear, DOWNSIZED TO AROUND 1000 PIXELS WIDE, ROTATED TO THE CORRECT ORIENTATION, and that any unused space is cropped.

Reminder that if you do not want to see degeneracy*, please hide it by pressing the minus button or by right-clicking the thumbnail on the catalog and selecting "hide this thread."

Questions about references for drawing porn will be answered
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>>3321067

Thanks, I'll have another VERY similar (you will understand when I post it)

>>3321086

Yeah, is just that I was drawing it at an angle and didn't noticed until I took the photo, I have a portable scanner but is not with me right now.
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>>3320832
Already explained in this thread. I like ahegao and stupid-face.

>>3320993
Alright, I will give it until tomorrow morning after I wake up. If no one else requests another option I like better by that time, I will do this.

>>3320994
Relax bro.
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>>3321127
Thanks so much!
I’ll try that on my next piece.
>>3319124
Is me, by the way. I am terrible at lineart and coloring but hoping to get better.
Also it turned out I already followed you on pixiv and didn’t realize it
>>
>>3321067

I agree they were way to big AND long, but wouldn't she still have love handles? I mean, curved outwards?

>>3321253

I think the shading is good but aren't the arms to long? the neck to short and the torso to deep?
>>
>>3321113
>Krita
mah nigga

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Repeat after me anon, "I will make it." What does making it mean to you specifically anon? Do you have a plan to achieve your goals? Where are you now and where would you like to be? Post your hopes, dreams and art. Lets spread some good vibes.
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>>3318063
Making myself proud
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>>3318063
Pic source?
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>>3321239
I made it, it's an amalgamation of a couple different artists. Loomis, vilppu, Hogarth, Frazetta, KJG and I think one or two more.
>>
None of you are going to make it. Welcome to your containment board, kids. Get lost in the mire, stay up late at night wondering why you're not getting any better, fall deep into depression as to why you're not getting enough views on you social media sites, and realize that the more you dwell on the "fundamentals", the more it's going to debilitate you, driving you further from the actual truth of what it takes to draw.

Look in the mirror, crab. You're one of us, now. You're here, forever.



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