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File: KIM.gif (281 KB, 800x800)
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Rememer when /3/ said that they were safe from AI, unlike 2D plebs?
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>>1000044
*adjusts glasses*
now let's see... le topology
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>>1000046
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>>1000047
holy fauci, is that a hecking n-gon??? 3d is saved, total ai death, billions must sculpt
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>>1000044
Who is going to use 3d gen except for other 3d people?
2d image gen is more accessible to people. It's an end result.
3d gen is literally just the first step. You still have to actually do shit with it. No one just "has" a 3d model.
It's the same retarded shit as when Windows tried to force Paint3d and their faggy "3d objects" folder. Normies don't give a shit.
They're not going to learn how to use a 3d program so they can do something with a 3d model. 2d though, it's just there. It's done. Goon to it all you want.
3d gen would only really be used by people who actually do 3d, and in those cases it's more of a tool than image gen. It's a shortcut to fill your scene with a fuckload of inconsequential shit you would otherwise steal, buy, or god forbid, model.

Once 3d gen starts popping up in a usable sense, if scenes aren't absolutely fucking bursting at the seams with inconsequential detail, I'd probably riot. It's a shortcut for the lazy, and people would be so fucking lazy they wouldn't even use it for free detail.
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>>1000044
ah yes I do love having a caved-in face
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its hot garbage. the characters arent the problem perse the problem is the thousand world building assets.
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>>1000047
checkmate 3d ai fags. enjoy that shitty topology.
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>>1000047
You made me chuckle
Public complaints of CG when it's hiper realistic, imagine putting that thing on a movie
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>>1000051
we're a hair's bredth from the ai rigging and animating too
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>>1000047
>>1000079
You cannot make rigs with this nonsense, ai is a scam.
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>>1000371
Alright?
Normie has a rigged and "animated" model. What about literally everything else? 3d is a series of many steps, disciplines, and different elements for an end result. Not to shit on 2d, but it really is just "keep drawing till it's done".
If ol Norm wants a somewhat nice 3d animation of his waifu being fucked there's a lot more involved than just having the model rigged and animated with a (presumably) jerky and fucky generated animation. He's still going to have to flesh out the scene (either with more generated models or his own), fix animation errors that will no doubt be present, light the scene in a way that looks good, figure out how to render, then actually WAIT more time for the final render to finish.

These people don't have the patience for all that. You'll definitely have a handful of autists that'll end up going full into it, but the people looking to coom right this moment will pick 2d gen over 3d any day of the week. This extends past coom as well. Most people are retarded when it comes to computers. Some online "app" (as they call it), might shit them out a rigged, textured, and animated model, but that's still just early steps and they'll have to grapple with using actual 3d software which they won't have the patience for and will go back to TikTok. We're talking about people who don't even know what a fucking file is, and can't extract a .zip.

3d gen just isn't for them. I really see it as just being another tool for existing 3d people to use, and nothing more. Never spread out to a more general audience like image gen has been.
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>>1000047
kek
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Indeed there will be a great deal of seethe and consternation (and unemployment) very soon...
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>>1000044
I, for one, embrace the AI Kino.
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>>1000371
I'm sure you have a gif to demonstrate that too
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File: ai art in 2019.png (1.94 MB, 1440x810)
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Let's come back to this discussion in 5 years.
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>>1001920
this is all so tiresome
2D "AI" "art" in 2024 is still full of meaningless bullshit "details". if you don't look too close, you can overlook it
3D is different. you can't just have a meaningless blotch somewhere. in 3D space, some details will make or break the shapes. meaningless details will break them
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>>1000379
Well, if AI can just generate movies from thin air, I don't see a problem of it generating 3d porn while skipping modelling/rigging/animation individual 3d models, scenes or whatever.
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>>1000379
>>1001972
I mean, generating 3d models in the first place is only interesting to 3d people. End users just ask AI to generate 3d porn for example. IIRC I've already seen something like this even. There was a thread nearby crying about how AI is being able to generate animation that is confusing is it 2d or 3d and is probably not even possible to produce manually at all.
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>>1001965
Yes, but you don't need individual 3d model, you need end result which doesn't even care about individual 3d model because it generates render from thin air while skipping any intermediate steps (that's just how AI works). It's basically similar to how you can imagine 3d model moving in your head. It probably will be crazy and not too consistent, but you don't have to generate 3d file in your head first, you just imagine the end result.
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>retopos like a boss
to the fags crying about topology, this still creates a usable base that saves you from starting from a cube
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i don't have strong opinions about ai but could i theoretically use it for things like textures or normal maps? could i ask an ai to generate a seamless normal map and it would be able to do it?
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>>1001980
>could i ask an ai to generate a seamless normal map and it would be able to do it?
You'd get something that looks like a normal map but all the vectors will be fucked when you actually try using it and it won't line up with the diffuse anyways.
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>>1000044
>>1000047
FUCKING KILL YOURSELF CRIS
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>>1001980
All you have to do to have seamless normal map is to have a seamless texture in the first place. And to have seamless texture you have to do procedural textures that work with noise functions and patterns which are all seamless by design. You just generate seamless greyscale as a composition of seamless patterns and seamless noise functions, then split from there into multiple paths to color it for albedo and process it for normal map and for whatever else maps like roughness, etc.
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>>1001972
>>1001975
That's kinda what I'm getting at though.
People not inclined to 3d won't bother with 3d gen in the first place. So it's literally meaningless as a "threat". Normies are (and can) gonna coom to genned videos (they have my permission), 3d "artists" are gonna gen models and fill their scenes with inconsequential details and shit. It's a non issue. It's a tool for existing 3d users.
3d's end output is pretty fucking varied. There's more to it than image or video. Like sure, that's what people are gonna consoooom, but 3d still has to be made in plenty of other applications than just image/video. Even image and vid, there's still a good chunk of things that you can't really gen, like custom things. Archvis of locations based on blueprints, maybe some dudebro wants an animation of HIS car/truck (I've made quite a few bucks off of that and they're fucking specific about that shit, way more than an AI can pull off), product visualizations/demos and commercials.

Hell, I think even txt2video would be useful for animators in general. Sounds like it'd be really nifty for getting quick and dirty animatics pieced together. They wouldn't be perfect, but animatics aren't in the first place.
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>>1000044
I could care less about the low poly model. Can AI retoplogize my highpoly models from Zbrush?



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