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File: blendshit.png (13 KB, 104x96)
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>2024
>still can't even set the viewport resolution
how can blendtards stand this piece of shit software? it's fucking unusable on a 6k screen
>>
>>1000236
Post what it looks like. I'm curious. Also, there's already a Blender thread.
>>
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>>1000239
doesn't look any different from lower resolutions but the bigger the viewport the lower the FPS which is ridiculous just for a viewport. and you cannot change the resolution. never had such problem with Maya or MoBu
>>
>>1000244
Just fill the space with more menus then, are you on tiny screen relative to its res or something?
I don't use Blender but this is some low hanging shit
>>
>>1000236
> 6k screen
My condolences. I wouldn't even consider 4k usable. With my 2k most of the time I play games with deliberately phat juicy pixels, like 800x600 tier grain, and in my compositor I often have this.
>>
>>1000236
>>
>>1000244
>but the bigger the viewport the lower the FPS
Computers are slower when they have to render more pixels
this is shocking news for OP
>>
>>1000244
Ohhh. I see what you mean. Yeah, that does kind of suck. Welp, I guess since you have 6k money, you can afford a second monitor. Just gets a nice 1080p boy.

Or, maybe if you change the resolution in windows, then it will trick Blender into fitting that resolution.
>>
>>1000236
having a 6K monitor does not make you a better 3D artist cuck.
>>
>>1000294
not my problem freetards are stuck with lowres displays. as I said other industry software doesn't have this issue at all.
>>1000275
>Just gets a nice 1080p boy
I will just return to Maya, I wanted to give Blender another chance like I do every year but it seems like they do nothing to optimize it to run better
>>
>>1000303
send a bug report
>>
>>1000236
I mean you could change your screen's resolution
>>
>>1000303
>I will just return to Maya
So long, gay Bowser.
>>
Isn't this a problem with every software when you go too far with your resolution? I don't get the point in having absolutely gigantic resolution monitors even when I do illustrations, why would I want that with 3D if it offers no serious benefit to working on things?
>>
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This is exactly the reason why I laugh at potatofags who feel compelled to get a 4, 6 or even 8k dual monitor setup hooked up to their toaster because bigger number = better.
Of course they then go complain about the software online when their shitty budget rig can't feed their displays quickly enough instead of realizing that +4k is retarded eyecandy especially if your hardware is inadequate.
>>
>>1000465
zoomies are used to phone displays.
the moment they can actually see individual pixels they think something is broken.
>>
>>1000304
Better yet, OP can make a pull request to the blender repo and fix the issue xerself.
>>
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>>1000244
>and you cannot change the resolution. never had such problem with Maya or MoBu
>>
>>1000901
doesn't do anything
>>
File: 2024-11-05 19.50.50.jpg (359 KB, 2593x1140)
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>>1000905
yes it does?
>>
>>1000901
Pixelate in compositor can also do this with any renderer and any pixel scale.
>>
>>1000908
thanks man , realy helped me with managing dense scene
>>
>>1000236
i don't know what you're talking about. take your meds, chud
>>
>>1000908
no it doesn't, it only changes the rendering resolution in the material preview view, it doesn't do anything in the basic "solid" mode
>>
>>1000236
post specs sir
>>
>>1000236
maybe buy a real gpu before you try to drive a 6k screen

t. 7900xtx enjoyer
>>
>2024
>can't open 2 Blender instances
what the fuck.. I thought this program was supposed to be used by professionals..?
>>
>>1002085
it is but you're not one
>>
>>1002085
>can't open 2 Blender instances
...you can? what is wrong with you?



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