>that feeling when you have to abandon your project because of multiple failures in the research and planning stages
sounds like excuses. Just start
>>1000557Skill issue. I work on one big project rather than half ass several anyways, quality over quantity.
>>1000573heres a fun fact : i was working hard on a mod for a popular game and several weeks in did i discover that the company behind the game has a new stance of being heavily anti mods to any of their games or any videos of the game on any video sharing site showcasing anything beyond base features and will DMCA you on any platform. Now I am forced to make my own game or abandon it
>>1000574NTA but what game anon-kun? GTA 5?
>>1000645i cant tell you, but the company is from asia
>>1000649>popular game>asiaLOL, go back chang, none of your games are popular, only bots and CCP shills "play" those. Even chinkslop like LoL is only popular because there's a huge gambling industry behind it.
>>1000574Who gives a shit? Work on it and put it up. If it's all your assets, what can they really do? Take it down? Big deal. Once it's up, it'd spread around anyway.