The way the models look remind me of DOA games so i used them for picerel.If you want an example just find rule34 sircus video with the 5 nurses or search 'sircus3d hentai'. I got some ideas I want to bring to life and I need my animations and models to look exactly like that.What type of rig is involved here and will I need to use any scripts to get it to bend and move the way I want? His breast and butt physics seem on point too so I have to wonder if it's hand keyed+ physics rather than relying solely on the engines physics.
>>1000977>How advanced are the rigspretty advanced from what I can see. full ik/fk switching and snapping mechanism, head/arm/leg follow, corrective intermediary rig, proxy meshes, fully customized 16-way foot roll, procedural physics system for hair/fat/etc, possibly some geo node rigging, likely a custom UI or even a custom addon to handle the scripts. a lot of work to do in blender because its rigging sucks, would likely be possible with 6-7 years of experience. what he's done is clearly the result of many many years of autistic hyperfixation, you can't just replicate that overnight.
>>1000982Holy fuck and to think he did that almost more than a decade ago. I know for a fact that he uses maya too based on an interview. How would you rate his animations compared to what the ones we get today? I still think it's better than all of the r34 ones I've seen despite being shorter loops.
>>1000982how do i learn what all these terms mean
>>1001001google
>>1000982kek
>>1000977Cris, I didn't know you're into futanari.
>>1000977holy shit. sircus3d.....i fucking forgot all about that guy. thats some wild shit...huh...ok...so heres what i know/rememberhe was big on the futa thing. only due to the fact he didn't want to animate guys. (that or he had no models for it. its fine tho. its all chicks with tits so more so, the better.)he had about 9 animations out for like forever. 4 futa nurses on 1 actual chick, 3 separate angles, and one spinning camera shot. nice but kinda lame now. just cycles through the same 10 part animations with jiggle physics enabled. the rest were all 1 on 1 futa style bits all with limited animations. not a lot of detail, but nice over all.everyone made demands of him, but he got a job doing....something, and hasn't uploaded since. (to my knowledge) since then I've found dozens of others that are good, but there needs to be some overlap of skills and i never see it. just to name a few...mantis-x needs to have his characters give more then glossy eyed reactions, and maybe hire some voice talent there are far too many furry animators who make some truly hardcore scenes, great reactions, dynamic animations, hell some even have good storys. but its all fucking renamon, or judy hopps. wtf dudes, make humans!redmoa does some amazing works, plus i love his sfw stuff as well.but the closest ive seen to think that maybe the artist might be sircus3d for both content and style, would be redapple2. plus, redapple2 has ton's of content. just wish he used more dynamic animations. thanks for that trip down memory lane.
I've still got a folder full of his stuff from 2007.