What are some things that can be done to make animation and rigging actually good in Blender? What UI changes and functions need to be added to make it competitive with MAYA?
>>1019476>>>1017954
>>1019476>>1019429
>>1019476Forget the UI, the animation framework is dogshit. Until they do an overhaul where even library overrides isn't a half-assed buggy piece of shit, don't expect any actual improvements or QOL features to the animation or rigging.