You there anon who works with UE4How do i fix these blocky shadows? looks something with their resolutioni already tried those commands:>r.Shadow.CSM.TransitionScale>r.Shadow.FadeExponent>r.Shadow.DistanceScale (seems to increase visibility but lowers overall resolution from closer pov)>r.Shadow.RadiusThreshold (dont changes anything)Its dynamic shadow using one point of lighting from the window.
>>973933Why don't you use cycles?
>>973933>Doesnt know how lightning worksGitgud
upgrade to UE5/lumen(unironically)
>>973933sorry, I use UE5
I simply live with the blocks
>>973933just enable ray tracingb ro
>>973933Depending on the glass the light goes through, it can look very much like your pic
>>973933prolly this my guy. in cg you usually want the abolity to alter how drastically the shadows fade from sharp to soft like they do with real lights and the sun. 1.2 is the typicaly number that works beat for a directional light in maya to appear sun-like.
>>973979Suggests to not learn optimization