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File: superKamiGuru.jpg (67 KB, 492x494)
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He taught me Blender when no one else would.
Doughnuts, anvils, chairs, you name it.
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>>982978
>He taught me Blender
I'm so sorry
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>>982979
You're are just jealous because you yourself are a Maya user and have to pay just to use your software.
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>>982980
We have other software, only you idiots believe in Blender and the awful coding from the main developers.
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>>982980
Yeah bro I'm so jealous I have to pay for my maya and zbrush I torrented
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>>982983
>torrented
But that's theft and proves my point you cannot even afford your software because opening a new file is a $29.90 microtransaction
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>>982984
A working software is going to cost money, just like a house. You can’t expect free government housing to work.
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>>982984
>proves my point you cannot even afford your software
Sure? I never argued I could but go off lil bro
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>>982987
Keep making NFTs in your stolen software
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>>982989
I find it funny that you tried to argue with me but never managed to make a single point and then ended up just making up a fantasy about me. You're a funny fella, if a tad bit pathetic
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>>982990
You didn't deny making NFTs
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>>982978
Why does /3/ hates this guy so much?
I have yet to see a better blender teacher than donut guy. Sure, his tutorial is basically a tour through blender rather than an in-depth course, but he EXPLAINS what he is doing, something most tutorials do not do.
In another thread an anon recommended another artist that had a course on hard materials, so i checked his video course. How was it?
>Click here....then here....
>Check this part....this too...
>This will help us later.
>Get these addons....and these too...
>And done, i'll see you guys on next section.
What the FUCK do you learn from this? That these settings are needed? Needed for WHAT? What do they DO? Why am i enabling/disabling them?

Most people SUCK at teaching, it's a rare skill and, like it or not, donut guy knows how to teach.
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>>982991
Keep whimpering
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All the Blender hate here is just a meme, right? I assume everyone is being ironic
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>>982994
I think so.
People that claim to hate blender never post their work, those that were encouraged to use maya or 3dmax find out the communities and resources to learn are very scarce and come complain here they were tricked.
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>>982978
I remember that one video where he mispronounced something and said "joob", started lmaoing and saying "it sounds like a derogatory term for jews" and legit struggled to stop laughing and get back on track
Also i liked his interview podcast even though he didn't get a lot of varied profiles
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>>982978
>>982979
>>982980
>>982982
>>982983
>>982984
>>982986
>>982987
>>982989
>>982990
>>982991
>>982992
>>982993
>>982994
>>982996

https://www.acompañamientopsicologico.com/
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>>983002
https://www.blender.org/download/
cope & sneedthe
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>>982996
Or maybe paid shills or actual shills that think that paying for an industry 'standard' software will compensate for their lack of talent. People I've known that work in the industry wouldn't mind using blender except that industry pipelines prevents them from doing so. The only people I've heard sperg about industry standards are amateurs or those with shitty portfolios.
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>>982978
I remember when Blender was still not as mainstream and it was mostly his tutorials that are available. There was a certain point where a lot of clickbait tutorials started pouring in and at that point Andrew was not as relevant and since I'm not a beginner anymore I no longer kept up with his content. Compared to the FlippedNormals guys, Andrew is more of an intellectual beyond 3D unlike the other two who only really talk about their experience working in the industry. Andrew doesn't get a lot of respect because he's the beginner tutorial guy and that people only look to industry fags.
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>>983052
>industry pipelines prevents them from doing so
You're the type of dude who says pros would use Gimp instead of Photoshop if it wasn't for the heckin' industry pipelinerinos
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>>983052
>People I've known that work in the industry wouldn't mind using blender
They tell you that to make you happy, Andrew.
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>>983016
I've downloaded that thing and it used to work until 4.0-unstable, then since it became stable, it just crashes at startup on my computer.
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>>982978
for me it's David Ward he taught me how to make characters, I still use the same techniques almost a decade later
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>>982980
>>982984

But I pirate all of that software and make money from it. I'm proud of stealing. I have zero qualms or regrets for being resourceful. You can shame me all you want but I still get paid using pirated software.
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>interrupts his tutorial to go on a nostalgic rant about how he misses the word fag
Yeah, I'm thinking based.
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I remember watching this guys tutorial as a person who has never touched blender before. Having to go through how-to-make a donut series sounds lame but this guy made it at least bearable.

He is charismatic and explains things instead of being quiet and saying “do this and this and that”

I’ve purchased a couple blender tutorials, and believe me- his tutorial is considered top-notch and among the best out there. People don’t realise how rare it is to have a tutorial that guides you through a 3d modelling software.

The industry fags should post their work here before trying to shit on the donut dude. I bet they can’t even make a fucking teacup and instead would rather waste their time bullying people on 4chan.
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>>983158
anon you naughty
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>>983162
>The industry fags should post their work here
The work is under a NDA, something commie Blender comrades wouldn't understand
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>>982978
kek
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>>983086
No, I use Paint. Also, retard point. kys.

>>983087
Hmm yes Andrew definitely visits this shit board.
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grantt is better. i never even finished the donut he just seemed like an awful teacher, might as well follow a script
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>>983185
Most NDA work aren't even solo projects. Someone could sperg that they're in the industry but all they do is some shitty support work on something and have absolutely no direction without some senior or lead to call them a retard for not understanding directions.

>>983162
>bullying people on 4chan
No shit, if you expect something more from this board, you're kinda at fault here.
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>>982978
my condolences, op!
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>>983357
>my condolences, op!
thank u
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>>983162
Let me tell you, what ever you learn in Blender or from these fake artists who have no degree in college or qualify to enter in international business. I know for a fact that they aren't the people you claim. They are YouTubers who profit off people, just like rappers who say they were normal people, they were not.

P.S no im not waiting an entire hour to get normal looking water.
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>>983580
Waiting an hour? You're just telling on yourself at that point. Your computer sucks dick as much as you do
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>>983597
You’re the bad artist if you think VFX works out of the box. Everything in production is faking it make it. Animation? Some model running in the center. Fire? 2D video overlay, etc.

You don’t know anything about 3D or the work behind it. Just a brain dead blender lackey with no success.
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>>983088
maybe learn how computers work
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>>983597
this, poorfags gonna poor
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>>983657
Blender and poverty go together, that's a law of nature
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>>983597
>>983657
Has if Blender could do better, Python code is only faster by the computer hardware and the rendering process of Blender lacks real processing capabilities. Let me remind you that Blender doesn’t use Graphics cards while normal software like Maya, houdini, Photoshop and others do.

>>983658
>Completely ignores how expensive Maya is
Nice arrangement retard
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>>982978
Taught you a useless skill when burger flipping makes you more attractive in the job market.
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>>983659
Maya is not expensive, chud. If you can't afford a license then you should quit ThreeDeeCeeGee altogether. You're just a valueless parasite producing nothing of quality while hurting developers.
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>>983669
$307 dollars for indie maya is not cheap. You absolutely don’t understand how money works either, i bet you’re those rich snoods who refused to pay anything and demand free stuff. That’s not how the real world works anon.
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>>983659
>Let me remind you that Blender doesn’t use Graphics cards
EEVEE has pretty much always used GPU and Cycles has had GPU rendering for years at this point.
If you're at the point where you're bitching about fidelity and rendering speeds and you don't have a 3090 at minimum, you have no place bitching about blender. Maya's rendering times aren't any faster when both are rendering via GPU.
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>>983675
EEVEE doesn't even have real Ambient Occlusion, only SSAO, which is the fake version of it. It's unusable for anything really. Let's not talk about the projected shadows that look like Minecraft maps. It doesn't matter how expensive your graphics card is, EEVEE is a joke and Cycles is too slow for animation. Enjoy your modern Blender.
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>>983677
Cycles is only slow if you're using a 20 series card/equivalent or lower. You're making industrial level complaints about something that only occur when you lack industrial level tech. Also the rest of your post is completely irrelevant to the topic you complained about, which is rendering times, which tells me you realized I'm right and tried to move the goalposts. Sorry poorfag but your shitty argumentation is too obvious.
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>>983691
Your parents pay $10 to $20 per month to let you run your video card, which effectively qualifies video cards as a subscription service that you also have to buy upfront. Just so you know.
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>>983691
Even middle ground graphics cards can’t do enough in Blender. Shut up about your imaginary specs.
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>>983693
>Your parents pay
I make in a month what you make in three years. The only reason I'm not charging you for replying to me and wasting my time is making fun of you makes for a fun break.
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>>983700
You make a lot of money and you also want to charge me. What are you a bigot or something?
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>>983703
>are you a bigot or something?
uhm... are you not?
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>>983677
Wtf do you mean cycles is too slow for animation? What kind of animation with what hardware? I render my animations in cycles and I know people who create better animations than I do with cycles as well
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He is good for the donut and maybe a couple other things but its so much easier just looking up direct tutorials for what you actually want to do
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>>983790
Ya sure very basic stuff but harder stuff like VFX, reflections and transparency on models can cause super slow rendering. Some might even crash when doing it.

Just look at their peertube and see basic results: https://video.blender.org/videos/local



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