Post anything Plasticity related. Whether it be questions or your work, everything is welcome.
>>983640This is so cool! I wonder what the best method for these semi-organic hard surface models is between poly, nurbs and sculpting?
>>983642I'm not very experienced but for a helmet I guess you would import your head mesh and model over it. Nikita Kapustin's latest tutorial is about that on how to model anything over your head.