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File: rocks.jpg (1.34 MB, 3330x2146)
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rate my rockbruches (mudbox)
>>
man it's sad they stopped updating mudbox. i knew it was truly over when i watched some autodesk livestream about maya and the guy was using zbrush to sculpt details.
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>>985667
are these for zbrush?
>>
Why are you still using chudbox?
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>>986610
best software used to create cgi was from 2006-2013
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>>986674
everything else is just technical bullshit that saves the artist 2 steps but cost thousands of dollars if you wanna upgrade your software
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>>985675
I still have my old brush licence, and it works perfectly fine for sculpting.
Why do you need the new features?
Same thing with mudbox, still ompletely usable.
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>>986693
Mudbox sucks, it can't even do symmetry properly there's always some isolated vertice it misses when sculpting over edges. Pirate Zbrush and save time
>>
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>>987274
>Mudbox sucks

nah

also, vector brushes makes everything easier if you know how to make them work

spent 5 minutes using the same vector brush btw
>>
>>987294
zero sculpting

all vector brush
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>>987294
it's a dead abandoned software. it was good in the 2000s, but today it's not. it lacks more than half the features zbrush has which make your work easier to produce.
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>>987299
>it's a dead abandoned software
nah

it was actually used to create thanos and other various cgi elements for marvel films
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>>987294
I'm missing hard edges vs soft edges and definition in your models
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God I wish Mudbox shipped with PBR shaders
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>>987301
it was done in 5 minutes

>>987300
proof

https://www.youtube.com/watch?v=Nmz2VmPMgRI

its not about the software, its about the artist
>>
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>>987301
is this what youre looking for

something HEAVILY edited to the point where it looks fake aka stylized

yeah, i can do that as well
>>
>>986693
>new features
you can create hard surface easily in zbrush, has a gorillion brushes, shaders, tools and options. you do not need to software hop anymore just to create an armor plate for a character. it's like using a bicycle versus a motorbike.



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