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File: yU3wecVAp48jPg844bc5qi.jpg (248 KB, 1239x697)
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Thoughts on how Bloodborne PSX looks?
>>
As far as faux-PS1 goes, that's pretty good.
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>>986371
how do i replicate ps1 low poly style blender studio ghibli shader 256x256 in blender 64 nintendo low poly psx legend of zelda studio anime???
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File: cover5.jpg (681 KB, 1920x1080)
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>>986390
+ lowpoly massive ass
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>>986390
start by deleting the default cube
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>>986390
disable anti aliasing completely
adhere to ps1 screen resolution and ratio
probably 8 bit color texture, maybe 32x32 textures
there was no skeletons/armatures back then so you would animate stuff with move scale and rotate



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