How can I create the Final Fantasy art style with MetaHumans in Unreal Engine 5?
>>988778Bloom
>>988778you can just take the metahuman into maya and make morph targets if you look at final fantasy characters it looks like they're all the same base
>>988778by learning to sculpt inside zbrush in that artstyle retardmetahumans are for near realism
>>988778damn, imagine how stinky her boots are
>>988850Creepy /3/cel chudcel incel.