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File: GRFxssWaMAA4Vcb.jpg (53 KB, 753x753)
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Any recommend any courses or other resources for learning to create shaders similar to those in MiHoYo games using Blender, especially for those new to shading?
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i bet it's a post effect. not a shader
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>>989128
>>989161
It’s been said many times in multiple interviews, they use Maya and Unity’s methods. Blender can not replicate the results.
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>>989177
this. blender is shit for anything serious, just like any other free-jeet software.
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>>989177
yeah. unity and maya have post-effects
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>>989177
Can someone elaborate?
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>>989202
Directly from CEO/Producer: https://www.youtube.com/watch?v=-JFyAdI_rO8&t

Has you saw, Blender can’t create anything close to Genshin Impact or any Hoyoverse games. If such a thing exists then Maya would have sued Blender a long time ago. YouTube videos claiming such nonsense are nothing more than clickbait.
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>>989128
I'm not impressed.
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>>989128
https://coloso.global/en/products/3dcharacterartist-kangseihoon-us
>>
>>989202
Yeah, the elaborate version is than anon's full of shit
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>>989128
>Blender this blender that

Look dude you are not japanese. Have you seen all those 3dcg on twitter? Yeah they work in industry but they all use maya at work. Now fuck off to your favela OP.
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>>989128
https://bjayers.com/blog/9oOD/blender-npr-recreating-the-genshin-impact-shader
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>>990663
Looks like junk, doesn’t work anywhere else because it’s exclusively to Blender shaders. Ignoring the basics of lighting, completely useless outdated and fail to grasp animation principles.

This is why you don’t use blender, just don’t.
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>>990665
no one cares that you gave up
go be a doomer somewhere else
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>>990665
Post your work.
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>>990666
>>990670
You are not going to make it, my skills more better than yours.
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>>990713



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