Any recommend any courses or other resources for learning to create shaders similar to those in MiHoYo games using Blender, especially for those new to shading?
i bet it's a post effect. not a shader
>>989128>>989161It’s been said many times in multiple interviews, they use Maya and Unity’s methods. Blender can not replicate the results.
>>989177this. blender is shit for anything serious, just like any other free-jeet software.
>>989177yeah. unity and maya have post-effects
>>989177Can someone elaborate?
>>989202Directly from CEO/Producer: https://www.youtube.com/watch?v=-JFyAdI_rO8&tHas you saw, Blender can’t create anything close to Genshin Impact or any Hoyoverse games. If such a thing exists then Maya would have sued Blender a long time ago. YouTube videos claiming such nonsense are nothing more than clickbait.
>>989128I'm not impressed.
>>989128https://coloso.global/en/products/3dcharacterartist-kangseihoon-us
>>989202Yeah, the elaborate version is than anon's full of shit
>>989128>Blender this blender thatLook dude you are not japanese. Have you seen all those 3dcg on twitter? Yeah they work in industry but they all use maya at work. Now fuck off to your favela OP.
>>989128https://bjayers.com/blog/9oOD/blender-npr-recreating-the-genshin-impact-shader
>>990663Looks like junk, doesn’t work anywhere else because it’s exclusively to Blender shaders. Ignoring the basics of lighting, completely useless outdated and fail to grasp animation principles.This is why you don’t use blender, just don’t.
>>990665no one cares that you gave upgo be a doomer somewhere else
>>990665Post your work.
>>990666>>990670You are not going to make it, my skills more better than yours.
>>990713