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Beeple did it so I am gonna give it a go, in fact I think I'll up the difficulty and make em animation loops.
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>>994115
This is really good, I've been thinking about doing stuff like this myself but I haven't had much time for 3D stuff lately. Keep up the good work. Beeple is inspirational.
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Day 2
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Day 3
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Day 4
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>>994115
anyone else thought this looks like uohh ToT emoji?
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Day 5
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>>994115
>animation loops.
Good projects but they don't really loop
Loop means it's seamless from the end to the beginning
What you have is just animated
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>>994539
Well some of them kinda do.
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Day 6
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Day 7
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Day 8
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anyone have links paid/free to some good animations tutorials? I wanted to get into animation after trying sculpting for a bit and the only reference i have for animation is the donut tutorial section which wasnt very helpful.
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>>994854
let's upgrade it, luma mask, glow, hue animation, small 2d layer animation (can combine with luma mask)
oh and obviously, take advantage of 32 bit float / "hdr" workflow, specially when it comes to glows and blurs, ah ye, remember the blurs, and the faded masks, etc
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>>994931
>>994854
how could I forget, fractal noise mixed with luma mask, color mask and glow, maybe you can explore the lens blurs with the glows, etc, that shit could be good, but I never walked that path
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>>994854
be inspired
https://www.youtube.com/watch?v=BSOXrsRsO2U
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>>994931
>>994932
>>994940
Yes yes!
Btw Day 9
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>>994927
What kind of animation? Whats in this thread is basically just plugging and chugging vector math and fun with the time/frame node. Tho my next stuff will be actual simulations.
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>>994946
sick
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>>994927
for 2d animation introduction, the bouncing ball is a classic, an ok second practice is a walking cycle which you can combine with something else
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day 10
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>>994940
I don’t care what anybody says. Curry’s are smart as shit and have taught me so many things in 3D. /pol/ can suck my bawls.
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Day 11
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>>995130
actual beast
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>>995130
have you taken the easing pill yet anon? I wonder
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>>995155
>easing pill
Explain yourself. If you are criticizing my work then I welcome it but I am kind of retarded and don't understand what you mean.
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>>995196
easing, it's an animation concept, look it up, it's basically acceleration/deceleration for keyframes, it makes everything look cool, you probably already use it, but if not, look it up, it's a very cool trick, every animation worth its salt uses this
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>>995200
Oh wow no I actually haven’t been using it at all anon. Thank you.
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Day 12
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props to the dedication op
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Day 13
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>>995222
I want to be the Malygris of this board.
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day 14 1/4
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day 14 1/2
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day 14 3/4
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day 14 4/4
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youve been fucking called out Arizona.
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don't be too harsh on arizona, it's one of America's containment states. you may not like it, but you're better off for it.
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Actual Day 14
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Day 15
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Day 16
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Well it's been a good run but I waited till the last minute and kept getting weird AOV errors so I didn't make the render in time. I made it 16 days but I'll post this one just as an extra.
>Why is Pyro so hard to shade?
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>>995358
>>995359
>>995360
Well done. Better made than many of mine.
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>>995103
I wonder who type this
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>>995103
I can smell the poo from here you dirty pajeet.
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>>995809
I am very hurt by that Peter.



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