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I thought the first episode was pretty cool, interesting visuals, good OST, mysterious/suspense premise, why didn't anons like it? The reception from last thread was very bad.
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>caring about what nu-/a/ thinks
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>>285126819
Not that I care, but I'm curious to understand anon's opinion.
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I think it has potential but this first episode really didn't need to be an hour long. They cut the initial exploration part, which seemed like it would've had some character moments, and omitted any real explanation of what the preservation treatment was or how they could apparently get their lost limbs reattached (despite abandoning them in a burning building) and be no worse off afterward, and instead wasted way too much time with navelgazing and still shots. Yuki also spends a good 20 seconds after unlocking her handcuff just looking around instead of rushing to hand the keys over to the next girl. The tension and suspense that we're supposed to get in a death game get completely fucked over as a result.

Also there was a pretty bad mistranslation where the subs say "feeling guilty and responsible is enough" but she's actually saying "something as TRIVIAL as feeling guilty or responsible isn't worth dying over"
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>>285126760
I dislike how the death game could only work if the conditions were just right. Kinko only survived at the last second after cutting her own hand, and if she died? Then the 3 girls would just get in the elevator with minor effort and leave the door automatically, half the traps wouldn't even do anything to them. The story/game was designed only to show how the MC would help then kill one character (the one presented as the "good girl" for maximum impact), and everything just happen in the one way it would achieve that. Though I guess it's supposed to be a don't think too much about it story, but definitely not my thing.
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I wanted shlock, and I got arthouse.
Simple as.
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>>285126760
It was great. /a/ doesn't likes serious anime, they think it's "pretentious"
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>>285127115
>preservation treatment
I love how the deaths feel painful despite the lack of blood.
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>>285126760
I gave it a chance because visuals are nice but this type of series is not my thing.
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>>285126760
Is because most people fell asleep... but seriously if your dead game isn't making people thrill you are kind of doing something wrong.
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>>285127504
Filtered.
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>>285127407
You can always watch some edgy anime.
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i feel like i should like it more but it was pretty mid. if pulling the lever up rips their arms off but they can reattach them afterwards why was that a plot point? also the core plot is flawed since yuki wants to win 99 games so you already know she wont die and its a new cast of characters each episode. it seems like they dont want to write a death game at all and it only exists to artificially create suspense.
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>>285127715
>if pulling the lever up rips their arms off but they can reattach them afterwards why was that a plot point?
Because all of them would lose both arms and this would severely decrease their survival chances.
>its a new cast of characters each episode
This is the best part.
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>>285126760
Pretentiously boring. Shitty director.
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I liked it quite a bit, think I'll read the manga but there's not that many chapters out
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Seems like Misery porn for the sake of trying to make me care. They had a whole double runtime and still did not get me to car about a single person.
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>>285127806
They got me to care about Kinko
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>to pass this door kill 3 people
here's your death game you ordered sir, no refunds
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>>285127820
I miss shit like Danganronpa, cause even if it was the most retarded thing even it was entertating with /a/, this and Gnosia are so boring.
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>>285126760
Because they're trying to cut cost by making it look more minimalist and "artistic" when the plot is just Saw with anime girl
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>>285127715
I think the suspense is around the background of the death game itself, why it exists, why Yuki is so obsessed about winning 99, etc, not the death game matches. The matches are there as episodic plot, and it works with new characters each time because other than Yuki herself the others won't have plot armor, so you legitimately don't know who will die. Plus, it opens for the possibility of returning characters, making you wonder whether they will die now or continue living.
In short, you are supposed to wonder why the death game exists to begin with and why the MC is autistic towards it; the games are just the setting for this suspense.
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The franchise itself is a okayish semi-episodic death game which some people will like and some people won't, I happen to like it though.

That said, the anime adaption feels like it is trying to push an "arthouse" type style to gloss over how the series generally feels sanitized. For example, the first death, where she gets impaled by an ice pick in the source novels and manga, is sanitized to something barely noticeable flies at her for a few frames then disappears. The other deaths similarly feel like they are toned down both with what is shown on screen and the emphasis afterwards. The fact that the girls are put into costumes by perverted organizers is glossed over as at least this episode doesn't want to emphasis that, and quite a few other explanations about the world, as well as the reasoning behind how the saw minigame ended up working, either got skipped or glossed over despite the considerable run time and generally slow pace.

It will still generally be worth watching if you like the premise as I do, but the seeming constraints being put on the series content wise despite the premise and the "artsy" direction leading to odd choices on what to emphasis and hurting the overall pacing will probably lead to a worse adaption than it could have been.
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>>285127866
This would never happen if Jigsaw were in charge
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>>285127900
Gnosia is so much better than Ronpa it's not even funny.
And the first episode of this already makes the adaptation more worthwhile than every Ronpa anime.
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how can you make a yuri death game THIS boring?
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>>285126760
I liked the arty fartsy but I want more game in my death game. I'll keep watching because the show has a bunch of flatties and yuki a cute.
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I assumed I loathed Gimai Seikatsu because of the talentless hack Mikawa Ghost, but apparently the greater blame lay with the director all along.

>>285127532
The only thing worse than the retards screaming "pretentious" at anything more cerebral than Dragonball are the self-aggrandising pseuds huffing their own farts. Shows like this attract both in equal measure.
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So this symmetrical thing just pierced straight through her head to embed in the opposite wall. Was someone aiming it at her to make that shot? Seems like she could have been standing anywhere around the table when she picked those keys up, or maybe she could have been crouching down. What if Kinko or the blue girl picked them up? Would the needle shard have flown right over their shorter heads? And why was Yuki trying to retrieve it anyway?
People are mostly talking about the direction, but the very first kill in a death game anime being so convenient and contrived was a much bigger red flag than any aspect of the show's visuals.
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>Incidentally, according to a select group of enthusiasts, a maid is defined not by clothing but by personality. The beauty of a servant or attendant lay in their ability to remain calm, collected, and dignified in any situation, neatly resolving every problem with a cool head. By that definition, none of these five girls would be deemed suitable for the role. Not a single one of them exuded an air of sophistication. One was fidgeting, another was anxiously darting her eyes left and right, a third was leaning against the back of her chair and causing it to creak, and a fourth was hanging her head in tears. The fifth was rubbing the weeping girl’s back in an attempt to calm her nerves, but not even her expression could be described as one of composure.

Whatever the director is doing with the style of the anime, it kills a lot of the expression that you have in either the novel or manga.
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>>285126760
It feels like this story should be just fanservice and edgekino but somehow it has none of that, according to some LNfags there isn't much of a plot either so it's basically just CGDCT but the only recurrent character is FeMC, I'm guessing has the same problem as CSM with the director misunderstanding what the appeal of the story was
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>>285126760
I liked it. From what I see other anons post about the manga/LN, there were some parts that were omitted that could've cleared things up and make it better though. Especially since the beginning was pretty slow.
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>>285128232
Were the /a/ threads for Gnosia as god-tier as DR3's?
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>>285126760
we absolutely needed to see 2 minutes of CGI cars driving past and then another minute of a telephone ringing, instead of using that time to explain why they don't bleed (the chemicals) or adding that time to some of the game bits.
the first game we see forcing an 50% death outcome is already bad enough, as choices didn't really matter if you need to kill 3 players anyways but the bad direction really amplified every issue.
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The final door completely ruined the death game.
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>>285128641
WHO JUZOBOYS HERE!?
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>>285128811
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Infinitely worse than MGRP series
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>death game
>barely anyone screaming , crying , pissing themselves
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>last minute "plot twist"
>killing the cutest girl and not the titty bag
Yeah it's shit, I'm dropping this.
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>>285126760
Gimaibros we are so back
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>>285128951
I'm sorry MC is a boobStacy
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Would a torn hymen regenerate?
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So are they stuffed with cotton or what?
Would dismemberment and grievous injury really be such an issue in a world with such advanced medical science?
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>>285129058
blood turns to foam when it makes contact with air thanks to chemicals. makes the whole suicide scene via throat cut pointless too as they can't bleed out.
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The lack of gore kills it for me. What's the point in making cute girls dismember each other if you can't even see the best bits?
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>>285128836
J - U - Z - O
JUZO BOYS!
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Twirl the maids
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>>285112226
I know, right? America needs at least 50 nukes, one for each of its state.
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>>285128962
i was hoping for a calculated "the other two have played favorites before and would fight me together if i picked any of them" internal monologue but nope. blond cutie was simply the closest...
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Pink a shit A SHIT
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I LIKE THE SHOW.
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>I have this rule, and following this simple rule allows me to cut out difficult decisions and perform the action that allows me to survive most efficiently with zero hesitation
How the fuck can you be too stupid to understand this? Thread is full of retards its so sad.
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>>285126760
>why didn't anons like it?
It lacked any sort of tension one would expect from a death game.
The only trap that was interesting was the saw chamber, and the "3 deaths to leave" one at the end was retarded.
Almost no scheming other than the favor playing, yet not even >>285129308 comes up.
The characters were bland and shallow af too, looked pretty tho. The only thing we got more in depth into is mc-chan being some cold calculated death game addict.
And literally no gore was shown, lame...
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>>285129265
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>>285129364
Always the case.
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>>285126760
Shit characters and premise, way too retarded even for LN standards
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>>285129497
>and literally no gore was shown, lame...
This sums up all the complaints. All the people seething at the immaculate ending which was the high point of the episode is crazy. But that isn't their real complaint, they are just mad about no gore.
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>>285129453
she still needs to think what is most efficient but she doesn't. so far it looks more like plot armor and sheer luck kept her alive, which is not what you want in death games. after 27 games she should calculate in her head but we don't see that.
i bet its different in the manga and again the directors fault.

she also said that she tries to keep as many as possible alive which i'd say is a pretty big contradiction to her rule. she should've let the blonde kill herself and saved herself a lot of hassle from multiple cut limbs. that would've been the most efficient way by that rule and kept their bodies better prepared for whatever was ahead. it was already obvious that the blonde wasn't cut out for this game and possibly a hindrance.
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>>285129563
If blonde killed herself the weight limit would have decreased significantly.
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>>285129547
>This sums up all the complaints.
>Ignores the other 4 before that.
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>>285129599
it never implied that the weight limit goes down too that is what they took from it.
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>>285129633
Taking the risk wasn't worth it. Having it drop from 4 people with the weight of 3 to 3 people with the weight of 2 would have significantly compromised their condition. They could either work with what they had been guaranteed, or jeopardize it for a possibility.
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Death Game shit is always boring.
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>>285129699
if anything they were supposed to kill someone there, as we do know that 3 players had to die.
this was supposed to be a "haha, all your sacrifice of cutting limbs was for nothing" trap.
something that mrs. survived 27 games should be aware off exists. damaging your own body without knowing what challenges are still ahead is the worst decision.

staying with what they planned to do though, they could've killed the pink girl to push that weight limit in a better direction for cutting off limbs. would've needed way less sacrifice.
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>Death game
>Women only
Won't even get the looming threat of possible rape, this is garbage.
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>>285129718
Again, the implication that the weight limit would have dropped from the weight of 3 people to the weight of 2 people would have significantly compromised the remaining condition had one of them died and they would have had to cut more of their limbs or lose more weight to be able to fit. The possibility that it could have dropped had any of them died was not worth the risk as the outcome would have placed them in a worse position.
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>>285129563
I want to just call you retarded and leave it at that honestly because I don't understand how you don't understand.
She genuinely wants to get everyone out alive if SHE is able to and she makes it clear. To her it is "the game" that killed kinko. Not her. By not selecting who to kill, but simply killing the closest person she is using that rule to prevent mental scarring, tough decision making, etc. and most importantly it means to her that she did not kill anyone. The entire episode was spent emphasizing this mentality, every fucking line she spat out even to the people around her in many cases felt like she was actually talking to herself. It was all leading to that final moment where she would think nothing of taking Kinko's life, because it was not her who took the life, but the game, its the same as when Kinko got the key and Aoi didn't in her eyes, because there was no other option.
As for actual theories, I'm not sure what she whispered to the pink cow tits when Kinko was about to try to end herself, but it seemed like its possible she would have killed pink if she really tried to leave Kinko behind, but maybe she was basically just telling her that even if Kinko stayed behind, they would still weigh to much, I'm not sure. Pink looked really shocked though, so I feel like it was a threat honestly.
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>>285129750
keep in mind that we are arguing about her rules here that being the most efficient solution without difficult decisions. the no brainer would've been to kill everyone and go out alone. which is again why the whole saving as many as possible doesn't work with her supposed ruleset.
>>285129755
>She genuinely wants to get everyone out alive if SHE is able to and she makes it clear.
yeah that is not being the most efficient but bending her own rules to achieve an added goal. whích is to say that rule is bullshit and just there whenever the writer needs it for shock moments.
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>>285129811
You just don't like her mentality. Nothing about her is a bad character. I did my best to explain it, but I don't think your capable of seeing other people's perspectives.
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>>285129811
In terms of being most efficient, unless something was actively a threat to you, it'd be a waste to kill someone. If a trap required more than one person, if everyone was dead you'd be fucked.
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>>285129869
i know why things ended the way they did, i'm just calling it stupid and out of character. i actually liked blondie but at the same time understand that going out of her way to save her was too much from the pov of our main girl. that is a difficult decision that her ruleset shouldn't allow.
i did my best to explain that too but you're stuck on seeing it from the writer/viewers pov. had there been a trap after that elevator where they needed to run/be fast they would've all died = stupid to self harm without taking that into consideration when there are other options available.
>>285129912
she should've actually figured out that the traps don't require more people when they were in the lever room. there are 6 levers but only 5 players left. so the game moderators or whatever are accounting for losses.
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>>285129534
That's why we needed the KINO director to make it memorable.
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>>285129941
This guy is smart, the other anons are retarded simps
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>>285129725
they have been raped multiple times when they passed out for the surgery
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MC is written in such a retarded way she's a contradictory moralfag. This is worse than isekaislop.
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>>285129941
>had there been a trap after that elevator where they needed to run/be fast they would've all died = stupid to self harm without taking that into consideration when there are other options available.
And had there been a trap where they needed as many people as possible to survive, they would've been in disadvantage if they killed off anyone.
See, that's how retarded your hindsight is.
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>>285126760
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>>285130094
It's a death game, people are expected to die, you can't throw a sudden if you didn't save everyone you also die at them, that'd be max retard tier writing.
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>>285130063
>>285129985
>>285129941
alright anon you don't have to embarrass yourself like this just because you can't relate to any character that doesn't behave in a way that meets your ideal version of them.
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>>285130094
>And had there been a trap where they needed as many people as possible to survive, they would've been in disadvantage if they killed off anyone.
It wouldn't
Why? Because the first trap already set up the precedent that you don't need a full 6 people
try reading the post chain
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>>285130107
Just because everyone shitting on the retarded writing doesn't mean they are the same person anon
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>>285130094
no, that's where more thinking happens. how can we survive a trap after this with as little damage to us as possible? solution: we kill the heavy ones first while keeping ourselves as healthy as possible. remember she has done this 27 times already, she doesn't take unnecessary risks and checks for traps constantly. cutting off your leg and means of escape for fast traps is retarded from that pov.
>>285130107
2 of those weren't me but i get that you're trying really hard to portray me as retarded to give your mind some ease.
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>>285130120
It's still pretty obvious when it is the same person though. Like right now.
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>>285130152
Whatever you say, retard
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>>285130160
oh, your also a newfag...welcome
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>>285130152
i have a completely different writing style though, with dragging on ESL sentences too.
t. not that anon but the one you were arguing with
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This is how you sound.

>Kill someone and be under the weight limit, no need to cut off any limbs.

>No you have to cut limbs
>Because weight limit decreases
>Save the most people
>What if there was a trap that needed more than one person
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>>285130172
I'm trying to build a narrative that most of the people here are capable of intelligent thought, but you aren't helping. I don't want to be stuck in a board of retards. I'm desperately trying to avoid this. Lend me a hand already.
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it's just kino japanese otaku squid game with cute/hot anime girls
I guess episode 1 was alright, I didn't particulary how they went with the minimalist artstyle: a huge part of the show is seeing the stylized girls in their costumes, and the anime just dampen it, I suspect the minimalism is just a way to reduce costs.
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>>285130232
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if saving people mattered then everyone would've died in the lever room because 1 lever/player was already missing...
the way she died is silly too. it can't have been an accident for that metal rod to hit her the way it did because we have smaller players that would've dodged that. so someone was actively aiming for her and assured someone would die to that trap.
unless we want to go with "lmao unlucky to be too tall" which ain't good for the story.
>>285130221
if you're the guy that wants to cut off limbs then you're kinda your own enemy.
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It's a shame they censored her being naked when she woke up.
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>>285130270
You are performing more mental gymnastics than me though. You want to work against the grain of the show so hard that you just come up with a hundred ideas of why the show should have gone differently. Nigger just go direct an anime yourself at this point. I'll never understand your type at the end of the day. I want to experience the feelings and thoughts of the characters presented to me, not what I think the characters should have done or behaved if I were in their position.
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>>285130315
>I want to experience the feelings and thoughts of the characters presented to me
the established character changes as the writer needs it. big problem in a story like this.
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>>285126760
This is just anime version of Saw 5, but shorter and worse.
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well, in the end all i'm saying is that this could've been a way better story than it was. i'm still gonna watch it and hope they don't censor many of the outfits.
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>>285130110
>>285130104
I never said that they all needed to survive, just the "the more people you have, the better".
>>285130150
So you just ignored the possibility, huh.
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>>285130407
>So you just ignored the possibility, huh.
no i'm working with what our main girl knows. which is that 1 player was already missing and things still worked out. there is no reason for her to assume that she needs to save as many as possible. especially knowing that other people watch this show and want to see action.
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>>285123652
O
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>>285126760
Take away the Shaft editing and pretty visuals and what are you left with? A flat story with flat characters and a death game show where the deaths have 0 impact. All the cutaways to statues and pretty lights don't create a rich atmosphere, it's just filling the space between the sparce dialogue (which did little to actually explain anything, create intrigue or characterise anyone) and the few actual events happening in the 48 minute runtime. The only real subplot here with any emotional weight is the one with the protagonist and the blonde girl who she saves and then later betrays, and again it falls flat because of the deadpan protagonist and lack of dedicated screentime to building up their relationship apart from that one brief scene on the stairs. I get that they're trying to make out that the protagonist is something like a war veteran who's seen some shit and doesn't flinch at anything, but that's just not very interesting, and I feel little empathy for anyone when there's just so little to go by. If you want people to sit through a slow moving story and let them soak up the atmosphere, you need to at least make it emotionally charged, or present them with mysteries that are intriguing, or ideas that are intellectually stimulating. There's just not a lot going on here. None of the actual death games themselves had any interesting puzzles or solutions either. Worst of all however is the fact that the two cutest girls died first and pinkshit lived.
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>>285130442
>which is that 1 player was already missing and things still worked out. there is no reason for her to assume that she needs to save as many as possible.
Yeah, since the large sample of two traps they encountered didn't require team effort, there's no reason to assume future ones will ever require it either.
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>>285130407
>>285130442 (me)
if anything she's put in a team full of "noobs" on their first time. it would be heavily implied that the viewers want to see her fail the usual "save as many as possible" stick. if we want to go with that she always does that and has been for 27 times in a row. first kill being the middle finger that she can't save them all, because it had to have been an aimed kill.
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>>285130495
>Yeah, since the large sample of two traps they encountered didn't require team effort
but it did require team effort...my point was that having less players was accounted for that team effort. the admins are actively making sure that deaths still work for those.
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>>285130497
>if we want to go with that she always does that and has been for 27 times in a row. first kill being the middle finger that she can't save them all, because it had to have been an aimed kill.
She says herself that there is always a survival ratio, meaning she rarely/never finishes the game with everyone surviving, so how is that "middle finger" supposed to discourage her if she's used to it?
>it would be heavily implied that the viewers want to see her fail the usual "save as many as possible" stick.
Or they want her to abandon her usual strategy only to find herself in a situation where she's already killed off everyone else and now is in a trap where two or three more people would've helped tremendously.
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>>285130553
>so how is that "middle finger" supposed to discourage her if she's used to it?
because there is no way for that first girl to have survived. unless we, again, want to go with it was simply unlucky that she stood in the right place at the right height to die. it seems targeted to whoever picked that key and as main girl always sleeps too long she has the least chance to find it there on the table.
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>>285130583
So? Again, why is this supposed to discourage her?
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>>285130601
the kill doesn't make any sense in any other case. so i'd like to believe it was meant as a fuck you to her instead of bad writing. sorry about that.
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>>285130619
>a death game about traps
>ackshually the first trap that killed the first girl is bad writing because I, for some unknown reason, think it was unavoidable
Okay.
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>>285130657
a trap that perfectly hit one girl in the head but would've kept the smaller ones alive or if approached from any other direction simply miss her. that's a pretty bad trap.
we know that she has been put in a team with noobs and that the last part is only able to be cleared with 3 survivors. we don't really have to make up shit with that knowledge, this map was designed to have her watch her flock die.
something she would get after that first kill, as she must be wondering why there are so many new players and killing one off like that would send the message what the viewers want to see.
but alas the writer likely didn't think that deep and just went for shock moments.
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>>285130710
>that's a pretty bad trap.
Maybe? And she could, you know, just be more careful.
>we don't really have to make up shit with that knowledge, this map was designed to have her watch her flock die.
You just made up that it was designed with her in mind. She is in a team with noobs because only noobs volunteered this time.
>but alas the writer likely didn't think that deep and just went for shock moments
No, you’re the one who thinks you’re so smart, but your stupid hindsight has made you tunnel-visioned and blind to other possible scenarios.
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>>285128328
>I liked the arty fartsy but I want more game in my death game. I'll keep watching because the show has a bunch of flatties and yuki a cute.
Same, Yuki crushing Kinko's skull because Yuki is so insanely autistic that she needs to keep to her rules of not playing favorites + just easier to kill by default.
It's not about debt, not because she got survivor's guilt, nah all these of games and personal rules exist so she can keep playing and stacking more wins, this makes for a fun character to me.
But yeah please director-kun for the love of God less introspection, give us more killing and nice shots of the extras hanging around Yuki
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>another double episode snoozefest
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>>285130850
>You just made up that it was designed with her in mind.
because she cleared it 27 times already and must be a star for that particular show. she got a wake-up call while everyone was already at the table, her specifically getting special treatment...
but i give up, you clearly don't want to think further than each scene by itself with no connection to the whole.
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>>285130916
>she got a wake-up call while everyone was already at the table, her specifically getting special treatment...
Or maybe because the game just wasn't starting until everyone gathered.
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>>285128679
>using that time to explain why they don't bleed
They explained that in the episode >>285128866
Based, I love MGRP
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>>285130965
maybe one last nibble on the bait.
which would be assured if they had woken up everyone at around the same time...but they didn't. she herself was surprised about the call, it was apparently not normal to her.
>>285131070
they didn't explain how it works or why just "remember the procedure" which is why so many anons are confused and think it's cotton.
>>
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>>285129364
>>
why did they fight over the keys?
there's plenty of time to open them all
I don't get it
>>
>>285131286
Retard.
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>>285131286
Do you expect them to be calm and rational in this situation?
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Respect the director
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>>285131299
She absolutely could've missed those saws if she hunkered down in a corner. It should've been a spiked ceiling or just a hydraulic press or something instead.
>>
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>>285131349
I recognize you, my old friend.
>>
Ok that was very stylish and mildly entertaining.
is this a video game adaptation?
>>
>>285131286
Women.
>>
>>285131335
It's a nice feeling when more and more anime are just pure dopamine spikes with 3 second cuts that make you think the creators are addicted to binging tiktok or some shit.
>>
Crymachina sisters we're eating good
>>
I liked it for what it was. Biggest issue I had with the episode was that final door needing 3 people dead. Another anon brought it up last thread but Saw V really does feel like a better done version of this first game.
I get that the author wanted to illustrate the point that the MC really will do whatever it takes to survive with that scene, just hope that the whole "at least this many people must die to win" doesn't become a thing.
>>
why did this bitch kill the loli instead of the sdisb red haired bitch?
>>
>>285129563
>sheer luck kept her alive
because that's what it boils down to. only midwits think you can beat these games with smarts. sure being smart will help, but it's all luck in the end
>>
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>>285130302
Yeah in the novel/manga she stripped to demonstrate that she healed without any issue after losing her leg.

I wonder how they handle Golden Bath, where the girls wake up naked with just a towel nearby.
>>
What's the point in clearing the game 99 times?
How the fuck did the game happen in real life and not some VR shit when the blood is insta-censored and lost limbs healed perfectly post-game.
>>
>>285131335
will we ever get s2? gimai was pure kino
>>
>>285131593
yea it's much more interesting if the game was actually beatable with no death if played perfectly.
>>
>WAAAAAAH FEEL BAD FOR THESE GIRLS
>kills and replaces them every game
Dogshit like every single one of these edge shit series.
>>
>>285131726
handholding with riko!
>>
>>285131335
In live-action, shots like this can seem like a deliberate, stylistic choice.
In animation, it always just comes off as cost cutting.
>>
>>285126760
>extremely slow pacing
>artstyle that's terrible on the eyes
>shit OP (didn't even know it was the OP)
It's got narrative potential but the presentation is annoying.
>>
>>285130448
Y
>>
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>>285131421
Light Novel. Author was a part-time worker who quit his job, hit the bottom, then hit it big after submitting application to light novel award.
>>
Did the pink and red girl bang? I wanna see more of them but on the other hand I don't want them to return and die.
>>
>>285132171
S
>>
are the shots in this actually nice or is everyone just saying it's arthouse because it's slow
>>
>>285129725
It's women only because only women deserve to suffer and die
>>
>>285132267
Beyond the general artistic style and panning, you also have shots like this added just because.
>>
>>285131286
No one wants to be the last one.
>>
>>285132349
>For the next part of the death game, you will have to determine if this is kino or pseud
>>
>>285131810
If they wanted you to feel bad for the girls, they would show much more of their backgrounds, friendships, dialogues etc. But you're too moronic to realize that.
>>
Maybe I shouldn't get too emotionally invested in this, it's not like we'll actually get to see game 99 and a proper conclusion to the story.
>>
>>285131286
The manga made it clearer, there's like 10 keys on the keychain and only one fits so you might have to try them all.
>>
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>>285132349
did Shinbou break into DEEN's office
>>
>>285132400
The novel also described that there were a bunch of keys

>With her free hand, Yuki immediately grabbed the bunch of keys that lay in the pocket of her maid apron. She pulled the golden ring out and scowled at the sheer number of keys attached to it. With no other choice, she quickly scanned them one by one.
>>
>>285130194
I am going to ignore the discussion between you and the other and just put my input here.
Yuki wants to save as many as possible and she didn't saw missing a limb as a big deal in a game full of newbies.
There wasn't any grand strategy nor some moral choice she just did it because she could.
This is a very simple series of a cute girl doing psycho things, there is no point looking for some "deepness" or "message".
>>
Mad they killed Ellen Joe first
>>
>>285132349
Maybe they'll play Geoguessr in the next game.
>>
>>285132519
>This is a very simple series of a cute girl doing psycho things, there is no point looking for some "deepness" or "message".
It's directed and presented in a completely opposite way of that.
>>
>>285132519
>This is a very simple series of a cute girl doing psycho things, there is no point looking for some "deepness" or "message".
Should probably let the director know that, seeing that the anime tone down both the cute girls and the psycho things to use an artistic style to try to add some fake deepness to the adaption.
>>
>why didn't people like this thing that isn't isekai slice of life tedium or a show that coasts entirely on fembrained anons waifuposting
>turns out it's shit
Amazing.
>>
>>285132400
They should've tested the keys before locking themselves in the cuffs, honestly
They should also have tested if the levers would work if the cuffs were closed but empty
>>
This anime got great aesthetic, but they forgot to make it entertaining
>>
>>285131530
Good I was not the only one who found the artstyle similar.
>>
>>285126760
I actually liked it, very artsy, but I wish we had blood and guts, I wanted to hear more of Aoi's screaming in pain too.
Also I really wanted to see the girls cutting each other's limbs and muffle their crying.
>>
>>285132179
Who's the illustrator?
>>
>world so distopian it allows death games
>Chemicals to turn blood into foam so it could air on TV
The juxtaposition of this is great
>>
People will drop this in droves when they realize it’s not gonna be 13 episodes of maids playing Saw.
>>
>>285132834
>artistic style to try to add some fake deepness to the adaption
Why are you associating different/unconventional artstyle with it trying to be deep? You can have an interesting visual presentation for something that isn't necessarily trying to be deep.
>>
>>285133445
eh as long as I can see yuki kill a cute girl per episode I'm satisfied.
>>
I don't think the complaint it really "there's no blood and gore, so it's boring". I actually like the idea of turning blood into foam. The issue is that we get literally shown NOTHING at all. We don't even get the perspective of the rich fucks enjoying this live.
The whole time I'm waiting for suspension and tension, but it just feel hollow.

I enjoy the premise, and the characters do what they would understandably do given their situations. However the way it's directed it comes off as boring.

As another anon mentioned, it does feel like a CSM like direction mishap, but I haven't read any of the source, so I'm not one to say.
>>
>>285133606
Bootleg magicless Elaina
>>
>>285133019
In the manga the cuffs clamped on to them out of thin air when they pulled the leavers. Dunno about the novels though.
>>
>>285133611
From what I've seen, it's not the fans of the source material who are hating the anime. So it's not like the CSM situation.
>>
>>285133611
That is a product of the anime, the novel was more explicit about the deaths, which the anime just decided to sanitize. A couple excerpts.

Death 1:
>She left her place to examine Kokuto’s body, which had unmistakably turned into a corpse. The girl was dead as a doornail, beyond a shadow of a doubt. A sharp metal spike resembling an ice pick had penetrated her skull, from her right temple all the way through to her left. Although it looked as if she had donned one of those prank headbands, there was no denying the reality of the situation.

Saw game:

>Yuki pulled herself off the floor and looked over. The girl had fallen flat on her face, and her body was quivering wildly. She seemed to be in tears. She was also rhythmically repeating an action, though it was difficult to tell whether she was saying something, taking deep breaths, or simply convulsing. The saw blades must have scraped her, as parts of her maid outfit and gorgeous blond hair had been cut.

>On top of that, there was nothing beyond her right wrist. What had previously been attached had fallen close to the wall. That was how Kinko had pulled off the trick: She had severed her own hand. It was the simplest way to escape from the cuff.

>Since human bodies were not plastic models, it was impossible to sever a body part on a whim. It was not Kinko who had done the deed, but the cuff. The restraint was linked to the position of the lever: Raising the lever tightened it, while pulling down loosened it. Yuki had surmised that if the lever reached its highest position, the cuff would be tight enough to slice off a hand. That may very well have been the expected solution for the game. While other players fought over the keys with their fingertips, any player who had the courage to cut off their own hand and go after the keys with their full strength would survive. That was what the game demanded—a mindset that did not balk at the idea of sacrifice.
>>
>>285133914
Corpse after saw game:

>“What…is that?” Momono asked. She and Beniya were standing close together. Both of their faces were strained with fatigue, as if they had been forced to work for three days and nights without rest. “Why is it not red?” Momono’s voice was filled with neither fear nor disgust but, rather, confusion. The reason for that could be traced to Aoi’s current condition. Three saw blades had torn her entire body to shreds, yet the scene noticeably lacked fresh red spatters. There weren’t brightly colored pieces of visible flesh, nor was there the metallic smell of blood or the odor of waste that had remained in the girl’s bowels.

>Instead, lying strewn across the floor was a considerable amount of white fluff, like the kind that would spill from a plushie after it was ripped apart. Yuki realized this was the first time the others had seen this, as Kokuto hadn’t taken much bodily damage when she died.


Final death:

>The temperature of Yuki’s heart fell below freezing.

>She threw Kinko to the ground.

>“Ow…”

>The girl rolled on the floor and stopped on her back. She directed her gaze at Yuki, eyes filled with equal parts bewilderment and optimism that she had been dropped by accident. Her stare showed no hint of criticism. She’s a good girl, Yuki thought, before resting the tip of her crutch on that innocent face.

>The next moment, she pressed her weight against it.

>Snap! A sharp, audible sound reverberated through the air. It came from Kinko’s neck. Her neck, her oh so thin and fragile neck, had snapped. As Kinko had already been running on fumes from having shed so much water from her body, she offered no resistance. She didn’t even let out a whimper. Since Kinko hadn’t sustained any visible injuries, there was no need for the Preservation Treatment to kick in. And so, a few seconds later, under only several pounds of force, Kinko passed away.
>>
>>285133942
The prose is quite hot, I like it.
>>
>>285132378
truly a wonder why they focused so much on blondie and whatever that repetition flashback segment was supposed to be
>>
>>285133914
>>Since human bodies were not plastic models, it was impossible to sever a body part on a whim. It was not Kinko who had done the deed, but the cuff. The restraint was linked to the position of the lever: Raising the lever tightened it, while pulling down loosened it. Yuki had surmised that if the lever reached its highest position, the cuff would be tight enough to slice off a hand. That may very well have been the expected solution for the game. While other players fought over the keys with their fingertips, any player who had the courage to cut off their own hand and go after the keys with their full strength would survive. That was what the game demanded—a mindset that did not balk at the idea of sacrifice.
oh so thats why she was missing her hand lol
>>
>>285134057
That could be inferred from the anime if you were paying attention
>>
>>285134100
kinda, but it takes actually thinking about it and trying to figure it out, I just thought she was late and lost it to the saw and didn't connect it to her diving for that key.
It was made so fucking obtuse by this retarded director
>>
>>285134018
>whatever that repetition flashback segment was supposed to be
i skipped that and the car scene. you're not entitled to my time, director-san!
>>
>>285131766
Gimai managed to make sisterfucking boring, I'm almost impressed at that feat.
>>
>She played favourites
Bitch, you should have played favourites. It was the only hand off that was done in a timely manner.
Had you just told them to go clockwise and handed it directly to the girl to your side, all the initial in-fighting could have been avoided and everyone would have managed to get out.
>>
>>285134182
same, I pity anyone who sat through that since it was absolutely worthless lol
>>
>>285131766
Yes according to the usual leaker
>>
>>285134057
>While other players fought over the keys with their fingertips, any player who had the courage to cut off their own hand and go after the keys with their full strength would survive.
...why would you need the key to the cuff if you already cut your hand off?
>>
>>285134250
I thought she lost it while removing the cuff
>>
>>
>>285134250
unlocking it stops the saws
>>
>no webms
no good animation?
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>>285134250
The other saw blades descended until the cuffs were unlocked.
>>
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I wanna play a game.
Anon, on various imageboards you've claimed to have watched dozen of arthouse cinema movies or kinos as you like to call them. Well, I have a foreign animated arthouse movie just for you, surely you won't dare fall asleep in this maid getup I've prepared for you.
Watch or die, make your choice.
>>
File deleted.
>>285133942
>The girl rolled on the floor and stopped on her back. She directed her gaze at Yuki, eyes filled with equal parts bewilderment and optimism that she had been dropped by accident. Her stare showed no hint of criticism. She’s a good girl, Yuki thought, before resting the tip of her crutch on that innocent face.
Bros not like this..kinko was a good girl and she trusted Yuki..
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>>285134329
>Watch or die, make your choice.
i'm not sitting through those car scenes, end it. END IT NOW
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>>285134281
Illustration quality was too high for animation gomenasai
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>>285134185
>>285131766
I know the word has been misused around here for so long that it's almost devoid of meaning, but Gimai was genuinely pretentious, from both a directional and narrative perspective. I remember when they found a cassette recording of the family on the beach in what would have been like ~2015 and thinking "you complete wanker." The dad would just be using his iPhone or something, and they attempted no explanation for it.
>>
>>285134443
>Womanlet can't reach the key and save her life
lmao short people problems will never not be funny
>>
>>285134443
Why doesn't she just reach with her foot?
>>
Yuki should have killed the red haired bitch for killing the blue haired girl
>>
>>285134492
Thinking about it now this trap being biased in favor of taller girls is cruel when they weigh more for the elevator one after.
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>>285129308
eh I kinda get the autismo logic behind it, the redheaded would have gotten herself killed by prioritizing the pink's safety had she not gotten lucky, and the pink girl would have likely died at the saw game had the redhead bitten the dust early.
The minute Yuki starts playing favorites is the minute she will start prioritizing others over her own life and that will get her killed, she needs to stay detached while playing and was getting too comfy with Kinko.
>>
>>285134220
Wow, great hindsight!
If only you were there, anon!
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>>285127252
Kinko was pretty light so they would still have to sacrifice a limb or two to get past the elevator.
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>>285134281
honestly not much in it to make webms off, but here you go. cut down to the important parts same as she was
>>
>>285134857
I would hope a girl who has been in 27 death games so far would have a little more foresight than to just throw the keys in the middle and tell them to have at it, and expect them all to coordinate.
Unless it was intentional.
>>
>>285128475
>I'm guessing has the same problem as CSM with the director misunderstanding what the appeal of the story was
Good. Ultra-faithful adaptations are for mouthbreathing retards.
>>
>>285135039
That's what I meant with minor effort (since arms can be reattached anyway and cutting them out was considered so unimportant that they even offscreened it). But the point was that if kinko died in the saw it wouldn't work as an anime episode because all the drama (with her sacrificing herself, which was also delayed - MC knew it wasn't going to be enough - for the weird background "care about her" that she wants to be like her dad) required her. It doesn't feel authentic in any way, because things happen solely to prepare the outcome instead of being a natural path.
>>
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>>285135094
Literal skill issue.
>>
I know that's how it was in the source material but wish it had actual gore and ryona instead of the plush doll censorship.
>>
Damn you're really scrutinizing this show
>>
>>285135635
it's only natural as death games come with lots of thinking attached...usually
>>
>>285135635
They didn't build up any characters other than the MC so you would care about them, they don't show the violence, outside of death (which MC is immune, and there was nothing even close to killing the MC this entire game) nothing matters due to magical medical tech and the death game doesn't have a theme and it was made solely to show one trait of the MC at the very end, effectively wasting 48 minutes just for that. It's fair to be disappointed after reading the premise.
>>
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never heard about this show or the manga, so i checked both up until the spike scene, and the manga is superior. prolly won't watch the show but maids in the manga are super cute. thanks for the recommendation anons
>>
>>285128836
IS THERE ANYONE WHO CAN EVEN MODERATELY CONTROL OUR BOY JUUZO?
>>
I decided to read ahead and now I'm curious what they do for the next couple episodes and if it's still going to be artsy
>>
>>285135055
so i guess the foam coming out of her mouth was blood
>>
>>285135507
The foaming blood is a neat mechanic, but they totally could keep some of the ryona, such as actually showing the cutting off the limbs.
They still feel pain. I'm no sadist, but it would certainly make things more interesting watching them suffer.
>>
>>285135973
might be just (fear) vomit and that reacts the same way from the chemicals. she hadn't really taken any serious damage yet to throw up blood.
>>
>>285136054
could be also, at first i thought she was foaming from ultra-despair
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>>285136086
oh a new idea! she might've bitten off her tongue to kill herself before she gets slowly cut apart but thanks to the foam it doesn't work.
>>
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>>285135962
same, holy shit the manga is so much better, I have no idea why the director is such a massive faggot.
>>
>>285135962
the most recent PV should answer that question so yes
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>>285136259
I personally don't mind the artsy version of this so far but I have to wonder if the novels were also a bit more light in tone
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>>285136369
>I have to wonder if the novels were also a bit more light in tone
They weren't, see >>285133914
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>>285136259
just started reading too, yuki looks super cute, i really like the art so far
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>>285136259
shikata ga nai yo ne
>>
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>>285136544
>>
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>>285136422
>>285133914
I feel the director had the right idea with the introspection and the dramatic pauses but he gone too far into that direction and that hurt the pacing at times, we really didn't need to waste 2 minutes with CGI cars.
>>
>>285137012
we could prbly cut half the episode if we deleted 2 seconds from every scene that stayed too long. the cars go completely ofc.
>>
>>285137012
>>285137050
The cars are part of the opening though:
https://youtu.be/VugBZB4gNGk
If you mean the cards during the Kinko "flashback" (if we can call that it anyway), then yeah that can go.
>>
oh yeah the tall bitch and fat bitch huh.. I wonder if Yuki could even take out one of them in her state and get away with it or she just said fuck Kinko in particular and clubbed her like a seal. yeah a bit butthurt because she activated the protector instinct.
>>
>>285137097
those opening cars go too the music doesn't fit the scene at all. i was actually wondering if they had put the wrong song on there, it felt that wrong.
>>
>>285137134
Well that's true enough, to me it didn't even register that was the anime's OP until I saw the opening video in youtube.
>>
>>285137104
Honestly given she won so many times already she probably could snap the pink cow's neck during the confusion if she REALLY wanted to.
thing is risking herself to kill one of them was an unnecessary risk and could turn it into a two vs one fight (kinko is legless so she is extra useless, best she can do is ankle bitting kek), killing herself is also not an option since she wants those consecutive 99 wins
once both options were out killing kinko was the only logical conclusion still wish she had killed the pink cow or the red headed though.
>>
>>285137104
she was the purest girl out of the bunch and i guess that was also the point. good people don't make it in those games. the screams would've prbly haunted her forever so yuki did her a favor.
>>
>>285137104
good thing it was episodic instead of let's say whole cour and we didn't get to attach any further. I can see myself chimping out at that ending. I already started to like her.
>>
I liked it.I liked the pace and the visuals.
Last trap was lame though.
>>
>>285137104
it would've been a 2v1
>>
It... Kinda sucks.
>>
>>285136259
Revealing she's aiming for 99 wins at the end rather than at the introduction was an intelligent decision.
>>
>>285130302
>removing sexo for artsy
grim
>>
>>285126760
>It's a high stakes death game
>but everyone is incredibly relaxed
>and also a single event happens every day
I dunno, still trying to figure out what kind of mood the storyteller is going for.
>>
>>285138468
>and also a single event happens every day
What do you mean? The x/23 thing? Those aren't days, just scenes.
>>
>>285138468
I think have everyone somewhat "relaxed"(definitely tensed) and not screaming and freaking out all the time was a breath of fresh air.
I believe what all the characters did was reasonable within the context of this story.
However I do agree the mood struggles a bit.
>>
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Game 1
>find the key and dodge the Indiana Jones arrow
>shit game but still introduces the risk of the game so it’s fine
Game 2
>use the keys to unlock your wristband or get killed by saw blades
>only decent game Yuki fucked up by wasting so much time also there were only 5 levers so someone was expected to die which was stupid
Game 3
>make your weight 3 people
>shit game it assumes people already died again and has no point
Game 4
>lol nvm only 3 people can live
>absolute horrible ending terrible game design just like the ending in squid game there is no chance to live
Show is meh outside the nice artsy style it’s bad real bad
>>
Kinko looked like that girl from Spy classroom anime
>>
>>285126760
>why didn't anons like it?
Because the premise is retarded. I have to win 99 death games to get rich? Bitch, the whole purpose of a death game is that you get your wish after you win ONCE. If you have to do it 99 times for it to be worth it, IT'S NOT WORTH IT.
Also, the directing is wacky just for being wacky, it doesn't add anything.
>>
>>285138818
You got the premise completely wrong. You get a lot of money from winning once. Yuuki just wants to do it 99 times.
>>
Sex with those eyes
>>
>>285138844
>Yuuki just wants to do it 99 times.
WHY?!!!! That's the retarded part. Just say you enjoy playing death games at that point.
>>
>>285138859
A goal doesn’t have to make sense and her goal to play 99 games is why the show exits in the first place and builds its formula
>>
>>285138844
On that note, is participation voluntary or not? Since the MC is a "pro", is she hired? Does she seek them out? Can you just apply for a death game?
>>
>>285138769
Game 1 is weird as well since you can move stuff in the table from multiple angles. It would either hit the air in most scenarios, or it basically deliberately aims at whoever finds it making a 100% guaranteed death to a random person. No skill/puzzle/challenge involved regardless.
>>
>>285138859
contradicting source material prease understando. just read manga for this first episode. it feels much cheaper with loads of shock value and edgy for the sake of edgy. yes she's doing it for the love of the game.
>>
>>285138859
>Just say you enjoy playing death games at that point.
But that's what she did? See >>285136259 . Yeah sure the anime apparently cut that part and maybe it will get to that later but she does say she just want to do it for the sake of it. She's insane anon and that's the point.
>>
>>285138878
If the goal doesn't make sense, then why should anyone care about the character?

>That's her goal because otherwise the story wouldn't work.
Nigga, that's just bad writing.
>>
>>285138878
>A goal doesn’t have to make sense
Yes it does, otherwise why would you be doing it
>>
>>285138769
There were 6 levers in second game. Agree with the rest.
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>>285138902
>She's insane anon and that's the point.
Then what are even the stakes?
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>>285138769
>there were only 5 levers so someone was expected to die
There was 6, side with the door has the lever offset. There was even 6 saws >>285131286

After the game, they had 6 mirrors in whatever greenroom
>>
>>285138947
I don't fucking know anon I'm anime-only, we will have to wait and see. Or you can wait until a manga/LN fag spoils it to you.
>>
Some of these criticisms come off as awfully autistic
>>
>>285138914
>>285138931
No it doesn’t and not really. It could just be a personal thing other people don’t understand or be revealed later why she is doing it. Goku’s goal doesn’t make sense he just wants to get stronger. He’s not doing it to save the planet or anything he just wants to fight tough people. It’s purely selfish just like Yuki’s.
>>
>>285138769
It's just badly designed though. If you start game 3 with only 3 people... there's no game 3. Or game 4. And if you don't, game 3 is still bullshit because of game 4.
>>
>>285138985
>Goku’s goal doesn’t make sense he just wants to get stronger.
Bitch, Goku's goal IS to get stronger. It makes perfect sense. It's basically genetic.
>>
>>285138885
In want to think it's voluntary, but at least two of them mentioned being tricked into participating or something. Very scummy, seeing as there doesn't seem to be a shortage of desperate girls as there was at least 27 previous games.
>>
>>285139024
Why the fuck are there so many death games anyone? Don't these people have Netflix?
>>
Honestly, this is a death game slop carried by art. There isn't much to the characters in the manga and the games lack a good and thought provoking complexity.
>>
It's nice that the organizers gave them a change of clothes, I wouldn't like my maids to run around drenched like that.
>>
>>285138947
I feel like this is the case of an LN that's aimed at a very specific audience in this case, cute girls doing cute things + lightish gore + a sprinkle of yuri here and there.
You really need to be into all three things to be into this from what I understand (which I am so lucky me)
Yuki being autistically obsessed with stacking wins all the way to 99 is the appeal of it.
>>285138889
>>285138988
Yuki does mention that the survival rate is around 70% among veterans so there are probably cases of games where there is no follow up death at all because the players are veterans and dumb luck, so yeah in another world kokuto doesn't pick it up the keys and instead kinko or Aoi does, and nobody dies yet because the trap didn't account for the smaller girls kek
>>
The game design is stupid and is running on assumptions. Imagine if all 5 people survived until the end, and it goes, "oh no, please kill 2 others." That is too desperate for a tv show and will tank the ratings so bad that the death game would end. Game 1 is also bullshit, getting killed via a trap for progressing lacks class.
>>
>>285139022
>Goku's goal IS to get stronger. It makes perfect sense. It's basically genetic.
Since you understand that, let's unwrap what it means to be stronger or the desire to be the "strongest". Obviously, it's for survival, but at a certain point, it's more than that.
Body builders and althetes don't need to continue what they do to survive, so what else is it?
It's Ego
As shown in >>285136259, Yuki has found something she's good at, Death games. And for her, a proper goal would be 99 consecutive wins. This is her Ego.
You dont have to understand, and it may be insane, but for her, it's what she wants.
>>
The shot were first ded meido is lying on the floor with her cleavage pointed right at the camera was pretty hot
>>
>>285139346
the way it makes sense to me is that the audience is betting on who Yuki will be able to tardwrangle into survival, putting a veteran like her with a bunch of noobs makes sense when you put into account about her "altruistic" style of playing.
Makes me wonder if a big part of the show is about the bets on Yuki, she is probably a death game celebrity and the big draw for those games on tv
>>
>>285139346
Picking up a key and having some shit try to kill you is basic trap making 101 retard haven't you played plutonia
>>
i liked it but now i am reminded i share /a/ with the most retarded ADHD people imaginable
>>
I went in expecting pretty eyes and nothing else, but I quite like the mood they're having here.
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>>285139560
That doesn't make any sense because the first trap is an automatic -1, the second one should be easy to get at least 3 (and most of that is beyond Yuki in the first place), and all the other traps are basically checks if there are no more than 3. Ending with 3 is just the most probable outcome regardless of any of them unless one keeps the key and get a free win without doing anything at all.
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>>285139642
Searching and finding the key just to get punished for it is not good for entertainment.
>>
The title baffles me because you expect some kinda trash isekai but it’s arthouse suspense
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>>285139484
she's still warm sooo...have fun
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>>285139720
>take her virginity
>cotton comes out
That shit would chafe
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>>285139642
i would agree if it was a barrage of metal rods to make sure but not a singular one that hits perfectly where it has to
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>>285139642
That's not opening a chest though, which is basically "getting greedy and paying for it". If there was a puzzle that hinted at it, then it's fine because people would either take caution or not, but it was designed as a surprise insta death for whoever accidentally advanced the game.
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10/10
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>Game 2, Three people might survive.
>Game 3, Three people might survive.
>Game 4, btw, did you know we expect 3 people to survive.
You can smell the stench of an author who didn't think beyond "What if we have cute girls doing death game and make the main character insane." and "I need to make the story interesting with SHOCK values."
>>
>>285139661
go watch those CGI cars some more, very deep
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>>285139560
I keep hearing this "Yuki the tard wrangler" theory, but still unsure if this is an excerpt from the source material, or a headcannon a couple anons came up with.
I like the idea, but it may be giving the show undue credit
>>
>>285139801
if you think whatever you saw was arthouse or minimalist you have to be a special kind of retard your internet connection should be cut and you should only be allowed to engage with coloring books to avoid your neurons from overworking themselves
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>>285139744
it's that or the lever meat mincing room, take your pick
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>>285139851
sorry i couldn't hear you over that 1 minute zoomed out telephone ringing
>>
Spoil me on Mishiro status?
>>
Why don't they just put all the small pieces of Aoi back together?
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>>285139959
she's dead, jim
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>>285139830
Honestly I'm just going for what she mentions herself in the manga, about the weirdness of putting her with a bunch of complete novices, there isn't really much entertainment value in that when everything is stacked on Yuki winning unless they were playing around her style of gaming and the bets are on who she specifically picks to survive.
But yeah I won't disagree that it could be a massive reach which turned into headcanon, wouldn't be the first time
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>>285139970
tis but a scratch
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Anons keep exclaiming that the first trap was "unavoidable" which I don't think is true. There was a solid 5 seconds between the picking up the keys and her getting spiked.
Had Yuki headed the warning quicker, I believe it could have been avoided. They were just not careful.

That being said, it certainly feels that way, given the hard requirement of 3 survivors at the end, as well as the almost impossible expectation of the elevator.
>>
>>285139991
take a second to think about it again. that rod hit exactly on her head height at that exact spot.
is this a random trap that you can dodge or a targeted shot?
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>>285139980
Bet it was a scrapped plot.
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>>285139801
why yes i will go watch CGI cars
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>>285139894
you can't hold your focus for one minute, damn its worse than i thought
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>>285139991
Yes, basically none of the traps would change anything. 4 people would still survive the next one since it was just one more person to move the key around, with kinko dying earlier because she is the second shortest with even less time now. Though kinko dying early would ruin the plot the author needed, including her guilt of not saving the blue one, so the first one couldn't be properly advised to try to move around once they found something.
>>
>>285140032
>is this a random trap that you can dodge or a targeted shot?
I think it's both.
It's a trap targeted to whoever picked up the keys, and dodgeble if you had the reaction time or were careful enough.

This logically explains why there were 6 levers in the hexagon room >>285138961 and 6 mirrors in the greenroom >>285139126
>>
I'm going to take a shot here... Is the author a female?
>>
>>285140032
I don't see why not, there is no reason to think all traps were going to get someone, the key trap could have just injured someone instead of killing, the saw trap could have ended with nobody dying if Yuki was faster or the girls were veterans who knew the drill, the third one could have ended into a battle royale between all the girls (and that's probably what the organizers were hoping for but Yuki being a veteran already had an alternative solution).
The last one..I'll speculate it was put specifically in place to fuck with Yuki and her tendency to keep girls alive and in case she somehow was able to keep all 6 girls alive they would still be able to deny her a full party win no matter what.
>>
>>285140214
>>285140254
if only maid 1 had taken a step to the side, sat down or one of the smaller girls had found the key, so unlucky!
this is clearly bad writing to get a shock moment bros...
>>
I bet the organizers put in yuki specifically to prevent the final part of the game from being a long boring standstill or an unwatchable chaotic mess. As a veteran, it's easier for her to betray and kill after all. This ending the game before it becomes a bore.
>>
>>285140254
The elevator isn't even possible with 3+anyone heavier than kinko without anyone dying, so it all only work with very specific configuration of girls, and trap 4 just reinforces trap 3 it in a weird way that in most expected scenarios it's not even a trap. Basically unless the organizers have some weird future predicting ability, like the author has, it's just awkward.
>>
>NOOOOOO you NEED to have a least 3 dead to get out
lame, these organizers don't get it's more fun when they have a chance to escape
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>>285140386
Without yuki more people would probably die in the saw and the survivors would just casually leave after that. But at the same time what's the point in doing all that just for the betrayal of someone who according to the profile has a kill count "too high to tally", people there already know it from her other 27 games.
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>>285140372
>if only maid 1 had taken a step to the side, sat down or one of the smaller girls had found the key
Not my argument. My argument isn't a hypothetical real world scenario that if all factors remain the same (the spike shoots at that exact angle at that exact speed at that exact time) that if one of the other girls were in her place or whatever piece fits the puzzle they would have survived.
My argument is, in this narrative, getting stuck in the head is avoidable. Key word, narrative. Given Yuki's (albeit delayed) warning, and the fact that there were accomodations for 6 girls, in this narrative, it was possible for all 6 to survive till the end.
Whatever it's bad writing or not that she dies anyways is up to you.
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>>285138967
>>
>>285140744
who?
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>>285140667
yes, if the writer didn't want to force a shock moment they could've gone out of that room without a loss.
they would've then tested the keys on the arm-wrist LOCKS before putting them on and cleared that room without a loss too. it's actually baffling that they didn't check the locks in an empty room, especially with one of them being a veteran of such games.

the narrative is clear but the writer didn't like it that way. she stood on the ONLY spot where that rod could kill her. this wouldn't even be an issue if there had been multiple projectiles.
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>>285140961
>she stood on the ONLY spot where that rod could kill her. this wouldn't even be an issue if there had been multiple projectiles.
I could see your point here. It makes it feel that way that it could have been the ONLY spot. I believe the writers intention was that no matter where she was, it was going to hit her regardless, but with no explanation of that, it feels completely arbitrary.

As for the wrist locks and the keys, I believe that's the fault of the either the manga or the anime. From what I read from the previous thread, apparently the lock came to their wrist out of no where the moment they pulled the lever. I suppose the anime wanted to fix the issue of "how did the lock find their wrists?!?" question by introducing another contrivence of now "why didn't they check with the keys first?!?!". Though, the former makes more narrative sense.

Half writers fault, other half directors fault.
>>
Who said that the traps are purely mechanical? There could have been multiple projectiles but which one fires is determined by sensors or someone behind the scene.
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>>285141201
so we were robbed of heat seeking tentacle chains that locked on to their wrist. curse you, director!
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>>285141288
that puts us back to the first kill being enforced though, someone will die if they're directly targeted like that.
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>>285140961
The first and third death were to show just how anyone can die whenever, and that Yuki will kill without regret when needed even the most trusting and innocent person, but the author could have done a better job getting the same points across while setting up the original trap (make it so it was more carelessness leading to getting hit, then the ice pick shooting) and to have a reason better than "well only three of you can survive" for the ending.
>>
Let's put it this way:
From the writer perspective, the intention was one of them was always going to die in that room. Way it was written, unavoidable.
But from an in universe perspective, the game designers, organizers, or whatnot, given that there have been accomodations for 6, the trap was avoidable
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>>285141396
if only the game designers were writing the story
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>>285141347
Not necessarily. It depends on what the GMs considered to be safe methods. Like if picking up the keys while crouched is suppose to be safe then the kill zone doesn't go below a certain height. Or if the wire is found and cut then they don't activate the trap. Or they only target where the person originally was so if they ducked out of precaution then they would live.
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>>285139991
I like to imagine there was a guy in one of the walls with a crossbow or something and he waited forever to shoot her for comedic effect.
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>>285126760
I liked it.
>>285127252
Who says the conditions are not being changed on the fly? There seemed to be several ways out of the water room and only the organizer decides which one opens up.
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>>285141482
he was prbly hungry and that bitch kept happily eating the macarons. had it coming.
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>>285141587
The macarons were for the audience, not the players, bitch.
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>>285141434
>Or if the wire is found and cut
weren't we talking about sensors or an active shooter? >>285141288
>>
The final game might have been clearable with no deaths. Sure the door won't open but they could have tried busting the windows open. Or that could be a slight error and the writer didn't intend there to be windows or they were suppose to be bricked up.
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>>285141510
If conditions are changing on the fly then it's not really a game, just a scripted scenario by some in-universe god/author-like entity aiming for certain outcome, which is particularly dishonest to the in-universe players that thought their actions would decide somehow if they survive or not. It would just show that the author doesn't really understand what makes a death game outside of the shallow concept that some people must die and some people may survive.
>>
>ctrl-F """"Yuki""""
>47 results
I hate EOP scum so much. That's not her fucking name.
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>>285138818
bro, she's in it for the love of the (death) game.
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>>285141668
pls accept yuuki's macarons as apology
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>>285141668
Go cry on 2ch, nerd
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>>285141668
Wtf is her name then. I've just been parroting other anons
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>>285141719
Might as well call her Carl
>>285141724
Yuuki
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>>285141724
幽鬼
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>>285141626
Yes we are. If the process isn't purely mechanically then the system/GMs could choose not to activate the firing system if the wire is cut because they were careful enough not to just grab the keys.

>>285141666
Conditions changing would be fine for the elevator room if it's just adjusting the weight for how many people made it there. Since the spirit of that one is the choice between killing a person or cutting off limbs. If the weight requirement stayed the same if all six made it there then the only option is killing/leaving people behind.
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>>285141731
I will call her Carl from now on then
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seggs with carl
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>>285141731
>Might as well call her Carl
She shall henceforth be known as Carl now, congratulations anon!
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>>285141626
>>285141288
>>285141753
Eh I doubt there would be anything like this, yuki does mention that the organizers have an line they won't cross, like not poisioning the food, so mutiple shooters would probably be seen as "cheating"
granted it's arbitrary but it is what it is.
>>285141668
kek sorry anon, blame the pic related posted and the manga I suppose
>>
I just read the gold bath, it is stupid.
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>>285141666
You're insane. Any death game has multiple scenarios which are chosen based on what will make it the most interesting. That's all.
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Is this art ?
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>>285141811
No it's Carl
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what is love?
>>
Yuki, Yuuki.
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>>285141833
shoot trough the head
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TL Note: Yuki means Carl
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>>285138967
>dur the ending is bad because in another timeline I imagined in my head only 3 people get there and I think that might have been boring
shut the fuck up kinko
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why is carl so hot?
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>>285141804
>so mutiple shooters would probably be seen as "cheating"
Why? The test of the room is "did you check the keys or not" and not "did you stand in the only kill spot in the room while being too tall or not."
Cheating would be there never being a string and whoever grabs the keys get killed no matter what.
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>>285141887
everyone in this show is a fucking doll and the cotton just makes it obvious
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>>285141753
The anime literally had a panel with 3 lights, they would need to manually add/remove lights for that. And all that would be easily solved with lose x Kg instead of a have x Kg that changes, and kill 1 more (if there is more than one alive) instead of have x deaths total fixed that changes.
>>285141807
And it did a pretty terrible job at that. "Please do our job and have 3 people killed".
>>
Sex with Carl
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>>285141893
I have no idea anon, Yuuki never explains in that ep what is this imaginary line that the organizers won't cross anyway, I don't even know if there is even a test for those keys that challenges their intuition or if it's just a random trap that is missable, I'm going with the latter because I doubt the writer was going for something deeper
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would (You) hotglue Carl?
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>>285129941
>she should've actually figured out that the traps don't require more people when they were in the lever room. there are 6 levers but only 5 players left. so the game moderators or whatever are accounting for losses.
Are you sure? to me it looked like there were only 5 levers. The 6th section was the exit door. At least that's how it looked like to me.
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I'm going to call her Yukki.
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>>285141919
I wish they had ball joints then
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>>285142001
there is a lever beside the door
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I don't think Carl would be very good at death games.
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>>285141993
cute tits
>>
Honestly, Carl is pretty hot.
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>>285141641
now that i think about it there was a comically large sledgehammer in the weapons room could have been useful if they exchanged one more arm or leg for it
>>
they could have saved a couple of legs if they cut cow girl tits instead
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>>285142056
a new home for carl
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>>285141951
>The anime literally had a panel with 3 lights, they would need to manually add/remove lights for that.
Irrelevant. I'm refuting the statement that conditions can't be changed on the fly for it to be a game. I'm not saying the conditions changed for all the games on the fly, but there are some cases where conditions can change to keep the spirit of the game rather than force a scenario. Though it's really not hard to stick an LED light on the wall and they had plenty of time while the girls hobbled down the stairs.
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>>285142025
Yeah I only saw the pic that shows that just now. I like the implication that maybe there'd be some additional mechanic if one of the participants had used the door section. Or maybe one of them did use it and I just got it wrong again.
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>>285142062
is that a yes?
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>>285142234
Sure I guess, I retract that rules can't be changed without it still being a game. But not that it ended up looking very shitty regardless, especially for people in-universe watching who can't even see the "flashback" or enjoy the twist reveal of the MC that is probably one of the most famous already.
>>
A conclusion that I think most anons could agree on is that, so far, all the games, with maybe the exception of the saw game, kinda sucked.
It's the first episode and it's primary purpose was for the introduction of Carl and her character, but for a "Death Game", it's kinda weak so far. Only appeal is cute girls.
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>>285142325
Nah, Carl is a cutie but I'm not into dirtying my PVC tits.
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>>285142385
>Only appeal is cute girls.
i mean why else would you watch a death game ?
burly guys screams doesn't cut the same
>>
Novel/Manga bros, will we get a flashback to Carl's first death game to see her as a cute naive rookie?
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>>285142385
Yes I agree with that.
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>>285142539
>>285142418
>>285142385
>>285142110
>>285142077
>>285142056
>hello hello hello hello hello
ok goodbye
>>
>none of the games are about plapping Carl
The organizers are gay.
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so what are we actually looking at here? i can't figure the perspective out.
the way the ribbon points it should be her neck?
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>>285139991
Just to expand, at least in the novel it was clearly intended to be avoidable.

>Kokuto scooped up the keys. “This was in a real blind spot. Who knew we’d been reaching our hands over this all along?” She showed the object to the others.

>At that very moment, Yuki noticed something glimmering near the bottom of the ring—an extremely fine string, like the kind used for magic tricks. Then, in an uncharacteristic act, she shot up out of her chair and shouted at the top of her lungs. “Kokuto! Get down!”

>“Huh?”

>A zwoosh cut through the air—

>Three sounds rang out in rapid succession.

>The first was the sound of a flying object lodging itself into Kokuto’s head, a noise so small and crisp that it defied all expectations of a human brain being pierced. The second was the thump of Kokuto falling over from the momentum of the blow to her head after being deprived of the ability to stand on her own. And the third was the jingle of the bunch of keys falling out of her hands onto the table.

>Technically, there was also a fourth sound—that of Yuki’s chair toppling over. She had stood up with such vigor that she accidentally kicked it away. But that was all. Be it three sounds or four, there was nothing else as Kokuto’s life came to an end.

>She breathed her last. The game had taken its first victim.

>“—!”

>A muted scream filled the air.
>>
>>285143160
>Momono curled up into a small ball, clutching her head. It was the kind of pose that suggested a wish to be absorbed back into her mother’s womb. Hers was the most noteworthy reaction to the events that had unfolded, as none of the other maids flew into a panic. That was the only silver lining. But while they had avoided becoming hysterical, not a single one of them was not in shock. The color had drained from each of their faces. Their expressions indicated they had fully come to accept that they were in a game of death.

>“What was that?” After an unknown amount of time had passed, it was Kinko who first regained enough composure to speak. “Was that a trap?” The question betrayed that she still had holes in her understanding.

>Yuki nodded. With an eye on Kokuto’s corpse, she explained, “This often happens, where there are particularly dangerous traps set up around important items. I should’ve made that clearer when I had the chance.”

>Kokuto had been the only non-first-time player besides Yuki. Had she not known the golden rule for these escape games? Or was she aware but hadn’t internalized it? Either way, the truth had vanished with her dying breath.

>Yuki regretted that she hadn’t been able to shout her instructions a second earlier. Even if it wasn’t possible to stop the trap from activating, Kokuto could have evaded it by ducking. If only Yuki had been slightly more in form, if only she had the experience of leading a group of beginners even once in the past, if only she had deduced the location of the key ring before Kokuto, if only she had realized the possibility of a trap and taken a moment to assess the situation, then Kokuto may have been spared her fate.
>>
Kek if organizers were actually betting on who Carl would save, that last move would have shat on good amount of parleys
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>>285143275
All this thread is doing is making me wish we saw the actual TV show.
It'd be more fun if we could see live people betting on who would live or die and watching as people throw their life savings on bets that don't pay off.
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>>285143328
Oh yeah imagine that scene with keys. some guy with bet on smaller girls surviving chimping out at the screen after the skyscraper greedily grasps the key with her overwhelming reach advantage.
>>
>>285143275
>>285143328
>>285143438
>Kek if organizers were actually betting on who Carl would save, that last move would have shat on good amount of parleys
so Carl is golshi then? 12 billion yen incident when? Keeek
>>
I havent seen this, is this like 999 game?
>>
>>285143160
>>285143187
Thanks anon. This confirms my hypothesis to be correct.
Avoidable, however a writing decision.
>>
I liked it, especially the music. If they can't show gruesome deaths, tits, or even over the top DESPAIR faces, I don't know how this is supposed to stay interesting though.
>>
>>285143328
I mean it would be way way worse, it would take many hours of nothing happening instead of 48 minutes, all internal dialogue would be missing, the extra scenes with her after would be missing, all but one death were instant and people would already know that she would go for the easiest target since they saw her 28 times. The anime only sort of works because it's solely designed as an introduction to her with a twist ending.
>>
The pay must be comically bad if you're willing to risk your life in this game more than once.
Seem pretty implied that having a room full of rookies (ignoring the MC) isn't a common occurrence, enough for Carl to comment on it
>>
>>285143695
i'd wager it's more the thrill that gets people to come back. almost the same as carl's 99 runs attempt. it's simply fun for them.
>>
>>285143486
No, at least from ep 1 there wasn't really focus on puzzles to solve, the point is mostly to get some girls killed. It would be like the saw movies but without the ironic punishment thematic, games are not necessarily winnable and dismemberment aren't an issue outside of becoming weaker for the rest of the game.
>>
>>285143695
The veterans are crazy girls like our MC or those who should be banned from touching their own money due to gambling addiction.
>>
I liked this a lot.

I just generally like the aesthetics so far. Massive, empty ornate mansion is really cool (will need to see where other episodes take place), and the sound design of heels echoing on tile floor was well done on its own. It kind of reminds of me the best parts of Piranesi.

I think the criticism will boil down to how you feel about the actual mechanics of the death games. I agree the literal trap and death game is quite weak so far, but that's clearly not the point. Everything has just been to develop Carl. I think if you spend too much time literally nitpicking the traps you'll be unhappy.
>>
I really liked it. Visuals and direction was great(that opening highway scene was dogshit though what were they thinking) 1st death could've used a bit more impact, like I wasn't sure if she was dead or just unconscious until the other characters confirmed it. Saw trap was "good" blue hair death actualy disturbed me a fair bit, her VA killed it. Only 3 may leave was kinda lame way for things to end though.
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>>285145249
>1st death could've used a bit more impact, like I wasn't sure if she was dead or just unconscious until the other characters confirmed it.
Nah, this way you feel more like the first timers did.
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>>285145249
>that opening highway scene was dogshit though what were they thinking
Apparently that's literally the OP
>>285137097
>>
I am really surprised at all the anons complaining about the pacing, I really didn't think it was that bad. Are there really that many anons that have had their brains warped by short form content?

Also is any new show that is directed kinda like Shinbo just gonna be called pretentious now?
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>>285145249
I kinda agree with the first death but I get what anon here is saying >>285145602

What really got me this episode was the ending when Kinko got cane'd.
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>>285146107
I like the atmosphere that the slower pacing created. Though I think that will only work well for this episode.
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>>285126760
>The reception from last thread was very bad.
I'm very surprised to hear this. I missed the thread and I didn't read the archive. The direction is pretty great, visually it's a really fascinating show, also the music and the voice acting are all excelente, the sound mixing particularly stood out, it doesn't sound flat at all, they were really doing their best. So I was fully expecting /a/ to love this one.

I was curious, so I read the manga after watching the first episode. And I was pleasantly surprised to see that they took various liberties with the source material, like toning down the comedic aspects and fully embracing the dark tone of the story.

Personally, though, this one just isn't for me. I think it's a disgusting and soulless premise that doesn't appeal to me at all. But I have to say that the adaptation was excellent and was firing on all cylinders. I think that people who enjoy this kind of misery slop will be very happy.
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>>285146464
>I was curious, so I read the manga after watching the first episode. And I was pleasantly surprised to see that they took various liberties with the source material, like toning down the comedic aspects and fully embracing the dark tone of the story.

One concern, that showed up here and will probably be recurrent, is that it is trying to give a more serious atmosphere, yet is weirdly gun shy about what it is willing to actually animate.
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>>285146519
I kinda noticed that too. It's weird that they skipped the coquettish gore composition, since that kind of stuff is a very important aspect of the visual identity of the manga. Dunno what to think of it. They also made the MC more weirdly sadistic/traumatised. Regardless, I thought it was a bold adaptation and I appreciate the changes, even if I won't be watching this one.
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>>285146107
there's slow pacing and long shots and then there's just emptiness like this. The room scene from pic rel was ok though
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>>285146464
are you really surprised people disliked it after they cut out so much content and refused to even show any "gore" even if it was plushied anyway? It's like a death game show that's trying its best to not be one visually
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>>285126760
The story is stupid because the game is stupid
>hurr durr you reach the end but not enough dead you can't leave durr.
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>>285146848
>t. has watched every cinemasins video
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>>285146756
Dunno. I genuinely can't get into the same headspace of the kind of faggot who would enjoy this type of death game slop, so even after having read the manga, I wouldn't know what was even there to complain about. As I said, I though the adaptation was bold and interesting and I even appreciate the slight tonal changes made. The source material is very, very far from being perfect, so respect directors with the balls to try and make the story their own. Regardless, it's way too early to tell if they are toning down the gore, the focus during the first episode was clearly on the psychological aspects and on the reactions. Since it's such a striking visual aspect of the manga, I'm very certain that the director won't simply ignore it moving forward. Just wait and see.
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>>285146848
I thought that the game was pretty stupid and arbitrary. Yuki said that from her experience there usually the games have a 70% survival. So far, the manga doesn't prove her claim at all, but it's not like we've seen all of her past games. Ideally, death games should have win conditions where most if not all of the participants can survive, but the maid game from what we've seen was literally unwinnable with more than three people, which is obviously bullshit. It's just a very silly premise that can only truly be enjoyed by the young and impressionable, there's nothing mature or even slightly serious about it, it's just a twisted and soulless story cooked up by a mediocre manga. A tale as old as time.
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>>285146107
While I enjoyed this, I can get why they call this pretentious. The director choose the wrong show to do his artsy thingy.
This kind of stuff are better in stories like Shin Sekai no Yori (yeah, I know it's old and the story didn't age that well, but I am talking about the time it was adapted).
If I were to pick a more recent series for this kind of direction, I would choose the series about the girl reincarnating in the manga as the death game creator step sister. That story is not that good either, but the psychological aspects fits better.
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>>285146858
The source material is an LN, not the manga. You must be pretty new if you think such obvious censorship will dissipate later for no reason or that showing a dismembered girl isn't linked to psychological aspects and reactions
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>>285147015
>the story didn't age that well,
I don't mean to derail the thread, but what do you mean by this?
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>>285147021
It's irrelevant what the source is, frankly. Also, regarding the "censorship", I don't know how it will play out but neither do you. I understand being pessimistic and all, but judging from the sheer quality of the first episode, you should have zero complaints. It's a very competent adaptation so far.
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>>285147088
If you're talking about how it changed from the source material without reading the source material then it's very relevant.
>you don't know how will it play out
Im human so I do, for we possess something known as pattern recognition and we're creatures capable of thought. Not sure what that makes you though.
Gotta be some high effort trolling or severe retardation, shouldn't you have a trip?
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>>285147027
It's very off topic so I will only respond once and you are free to disagree (this is the kind of series I like to find different opinions from my own anyways).
Maybe it's because I am older, but I rewatched it and found many things that are a bit too ridiculous like how their society survived on eggshells for so many decades or the stupid cat hunting system which doesn't really make sense under further examination. The characters (except for Saki) felt more like dolls than their own person who exist just to drive the plot so they do very convenient things.
With that said, the one thing they did right was to show what is considered humans, the ESPers looked humans on the outside but they were mutants while the Bakenezumi were the original humans who lost the war and were genetically modified.
>>
squealer my boy...
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>>285147124
It's not that I don't appreciate the correction, but it's irrelevant for this discussion.

I don't understand why you're so weirdly defensive. This makes for very poor conversation.
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The final "trap" is fine. It firmly establishes that the death games can be completely unfair. I genuinely don't understand the problem of that. Outside of Saw, I don't even think "everyone can survive" is even some core part of the death game canon. It also ties a neat bow on the earlier comment - "As long as it doesn't cost me anything, I'd rather help than abandon someone" -- the moment Yuki realizes that someone needs to die, she doesn't hesitate, even though she genuinely has been trying to keep everyone alive prior to that moment. It also completes the blonde girls character arc. Pay attention to the staircase scene.

I think there are problems with the show so far, but it's genuinely frustrating how media illiterate so much of this thread is.
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>>285147145
Thank you kindly for your response, brother. I don't remember much of Shinsekai Yori other than little stuff like them living on an engineered bonobo society in order to deactivate aggression and Squealer literally having done nothing wrong. I always had the feeling this would be an extremely trying rewatch, and I think you're proving me right on this.
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>>285147088
At the very least, there doesn't seem to be artistic reasons to have tone down all the violent scenes, especially the corpse after the saw showing the actual violence around and what the medical technology does.
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>>285147204
>This makes for very poor conversation.
ofcourse it does because your initial point was half gibberish due to assuming manga was the source, and the other half is essentially
>well you never know maybe next episode will have magical girls have sex on screen, it CAN happen, or godzilla will show up and they'll fly paper planes at it - it COULD happen afterall!
There's nothing to talk about, im just calling you retarded in a very slowburn way.
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>>285147379
I have no idea who you're quoting.

Yes, I assumed the manga was the source material, I was wrong on this. But it's not like LN have visual identities of their own aside from sparse illustrations, assuming they even have them. So me contrasting the visuals of these two adaptations still isn't an error on my part.

This is my last (You). This is a very unpleasant conversation that is going nowhere.
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>>285147444
>And I was pleasantly surprised to see that they took various liberties with the source material, like toning down the comedic aspects and fully embracing the dark tone of the story.
>So me contrasting the visuals of these two adaptations still isn't an error on my part.
lol
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>>285147320
Earlier I said that I thought that the idea was to focus more on the psychological aspects during the first episode. I still think this is true, you had way more internal monologues than in the manga and a lot of character face close ups.

Again, judging from what I've seen, there are two things in this story that are particularly important. One if the medical treatment aspect, which is quite grim, this idea that they become these sort of broken dolls that accumulate corruption within them the more damage they are suffer. The other aspect, of course, is the striking visual composition of these girls gored out like plushies. I don't think that the anime adaptation will (or even can) ignore these, especially since the first episode was directed so intelligently that I can't assume the director is unaware of how important these things are in the context of this particular story.
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>>285147015
>pretentious
THANK YOU! I couldn't find the word I was looking for. Yes, this is it: pretentious. This describes this anime perfectly.
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>>285147227
>the death games can be completely unfair
Unless the games are winnable, there's no point in watching them. That's supposed to be the whole attraction.
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>>285147633
The death game is winnable, but not for everyone.
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>>285147633
I don't think that anyone is complaining about death games having characters dying. The idea is that they are winnable, just not for everyone. Yuki says of certain games that on hindsight there were routes that would've resulted in happy (happier...?) endings, but that's about all. I just think it's complete BS that the condition for clearing the game is having only three people in your squad.
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>>285147730
Killing each other to clear the final room to divide between winner and losers is fair game for me.
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I know why the 3 people ending felt so bad. It is because a promise was broken to the audience.
Yuki had said that she would try her best to have everyone survive, and there was a survival rate of about 70%. Metaphorically, we were promised by the author from this phase that there is a *chance* that they could all survive. If they played all their cards right, if they were just a little more careful, if they just noticed that sooner, they could all survive. The elevator scene pushed it, but even then, they found a way, implicitly reinforcing that promise.
The 3 player deaths requirement broke that promise. We as the audience felt robbed, betrayed, raped. It's subversive purely for subversion.
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>>285147786
I personally don't think so. It felt contrived and only for the sake of making Kinko's death more emotionally impacting. Also, it's not like I ever made snuff films or hosted death games before, but I would imagine it's always a strictly better game if there is a clever solution to certain predicaments. Though it may be that the pointless sadism is the point of these games, who knows?
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>>285133422
Yeah, it's really fucking weird. Like the people who want to watch a game where others literally die screaming in gruesome ways wouldn't want to see the blood or something. It's just a lame excuse so the characters don't bleed out from wounds and can do shit like reattach limbs after fuck knows how long.
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>>285147873
>Yuki had said that she would try her best to have everyone survive, and there was a survival rate of about 70%.
I don't think she's a reliable narrator here. She participated in games with a literal 1% survival rate. I think she was just managing the group and nothing more. Yuki is a sociopath and a murderer after all.
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>>285126760
>the show with the most active threads this season is also the worst show of the season
Every single time.
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>Yuki says on average probably about 70% of people survive
>Less than that survive, so she must be a lying / wrong

American math. 50% isn't even that far off.
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>>285147873
you got tricked by Carlos watch it again she says she is altruistic but only if it won't cost her anything that's not altruism
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>>285147884
It's being broadcasted, so I kind of imagine it's like watching a twisted version of Taskmaster

Sometimes the tasks have clever solutions, and its fun for the audience to play along. Sometimes the tasks are just bullshit, and it's fun for the audience to watch chaos unfold.
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>>285147964
we love Carl simple as
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>>285147964
wait until frieren starts airing
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>>285148034
I thought it was only being broadcasted to shady elites a la Squid Game. I don't think this is a kind of normalised entertainment in their world.
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>>285147999
bet you'd be complaining if you got taxed 70% instead of 50% even though it's not that far off!
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>>285147873
>The elevator scene pushed it, but even then, they found a way, implicitly reinforcing that promise.

No it didn't. The elevator scene was about Yuki trying to give Kinko the will the live again. She forced her through the elevator, but it's made clear by her conversation in the stairwell that she still isn't thinking about surviving the death game. She literally isn't capable of standing on her own feet afterwards.
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>>285148059
Why would he wait for Frieren though? It will only prove his thesis wrong.
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>>285148071
I don't think the audience of the broadcast really changes what I said
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>>285147873
I think a part of the confusion comes from the anime format.
As a LN, this was the introductory chapter, it's not even the end of the first volume. This serves to makes the readers understand what kind of story this is and set our expectations about what kind of girl Yuuki is.
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>>285148142
Sorry, I fixated on that bit.
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>>285147955
>I don't think she's a reliable narrator here.
I disagree. At this point of the story, she exist as a tool for the writer to give us exposition of the setting. There's also no indication that she was ever deceitful. She even exposits at the end that she was honest to the best of her ability.
>>285148029
>>285148185 (I think point works here too)
Apologies, I misspoke. But I have no issue with her doing what she had in the context of the story. I have an issue with the writer forcing this in the first place.
>>285148102
I don't see how yuki cleverly coming up with a solution to ensure all of their survival doesn't reinforce the idea (the promise from the author) that they all have a chance at surviving at the end.
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>>285147145
>The characters (except for Saki) felt more like dolls than their own person who exist just to drive the plot so they do very convenient things.
I don't think this is much of a flaw in a story as plot-driven as SSY is.
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>>285148297
>There's also no indication that she was ever deceitful.
The 70% thing is a complete lie. And she herself says she shouldn't be trusted. Authors can "trick" the readers for many reasons, one of them being making them think more deeply about certain characters or motivations. Yuki objectively lied about the survival rate, as it will become very clear moving forward.
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he would've run this shit perfectly
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>>285148297
>(the promise from the author) that they all have a chance at surviving at the end.

The author literally never promised that.If anything, the "author" pretty explicitly says more than 2 people are going to die - she comments that since its all newbies there will probably more deaths than average. They never say anything to imply that there is a guarantee that every trap will be survivable by everybody.

I'm gonna stop responding because you've clearly set your mind into a misreading of the story which I think is incorrect on a fundamental level.
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>>285148297
What I'm saying is, author basically saying
>What? You think they all could have survived? Well guess what FUCKASS, only 3 of them could have survived the entire time! I bet you feel so fucking retardrd for trusting my words XDDDD
Instead of writing a more compelling way of writing Yuki the dilemma(albeit very small for her) to have to sacrifice another to survive yet another game
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>>285148390
I don't disagree that is the story we are presented with. I'm saying it's bad writing.
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>>285148398
The entire point of the episode was to show that Yuki isn't heroic at all, if anything, she's quite villainous and this is the kind of character we'll be following around.

Look, I didn't particularly enjoy the story, but I think you're fixating on all the wrong things. This is absolute garbage in many different ways, but not because the MC lied or even thinking that killing Kinko was some sort of dilemma in her head. Yuki simply isn't that kind of character, she isn't someone to look up to. She isn't playing death games for altruistic or even sensible reasons. She herself probably doesn't even know why she participates in these events.
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>>285127715
>also the core plot is flawed since yuki wants to win 99 games so you already know she wont die
This is the case for literally any media.
>and its a new cast of characters each episode
...There were multiple people in this game who had more than 1 game under their belt, you knew that from the introduction and Yuki even says that she's altruistic so that people will work with her next time.
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So will we next episode get an explanation why Carl needs to play Death games? Like how fucked up is the world Carl lives in to do these games anyway?
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>>285148564
Not really.
The world is fine, she is rich already thanks to her victories and she is not an overspender neither. She just wants to get her 99th victory.
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>>285148564
>So will we next episode get an explanation why Carl needs to play Death games?
No. There is never a concrete explanation. She just plays them because LIFE GOALS or whatever the fuck.
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>>285148508
I have no issue with Yuki as a character or the way she does things, that was not the point of my critism. By dilemma, perhaps I could have clarified it was written for the audience to perceive it as a dilemma, despite it not being one for her.
My issue was writing the no-win condition of "3 must die to leave" was a silly way to write "Yuki doesn't mind sacrifing/killing someone to win".
For example, let's say the final game was to get across a bridge in a certain amount of time. Of course, Yuki would be slowed by having to carry the other player to the finish line, so she simply drops her, without looking back.
Safe effect, more satisfying for the audience.

I don't agree with the frame of Yuki is as villainous as you say, why the fuck did she try her damnness to ensure all of them go through the elevator?
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>>285148591
Well then the title is a fucking lie, isn't it?
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>>285148774
Yesn't.
The bringing a meal it's just another way to say job. She is treating the death games as a job.
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>>285148769
To put it short:
Her character is fair
The writing is not
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2edgy4me
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>>285148805
Fuck my grammar. It's 2 AM. Time sleep. I need to wake up at 6 AM anyways.
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Oops, you need 3 dead to win the game is a shit and cheap way to make the twist
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>>285148889
It makes sense from the standpoint of the author wanting to clearly and unequivocally show that MC will kill anyone without a second thought when necessary by presenting a circumstance where there is no potential workaround or otherwise clever situation. Makes a bad entry as part of the death game though.
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>>285148769
>I don't agree with the frame of Yuki is as villainous as you say, why the fuck did she try her damnness to ensure all of them go through the elevator?
Maybe hypocrisy, she was also playing favorites. Or maybe because she genuinely believed there was some kind of utility of Kinko, maybe not during this game but on a future one.

There are plenty of possible reasons.
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>>285126760
It just didn't feel satisfying to watch outside of the visuals being a bit unique, the death game is okay, but for this type of genre I found it so weird that they avoided really showing.... anything that would make someone watch a death game? I would've thought they'd show the dismembering, the gore, blood, snuff, but it was all just kinda... bland? Maybe someone who's really into these death game genres can give a better analysis on it, but it really wasn't what I thought it was going to be for a death game series, and I may not be sure if it's going to follow the same scheme going forward, but having separate death games every episode (if that's how the series moves on) feels like it would kill any type of purpose to really care about any of the girls dying or surviving going forward.
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>>285148769
Yuuki wanted to get everyone alive, but she is not going to bat an eye to kill everyone else if that's the only way for her to survive.
Her main goal is to get 99 wins. Anything else are secondary goals.
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>>285148889
It's an extremely clumsy set up to explain that our MC is sociopathic and insane. It is what it is. There has never been a death game piece of media that was genuinely well written. It's one of the most bugman-coded genres of fiction.
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>>285148991
It's not a very good death game thematically either. The traps amount to "just have 3 death and win", but lacks the excitement that a battle royale would provide. Doing nothing wins trap 1, and holding the key (someone not coperating, the most common thing in death games) would instantly win trap 2, 3, 4 and the game. So basically you could do the minimum effort possible and just automatically win. It existed just for the author to introduce the character main trait.
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>>285149010
I agree with this, and have 0 issues with this framing. I believe have an ultra-altruistic/utilitarian character however would put her life first is a brilliant character decision.

I think utilitarian is a better word choice given
>altruistic: showing a wish to help or bring advantages to others, even if it results in disadvantage for yourself
vs
>utilitarianism: a theory that the aim of action should be the largest possible balance of pleasure over pain or the greatest happiness of the greatest number
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So the people who watch this is ok with the players dying, but somehow watching blood is too much. That's bullshit.
And how did she grow her leg back?
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>>285149158
You're thinking too linearly about this, way too cleanly. The idea about the medical treatment is primarily aesthetic and also serves a narrative function. You need to think like a ryonafag for a moment: "I want to inflict serious physical harm on girls but I don't want them to bleed out on me before finishing my goon sesh". The medical treatment provides an escape here, the blood turning into a foamy substance prevents the girls from bleeding out. Also, there is a big aesthetic reason, which is the image of the girls as plushies or dolls.

The in-universe explanation is a load of crap. But you can easily see what the meta is here.
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>>285138961
Did they have to actually put the shackles in their arms? maybe they only needed to close the mechanism. Or just put it surrounding your fingers instead of the wrist so you can easily pull it out.
Unless the mechanism is manual and someone only activates it when they see the girls do the thing, but that leaves very little to their cleverness.
Same for the weight game, someone could have jumped so the elevator went down to 150kg and then start moving, assuming it measures weight fast enough.
And for the last one, just break the window.
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>>285149158
>Grow
I honestly don't blame you for watching at x2 speed
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>>285129563
a lot of your ideas about efficiency are dumb, but the most annoying idea you had was the one about letting her kill herself. what do you think she whispered to pink lady? obviously, that was meant to imply that she knew it was possible that they'd pull that shit at the end. she was kept alive purely for the purpose of being a useful sacrifice. it adds to the fact that all of her limbs were removed.
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>>285138988
Game 3 would require 100kg if there was 3 people alive. I'm sure game 4 would allow only 2 people if 3 people got there.

The game was designed to have people killed/dismembered at every checkpoint.
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>>285149267
The leg that was left behind in the burning building?
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>>285149308
You can't be sure of something that the author didn't put anywhere and someone had to come up with to excuse that it doesn't make sense.
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>>285149319
staff would've gone through the floors they already completed and grabbed any limbs before burning the rooms down
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>Playing death games to put food on the table
How fucking expensive is food there if she has to keep playing the game over and over.
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>>285149255
You, and a lot of anons for this matter, need to separate reality and the narrative.
No, they can just close it around a finger, or jump on the elevator, or break the glass. Just assume this is how the game had to be played and the author was going to write it that way, even with your suggestions no matter what.
Though, this misunderstanding is the fault of the writer and director who don't clearly layout the rules.
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>>285149355
they can't just*
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>>285129563
The blonde didn't even need to kill herself, she could have just stayed behind and let the others go in. Then she starves to death, burns to death or waits for the staff to come back for the supposed limbs that are left behind.
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>>285149355
So they have to play the games straight. No room for cleverly outsmarting the game designers? No room for hacks & exploits? That's kind of boring. I'll just leave it there and fap to the fanart.
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>>285149337
In the LN, Yuki made a remark about the speed of the saw coming down.
In later volume, she also analyzed how death game should proceed based on what would hype the audience more. It's not far fetched.
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>>285149337
It's supposed to be entertaining for the viewers. If games 3 and 4 become too easy then it stops being entertaining.
Game 2 still had 6 levers so the designers at least thought the possibility of no one dying existed. It worked without all levers being pulled so they thought it should work even if all 6 weren't there. Why wouldn't they think the same for the other games?
If all 6 survived, I'm sure game 3 would have limited it to 250kg
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>>285149402
No, what I'm saying is the you have this retarded delusion that (You) could outsmart the game with your clever ideas.
And there are clever ways to outsmart the game, the suggestion to cut off their limbs over the heavily implied kill each other room was the alternative solution.
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>>285149424
>>285149444
Again, you can't be sure of something that was not said. The person you replied would think that the source confirms that since you speak as if it was a given truth, rather than an educated at best fan theory.
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>>285142987
Foam where her neck should be?
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>>285149457
Discussion and analysis DO progress based on educated assumption. If it doesn't then we might call the author a hack or there was a case of unreliable narrator, but there's absolutely nothing wrong with making an educated guess. If everyone think like you, we won't have any discussion at all because we're not supposed to make a guess until everything is presented on the table.
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>>285149445
>the suggestion to cut off their limbs over the heavily implied kill each other room was the alternative solution
That was heavily telegraphed by the statues with missing parts.
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>>285149524
>we're not supposed to make a guess
You could state it like it's a guess and not a fact then.
>Game 3 would require 100kg if there was 3 people alive.
>The game was designed to have people killed/dismembered at every checkpoint.
It only makes it seems like you're trying to reformulate the story in a way that it makes sense even though it was never stated anywhere by the author in any media, only above by an anon that came with a reasonable theory. Which wouldn't be needed if it was indeed explained, and you might be giving too much credit to the author then.
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>>285149553
Those are just busts but I could see it interpreted that way
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>>285149611
There was others before the busts.
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>>285149621
>There was others before the busts.
The only other statutes before this scene was in the hexagon room, and it was square chunks taken off, not really limbs

These two busts were the only ones in the room. To make your point for you, they were initially placed on scales before they were taken off in the scene I posted before.
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>>285149604
Those aren't me so I can't say anything. However I agree with the assumption that the game master might change a game's parameter based on the amount of survivor because Yuki mentioned about audience in the LN, it's not a far-fetched guess.
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its funny to think about it, but Gnosia last season aand this season is doing what this show is trying to do way better
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>>285149777
I'd say even necronomico did it better, it at least built up the character's motivations and the games had well defined rules, even if too easy overall.
>>
When "Que Sera, Sera" started playing I immediately thought of From
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The last section was meh, everything else has some kind of mechanism but the last one is just "only 3 people through".
How can 70% survive if one game is kill 50% of the people.
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>>285129725
What do you think goes on when they're pointing out that they wake up "suddenly" in a maid outfit?
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>>285150035
If they are getting raped either way, wouldn't prostitution be the better way to make money?
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>>285139991
>as well as the almost impossible expectation of the elevator.
I thought the elevator would be a "clever" stage which would force them to separate and then offer a different challenge for those who didn't take it or something, but nah, it just feels like it's edgy for the sake of being edgy.
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>>285133422
Censorship is pretty dystopian though.
Imagine seeing bodies on the street while the TV continues telling you everything is fine...
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At the end of the 99 games all the "killed" characters meet up for a party and congratulate her. The camera pans around as they all clap and tell her "omedetto"
>>
Regarding the final "game", it could have been very easy to fix:
>3 doors
>Every door can take either 1 or 2 people
>Every door must take the same amount of people, meaning either 6 or 3 people survive
That way it would have rewarded teamwork and keeping everyone alive, but punishes you for fucking up. Cruel but effective.
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>>285146107
It feels so good to watch something decently directed like this and Gnosia. I wasn't bored once during this episode.
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next game is scrap building
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>>285129563
>again the directors fault.
You fuckers are the same people who were seething over the direction of CSM Season 1. Media literacy is so bad that they had to spoon-feed you Denji’s internal thoughts in the Reze film. Read between the lines, for fuck's sake. Watch a fucking classic film and develop some media literacy. Better yet, just read the Shiboyugi's LN. What's the use of an adaptation anyway. Fucking retards
>>
>>285126760
It looked pretty but didn't really pull me in. I don't know what the point in bringing blondie along was I assumed mc wanted another meat shield or something but the ending was kind of anticlimatic. I'll probably watch some more episodes though
>>
>>285151724
CSM S1 was bland dogshit, don't even compare the two.
>>
>>285130104
Saw 5
>>
>>285151448
https://youtu.be/dBsZdhIT5fA?si=LCNHllGTMJJ5sv8J
>>
>>285140386
Why did she take the icepick?



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