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File: Dandadan s2 24 fps.webm (2.84 MB, 1920x1080)
2.84 MB WEBM
Ddd had visually one of the worst scenes ever in their OP. The pan looks borderline broken on an oled display.
Do anime directors not get how bad pans look? There has to be some sort of disconnect with how they experience the scenes and how the audience sees it.
Do they wish they could make 60 fps anime and reality stops them?

For the audience its difficult because interpolation can have large artifacts on low fps anime and it only looks consistently good on 3dcg shows with higher base smoothness, but the pans are really bad and really need interpolation.
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File: Dandadan s2 120fps clip.webm (3.42 MB, 1920x1080)
3.42 MB WEBM
high fps pans look normal on oled display
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Nobody here actually cares about animation.
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>>287733087
It is more noticeable on 32" oleds than smaller screens with slower pixels, or if they use tv interpolation it'd mask some of it.

Im sure many directors actively avoid causing the effect but whenever pans prop up its jarring. Maybe they some particle effects or a slower moving object in the frame so it's not the entire frame stuttering in sync.



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