[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/cgl/ - Cosplay & EGL

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: IMG_1041.jpg (487 KB, 2048x1365)
487 KB
487 KB JPG
larp thread
again as the previous one is yet again in auto sage

now 37,8% slower than ever

previous thread

>>10873579
>>
>>10936832
This last weekend was the big bongland fest, so now I'm back my current project is fixing everything that broke over the event. I need to order some new buttons for my coat and doublet, derust and protect all my armour, do some minor weapon repairs and all that jazz.

I've got a 13th C game coming up fairly soon, so my next "real" project will probably be making some new soft kit for that. While my existing stuff is fine, it's a bit larpy and generic, and I'd prefer to make a new tunic with brighter colours than my current one.
>>
File: 20240920_091926-min.jpg (2.04 MB, 2992x4000)
2.04 MB
2.04 MB JPG
Kit progress. I've added some stuff to the arsenal. I have a dress sword now for when I wear fancy clothes, because it will work better than the big swords for that. The purple elvish blade is a cursed weapon I'll carry on campaign, for the occasions where I might need to fall back on my weebness because it looks and handles like a katana without being one. The buckler is a small punch shield that I plan to use in tandem with an incoming studded club for if I want to get boffer-y in a fight, with omni strike surfaces not beholden to blade orientation.

The fancy hat is a fancy hat for the aforementioned fancy clothing; the pic doesn't really show it but it's purple and gold, because while I'm not expressly stating that I'm going to try and propagate a Slaanesh cult into this fantasy LARP, I'm probably going to propagate a Slaanesh cult into this fantasy LARP. The character's religion is basically gateway Slaanesh, and he's quite delusional already, so it's not a long leap to make.

I need to go and buy some tin snips to finish trimming the chainmail arms. My little wire cutters are struggling with the steel gauge. At least I know for certain it was built as advertised, it's definitely not aluminum.

More to come as I build up.
>>
Where do you folk buy your armour? Sites, brands, etc. I'm geographically close to Greece/Cyprus if that matters. I wanna get something sorta along the lines of pic related, arguably with a different helmet, or minus the tassets or something.

>>10937384
This looks like a cool kit and you sound like a really fun player
>>
>>10937889
I shop with a local guy (therionarms) almost exclusively.
>>
Hey Hungarian (and other anon as well guess), how was 97 poets?
>>
>>10938071
I really loved it, the Rolling guys made something uniqe yet again, but the first run was sadly plagued by problems outside of the organizers control. First and foremost there was a flood situation in the city which fucked up the site a little, so they had to deconstruct and rebuild a shitton of props. But even then they managed to run a great game which tells you all about their skill level.
Maybe later I will do a storytime or something when the pictures are out. But if you have a specific question just ask
>>
Does anyone have the link to the latest version of the Historical european maker database excel sheet?
>>
>>10938095
A storytime would be excellent hungarian, if you have the time. The one element which I was intrigued by was the Unseen roles, especially as I think a lot of larps would have just made them NPCs. Got any takes on that?
>>
>>10938071
4chan has eaten my post twice now so I can't be bothered to type it out again. Long story short: it was amazing and you should go there if they do re-runs.
>>
>>10937213
>now 37,8% slower than ever
God, true. I do wonder whether adding thread questions to the OP, even just a "what game have you been to recently" or "what kit have you been working on", might spur some more posts.

>>10937889
I mostly get mine 2nd hand off of reenactors. Low prices for (generally) high quality, even if you generally have to derust em. Check out local FB groups as a good starting point. I hear Kult of Athena are fairly good as well.

>>10938767
Sorry to hear the basket weaving forum has harmed you like this, as I'd have liked to hear the long story long. I've heard almost exclusively good things (albeit with some caveats, like the workshops mostly just retreading things in the design document at incredible length).
>>
>>10939217
the workshops were okay, especially considered all the setbacks the game had with the flood and everything. My biggest problem were that most of the players were way too western european for my easter european self
>>
>>10939217
>now 37,8% slower than ever
>God, true. I do wonder whether adding thread questions to the OP, even just a "what game have you been to recently" or "what kit have you been working on", might spur some more posts.

Nah. There is just one anon who is salty that clownfag fucked his girlfriend or beat him at a tournament or >>10938764
something.
>>
Then I will be doing my part by asking inane questions no one has answers for.

Does anyone know good resources on making medieval furniture, especially 13th century chests or a grainark? It might be nice to have a place to store my clothes that is a bit more waterproof.

I can probably try to make something from pictures but It would be nice to have some actual schematics instead of having to randomly guess. Especially since it would be my first woodworking project that is more than a few planks stuck together.
>>
File: CHEST_05.jpg (76 KB, 450x338)
76 KB
76 KB JPG
>>10939347
Rosalie Gilbert has a guide on her website on how to make a 14th C. box that I know several friends have used before, pic related. If you search up Regional differences in medieval chest construction there's a decent academic article that goes into a lot more detail but is far less of a tutorial.

>>10939231
How so? I've got a bit of an interest in East vs West Euro larp so intrigued to hear what you mean.
>>
>>10939417
tl;dr version would be (in abscence of better english terms, because I have a lot of good terms in hungarian) a lot of toxic positivity, virtue signalling and circle jerk over unimportant things and every second minute telling everyone how great they are.
I know I'm more on the introvert side and culturally we keep way more distance from random people we just met but even so, sometimes it was over a treshold.

But I have nothing to do on the weekend so ask me tomorrow or something and I will have time (and pictures) then
>>
>>10937213
Going on my first larp, anybody got tips
>>
>>10939417
The tutorial was a bit too ahistorical for my tastes but that article is a really nice source. Thanks for that and I'll give it a go.

>>10939470
No clue if it is helpful but here are my eight cents.
1. Be early and arrive late so you can talk to the people outside of the larp. This is also good for keeping a clear divide between the people and the characters they play, especially if the characters were your rivals/opponents.
2. Bring more booze to share around at the campfire.
3. I don't care how cool and deep you and your backstory are, there is no excuse for black clothes.
4. Be a retard, Jump into plots, go overact, don't keep information hidden. You have time to learn subtlety later.
5. On that note, have a thing you can do like a job or a mission so you are not dependent on others bringing you plot.
5. Being a retard is not an excuse to be that guy and ruin the game for others.
6. Read the rules and memorise the basics, doing that makes you better than 80% of all the players.
7. "Winning" in a larp means you have fun and create a great story. Not ending up with the biggest pile of marbles/arbitrary coolness points/referee dicks sucked.
8. Know the right amount of seriousness. Don't go "It's just a game" but also don't tryhard the fun away. Commit to the world but keep the game in mind.
>>
File: FB_IMG_1728549653803.jpg (51 KB, 1080x1074)
51 KB
51 KB JPG
>>10937384
>I'm not expressly stating that I'm going to try and propagate a Slaanesh cult into this fantasy LARP, I'm probably going to propagate a Slaanesh cult into this fantasy LARP.

Do it. An old French Canadian namefag that doesn't post anymore managed to get it started at bico, and we have people pretty much in every single guild and household nowadays.

>>10937889
For me, it depends on if it's for combat sports or if it's for LARP/ living history. There's actually a lot of good cheap stuff coming out of India if you know what to look for. I got a decent 18 gauge sallet from India off of eBay for like 40 bucks US. I buy a lot of stuff from individuals off of Facebook, but The guy that's been making my custom pieces unfortunately passed away. Alan Baldree, Master armor of AB Hammer/ Creation Time armory had made pretty much every piece of sport armor that I've worn since I was 16.

>>10937889
Hal is good people.

>>10938767
It's been glitchy lately. I wonder if that's because of the supposed upgrades that are being made?

>>10939331
Pic related.

>>10939347
There's an excellent a series of diagrams and patterns of the Westminster Abbey 13th century chests that might be up your alley.

>>10939429
Is it butt pats to try to keep player retention? Basically love bombing them to keep players coming back?

>>10939470
If you need weapons or equipment that you don't have as a new player, contact the group /game organizers. It's normal to have somebody who holds an official office as a noob wrangler, whose job it is to help you integrate and loan you equipment as needed.

Don't get hung up on having a perfect costume or character right away. Go for comfort and quality as best you can, and don't be afraid to be a little plain.

Consider volunteering for NPC and monster shifts while you learn the system and get to know folks.

Bring snacks. Bring water. Don't die. Dying makes the game look bad.
>>
>>10939519
>Is it butt pats to try to keep player retention? Basically love bombing them to keep players coming back?
you should either do more drugs or less, it's too early for me for that kind of sentences

It was all the players doing, and I blame it on how some of the playerbase was from the stereotypical Disco Elysium fans, and the cfact that some of them from the US didn't help either. The kind that honestly think communism is the best idea ever, and gets offended on a lot of things but always try virtue signal in the process.

The kind that sign up for a character that is in the "sewer people" group, in a game that is held in an abandoned hospital, get surprised that the "sewer" in the game is the (well lit) basement area, get a panic attack and leave before the game starts. Just to tell a completely random example
>>
File: revachol 1.jpg (156 KB, 1038x769)
156 KB
156 KB JPG
>>10939470
Early on, it's better to focus on soft kit (clothing) rather than armour and weapons. People are generally happy to lend the latter but less so the former. 100% Wool is the uber material, it's just fantastic and the more you can get the better. Just throw yourself into it. There's no point in just sitting in a corner or not talking to people, everyone else there is going to be a fucking nerd as well.

What game are you going to and where, in very vague terms if you don't want to get too chummy on a Mongolian basket weaving forum. It'll allow us to give better and more focused advice.

>>10939533
Huh, that really wasn't a problem with Run 2 as far as I remember. The org did do an announcement at the start of the game to basically go "try not to be Western 21st Century real life liberals if you're character isn't PLEASE", so I wonder if that was due to how run 1 went. Also the announcement to not piss in the black box rooms was apparently due to some run 1 shennanigans. There were a few "haha whacky" RP-ers, but they seemed happy to mostly keep that RP within their small groups.
>>
>>10939539
the game wasn't that bad, it was mostly before and after the game, I guess you seen the discord and what went down there.
Also the saddest part about the piss poor incident that it happened in TWO rooms.

On a lighter note, don't hide the taxidermy animals under the matrasses (and someone needs professional help)
>>
>>10939498
>>10939519
NTA but this is all really good advice, thanks.
>>
>>10939519
Sup clownfag? Feels like you haven't been posting much.
>>
>>10939540
I havn't really looked at the discord that much, other than looking at some of the post game art. What happened?
>>
>>10939937
nothing singular just the sheer amount of posts and circlejerk at a point gets overwhelming when there is little substance behind it. But maybe it's just me being antisocial
>>
File: FB_IMG_1730148964306.jpg (64 KB, 1080x901)
64 KB
64 KB JPG
>>10939542
Life hasn't been great lately. I won't blog, but I've been dealing with a lot and didn't really feel like making it worse being on 4chan.

I've been working on a couple of projects lately though. First up, a HEMA/SCA fencing bollock dagger. Dickstabs forever!
>>
File: FB_IMG_1730259278173.jpg (70 KB, 1080x1080)
70 KB
70 KB JPG
>>10940262
Forgot my name.

Secondly, I'm going to be doing a one night, Mordheim skirmish event at a local 17thC site, So I dressed up a Indian made skull cap I've had sitting around for a while.
>>
American friends, are you okay? New Zealand just declared you a hazardous country to visit starting in January.
>>
>>10940893
At the current trajectory, no.
>>
>>10941031
I understand that 4chan is predominantly an American populated site, but is it really getting so bad over there that the thread died?
>>
File: eldritch larp.jpg (3.82 MB, 6720x4480)
3.82 MB
3.82 MB JPG
>>10940893
Stay out of the major cities and we're doing good. Most of the country is peachy, it's just the browned areas and meth-ridden white areas that are sketchy. Politically, things aren't great, but that's another matter. Day-to-day existence for your average American is the usual cheeseburger fueled bliss.

I pop into these threads a few times a year to gawk and seethe. I've wanted to participate in a LARP forever now, but most American LARPs are absolute shit, unless you got to a MILSIM style event. A decent group did start playing in my old area a few months before I moved, though. Wish I could have participated. They actually put an appropriate amount of effort into their game. The photos they put out of their games look fantastic, tons of great props and a consistent tone. Picrel
>>
File: god fucking dammit.jpg (2.08 MB, 4000x3000)
2.08 MB
2.08 MB JPG
>>10941906
The area I moved to actually has a decently large LARP community but it is, rather unfortunately, the usual dildo bat combat club type stuff. Picrel. Really frustrating. A friend of mine runs this club and he puts effort into costuming, but he's one of few exceptions. When I told him that I would gladly participate if they were to hold themselves to a higher standard of costuming, he gives the usual "higher standards scare away potential players" response. It's really frustrating, but what can you expect from people who can't put effort into showering or not eating too much?
>>
>>10941906
Well, you sound like a cunt.
>>
>>10941957
How so?
>>
File: FB_IMG_1732607323229.jpg (157 KB, 1080x1624)
157 KB
157 KB JPG
>>10941975
You either know, and are just trying to act like a victim, or you really are too dense to understand why you sound like a cunt bag, and should kill yourself.
>>
>>10942171
NTA, but holy shit dude, fuck off back to /pol/
>>
>>10942205
I don't go to /pol/, but I will fuck off. Have a nice day.
>>
This is off topic, but this thread is probably the best place for me to ask this.

You guys know where i can get a decent quality cloak in Europe?

Thanks in advance.
>>
>>10942423
This is 100% the place to ask, but there's a lot of variables that will help us provide you with the best options.

>1: is this costume or clothing?
I know this sounds kind of pedantic, but it's very important, if not the most important question.

There's nothing wrong with costume. Costume is meant to look good, and be cost effective. Clothing is meant to be lived in, rain or shine, and is going to be of heavier construction and more function than the costume, but will also cost substantially more.

>2: Do you have any references to the look that you want?
Art, pictures, time period, culture. There's going to be significant differences between "14th century German merchant", "LotR movies elf" and "Victorian fairytale red riding hood". If you have any form of images that might help, that'll also narrow it down.

>3: What's your budget?
You obviously get what you pay for, though we won't suggest anything other than quality product. That said, depending on how much you're willing to invest, can widen the options available.
>>
>>10942423
Something I'd add is, how comfortable would you be to try to sew one yourself? Depending on the style, cloaks are one of the easiest projects for a beginner, often just being a square or (semi)circle of fabric. Making one yourself would allow you to either save quite a bit of cash or get better quality than store-bought.
>>
>>10942438
It´s for a cosplay of a fantasy Druid. It's my own character so I dont have a good reference, something along the lines of the Image when it comes to the cloak.

So something that reaches or nears the feet.
Even though it is for a costume I always like getting better quality if it doesn´t destroy the bank.
Budget is about 120 Euros. I can go a little higher if its worth it.
Still unsure if I want wool or cotton, from what I've researched wool is better but pricier.

I had planned sewing some leaves and whatnot to the cloak to sell the whole druid aesthetic, not sure if that is achievable on a wool cloak.

Thanks for the help guys.
>>
File: ElfDruid.png.png (27 KB, 346x480)
27 KB
27 KB PNG
>>10942423
Here is the image, I am too stupid to use this website.
>>
>>10942423
That option didn´t cross my mind for some reason. I do know basic sewing and have a good chunk of free time in my hands right now so I´ll probably do that instead.
I´ll still probably end up buying some accessories for my cosplay so if you guys know any good medieval fantasy or medieval clothing websites feel free to suggest.
>>
File: LC-6013G_2.jpg (53 KB, 850x850)
53 KB
53 KB JPG
>>10942454
I can't speak for any specific dealers, but you might be able to find euro based companies that carry the brands. Both Leonardo Carbone and Mytholon have decent wool and wool blend stuff that has embellishments around the edges and won't break the bank. The one I have pictured here is like 105 Burger bucks.

You're probably not going to find that weird dagging/ faux buttonhole like in your picture, but you can also probably replicate that pretty easily and sew it along the edge of an off the shelf cloak. But like Anon said earlier, if you feel froggy about it, cloaks are pretty damn easy to make and are first time clothing project.
>>
>>10942454
This be my personal opinion, Don't assume I'm right.

You want wool for a cloak. It keeps away water, it breathes and it is very warm If possible get 100% wool. Anything less is not as good and anything under 70% is not wool. Note that a lot of "wool" clothes are actually 80% polyester.

If you want to make your own cloak you have four sources of fabric.

fabric markets: you can get 100% wool for 10-15 bucks a metre. However, selection is limited and you can never be sure they are not lying about the composition. Still, a great source of decent and affordable fabric. I made my stuff mostly out of this. Note that fabric availability is seasonal with wool in winter and linen in summer.

Fabric stores: The fabric market's more expensive cousin. You pay triple for the ability to have a greater selection of colours and off-season availability. I recommend against it.

Re-enactment fabrics. This tends to be 100% wool and a mix of decent basic fabrics, fashion fabric rejects and the occasional handwoven fabric. It's expensive at 30 to 60 bucks a metre for wool, but it is also higher quality, occasionally dyed by hand and includes twill patterns. If you have money to burn this is an option.

High-end fashion fabrics: If you want the best wool you need to search for high-end fabric stores who sell merino and the like for 60+ eurobucks a metre. Pretty nice but way above my budget so I didn't look into it.
>>
>>10942454
Then for stores, You also have a general ranking

Halloween-grade: this is just polyester crap. Avoid it.

Larp-grade: Most larp clothes are kind of bad, rough canvas, bad stitching. All to keep it affordable. I don't like it but it's good for the beginners I guess. Brands would be, Leonardo Carbone, most of Mytholon and Epic Armoury,

High-end larp-grade: This is where people pay just a bit more to get to a quality platform. The fabrics are better, the clothes are assembled by 12 year old pakis instead of the 9 year olds, people actually thought about the design. The big player in this space is Burgschneider and you also have Freyhand. Additionally you can put the more fantastical eastern European manufacturers like Armstreet here.

Re-enactment grade: Real wool, good stitching, you get what you pay for and at this point you pay a pretty penny. At this point you are likely to finally get 100% wool with some quality. This can be both eastern European or local. Because they suck at promo you are best of going to a re-enactment festival and collect business cards. Stores I know are gambeson.pl, aketon.pl and living-history market but because I make my own clothes I never bought there and can't vouch for them.

museum-grade: Actual reproductions, Don't know where to find them. Way too expensive anyway.

Other larp brands: Wyvern crafts (weapons and leather) Fakesteel (weapons and leather)

Also, armour is a whole 'nother story but didn't have the time to type the full "larp armour sucks" disclaimer
>>
How well do 150cm/5ft great weapons do in Drachenfest-style LARPs? Both in line fighting and skirmishes

Are they viable, if the user is skilled enough? Should I take the time to practice one, or just opt for the polearm/shield/dual wield meta?
>>
File: coin.jpg (2.11 MB, 2765x2074)
2.11 MB
2.11 MB JPG
Just to make some content. Friend of mine has been bugging me to join him in the local fantasy foam larp for about 19 years. Fuck it started this summer, but haven't had time recently. Stopped into the game today just for a quick to claim my birth month XP bonus. I had me a good laugh about my timing.
>plan to go to the game for 10 minutes to check in and get my birthday XP and take off
>do my thing with the logistics guy, finish up get ready to leave
>game owner/head Marshall calls hold (game pause)
>25th anniversary, last game of the year, Christmas time
>he's holding the container of gold coins, everyone grab a coin
>says lay on (end of game pause)
>logistics guy says, you're checked in go grab a coin, hey this guys leaving let him go first
Lol I randomly showed up exactly when they decided to hand out a gold coin to everyone. Added it to the bit of copper I got from NPCing.
>>
>>10943132
In my experience they tend to be fish nor fowl. the 120-130cm two-handed swords tend to be around the upper limit of what can be comfortably carried as a sidearm, which means it's not a good emergency weapon. At the same time in the line of battle greatswords just don't have the same range as a polearm. Their niche is that they are very good at keeping away lightly-armed people with short weapons and can be used to threaten multiple people at the same time.

As a result they are mostly dedicated area denial weapons to protect the flanks and provide cover for the skirmishers. It is a very defensive weapon where your job is to keep people away rather than to actually score hits. If you have the discipline for it you can be a good asset but you aren't going to carry the team.
>>
>>10943132
honestly, whatever floats your goat, individual skill isn't as important as formations or how a group performs in larps like that. That is as long as we are talking about the battles. In skirmishes it varies but then again whatever is comforatble to you will be better. Shields and polears are easier to use effectively but that doesn't mean a skilled person can't wreck either with whatever he is skilled with. Though I'm simplifying as fuck, so take it with a grain of salt
>>
Is there a LARP scene in Oklahoma at all? I’m really struggling to find anything besides a VtM group.
>>
>>10943242
Like a lot of things in Oklahoma, near non-existent.

I'm sorry Anon. You might find some foam battle games, or try the SCA.
>>
Gut Sigmartag, and whatever other holidays you might celebrate, Anons!
>>
>>10943979
Merry Christmas Gropey, and a happy new year. I hope all you anons got the larp presents of your dreams.
>>
File: IMG_20241228_152700_119.jpg (365 KB, 1440x1440)
365 KB
365 KB JPG
>>10944122
Happy New Year to ya'll too.
>>
File: Capture.jpg (51 KB, 684x548)
51 KB
51 KB JPG
Anyone got any experience with Fakesteel's stuff? Particularly interested in their crossbows and blasters.
>>
>>10944886
Never heard anything bad about their crossbows, but I can tell you that there melee weapons are pretty nice.
>>
>>10944886
crossbows are just like any other performance wise but they are nicely made, good price for the quality. Blasters are meh. I mean they look nice but it's still shit for a larp. I mean nearly everything will outperform it. If you really want one and up for a shitton of suffering and crafting you can make your own. Radomír did put up the tutorial for the prototypes before he even joined Fakesteel.
>>
>>10944989
That's a shame that they're on par with other crossbows. I've always been dissapointed in xbow performance at larps, and was hoping the fake steel ones might have some more punch. Ah well. I'll check out that tutorial, thanks Hungarian.

>>10944922
I've been very tempted to pick up one of their daggers, as they have the most "real" size of any of the makers I've seen. Daggers the size of stubby short swords just don't do it for me anymore.
>>
>>10945260
most larpshops sell only the same poundage bows and crossbows (somewhere around 30 pounds) because that's the safety limit of most games, so it's not a coincidence that they all the same in this regard. But I'm sure you can ask for a stronger one for whatever reason
>>
>>10945410
True, but not all bows and crossbows are made equal. I've seen two identical poundage bows launch larp arrows very different distances just based off their particular designs, so I'm hunting for a crossbow that can do more than an arms throw of distance.
>>
>>10945447
just to be clear: arms throw distance is shit, and I do not consider it average



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.