[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/g/ - Technology


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


peak of technology
>>
>>102384676
wrong board, this thread is being moved to /toy/
>>
>>>/v/
>>
>>102384691
kek
>>
>>>/vr/
>>
>>102384691
>>102384779
>>102384841
>>102384872
this is technology too chuds
>>
>>102384676
I remember holding that box in my arms
>>
>>102384904
Technology that has a separate board dedicated to it's discussion
>>>/vr/6775606
>>
>>102384949
>The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".
NOT TO ME
>>
>>102384962
Grandpa cant accept hes old frfr only in ohio
>>
I used to hide my cigarettes in the expansion port back in my youth lol, no woman brain would ever think to check there
>>
>>102384676
I gave away my scph 30000 model (with two usbs and iLink) to a friend. It's fine, the only game I ever play is ff12 (still trying to max out mc to lvl 99 before others join party) is it works even better on an emulator
>>
>>102384676
you run linux on your ps2, right /g/?
>>
>>102385062
Wtf and they fitted there? You cant hide the smell tho
>>
>>102385062
People hid(e) weed too
>>102385108
Sealable bags
>>
>>102384962
who fucking asked
>>
>>102385140
>Sealable bags
Smart
>>
File: 1710217198800169.png (3 MB, 2000x1132)
3 MB
3 MB PNG
>>102384676
wrong pic
>>
File: 1zh1sfhn1vs01.jpg (1.45 MB, 3024x4032)
1.45 MB
1.45 MB JPG
>>102385140
I wouldnt have the balls to try and hide some skunk weed in my room lol
>>
>>102384691
fpbp /thread
>>
>>102384676
Fat ps2 was amazing
>>
File: Roue_primitive.png (1.71 MB, 914x963)
1.71 MB
1.71 MB PNG
>>102384676
>>102385284
Sorry my folder is messy. Here's the only one that matters
>>
>>102385385
Let's not kid ourselves, it all went downhill after we discovered fire.
>>
>>102385008
frfr
>>102385146
here's some more info about me your mom sucked my dick bong faggot
>>
>>102385404
kek
>>
File: 1726073865071887.gif (1.46 MB, 250x250)
1.46 MB
1.46 MB GIF
>>102384691
>>
>>>/v/
>>>/b/
>>
>>102384676
Best console design, for sure.
>>
>>102384676
Back when games were actual games instead of movies.
>>
>>102384676
First PS2 I had the disk censor died on me. Shitty tech.
>>
>>102384676
wrong, pic related was peak technology
>>
>>102384676
Consoles lost the plot as soon as they added internet connection in the 360/PS3 era for the sole purpose of selling you more shit while also making you pay for multiplayer. World is fucked
>>
File: atari falcon.png (224 KB, 600x450)
224 KB
224 KB PNG
>>102384676
They literally just bought the design from Atari
>>
>>102387424
PS2 already had tons of interactive movies, it's where the trend started
>>
>>102389784
Holy shit I remember that theme, feeling nostalgic now
>>
>>102384676
Hmm, technically excellent in some respects, but far too fucking annoying to code for
But still OK I think, even by today's standards, if you just wanna play some games. More games than the other platforms of the period, it's past the uncanny valley of PS1 or mid-to-late 90s PC stuff, and as per >>102389799 there's none of that fucking online shit
>>
>>102384962
The 360 and PS3 are already considered retro.
>>
>>102389857
Macintosh Quadra 700
Sharp X68K
>>
>>102389341
That was like the only bit that would die. It became infamous. The rest still soldiers on 20 years later.
>>
>>102384691
Last time I went to /toy/, I was told there was a 2 week autosage, established after a shitter kept making spam tsunamis.
That is of course terrible. No other board gets that ugly treatment.
>>
>>102389857
>
ok?
>>
File: atari falcon.png (202 KB, 714x808)
202 KB
202 KB PNG
>>102389857
https://vk.com/wall-43415529_1592
>>
>>102384676
Pretty you can actually run Linux on this
>>
>>102391273
yes you can
https://en.wikipedia.org/wiki/Linux_for_PlayStation_2
>>
>>102384676
Go back
>>
File: 021713068.jpg (572 KB, 1600x1600)
572 KB
572 KB JPG
It was really cool when Sony processors were hyped up and had their own unique branding like the Emotion Engine, Graphics Synthesizer, Reality Synthesizer, and Cell Broadband Engine now they're just boring stock shit.
>>
>>102384676
The Cell processor was impressive but we have the network on a chip now and we'll be moving to 3-dimensional chips soon.

I don't see how this is peak tech.
>>
>>102391328
Just a shame that the official VGA cable was only made for this kit, and thus is rare as shit. Just as well though, since very few games ran at 480p.
>>
>>102391363
I have bad news. Other than the GS, which had the least interesting name, those were all marketing stunts. EE was mostly a licensed MIPS chip, with Sony at best doing some additional coprocessor work. GS was fully custom and actually interesting, but went in a completely different direction from where video cards were going and made lots of "special snowflake" decisions that weren't just dumb in retrospect. RSX is rebadged nvidia crap they were willing to license out because its architecture was being completely thrown out for their next series of chips. Cell was mostly IBM, and was made from rejected dies that couldn't be used for their original intended purpose.
>>
>>102391273
but it never was a good linux box unfortunately.
it's always been a shit linux machine, even when it was just released
>>
>>102391446
at least it was a different hardware
>code for main CPU
>code for VU0
>code for VU1
jesus
>>
File: 1702217319416128.png (601 KB, 720x404)
601 KB
601 KB PNG
>>102384676
*dabs on your 32mb ram*
>>
File: 1714240313407408.png (406 KB, 720x404)
406 KB
406 KB PNG
>>102384676
*dabs on your 294MHz cpu*
>>
File: 1707563354703110.webm (3.5 MB, 640x360)
3.5 MB
3.5 MB WEBM
PSTODDLERS BTFO
>>
>>102391750
What's he doing there?
>>
File: 1725214178287308.png (891 KB, 1530x670)
891 KB
891 KB PNG
>>102391834
installing an off the shelf pentium 3
>>
>>102391912
But why?
>>
>>102384676
>pawnshoped it
>took it to base
>rolled a fat joint
>gta 3

peak ngl
>>
>>102391363
yeah but most games are crapped out of unreal or unity, it doesn't make sense having specialised hardware that is more powerful on paper, but requires non-existent expertise from the developers to utilise
do dev kits still exist? I imagine they're just stock consoles with unlocked firmware now
>>
>>102384691
Based
>>
the PS2 is actually omega overrated. dont get me wrong i still have a lot of nostalgia for it, but the library was trash and any multiplat it had was better played on other consoles
>>
File: 0p7z9m5n9emc1.jpg (642 KB, 4300x2500)
642 KB
642 KB JPG
>>102384676
>not the PS2 slim
ywnbac
>>
>>102392958
the ps2 had over 4000 games, I'm pretty sure there were a few decent ones in there
>>
File: 1704343838050448.png (165 KB, 640x647)
165 KB
165 KB PNG
>>102393061
good joke
>>
>>102392958
PS1 had a better library overall and I'm tired of pretending otherwise.
>>
File: 1720944967621449.png (424 KB, 600x512)
424 KB
424 KB PNG
>>102393193
>>
File: 1705806940915771.png (44 KB, 725x616)
44 KB
44 KB PNG
>>102393305
>>
>>102393305
>>102393310
>when the meme blurriness reflects its age
Jesus Christ we're old
>>
>>102391446
>mips
where else do you have a mips computer you can run actual linux on
(if you do have a mips router props to you)
>ppc
cool foreign arch
>>
>>102391328
The devkits use soul RedHat 6-8 (forgot which sorry), which has great Gnome2 theme by default.
There even were Linux commandline dev tools.
The PSX by comparison was all Windows95, while N64 was Windows/Irix.
>>
>>102384676
Imagine buying a case clone and making a sleeper pc build...
>>
>>102392245
autism
>>
>>102384676
gayniggerstation have consistently had the most boring goyslop games.
>>
File: 1699348974508686.jpg (12 KB, 342x240)
12 KB
12 KB JPG
>>102393305
took me 30 seconds to get it
>>
>>102384949
I bet you don't care about that when it comes to anime brainrot? And you are wrong too, nigger. /v/ and /vg/ is about GAMES where as OP posted a gaming console.
>>
>>102393351
i tried to find the original, it doesnt seem to exist anymore, even on archive
it exists only on neckbeard consolekid boomer hdds now
>>
File: 1718352925094861.png (1.15 MB, 1024x657)
1.15 MB
1.15 MB PNG
>>102393310
>>
File: 1724968812082454.jpg (113 KB, 722x616)
113 KB
113 KB JPG
>>102393558
>>
File: 1708947121954050.png (498 KB, 750x561)
498 KB
498 KB PNG
>>102393581
>>
>>102393533
>anime brainrot
Anime site.
>>102384949 showed /vr/, not /v/ and /vg/. Nowhere were they even mentioned. You may be a bot
>>
>>102384676
>Underperforming, RAM-starved, fault-prone, overengineered piece of shit that produces blurred interlaced garbage graphics
wow so amaze
>>
>>102393634
no, it's not an anime site you absolute pedo retard. there are dedicated tranime boards for a reason but the brainrot has gotten too deep into your pea
>>
>>102393653
>no, it's not an anime site
Yeah it is. Feel free to fuck off.
>>
>>102389784
>how to be the coolest guy in class
I miss those days
>>
>>102393659
don't make me beat up a weeb, just apologize for your brain damage and we can stop it there
>>
File: 1724960971029730.png (919 KB, 1583x1362)
919 KB
919 KB PNG
>>
>>102393653
anime website
>>90482933
>>88149343
>>84755745
>>74846612
>>
>>102393653
>>102393679
https://en.wikipedia.org/wiki/4chan
>The site was launched as 4chan.net on October 1, 2003, by Christopher Poole, a then-15-year-old student from New York City using the online handle "moot".[25]

>Poole had been a regular participant on Something Awful's subforum "Anime Death Tentacle Rape Whorehouse" (ADTRW), where many users were familiar with the Japanese imageboard format and Futaba Channel ("2chan.net").[16]

When creating 4chan, Poole obtained Futaba Channel's open source code and translated the Japanese text into English using AltaVista's Babel Fish online translator.[note 2][26] After the site's creation, Poole invited users from the ADTRW subforum, many of whom were dissatisfied with the site's moderation, to visit 4chan, which he advertised as an English-language counterpart to Futaba Channel
>and a place for Western fans to discuss anime and manga.[7][27][28]

>At its founding, the site only hosted one board: /b/ (Anime/Random).[note 2]

>Before the end of 2003, several new anime-related boards were added, including /h/ (Hentai), /c/ (Anime/Cute), /d/ (Hentai/Alternative), /w/ (Wallpapers/Anime), /y/ (Yaoi), and /a/ (Anime).
>In the early days of the website, Poole hosted meetings from 2005 to 2008 in various locations to promote it, such as Otakon,[30] that popularized some of the first 4chan-related memes.
Founder likes anime
Anime original userbase
Anime original boards
First board was anime
Promoted at anime zones
You are a nigger
>>
File: 1721149284867008.png (1.6 MB, 1170x2158)
1.6 MB
1.6 MB PNG
>>
>>102393650
ram starved? how do you figure?
dreamcast: 16MiB
gamecube: 24MiB
ps2: 32MiB
xbox: 64MiB*

*shared with gpu as vram
>>
File: 43391 - SoyBooru.png (104 KB, 2100x1500)
104 KB
104 KB PNG
>>102391663
>>102391693
>>102391750
Uh BASED
>>102392245
SPEED AND POWER
>>
>>102384676
>>102384691
PS2 Emotion Engine and PS3 CELL were nightmares for programmers. the only people who actually got to use it to its full potential were Naughty Dog. People also forget that the reason Sony was so insistent on pushing their custom in the PS2 and PS3 was because they had plans to license out the Emotion Engine and Cell technology for other uses beyond video game consoles.

Kutaragi wanted the PS3 to ship with 1 cell as a cpu and 1 cell as a gpu. Mark Cerny is fucking insane for STILL having only himself know exactly how the PS3 worked and never sharing it with anyone aside from those secret CELL developers at Sony.

They were either falling behind in development, or realized that this was utter fucking stupidity, so they went plan B and asked Nvidia to give PS3's GeForce 7800 was also kind of old, being a pre-unified shaders design that was absolutely obsoleted within a year of the console's release by the 8800, bolted it on, and shipped it.

Mark Cerny wanted PS4 and PS5 to be AMD APUs because it was cheapest and easiest for programmers. any optimizations done for PS4 will just help PC get further ahead

>He points to an amusing video by Linus Tech Tips, which attempted to 'kill' the PlayStation 5 by building a $500 gaming PC that outperformed the console.

>"They had to get a used motherboard," he says. "That was the only way that they could build a PlayStation 5 equivalent for a PlayStation 5 price. And if you're using used parts… well you can get a used PlayStation 5 for eBay for $300-something.

FX-8350 @2GHz, a HD 7850 and a 5000 RPM hard drive are roughly equivalent to a PS4.

Ryzen 7 3700X and an RX5700 which are roughly equivalent to a PS5.

>TLDR
ps4 and ps5 are basically AMD PCs
>>
>>102391446
>EE was mostly a licensed MIPS chip, with Sony at best doing some additional coprocessor work.
far as I heard they basically did what AVX is and that's how the PS2 really remained relevant at all next to the gamecube and xbox. same shit why the PPC G4 mogged x86 in some tasks.
360 went PPC probably because of vector extensions too
>>102393368
>(if you do have a mips router props to you)
literally every current router under $50 is MIPS and ARM cores are a relatively recent development
my EuroDOCSIS 3.0 home gateway has a dualcore MIPS SOC as does my cheap router (AP/switch duty only as the HGW insists on fucking routing too)
>>
>>102393751
>*shared with gpu as vram
so did the PS2 didnt it?
>>
>>102393985
>FX-8350 @2GHz
not really there is no PC equivalent to 8c Jaguar
imagine two Athlon 5350 glued together, it's the closest we'll ever get
>HD 7850
it was more of a 7770 I think but I may be wrong
>Ryzen 7 3700X
not even close. the consoles are closer to laptop chips with shit cache and ram bandwidth so... 4800H
>RX5700
the new consoles are RDNA2
RX 6600
>>
>>102394017
no, it had 4MiB of separate vram, so did the other 6th gen consoles
>>
>>102392245
>>102393414
imagine being this retarded
https://www.youtube.com/watch?v=EzzdyGiz9KA
>>
>>102394058
Ah. But it could access the main 32MB as well right?
>>
>>102394488
hl2 on xbox is surely an outlier here
in most games they'll either be capped at 30 and run at 30 most of the time, or capped at 60 and run at 60 most of the time
not many games on 6th gen consoles really struggled to hit their target framerate, it was mainly just some of the from-pc ports, like hl2
>>
>>102395243
i don't think so, but the ps2's ram was insanely fast so it wasn't a big deal outside of certain video-specific things like pushing 480p, many games only did 480i to keep vram usage down, which was hardly an issue back in 2000 since nobody had ed/hd tv's that could do 480p anyway
it's an annoying detail nowadays but what can you do. the xbox is not far off 2 years newer than the ps2, and back then that was a long time in terms of technology development, it's not terribly fair to say the ps2 was slow, when it came out it most certainly was not slow
like to give an idea, the xbox uses a modified GeForce 3 gpu. when the ps2 came out, the original geforce (256) had only been out some months, it was never going to be a fair comparison
>>
>>102395591
>i don't think so
of course it could
>>
>>102384691
GEEEEEEEEEEEEEEEEEEEEG
>>
>>102393533
>I bet
stopped reading here
you're an actual subhuman
>>
File: rainbow-apple-logo.jpg (68 KB, 1364x1500)
68 KB
68 KB JPG
>>102393012
I love that design. Will Apple ever have the balls to put their rainbow logo on anything again?
>>
>>102384676
Zoomers will never know what it's like to pay for the game once and get the whole thing, no dlcs, no microtransacions, no subscriptions, physical media you actually own, we need to go back
>>
>>102395591
>it was never going to be a fair comparison
cope
>>
>>102397002
balls? the only people that would care are faggot rightoids that don't realize that used to be their logo
>>
File: GameCube-Set.jpg (2.33 MB, 3760x2110)
2.33 MB
2.33 MB JPG
>>102384676
Fuck the PeeShit 2. GameCube mogged it hard.
>>
>>102397666
>circumcised discs
ngmi
>>
File: KEK.jpg (382 KB, 2544x4000)
382 KB
382 KB JPG
>>102384691
vxixtas???????????????
>>
>>102397002
That color logo was only made because Wozniak came up with doing digital color after working for 3 days straight and hallucinating, before that it was always analog color. Everyone copied him afterwards. He really doesn't get enough credit for his innovations.
>>
>>102384676
compare Chaos Theory for ps2 and xbox. that made my decision very easy.
>>
>>102397666
mogged in what way exactly? it didn't mog it in sales or amount of good games and those are the only 2 that matter
>>
>>102398068
Mogged it in exclusives.
Mogged it in overall quality of games.
Mogged it in hardware.
Mogged it in graphics.
Mogged it in controller design.
Yep, fully fucking MOGGED.
>>
>>102398068
It had a much better collection of games and less shovelware titles. PS2 was only so successful because it was a dvd player.
>>
>>102398231
Nah. Was just a purple lunchbox with games for little kids.
>>
>>102398231
>nintendies have to resort to just making up lies
sad
>>
>>102398231
Still to this day the most retarded controller design. La creatura
>>
>>102398653
It is unbelievably comfortable if you have tiny hands. Dual shock was an abomination that didn't have large enough palm grips and they finally and thankfully started making controllers for human hands by ps4. PS3 was one of the worst controllers of all time. They kept their shitty ergonomics and then made them worse with shitty triggers and larger analog sticks with CONVEX tips that were too close together to the point that if you have large hands your thumbs hit one another. The only problem with the gamecube in terms of ergonomics is they are made for child sized hands.
>>
File: 1711291553107255.jpg (1.27 MB, 1483x1901)
1.27 MB
1.27 MB JPG
>>102397002
>>
File: 1699964724408965.gif (1.9 MB, 349x248)
1.9 MB
1.9 MB GIF
>>102398653
*blocks your path*
>>
File: 1723529501032139.png (627 KB, 720x540)
627 KB
627 KB PNG
>>102398653
retard
>>
File: 1629064622234.jpg (33 KB, 656x748)
33 KB
33 KB JPG
>>102384676
>peak of technology
>>
File: 1695874435741894.png (108 KB, 194x259)
108 KB
108 KB PNG
>>102399286
the absolute state of nintendrones
>>
File: 1723480958205344.png (1.41 MB, 1080x1264)
1.41 MB
1.41 MB PNG
>here's your controller bro
>>
>>102397060
>>102389799
It’s just the natural progression of capitalism. Which means it’s the right thing.
You’re just old. Or a communist.
>>
File: 446885435434.jpg (89 KB, 542x619)
89 KB
89 KB JPG
>>102399249
>>
>>102399483
>N-Worder

why i never thought of that
>>
File: 1696.jpg (201 KB, 1500x1323)
201 KB
201 KB JPG
>>102384676
behold, peak of tech is here
>>
>>102384676
I could never afford a memory card as a kid so i kept playing the first few levels of every game over and over and i loved it. I wish i was that content with shit to this day kek
>>
File: 1698474696983329.gif (354 KB, 500x491)
354 KB
354 KB GIF
>>102399249
iFAGGOTS BTFO
>>
>>102393012
sublime
>>
>>102384676
>the ps2 had a 128 bit cpu in the year 2000
>we're still using 64 bit cpus in 2024
It was really ahead of it's time.
>>
>>102384676
trvthnuke
>>
>>102384779
It can run linux, it belongs here. Unlike you.
>>
File: Linux-cover-logo.jpg (64 KB, 1280x720)
64 KB
64 KB JPG
>>102384676
Think anyone daily-ed this shit back in the day?
>>102385107
Its expensive to get the disc. I just mod my PS2 in other ways like Hard drive upgrade, fan swaps and some re-soldering to fix the power connector. One day i will get it, that or figure out how to install it with a burned copy.
>>
>>102385338
If you put it in glass jars or good tupperware it would be fine. Then you just have to make sure your little brother doesnt jack it with his little goons.
>>
File: 25910fmn4wa51.jpg (1.04 MB, 4000x3000)
1.04 MB
1.04 MB JPG
the difference between slim and fat is amazing
>>
>>102391535
basically like programming for the saturn. Not as bad as for the PS3 though. Images writing AI scripts or game logic in what is effectively AV-128 because the Cell was 1 PPC core and 7 SMID accelerators. Thats exactly what NaughtyDog did in Uncharted and the Last of Cucks.
>>
>>102393581
>>102393310
PS5 when? They released a PS5 Pro bfore they dropped any fucking games.
>>
>>102393728
wait there are actually people who dont know this is a actual Taiwanese chinkman-hat crafting fourm?
>>
>>102398231
Gamecaube controller are almost perfect, that dam C stick is so useless for 3rd part games.
>>
>>102399304
>Just evolve bro
>>
>>102385402
maybe if you like being killed as a child by bacterial infections
>>
>>102401578
Fat PS2 had a whole-ass PS1 laser unit in it, that's why it's so thicc.
>>
File: 399079408_8b3e713302_b.jpg (214 KB, 1024x768)
214 KB
214 KB JPG
>>102384691
kys
>>
>>102401789
Wrong.
>>
File: 1720764355003301.png (376 KB, 598x767)
376 KB
376 KB PNG
>>102401658
>>
File: 1705207325397115.png (84 KB, 280x180)
84 KB
84 KB PNG
>>102402099
>>
>>102401789
literally half of the ps2 fat size comes from the psu and and the expansion bay, and the slim contains neither inside.
>>
>>102402241
9000x later model slims contain PSU on the inside thoughbeit
>>
>>102393985
>>102394051
Also PCs don't have unified RAM/GRAM
>>
Is it me or console devs were high tier devs compared to the "rest" since they had to deal with those specific architecture, do multithread when cpp didn't even support it?
I'm already struggling a bit with CUDA/GPGPU, I can't even imagine building an engine supporting multi threading on the CPU when CPP isn't even doing it natively.
>>
>>102403057
>Is it me or console devs were high tier devs compared to the "rest"
They were, yes.
>multithread when cpp didn't even support it?
It's not about cpp itself but rather the OS, libraries and tool chain supporting MT. Keep in mind that multithreading is provided by the actual OS/kernel that has a process scheduler that allocates processing time to multiple processes. 6th gen consoles had the last OS/kernels that were barely minimal allowing only one process to run (spoiler: the game), I remember reading this in the OG Xbox's developer manual. As you might have guessed, implementing a full fledged multithreaded kernel for a very limited and specialized device doesn't make sense at all.

Now, on top of that, "multicore" consoles like Saturn, PS2, PS3 didn't have actual multithreading capabilities but instead developers had to create independent pieces of microcode to load into VU0 and VU1, making matters even more complicated.

From a developing standpoint, the OG Xbox was MILES way better/easier than PS2, and with just a little bit of optimizations developers could make games that seemed impossible to run on a freaking Coppermine-128, NV2A and 64MB of mem. Ex.: DOOM 3
>>
>>102395591
the dreamcast ran 480p perfectly time and a lot of early ps2 games don't even do full 480i having to rely on the equivalent of today's dynamic resolution faggotry with field rendering, the ps2 was always shit and if it wasn't for dvds for normalfags, the brand and its hype it would have rightfully flopped in its first year when all it had was bad ps1/dreamcast ports and shitty tech demos
>>
>>102398231
This

OG came cube controllers are hand down the must durable things on the planet. My brother's and I have the same ones we have had since childhood and unlike every other controller on the planet they have never had an issue.
>>
>>102403207
the ps2 couldn't have competed if it just went with pc hardware available in 1999 when it was finalised
the ps3's original design i would agree didn't need to be so custom given pc hardware had gotten very good, but that kind of custom design still made sense when the ps2 was made and released
the dreamcast went for a simpler, more pc-like architecture (not x86, but outside of assembly programming that doesn't really matter, and that era of console was really more about C). if the dreamcast survived, how many cross-platform games do you think that would have had? it competed with early ps2 game graphics, but once devs started really using the vector processors, there's no way the dreamcast could have kept up
the gamecube and xbox are newer than the ps2, and both made use of the extremely rapid progress of pc hardware, namely they used gpus with programmable shaders, which weren't a thing when the ps2 was made, that didn't exist until 2001. the ps2 was the best it could have been at the time
>>
>>102401772
You mean as a baby? I've never had any of my injuries treated.
>>
>>102391912
Thanks! So he puts down an interposer after removing the original BGA CPU, right? And then he puts another BGA CPU on top of that interposer, right?
>>
>>102384676
>Console then
Put disk in, play game.
>Console today
Web browser, Netflix, media center, game store front, advertising, avatards, social media, hard drive, amazon, spyware, missile fire control system, electronic flight bag, crab fishing mapping software, weather simulation and prediction software, astrophysics simulator, oh yeah and you can play games, too.

What happened to simplicity? Why so much bloat?
>>
>>102391750
Does the interposer hold any logic or is it just a "dumb" ball grid pin re-router?
>>
>>102384676
Unironically true. Society has gone downhill hard ever since the PS2 was the latest and greatest in gaming hardware.
>>
>>102390735
Slim version was the peak
Fat version was bloated
>>
>>102399896
kek, feeling that. I played the Diablo 1 demo maybe 10 times, kek
>>
>>102405320
Ads. That's literally it.
>>
File: a.png (267 KB, 640x480)
267 KB
267 KB PNG
>>102399896
during the psx era i couldn't afford many games, i probably spent as much time playing demos than full games
like for example i played Vigilante 8 pretty often, i put several hours into it... but i didn't own the full game
>>
>>102391446
The absolute fucking copium in this post
>>
>>102392958
STFU gamecube kiddie
>>
>>102393012
I miss when consoles felt like consoles
At least Series X/S tried
PS5 was retarded
>>
>>102403057
the ps2 had a single cpu core, like all the other consoles of that generation
the ps2 also had two custom vector co-processors, but they're closer to shader units in gpu parlance than cpu cores
>>
>>102393728
Nobody cares you double nigger
Game consoles are technology
>>
>>102393985
PS2 Emotion Engine wasn't a nightmare for anyone
PS3 CELL wasn't an issue either, the truth is that MS paid westcuck devs and publishers to sabotage the PS3
>>
File: 8168-front-1119264038.jpg (135 KB, 1200x634)
135 KB
135 KB JPG
>>102393012
i never really liked how the 90k looked, though i do appreciate the integrated power supply
>>
>>102403057
Console gaming has always been where the money was
PC was filled with hentai games and garbage ass nerd shit
>>
>>102403207
>From a developing standpoint, the OG Xbox was MILES way better/easier than PS2
It was also way more boring and had fucking 0 surprises unlike with PS2 where devs would do creative shit and pull off the unexpected
>>
>>102405636
I remember PS2 having USB, which allowed for EyeToy and that other shit.
>>
>>102405320
>Console then
>Put disk in, play game.
I pity zoomers who never experienced this
>>
>>102405554
The strip in your pic is just classier sleakier looking
>>
>>102405659
that was the older design, the SCPH-7000X and SCPH-7500X looked like that, the one without the strip is the SCPH-9000X, the last revision of the ps2, the 90k is notable for having an internal power supply like the phat models, but also notable for later revisions (date codes/bios versions) closing the exploit that allows freemcboot to work, since those came out after freemcboot was made
>>
>>102393012
>>102397002
>>102397905
>Macintosh TV
>Composite Video-In
Unlike the new iMac this actually had video input. It would go nicely with a PS2.

https://youtu.be/ddzJisFs9xo
>>
>>102401800
is that composite or s video
>>
>>102405636
>where devs would do creative shit and pull off the unexpected
imagine being this retarded
>>
>>102406803
fuck you
>>
>>102391328
Sony developed Linux on PS2 for the sole purpose of dodging EU tax.
>>
>>102384691
KEK
>>
>>102405636
yeah like field rendering eye aids
>>
>>102389784
Had one back in the day. It was a cool system but the battery life sucked and it struggled with SNES emulation.
>>
>>102406824
>look at all the cope and bullshit hoops and thousands of hours of dev work we had to waste to do anisotropic filtering on ps2's 4mb vram instead of actually working on the game!
>flip 1 switch on xbox to enable on all games until the end of time on 64mb unified vram
>>
File: 1699847214683051.jpg (129 KB, 1296x972)
129 KB
129 KB JPG
>>102389784
*dabs*
>>
>>102407059
Unified RAM was the best thing to happen to consoles, Xbox was decades ahead of its time. Literally no game is ever going to need more system RAM than VRAM, yet retards at Snoy decided to hard cap PS3 at 256MB/256MB. And of that only 64MB/32MB was reserved for OS so only 192MB/224MB was available for games, whereas 360 OS only took 32MB and had 480MB available for games.
>>
Just imagine if PS2 was as easy to develop for as it was the Xbox.
>>
>>102405548
PS2 was well known for being a pain to program for. Devs dealt with it because it was the largest market by far.
>>
>>102406282
Could be Component
>>
>>102406884
Tax evasion is based, though



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.