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File: 0.3.png (670 KB, 2439x3652)
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and flawless inconsistency
>>
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Previous thread:
archived(.)moe/i/thread/628379/#q628379
Rolls:
discord(.)gg/KzPMtKsw

>>693286
>A small Teciouibi is added to the inventory. (Projectile Type: 1D6 DMG, Poison 1D6, - 2 STR).
>Miana and Mazda proceeded to lose 2 hours to make a bonfire and a torch.
[RER:3%]
[12:01PM]
Miana: [HP: 13/15 SP: 7/10]
Mazda: [HP: 3/10 SP: 10/10]

Inventory:
>Food for 2 days.
>Water for 2 days.
>Flint.
>Bandage.
>90g(old)
>A small Teciouibi (PT1D6,Pox 1D6, -2STR)

i hope i am not forgetting anything again.
>>
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>>693286
Here we go again!

>>693290
That Teciouibi thing could be useful if we have to fight something stronger than paletoids.
The path that goes further east looks like it either splits up again or leads into a large chamber, the girls should check that one out first.
>>
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>>693308
There is a single mushroom growing in that disgusting room.
>1-3: Growing Green Mushroom
>4-6: Growing Blue Mushroom
>7-9: Growing Red Mushroom
>0: (Write in)

>Door: The world we know is connected by the actions. Every action is counted, useless or not. Two open the door, stand by it.

>>693308
>I just realized that Miana didn't restore any SP despite spending two hours outside of combat, I did not expect it to take that long.
Resting 8~ hours + food and water will regenerate 50% of HP/SP.
healing itens are quite rare and has drawbacks.
>>
>>693856
>Growing Green Mushroom
you mean "Glowing"?

I don't think that ominous door leads to the outside.
We might come back for it later, with a more reliable light-source.

Lets continue going south.
In case i roll a 0, make it a green mushroom.
Would it be even save to pick up a red mushroom?

>Resting 8~ hours + food and water will regenerate 50% of HP/SP.
good to know that healing does not take that long
>>
>>693856
Actually, lets stay for just a little longer.
Is there something underneath that shelf?
I also think I figured out the door puzzle, try pressing the button that is labeled "two".
(It took me a while because I assumed the "two" was a typo but the letters on the door also say "two" instead of "to", very clever, OP.)
>>
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>>693856
Now that I had some time to think about it, the "stand by it" part probably means we should press the button next to the "two" button, lets go with that.
I should have taken more time to think about the puzzle before posting, so I wouldn't have to post 3 times.
oh well, here is some semi-thread related degeneracy.
>>
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>>693915
Nothing happens.
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>>695337
I actually meant this button in my last post.
At least she didn't trigger any traps.
>>
>>695366
FOOL! YOU WERE SUPPOSED TO STAND BY IT
>>
>>695337
>>695366
Press ALL the buttons
>>
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>>693915
This is actually scary...
>>695366
>>695737
>>
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>>700314
>>
>>700314
>>700315
I'm at my wits' end, are they really just suppose to perform two random actions and wait for the door to open?
I guess its worth trying, both of them can just clap their hands or something, that might count as two actions.

If that doesn't work lets just continue going south, that cloth torch won't last forever.
>>
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>>700358
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>>702508
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>>702509
>no sign of immediate threat.
>>
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>>702508
I get the feeling that there will be more Mazda-abuse in the future.
Oh well, at least we got the green mushroom.
>>702509
this place is getting more and more complex.
>>702511
"Just passing"
>>
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>>702603
>A Glowing Green Mushroom is added to the inventory.
>>
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>>702603
>>
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>>703182
Just weird pillars a an eye symbol, either a useless room or a puzzle..
not much to do here I guess.
>>703181
Did I get the layout of the room somewhat right?
We are going trough that room, that little shit better stay quiet.
>>
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>>703200
you got it right.
>>
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>It's the only room that smells like shit.

Tried to copy project moon art style, it's fun
>>
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>>703827
Oh the baby has a nice necklace, we will take it when we return to this place, after some preparation.

>>703828
Well shit, we have to report this to Seras.
The area east of the farm is probably infested with a bunch of these Hives.
Lets return to the starting chamber and head north west.

This picture looks really nice, I mean Mazda looks nice, the hive is disgusting but in a good way

>Have you ever asked yourself how these weak creatures managed to survive to this point?
I imagined they were some sort of semi-undead, mutated humans, this hive-thing makes more sense.
It fails at consistency but makes up for it with a quantity of deformed weaklings, good concept.
>>
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Here is a picture of Miana cosplaying as the female version of a traumatized, alcoholic mercenary.
I wanted to post it once you posted again but I got impatient.

>>703828
Took me a while to realize that the hive looks like a woman being force-feed.
Pretty disturbing considering paletoids don't have so much hair, makes me want to genocide them even more.
>>
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>>703851
>As if an army wandered for an eternity, the condition of the tunnel's terrain is bad.

>Mazda: I was hearing some noise coming from the walls around us for some time… Why didn’t we destroyed that hive?
>Miana: I don’t know what that thing could spill against us.
>Mazda: … That thing had a hair color similar to yours.
>Miana: Don’t say such a disturbing thing.
>Mazda: Some creatures can reproduce using other species, including humans.
>Miana: I hope this isn’t the case with Paletoids.
>Mazda: Maybe worse. Is very likely that… Paletoids was humans in the past.
>Miana makes a doubtful face.
>Mazda: Some people with the help of magic, knowledge or both, can live a lifestyle that was previously impossible. Even if they appears to be humans, or “better” than humans, sometimes is hard to treat them like one of us. Mages included.
>Miana: Paletoids don’t look like humans.
>Mazda: Some people aren’t aware of how inhuman they appear or act.

>>705665
Looks like Miana went through deep shit. Maybe a hug would fix her…?
This drawing made me imagine what Miana needs to became like that… She probably don’t have the will to endure and just… give up. To give an idea, there was a small period when she left the home village to search for a better place and that was enough to make her decide to “serve” someone for a place (the first place she ended up is the Halfenaked’s farm). She is spoiled rotten by her own luck.
To be honest, I want to draw some of her past and the farm’s children was a way to do so but Miana needs to be there. A lot of things needs to be addressed.
Thanks for the drawing!
>>
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>>707667
Giant crabs pass trough this tunnel, I don't think that the ground would collapse is two girls would walk trough.
But I feel like this is a hint, lets see whats down the south tunnel, avoid the room with the red question mark.
One important thing I would like to know: did the girls saw any activity in the western tunnel while making that bonfire?

Mazda looks so good in panel 3.
>Mazda dislikes mages
I like her more with every post.
>Some people aren’t aware of how inhuman they appear or act.
its called autism.

>Maybe a hug would fix her…?
Broken beyond repair, but expensive brandy keeps the nightmares at bay... sometimes.
I hope Miana does not actually become a Mercenary haunted by her past, but it would be nice if she could get a nice horsemans axe like that.
I would love to know more about Mianas past, I also would like to see more of the children at Evelyns farm.
Maybe I should write a background story for Merryl, so you could understand her personality a little better.

That comment about the hair color hit me hard, next time Miana levels up we get the Brutality passive skill and go on a genocide.

Funny drawing to lighten the mood.
>>
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>>707698
>>707698
>One important thing I would like to know: did the girls saw any activity in the western tunnel while making that bonfire?
...
>After observing for a while, Miana and Mazda learns the Polilith Crab’s strange routine: Circling the area and taking 4 battle turns to complete a circle.
[RER:0%]
[12:30PM]
Miana: [HP: 13/15 SP: 7/10]
Mazda: [HP: 3/10 SP: 10/10]

Inventory:
>Food for 2 days.
>Water for 2 days.
>Flint.
>Bandage.
>90g(old).
>A small Teciouibi (PT1D6,Pox 1D6, -2STR).
>A Glowing Green Mushroom.

>>707698
Miana likes physical contact so she would be confused/conflicted and Mazda could probably do that.
>Maybe I should write a background story for Merryl, so you could understand her personality a little better.
I thought about that... If you avoid non-humans/magic in her background, there will be no conflict with the worldbuilding.

I bet i forgot something else...
>>
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>>707698
This is a piece I did not finish (and posted colorless) and I managed to screw up something that could show more of their personality... My bad
>>
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>>708482
Wew, good thing I asked about that crab, its vital information.
The polilth crab looks to huge and dangerous for Miana to handle.
Its behavior is quite strange, I don't think its doing that 24/7.

Anyway the girls should wait for the crab to pass by and then follow it, hopefully there will be more chambers in which they can hide before the crab catches up to them.
Whatever resides in the south west chamber doesn't bother us so we can leave it alone for now.

I tried to make Miana look annoyed in the last picture, while Mazda fools around during the dangerous situation they are stuck in.

>>708484
The wet clothes and skin look really nice, good coloring.



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