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File: michiru.jpg (1.01 MB, 2149x3035)
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I wanna try doing more cel shaded stuff. At some point I stopped doing them at all so I wanna get back into it. Any advice or tips for creating appealing cel shaded stuff or doing a mix of it and painting?
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>>7211442
I would start with excessive area shading and then sculpt the excess shade away with soft eraser and avoiding completly sharp and straight edges in round forms
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>>7211442
pulled up this thing I did a while ago. this is the most bare-bones and easiest way to cel shade I found so take with a grain of salt. Hope it helps
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>>7211453
someone drop me some redpills on multiply and overlay
it just...works so whats the catch??
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>>7211444
Do you know what cel shading is?
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>>7211453
>so take with a grain of salt. Hope it helps
any advice is better than no advice
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>use a very dark color to add shadow to your character
>use a very bright color to add light to your character
>select the shadow area and then use the burn tool on it
>select the lighting area and then use the dodge tool on it
>ower the opacity of the shadow and lighting layers to your liking
I've been doing this for a while. I think it looks fine.
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File: canada.jpg (1.19 MB, 2480x3507)
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>>7211453
tried it out
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>>7213255
You can go darker than this. Check your values and the check them in >>7211453
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>>7211455
Catch is it doesn't always look great, and if you choose the wrong color for a scene, (for example, yellow on a night scene background,) then it looks wonky. It's like shading with grey but colored, looks dull. Choosing your own colors is a learning experience and looks a hundred times better
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Yeah



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