[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Starting February 1st, 4chan Passes are increasing in price.

One year: $30, Three years: $60


[Advertise on 4chan]


File: Op3.png (153 KB, 349x464)
153 KB
153 KB PNG
General dedicated to posting and discussing art of either:
1. Manmade objects, vehicles, tool, weapons etc. (of any kind and any historical era, as long as they fall in the ballpark of "technology") and fictional derivatives of such
2. Objects,vehicles, creatures etc. that aesthetically fall into the visual space of mecha/robot/artificial/cybernetics etc. regardless of level of realism.
Helpful to mention the level of realism, if any, you are taking into account in the art.
Old general resoruces (hopefully these ones aren't empty):

>Scott Robertson's How to Draw
https://e-hentai.org/g/1588796/313b11d676/
https://www.mediafire.com/file/a315b5xfrhmdhc2/Scott_Robertson_-_How_to_Draw.pdf/file

>Scott Robertson's How to Render: the fundamentals of light, shadow and reflectivity
https://e-hentai.org/g/1552736/5879054cf3/

>Cache of /m/ artbooks (Patlabor, Gunbuster, Muv-Luv, etc.)
https://mega.nz/folder/VBVDBICa#B9RTAhBwyo63KRJ_tTn9EA

Previous Thread: >>7114939
>>
File: Gears.jpg (59 KB, 316x523)
59 KB
59 KB JPG
Old art
>>
File: m174.png (1.86 MB, 1314x867)
1.86 MB
1.86 MB PNG
>>
File: Untitled.png (1.45 MB, 1000x1000)
1.45 MB
1.45 MB PNG
>>
File: m175.png (1.87 MB, 1242x836)
1.87 MB
1.87 MB PNG
>>
Did the old thread die because of bump limit or retarded spam
>>
>>7334732 neko arc in MBT Kuma (also known as leopard 2 revolution package)
>>
File: file.png (442 KB, 1969x773)
442 KB
442 KB PNG
>>
File: m176.png (1.66 MB, 1295x821)
1.66 MB
1.66 MB PNG
>>7340796
nah i just didn't have wifi for 2 days and couldn't bump.
>>
>>7339192
Is this your design? Pretty good. I like how alien and grotesque it looks.
>>
File: file.png (563 KB, 1891x1176)
563 KB
563 KB PNG
>>7341958
>>
File: sketch 137.png (406 KB, 890x888)
406 KB
406 KB PNG
>>
File: Warm_Up 2sma.png (369 KB, 589x900)
369 KB
369 KB PNG
any of you mecha heads at light box this year?
>>
>>7339192
Sick
>>7343764
I'm 99% confident it's from Gantz
>>
File: Untitle.png (1.5 MB, 1104x1100)
1.5 MB
1.5 MB PNG
>>7343764
Yea from gantz, you nailed the description of it. Thank you!
>>7346686
Thanks! I'm glad it is recognizable
>>
File: m177.png (2.02 MB, 1303x885)
2.02 MB
2.02 MB PNG
>>7345536
neat colors, i like the brush for lineart. Enjoy lightbox man
>>
>>7350303
Dude you're awesome
>>
File: m178.png (1.15 MB, 681x892)
1.15 MB
1.15 MB PNG
>>7350377
thanks anon
>>
File: von kerman.jpg (72 KB, 929x590)
72 KB
72 KB JPG
>>
File: a10.png (1.5 MB, 1171x762)
1.5 MB
1.5 MB PNG
bump (pardon the crosspost)
>>
>>7356188
This is unbelievable. Best shit in this board.
>>
bump
>>7356206
ty
>>
File: m179.png (1.19 MB, 837x875)
1.19 MB
1.19 MB PNG
>>
>>7341019
>>7354050
>>7356188
Nice! I like the cute and silly mech art
>>
File: m180.png (1017 KB, 668x903)
1017 KB
1017 KB PNG
>>
File: m181.png (2.01 MB, 1240x937)
2.01 MB
2.01 MB PNG
>>
File: m182.png (2.16 MB, 1278x941)
2.16 MB
2.16 MB PNG
>>
File: m183.png (1.91 MB, 1300x942)
1.91 MB
1.91 MB PNG
>>
File: sketch3.png (410 KB, 2192x708)
410 KB
410 KB PNG
>>7370524
If it wasn't for you this general would have died long ago, keep it up
>>
File: as.png (487 KB, 826x999)
487 KB
487 KB PNG
>>
>>7340755
>>7337191
ur so fucking good anon, blog?
>>
File: m184.png (1.75 MB, 1066x946)
1.75 MB
1.75 MB PNG
>>7371010
Doing my best to keep it alive. Neat art.
>>7373591
Ty anon, @mecha_archive on twt
>>7373512
kewl
>>
File: b4.png (1011 KB, 728x808)
1011 KB
1011 KB PNG
>>
I'll bite. How did you guys get so good at drawing detailed, man made mecha/vehicles like this? Was there a particular book or video course that greatly helped you, or was it just straight up practice and emulation?
>>
>>7376845
It's an obsession, they genuinely like these kind of stuff. It is in your head all the time. Outside you turn your head on some classic car, or bikes, you stop to check on power tools at the mall. Your head recognizes shapes and designs. You draw what you know.
At some point you get used to draw some standard shapes that just works every time, and you stick to those basic shapes, you refine them, add details, and keep doing those same shapes all the time. Through repetition you manage to do more successful variations. To draw so many times the same thing you have to like that theme or thing.
>>
>>7376853
So it's just something I really need to shift my thoughts towards, do studies on (not do much the technique, more so the actual things and assembly of them, then practice, practice, practice. That about right?
>>
>>7376859
Yeah, but that's why I talked about "coming up with basic shapes that always works". Sometimes what you wish to be able to do, hits with the wall of reality of what you can actually do.
Maybe I love the kawasaki ninja h2r, and I dream with that bike every night, and I know everything about it, but when I draw it, it doesn't look like it at all, "but", it looks good, different, but good. So I end up always drawing cool bikes with that shape that I personally find successful, and you settle with that. Find a nice shape that you naturally always do, and refine it. Know it, so you can make it, fast, and in any perspective. What I mean, is that you draw something to enjoy the drawing moment, not to torture yourself. Don't go crazy because the car or the bike doesn't look "exactly" like the reference. Just enjoy coming up with a good enough shape, and you will naturally develop a better and better shape language. Trough repetition of course.
>>
>>7376929
Wonderful advice. I'll take it happily and implement it into my studies today. I appreciate you taking the time to share that with me.
>>
File: m185.png (1.65 MB, 1148x949)
1.65 MB
1.65 MB PNG
Thanks for giving the good advice anon.
>>
>>7379203
Mech chan mech chan go tell everybody in the rating thread they're ass
>>
File: m186.png (2.23 MB, 1303x948)
2.23 MB
2.23 MB PNG
>>7379207
Nah, no point in doing so. Don't think they'd care.
>>
File: Untitled.png (175 KB, 507x584)
175 KB
175 KB PNG
>>
File: m187.png (2.24 MB, 1203x946)
2.24 MB
2.24 MB PNG
>>
File: AutobotFlashfireResized.jpg (1.1 MB, 1600x1320)
1.1 MB
1.1 MB JPG
Concept I made for a Transformers OC, Flashfire.

>>7334759
>Gears.jpg
Gears as in the Autobot Transformer? I recognize that iconic headshape.
>>
File: m188.png (1.55 MB, 1069x914)
1.55 MB
1.55 MB PNG
>>
File: AutobotGoldbeater.jpg (2.68 MB, 2584x3200)
2.68 MB
2.68 MB JPG
>>7386461
Another Transformers OC, Goldbeater, and her partner, Foresight.
>>
File: Untitled.png (177 KB, 256x546)
177 KB
177 KB PNG
>>7388781
nice work! I like the idea of her cape
>>
File: m189.png (2.39 MB, 1265x935)
2.39 MB
2.39 MB PNG
I guess we're doing transformers now
>>
Long shot but does anyone have a better rip of the Transformers Prime Artbook than the one that's already out there? Asked in the artbook thread and got nothing so trying my luck here. Please and thanks in advance.
>>
File: m190.png (2.2 MB, 1290x891)
2.2 MB
2.2 MB PNG
>>7394811
no ideea personally, sorry.
>>
File: m191.png (1.67 MB, 1151x889)
1.67 MB
1.67 MB PNG
>>
File: gj.png (114 KB, 412x318)
114 KB
114 KB PNG
>>
File: m192.png (1.89 MB, 1140x942)
1.89 MB
1.89 MB PNG
>>7401705
Cool one with that hand
>>
roblox art
>>
File: m193.png (1.95 MB, 1205x921)
1.95 MB
1.95 MB PNG
>>
>>7404682
Anon, have you ever thought about coming out with a sketchbook collection? Your work is amazing.
>>
>>7404682
This would be cool if she was proudfully showing off her tomboy tits
>>
File: m194.png (1.84 MB, 1279x844)
1.84 MB
1.84 MB PNG
>>7404695
Thank you anon. Well, i allready document most stuff i make here.
>>7404719
Kek, one day
>>
File: hedt.png (138 KB, 427x513)
138 KB
138 KB PNG
>>
bump
>>
>>7406960
Happy Christmas mecha anon, you're the real star in this board, thanks for sharing your amazing stuff here.
>>
File: m195.png (1004 KB, 639x890)
1004 KB
1004 KB PNG
>>7413827
Thank you anon. Hope everyone is doing allright
>>
File: maxxpro.jpg (219 KB, 675x1000)
219 KB
219 KB JPG
maxxpro a cute
>>
File: kmhbutyrfyghbjbvcff.png (352 KB, 1192x1074)
352 KB
352 KB PNG
>>
File: IMG_3120.jpg (426 KB, 1040x1484)
426 KB
426 KB JPG
>>
>>7417254
Pretty nice composition
>>7417555
Love this it feels sturdy
>>7420303
Satellite skeleton? cool concept and I like how creepy it is
>>
Bringing my Transformers OCs back into battle!
>>
File: 1713213638044465.png (1.54 MB, 2048x2732)
1.54 MB
1.54 MB PNG
Guys, help
>>7403783
>>7403823
>>7404682
>>7406960
>>7409474
>>7417254
>>7417555
Also kino stuff, is that all all Robertson?
>>
File: 1732716865764565.png (850 KB, 2048x2732)
850 KB
850 KB PNG
>>7425614
Sweet misery
>>
File: 1729034000322575.png (2.81 MB, 1212x1617)
2.81 MB
2.81 MB PNG
>>7425875
It's ogre
>>
File: m196.png (1.74 MB, 1057x912)
1.74 MB
1.74 MB PNG
>>7425614
>is that all all Robertson?
yes
Also hey, ig we're doing mechamusume now
>>
File: poche.png (9 KB, 343x315)
9 KB
9 KB PNG
have a somewhat chibi porsche meant for another thread, but done too late>
>
done in paint too lol
>>
File: cadia fc.png (1.79 MB, 4840x2160)
1.79 MB
1.79 MB PNG
>>7425614
roblox man here, what do you need help with? very cool drawing btw.

I hope cyborg women count as mechanization, I have been drawing a lot of sisters of battle
>>
>>7429022
Damn great, I kneel.
>>7429056
Thank you. Honestly one of the biggest problems that I have is probably perspective of characters. Like I can draw boxes cylinders and all that shit but I often get lost when it comes to people, I don't know why. To be honest I don't even know where most post vanishing points are supposed to be in my drawing. Especially when characters are not static.
>>
>>7429022
Do you make progress videos? I'm really interested in how you even make such pieces.
>>
>>7429214
try the slice method, you probably already know about it but it is very useful for all kinds of poses in perspective, just segment the body horizontally with lines, line up the bottom of the pelvis and top of the ribcage with the vanishing point and you're basically done
>>
>>7431790
this is some pretty basic perspective but the whole scene is just meant for a basic background and solely focusing on design. If you want to get good at perspective and people, just draw people interacting with cars with a simple background
>>
File: IMG_2821.png (232 KB, 535x925)
232 KB
232 KB PNG
>>7420303
>>7423379
thanks! those are concepts for the androids in my setting after they have been rotting underground for decades
>>
>>7431790
love ur linework, its detailed but also really clean and readable

>>7429022
sick! this makes me miss working with pen and ink it looks liike you had a lot of fun with the line weights

>>7427660
props for finishing it out anon
>>
File: uyt.png (278 KB, 760x636)
278 KB
278 KB PNG
>>
some Mech sketches
>>
bump



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.