For stupid questions and questions that don't deserve their own thread.Post here if you don't expect your thread to reach 100+ replies.
i2p or tor?
Late to the party but thoughts?https://www.printmag.com/design-inspiration/chungkong-master-of-the-minimal-movie-poster/Also, since apparently graphic design is dead, what are decent options if you wanna do something related to art?
>>7362591I want to make my lineart more like ASK's, I want it to be thin and smooth but it always end up either smudged or pixelated...Any advice?
>>7362659>Also, since apparently graphic design is dead, what are decent options if you wanna do something related to art?is not, of course your shitty beg tier designer is gonna gone or be mcdonalds level employee tier.
>>7362674Pick a bigger canvas and zoom outExperiment with brushes
Are perma/beg/s unironically retarded? How the fuck does someone get stuck there for over a year
How do you fix Twitter not showing people my shit? If I don't tag I get literally no views, if I use a fanart tag it gets like 1/4 of views of the other posts. No I don't do nsfw. I guess my account is just bricked and social media isn't for me after all
Okay so Huston, Loomis, Proko, Goldfinger, Will Weston, and even Morpho have filtered me when it comes to anatomy. Anatomy for Sculptors as well though it was helpful at first... Is there a book that doesn’t require so much READING? Just pictures to copy and study, I am visual learner.
Anyone has a torrent o link to the latest and safest version of CSP EX
How does one develop the ability to critique art on a deeper level? Lately, I have been reading books about specific artists and often, the author describes the paintings in oddly specific, almost esoteric ways. "The colors vibrate with a restless energy, the lines express the artist's playful attitude" - things like that. It seems interesting to me to be able to view art that way, but I'm just not capable of this kind of perceiving. Is it like a language I can learn, can I learn it just by reading others' interpretations? Or does one have to have an art education to be able to do this? Or is it all just nonsense and I'm wasting my time?
>>7364216>The colors vibrate with a restless energy, the lines express the artist's playful attitudethat's so pretentious and useless, completely not worth the bytes it's used to be put to text
>>7364176Morpho's simplified forms is literally just copy what you see. Is this a troll?
>>7364216Unless the author is also a renowned artist they're full of shit. Only other famously skilled artists can truly tell what is intentional and what is not and even then if they're things like the shit you're regurgitating it serve no purpose other than to create a mental divide between you and them. "I describe these things in an esoteric fashion because I view the world so differently than you. I could describe it in a rudimentary way but I want you to understand where you stand in my world" type beat. I think Moebius gets close to that, but even he tries to maintain some essence of insightful yet valuable knowledge instead of just having it be a mental masturbation session.
>>7364343This thread is LITERALLY for stupid questions. Are you a troll?
is it just me or has the posting behavior changed in the last 5 years? like there used to be only 3 generals and they were all about artbooks or nude ref, since when do we allow /trash/ tier threads?
>>7364367So the point of this thread to ask retarded questions for the sake of asking retarded questions? Alright I'll give it a try.Is /ic/ filled with retards?
>>7364176You could try bridgman I guess, the text is utterly fucking worthless gibberish so the only thing of value is the pictures which are in fact fun to copy.
What do you do when you lose motivation because you feel you're not improving?
>>7364176morpho literally has the least text of all of those. anatomy for sculptors doesnt have text but if you're beg you're not going to get much out of it without some explanation. you literally need to read
>>7362591How doable it is to make a living from Patreon/Subscribestar/Fanbox/Gumroad or any other subscription platforms drawing hentai comics and art?I'm leaving in a cheap 3rd world country.400-500 bucks a month is enough for me to live comfortably.
I can’t get good line control unless I zoom in, would I need a bigger tablet?
>>7364176Do you lack pattern recognition or something? Keep making copies of the anatomy you don't understand until your brain connects the dots. You don't need to read pages of text or "understand" anatomy consciously, this isn't math. Just keep drawing copies until you see the pattern, you stupid monkey. How many copies/studies have you done before coming to your /beg/let conclusion?
How do I accurately estimate how long someone took on a piece?
>>7364821Ouija.Or ask the artist
>>7364695Erm, are you a fucking retard…YES, this thread is LITERALLY FOR STUPID QUESTIONS. Telling me my question is stupid is pointless, idiot tier activity. The quality of this board has gotten so bad, you’re all weirdly rude and unable to read a freaking post.
>>7364695And “making patterns xDDD” does not work for me, I need to know insertion and exit points and where muscles lay on the bone…! I need them clearly pointed out without a lot of words.
generally is stuff like this lineart that gets coloured or paintings that just get a thick outline
>>7365058do you mean in general or that artist specifically? because im pretty sure he does lineart
>>7365072i meant generally but your answer still applies, I always thought i was doing it "wrong" when i would start with outlines and then colour it afterwards to achieve something that looked like picrel, feels good knowing that isn't the case
where should you even post your sfw pictures? I post on pixiv and I do get consistent +100 views per image, but I get like 2 likes every picture, but I do get comments. Do people just not like or bookmark sfw images on pixiv, because there is no inclination to do so?
>>7365054>>7365056Give up, you don't have what it takes.
>>7365075either way is fine desu diff artists have different processes. doing the lineart first is much better for learning though.
>>7362659These stink. The compositions are flat and lifeless, the symbology is too literal to be interesting while telling you nothing about the film, the quotes he chucked at the bottom seem randomly chosen and again tell you nothing about the film, the shapes are either too simple to have any personality or too detailed to really be called minimalism. For half of them you can't even tell the genre of film.It looks like a graphic design student's first high school project, who had a cursory glance at the principles of design and went for his first draft on everything.>>7363199Variety of reasons>Likes the idea of being an artist but lacks the discipline for focused training>Lacking in baseline fundamentals like observation and hand-eye coordination>Their tastes lie solely in heavily abstracted and stylised work lacking in fundies>Genuinely mentally disabled>>7364143Draw better, advertise better, stage a multi-pronged attack, and draw things that people will be interested in. It's very rare that an actually good artist who also produces secondary art-related content doesn't get picked up by the algorithm unless their work is very niche.Better yet, treat social media accounts as a portfolio, any engagement they do receive is just a bonus.>>7364216Learn the fundamentals of art and evaluate them. Waxing lyrical is a crutch used by fart-huffers, pinpointing the technical strengths and weaknesses of a piece before you examine its context and symbolism is far more concrete.>>7364502Focus study on my weaknesses. Balance life and artist studies. Do some pushups. Draw some girls with big titties and muscled-up dudes with weapons.>>7365083Anywhere you like. Numbers don't matter. Treat socials as an online portfolio, or engage with your commentors and artists you like that are at similar levels to build a circle of colleagues. /ic/ is the only place I've gotten helpful feedback from, everywhere else people just say "Wow cool! :)"
>>7364894I can't ask every artist how long they took though. I just need to accurately approximate how long it took so I can properly demoralize myself when I compare them to myself. Right now, those 1 minute videos of artists drawing really fast got me in the dumps.
>>7365566The real question you should be asking is how long do your own pieces take, and how long did they take one year ago
>>7362591Does anyone have advice or videos or books on how to replicate Simon Bisley's art style?
>>7362591after all these years, its still a classic
Is there an anime how to draw that either starts with the basics or includes drawing drills? most of them just list "dos and don'ts"
>>7365755"How to replicate Simon Bisley: A definitive guide" ,the ebook is on e-hentai
should i do medsmap if i can't even draw?
>guy wants to commission me>asks me how much he owes me>I haven't priced my own work Should I go high and let him haggle down if it comes down to it? Should I tell the truth and say I have no idea? What do?
>>7366027Follow your heart.
>>7365490>These stinkSee. I thought I was crazy or someone who didn't get it so I'm glad that we both share the same opinion
Here is a very stupid question.When will that retard stop bumping fucking cris threads? He is worse than cris himself like what the fuck, cant those crabs just draw?
>>7362591Is it worth it to sacrifice a few hours of sleep a workday to increase my possible drawing time from ~2 hours to ~4 hours? My lifestyle is nearly perfectly healthy so I'm confident I could shrug that off
>>7366360No.
>>7366371Why? (Not going to argue)
>>7366380Sleep is more important than you realize. It helps your brain and body rest, plus it lets your brain actually process what it's learned. Sleep deprivation is no joke and can fuck up your life. It's better for your improvement to maintain good sleep habits and make the most of your actual drawing time.source: was sleep deprived throughout most of last job, working when sleep deprived is not fun
trying to understand this tut. are they making the sketch layer transparent and just coloring over it on another layer?
To those asking a thread or 2 ago if nightshade and glaze really work, yes they do. Its bad enough that professional aifags consider it abuse and are trying to find a way around it.Keep nightshading and glazing, friends. Keep abusing these nerds trying to steal from you. This shit is hilarious.
>>7366380this >>7366398 after one-two weeks you will get tired so much you will become angry and want to drop everything only to sleep>>7366398NTA, even if 1 day per week?
>>7367388Yes, it'll mess with your schedule and accrue sleep debt.
>>7367388Its best to keep a consistent schedule. Being an hour off one way or another is fine, but changing the times and amount of sleep positively or negatively gives you a sleep debt. And the debt cannot be paid all at once, it is something your body takes an entire week at minimum to recover from.
why is line economy important
I know nothing about making backgrounds. I would like to make backgrounds akin to the ones you see in early Yu-Gi-Oh cards. How should I go about creating these type of backgrounds?
>>7370848With abstract stuff like that you literally just experiment aroundColour theory helps also
How or where do you make art friends? I think it'd be cool to have other beginner artists a pals
When you draw people (whatever be it anime girls or realistic people and everything in between) digitally do you use construction lines as well? Do you do it on a different layer or how does that work? (I've only ever drawn on paper)
>>7371269discord or x (formerly twitter)
>>7372020Yes, you draw it on a layer underneath your lineart layer
>>7370848I tried this before, I got a better result using an airbrush. The colors are a gradient of two hues with different values, yours has a dark purple to light pink gradient. After choosing your gradient, overlap the colors to create the effect of lightrays, swirls, vines, smoke, or mix them up.
Tired of poorly drawing anime girl heads and want to learn how to shade (like basic objects) I've been seeing this style online a lot and am kinda obsessed with how it shades rhe area but the lines curve and give the subject volume (i think). This isn't cross hatching is it? If not what's it called? How do you practice cross hatching and whatever this is?
>>7372339That's still just hatching
>>7364176Do these books work great for learning art with the goal of learning pixel art in the future or do I need to start with something different? And if that's the case, could anyone tell me where I should look for guidance?
>>7372383they are called fundamentals for a reasona lot of the classic designs were concepted / drawn traditionally and then digitizedhttps://randomhoohaas.flyingomelette.com/msmia/2/co.html#mech
>>7372372I assumed so, since it doesn't technically ever cross. Do you or any anons in this thread know any good resources for learning how to hatch? It's pretty hard for me
>>7362591Question: in CSP is there any way to build a preset of layers with names, settings, etc, that are created every time I create a new drawing? I've been looking through every menu and option but I'm either dumb or missed it. Google is useless.
>>7372394Thanks, I wasn't sure if these fundamentals are the "right" ones for something similar to metal slug pixel art https://www.spriters-resource.com/mobile/metalslugattack/
>>7372411you need all of them: perspective, value, color, composition, anatomy, etcsnk artists were highly skilled
>>7372422yup, time to grind
>>7372406Maybe scripting? I'm not coder or did any in any art software, so can be wrong
>>7372406I guess you are actually retarded. Here you go, open wide.https://www.youtube.com/watch?v=z4yQiGjgfao
how do you do this watermark a lot of people are doing now?
Good drawing software??? Paint is getting annoying.
>>7372396There's nothing to learn that's specific to hatching. Warm up with some value scales and then practice it a shitload in situ.
>>7372531I've been using Krita and like it, much better than the old Paint Tool SAI crack I used. It's also free!
>>7372513why would you want to ruin your drawing with a watermark?
>>7372776Why would you make your house inconvenient to get into by adding a lock on the door? Just leave it open.
>>7372456>>7372435Sometimes, I am a bit retarded. Didn't realize that is what I was looking for. Thanks.
why is that when someone praises my art I feel pretty good for a few days then when the happiness wears off I go back to feeling like my art is mediocre
>>7372513>AI learning prohibitedwell, good luck. I feel like that would only draw attention, train off it out of spite/challenge.
>>7362591>that gifwhat a day... it's really historical
>>7372861That's just being human, totally normal. Try to internalize the positive feedback more deeply, to genuinely, deeply be happy with your current ability, to see how far you've come, that others appreciate your output, and to thus find contentedness in your craft.
Should I have different account for different art styles? I love drawing cartoony, manga and realistic paintings and I don't wanna do just one so my galleries are inconsistent in style and messy and I think that turns people off from following me.
Anyone have an easy anime head guide plaThanks
>>7374059Loomis
>>7374629No
>>7374059This guy has a playlist using Loomis (heh) with anime heads, might want to check the playlist. I think he's good at explaininghttps://www.youtube.com/watch?v=j2LioTVVf-0&list=PLTY4AtphBe8Oq5Oaa7inP2_cvtmoEBG7Z
>>7374714>sphere inside a boxOnly gooks are autistic enough for shit like that.
Is there a booru for classical art?
>>7375409no. artrenewal.org
>>7375433hmm thank you, this will do it's just to pick color composition.
>>>/wsr/1500582
how do i get rid of this pen pressure effect on CSP? left is mouse right is tableti disabled every pen pressure thing in the brush settings, what else could be causing it?
how do you develop your own style? I was just planning on copying stuff I like from other artists and mixing it together
>>7362591Why do prebegs get praised and encouraged in this board while mid/high begs only get ignored or put down?
>>7378217The pre/beg/s might listen, the others are lost causes.
>>7378216>I was just planning on copying stuff I like from other artists and mixing it togethercopying others and experimenting on your own is all you can really do.
>>7378216>I was just planning on copying stuff I like from other artists and mixing it togetherI'm not a pro, but I believe this is what Picasso meant when he said "great artists steal". They copy and take elements from other artists that inspire them, and instead of simply creating a copy of the style, they incorporate them into something new and essentially making it their own, thus "stealing" their work. One video I saw also mentioned about how your style is just a love letter to all the other styles that inspire you, which basically says pretty much the same thing.tl;dr that's exactly how you develop your style
>>7378217prebegs need to get good before getting the privilege of getting critiqued instead of being handled with baby glovesignorance just means that your art or question is hard to nitpick or answer by the other begs, I know I shy away from answering posts when they mog my art
>>7378217Because if a drawing is good enough to not look like a beginner's drawing, there's nothing to say about it. It's not gorgeous enough to say god it's beautiful and it's not terrible enough to make fun of.
>>7378217i see prebegs get put down and i see mid/high begs get praised and encouraged too though. but usually it's appeal that gets comments, not skill level
I cant even trace over art for practice in Krita.Im fresh. I need tips. Should I use any stabilizers? or is that for pussies?
I do t get it how m I supposed to draw without ever sketching
>>7379812why do you think you shouldn't sketch?
>>7379812just pick an arbitrary point and start using line to represent your subject as you see/idealize it, add rendering as desired. if you mean>I don't get it how I'm supposed do draw [WELL] without ever sketchingit comes with practice, as does sketching.
>>7379814Because you people complaint that I sketch
>>7379818and why are you listening?
is it ok to color-pick a copyrighted image? but I changed the pose and composition
Less of an art question but more of a psychological one.How do you cope with cringe attacks (from art)?I'm probably depressed so I know I won't find a short term solution, but I need some sort of crutch asap.
>>7379812Try combining line art and sketch. I'm a lazy bastard and usually just erase the extra elements of the sketch. It doesn't look super professional, but it works.
>>7379780yes anon it's gay to use tools in krita sorry
Does CSP do sales on ipad?
can someone explain to me what a terminator is? in simplest terms possible. i really don't get it, i thought it was just mid tones but apparently not
>>7362591How do turn a regular brush into a blending brush in Krita?
Am I the only who sees a void in the scat porn art market? It's all furry shit now. Why is no one drawing anime girls pooping and peeing? There must be a demand for it being completely ignored
>>7381341https://www.youtube.com/watch?v=SNj9QcD3GPoshort video that explains it very well
Is NSFW essential to improve drawing characters and characters physically interacting? I'm not going to be posting them but I'm willing to draw it to rid of my stilted characters.
>>7381795ty
I tried copying a drawing I like and it was ASS.how do I make the process of true beginning enjoyable? Im not even sure on how to break down complex stuff. I can understand that " oh there's a semi circle " there and the like, but I just found myself chicken scratching and erasing lines like a mad man.I just want to draw cute anime girls man.
Is there any difference between oil pastels and wax pastels besides the price difference? They both just seem like better quality crayons
>>7381767I don't think that's how demand works but you may not be looking in the right places. I will say that there is definitely very few good artists in that niche just from basic observation, however, there are lots that can churn out low quality sloppy work. Do you have what it takes to fill the hole in the market?
>>7378222waste of trips on something that's not even good bait, but i'll bite. Do you really think that you're supposed to go straight into mid-/int/ after "graduating from pre-beg" and otherwise you're a "lost cause"? Is that truly the reason why you went full nodraw mode and instead of pursuing your passion, you post on a board dedicated to it? Always good to confirm the fact that some fucking retards filter themselves.
Just recently graduated(IT) but assuming that I grind and study graphic design for like a month or two, would that be enough to land at least and entry level job? Or is it joever?
>>7383328>Do you have what it takes to fill the hole in the market?IF, I ever need money this desperately, I know I could pull it off. I'm not really into it myself, I was just wondering why you don't see that stuff as often as other niches of degenerate art. If there is a demand for it, I'm sure people will be willing to pay a lot
Should I grind tracing before starting to try to break things down?I can't break shit down. It seems like rocket science.
>>7383320I have an idea for your problem, but before I tell you I need a promise you will either consider using it for something worthwhile or that you won't show your CAGs to anybody, because the world is drowning in anime and I'm sick of it.
>>7384260Understandable. But what do you mean by "CAGs"?
>>7384150you know how some anons shit on using a grid to drawwell tracing is a few steps below that even
>>7384298I'm using it for making my lines more confident.It's easier to get an idea of where to stop my arm/wrist. Surely there's some use for that if I can't break stuff down?
>>7384293Cute etc etc. C'mon man.
>>7384327No matter the subject or medium or style, an image is built in stages, starting from the general, down to the particular.The reason is practical: making changes is easier in each stage than in the following, so it saves time to get the general right first.Look at the picture. Notice how if you squint the second and the last steps look the same, but if you wanted to make a change in the second step it would only take a few strokes, while in the last it would take hours. Each step builds upon the previous.The reason your studies don't come together is likely because you don't keep track of which stage the study is in when you draw, and what seems to be a wrong detail is actually an issue that you weren't looking out for in a previous level of complexity.A great way to train in keeping it simple is to paint rather than draw. You don't erase mistakes, just paint over them, which is quicker. If you do it with a three-color palette only and no blending, even better.Here's one quick experiment you can try, no grids, no tracing, no bullshit: https://youtu.be/Md5Qeq1HmjkThe guy is using a tablet but the principle obviously applies for any medium.
I want to learn calligraphy. I don't know if that's on topic for /ic/. But where can I start? Where should I go if not here
>>7384383You'd have to be more specific as to what culture's calligraphy and from what era of said culture.If you're interested in early modern calligraphy there are, if I remember correctly, plenty of self-teaching course-books from the XIX century at archive.org.
>>7384383Also, there's a really interesting (and long-lived) thread about shorthand at /lit/ right now, so maybe you can ask them about calligraphy too.>>>/lit/23883526
>>7384421>>7384441Thanks. I don't know too much about calligraphy. Is starting with English & Germanic calligraphy, Latin alphabet, early modern into medieval precise enough
>>7364176You could try the books from Frederic Delavier, texts are mostly about weightlifting but his anatomy is top notch and he uses a lot of illustrations. Might have done a book specifically on anatomy but don't remember. For muscle insertions that's your best bet
>>7384377Nta, thanks for the advice !
>>7384150Tracing is fine for beginner steps, ignore the crabs>Learn to draw consistent cubes, spheres, and cylinders (primitives), they don't have to be perfectly lined and rendered, just believably shaped>Look at your ref and figure out what primitives each part can be simplified to>Draw primitives over your ref to get a feel for the basic forms and how they're laid out>Hide the image layer and use your primitives as a base for referenced studyTracing over the contours and outlines is a good way of feeling it out before you do a study of it, but don't trace as the beginning of a polished study/piece.Likewise, using a grid to draw is fine as long as you're starting from gesture and primitives, but you won't learn anything just trying to copy the outlines one-to-one
>>7384887Seconding this
>>7362591Which is better in your opinion: to be a neet with the whole day to work on art or to go to an art school?
How good can I become in a year if I practice 1-2 hours a day? Want to know if the time investment is worth it
>>7385223How good do you want to be‽ What kind of work are you looking to make?Two hours a day for a year will no doubt make you much better than the proverbial layman but if you want to be the next Heinrich Kley, then forget it. Anyway, art practice is a life-long engagement, not something you do for a year followed by uninterrupted certainty.
Is this marker or watercolor?
>>7385554marker, most obvious at the very bottom of the drawing on the right
I'm afraid anons, I'm 34 years old, since I was 14 I've consumed anime and Japanese stuff, currently I have an intermediate level of drawing. My problem is that I feel that at this age I'm becoming more and more “moral” or politically correct and I'm afraid that it will affect me as an artist when I manage to start drawing manga (if I remain constant I'm confident that in 2/3 years I could publish something alternative and decent).To give an example I currently enjoy DanDaDan or 2.5 Jigen no Ririsa a lot but in the ecchi scenes I don't have such a good time anymore that I start to question how spicy or interesting it is to watch those scenes, I feel disappointed and I'm worried if adult life will kill my moe and fanservice T.T.
Where cab someone like me posts their shitty beginnings when it comes to art?>And I mean ABDSOLUTE DOGSHIT starts like (pic related)the reason I ask is that I would just like to start getting used to posting online regardless of the fact that I am starting from ground ZERO (like every artist has)Also, should I post these starts under a different online alias?just so the absolute cringe dogshit doesn't follow me around.or would people feel more "appreciative" to see the worst one had to offer before they became good?
>>7385830Go to DeviantArt. My shittiest drawings there have the most likes for some reason
>>7385848what about your online alias?like, are y ou good now?and if people were to scroll down your page would they be able to see your dogshit starts?
>>7385873I just use the same alias. And yes, people can see my shit early drawings. I haven't even tried profiting off my art yet, but I think I'll just use the alias I'm already using. Having your shit art visible doesn't make that much difference I think. Now, if you draw different things or different styles, *then* it would be good to use different names so you don't mix up your public.
If this autism is what it takes to draw in perspective I'll just draw floating anime girls in white space forever https://youtu.be/dn_RSK_AHu8?si=iHypBaTN_2zTLtke&t=165
>>7386051>all that effort>doorway is blocked by desk
Someone once posted an excerpt in a thread about Monet, or Manet, or Mondrian, or Cezanne or one of those retards being unable to correctly grasp the concept of lighting or something along those lines, so their teacher who was some famous academic painter kept (rightfully) calling them retards.Anyone remember it? I can't seem to find it no matter how hard I google it.
So if he's asking for a commission, can't write in english very well, and can't seem to understand that I need to know what piece of mine specifically he wants me to draw his request like, he's probably a scammer, right?
>>7386051>Make things further from the camera smaller>Make things closer to the camera bigger>If it looks too big/small adjust itHow do people find this difficult
>>7385776Nah you'll be fine drawing Momo Ayase in her regular attire rather than in her undies as an artist. The question is - are you motivated to draw it? Then draw it. More drawing = more growth. There's a guy who has made a career out of drawing Nuns with ducks out there Anon
>>7362591Is it a good way to cope that i put some asian text in my drawings (either Korean or Japanese) to pretend my art is getting good?
>>7362591How do I come up with poses? I just want to do simple pinups and drawings of girls for twitter.Need to streamline the creative process so I can post more consistently.
What the fuck is the point of gesture drawing? Nobody on youtube can explain it properly, it feels like something you learn in the first year of an art major and never touch again. My friend who draws says she's never done gestures in her life
I have recently begun to draw good enough to find porn drawn by myself attractive, do I suppress this Narcissistic desire or abuse the shit out of it for the free gainz?
>>7386611It's for those of us who don't want to use construction or sight size, which most people use instead.
>>7386611Since images have different levels of complexity (see >>7384377), it follows that they can also be read at different levels of analysis, each having its own pace (first impression, close examination, comparison, recall, etc).When you do a gesture drawing or more generally a quick sketch, you are putting down what calls *your* immediate attention about the subject, bypassing analytical thinking and preserving an approximation of your first impression, which will inform further work on top of it.TG;DR: first impressions are important.
>>7386611Also, gesture is great for practicing composition.
using both sides of the page for micron pen work yes or no? im just doing studies and getting used to the medium for now
what is the line of action for someone who got his ass whippedhe is just laying on the ground, defeated
>>7387919
>>7387921i mean i guess that could work, but i meant more so someone who literally just got knocked out
>>7387919Maybe study the "so-and-so wins" screens in fighting games and look for the character that didn't?
How do I teach myself to enjoy the process of design itself. I've been focusing on ballpoint sketching to get myself to draw but I can't help but feel like I'm doing more things wrong than not.
>>7387936Anon, just go watch some boxing or mma KO's. The Masvidal vs Askren is a classic.>>7388131Design is exactly that, you try to make shit up, fail, and try again. What you need is a quick way to fail.
>>7388170A quick way to fail? Care to explain?
Anons, I want to work for Pixar.I own a copy of the Toy Story concept art book. Do you guys think it would be a productive use of my time to study all of the drawings in that book b to strengthen the chance of making it? Like if I study my fundies and draw a lot I’ll improve of course, but to get that Pixar “look” I anticipate they’re looking for, I feel that this is what I should do. It seems like the most practical thing, considering its work that Pixar wants to see. What do you guys think?
>>7388180Like an ideation process. Some artists like to do silhouettes:https://youtu.be/VfX-HZ9ar9w?si=t5f7BJmrpvg0LEKiOthers like to do quick-sketches (and thumbnails in this case):https://www.youtube.com/watch?v=CjiKlLE3NuI&t=200sBut, really, you just gotta try your idea in many ways,fail in most of them and when you are satisfied you move on your process.Basically, don't make finished pieces when you are designing.
>>7388170>>7388206Okay so feel free to call me stupid, but I meant DRAWING, not DESIGN in the original post (autocorrect fucked me).That said, these are interesting vids still. Character designing is something I wanna dabble in later anyways.
>>7388200They get thousands of people trying to make their work look like Pixar is now. I'd bet money they are more interested in somebody showing them what Pixar could look like tomorrow.
>>7388248This is a very good point. I’ll bear this in mind.
>>7388248I actually just read something that proves this pointhttps://www.businessinsider.com/art-student-draws-at-pixar-tiktok-2022-8#when-plascencia-returned-to-pixar-after-her-tiktok-went-viral-she-ran-into-some-very-excited-employees-7She was a good artist (imo), but she was doing things they had already seen before. That’s why I believe she didn’t get the internship.
>>7388248Very inspirational post.Here is a de-inspirational one to also keep in mind.>>73882001. Working for Pixar is a high goal and is problematic as a mindset because focusing on the outcome of a dream doesn't translate well to work ethic.Which is integral to work.2. Most Pixar people are still Calarts graduates and what not who got grinded down by the industry.3. Their ideas are always always commodified from concept art stages to be digestible.4. Animation is a quantity job where in people are expected to draw 8 hours a day.This is all stuff I heard from people who work in these fields, so keep them all in mind.I believe in you anon, I believe in your ability to get ass fucked by the mouse.
>>7388170>>7388014i found this thread lol https://archive.supercombo.gg/t/characters-with-awkward-or-humiliating-defeat-poses/576447/2i also was looking at some yoga poses too
>>7388269Thanks for the information, I’ll bear it in mind. What do you think is a better goal; work ethic wise? I plan on finishing perspective made easy by the end of this year and filling up my life drawing sketchbook before the end of May of next year. Something like that maybe?
>>7383554I had a friend who thought the same thing as you. He got downsized due to covid and said to me that he's thinking of studying art in 6 months to be an illustrator.Fast forward a few years later after covid ended, we met again and he seems to have largely stopped studying art. I asked to see his latest drawings and it looks low /beg/.
>>7388214lmao, happens.Then, correcting my advice: You should find something that you feel ease to draw and that you enjoy. That way, it becomes easier to just keep drawing. That and really try to schedule a consistent time, even if 30 minutes.Like, really, if you look at the pewdiepie vid, he did exactly that, and that is what begs should do. Find a subject that you like and make it your safe space.
why do my skin colors look so dead
>>7389214Post an example. Do you think we're psychic?
Alright, guys, I need your help:A surprising opportunity has manifested at art school for me to work for an Anime video game company. I want to be a Character Designer, but my problem is that my portfolio is nowhere near the professional level needed to get hired. I need to have a portfolio ready by May 2025, so please tell me how to improve my art as quickly as possible.Also, I know what I'm posting isn't Anime, but it's the only art piece I have that is mediocre instead of total dog shit.
>>7389707My endgame is to be able to draw like this and to do it as a full time job. I don't care how unobtainable it may seem, I need to restart everything I know about art in general.
>>7389707It's not happening, bucko. Even if you can manage to get your technical skills up to snuff somehow (no, you're not doing it), there's no way you're grinding design skills up that fast. Good design skills come from lots experience and exploration.So chill the fuck out, and learn at a steady pace.
>>7389722not an option for me. either I get a job out of this disastrous career choice I made, or I'll have to join the Army to pay off my debts.
>>7389707For character design, I'd concentrate on gesture and color theory first. Pick up Mattesi's "Dynamic Life Drawing for Animatos" for practice first and then his "Drawing Human Anatomy" for specific questions.Submission-wise, lay scruples aside for a moment and pull every dirty trick (short of outright plagiarism or unedited AI) that you can think of to save time.
>>7389757Thank you. I originally attempted Mattesi's course, as well as his book, to completion but I couldn't wrap my head around the concepts he was teaching. Guess it's time for me to go back and relearn everything from him.
>>7389738Army it is, then. Sorry, buddy.
>>7389778I'm talking about his books though, don't know how his courses are. His writing style is ponderous (get ready to see the word "force" in capitals about a billion times) so just skim until he gets to the point, which is quite good.Independently from that, do you know anything about this studio beyond the name? How's the working environment? What hours for how much? Do other foreigners work there? What's their opinion of the company? If crunch is a practice in the English speaking world, I cannot imagine it is much better in a country that has coined the term "work death", but that might be just a prejudice of mine.
>>7389781condescending prick. if you know so much, how about posting a redline to show where I've fucked up? how about something constructive? or are you another /beg/ crab that gets off on what little power you have in this world? I know my work is shit but at least >>7389757 >>7389814 is trying to be helpful and I am posting my work.How about it? PYW. it's not like you'll be leaving much of a legacy behind when you die.
>>7389814the company has worked on a lot of anime themed fighting games, I can't imagine the work to be glamorous, but it'll be a foot in the door, and the competition won't be as fierce as working for BONES or Madhouse. there's also a capped Overtime, too, so I won't be working beyond 60 hours a week. also, the company reached out to my school, and they are looking for foreign workers. honestly, I finished Mattesi's videos but I stopped learning because he kept talking about "Force" everywhere when instead I needed basic skills. I'll take your advice and skim the books.I'll keep those questions in mind, thank you for your help
>>7389707>>7389710If you gonna need to change you whole style, i think these two videos are gonna help:https://youtu.be/RXb-Y_kz2aU?si=ji2wp23XLWp6QXnZhttps://youtu.be/NEvMHRgPdyk?si=kQBpSGuxPQKTLgOQFor a character design portfolio, you gonna need a lot of those sheets, some ideations to show how you sketch and some renders to show that you can finish. If possible, look at some portfolios that made into the company, if you can't, try to find others similar.Also, try to make at least one of those sheets a week, if you need it by May. Just so you have options to take out your bad sheets.
how often do you need to flip your canvas? constantly or every few minutes or so?
thoughts on using anime figures for learning posing and drawing?
>>7391146Every several minutes is fine, don't overthink it.
>>7391277There are anime-esque mannequins specifically made to be manhandled and posed, comes with several hand poses too. Keep your figurines away, it's expensive and you'll cry when it breaks.
>>7389710>I don't care how unobtainable it may seem, I need to restart everything I know about art in general.obligatory https://www.youtube.com/watch?v=TMynlk7KhXs
>>7389707>as quickly as possible>My endgame is to be able to draw like thishttps://www.youtube.com/watch?v=8jsZGeaWkhE and hide channel croquis videos https://www.youtube.com/playlist?list=PLTY4AtphBe8PSqfXT4qfxwdbLgSK0XZ9valso remember that a character designer is pretty high in the anime hierarchy of jobs, it's not an entry level position and a skill onto itself that presupposes high level anime drawing and knowledge already.
I am starting to promote myself. Is it better to put your "linktree/allmylinks" url or to list all your socials on normie sites like reddit? What's better to gain followers?
Should i embrace the shrimp posture at drawing?
>>7391908NoGet some labour job and you'll be too paranoid to sit with shit posture
>>7391891Why not both?
>>7392013I want to make it easy for normies. Ey are likely gonna skip me if I drown them with links I think
>>7392030Normies will go through your normie link route though?
are there pictures of KJG's that are of people standing straight (like anatomy grinding) because everything he draws is in extreme perspective and I want to see how he learned to draw normally first.
>>7392288he started at 5 like a normal artfag. i dunno if there's anything from when he was young, but pic rel is him in high school if you want some suicide fuel.
>>7392296This had more soul. What happened?
>>7390833>>7391699>>7391708thanks, frens. I dealt with so many crabs on /ic/ that I didn't expect to receive support and good advice. maybe the other bastard is right and I'll end up being in the army, but at least I know where to start now.
how to make a living on patreon as a sfw artist?
>>7392623webcomic or educational material
How can I get my motivation back? I need help anons… I want it to go back to how things used to be. What should I be drawing and how should I be doing it? Those thoughts plague my mind.
>>7393140lemme know if you find a solution. I can't make myself draw when I want to, I always have to wait till I get in the mood to do it. Sometimes I'll go months without drawing and others times I'll pump out shit on the consistent basis. sadly I just get bored easily
>>7392609>end up being in the army,Well, that has its own benefits of being able to relate to military anime more. Anyway it's better to fail trying to achieve a noble goal than deciding to follow something mediocre.
>>7393140>>7393176"Why did you start drawing?"Might sound like a cliche question but it's the key, a lot of works deal with it for a reason. For me personally, I simply can't stop drawing unless something happens to me because I love anime art and want to understand it and create in it. There isn't a choice of wanting to or not, but finding the time and best way to do it. But if you're looking for clout or some type of comfort like many people do today especially on youtube, when it stops giving you those emotions naturally you will want to stop.
>>7393208I wanted to draw because it's fun and maybe to make some cash off it but what ended up happening was people kept telling me I wouldn't have a problem making a living off my art and after the happiness from that wore off I started wondering do I actually care enough about this to make money from it? I guess once I had the validation that I could make money from this I lost interest because it wasn't really about making moneyAnd that isn't to say that I didn't enjoy drawing, it was fun but there's only so many different ways you can draw anime/video game women getting pounded before it gets tiresome. You might suggest to try draw something else but besides that and some anime fanart I don't have any real interest in drawing anything else
>>7393247>there's only so many different ways you can draw animeI can't relate to this at all. If you're drawing actual anime and not a distorted version of it and have a love for the mediums that employ anime art, the possibilities are almost endless.
What's the quickest way to start making money with comms and requests if I don't currently have a following? I'm poor and am not currently making money, and I want to have a few hundred dollars for the upcoming steam winter sale, but I genuinely do not know where to begin. I'm only high /beg/ so my stuff isn't that good.
>>7393382idk it's kinda like how it is for me with video games. Like I love turn-based JRPGs but I'd get sick of them if it was all I played and it's the same thing with drawing.The specifics of what I'm drawing might be different but it's always the same general thing, a lewd drawing of a woman
Where is the figure pack or ref pack thread?
At what zoom level are you supposed to draw? someone told me not to do it at 100% but then I get blurry or aliasing issues with pencils/brushes.
>>7394644I use an 8k canvas with an aliased G-pen and any zoom levels I want.
>>7394647The high canvas res would fix my issue? I'm on 1080p if it's relevant.
>>7394653If you work in higher res and then downscale you won't have aliasing issues. I'd say if your program/hardware is fine with a larger canvas try it out.
>>7394671It works better now, thanks.
Is it worth sticking to the Intuos Photoshop combo after switching over from Ipad and Procreate if my art has noticeably regressed? I feel you can do more with the former combo but my god man I regress nearly two months when using it
>>7394786Yeah it's expected to happen if it's your first time using a pen tablet. At some point it should just click for you, you don't have to draw full pieces on it right from the start. Just build muscle memory and comfort, it's not instant and you'll notice improvements gradually over the days.
Am I supposed to draw over the models on Line of Action site or should I draw some random floating lines on some other drawing program? There doesn't seem to be a pen tool or anything like that
>>7394796Good to know, thanks.
do 3D models make good references? I'm talking screenshots of 3D models. I'm worried if I use them it won't look right since they're usually not anatomically correct
>>7394821>>7394796I have the same issue(though I switched over from a Galaxy not an Ipad) - how long does it take to get used to the Wacom? My problem is that my lines aren't as straight and smooth as with the Ipad. I tried stabilizers but that didn't really help
why does the compoistion work here? cant figure it out
>>7394893muscles of 3d models don't behave like real bodies.
>>7394893your drawings will look like 3d models, up to you if you want that or not
Whats this construction method called and where do i find more. I used it with reference and the body is better than without but i don't know what the best way for limbs is. Just tubes or do i have to imagine something else?
how to maximize the benefits of master studies?
I need the miguel o hara drawing right now
>>7395479external feedback + don't ignore fundies>>7395476jp people call all such things atarireverse searches don't tell the sauce on this one
>>7395295this is ai right?
>>7395638yes
How did you get over the frustration of your shit art making you angry and then wasting a bunch of money destroying your art supplies
>>7396089being more aware in the moment of your future and your goals. you act good you do in the moment because you think or feel it to be the "right" thing to do then. but we sometimes have conflicting beliefs, it's just that in the moment we may forget that ultimately doing this or that will be the *wrong* thing to do. there are a handful of ways you can prep yourself to be more mindful in such moments, like meditating, thinking to yourself before you draw how your emotions can be, externalizing that fact (putting a sticky note on your drawing space, wearing a bracelet as a reminder, etc.) by the sounds of it, these emotions aren't going to go away at the drop of a hat, so it would be futile to wish for as much. but I believe, as I have experienced myself, that you can make improvements and better resist these emotions, being aware of them and letting them pass as they arise.
>>7396151forgot to add:you also want to remember that wherever you're at, that's where you're at. getting upset isn't going to fix anything. however poor your art currently is, all you can ever do is consciously put in effort to improve - that's it. you can better strengthen this reassurance by making sure you're doing what you can within your means/resources. so even if you can't draw 10 hours a day, if all you have is two hours, but you're using it productively, that's fine. and make sure your specific study habits are good, that is, what exercises you're doing and how you're doing them. you can validate that by looking around and asking. if you have the habit of wasting 50% of the free drawing time you have, just try to waste only 45% consistently. then try for 40%, say. try to set your goals beyond where you're at but not so far beyond that there's little to no chance you'll reach them.
does anyone know where i can find a bunch of shapes in perspective? cubes and spheres (or whatever shape) stacked against one another and such. need to practice form, lines, etc.
how do I escape drawing with a reference. is it literally JUST DRAW (without reference). cause thats scary. i feel like i dont actually know how to draw i only know how to copy (badly).
>>7396299Your pantry.
i wanna do the proko basica course, how long should i do each project before moving on?
>>7396339What do you want to draw? what's your endgoal? Try to draw the thing you are learning drawing for from imagination. Doodle a lot, get a separate sketchbook just for shitty silly doodles from imagination.
Turned 20 todayMy life so far went:Gifted "special" child -> Friendless porn addict highschooler -> Uni student (with both previous attributes still present)I don't have any of the "Gift" left after not touching paper for some yearsIs it too late to make it?If I pour my spare time into this, will it be any better than just jerking off whenever I'm not studying or sleeping?
>>7397208>Is it too late to make it?depending on what you mean by 'make it', you may never have been able to do so. but in all likelihood, no.>If I pour my spare time into this, will it be any better than just jerking off whenever I'm not studying or sleeping?perhaps jerking off by itself is not bad within a limited range, but there's nothing ultimately fruitful about porn. however trivial your art goals seem, as long as it's not porn-related or based in spite, revenge, or some other base thought or emotion, it's a net-positive.
>>7397208CURRENT MOOD: https://www.youtube.com/watch?v=XO0jmubEiOsIm 32. At the end of the day, I've been drawing since I was 5 on and off with obtaining my bachelors degree in painting, a minor in biology, my massage therapy license, the degree from the school of "hard knocks" aka how not to be a sucka in the hood 101 when u r a *_pass for white guy* turns out if you just look crazy people assume you have a gun. weird country burgerland. Anyways, my gift of advice is, don't force it. if you aren't enjoying drawing, don't draw. some part of getting older is acknolowedging what parts of life AREN"t about art. sometimes it pays to reallocate your time and effort, and say hey you know, its OKAY i'm not drawing as much I used to, I can still pick it up at any point, but xyz needs to be addressed whether xyz represents some social, physical or psychological need. as for >Friendless porn addict highschooler I had friends but was a closet porn addict and hentai artist who wished he had more time for drawing, but also I am grateful to having friends occassionally to play dokapon kingdom on wii party mode fun times with highschool sodas etc. my friends ultiamtely, my real ones anyways, understood when I couldn't hang out, and respected my art needs and let me ditch them to work on art. Godspeed. pic related is my OC im working on and yeah I guess I am a closet trans woman. go figure.
555kb ftw
How do you combat drawing indecision?
>>7397861presumably you mean indecision about what to draw. if that's the case, there are different ways of doing that. what works for me is having a good number of subjects to choose from, first of all (say, reference photos from pinterest or something). second, realizing/buying into the idea that doing something is better than indecision. most of what I do is studies. soon I will start to do projects here and there, but at least for studies it can be reassuring to set your standards low and treat your immeidate drawings as a way to do your passion projects; you can get to those eventually. if you put less pressure on your immediate drawings, it's not as big a deal if/when you draw something that's shite. worst case scenario you compile different subjects - whether reference photos or live subjects around you - and use a randomizer (digital or analog) to make the choice for you. if you are *truly* more concerned about your long-term goals, you will not have much if any indecision about what to draw or drawing at all.
Does anyone understand the process for coloring these pieces? I like how they render in the art for that new Marvel Rivals game, but after sitting in csp for like 16 hours I am no closer to replicating it than when I started. There's just so many layers of colors on top of each other that I just can't comprehend it. It's a Chinese company. Are there any good Chinese digital artists with process videos I could check out?
>>7397870this is just basic digital painting. nothing out of the ordinary. any video would suffice. just use hard edged brushes.
>>7397918*to add to this, I think your issue is you don't understand values and forms. work on replicating it in black and white first.
>>7397918I do a lot of digital painting, but the way they're layering the paint here is beyond my understanding. My attempts look way too messy or way too painterly. No video I've found in years does anything like this.
>>7397926Start by looking at the texture files, just like other anon said, it really is some bitch basic digital painting. Then you look at the mesh and realize that they have a few floating "lines" around the main mesh, and the rest is done with a shader that simulates an individual light source. Rivals have a shadow source that gives deep black ink areas and a backlight source that creates a single color rimlight around the characters.They probably also spend some time adjusting the two for every presentation animation for optimal results, kinda like new Guilty Gear games do.
>>7397926>>7397870Now if you're looking for the broken color effect they do, it's probably a brush with a hue jitter but no value jitter, that way you can colorpick a color and then put a stroke exactly over itself and it'll be hueshifted, but keep the value, reduce it back with a regular brush until it looks good.After you do that a lot you'll get a sense and can just straight up pick hueshifted colors that fit
>>7397863>doing something is better than indecisionthanks anon, i fucked off and decided to draw
would i be better just not bothering trying to draw people at all? im not even a beginner or anything but it seems like no one can really decide on a good way to draw people or if its all genetics so is it just better to go out in my garden and sketch things along with getting some book on perspective to practice that too?
>>7398092>it seems like no one can really decide on a good way to draw peoplenot entirely sure what you mean. if you just mean there's disagreement then sure, there'll always be disagreement. but that's true of any subject. that's also true of virtually everything in life. but it's not obvious why that fact would necessitate giving up the endeavor altogether. as plenty of other people do, you can, if you so wish, look for an approach that works best for/feels most comfortable to you - even if it's a modified version of a few different approaches (which is not unlikely).
Am I being lazy if I simply copy and paste the symmetrical things/body parts?
>>7398112i just dont want to end up hampering my ability in the long term because i chose the wrong way to learn, sometimes i see stuff where people have spent like 8 years drawing or whatever and their faces and bodies are all still visibly wonky and i dont want to make mine permanently wonky because i read moongle instead of looni or whateverat least with bodies it seems to matter a bit less if you learn proper anatomy but faces are so stylized in everything
>>7398146>sometimes i see stuff where people have spent like 8 years drawing or whatever and their faces and bodies are all still visibly wonky and i dont want to make mine permanently wonky because i read moongle instead of looni or whateverif you can find examples of people using this or that method and getting good results - if only from the "originators" themselves - that's all the evidence you need that the method works. and it's worth noting that even if you read a method with no visible examples in conjunction with the writing, but all you saw were people applying the method and cranking out shit, that wouldn't necessarily mean that the method itself was bad. *most people* who try the Loomis method, say, or the Hampton method, or the Hogarth method, are /beg/s. most of the people of *any* endeavor are naturally going to turn out poor results, that doesn't mean the attempted approach is the problem. most of the information out there is good enough to get good results, the main problem is that people aren't studying properly and perhaps don't even know how.
>>7398159i guess maybe i should look more into what people have achieved starting from each method like, i kind of wish i knew if like learning from the western books and stuff would make me draw like marvel or dc tier stuff which would suck, i dont particularly want to draw americans and really im just very nervous about faces specifically i really dont wanna mess up how i draw them, im sorry anon im not an artist so im pretty much just rambling, its all just so confusing and nerve wracking
>>7398208all you really need to do is get your hand on visual demos of one or more of these methods (say, a video on the Loomis method or the book "Drawing the Head and Hands") to see whether you like the method or not and whether it looks like the method isn't "pulling a rabbit out of a hat", so to speak, and hiding major steps in the general approach. so if it looks like an *actual* method, and you like the results, then take it up, keep trying to learn it, get feedback, and try again. as was said earlier in this thread, doing something is better than doing nothing. I can appreciate that it can be daunting seeing all the information available and not wanting to make a wrong mistake and waste your time, but the other extreme is being put to a halt by indecision and you waste your time that way. you're simply going to make mistakes - in both an individual drawing and how you approach getting better - but all that matters is that your approach is right *enough* so that you're making gradual improvements. the sooner you realize that, the sooner you can start putting in the proper work to reach your artistic goals.
>>7398146People's drawings aren't wonky because they followed the advice of some guy. They're bad because they're bad, and probably just lazy. At the end of the day if you draw faces like shit because you followed the teachings of Dr. Dooblebok, the issue really isn't Dr. Dooblebok's anatomy. It's that you either don't know your anatomy is bad; or you do, and haven't bothered to correct it. In either case the problem lies between the the pencil and the chair. It doesn't take years to learn the basics of Loomis anatomy, it takes a few weeks at best. And if it doesn't work for you, just try something else.
>>7398318I'd say about 7/10 times the reason someone isn't getting better or drawing well is because they're mentally lazy.
>>7398316hmm, i guess i hadnt thought of just looking up what they're like in video form, thatd probably be helpful in finding onei just get hung up on the whole not wanting to draw very realistic faces thing but i guess if i learn to draw proper ones i can just simplify them into not looking as realistic or somethini struggle a lot with being indecisive, im always in a state of decision paralysis about something or other, ill try and take at least a few little steps towards properly starting and stuff but maybe not all in one day
i want to do physical sculpting. Should I practice with 3d first or are they not actually related skills?
>>7398491Just get some clay or plasticine and start.
>>7398126Why do you want to deny yourself more practice?
>>7398491I don't sculpt in any capacity, but I would assume it's comparable to differences between trad vs digital drawing and painting: there are conceptual fundamentals which overlap, but the physical process is so particular that you'd be better off just starting with the one if your interest in the other is only tangential. so, if you want to do trad sculpting, I would suggest simply doing that; the alternative seems less optimal.
>>7362591Where do I get a cracked version of PaintTool Sai 1?
Do brushes actually matter beyond technical pen + opaque brush + airbrush?
>>7398567brushes don't matter beyond hard round