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anyone ever did a full roadmap from more beginner to more advanced. Starting from what's best to do for people who've never drawn?
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>>7741462
roadmaps don’t work because everything leads down a rabbit hole and opens up new challenges
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>>7741467
also 99% of people never reach the end of big courses
>>
closest I've seen:

You are going to learn "the fundamentals" for your whole life. Getting a ton in the beginning since you start from nowhere and after you've made that basis learning more and more before you die eventually still unsatisfied and feeling you still had much to learn.

In that line the idead is that you know about the fundamentals in a overview way to know where you are getting yourself into before diving deep in it.

To that end watch: https://www.youtube.com/watch?v=ni4ts22XFsw AND https://www.youtube.com/watch?v=ax130yILbw0&list=PLVgLT-e3jXPDgeED0pD0BPq8kY1VAZAGa

More on ABOUT THE FUNDAMENTALS (AND HOW TO PRACTICE THEM):
-Beginner's Guide to Art Fundamentals Full Series by Forrest Imel
-Fundamentals Course - A guide for starters in art by Hue Teo

DON'T do Drawing Fundamentals with Thomas Fluharty (Schoolism) it's AWFUL

Drawing Fundamentals Phase I & II aren't as bad but aren't as helpful either, since they pretty much just say: "that's what you should have already known before starting our program".

>I'd go the line of:
The Art & Science of Drawing > Absolute Beginners > Beginner Guide to Drawing > Essentials of Realism with Jonathan Hardesty > Art-Wod Beginner Course > Perspective by Marshal Vandruff > CGMA's FUNDAMENTALS of perspective (if you can find it) > DrawABox > The Art & Science of FIGURE Drawing > Dynamic Sketching with Patrick Ballesteros / Sorie Kim / Peter Han > Drawing Manual > Hot to Draw > Med's Map [It will have become available by the time you get to it.]
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>>7741462
Get a sketchbook. Draw everything you see. Finish a sketchbook every week.
This is the only fundamentals you need.

Basically beginners like you lack hand-eye coordination and visual library.

Start with basic shapes irl if you want. Like tissue boxes (box), paper roll (cylinder), ball, etc. But it’s not necessary and can get boring.

Stop collecting courses and books. Stop copying anime and manga. Stop drawing photos.
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>>7741474
>Finish a sketchbook every week.
how many pages are we talking
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>>7741474
been doing simple figures everyday for years and they still look like shit, sooner or later you'll need someone to teach you draftmanship, perspective, character design, digital tools, whether it's tutorial or a well structured course, you're not going to figure out years of knowledge all by brute force doing the same everyday without knowing what you're doing, as if you'll become an engineer with practising plus or minus arithmetics and playing with magnets will teach you Maxwell equations on electromagnetism, quantum mechanic and you'll design your own solar panels. Get real education exists for a reason.
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>>7742763
pyw
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>>7742766
My point, I still suck even though I've been trying to do frameworks everyday for years
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>>7741462
>anyone ever did a full roadmap
Anon, there are so many...
Go to this thread and read the sticky:
>>7738573
What you need depends on what you want to do obviously, there is no perfect strategy, just do what works for you; this generic question gets asked so much, just go to the beg thread...
>>7741467
That's accurate too.
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>>7742805
Ok, what was you goal with this and where do you think you went off?
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>>7742862
let's see,I usually try to do frameworks from imagination so I can do them naturally, but I'm still not on a stage in which I can think of how would turn those on characters, so I also do studies of characters I like, but I'm not that good at measuring proportions either, mine looks much wider and less thin/stylized...
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>>7742805
Drawing those X’s would help you map the proportions. Leaving them out made it much harder.

Grid method, mirroring, upside down contour drawing, anything that trains accuracy would help.
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>>7741462
I use New Masters tracks as reference.
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>>7741472
>before you die eventually still unsatisfied and feeling you still had much to learn.
I'm satisfied with everything after 1 year of my ongoing /beg/tardation. If drawing and learning isn't inherently fun for you then that's on your mindset
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>>7741472
>DrawABox
>in the middle, no less
well, OP deserves it if he gets that far in your rec
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>>7742805
based hxh anon. your superior taste will take you far, you should fix your proportions after a copy attempt tho (use a scanner or a piece of tracing paper).
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>>7741462
Thinking there is any kind of concrete 'path' or 'roadmap' that you just follow to the end to become good is a huge beg trap, and falling for it is a good indicator that you are probably too autistic to be an artist
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>>7742805
Anime is a noob trap, never drawn it before but it seems deceptive in its difficulty and the majority of noobs lamenting their lack of skills seem to be stuck on anime. There’s a reason why manga/anime studios hire people who graduated art school or have impressive portfolios outside of anime.
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>>7743514
Realism is difficult, too. Then what are we supposed to draw? Cartoons?
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>>7743514
>There’s a reason why manga/anime studios hire people who graduated art school
That's not true at all, the vast majority of anime animators start fresh from HS and the rest to start after going thru a 2 year anime vocational school, like Yoyogi Animation Gakuin, only a tiny percentage of them went to a real art school.
Most manga artists are either self taught or go to a manga school, like Hiro Mashima, tho he's a dropout, very few mangaka go to a real art school like Kentaro Miura that did fine arts.
I wonder why so many anons in this board like to straight up lie about stuff they know nothing about.
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>>7743535
Realism is less difficult than cartoons and manga, if you find it all to be difficult and frustrating either stick it out until you don’t or find a new hobby
>>7743546
Eh, the OG artists did I’m sure, but ya I did make that up
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>>7743546
they're literally recruiting randos on twitter these days
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>>7743556
>the OG artists did I’m sure
And you would be wrong again, the OG manga and anime guys copied American comics, Disney movies, other manga, life drawing and used old how to draw books like Loomis and Preston Blair.
>>7743610
>they're literally recruiting randos on twitter these days
True and most of them are self-taught webgen, some are teens still at school.
I can't blame them, their industry is growing too fast and the demand far surpass the supply so they're desperate.
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>>7741462
I am made a more in general direction kind of plan
until early intermediate
i take it easy, but i kinda wanna squeeze out all the exercises and studies I can into the list
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>>7743418
That chick on HxH turns me one since I was 12 and can't help but do studies of her from time to time, funny how one of the shonens with less fanservice I've seen and full of bromance and pretty boys ended up having one of my fav crushes that had too little screentime or relevance...
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most people here are stuck around 3-4
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>>7745150
I don't even know what's a layer, I'm level 0, most videos on digital always assume you know what you're doing at the start haven't seen any good absolute beg one that starts at the very start when you just installed and turned on the program....
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>>7745150
brb wormholing myself from level 1 to level 8 by appealmaxxing and shitposting on twitter



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