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Dengeki is still down but hey, Barzam II has a good kit now.

--useful links--
https://hobby.dengeki.com/title_re-boot/
>official Reboot illustration list, missing first few entries

https://gundamguy.blogspot.com/2013/12/mobile-suit-z-gundam-advance-of-zeta.html
>scans of some of the earlier entires

https://hobby.dengeki.com/comic_novel/19559/
>samples of the ongoing manga

https://m.weibo.cn/u/6199800362?luicode=10000011&lfid=231522type%3D1%26t%3D10%26q%3D%23aoz%23
>weibo page of Watership 4.5, a fan circle that makes 3d models of many AoZ designs. Good insight into how they function.

http://www.inask.net/blog-category-144.html
>another page with their stuff

https://archive.org/details/Advance_of_Z_The_Flag_of_Titans_Vol.1/mode/2up
>internet archive has scans of The Flag of Titans compiled in 6 volumes, this is the first one

https://jim-quail.github.io/aoz-reboot-translations/dengeki/vol53.htm
>proof of concept for a translation project of the Reboot volumes

>last thread
>>22830972
>>
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DO NOT ask her what she thinks of her older sister
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>>22873584
Still? Well what are they waiting for Christmas?
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The barzambillities are endless.
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Where does the Refined Barzam fit in AoZ lore?
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>>22873675
"Throwback" design incorporating more Mk-II data into Barzam's structure. An advanced version of Gundam Mk-II, essentially.
Given it doesn't have any of the key features of Barzam as a TR Plan product (Drum Frame, Primrose II and such) it comes across to me as a somewhat simplified version - but perhaps not so much sacrificing performance as rather modularity and adaptability in favor of being a more self-contained machine.
>>
>>
>>22873728
Artist?
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>>22873669
Just another two~ weeks for mine. Can't wait.
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>>22873669
What kit is the rifle from? Is it even UC?
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>>22874197
I think it's a custom design but I'm not completely sure.
>>
How does that center winch cannon even work? How can it fire that thing?
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>>22874406
It's a wired weapon, it flies off to do its own thing. Also I thikk it points forwards in MA mode
>>
>>22874406
>>22874442
It can just swing out forward even in MS mode. Strictly speaking Advanced Gaplant can't even transform into MA mode. And while the Winch Cannon does have a, well, Winch function it needs a specialized mounting point to deploy on a wire which Gaplant's chest does not have.
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>>22874406
>>22875167
I would also remind that a large amount of AoZ shit is designed for space use, and the directions weapons may be pointing in is as easy as orienting momentarily with vernier.
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>>22875380
Inbred Vanargand
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>>22875653
bro that's just a regular hizack with some cool gear on it you don't have to be so mean to her
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>>22875931
The mask makes a massive difference
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>>22876077
Can't argue with that, plus it kinda looks like a shark. But it's not like that one is trying to look like Vanargand, it's just a variant of regular Hizack, you can tell by the arm pipes.
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>>22876093
Looks suspiciously like a Vervain cosplay to me. Old hag is trying to dress up in her hotter younger sister's clothes
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>>22876098
It's all just a set of all-purpose optional equipment, sounds like Miss Vervain is getting too defensive over not being as original as she thought-
nah I'm kidding Vervain is my beloved princess and can do no wrong.
>>
>>22876112
How does Barzam compare to a TR-5 core unit? Is Vervain superior to Hazenthley II? Or the other way around?
>>
>>22876098
I don't see it.
It looks far more TR-1 inspired than TR-6, if you get what I mean.
>>
>>22876761
I don't think there's a drastic difference. There really can't be considering the majority of the unit is the same. The Hambrabi II and Woundwort legs provide their own generators, and the Woundwort legs are the main power source for Woundwort in the first place. Whatever differences they have should be pretty minor.
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>>22876761
>>22877300
There's bound to be some gap in performance. For one thing Barzam is the mass produced version of TR-S which was TR-6's competitor and roughly its equal. It's simplified and inevitably lower quality for the sake of easier large scale production.
For bare Barzam and Woundwort comparison the latter has the transformation function, BUNNyS and all its benefits plus other features that support it like the subarm and general focus on modularity to a greater degree than Barzam.
Vervain against Haze'n-thley II is a bigger gap if anything, because it's essentially just a high mobility version of Barzam against the suit intended as the pinnacle of single MS performance of the era.
Vervain Rah II is a big upgrade but it should be compared against Haze'n-thley II Rah II in which case it doesn't really bridge the gap. But it comes across as a parallel to bare Haze'n-thley II so it might be a better comparison point anyway.
In which case you are basically adding Haze'n-thley II's bottom half worth of upgrade parts onto the Barzams between the legs and the big thruster/generator binder units. Round it out with Hrududu II itself, two beam cannons and two high mega cannons and it might come out a bit ahead in some ways. But it doesn't have the transformation, nor the separation nor some other features of Haze'n-thley II. It has comparable firepower I'd say, and it better given you're strapping SEVEN wholeass extra major generators to the thing. It's Mega Barzam, but it's not a "designated counter to ZZ and Ex-S" level.
>>
>>22877408
Does Barzam not have Bunnys (or some MP variant of the system?) Seems weird to puch so much focus on the system and then none of the MP units end up using it. Unless it ends up being the basis for the NT-R system or the like.
Speaking of the Hazenthley II, does it require 2 pilots for the separation gimmick? Or is it a drone/Bunnys/Newtype operated machine? Can it even split mid fight or is it like the Hrududus and Hambrabi II that are either deployed combined or standalone and that's it?
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>>22877444
>Does Barzam not have Bunnys (or some MP variant of the system?)
There's no evidence it has it, no.
>Seems weird to puch so much focus on the system and then none of the MP units end up using it.
The ultimate goal was for Woundwort to serve as the core of the mass production units, Barzam was a stopgap measure forced by realities of the war.
>Speaking of the Hazenthley II, does it require 2 pilots for the separation gimmick? Or is it a drone/Bunnys/Newtype operated machine?
The Top and Bottom fighters can be each outfitted with a Primrose II and piloted independently or you can have one piloted by a human and with BUNNyS support have limited remote control over the second unit.
I don't think it's really specified if it can split in combat but the way it's described together with the transformation function makes me think it can. But attaching a Primrose II, not so much.
Though this isn't that big of a problem, reattaching and reconfiguring the different parts is a very quick affair with BUNNyS optimizing the whole process - that's half the benefit of all the sub arms, they can assist in grabbing and attaching equipment. IIRC it's stated "constructing" [Queenly] form (so everything from physically connecting the parts in an organized matter to syncing the drivers and operating systems and so on) takes just a few minutes.
In practice it's no different from resupplying, the suit can just leave the frontline for a few minutes and come back with the loadout specialized for the newly encountered threat.
>>
>>
>>22877718
Early Hazel with Primrose?
Cool, but should've used legs from Custom/Advanced/Owsla.
>>
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>>22877758
Advanced Pale Rider DII, more like
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>>22877463
So the TTT Units have their own Iron Man suit up sequence? Or is it more of a Magical Girl transformation?
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>>22877771
yes
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>>22877878
What's her henshin song?
>>
DENGEKI LIVES
>>
>>22878678
And a new entry too! It’s beam rifles. Turns out that the later jegan beam seen in late UC(F91 and unicorn) is actually based on a mass production model the titans were developing from the gunblade rifle and was to be a successor of the gundam mark II’s beam weapon.
>>
>>22878768
Sorry to say that is not new
>>
>>22878808
Never saw it before so it’s new to me
>>
>>22878768
I think this one is from before it went down
>>
http://kandatashine.blog.fc2.com/blog-entry-53.html?sp
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>>22879171
Yeah I realized that, not too many people saw it before then but now that it is back up we can
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I bet there will be an update this week
>>
>>22879362
Me on the right
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i miss them
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>>22879437
Still find it hilarious that the huge black guy is the bunny lover, while the cute girl hates them
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aaaany day now...
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>>22881717
He's going to release like 4 pages in a row, trust
>>
>>22881720
honestly i'd rather it's just once every few days for a while, if it's all at once it will be great for the moment but some people will get overwhelmed or lose interest afterwards. Also that's a shit ton of stuff to translate all at once.
>>
The legs of the Re-Hize are such an eyesore. The front section should've been thicker and more prominent than the back curved section. As it is it just looks wrong.
>>
Meanwhile this folded up form for the legs looks pretty good. I'm not sure how accurate to the design it is, but considering how autistic about AoZ these guys are I'm sure it's accurate to some scribble about the Re-Hize Fujioka posted somewhere.
>>
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>>22881725
>>22881726
>>
>>22881725
>>22881726
>>22881727
Personally I always found the legs to be just a little too nonsense. I like what they attempt, but the Hyzenthlay proper's are so much better. The knee bits are just too big and just out in the wrong ways and ruin the flow. I'm not so huge on the booster skirt either really but it's fine.
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>>22881725
>>22881726
I like the "open" form as a ground movement form, while the more Hazenthley-like closed form would be the space form. Fits with the shape and positioning of Woundwort's ground movement units too, so I wouldn't be surprised if that's actually what they are
>>22881784
You shut your whore mouth, booster skirts are peak mecha design
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I like the ships. Very sexual designs.
>>
>>22881794
I've got nothing against booster skirts, I just don't really like ReHyze's all that much.
>>
how copium would it be to think Fujioka-sensei used this hiatus as an opportunity to start working on the manga again
>>
>>22882535
Enough copium to fill MS propellant tanks. Somewhat less copium would be to assume he got multiple illustrations done during the hiatus
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This is cool as fuck.
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The Psycho Mk-II seems to have had some modifications to the arm molds compared to the Typhoeus version. The shoulders look like they have a hidden joint which just so happens to be in a perfect spot to connect a Kehaar II for the Full Armor Queenly Form.
>>
>>22883364
>Haze'n-thley II
>ZZ Gundam
>S gundan
That's really cool. Only thing I'm nottoo sure about is the ZZ side leg boosters. Maybe the beam rifle too
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>>22883571
I bet they did that on purpose, sneaky
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>>22883571
>>22883685
It also looks to be at least partially based on the AoZ styling - there's minor details like the sides of the legs that match up with Fujioka's art and aren't present at all in the original lineart.
>>
>>22883571
I feel like you need a really hefy connector to attach a whole ass Kehaar to the side. Kshatriya can't hold up her binders without metal parts, Queenly would implode
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>>22884467
That's a given, really. Even basic Hazel Rah pretty much requires a stand for support so it doesn't fall over, any of the particularly intricate or just simply large forms will require external support as model kits.
>>
>>22885213
The MG Hazel Rah can stand up on his own two legs without a stand—just about—but he has a bad tendency to sag.
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>>22885213
Always felt like this design would be improved tenfold by a pair of regular arms under the tentacles
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>>22884467
HGUC Kshatriya uses no metal parts. It just has a locking system. But yeah, any of the larger AoZ constructions simply do not self-support. Even the Psyco Arms really, really, really want stands and are designed for them.
>>
>>22885281
I think it's kinda neat, but I agree. I feel the same about the TR-S, which at least in the frontal art we have is doing basically the same thing as Queenly's arrangement. I really don't like it there, though I like it on Queenly slightly more.
>>
>>22885548
Makes sense.
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>>22885281
I like it myself, feels very monster-like but also kinda scrunkly.
>>
>>22885548
The fact that the OTHER mark IV was mentioned in AOZ is surreal
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>>22885682
Mk-III, actually, just funky writing. Still on the obscure side though.
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>>22885777
That’s what I thought
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>>22885777
Jackpot digits acquired, new illustration guaranteed soon
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>>22886126
Just two more weeks...
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>>22873669
Mine should be here Monday, how different is it than the aoz barzam and the psychoblade woundwort kit?
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>>22885548
It's only sensible that when the story already plays around the meaning and role of "Gundam" and Gaplant plays a major role there should be a reference to a Gundam closely related to Gaplant.
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>>22887106
Is this fanart? Really cool. Head reminds me of Layzner
>Related to gaplant
How so?
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>>22887145
Derived transformation mechanism.
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>>22886450
It's the entire Barzam + entire Woundwort + the new parts
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>>22886450
>>22887405
It's not the Psychoblade Woundwort but instead the original unfortunately, no cool head.
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Hizack <3
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I need to have sex with this rifle right now.
>>
>>
>>22887405
>>22887573
Awesome, I was hoping for the complete kits to justify the price, but that’s a little weird it’s the old woundwort, I thought i remembered reading the thighs of the psychoblade variant were tweaked to work better with the barzam parts because the original was a little too long
>>
>>22888429
How much stuff can you add to a beam rifle chassis before it'd be better to have a specialised gun?
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>>22888598
But the stuff is what makes it a spwcialized gun. All guns work like that
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>>22888631
>spwcialized
OwO
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>>22890015
I thought Woundworts were the uwu femboys
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>>22890021
all robots are girls, silly
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Woundy? Is that you?
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>>22890170
I see a drum frame butt, so I'd say it counts
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>>22885548
And then you include Kondo Barzam which has Gundam eyes within the visor. And the Vervain illustration where it's shown Barzam can have a Mk-III style chin added and... oh babyyyy
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>>22890432
I never noticed that which Vervain illustration?
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>>22890440
bottom left of Vervain Rah II. It's basically the Mk-V style pointy chin without the tip, but that "just so happens" to be very close to some depictions of Mk-III's head.
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>>22891045
>>22890440
the other Mk-III art in question, the alternative Gaplant TR-5 head based on Mk-III's head has that same chin design
>>
>>22891045
>>22891047
Pointy chin always makes mecha more imposing for no apparent reason. Must be some instinctive reason
>>
>>22891260
Spikes are just naturally threatening and intimidating, simple as. Though in this case there's also the added factor of obscuring and twisting the classic Gundam face design, and by extension all the symbolism and imagery associated with it.
For Sentinel Mk-V was given the pointy chin explicitly to look more like a villain machine.
>>
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>>22891747
But the S Gundam is also pointy and it's the hero machine
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>>22891752
Pointy butt not spiky
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>>22891846
>pointy butt
Sounds painful
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I really like this setup for Woundwort-Rah II, a mid-range support type using some "previous generation" parts
>>
>>22893008
Woundcannon. Feels weird to mount old guns on a unit using TWO Hrududu packs though
>>
>>22893049
Those p-bandai exclusive hrududu II expansion sets won't sell themselves anon!
>>
>>22893008
Only problem I have with this arrangement is that the long blade rifle is actually just too fucking long. Those are shortened down just a tad and still are just too big for me. It has always bothered me that it isn't only the barrel extention that plugs into them, too.
>>
>>22893253
Remember the claw units can extend and swing them too, these are basically gunblades.
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>>22893408
I feel like at that point you'd prefer the Composite Shield Boosters that come stock with Woundwort.
Wait, where's the booster part in comoosite shield boosters?
>>
>>22893008
it's a cool vibe
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>>22893727
There are little vents at the rear of it I guess, but it's definitely an odd label because it's got nothing on the order of any other shield booster.
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cognitohazard
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>>22896294
I really like this. Not sure about the wundy legs but everything else works
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>>22893049
Slightly older or not, they are still big ol' beam cannons so it stands to reason you want them properly powered, and having two extra generator units means it shouldn't impact suit's own performance as much on, say, the [Hazel] in the background which logically might have some energy management problems or just make do with lower output beam cannons.
>>22893727
There's no way for the claw units to hold the CBSs though, they are designed with these parts in mind. "Previous generation" or not, they're still perfectly effective and using existing parts is a big pro of TR Plan as a whole.
The "booster" part is in the back, on [Hrairoo II] here you can see them with orange outlines close to the subarm connecting to the Woundy herself.
>>22895156
In proportion to the overall CBS they may seem small but IIRC when comparing the sizes on HG kits they have about as much volume as TR-1 Shield Booster's... uh, booster and they could very well be more powerful too.
You can also take off the outer armor on the rear part and replace it with the Wing Booster unit which seems to pack quite the thrust.
>>
>>22896328
God I love the Hrairoo II, she's so weird but she's so hot.
>>
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>>22896328
Valid points, however [Hazel II] Exists. It's also got two beam cannons (which are likely the same output or more powerful), plus the I-fields and beam saber generators and other gubbins CSBs pack. Not to mentio na more powerful rifle. So we already know a "naked" Wundy can handle the drain without Hrududu's supplemental generators. The CBS's also have thrusters in them much like the Hrududu units, so again, they either match or exceed the capabiltiies of Woundwort Rah II. Now, it might be that a single CSB is more expensive than an entire Hrududu II set, but it feels unlikely.
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>>22896342
Also a fair point. My best guess is booster-pod mounted CBSs could not need quite as much power or energy supply since let's be honest it's not using the heat blades in this form and I don't think it can deploy as claws at all either. Still, between the beams, boosters and I-Fields there's no shot it's not a bigger drain than beam cannons in claw units.
That being said, there could still be advantages to having more generators available, a total of four Hrududu units could very well have similar thrust to the two shield boosters and they are overall smaller so it should be less mass, leading to better ratio.
I doubt cost is a big factor here though, at least not to that extent. Rather, it could also be simply parts availability and specialization - [Hazel II] has a rather fine rifle and a small shield with beam cannons, and there's no indication it's focused on mid-range support. Meanwhile that [Rah II] variant has a bigger shield and simpler, lighter rifle so it could be better suited to providing mobile support from a distance rather than direct close combat especially if it has a better thrust-to-weight ratio.
Between combat situation, pilot training and experience and parts availability there are pros and cons to both.
But let's be real at the end of the day they're drawn to look cool, and this [Rah II] in particular is a reminder there's a functionally infinite amount of possible configs for TR-6.
>>
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>>22896559
Parts availability is really weird when talking about the TR plan. Since none of the designs were mass produced, we have to assume each part is made to order. That means, by the time Wundy is flying around, those worshops are likely making the new gear and no longer making the old one, meaning that ironically it might be easier to come across a CSB than an old model shield booster. Kinda like how finding an old Nokia is harder than finding a new Iphone.
One caveat is that the Hazel Kelderek did get some semblance of mass production, didn't it? I think at least a squad or two. So maybe there actually were factories for Hazel parts specficially, meaning the old blade rifles might be fairly easy to come across. Then again I don't know just how many Woundwort units were made either. Is it just one or two used for testing? Or is each new config a new Woundowrt being built?
That said, I don't know how many Hazels were actually destroyed by the time Wundy is around either, so it's not like all the parts are gone.
Until we reach Reboot at least, I doubt ReZeon has anything older than a Woundwort in their arsenal
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>>22896570
>Since none of the designs were mass produced, we have to assume each part is made to order.
I feel like that's a bit of a leap, there's a lot of gradience between genuine mass production in the thousands like GM II and custom built on demand. Woundy was intended to be the core of Titan forces as a whole, which necessitates large scale production. Yes, it was from from reaching that scale when the war ended but it was the goal.
Hard or even vague numbers are difficult with Gundam and not really the point, but it's safe to say there were some numbers at least. But best estimate is somewhere between "less than the story requires" and "more than the story requires".
With TR-1 parts it's rather easy to say they were built in relatively large amounts, Konpeito had a few years to churn them out and with the start of Gryps Conflict they only increased in production. TR Plan upgrade parts were used for stuff like modernized (Advanced) Hizacks and Marasais, for one thing. [Hazel] itself had at least 3 units built, but [Hazel Owsla] is explicitly stated to have had a limited production run (so idk probably a few dozen units) and that by definition requires some factories.
Woundwort itself wasn't deployed to regular troops but one unit was used by Titans Test Team but Black Hares had at least a handful. And not every unit was taken to Mars - at least 3 were still active in the Earth Sphere half a year later.
ReZeon definitely had older stuff too, they were building Woundworts but that was limited to most elite forces, the main frontline unit was Barzam while everyone else used Hizacks and Marasais.
>>
>>22896598
How does AoZ justify there being no TTT units in Zeta? Sure, out of universe is because this is technically a retcon, but in-universe? Surely the Argama would've seen a _Hazel or two flying around during the entire conflcit if there were so many. AFAIK ANT only added a GM Quel in a blink and you'll miss it frame or something like that
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>>22896648
There are two actual Hazels in ANT, I think Hazel II and Hazel Custom if memory serves.
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>>22896648
Same way 08th MS team can justify no Ground Gundams and 0080 can explain no GM Commands in 0079, they just didn't happen to show up on screen or were deployed in a different area. There's really no other way to explain that without making everything a one-off or a paper plan, which has its own problems and more importantly is just boring.
But for what its worth a Konpeito Arsenal Hazel Owsla has a cameo in the third movie.
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So if the black color scheme means it is/was a Black Hares machine, what is the lore reason for only the base Woundwort being seen in all black but not it's more specialized for combat variants like the Hazel II or the Hyzenthlay II?
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>>22898049
IRL Black Hares and ReZeon were only introduced in AoZ Reboot so they don't have close to 20 years of presence. By extension, they're not the "primary" depiction of the suits so the go-to color scheme for stuff is either the test white or Titans blue with a sprinkling of ReZeon red.
Majority of the art we have for TR-6 forms is things that were never deployed or even tested, they're only paper plans that weren't carried out until getting a second chance on Mars.
And for the record we do have art of Haze'n-thley II in particular.
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>>22898049
I love the pose of her hand here. It's subtle but it makes her look gentle
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>>22898198
It annoys me so much we still don't have this version in HG. Just release the Hambrabi II you fuckers, it's just an extra runner on the Hrududu II fuck
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>>22898676
I think it's gonna happen eventually, but probably still a while till then. Right now I expect Advanced Hrairoo (and II) due to the updated Gaplant and Advanced Kehaar II to pave the way for a comically expensive Queenly Full Armor and humorously expensive regular Queenly. Probaby some random other stuff in between these too, like a Hizack or GM.
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>>22898849
I think we're likely to get the Hazel/Titans styled Barzam II next and then probably Kelderek. Vervain seems likely too.
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>>22898849
Hizack is inevitable, didn't we recently get new Hizacks? The mold is already there. Now, would they do somethign weird like Rosette? Hard to say
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>>22898862
Rosette's whole thing is that it shares a lot if parts with Hizack so on paper it should be doable, even if in practice it's hard to say If the actual kit's runners share that trait. If not, the compatibility would be limited to just easy kitbashing, though that's a pro of its own.
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>>22898879
Maybe, but would we get the ones with extra equipment like hover units? What about Bigwig?
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>>22898915
p-bandai
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>>22898915
Hover unit is a low but non zero chance somewhere down the line I guess. Bigwig is rather large for what it is though.
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>>22898919
I mean, it's AoZ, that's a given
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>>22898858
I'd squee if Kelderek gets a kit but realistically that seems unlikely because it's mildly pointless. It's more or less just a kitbash of Early Hazel, GM III and MK-II with optional bits from 2 or 3 other kits. Yes, we have more than a few cases like this among AoZ kits already but this one would just be awkward as you'd end up using half the parts that come in the box due to runner layouts. It could be done if they made new molds, but at that point they could just as well do an updated mold for Hazel itself too and if they haven't done it by now they probably won't.
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What's the point of aqua equipment on Mars?
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>>22899811
The subterranean lake created under the north pole and other underground waterways.
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>>22899645
The Hazels did get a minor update with the Hyzenthlay releases, but those two kits are the only ones that include the new hip/thigh joint construction for some reason. Would've figured the Gigantic Arms Owsla would include it too but nope. Most of the AoZ kits tend to have tons of excess runners. I have so many redundant Hazel/Quel parts at this point it's silly, legitimately like half a dozen unused Quel shoulders.

It's also basically the only realistic direction to move in. I don't personally believe they'll ever produce Queenly. It is enormously awkward and would need several stands and every connection point would be severely strained, for a kit I doubt that many people would actually buy. Meanwhile the Kelderek designs are pretty popular and simple.

There's also the ever-looming spectre of Rehaze, too. There's also a very notable lack of Chobham parts to recreate FA Hazel forms. I think there was an old dengeki kit, but it's nowhere to be found in the HGUC AoZ line.
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>>22900174
>There's also a very notable lack of Chobham parts to recreate FA Hazel forms. I think there was an old dengeki kit, but it's nowhere to be found in the HGUC AoZ line.
I mean... Alex is right there, I'm pretty sure the chest parts fit.
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>>22900297
Not very well.
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>>22900305
Oh.
In that case making new one would still be an option, the Hrududu is a completely different mold compared to the Dengeki appendix version. And since regular Hazel and GM Quel are also depicted with it, it could be reused or make the Kelderek kit more attractive to buy.
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I don't really care about the circumstances, I just want a Kelderek kit. How is such a simple design change so damn sexy??
Also can't wait for Kelderek Owsla to get art.
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>>22900764
A hazel with MK2 parts sounds lethal although it lacks the movable frame besides its arms
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>>22900764
I wonder what kind of loadout the Owsla has. The options are essentially infinite, especially if it has some newly introduced gear as well.
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>>22900764
isn't it a fairly simple kitbash? just buy all the stuff man
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>>22900764
Wouldn't Kelderek Owsla just swap the torso and shoulders?
A bit simple of a change, but should make it even slicker.
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>>22901606
The legs require a decent amount of effort to make properly accurate (and requires multiple PB kits).
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>>22901631
For the core parts that define it as Owsla, yes. But there's any number of loadouts it could have, there's already several Owsla forms but base Kelderek uses Mk-II and (what will be) GM III gear, its Owsla form could also go for something out of the left field as an early test version. I would not be surprised by Jegan parts for example. The Black Hares Barzam already uses D-type's verniers on the backpack.
And I also wonder if it finally got the legs upgraded to standard Hazel format - the version that had the chest updated to Hazel Custom type still used mostly Quel legs after all.
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I really like the idea of collapsing Woundwort's legs and attaching boosters and fuel tanks there rather than proper legs, S Gundam Booster style
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>>22903481
That's literally a Hummingbird
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>>22903487
The author does literally call it Hummingbird II
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>>22903615
I hate the tiny sub-arms that attack the shoulder boosters to the arms, but other than that it looks great. Wonder if it can still somewhat transform
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>>22903481
There's something very visually pleasing about sticking fuel tanks on TR-6
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>>22903654
Begone ye watermark
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>>22903654
>>22903658
Huh, kinda odd two separate illustrations show the exact same thing.
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So how many of these were even built and used in combat anyway?
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>>22903678
Including Mars, almost all
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>>22903654
>>22903658
>>22903677
Strangely these even say the same things, just with ReZeon or EFF model numbers.
But Hrududu II with fuel tanks really is very sexy.
And I've just noticed Haze'n-thley II has two shield boosters on one arm here. Badass.
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>>22903679
Hmm. I was under the impression most Advance of Zeta designs never left the drawing board.
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>>22904959
Most were made as one-off prototypes at the very least, and then entered into proper service with ReZeon out in Mars. Off the top of my head the only paper plan is the Psyco Inle
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>>22904959
Many units that didn't get to see combat in Earth Sphere were used during ReZeon founding war.
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>>22904936
I wonder how the double CBSs are attached to the arm, could be some bellows frame funny stuff
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>>22900297
>>22900305
>>22900308
This artist's working on a Hazel Chobham kitbash and it seems like its working out so far.
https://x.com/Takakiyo1109/status/1849093239971918281
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Can't post pics right now but in the new Cluster chapter the Mars F90 has its own version of gigantic arms
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>>22905931
>Develop smaller and faster MS, being the whole point of the F90 program
>Give it gigantic arms
...why?
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>>22906103
Because it's fucking badass
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>>22906489
hmmm
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>>22906493
It's based on an early draft for the N Type mission pack
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>>22906502
This is some SD-level sengoku BS
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>>22906489
Finally, AoZ and F90 are completely unified
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>>22906502
Looks like the Chinese Gundams from Wing and G.
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>>22906489
That chest armour, and a lot of the design in general, looks way too Super Roboty to me. Super Robots are cool and all, but it feels wrong here.
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>>22906489
>>22906502
>the Devil got its horns back
absolute cinema, and using gigantic arms is a downright inspired
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>>22906103
Miniaturized mobile suits are meme-tier anyway. Given enough time they all go back to big
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>>22906619
It's also g9t a GaoGaiGar-style head attachment, what the fuck
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>>22906103
it's still a small, now armed with some psycho monster weapon gear. I'm sure we'll get tech details soon enough.
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>>22906502
I hate when support units have a "helmet" attachment that is attached to the head or backpack, meaning it can no longer turn its head
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>>22907955
First time I see fanart depicting the shoulder bays. Sexy
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>>22902534
Here's your Owsla loadout.
I feel like the more you'd change Kelderek from being the testbed for Mk-II stuff the more overlap there would be with regular Hazel.
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>>22906489
>>22905931
>Mars F90 Gigantic Arms unit
goddamn beautiful
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She's so cute
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Realtalk though, how the fuck has no one bought a copy of the Dengeki Hobby magazine that had the TR-S design sheet in it and properly scanned it?
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>>22908215
she looks happy to see me
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>>22908439
You have no idea
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>>22908445
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Four eyes Woundy??
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>>22908724
>Dengeki goes down for months
>Finally back up
>Still no new pages
Were the artist's brains also hosted on the Dengeki servers? Did they simply stop working until the site was back up? What'a going on?
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>>22909024
The site is only mostly up, some sections are still unavailable. It could be that uploading the volumes is also impossible for now. Still, just having access to the rest is great.
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>>22908380
It looks like they forgot to put the legs on this [Hazel II]. What a rip-off.
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>>22909340
What is the advantage of your pic over a regular TR-6 Hazel II? Seems like you leave a Hazel stump lying around somewhere with very little gain in return.
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>>22909614
Better ground mobility I guess
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>>22909614
>What is the advantage of your pic over a regular TR-6 Hazel II?
It's a cheap way to make suit more versatile, not to mention more balanced.
>Seems like you leave a Hazel stump lying around somewhere with very little gain in return.
It will become a nice Kelderek... though you're likely wrong assuming that the legs weren't just produced separately. For one thing, [Barzam II] also uses them.
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>>22909614
Higher mobility. Those Hazel legs and their enormous thruster arrays aren't just for show. It's also got higher durability by having an extra set of armoured limbs, which is shown to be taken further with the Hazel-styled Barzam II using new attachments on the Owsla shoulders to carry more armour. Also it has two more arms, those folded up TR-6 arms can unfold and juggle ammo, use weapons etc, though the extent of their usability depends heavily on using the BUNNyS OS rather than the physical configuration of parts.
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>>22909614
easier AMBAC management
more thrusters
tougher and stronger, longer reach in melee
stronger landing gear + walking in gravity
pilots and tactics may be more familiar with or better suited to movement patterns of a conventionally proportioned suit
probably some other benefits too
on the other hand the "bare" form is referred to as a High Mobility Form, so it's more agile and might be better suited to an ace pilot in comparison.
Also having Hazel stumps or anything like that left lying around doesn't seem like a real problem to me. If it's taking parts from an existing unit the rest can just be disassembled and reused for something or other, and if it's newly made it's not like a factory produces them in sprues and has to make the entire MS every time.
>>
>>22909842
>>22909869
Don't the Hazel legs have hover units? Would make them better for combat under gravity.
>Wundy arms can unfold in the combined forms
They can? I thought they couldn't due to the way the extra arms attach. That's really cool if they can, weird how nonody ever seems to do it with their kits or art. Wonder if they can be used in melee combat as "The O at home"?
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>>22909918
No one does it because the assembly is ridiculously fragile when you use the attachment points onto the woundwort arms, and the woundwort arms themselves are extremely awkward with very non-human joint layouts. Once you start loading things onto the AoZ models they become nightmarishly unstable. There's a reason the Barzam II just made them fixed pieces that don't unfold (and a few other simplifications with the torso, too).

>>Seems like you leave a Hazel stump lying around somewhere with very little gain in return.
Gonna backtrack to this point really quickly and point out that the TR-6 plan, and more pointedly the entire Model Integration Plan, was about ultimately trimming down production lines into a smaller number that were the deemed most efficient, particularly when combined with the Woundwort to recreate abilities. It was capable of utilizing basically any part, but not for maintaining production of every part. That's why the various (II) forms aren't just using the arms and legs of their original. They didn't want to make more Gabthleys or even Gaplants. You don't need to keep making Gaplants if you only might want Gaplant arms; you shut down production on all the rest, because they'll get stapled to a TR-6. Being able to interface with any other limb also meant that while that was the future plan, it was also able to make use of the enormous variety of spare parts, and even salvage equipment if necessary on the fly.

For what it's worth, something often not talked about is that the entire TR plan was WAY further than that. It's basically got an infinite learning AI, and is the culmination of a Tristellar plan to terraform planets, create human-machine hybrids, and a whole lot more craziness.
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>>22909957
>and is the culmination of a Tristellar plan to terraform planets, create human-machine hybrids, and a whole lot more craziness.
wait what
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>>22910198
>He doesn't know
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>>22910198
It's complicated but the entire TR project is also partly something that dates back to pre-Universal Century switchover (sorta like Laplace's box/Unicorn's plot) except it's about a plan of colonizing other planets and effectively the ascension of humanity. I believe there's still some secrecy in aspects of the big picture though. You can find out more translating the pixiv wiki entries on it all.
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>>22909869
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>>22911140
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>>22911140
Unicorn solos these btw
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>>22905931
>>22906489
It's worth mentioning that this F90 is actually a second unit built in-house by Mars Zeon. It's described as an enigma of engineering that has thicker armor, more weapons, and is equipped with a support AI that appears suspiciously similar to BUNNyS.
>>
>>22911383
>Tiny zeek rebel group steal prototype MS
>Improve it on every aspect
Are fed engineers retards? This isn't even the first or second time it happens
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>>22911185
A mini van made out of psycho frame could solo everything without a psycho frame.
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>>22911406
Mars Zeon got some of the most brilliant minds of the setting when portions of the TR program left for Mars. Basically like Nazi rocket scientists ending up in the US/Soviet Union.
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>>22911452
Sure, but you also have the pale rider turning into Todesritter, the GP04 transitioning into Gerbera Tetra, the Sinanju... it'a like Zeek engineers are innately better
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>>22911522
The setting basically says they were as a whole. They developed Mobile Suits in the first place and most technology related to them. AE consumed a portion of Zeon scientists and the Titans consumed another portion, getting spread amongst Newtype labs/various research facilities. Keep in mind basically the entirety of animated UC is about 75 years roughly. Any 20 year old engineers involved with Zeon's development would still be active in their career past CCA, and MS went from not existing to inter-planetary travel capabilities within their life.
>>
>>22911406
>Improve it on every aspect
That's questionable. It's incompatible with SNRI's Mission Packs, meaning no Psychoframe, no VSBR, no funnels, no Minovsky Drive, unless they made their own versions as well.
Now, someone made a Hull Fighter for it, but it wasn't on Mars, so it's quite possible the entire project is shared with Anaheim, Jupiter SNRI or whoever else.
>>22911522
>the GP04 transitioning into Gerbera Tetra, the Sinanju
Those are Lunarian made.
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>>22911543
>Lunarian
Uuuhhhhh you mean Anaheim? Gerbera was specifically refitted by ex-zeek engineers paperclip'd into Anaheim, and Sinanju was completely retooled by the Sleeves in whatever mining colony/MS factory they've got put in space. Anaheim only made the Stein, Sleeves added extra thrusters, new weapons, mask and well, sleeves.
Also the whole Neo Zeong thing.
>>
>>22911543
>Those are Lunarian made.
Also aside from being Anaheim MS, those suits didn't really change much in performance, they mainly gained a Zeon-style outer shell while apparently most if not all of the specs remained nearly the same. GP04G<>Tetra changed from a long beam rifle to a beam machine gun so arguably it lost power in favor of speed, and while it gain the ability to attach that big sturm booster, that seems to be more for long-distance travel rather than for dog-fighting in combat

>>22911522
Todesritter is armed with Neo Zeon weapons, but is the suit's base performance improved after ~10 years?
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>>22911406
This was close to a decade after the original F90 and had different goals as an all-around reliable and high performance MS rather than a versatile testbed that can adapt to any situation.
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>>22911406
To be fair, the Copy unit was incomplete when it was rushed into deployment. Couldn't maintain its beam saber and beam shield simultaneously, requiring the HULL fighter/gigantic arms addon to compensate for reactor load. And yeah- we still don't know where it came from.
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>>22911556
>Todesritter is armed with Neo Zeon weapons, but is the suit's base performance improved after ~10 years?
Supposedly its original semi-monocoque construction was replaced with a moveable frame, so yes. The only thing untouched was the HADES system in its head.
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>>22911563
>Yuri Minovsky
That's a hilarious name.
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>>22911577
it's also more or less the same name as the loreguy who invented minovsky reactor back in the UC0050s
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>>22911611
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>>22911614
>>
>>22911611
>FINAL
>>22911614
>FUUUSION
>>22911617
>ZEON GAI GAR
>>
>>22911614
>>22911617
This is so fucking retarded. I love it with all my heart.
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>>22911614
RELEASE THE MG BANDAI F80 too
MY WALLET IS READY
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>>22900764
Additional leg thrusters make me think that it's basically a prototype for GM III.
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>>22912924
That's what makes you think that?
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>>22912981
Yes, the rest is a general Mk-II equipment that can also be found on Refined Barzam, for example.
Extra thrusters on GM legs is what tips it over from being what could be a coincidence caused by convergent evolution.
>>
>>22912987
The missile launchers and parts from Nouvel GM III should have been the most obvious clue, but fair enough really.
AFAIK it's kinda unclear when Kelderek began deployment, but from what I understand it at the very least predates Mk-II theft, possibly its completion. Nonetheless it was intended to gather more data on Mk-II's parts with the goal of developing a mass production model. Hence there's new equipment like the missiles and shield armoring, as well as old - leg thrusters mimicking Mk-II's by using parts from high-end One Year War machines like Project G-4 units and Pale Rider series.
I strongly suspect this was before Mk-II was completed though, and that would track with GM III - model number RGM-86 means at least paper plans should have been drafted in UC 0086. Seems like the production was delayed until UC 0088/late '87. I wonder why...
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>>22913034
>Seems like the production was delayed until UC 0088/late '87. I wonder why...
Is this sarcastic or what?
I mean, dunno about EFF proper, but Titans plan was to mass-produce Woundwort, with GM II, Galbaldy Beta, Hi-Zack and Marasai being bandaids. When they understood that they aren't enough, they mass-produced Hazel (Owsla) and Hazel Flare (Barzam) instead.
There isn't any place for GM III to be released, until EFF felt the need to distance from Titans aesthetics.
>>
>>22913052
yeah it's a joke, with Titans in charge there was no space nor frankly need for a modernization of GM II when they could develop proper new machines. With Titans out of the picture EFF needed something to bulk up their forces so GM III was completed and adopted as a stopgap while talks began with Anaheim for a new line.
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>>22913056
And thus gave birth to the jegan which had more titans ancestry than previously believed
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>>22913056
>no space nor frankly need for a modernization of GM II
I mean, they could make "Advanced GM II", but that would just be Owsla at best.
The only curious thing about it, is how Mk-II backpack fares against high mobility one used by GM Sniper III and Hizack Proto/Pre-prod/Custom versions that is shown among transpak options.
>>
>>22913052
Hrair, not Flare.
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>>22913175
Right, right.
That being said, I do wonder if TR-S started it's development like TR-1 from Erary Hazel.
>>
>>22913220
TR-S isn't really a modification or uptuning of anything though. It's a whole new machine built learning the lessons from Kelderek, which was heavily just about the alternate calf-thruster focused leg design with the implication (at least to me) that it's a better layout. The Pixiv entry says it was in separate tests from the T3 projects, so I would assume it's somewhat concurrent with the bulk of the TR-1 development. But the TR-S is an entirely new machine that isn't using TR-1 or Quel parts anymore, that much is clear. It's designed as a full 2nd generation machine with a movable frame everywhere, and we can see it shares no parts whatsoever with them. It does use a Primrose fighter, but otherwise the only parts it structurally uses from anything else are Woundwort arms and seemingly at least some part of the Woundwort thighs, but I'm guessing that's only going to be a superficial appearance since it's not capable of tthe same level of parts integration as the TR-6 project.

Ignoring any secret AI or OS of it, it seems it's ultimately just "hey, if we just make nothing but better-Hazels and use bespoke parts for them we never need to make other MS again," while the TR-6 plan was even further saying "but what if we made a core unit that could interface with all these parts we have stockpiled right now AND do that entire thing the TR-S would do eventually too."
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>>22913254
What's interesting is that Rezeon saw all these alternative paths to take, and decided to go with all of them. They made Woundworts, but also TR-S units, and ALSO Barzam units. Plus some hizacks and other grunts for good measure. Guess they had no shortage of materials
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>>22913602
They made only a few Woundworts and used upgrade parts originally intended for TR-S because they are still good gear. Barzams make up the bulk of frontline forces against Mars Zeon guerrillas, making use of some basic TR-6 parts to enhance their performance. Hizacks and Marasais are backup and reserve units, Hizacks also double as colony garrisons. Or artillery units with the aforementioned TR-S parts.
But yes, they do have a lot of resources cause they control majority of the planet, but shifting into full blown TR-6-based organization is still too much for the moment.
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>>22911617
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>>22915068
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So, what's your favourite GM II version, /aoz/?
Aside from the [GM II], I mean.
For me it's Command based one.
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>>22915515
RGM-79G is my favorite of the main RGM-79 lines but I think for the modernization D-type is my favorite. I don't really care much for the original but using new parts helps round out the design. But I really hope we see some more art of D-type and G-type based ones. I get Fujioka has a preference for the Katoki C-type but still, variety is nice.
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>>22915529
>I get Fujioka has a preference for the Katoki C-type but still, variety is nice.
Even without Fujioka drawing other types it already gives much more variety than there was initially.
Considering that the GM III illustration that he uses is also C-type derived, it gives a fun implication that any GM-type could've gone through upgrade cycles to GM II (or one of it's specialized variants) and later to GM III. Even some of the more powerful variants like GM Dominance or GM Custom would've benifited from getting additional thrusters and Mk-II stuff (no matter how little of them remained at that point).
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>>22915614
It makes a lot of sense when you think about it too, obviously the base mass produced RGM-79 variants could get converted but retaining some bits of their previous form while being similar enough to share classification makes sense and - more importantly - is fun.
Using the same approach to more unique variants also makes sense, though in case of GM Custom or Quel it'd probably be just further standardization (already the guiding principle of the designs) and at most a few actually enhanced parts on account of general tech progress and refinement.
But something like GM Dominance or Spartan? Absolutely, yes. The opposite can be done too, like GM IIIs equipped with the same Nightseeker upgrade kits as used during the OYW.
Pic unrelated.
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>>22915696
Honestly, I'm surprised that we haven't seen attempts at forcing Jegan stuff onto GM base yet as a standardized upgrade path. I'd imagine GM upgrades would be relevant for quite a while, considering how many of them were made.
Pic semi-related.
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>>22915802
Stuffing Jegan parts on GM III evidently can be done. The aforementioned GM (III) Nightseeker got upgraded with early production Jegan parts too - namely head, backpack and gear. There's also cases of GM IIIs being upgraded with internals and software from the J-type later on.
I imagine the reason this wasn't more common or standardized for regular forces is that GM was an aging platform. GM III was a stopgap measure to roll out something against Neo Zeon after most Titans-led projects were cancelled or frozen while talks with Anaheim for a proper successor already began. GM III was always meant to be a stopgap before the Jegan and supposedly had a much smaller unit count than GM and GM II.
And after Haman's War military spending started dropping heavily, Jegan rollout was much slower than past main units. 3 years after official adoption it was still deployed basically only with Londo Bell and another three years later while common in space Earth-based deployments seem limited to highest value targets like military HQs and escorts. Even Dakar garrison was compromised of mostly Nemos and GM IIIs.
There's also the question of how easy it is to stick Jegan parts into/onto a GM III. There's bound to be a fair degree of shared standards but some things might still need reworking. I do suspect Jegan uses Transpack system or a close derivative though.
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>>22916419
The thing is, it just doesn't make sense to have a ton of GMs out there just sitting in warehouses, when with just a little work they are going to do just fine as, for example, scout units.
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>>22916510
They're not sitting in warehouses, they're either in lowe priority garrisons, sold to companies/private individuals as mobile workers or security, or used for parts for something or other. The leftover reactors from GMs modernized into GM II were sometimes used as power plants in some places for example.
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I think it's really cute how the GP series suits are named after flowers and the TR naming scheme uses Watership Down characters - most of whom are named after flowers too.
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>>22917066
Really? I thought it was a made up rabbit language based on onomatopeia
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I'd like to see some kind of spare or second lot Mk-II unit with some different part shapes and Hizack backpack (Transpack system woohoo!) to reference one of the early drafts.
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>>22917292
Wouldn't that more or less be the GM Quel/Hazel? MkII's whole deal is movable frame, and those two were the pioneers. So a Quel with a Hizack backpack is like 80% of the way there.
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>>22917324
Yes and no? Movable frame on some portions is not the same thing as the first MS constructed from the grounds up under that principle. Quel set the stage but Mk-II made it the paradigm shift in MS design. And in terms of performance they'd still be on pretty different levels I reckon. Even if I could see this strange Mk-II as a somewhat shoddy version put together from leftover and subpar parts (less extreme and one-off counterpart of Ground Gundam, maybe?) but still with the same potential. Just kinda clunky, faulty and hard to use. Just gives that kind of vibe to me.
On a similar note, it'd also be cool to see an EWAC Asshimar with the early design's head. It already has a whole sensor array there, just take off the outer cover and make them a bit bigger.
>>
My darling my beloved my wife
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>>22917151
some are onomatopeia (Hrududu is car and other engines) some have other or unclear origins, and some are plants. Notable, Hazel and Woundwort.
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>>22917292
That's not Hizack backpack though?
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>>22918319
no but it'd be close enough for an in-universe implementation of it
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>>22918113
...image inserts are kinda inconsistent today
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Imagine if the next illustration is freaking AEUG suits ahaahaha that would be so funny
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>>22918388
No way.
It will be Jupiter Energy Fleet suits instead featuring Jovian Crossbone suits ancestors and ZZ.
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>>22918372
If he doesn't release Hazel Hrair art this year I will explode.
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>>22918448
TFW Judoh and roux unintentionally give Jupiter data of Neo Zeon suits they fought and the enhanced ZZ (plus left behind information of scirocco’s own machines) thus giving them the references needed for making their own fleet of mobile suits
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>>22918372
Where does the shield mount?
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>>22919205
Uhh.... somehow. It's still a regular shield booster overclocked to hell and back, so the hardpoint connection's ought to be similar to Hazel. That, or some Bellows Frame maybe.
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>>22919209
She must have really strong arms then. Wonder if actual physical strength of the MS is a stat tracked anywhere? I only remember it ever being relevant in Unicorn. In theory, a stromger MS could overpower others in beamsaber clashes right? Though maybe that's easier to achieve with a more powerful beam
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>>22919216
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>>22919358
Vanargand, my beloved
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>>22919214
AoZ really doesn't care. Normal Gundam doesn't care either, but AoZ designs take the flimsiest connections of MS and say it's cool.
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>>22919214
I don't think it's really talked about anywhere, the closest thing I know of is just mentions that both fluid pulse and field motor systems are superior to old-style hydraulic and electric motor drives but without in-depth comparison. I'll check again later though, there very well could be more info.
There are definitely cases of mobile suits overpowering others in sheer physical strength - RX-78-2 being faster and more agile isn't just about articulation and thrusters, after all.
Beam clashes in particular are a somewhat muddy thing as while physical and joint strength do evidently play a part (beams have mass after all) we don't really have details on how exactly. At least I don't think we do.
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She's so beatiful, I want her babies
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>>22920649
ah yes, the "twig and berries" config for the frontal multi connector pod
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>>22920649
What are those incom holders on the waist unit from?
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>>22920864
>all the effort in the world when painting blue and black
>gives up when handpanting the yellow
I know the feel
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>>22920649
STRONG aura
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>>22920874
they're not incoms, they're cracker(sic)grenades
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>>22920890
Not those. The INCOMs that are affixed to the booster pod. Look between the booster pod and crackers.
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>>22920874
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>>22920894
Yeah, those. They look like they're just ripped out of the Doven Wolf's backpack. Are they from Engage stuff? I don't recall seeing external INCOM holders like that on any AoZ illustrations. In fact about the only INCOMs I remember from AoZ are the optional Hyzenthlay shoulder holders.
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>>22920897
they're just regular INCOMs, nothing more to it
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>>22920901
I get that, I'm just wondering if they're pulled from Fujioka's artwork in that sort of config.
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HIM
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>>22922176
Is that fucking Monsha?
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>>22922181
no it's drinking Monsha
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>>22922176
Him what?
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>>22923662
Can she sit in the cockpit with that much ass?
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fun fact: Hazel Icarus in GBO2 has a Club as a secondary weapon. While that's mostly for gameplay reasons, these were in use by some Feddie units so it's pretty neat to see a TR machine with one.
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>>22924104
What do you mean by a "Club"? An unga bunga heavy stick for hitting Zakus over the head with?
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>>22924109
It's what they call panzer/sturmfausts.
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>>22924109
Titan lingo for "sturm faust" dating back to Sentinel iirc. Because they sure as hell aren't using zeek language.
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>>22924109
Titans' politically correct sturm faust
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>>22924117
>>22924122
>>22924126
...Can you still whack another MS with it and have it go off?
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>>22924128
It would be extremely painful
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>>22924126
>>22924122
>tfw reminded of the fact that we never got a Xeku Zei model kit.
>not even more Xeku eins variants
Now I'm said
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>>22924128
Assuming they explode on impact like their inspiration which I think they do, probably? It's just that like with their inspiration you're probably blowing your own hand too.
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>>22924133
Such a shame, the Xekus are the perfect armybuilding kit too.
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>>22924133
>>22924213
most fucked up part is that nowadays there's zero chance a new Xeku kit will be available via retail
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>>22925256
>via retail
To be fair, the only MS that get regular releases anymore are new show main gundams and 079wank kits.
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>>22925382
That's a little excessive but mostly true
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>>22926181
Doesn't Custom use the Prototype Hizack's head?
Makes sense that Zeonic part of Anaheim would continue use what they had after UMP revamp.
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>>22926247
Hizack Custom's head is actually slightly different - the part above the "snout" in front of the monoeye is the same shape as regular mass produced Hizack whereas prototype still has the bulge-like shape like Zaku models. They are both missing the little bits on the visor that might slightly cover the vision though.
In general Hizack Custom appears to be a slightly more involved variation rather than simply backpack and armor change, but that has been the case since long before AoZ.
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>>22926181
>>22926307
This is late-stage autism, but also pretty cool. Do any of the Hizack variants fix all the issues with the thing?
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>>22926372
Depends what you mean. If it's about the beam weapon problem, that's only a problem with the regular mass produced model due to issues introduced late in the design process. The prototype, pre-production type and upgraded variants like Hizack Custom do not suffer from this. Even regular Hizack models received a fix down the line, and ReZeon's units were likewise adjusted.
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>>22926375
didn't it also have some kind of issue where the reactor used was incompatible with the actuators making the MS sluggish and shitty or something like that? How do pre and post upgrade Hizacks compare to other contemporary MS like Nemo or Marasai?
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>>22926385
The reactor incompatibility was the beam weapon issue - Hizack uses a hybrid field motor / fluid pulse drive system taking advantage of both. At the final stages of development the reactor was switched (depending on the source either to an Anaheim model or earth-based Takim model) which was not designed with this setup in mind, leading to the limited beam drive capacity despite having the output on paper.
But even despite that Hizack was a fine and modern machine at the time of rollout - first genuinely new post-war mass produced MS, no less. Given the primary threat at the time were undersupplied and disorganized Zeon remnants, Hizack was still far ahead of any realistic adversaries.
By the time of Zeta it's a somewhat aged machine, especially as MS development is speeding up again. The beam weapon fix was completed IIRC in late UC 0087, so by then the Gryps Conflict was in full swing and both Titans and AEUG were trying to outmatch one another's high performance units.
Fixed up Hizack wasn't a huge power boost or anything, but it made it more reliable and versatile which in many ways is more important. That said, I'll still put it below both Nemo and Marasai which were designed as a next generation of sorts after Hizack.
Nemo is a GM-styled MS that in practice uses as much if not more Zeon tech on the inside and made for a sufficient grunt suit for AEUG forces. Marasai is for the most part a direct upgrade from the Hizack and an all-around refinement, though it's worth noting it can handle multiple beam weapons due to stronger generators - suggesting it's brute-forcing the problem rather than applying a solution to the power transfer system.
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>>22926388
>That said, I'll still put it below both Nemo and Marasai which were designed as a next generation of sorts after Hizack.
I mean, didn't they use at least a partial movable frame? That would land them as a literal 2nd gen MS.
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>>22926443
kinda, but there's a few different definitions provided for 2nd generation mobile suits. Some include FULL movable frame, and even Gundarium Gamma alloy armor and by this categorization even Mk-II is a "1.5 generation" suit. It's a remarkably vague subject, which is pretty neat in some ways. I could absolutely see people arguing about that in universe too.
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>>22926540
How many gens are there anyways?
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>>22926580
5 generations stretching from OYW to UC 0100s, miniaturized mobile suits are considered a "second phase" with no internal classification for it.
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>>22926584
Only 5? Gurssing the Mk. Gundams aren't 1 to 1 with gens then. Are Xi and Penelope 5th gen?
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>>22926689
>Are Xi and Penelope 5th gen?
Yes.
Zeta and ZZ are poster boys for 3rd and 4th gen.
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>>22926695
So guessing all the Gundam Marks don't really line up with the gens right? Like MkV is not 5th gen, etc.
I'm not even going to bring Unicorn into the discussion
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>>22926742
Not really, nah. II is (generally agreed to be) 2nd generation, and so are III, IV and V because none of them feature transformation systems or high output mega cannons. Unicorn itself is also 2nd generation.
In general the "generation" term is a bit confusing because it's more of a broad descriptor of capabilities and focus rather than indicator of higher performance and more modern technology. Except 2nd generation where these things overlap.
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>>22926742
>>22926745
Mk-III is 3rd gen.
Just not the one used for the development of Mk-IV.
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gigantic arms, eh?
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>>22926815
Well, the Tri-stellar plan involves the human colonization of other solar systems. which leads into Turn-A, which G-reco is either a prequel or sequel to, so in a roundabout way yes, Gigantic Arms
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>>22926828
Venus Globe is pretty much just a big project to prepare for "grasping the Shining Star" when you think about it. A plan for returning to the void and spreading across it. A Reconguista, if you will.
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>>22926828
>>22926830
I fully believe Gundam as a whole is -intentionally or not - a metanarrative about humanity ever so very slowly advancing and growing, not technologically but as a species until it can truly expand and stretch across the stars and remain as such. Gundam chronicles the very first steps on that path, an infancy if not even fetal stage.
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>>22927346
Fujioka is coping hard if he thinks this guy can kneel like that
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>>22927405
she's flexible okay?
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>>22927725
What's this? Looks like Atlas wearing a Defenser backpack. And is that an Armored Core head in the foreground?
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>>22927791
Early Hazel equipped with Zssa Booster Marine Type, made compatible through the power of BUNNyS
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>>22927791
The "head" is Helios Mariner. Elmeth was called a tricorn hat so this isn't far off kek
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barzam ii <3 <3 <3
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>>22927811
Reminds me of WASP2, or maybe QUEEN
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>>22927811
>Mars Zeon Sand Angler class surface carrier
>named ships: Fort Aramo, Rio Grande, Fort Apache
god bless Fujioka for using something other than German for Zeon naming schemes
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>>22927828
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>>22927835
something something social commentary, something something American right wing movement
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With all the supposed love for the old Zeon aesthetics, I'm surprised Zeon Mars decided to adapt Galluss as their CQC MS, instead of Gyan Kai.
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>>22927853
they also tend to favor less ostentatious and more down-to-earth designs, so Gallus might have made for a better platform especially as it was a local combat MS approved for mass production. Meanwhile Gyan Kai's main flaw is lack of versatility, and its direct successor, R-Jarja, also wasn't suitable for mass production and remained an officer-use prototype.
Axis was very big on the image of noble knights to the point conventional military ranks played a secondary role to status as an "axis knight".
Comparatively Mars Zeon stuck closer to Principality's systems and retained regular military organization without as much focus on these things. Inevitably there would still be some importance to social status and families, Zeon as a whole is built on that, but it's not the primary system. By extension officers machines are closer to regular troop units, valuing practicality over prototype features.
It also doesn't hurt that Axis was the one that took the fight to the Earth Sphere first and their system led to combat testing of the various units by ace pilots, including these knights. This data was exchanged with Mars Zeon, which at the time only contended with the guerilla forces that would become ReZeon.
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The new Barzams and HiZacks are nice but I hope we get some proper Mars Zeon kits someday. These designs are too good to ignore.
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>>22927865
to be honest I don't like any of them as much as their Axis counterparts, but over time I learned to like them more for what they are themselves rather seeing them as trying to replace or upstage Axis suits. The sheer amount of references to later machines also helps, love that stuff.
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>>22927883
The Reben Wolf is easily my favourite design of all of AoZ, honestly. Damn I love that thing.
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>The Hi Zack is the lovechild of the GM and the Zaku
>The Reben Wolf is the lovechild of the a Gundam Mk V offshoot and the Zaku III
worst dysfunctional family ever
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>>22927912
There's also Nemo, Rick Dias and Marasai. And technically Nu Gundam if you squint a bit.
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I love these little goobers
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>>22928980
I love proto-GM II too.
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>>22929319
i look like this irl
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Fujioka please, I'm dying, I need new artwork
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>>22929324
I really wish the Hrududu IIs actually fit on the Hyzenthlay's shoulders like that. It really annoys me they actually clip over the weapon containers.
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>>22929320
with or without the dong?
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>>22929342
>>22929342
>>22929342
new thread
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>>22929341
;3



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