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No Future for Mercs Edition

>New Player Guide
https://pastebin.com/5xEAybEC
>Artbooks, music and emulation resources
https://pastebin.com/jxij0dxe
>The link for the ACV xenia tutorial
https://pastes.io/s7kp1uu925
>ACVD-friendly Xenia link
https://dropmefiles.com/PS3lr
>Pre setup emulator and dlc pack for ACVD rpcs3
https://drive.google.com/file/d/1izfMwvXnqpKE53hplyEH_xHHM4BuuN0V/view

https://sys.4chan.org/derefer?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1yJYBcLu7mp-KCq1Mv5Bpnw0YYzP9KVML%2Fview
>Models for all Gen 1 parts
https://mega.nz/folder/ZzF2zTgC#9GA7XuSi3K3utTbp4hBlkA
>Website
https://www.armoredcore.net/
>Steam Page
https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/
>Emblem Editor Decals
https://files.catbox.moe/lwp114.png
>AC6 Part Spreadsheet
https://docs.google.com/spreadsheets/d/1YLPD_x-NSLkOPQJUR-WHoHipE4UI01Nz

Other News:
>AC6 Official Art Works artbook is now out, scans are up on ehentai
https://www.armoredcore.net/article/240819_1.html
>Latest AC6 Patch (1.07)
https://www.bandainamcoent.com/news/armored-core-vi-fires-of-rubicon-patch-notes-v-1-07
https://pastebin.com/8ZF8Z12k
>30MM STEEL HAZE and NIGHTFALL model kits have been released, along with Weapon Set 01
https://x.com/30mmissions/status/1835604571873571290
https://x.com/30mmissions/status/1835605816545882259
https://x.com/30mmissions/status/1835607075533255074
>OP is a mechposter

●Set matching to global for lobbies and use keyword acg to play with each other!

Previous Thread: >>22883394
>>
https://youtube.com/shorts/L57VgznmeUw?si=PVOwC4ARAyaHQxzn
>>
damashite warui ga, raven...
>>
nineball > artists getting killed in real life by AI
>>
Ayre > all
>>
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>>22894152
>Ayre > al-AAAIIEEE
>>
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>artsissies mogged by AIgods
That's right bitches, know your place.
>>
>>22894147
this looks like dogshit
>>
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Alright how do I build a Soviet AC? It was easy enough in gen 4 thanks to Technocrat being a minor company, but gen 6 has made it more difficult.
>>
>>22894224
BAWS.
>>
>>22894226
Works for me, thanks comrade.
>>
>>22894230
Don't forget to paint it in the ugliest shade of brown you can make, Soviets loved that on their military hardware.
>>
>>22894129
>Artists, musicians, and VAs whining about AI because it means they might have to get a real job
This will never not be funny. For years everyone has been saying AI was coming for technical jobs just for it to go after the lazy freeloader shit. Based Allmind and Hustler One making you fucks have to actually earn your money.
>>
this general fucking sucks.
>>
>>22894294
Duly noted. Thank you for your valuable input.
>>
>>22894224
paint is important, i think a tank colorscheme like the other anon said is fine but AC is generally more aircraft-pilled
do yourself a favor and look up some reference images with cool paintjobs, the mig-21 actually has some solid drip
>>
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>thought TURNER/SCUDDER having the same bullet velocity as the shotguns was cope
>it's real
once from puts out some more full rifle options i'm never ever going back to ARs a gorillion years
fucking hell
>>
>>22894317
>aircraft pilled
Armored Core really does start at 4 for some of you people.
>>
>>22894061
I mean, if RRI=PCA, which seems very likely, then they would know about Coral stlll being around. Hell, even if they're just co-opting their tech, they have the Watchpoints, they know Coral is still active and all the dangers it poses. What's more, they just had the kncident where Nightfall broke through the blockade letting all the corpos sneak through (Why? We just don't know. My bet is Allmind pulling strings) which would necessitate immediate attention. And it's not like the corpos were discreet, they were blowing up bases left and right, blowing up Strider which can probably be deen from orbit, and eventually hitting the Watchpoints which seems to have been the final straw
>>
>>22894270
I hope you will enjoy your soulless AI-made future Armored Core games, I better not hear a single complaint about it
>>
>>22894380
actually, the russians don't even make ACs in 4
>>
>>22894380
My brother pretends to be a fan of armored core. He only played 4A and not to completion, he just likes the designs of NEXTs but won't admit it. He says everything was better in 4A
>>
does the armored core community suffer the most from misinformation than any other game series?
People are STILL falling for the reverse grip meme, had anons on /v/ argue that 3rd and 5th gen are "slow" games because the cover art features a heavy.
I remember when 6 released, people were carrying this false narrative that turnspeed was removed due to lights dominating in older gens (even though the meta was usually ap stacked mid bipeds)

It would help if fromsoft released a collection so newcomers could play without relying on emulation, unfortunately publisher shenanigans exist.
>>
>>22894661
>does the armored core community suffer the most from misinformation than any other game series

Impossible, not when Front Mission fans exist.
>>
>>22894533
I hate your brother's taste
>>
>>22894270
AI has taken more blue collar jobs than any artistic/creative jobs
>>
>>22894747
Doing homework for trust fund kids is a blue collar job?
>>
>>22894778
Interesting response lol sorry you had to rely on a shitty program to pass your classes
>>
>Put together this AC
>Suddenly the game becomes piss easy and I wreck every mission first try
Are wheelchair treads OP? I have the big generator with the high EN Wep stat, load up with high EN/weight weps and STILL zoom around faster than enemies can keep up

I had Songbirds but swapped to the laser cannons, genuinely finding them better for this playstyle
>>
>>22894380
To be fair we had niggas larping as jets since first gen.
>>
>>22894829
maybe the core theory was right all along and not just some plot thing and you found your comfort zone
>>
>>22894829
>Are wheelchair treads OP?
Yes. Since day one they've been busted as fuck even after several nerfs.
>>
>>22894380
Bro, your reverse joint build with the attack helicopter core?
>>
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He really does work for Our Greatest Ally™, huh.
>>
>>22894699
>not when Front Mission fans exist.
Where's the english translation of 2089: Border of Madness?
>>
>>22894829
How does it fare against c-weapons?
>>
>>22895133
well AI does come for tech jobs, it's just normal people don't know how to implement it, so the tech job stays as a middleman
>>
Does this place ever have ac6 lobbies so we can spar with each other with our decal'd up ac's?
>>
>>22894829
wheelchairs' weakness is poor verticality. even snail legs give you vertical momentum that then gets picked up by thrusters as you ascend further, tanks use boosters to accelerate from zero vertical speed and don't break lock when doing so. and wheelchairs' qbs kinda suck.
>>
>>22895149
>>22895149
Nah, as a coder myself, I've come to the conclusion that even if it can fully code someday- it'll always need us as consultants. But thankfully pajeets will be eliminated at least.
>>
>>22895165
how many consultants will we need? a workforce of 50 can be condensed into at most a dozen consultants, and most of their job would be not to check code but to prompt code, and then prompt code tests to test code.
>>
>>22895165
i'm a sysadmin and i use chatgpt to optimize the shitty php our devs put out, it's more competent than white european devs sometimes
>>
>>22894380
I've been playing since AC2 and I firmly believe 4th generation was better than everything that came before it.
>>
Is it bad that I desperately want an AC game in a cyberpunk setting? The corporate greed already fits, as does the transhumanism body modification shit like H+. Hell, half of the music Kota makes is wacky techno shenanigans and that fits too. To be honest, I'm surprised they haven't done this yet.
>>
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>>22894510
They don't but Technocrat does have a company schematic based on Soluh frame.
>>
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>>22895228
it's just not the same... my soul hungers for shitcans to pilot...!
>>
>>22895226
Were the first 3 gens just not enough for you?
>>
>>22895241
Well Gen 5 has some Russian named AC parts (Ruslan, Dobrynya, Volga, Barguzin, Burya etc), the ones with KT- prefix.
>>
>>22895252
The first 3 AC gens are not cyberpunk, not even close man.
>>
>>22895252
NTA but no. I want more, especially given how different From's production value is now.
>>
>>22895241
As the other anon said, play V and VD.
>>
>>22895284
>>22895270
>AC game set in a rainy cyberpunk city like the one in the Nexus intro
imagine
>>
>>22895294
That city's name would be Scan Mode Screen Filter.
>>
>>22895294
Well, they do have the resurces to finally make the games as envisioned in the intro cinematics across the series and with switching to pc as a primary platform, hardware limitations are no excuse anymore.
>>
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>>22895294
>imagine
Oh I am anon, I am.
>>
>>22895270
>>22895284
>>22895294
>>22895315
>>22895320
>AC6 sequel drops
>It doesn't take place on Rubicon
>Instead it takes place in the skies of Jupiter in the same universe via floating cities
>The world is a cyberpunk dystopia, where debt results in you being augmented and sold into war slavery as hinted by bios like Iguazu's
>Get a lot more lore drops about the Jupiter war
I really want this.
>>
>>22895323
>the higher gravity of Jupiter also makes ACs fall faster, making webm related possible again
You won’t ever get your turn speed back, though.
>>
>>22895341
>making webm related possible again
Midweight biped with a machine gun?
>>
>>22895323
>Fighting in Europa's oceans and under Titan's skies
>Fighting under the great Jupiter aurora mixed with neon streetlights
I need it.
Also, i really wish they'd just remove ACS strain, i downright despise the gameplay rhythm it forces you into.
>>
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>>22895346
Would you prefer oldgen stun thresholds over it?
>>
>>22895270
Too subtle for your tastes, huh?
>>
>>22895346
>i really wish they'd just remove ACS strain
And I really wish they made energy regeneration constant again.
>>
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>>22894661
>I remember when 6 released, people were carrying this false narrative that turnspeed was removed due to lights dominating in older gens (even though the meta was usually ap stacked mid bipeds)
Prove it.
>>
>>22895353
They've got all the functional downsides of cyberpunk dystopia but lack the neon signs to romantically soak them all in.
>>
>>22895348
>>22895355
*As someone who exclusively played light builds in oldgen?*
Yes. Yes i would. I'm okay having to rebuild for a mission if i get my shit rocked. It just doesn't feel good. Alternatively, we could do PA again: It kinda felt perfect, and if i made an AC clone i'd totally put it in.
>>22895355
YES! Yeah, it gives different gens more character, but honestly i just miss having my permanent flight builds.
>>22895357
I legit think it was just for PC compatibility. And that sucks, honestly-- i wish they did something more like war thunder where your camera was just where you *meant for the lockbox to be*, and it slowly followed it according to it's turnrate.
...Honestly, i should just fucking make an AC game someday.
>>
>>22895362
>I legit think it was just for PC compatibility
look if fucking GBO2 could do it than AC can
>>
>>22895362
>...Honestly, i should just fucking make an AC game someday.
Yeah, maybe we all should. Someday. In the meantime, you can study how others do that. At the very least, there's Hammer, Project Six, Vulture Unlimited Frontier 0 and probably more.
>>
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>>22895369
Machine Clad is a thing, and pic rel is indev as well.
>>
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>>22895372
>Look it up
>Omni-directional overboost and smaller mechs like in gen5
>Lockboxes
>Walljumping
>Vertical boosting
>Decently fast too
Oh my GOD it's perfect for me
>>
>>22895346
>>Fighting in Europa's oceans and under Titan's skies
>>Fighting under the great Jupiter aurora mixed with neon streetlights
I'm gonna cum
>>
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Huh.
>>
>>22895431
these have always been an indie game showcase, fromsoft would reveal a DLC at a much bigger event
>>
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>>22895323
i'd imagine more terraformed or with dome type controlled environements on the main moons rather than floating cities on jupiter
include a bunch of artificial colonies like the ones in gundam and boom you got a rather wide starmap where you can put a whole bunch of missions with moon specific groups, imagine a flavor of rlf for each moons and then one more from a mining station near the asteroid belt
>>
>>22895433
with the player population it might as well be an indie game
>>
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>>22895436
>>
>>22895431
you made me curious to check it out and this is what i see on the front page
>>
>>22895437
>imgflip
i don't need the opinion of a pleb that uses t*mplate s*tes
>>
>>22895435
i'd kill for a mission or two set on Mars and/or Phobos for an AC2 callback
>>
>>22895441
do they have any mecha games
>>
>>22895441
Don't threaten me with a good time.
>>
>>22895444
heres mecha upcoming on steam
>>
>>22895443
ear me out
AC2 remake
all gen 1 to 3.5 parts
AC6 or similar controls and movement
>>
>>22895449
Rather a gen3 remake
>>
>>22895443
Phobos is the ancient superweapon but this time you both fight it as you're getting close to it and enter it as a level, as you reach deep into it to disable it from the inside. It's basically a cross between the Motherwill, Zakat from ZoE2, all the descending Watchpoint Alpha missions and Grid 86 but with the ancient sufficiently advanced alien aesthetic from AC2.
>>
>>22895449
>AC6 or similar controls and movement
Why?
>>
>>22895372
>pic rel
Where did you get that from?
>>
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>>22895435
>>22895323
now, on the last shot of the third ending, it look a lot like an ocean planet, which would be the jupiter moons if they where terraformed
>>
>>22895453
i think 2's plot and setting id better and more interesting, especially the ayy part
>>22895456
quickboost is great and let you fire 4 weapons at the same time
>>
>>22895458
I may be a dumbfag but I always thought that was Rubicon some time later, after Ayre and her coral friends, maybe working together with the humans (or not) restored Rubicon's ecosystem.
>>
>>22895460
>quickboost is great and let you fire 4 weapons at the same time
That control scheme can only with hardlock on controller or a 5 button mouse.
>>
>>22895467
Work*
>>
>>22895460
I'd rather keep quickboost and four weapons and retain turn speed.
Monkey's Paw outcome: we get the remakes but they're completely 6-like, remove snipers, and retain the stagger system. Finger is now a melee weapon.
On a more serious note I'd love to see 4 and 4A basically done up as a remake. I really love the artistic intentions on 4 but both games feel like they were too early for their time, as well as feeling like something that had it's budget cut halfway through.
>>
>>22895449
>>22895467
I think the 4th gen control scheme was probabaly the best in the series. If you'd just scale down the movement a bit, it would work just fine in the more urban/dungeon levels of the old gens. Alternatively, late third gen wa fine too, although I'd prefer for the left and right hand/back slots to have separate cycling instead of the right hand cycling through both back slots.
>>
>>22895441
For some reason this shit was on everyone's front page.
>>
>>22895488
to be fair, its some pretty good looking porn
>>
>>22895372
>>22895389
Where did you find that, my google fu is failing me.
>>
>>22895506
nta but the dev's name is redhu
>>
>>22895474
>4th gen gets remakes
>they "modernized" the controls (unbreakable target assist, second staging and chainboosting made easier to do or nerfed)
>complete seethe from 4th gen pvpfags
It would be a beautiful shitstorm, I want it so badly.
>>
>>22895435
>>22895460
>>22895455
No no wait, hear me out. We stick with the Jupiter shit right? But it turns out Titan is actually housing a gigantic mech, hence the name. A leftover alien super weapon as a callback to AC2, you fight it in the final mission on Jupiter proper or another moon, Europa or something, after it fucking cracks Titan open like a fucking egg and goes ape shit. It's like a fucking 10v1 featuring you and all the other characters you've met throughout the story. You can also fight it online with friends like VD super bosses.
>>
>>22895573
>The perfect marriage between AC2 plot, FA arms forts, and VD multiplayer
ABSOLUTE CINEMA
>>
>>22895506
Just look up machine clad game on YT
Also look up rapid mech game. Its the image in anon's post
>>
>>22895458
Still annoyed that we were stuck back in LOADER 4 for this ending.
>>
https://youtu.be/jNv3fk_9vvY?si=TBygKq1vpW3MhYxFshm04

How is the tank moving so fast and shooting at the same time in this clip?
>>
>>22895626
By normal boosting.
>>
>>22895609
To be fair it'd be piss annoying to model in every possible AC configuration for that CS due to all the possible part combos messing with the way it lays under water, but yea it was definitely a cop out. They should have just put all ACs in the "kneel" pose they go into during some death animations. That'd require even less work since they wouldn't have had to model LOADER 4 in that laying position AND we could see our own AC. Win/win.
>>
>>22895626
The wheelchair legs have INSANE ground speed, higher than the stat screen leads you to believe. It used to be even more ridiculous though and that video is from before they got nerfed. (The nerf wasn't that big though desu.)
>>
>>22895446
Only good one in that list is Granvir.
>>
>>22895458
https://streamable.com/ubaqie
>>
>>22895696
I don't get it.
>>
>>22895696
>gachafag
leave
>>
>>22895446
Featuring robots does not make a game a mecha game. Shit even if it features actual mechs it doesn't mean it's a mecha game unless you can PLAY as one.
>>
I like how orbit cannons got introduced back in fucking gen 2 but it took them until gen 6 to actual be decent. How the fuck did we go through all of second and third gen without them buffing the orbit cannons to be actually viable and worth using over missiles and then saying fuck it and just cutting them for entirely for the next two gens? I love the AC6 laser drones don't get me wrong but every time I see the orbit cannons in oldgen I just want to ask FROM why they're shit.
>>
>>22895573
i like the idea but titan it saturn's moon not jupiter's
>>
>>22895478
>>22895467
hear me out
AC6 scheme, only softlock, mech movement tied to cam but no turn speed, L3 is used to switch between two cam speed like some mouse sensibility thing
>>
>>22896030
>AC6 scheme, only softlock
Uncomfortable on controller, requires claw, bad.
>L3 is used to switch between two cam speed like some mouse sensibility thing
Why not make use of the quick turn feature that for some reason exists in 6.
>>
>require claw
can you fags fuck of with that meme, none of the games ever required claw
>>
>>22896053
Softlock on controller sucks dick.
>>
Would any of you be down with a Gundam Breaker-styled game but with an Armored Core setting
>>
>>22896268
The problem with Gundam breaker is that everything flies around doing backflips and shit. It feels more like youre a DragonBall or some other generic anime character rather than a giant robot. It sucks balls
>>
guys, just hear me out

Armored Core but like Mario Kart
>>
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Actually kinda getting really bored with AC6.
Like the combat feels so... Samey? No matter what I switch up.
I stick to mid-close or mid-far distance, kite with whatever main weps I have and bait for shouldershots.

I changed from a heavy biped to a wheelchair and it was novel for a while but I was eventually just doing the same gameplay as before.
I swapped to chickens and tried to play differently but it feels like the game just pushes me into this playstyle no matter what and it's kinda what I'm seeing online with regards to how others play
>>
>>22895441
>draw a girl
>call it a boy
Now even the westoids are doing it. Geez
>>
>>22896332
>this playstyle
Filling up the stagger bar and then getting all your damage in?
>>
>>22895981
>he doesn't remember everyone and their mother running EO cores in gen 3.5
>>
damn i didn't nexus revolution to be so tight on S rank requirements
didn't remember part reselling for less either
>>
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>>22895458
>it look a lot like an ocean planet, which would be the jupiter moons if they where terraformed
>ocean planet
>defend the submarine
>capture mining platform
>and other missions that would get you screwed by not having hovers
>in a sequel of AC6 that didn't had hovers
>>
>>22896458
>in a sequel of AC6 that didn't had hovers
Only because all the water was ankle deep for some reason. I guess hovering over water didn't agree with the new energy recharge mechanics.
>>
>>22896346
I guess the circle is now complete. Once upon a time, it was boys that made the best girls. Now it's girls (male) that make the best boys (male) that make the best girls (male). Nature is healing, OP may become straight again. Maybe. I wouldn't bet on it though.
>>
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this is me when I'm thinking
>>
>>22896484
Maybe you should stick to shooting. It seems that it's thinking that will break you down.
>>
>>22895441
I played the demo of this, it's about as braindead as you'd expect, just filling up stat bars so you can unlock scenes. The one sex scene in the demo is decent I guess, but if I wamted to look at the CG's I could look it up on a booru. Also the design for the character is really inconsistent because it uses AI filters.

4/10 should have just been a comic.
>>
>>22896401
If I remember correctly appart from GAEA most people would run hanger core because they had busted stats and the hanger pistols were better in general than an EO.
>>
>>22896401
Read the post again you illiterate pavement ape. I said orbit cannons not fucking EOs. God damn you're dumb.
>>
>>22895467
or with gyroscope
>>
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>>22896053
claw is shit and breaks your fingers
armored core has its own control scheme
>>
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brainless? affirmative
fun? absolutely
>>
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>>22896607
Can Gyromancy be used to perform ranged weapons targeting, tracking and hitting?
>>
>>22896622
Dual minigun fat fuck biped is so fun sometimes you just want to facetank bullshit and hold down trigger to win.
>>
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>>22896631
Yes. Gyro has no trouble tracking targets with mouse-like precision. Its main weakness is abrupt movements, but AC6 is weighty, forgiving and proactive enough, so you can be smooth. So pick up a Dualshock 4, set up gyro as mouse in DS4Windows and enjoy the best way to play AC6, and then cry that you can't do the same with older gens.
Set gyro mouse as always active, unbind vertical axis on right stick and set touchpad to mouse. Then try to start matches in comfortable neutral position to set the horizon. If it gets out of alignment then readjust with touchpad. It's a bit of a hack because there's no official support to just make a camera reset button, but it works for every PC game that accepts both mouse and controller inputs at once (AC6 is one of those, but there are games that don't work like that, like most Ubi games).
t. Splatoon player with 8 years of gyro experience.
p.s. why is it that all Japanese games have shitty netcode?
>>
>>22896047
>>22896609
I've been playing these games since the early PS2 days and have never needed any of this shit. Sounds like a skill issue on your part.
>>
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autistically building unreasonably optimized stupid bots while at work
>>
>>22894224
Copy an existing design, downgrade it until you can afford to produce a dozen or so of them, claim it's better than what you were copying and then cancel the project once other companies start mass producing something newer and better. Rinse and repeat. Dafeng immediately comes to mind, and at least you'll have a catchy advert.
>>
>>22896691
i want to like firmeza more but it's such an ugly piece of crap
>>
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>>22896711
The Firmeza core is the best looking in the game.
It's better than
>Repeat of Mirage x2
>Gamer back
>Beer gut x3
>Repeat of Crest x2
>NEXT
>Alien boobs
>Gundam 00
The Allmind core kind of comes close but it just doesn't look the same.
>>
>>22896691
Ah yes the A-10 build.
>>
>>22896705
Wtf are you mumbling about dumb schizo, Dafeng stuff is solid, except for shitty head and generators being too niche when Hokushi and Coral ones exist.
>>
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>>22896705
that's russian ac
soviet ac would be look at many existing designs, from bad guys, their old designs, wunderwaffes previously deemed impractical, and even designs from other areas of expertise (say, at bombers when building fighters)
kitbash the ideas and desired characteristics and tuck some unproven cutting edge into it for shits and giggles
simplify (usually trimming the cutting edge in the process, to final design's detriment) and add POWEEEEER to make it work
end up with something that is usually heavy, inefficient or/and expensive and always user-unfriendly and maintenance-unfriendly, but does the job, sometimes just good enough, sometimes exceptionally well, rarely inbetween
then put into production before it's proven or needed, fill warehouses with thousands of units and no spare parts
then end up never using most of the stock until it's outdated and scramble to modernize it
modernisation ends up worse than what it's supposed to go against and also more expensive than if they just came up with something new (but that doesn't matter because communists don't think about money)
then when even modernized units are outdated, send them to allies to cook smaller fish with

then fall apart and use that warehoused surplus for the next 30 years, while every design bureau overpromises, gets federal budget and drinks it off instead of working
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>>22896716
I spent 5 minutes searching for this picture.
>>
>>22896719
What if the gamer back got corrected?
>>
>>22896719
Firmeza core looks like a legally distinct TSF thoughever
>>
>>22896719
I prefer Firmeza because it's the closest to Stinger/Aaliyah type of cores while not being too flat like Lamm. That and it doesn't give you golem pose or looks too small with other parts like Nacht.
>>
>>22896758
I like the gamer back more. Looks speedier.
>>
>>22895722
no
https://www.youtube.com/watch?v=HAndr1-pJZk
https://www.youtube.com/watch?v=DWH6aTUIE_o
https://www.youtube.com/watch?v=sAVi0ITOTzU
>>
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>>22896719
Based and firmezapilled

>>22896758
Sex
>>
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okay here's more idiocy
the gameplan is as such:
charge the big idiots
punch them in the face
shoot them in the face
keep punching them in the face on a rhythm until the big idiots cool down
shoot them again
where necessary, kick them in the face and blow up in their face until either face or kickers cease to exist
>>
>>22896927
>FCS-G1/P01
>>
I was defeated by the helicopter in AC6.
I did not like it.
What the fuck is stagger?
>>
>>22896953
don't need fcs when opponent's point blank and discombobulated.
the only other option that fits in the en allocation is the missile fcs that i missed. which might be the better option with its better ranged stats, in case facepunching doesn't pan out, and it perfectly fills en load to 4007 too. it was meant to be.
>>
>>22896965
its when multiple repeated impacts transfer kinetic energy into your mech, so much so that it overwhelms the avionics software causing momentary loss of control
>>
>>22896927
>punch them
Wouldn't they just Assault Armor you in response?
>>
>>22896989
if they assault armor you, you assault armor them to cancel it out and keep punching. when two assault armors clash, neither of you get staggered, except you're still point blank and you have punches to throw and they don't.
>>
>>22896965
It's how much damage you can take before your AC staggers. In-universe think of it as mental strain due to the neural connection between you and the AC being disrupted from getting hit really hard.
Also use the sword
>>
>>22896986
i think you still need targeting speed so that melee cancel tech with the fists works out better
>>
got my steel haze in, sorta insane it now takes 3 weeks to get a new release in canada, 10 years ago i think it took like 2 months for hobby shops to get new releases
>>
>>22896761
>Looks like a legally distinct TSF
Good. I came to Armored Core because I understood that TSFs are just legally distinct, non-modular ACs themed after various real life aircraft.
>>
>>22897053
>>22896987
That sounds really stupid but ok.
>>
>I died because I stood in front of an enemy that can only fire forwards
>This is the game's fault
>>
>>22896719
>>22896758
>>22896909
There is nothing wrong with the NACHT core.
>>
>>22897140
>melee cancel tech with the fists works out better
That's not how it works.
>>
>>22897202
>non-modular
I dunno, they've got pretty varied loadouts.
>>
I've found that all the fun is in B-Rank. A-rank a shit; its filled to the brim with garbage
>>
>>22897495
S rank is no fun allowed meta sweats
A rank is no fun allowed meta sweats that are too shit to make S rank
B and under is fun tier
>>
>>22895153
bump
>>
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>>22897460
I specifically mean that what distinguishes an Armored Core is the ability for the core to be added to whatever the designer desires. TSFs are flexible in role but their loadouts are actually quite limited, unless you're somehow in one of the two-three special TSFs. Deep in the lore it's mentioned that TSFs per country are designed to mostly work with said country's weaponry and have to go through garage modifications in order to mount other types. Particular to the YF-23 and F-22 is the ability to do so automatically, in the field. Other than that Japan is about the only country to have officially adopted missiles, blades, 'assault cannons', and sniper cannons as standard weaponry.

On an AC related note, I think it would be kind of neat if we got something like when Raven was scavenging in the trailer, being able to discard weaponry that's black on ammo for something in the field, off of a destroyed AC. Though going to hard in this would develop what I feel to be the annoying "looter shooter" mechanics where you go through 500 bullshit sidegrades to get something blatantly OP.
>>
>>22897460
Yet the frame parts are not swappable outside of Project Mikhail.
>>
>>22897509
>play shitty meme builds in B rank
>still get promoted to A rank even with a 50% winrate
>fun suddenly stops the moment I get to A
>>
>>22897548
>On an AC related note, I think it would be kind of neat if we got something like when Raven was scavenging in the trailer, being able to discard weaponry that's black on ammo for something in the field, off of a destroyed AC.
Go play DxM, that's a mechanic of the game. You can even swap put damaged body parts mid-mission for scavenged ones.
>>
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EXISTENCE IS ADVERSITY
>>
>>22897764
OH FUCK THE BONE TOWER
>>
>shitting on the NACHT core
What's next, shitting on the KASUAR head?
>>
>>22897853
They only shit on parts they don't know how to make look sexy. Except the Ephemera head and arms, those look ridiculous no matter what you do.
>>
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>>22897855
>Except the Ephemera head
Talk what you want about the arms but leave the head alone.
>>
>>22897589
DxM is so close to greatness and yet so far. It's got a lot of minor quirks that have a surprisingly big negative imñact on the game. Frñm the ammo economy, to the breakpoint-based stats and weird weapon upgrade system, the almost there story, some weirdly balanced bosses, the rng grinding mechanics, the stamce change sustem. A shame because what's good is great.

The massive fuck ugly spoiler on every mech is unforgivable though. It looks like ASS CHEEKS
>>
>>22897874
That looks really silly man ngl
>>
>>22897890
Fair takes. Also I really hate the fact that the game is very air-based but leg mobility stats only affect arsenals on the ground, meaning everyone online just grabs the fattest fucking legs they can wear and they all look ridiculous. My other massive complaint though is shoulder weapons:
>95% of them are utterly worthless for their high burden
>Cannot be purged unlike every other weapon, making them eventually dead weight even for the few that are okay
>Because of this nobody even uses them outside of gimmick builds
The PvP is also a complete shitshow, but I will say they nailed the other online play REALLY well, unlike AC6. Co-op bosses are fun and while the roguelike random dungeon loot grind is repetitive, I enjoyed it a lot. I'm a huge Diablo 2 fan though so I'm pre-disposed to liking that sort of thing.
>>
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>>22897853
kasuar looks really funny on dafeng core
>>
I want pre-nerf Balteus back. Even on fresh runs without bubble guns I'm frying the thing with at most 1 repair kit used, usually zero. The old fight was more fun.
>>
>>22897998
isn't there a mod for that?
>>
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Snail.
>>
>>22898004
Dunno, but even if there is I'm a console peasant because the day I'm not playing an AC game on a Playstation is the day I kill myself in shame.
>>
>>22898040
Armored core on pc is the way to go now.
Emulators have better performance and less bugs, custom fan regs (FA), custom maps (VD)
Last week they brought back the ability to tune guns on V without servers.
>>
>>22898046
>Emulators have better performance and less bugs
>gen 5
Anon don't lie.
>>
>>22898052
Unstable 30 fps is still better than sub 24.
>>
>>22898057
>Conveniently fails to mention gen 5 emulation is buggy as all fucking hell on top of being incredibly unstable
I accept your concession.
>>
>>22898062
>gen 5 emulation is buggy as all fucking hell
Works fine on my machine.
>>
Why is ALLMIND like this?
https://www.youtube.com/watch?v=ULozze8TvMw
>>
>>22898057
>unstable anything
>better
What a PCope.
>>
>>22898107
they just don't make 'em Sawas like they used to
>>
>>22898115
>like they used to
6th gen karasawa is the best one since it was gutted in Nexus.
>>
>>22898118
What the fuck are you talking about?
>>
>>22898118
Gen4 notSawa was alright, don't even remember what was in Gen5.
>>
>>22898128
Sawa in 5th gen had 3 different versions, the lower ammo ones had higher damage.
It's considered apart of the trinity meta (battle rifles, sniper rifles, sawas)
>>
>>22898128
Weren't hi-lasers crossweld considered meta in ac4?
>>
>>22898133
Oh right, now I remember that Blue Magnolia used some Sawa-type.
>>
>>22898118
Absolutely not
>>
>>22898137
I don't claim to be an expert on what was meta or not, but from my experience yes, heavy Melies lasers were pretty strong.
>>
>>22898034
Based snail
>>
>>22898133
Isn't that just wnergy rifles as a whole then?
>>
>>22898372
WAKAKUSA sees use too, but sawa is kinda the face of laser rifle bulids.
>>
https://www.youtube.com/watch?v=cd6LELMOSrA
new armored whore game, it seems
looks like nier and AC in a blender, but i'm not sure what it's controls look most similar to genwise
at least it's not gen 5?
>>
>>22898632
>Thought it's a new trailer but no, slowpoke posted the video from 8 months ago
>>
>>22898632
Looks like shit
>>
>>22898632
Cool mecha parts
Musume trash
Why is Japan like this?
>>
>>22898632
Looks cool, but
>"They plunderd my body"
>Only able to play as anime girl
>Power armor isn't properly covering and protecting anything
Almost had me, too. It's so close to being what I want, but it isn't.
Hope it does well, though. It looks neat
>>
>>22898632
I like environmental designs, some Nihei vibes. But the cutesywutesy animal girls clash with the rest of the visuals, would honestly work better if it was proper mechas.
>>
>>22898733
I'd like it a little more if they leaned into the body horror they show that mother as being. Silicon faces peeling to show titanium skulls and lidless eyes, that sort of shit.
>>22898708
>>22898707
Doesn't have to be perfect to be fun, in my eyes.
>>
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>>22898632
>femprotag
>mecha girl
>animations as stiff as my cock at 7 am
nah man
>>
>>22898733
>cutesywutesy animal girls
I'd forgive it if they were at least properly kemono but it's always the most fucking generic diet gluten free variant that gets put everywhere, the bog standard, legally distinct """human but not""".

>>22898751
>Silicon faces peeling to show titanium skulls and lidless eyes, that sort of shit.
If they were at least visibly mechanical or otherwise heavily cyborgized. The Nihei inspiration is already there with the environments, why not copy the character designs from him too? Would've looked much better than the shoehorned anime lolis, as if there were no dime a dozen other works stained with that crap.
>Doesn't have to be perfect to be fun
The gameplay looks fun but the character designs just hurt my soul. I enjoyed Bleak Faith - Forsaken and Mecha Knights Nightmare, both were aesthetically appealing and very fun gameplay wise despite nowhere near perfect.
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>>22898751
>Silicon faces peeling to show titanium skulls and lidless eyes
That shit is pure, unfiltered kino. Too bad there's no game with that aesthetic.
>>
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>>22898632
>anime girl protagonist
I'll have to give this a shot. I can't say I'm a fan of the mecha musume stuff but I can't resist cute girls
>>
Remember when this was an Armored Core thread?

Arquebus remembers...
>>
>>22898632
Machine clad and hammer is better than this trash.
>>
is it worth it to get variable infinity kits when koto doesn't seem to be making 1/72 stuff for AC6
i wanna fulfill my fantasy of putting oldgen parts on my AC6 AC
>>
>>22898632
>NitroPlus
Let me guess: the faggots will find a way to shoehorn NTR/rape into this somehow.
>>
>>22899423
Making a game with exclusively quote unquote cute girl characters is like begging for instant loss 2komas being the main fanart type aside from just straight up porn. And speaking of Nitro Plus, I checked their other offering https://store.steampowered.com/app/2530560/Rusty_Rabbit/ and I can already appreciate the middle aged dad protag.
>>
What if there were ace custom MTs?
>>
>>22899563
They're called Redguns
>>
>>22899563
I'm not seeing it. I get giant MTs, prototype MTs, super speshul black ops MTs but ace custom MTs? Who would put an ace (singular) in a regular MT, no matter how souped up?
>>
>>22899563
That's retarded. People in AC circles used to joke that MT stands for "moving target" for a reason. MTs are a joke compared to ACs and always will be, even the massive MTs which presumably are insanely expensive to build compared to ACs crumple when pitted against a single AC.
>>
>>22895608
>>22895372
let me guess, available only from the dev's own website in moonrunes
>>
>>22899591
>dev's own website
No.
>in moonrunes
Yes.
>>
>>22895153
bump
>>
>>22899571
BFF apparently
>>
>>22899563
That's just a Cavalry with extra steps then.
>>
>>22899563
i've never seen images of the MT parts mod, how well does it mix with other parts?
>>
how does damage calculation work in nexus?
i'v wondering what's best to tune between defences and AP for the best effective AP
>>
>>22899571
>>22899584
But that's pretty much what AC3 consort MTs thing was. Above average pilots on buffed up MTs that could theoretically become AC pilots.
>>
>>22899563
>Custom MTs
That's just an AC at that point
Would like to see souped-up MT parts available for ACs though
>>
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>>22899563
>Iguazu's face when that damn freelancer beats him 5 different times with a random MT
>>
>>22899973
most if not all of them did upgrade to an actual AC as the game progressed, too
>>
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post your AC
bonus point for oldgen
bonus point for original hardware
>>
>>22896053
Have you played last raven on psp?
>>
>>22900026
>volta canonically got got by an mt
two dorks
>>
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here's an idea for a tournament
joso cup
restriction is joso inside jailbreak core, do whatever otherwise
zimm shield with loader frame and gridwalkers because it's the best booster you can afford even with one fist empty? go on
bazooka tank? not quite laser tank but we welcome all fireworks
lesbian missile kite? nobody's gotta catch you and everyone's gotta hate you but please, feel yourself at home in the meantime
a single krsv? you can do that, if that strikes your fancy
would be very fun to see a low en meta develop
if it goes well, next installment can switch to basho and open up some new builds with 52 extra en to work with
>>
>>22900137
I've beaten final form zinaida on psp without claw.
It was miserable, would not recommend unless you like pounding your own dick flat.
>>
>>22900252
i suppose if you wanna make rules for a proper tournament you should focus on weapons restrictions
like banning zims
banning having more than one of things like huxleys
banning having more than two missiles type of weapons
that way you have actually good mixed builds and no kite
if you want some kind of thematic/challenge tourney you need a bunch a preset AC (head/harms/core/leg) with a selection of weapon available for each
>>
>>22900258
>banning an entire archetype
Rock will aways win if you ban paper.
>>
>>22900276
>t.kitefaggot
>>
>>22900288
Noone will join your "proper" tournament.
>>
>>22900258
Simple fix is reverse blind draft format.
Submit a build, get randomly dealt someone else's build. Get a point every time you win or your design loses.

See how your minmaxing works when you're incentivized to build the worst possible AC yet also play to the absolute best of your skill.
>>
>>22900258
weapon restriction of joso cup is "you can have twin huxleys but then literally nothing else because you're out of en to spare". that's the magic of simple regulations. you give a sweeping restriction with many loopholes and let people choose which one to pursue. probably not two huxleys and two fists.
you can stil run double zimms, but then your ac will suck. you can try an en-heavy specialized ac like a verrill strider, but then you'll have limited weapon options. you can fill all four slots with single-task peashooters, or you can pack less of stronger or/and more versatile weapons. so many venues for exploration, and so many underused parts become valid options, not because we banned the good thing and now we have to pick this strictly worse but good enough thing to just replace it.
>>
>>22900258
>>22900276
I think one way to solve it is restricting fights to only be between similar builds (zims vs zims, tanks vs tanks, kiters vs kiters etc), but that could get boring pretty quickly.
>>
>>22900349
Gridwalker/spd, rensetsu estujin, shield
and misslie would just win every match,
You need a good gen to chase, but kiting is relatively sovd.
>>
>>22900360
it's armored core
it's equally about building and fighting armored cores
half the fight is in the hangar, that's the entire point
>>
I'm LITERALLY white glint in real life
>>
>>22900367
okay, i got you, shields would indeed be overpowered in joso meta because they are cheap and provide too much value in a low firepower enviroment. joso, jailbreak core, no shields, no other bans. hit it.
>>
>>22899973
Yeah but the consorts all worked towards becoming Ravens themselves, piloting an MT was just a stepping stone form a narrative perspective and them getting an AC was a mid season friendly upgrade to a player summon from a gameplay one. If anything, it'd seem that the player Raven might be an exception to the narrative rule here, with already starting with an AC and what not.

>>22899798
Normals != MTs. Normal were general purpose mass produced ACs, still a step above MTs, which do appear in gen 4, albeit without much consequence. Unless you count something like the Fermi and that one tunnel boss in 4 as MTs.
>>
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>>22900115
Here's a blast from the past, enjoy.
>>
>>22900252
>joso
?
>>
>>22900394
i sure wish pal copies of AC1 whern't at two hundred euros on ebay these days
>>
>>22900386
Spd Kites will still be top dog.
>>
>>22900410
*approaches in buerzel*
>>
>>22900430
>Joso
Gas in 2 secs kek.
>>
hmmmmm, how about
no shields
xylem only
joso destination
>>
>>22900454
>>22900410
reply fell off
xylem, wallclimber, urban settings should mitigate the issue of kites.
>>
>>22896332
AC6 is a railroaded game, was a fuckin blast playing the story the first time but the replay value is so bad. The arena being like a plot integrated thing instead of a real arena sucks so bad. Staggerslop and autoaim are major detriments to fuckin around with new setups
>>
>>22900488
>Staggerslop and autoaim are major detriments to fuckin around with new setups
Skill issue.
>>
>>22900349
I think you underestimate how most meta weapons are en efficient.
>>
>>22900497
it's not a skill issue it's just fuckin boring, trying to line up your FCS box with multiple weapons and strafing and shit in oldgen was way more engaging and rewarding
>>
>>22900506
Dont waste your time, most people will eat the slop
>>
>>22900506
>trying to line up your FCS box with multiple weapons and strafing and shit in oldgen was way more engaging and rewarding
Skill
Issue
>>
>>22900506
>It was way more rewarding to fight the shitty camera than it was to fight the opponent
what
>>
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>>22900252
دjailbreak is weak to lasers
دplasma misslies and stun therapist are light in EN
>therapist doesnt care about arms or fcs
>380 boost speed
ggs
>>
>>22900588
>fight the shitty camera
Skill issue
>>
>>22900588
now this is a skill issue
>>
>>22900588
Golden Medal Bait
>>22900506
I doubt they are going back to the "mecha shooter" genre as they called it, it's simply incompatible with the action game genre they have made for the past decade and are skillful at, and this is ignoring the elephant in the room: that kind of "dogfighting" is ass to play with KBM or better it is doable but having to wait for your fcs to move where you are aiming is probably very far from the idea os From's action game.
I doubt there is a solution to this, I am glad that we have a new entry after almost ten yars and it doesn't suck (looking at you Dragon Age) but we have to accept that From have renounced to try to hone once again the classic AC formula. I hope they can hone this new "Action Armored Core" since for now it can be a bit too easy once mastered and stagger is often too anticlimatic in pvp.
>>
>>22900592
THERAPIST is shit tho
>>
>>22900620
Wanna play a joso jailbreak match rn?
>>
6 > 4 > 3 > 5 > 2 > 1
>>
>>22900624
Why would I want to use bad parts?
>>
>>22900626
Did you put 2 and 1 in the end because they didn't have duel stick support in their gen?
>>
>>22900628
to challenge yourself?
>>
>>22900628
For the joso cup.
>>
>>22900629
Partially, but also because the part balance was atrocious. Other gens aren't perfect in this regard either mind you, but gen 1 and 2 have horrendous balancing.
>>
>>22900637
Knew it lmaooooo.
>>
Joso jailbreak lobby up
Pw: ACG
>>
>>22900626
actually it's
6>3.5>2>4>3>1>5
>>
>>22900645
>3.5 that high
>1 and 5 that low
nexus and ninebreaker are dumpster fires.
>>
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>joso
What is this new meme word? I don't speak the multiplayer newspeak.
>>
>>22900652
the starter gen is named joso...
>>
>>22900638
You appear to be under the impression I didn't play those gens when they were current, I did. First game I ever touched in this franchise was AC2AA when I rented it from Blockbuster. I then went back and played AC2 and the PS2 games. I didn't experience dual stick support until late gen 3 and at that point I didn't even use it because I was so used to the old controls. The only reason I want it now is because other games and gens 4-6 made me unlearn the old controls in favor of dual stick, so I find myself wanting it in those old games when I replay them and have to force them in via emulation controls. Also way to cherrypick and ignore the part balancing as my other large critique.
>>22900645
I vehemently disagree with putting gen 2 that high. While AC2 is solid enough (part balance aside) AC2AA is just a bad game in general. Worst in the franchise really. Horrible mission structure and no story. Kinda amazes me that it's the one that got me into the franchise but hey what can I say? Kids are dumb.
>>22900650
Honestly I enjoy Nexus more than Last Raven. Ninebreaker is a joke though, I don't think anyone will ever argue against that.
>>
>>22900656
>. I then went back and played AC2 and the PS2 games.
>PS2
I meant PS1 obviously.
>>
>>22900644
no one is curious enough to join?
>>
>>22900666
It sounds stupid
>>
>>22900668
Tbh I just wanna prove a point.
No need to, everyone knows it's a stupid idea. And any restrictions and bans only makes the pvp worse.
>>
>>22900682
>any restrictions and bans only makes the pvp worse.
Unless you're banning zims and kites anyway
>>
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>>22900701
This is the top ranker btw
No misslies or zims
>>
>>22900706
this just proves that beyond anything 6-style parry shields have been the most dogshit cancerous addition to AC ever
>>
>>22900706
>topheavies are more stable than bottomheavies
I know it makes sense in AC because the attitude control boosters are all located on the core but still
>>
>>22900706
tbf I am pretty sure the rest of top 10 ranks are zim users or missile lamms
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>>22900115
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>>22900728
There is only one zim bulid in top 10
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>>22900721
They somehow made 6's shields more cancerous than VD shields, I am actually impressed.
>>
>>22900738
To be fair, VD shields had actual counterplay, here you are just hoping that your opponent fucks up.
They should make melee instantly break shields or ignore it.
>>
>>22900734
There used to be more when I checked it some time ago, but yeah now I see they all switched to etsujins and ducketts or some duckett/etsujin/Harris/LRB combo. Meta just keeps getting gayer and gayer.
>>
>>22900743
this really
they even tell you to melee shields in the tutorial
>>
they should make shields have 120 degree guard instead of 180, plus not protect from top and bottom
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>>22900768
>plus not protect from top and bottom
You're just asking to get sandwiched at that point.
>>
>>22900706
He plays by kiting though? I never mentioned missiles. He laser jousts and kites between shots.
>>
I've lost more than forty times to the AAP03 and I'm starting to have a hard time believing people didn't just cheese this guy.
Hadn't died more than three times to anything else in the game.
>>
>>22900947
You can beat him pretty easily with dual ransetsu-RFs and missiles. Jump over him when he tries to melee you
>>
>>22900947
My first go he took me like 3 attempts but now I beat him in one shot every try. You're experiencing a skill issue honestly. I can beat every boss in this game in one attempt with my mission staple AC, no cheese required. You just need practice.
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>>22900596
>>22900610
>>22900613
>calling that bait instead of having an argument
I think you guys are just nostalgiafags that are too attached to an archaic system and only praise it because people you find annoying like the new shiny game/you don't want to learn how to play it properly and are getting filtered

Go ahead and tell me why Another Age is better than AC6
>>
>>22900947
Reminder that every AC6 boss is a lesson in aggression. If you're trying to maintain range and passively waiting for them to do shit, you're going to find the game much more difficult. "Core Theory" isn't just a lore blurb, it's the entire design philosophy of the game. Every boss is much easier if you're constantly frantically trying to shove your dick as far up their ass as you can. Do not let up, hammer away. Many of the bosses mechanics don't even need to be dodged if you're hounding them enough as you'll already be in a position to avoid it naturally (like being underneath/above Balteus or above the Enforcer). For everything else just learn how do dodge reactively. If you struggle with this play style, it's time to examine your build and/or like the other dude said, practice.
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>>22900947
I won't lie, it took me maybe half a dozen attempts probably more to beat him in my first playthrough, and I did so by the skin of my teeth. Don't even break a sweat nowadays, though.
>>
>>22900947
most of its high-damaging attacks only have ground tracking. that's the case for all of the heavy attacks in phase 1, then in phase 2 it gains 1 or 2 heavily choreographed air tracking heavy attacks. stick to the skies and be smart, and you'll breeze past it
>>
>In Ranked
>Get to B>A-Rank promotions
>Doing well
>Oh no, I'm doing well this time
>Set up MT meme build to throw matches with
>Load into match
>Opponent leaves
>>
>>22901029
>Reminder that every AC6 boss is a lesson in aggression.
Haven't noticed
Funny how Armored Core 6, Sekiro and every Yamamoron game pretends to make aggression a big part and completely fails every time and deflect spam or circlestrafe zimmer/minigun tank or missile boat spam are the actual most effective playstyles. Meanwhike Elden Ring managed to blend stagger with multiple playstyless and not made dps dependant on abusing it to the point you are not planning cooldowns and magazines around it like some shitty minigames.
>>
>>22901215
Update: MT build does surprisingly well. I'm able to get people's AP surprisingly low before they put me down.
>>
>>22901231
>Funny how Armored Core 6, Sekiro and every Yamamoron game pretends to make aggression a big part and completely fails every time and deflect spam or circlestrafe zimmer/minigun tank or missile boat spam are the actual most effective playstyles.
In PvP maybe, in PvE you're definitely better off going full aggro.
>>
>>22901239
>SONGBIRDS on an MT
Tired of this meme, it makes no sense. At most you'd have a shitty missile launcher.
>>
>>22901231
>Meanwhike Elden Ring managed to blend stagger with multiple playstyless and not made dps dependant on abusing it to the point you are not planning cooldowns and magazines around it like some shitty minigames.
Yeah ER is even worse since every boss has like 6 different cheese strats that drop it from full to zero in like 10 seconds.
>>
>>22901231
What you're using here is what we call "cheese" you fucking idiot. For honest play, yes, you need to play aggressively.
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>>22901231
That's some smooth cheese.

>>22901316
It ain't easy being cheesy.
>>
>>22901287
>He forgot there are MTs with bazookas on them
>>
>>22901316
>For honest play, yes, you need to play aggressively.
medium and long range fcs exists, and after the buffs they are viable and a valid way to play by the developers.
>y-you didn't beat the g-
go back to souls.
>>
>>22901351
You unironically didn't beat the game if you used cheese. This even includes older AC games, mainly ACLR.
>>
>>22901351
A backpedaling wheelchair with dual sneedles isn't the only way to play long ranged you cheese-brained idiot.
>>
Finally started playing AC after saying im gonna do it for years, and damn this shit is fun as fuck. Beat 1 and pp now im starting moa, but i have to ask. Ive been trying out a bunch of different builds and setups and it feels like quad legs are just superiour to literally everything else. Good speed, good carry, can shoot back weapons while moving. Am i too retarded to see the merit of normal legs or something? The ammo boxes from pp helped immensily but damn feels like im just gimping myself by not using quads even if normal legs are more fun to use
>>
>>
>>22901371
No, that's normal. In 1st gen (without H+ anyway) quad legs are just the best. In gen 2 and beyond you'll notice a shift to midweight biped generally being best, mostly in gen 3 (especially ACLR). 4th gen and beyond is an entirely different ballgame though.
>>
>>22901371
Quads start off really strong but kinda get weaker the longer the series go's.
>>
>>22901370
>dual sneedles
They are one of the few back weapons that have good velocity and short reload time, they already got nerfed so who cares.
>>
>>22901369
Did everyone cheese LR by backpedaling as a midweight? No that's just the only viable playstyle.
>>
>sneedles
>good velocity
have you niggas even played the ice worm mission
>>
>>22901372
Songbirds suck so much...
>>
>>22901427
Yeah but those sound effects
>>
>>22901371
quads are super OP in gen1 and 2, their only weakness is not being good for flying but the ground speed and amount of guns and cannons you can load up on them more than compensates
in gen 3 onwards they stopped being racecars on land and became a lot more balanced
>>
>>22901392
It's cheese.
>>22901395
Skill issue.
>>
>>22901378
>>22901381
Alright, so i wasnt just seeing things. Game is still fun so its not a big deal. Does the speed stat affect anything except running speed? How do i get max boost speed?
>>
>>22901372
>Double sneedle zimzoomer vs dollar store Nightfall
Disgusting webm honestly.
>>
>>22901442
Honestly I wouldn't concern yourself with boost speed mechanics until at least AC3. That shit is janky as fuck in gen 1 and gen 2 (just AC2 anyway) had an asstarded artificial cap placed on boost speed.
>>
>>22901442
In gen 1 boost speed is hard capped, you can trial and error or look up wikis to see the weight threshold for max speed for each booster. There's also other weird unexplained stuff like generator weight not affecting boost speed calculations and booster energy drain not affecting energy regen rate.
>>
>>22901444
Im specifically asking because it feels like i boost the same with the lightest and with the heaviest biped. And the carry weight difference is quite huge.
>>
>>22900430
Kikaku then? Not for melee but for cheapest AB. Don't do diagonal strafe and it'll last you enough to catch up.
>>
>>22901453
Ah that explains why my ultra light didnt feel faster
>>22901434
Yeah ive come to realize that
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>>22900706
Instead of a game that boils down to kiting and running away, I'd rather have 4A gameplay back
>>
>>22901753
Then go play 4A, fuck off.
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>>22901753
I would rather have walljumps and maps with lots of buildings and cover.
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>>22901758
>fuck off
Sorry, I'm not kiting or running away, don't project your behavior unto me
>>
>>22901761
>xylem with ac6 beta rj wallhops
We could have had kino...
>>
>>22901761
Anything that doesn't encourage brainless backpedaling, vertical kite or missile ratting is fine with me. The game was intended to be an "action game" and yet people have the option to win by interacting the least with their controls/environment/other players.
>>
Part of the problem is that the gameplay of AC essentially boils down to controlling your range/distance, and using your dedicated evasion button to evade. Since there's no real gameplay in shooting beyond jamming your triggers as fast as they can go, and no gameplay involved in aiming or acquisition beyond toggling autolock, you can only influence the amount of damage you deal by ensuring you remain at the ideal range for your weapon loadout by either moving forward, backwards, up or down. In singleplayer, QB evasion matters a lot and is really the meat of the gameplay. But in multiplayer, the netcode doesn't really allow for the reactive QB evasion that singleplayer is built around. So now your main (or really, only) way to mitigate damage is to move forward, backwards, up or down to stay out of your opponent's ideal range, and to some extent to follow a movement pattern that disrupts the game's automatic shot leading (though in practice this is a netcode-dependent thing).

When you realize AC6 is a game of range control there is some interesting stuff to it (like tetras manually aiming the coral beam to kite tanks across the map), but at the end of the day it's not all I wanted from an AC game--or even a mecha game in general
>>
>>22901871
You're describing the underlying principle of why people bunnyhop in oldgen.
>>
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Remember to smile, visitor. The STANDALONE DLC will fix everything and be like its own game.
>>
>>22901871
You forgot a very important thing which is cover.
The most played maps in old gen had good amount of cover and 5th gen is literally based around it.
4a and 6 expects you to play out in the open, makes sense for fa movement and camera, but 6 is very brawl-heavy + hardlock.

The only way I can think to make hardlock pvp interesting is to emphasis coverplay by adding maps with buildings and shit, 6.5 adding movement options that require cover (wallboosting, wall gliding etc) Basically, a very simplified/accessible version of 5th gen ideas.
>>
>>22901974
Plus cover is more reliable than quick boosts online
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>>22900645
Last Raven saves gen 3.5, but I sure as hell wouldn't put it that high.
>>
>>22901022
it's not better, it's different. I personally don't think getting in the old controls is that hard, but there is still remapping buttons on the emu, using the mod for the stick etc.
>>
Last Raven is grossly overrated. The best oldgen AC game was Silent Line by a HILARIOUS margin.
>>
>>22901022
My first game is 6, when I went back to play the older games I realize how satisfying it was to line up shots over having wide-screen lock.
>>
>>22902415
>Zoomzoom secondary trying this hard to fit in
Embarrassing
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>>22902445
Calm down, grandpa.
I know your hands are messed up, you really need that hardlock.
>>
>>22895153
bump
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>>22902450
Never once used any meme grips and my hands are fine. Keep coping though junior.
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>>22902450
go back to fortnite where you belong, AC is for the boomerchads
>>
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>>22902477
>>22902481
>>
remember when AC wasn't infested by tryhards?
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>>22902488
no?
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>>22902412
This guy gets it. Silent Line was pure kino
>>
>>22902579
why didn't they make mobius a flyer like ace? he feels easier to cheese with a howitzer build
>>
I'm really starting to like the Laser Blade, verticality be damned.
>>
>>22900982
>>22900985
>>22901029
>>22901064
>>22901200
I learned what "hard-locking" is, fiddled with the build and beat him after another couple tries. Thanks for the strats
>>
>>22902674
I cannot use any melee weapons besides the lance. That beautiful sex machine has ruined me on all the others.
>>
>>22902694
>h*rd-l*cking
you did not beat the fight
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>>22902776
I'll beat it for real my next run when I install that "un-nerf Balteus" mod.
>>
>>22902487
Get new material.
>>
>>22902694
Good job anon
>>22902776
Retard
>>22902866
You already did beat it for real, ignore the secondary zoomer who's trying to spread dark souls shitposting in AC for no reason. Do you think back in the day on AC forums we said this shit? No. If someone said they beat ACLR super Zinaida by slapping MG arms on and going full dakka literally nobody said "you didn't beat it", we all said "good fucking job bro".
>>
>>22902958
you didn't beat zinaida with rockets?
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>>22903040
You didn't beat zinaida with the parry blade?
>>
>>22903046
>>22903046
>>22903046
Those are your orders.
>>
>>22903045
that melee-only ultimate zinaida video is fucking nuts
>>
>>22896332
thats your 60+hr game dude bloated bullshit with no real content underneath the empty polygons the game itself stripped of nonsense is like 8hrs of play or something
>>
>>22896332
it's okay to not infinitely replay the same single player game forever



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