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video game music is generally worse than movie music because it doesn't really flow the same way
but this is better than a lot of pop albums. Game aside, this is in the top 100 of albums. Pet Sounds level cohesion. Each song is so identifiable but the whole thing stands so well on its own.
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Hmm it only has 2-3 powerful songs and the aphex twin / brian eno influence is blatant
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*mogs* >>129460737
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>>129471772
>brian eno
He wasn't influenced by him
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for me it's metroid prime 2: echoes
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>>129471810
Didn’t he say that multiple times
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>>129471762
kys (man)child
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>>129471762
The thing about videogame music is that you're always better off just listening to the real music that inspired it, the pure stuff, but people who listen to videogame music are oblivious to that because they invest their time in, well, videogames, and not in exploring multiple genres, thus they never really build an internal outline of how popular genres of music interacted historically.
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>>129472281
fact check: TRVTH NVKE
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>>129471762
Post your favorite track off this album and ill give it a listen. I would like to say I have pretty good taste in ambient so I'll try to give this an unbiased rating. I never really played minecraft so there shouldn't be any nostalgia blindness
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>>129472281
Not entirely true, there are some really nice tracks from videogames here and there, but like 99% of the time I would agree.
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>>129471762
mewgenics has some fun songs. nothing to write home about, but genuinely good structure, timbre, and mixing. the tracks are also stripped down for certain parts of the game and the full track plays during a boss fight. not really something you would load up on spotify or anything, but if you enjoy music and you don't think the way game music is done is interesting i don't think you actually like music
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>>129472312
I do agree there are nice tracks from videogames and I have nothing against just listening to the music you like, no matter how you were exposed to it, but videogame music is always inferior the the real thing and can't ever be defended on its own legs apart from nostalgia.
I remember listening to the Transistor soundtrack when that game came out more than a decade ago, and being really impressed with it. It is really above the videogame average, at least it was when I stopped playing videogames, and I still dig the tunes to this day, but there's little reason to listen to the soundtrack when the classic trip-hop and IDM albums that inspired it exist and are just so superior.
You can do this with everything. Mick Gordon's modern DOOM soundtrack? Heavy as shit, but you can go for the source and listen to Fredrik Thordendal and his kin instead. What about Nobuo Uematsu? Of course he's a competent composer, but why listen to "Dancing Mad" when it's basically a worst version of ELP's Tarkus?
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>>129472411
this is true when you compare track to track. that's not how video games do music though. music in video games is dynamic, they don't just start a track and play it through to the end. that's the part of video game music that's interesting
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>>129472428
nta (im the one he was replying to) but I would actually say it isn't necessarily true when you compare track to track. In general he is right and I really do not listen to videogame music on its own but comparing track to track is the ONE time that videogame music might actually come out on top. Like I can find plenty of individual ambient tracks that this one absolutely mogs:
https://youtu.be/qgnZ9w5ghwE
But the reason that poster is more or less correct is because unless you are listening to music primarily through playlists, then going out of your way to listen to a videogame OST is really never worth it. There are always going to be better listening experiences of the same genre through the form of an album or mix or whatever
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>>129472428
That's fine as long as you're in the game but there are actual videogame soundtrack albums being sold separately on bandcamp, or hosted in Soulseek, or available for streaming on YouTube Music and Spotify and whatnot, and this is what I'm talking about. These are usually just loops that cut after a while, occasionally having some variations in the arrangement to make them flow a little better, and there are people who play videogames for hours on end and proceed to listen to the music OUTSIDE of the damned videogame when they're not playing it. It's one of the most narrow-minded habits there are
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>>129472525
Yeah, those people are just fans of the game they are listening to. They don't want to be at work, they want to play their game, and listening to the music is a compromise. I don't look down on people like this, I think having hyperfocused hobbies is admirable. I have ADHD and I am all over the fucking place, I wish I had that level of focus and dedication to my music.
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>>129471762
Meanwhile the Minecraft soundtrack is in the Library of Congress, the second video game soundtrack to do so after the Super Mario Bros theme.
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>>129472281
i think it can still inform it in a cool way though. as a zoomer kid I played minecraft all the time and then the first time i heard vespertine i was like "wow it's amazing how much this inspired C418"

minecraft alpha and beta are also definitely standout videogame soundtracks - acclaimed within the music scene

last point: especially with older games, there is the appeal of the older technology. I think it's important to hear how atmospheric music and 80s synth survived and thrived through the DKC games' soundtracks on such limited hardware, and there's something to be said for the black magic sample work done to achieve that experience, even if it was in a sense subservient to the gameplay
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I don't know about the minecraft thing but Nier's soundtrack is out of this world and nothing comes even close, some of the best music to come out in the 21st century
https://www.youtube.com/watch?v=oGYmfC4sWi0
https://www.youtube.com/watch?v=HNKL3RMbwsM
https://www.youtube.com/watch?v=LC5HsZt4oNc
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>>129472665
>especially with older games, there is the appeal of the older technology
This is something I can get behind. Songs written for the Mega Drive ran on the Yamaha YM2612 chip and thus they serve as a very good example of that punchy, metallic, FM-synth sound. Sometimes I listen to The Immortal and Sonic 3 soundtracks not even for the actual tracks themselves but because I just want to hear the chip do its thing
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>>129472676
All these tracks had potential in the first minute or so when they were mostly just solo piano. Wasn't a fan after the buildups. And especially didn't like the vocals
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>>129471762
You lost me with the Pet Sounds comparison. Pet Sounds is corny, dated boy band music, which is poor and clearly an artefact of it's time
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>>129471762
>[music] is bad because it doesn't flow as well in an album based format
Honestly kind of retarded way to look at music
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>>129472281
so fucking retarded and yet this place is full of pseud bullshit like this.
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>>129473204
this board is divided between music listeners and music producers. music listeners who aren't gamer aren't going to be into video game music. music producers should at least be interested in how video game music is different than music in other contexts. music listeners debating what music is better is just white noise
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>>129473204
>everything i dont like pseud
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>>129473204
For this people music can only be consumed like this >>129473076, they also dismissed the idea of playlist for listening to music outside albums.
It's always funny how they dismissed vgm, implying that you can only enjoy it if you play them. One of my favorite stuff is from games i didnt finish or never play, tim follin and c418 are perfect examples of this
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>>129472281
>but people who listen to videogame music are oblivious to that because they invest their time in, well, videogames, and not in exploring multiple genres
What if I've been on /mu/ since 2011, regularly listen to albums on a daily basis, and still enjoy video game music?
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>>129473251
I think the problem is that a lot of video game music lacks a proper identity seen in standalone albums from artists and bands. Most video game OSTs are either orchestral scores, weeb bullshit, or if we're talking games like Doom and Duke Nukem, generic modern metal shit.

Until a universally enjoyed game gets a reputable set of artists to do the score like films do nowadays, video game OSTs are generally going to have a nerd, outsider connotation.
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>>129473988
Hard disagree. The name attached to the music does not afford any special magical quality to the music. Attaching a "reputable" artist is just hiding behind the industry and saying what the industry has vouched for is intrinsically "better". Think for yourself.
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>>129474003
I meant an artist who can actually make the music feel full of character as the game as a singular piece of work.

Reputable as in Incantation making the Doom soundtrack, for example, instead of a no name musician for hire that sounds like he writes WWE wrestler entrances.
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>>129474021
I don't think you've clarified anything or made a different point, you're just reiterating what you said before. See above for why I disagree.
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>>129472281
If you can direct me to the inspiration of the original Halo trilogys score I would happily agree with you, but I have yet to come across anything close to Halo's music
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>>129474348
arias aren't new try celine dion
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>>129473076
>>129473587
>Honestly kind of retarded way to look at music
You're right, it is a retarded way to look at music. A lot of videogame music is sold and consumed in album form, exactly as the cover image that OP posted, and exactly as the image I'm posting right now, which I heard got awards (didn't confirm) and which I think is pretty good and flows nicely. I can't speak for OP, but maybe he meant movie soundtracks are better than videogame soundtracks on average, such that individual tunes flow better internally...? Whatever the case is, the larger problem is that vydia music as well as soundtracks and dance music in general are constrained by the medium they support and are thus intrinsically more limited than "pure" listening music

>>129473251
Not that being a music producer means much. The bar for entry is basically non-existent, any kid can bother his dad until he buys him a guitar and after a year of practice he can churn out some chords and riffs, sing over them and boom, he's a music maker, the dreamer of dreams. If he's too ghetto or a guitar is out of question he can just crack FL Studio or Ableton and download a dozen sample packs, or maybe pirate Serum and some patches, and now he's an EDM or IDM or trap producer or whatever.
I used to transcribe music and arrange shitty tunes for a band and I've produce dynamic looping videogame music for a shitty indie game that went basically nowhere and I'm just telling you I believe it's not that of a big deal. The issue is whether you're good or not, and while I admitedly wasn't, neither are most people on Soundcloud or making vydia music or whatever, and it's not like being better than an anon is much of an accomplishment, I'm just saying they're not better than the people that inspired them

>>129473204
>so fucking retarded and yet this place is full of pseud bullshit like this
This is a kpop and anime porn website, you don't have to tell me I'm not a scholar, just discuss the thread topic
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>>129471762
Maybe it's just nostalgia but there's a lonely melancholic quality to the old Minecraft music that is just so good
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>>129474135
It's not about the name, it's about the reputation of being able to make works that have their own distinctions and style while complimenting the game's style in question. You're more likely to get that with a band or artists who has already established their sound within a scene than a nonamer who takes any work they can get.
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>>129473622
Then you're basically my soul mate, music is music and I'm not telling you to stop listening to vydia tunes from your childhood or something, I still listen to vydia music on occasion as I mentioned in >>129472411 and >>129472718. I'm just saying if you stick mostly to vydia music you'll miss out on stuff that is superior, which I'm sure most composers of vydia music would agree on, and when I say "people who listen to videogame music" I mean the people who listen to mainly that, the people who have no idea who Chick Corea or Michael Hedges are or whatever and that will tell you the music of Deltarune is a masterpiece. I've met people like this in real life. Not making it clear that this is what I meant is my fault, admitedly, but I tried to keep short and sweet to farm (You)s.

On that note, knowing the context from which the vydia music you live arised is something amazing plenty of vydia afficionados miss out on. I can't tell you how stoked I was when I recognized Tarkus inside Dancing Mad, or when I recognized this track in Fire Emblem was just Lunar Sea by Camel: https://youtu.be/33_fMicQB0o

>>129474409
I don't think it's just nostalgia. I always turned the music off when I played it circa 2012 when I finally listened to the stand alone tracks years later (as well as C418's stuff before Minecraft) they were decent as pieces of ambient and electronic music with some underlying longing to them. Check out C418's "In Berlim People Act Differently"
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I can't remember a single soundtrack from a movie made in the past 20 years
I can remember plenty of music from video games made in the past 10 years
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>>129474436
reputation is the same thing as a name. it's not relevant. evaluate a piece of music for what it is, don't hide behind whatever artist has been recognized by the industry so you feel safe
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>>129474396
>Not that being a music producer means much.
It doesn't, I wasn't saying that. A music producer is interested in music for different reasons than a music listener is and will obviously evaluate music differently and be interested in different types of music.
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>>129474607
Well, a decent and open-minded producer might, but I have met many that had absolutely no interest in music outside of their genre of choice
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fuck you I prefer dancing mad to tarkus
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>>129474781
I will kill you in real life.
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>>129472281
The Silent Hill Soundtracks are amazing
https://youtu.be/Q47veZhrMW8?si=w7OyaBddscW_uRwb
https://www.youtube.com/watch?v=Q95kw_pBXu0
https://youtu.be/cADH06lKVNA?si=S9Vf7HrB8Xrwu1uL
And here's a bonus ;)
https://youtu.be/5OUP_Z3iZPs?si=7_fNtk3jITk0eVC4
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>>129472281
This is a pseud midwit way of saying skip the supposed derivatives and listen to the "pure stuff" but where do you draw the line? Until you're all the way back to banging rocks rhythmically? Stupid tranime post goes in the trash.
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>>129475034
I said to listen to the genres the vydia music you enjoy tries to emulate, I never once suggested to do exhaustive backtracking on the family tree of your favorite tunes, but to answer your query, it ends when you die because of the sheer volume of music made to date
>tranime
Maybe you forgot where you are
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>>129475096
And I am saying the "pure source" doesn't exist. You can easily apply that logic to genres, which iis what I did you didn't have to say it I just used your pseud midwit logic
>Why are you wiggers listening to nigger Jazz? It's just derivative of European harmonics!
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>>129475146
Why are you getting so hung on some "pure source" I didn't even gesture at? It's like your purposefully doubling down on misunderstanding what I said. I don't think music any genre of music exists in a vacumn, I don't know what the fuck I said that made you think this is what I'm suggesting, but I'll try putting it in yet another way: what I meant by "pure" is that instead of listening to videogame music that emulates jazz fusion you can just listen to Romantic Warrior or something, for instance, or instead of listening to racing game drum and bass music, you have the entire catalog of Good Looking Records.
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>>129475182
but you're giving no justification for that. you're saying listen to the stuff that inspired this music. why? why does that not apply to the music you are suggesting? you made a point that doesn't make any sense and the more you try to run in circles trying to pretend you said something substantial the more unserious you sound
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>>129475182
>instead of listening to videogame music that emulates jazz you cana just listen to Romantic Warrior or something
there are plenty of video games soundtracks that use actual instruments or whatever, if that's what you're getting at.
https://www.youtube.com/watch?v=n4XNIPIiaoQ
https://www.youtube.com/watch?v=MrCsLzP9Pdg
https://www.youtube.com/watch?v=ds4gZ6pwg6U
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>>129475198
Oh I think I see where the issue is. You might be conflating two separate meanings that "inspire" might mean in music

The first refers to when a group of excellent musicians that drink from different sources make their own language by combining what they liked from different genres and these new conventions are sufficiently original to be labeled a new genre.
This is, for instance, what happened with Chick Corea, John MacLaughlin and Joe Zawinul, all guys who played with Miles Davis, who went on to make their own flavors of electric jazz with Return to Forever, Mahavishnu Orchestra and The Weather report. To listen to music that "inspired" these artists in this sense is to listen to the music of Miles, Adderley, Coltrane etc. and of course some of the music they dug outside of jazz (in the case of McLaughlin this would be 60s rock music and hindu classical music), which would of course start the practically endless regression you're mentioned. If that's your thing go nuts

The second meaning of "inspired" is closer to "emulate" (which I used the second time at this post >>129475096) and refers to when a competent (but not neccessarily great) artist imitates much better music inside an already stablished genre. For instance Kenny G operates in the smooth jazz territory and emulates already legendary Grover Washington Jr. and George Benson, the two also operating in the genre. Thus you're actively doing yourself a disservice if you limit yourself to Kenny G instead of exploring the best the subgenre has to offer

The second possible meaning is what I meant when I said "the pure stuff". Vydia composers aren't turning their chosen "X" genre into a new genre named "vydia music" because "vydia music" is not even a genre, it's just a set of tunes written and engineered for accompanying a different medium. They can be all kinds of genres, which I'm sure you already know and would agree with. The two examples I gave at >>129475182 lie in this case
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>>129475366
So your point is to only listen to artists that are innovating new genres. That's bullshit. You might put a personal value on novelty, but that's not what people are listening to music for. It sounds like you listen to music to nod your head in respect to people you admire, rather than actually listening to and enjoying music.
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>>129475384
>So your point is to only listen to artists that are innovating new genres
Wrong again, I said that you're better off exploring a genre to discover the best of the best instead of limiting yourself to the first example of the genre you hear in a videogame or whatever. Again, listen to whatever the fuck you like, if you give The Weather Report a go and find that you would actually rather listen to Mario Kart music, which is inferior, but maybe more pleasant to your ears, go ham. The issue is that many people limit themselves to videogame music of a given genre without ever thinking about exploring the genre itself. This isn't exclusive to videogame music, by the way, but it is extremely prevalent among the people who mainly listen to this stuff, I have seen it again and again with real life friends, some of which became actual fusion nerds after I showed them how great the genre can be, and went on to discover great music I had never heard of before that they themselves showed me.

This has nothing to do with inaugurating a genre by the way, sometimes genres take a while to mature. The early death metal guys get smoked by some of the bands that came later, e.g: Necrophagist, for instance, and if you limit yourself to the earliest examples of the genre you're again denying yourself the discovery of some great music
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>>129475366
>inspire means when a group of excellent musicians make music by taking what they liked from different sources to make something new
isn't everyone trying to do that? what artist doesn't consider what they produce to be inspired by something else in this sense? whether they're excellent or not, they're still going to say something like
>yeah dawg I grew up listening to green day and it inspired me to pick up the guitar
and basically anyone could say that about anything they produce.
>inspire means when someone does cover songs of more renowned artists within their genre
sure, a lot of video game music is "inspired by" aka blatantly ripping off other artists, but that happens no matter what you're listening to. in ye olden days of vidya it was easier to get away with whole cloth ripping off artistic works with nary a worry over copyright infringement or what have you (eveyone by now knows that the famous super mario bros underground theme was "heavily inspired by" Friendship
https://www.youtube.com/watch?v=ZX5ef_KAZlY
but these days you can't just rip something off like that without getting ready to defend yourself in court, what with copyright trolls etc. in short, listen to what you like, listen to what the people who created what you like listened to for "inspiration" whether it influenced them to make something new or just repurposed the original artist's work.

what you're suggesting is basically summed up by saying that cover bands are mostly shit and you're better off listening to the original artist. yeah, no shit dawg. nobody is out here seriously listening to Yungblud's rendition of any Ozzy song and claiming they're better.
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>>129474396
>intrinsically more limited than "pure" listening music
That's a you problem. I dont give a shit about your fixation of pure music.
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>>129475496
For your first quote you didn't really get what I said but moving on from that
>isn't everyone trying to do that?
Everyone who makes music does it to some degree unless they're narcisistic to the point of seeing themselves as original, but I was specifically refering to the process of how new genres are generated from existing ones, since the guy I was replying to claimed that "listening to the pure stuff" and chasing whatever "inspired" the music you currently know amounts to backtracking some sort of genealogical genre tree, since no genre exists in a vacumn, and this process goes on forever. I them elaborated that what I actually meant was finding the best music inside of a given genre instead of limiting yourself to either to the most popular or some peripheric example you came across by chance

For the second part about your post about covers and rip offs you make an interesting point about how everything is so well documented now, but it has little to do with what I said. Kenny G isn't "covering" the artists that inspired him (such as Grover Washington Jr.), he just plays inside the conventions of a genre someone else made, like most musicians do, and that's fine, but if you limit yourself to him you will miss out on the best music ever made inside that given genre. This applies to basically every genre imaginable. Imagine if you listened to Joe Bonamassa's "Song of Yesterday", which is an alright example of these rock tunes that are like 10 minutes long inspired by the epics of the late 60s and early 70s, without knowing "Stairway To Heaven" or "Free Bird" exists. This is what I'm talking about. Of course if you do explore all this stuff and decide to just go back to Kenny G or Bonamassa, that's fine, that's a conscious choice, although of questionable taste, and it hurts me to know I will not be able to punish you for it. But you can never even make the choice if you just don't know what more music of the kind you love is out there to be heard
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Since this is the vidya thread, does anyone know what genre all the "Fallen Down" slowed and reverb variations are?
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>>129475827
ok, I think I get what you're saying. just to be sure, I'll paraphrase and you can tell me if I got it or not. you're saying
>individual media soundtracks (such as video game music), more often than not, exist as a singular example of a work that draws inspiration from, and therefore represents, a greater musical genre
>whose excellence deserves to be fully appreciated and experienced, outside of the confines of what could be found in media from which said inspiration is derived and that doesn't necessarily intend to adequately explore or innovate within the genre
>and exclusive consumption of such derivative works constitutes a narrow breadth of experience, which is sad and makes you an uncultured swine
and I'd more or less agree, but I don't consider it a problem unless you're the type to exclusively listen to "such derivative works" and then declare that they're among the best that a particular genre has to offer. that can easily be laughed out of the room and dismissed as nonsense. what sort of mentally stunted person refuses to broaden their horizons, though? I don't think most people are like that, not even vidya nerds.
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>>129476081
Yes I think you pretty much got it. The thing about being an uncultured swine might be true but the bar for defining "cultured" can be made arbitrarily high. Someone can argue convincingly that you're uncultured if you can't appreciate classical, but you can push that to not knowing the history of classical music, and you can push that to not knowing how to perform or analyze classical, and so on until basically only you and your clique of intellectuals is anything other than swine.

But it is a narrow breadth of experience like you said, and it is undesirable even if you dismiss all the "spiritual transcendental aesthetic" talk and reduce music completely to a pleasant experience; more often than not the guy himself is missing out on world of joy by being either incurious or misinformed. And I do mean misinformed, I've known real people out there who have no idea that there is a whole world of, for instance, downtuned palm-muted guitar goodness that derived from mid 90s and 2000s metal, some heavily inspired by Meshuggah, they're only aware of DOOM (2016) tunes they like. And it's not their fault, they just didn't build the habit of trying to correlate whatever new material they like in the broader musical landscape, maybe they don't even realize they're missing out by not doing this
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>>129472299
https://youtu.be/oGxQNQtnr6Q?si=JhPNBFZ9-LnEzD2E
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>>129473076
Not what I was talking about

Movie music stands better on its own, separate from the source material compared to video game music
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>>129472299
Idk taswell or biomefest
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>>129471762
Ur dumb, vydia music is supposed to immerse you, the flow jsut fits if it happens to fit, but anyway the Japanese are the best at it, they classically trained too. But they are also the best at many generes nowadays.
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Reminder that if this track wasn't composed for a porn game, the "video game music isn't real music crowd" would worship this as some 90s/early 2000s alt rock the same way they worship radiohead

https://www.youtube.com/watch?v=MLAVOsFNWfs
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>>129478738
Really proving op right huh
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>>129471762
modern game music is fucking terrible, it's just like always great value brand orchestra music.

the new sonic racing game is a good example:
https://www.youtube.com/watch?v=wHG4_5EsLlw
https://www.youtube.com/watch?v=9jPGIzthzjI
like what the fuck

meanwhile older game music had some serious tunes:
https://www.youtube.com/watch?v=yTmjzL3VImA
https://youtu.be/qywbOTkME_I?t=5
https://www.youtube.com/watch?v=Xq0S3qo1t-E
https://www.youtube.com/watch?v=AJp_zIwuI_M
https://www.youtube.com/watch?v=Mt1ZckLFPrs
>>
back in my day video gaymes had real music in them
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>>129471762
Minecraft did have some good ones:

https://www.youtube.com/watch?v=aBkTkxKDduc
https://www.youtube.com/watch?v=lq1vZxM-Iic
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>>129471762
I'm not a big videogame music guy but on a whole it's better than movie music. Movie scores are mostly shifting tones, at least you can find more melodies in video game music. Hell even Stanley Kubrick knew how lame music scores were when he replaced 2001 A Space Odyssey's written score with real classical pieces after realizing how boring it was.
>>129472281
Trvke
>>
>>129479868
>even Stanley Kubrick knew how lame music scores were
I meant to say Kubrick knew how lame MOVIE scores were



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