[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/o/ - Auto


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: pic unrelated.jpg (364 KB, 1280x720)
364 KB
364 KB JPG
Welcome to the Auto Vidya General, the thread for discussion of racing and driving games. Join the series. It's free.

Previous thread >>28020246

>Wiki
https://get-good.net
>Mumble
IP: mumble.get-good.net
Port: 64738
Password: 4ch
>Chat
https://chat.get-good.net
>Equipment Guide
https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo

>Check the doc for the latest league info, we're racing GT3 in VKOVGT3E, the premiere GT3 simulator for PC on Saturdays
https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q
>>
File: bunta.png (716 KB, 1200x866)
716 KB
716 KB PNG
I have spent more on my diy wheel project than i would pay for an used G27 with pedals and a shifter.
And it is still not reliably operational.
Do i give a fuck?
>>
>>28047109
Thanks
>>28045824
fearless revolution 13842 - search in google/ddg/whatever
Works, bought a few cars.
>>
>>28047158
What did you do?
>>
>>28047164
Got it working, it's NotAvailableInAutoshow=. You have to search for the string and change the value from a 0 to 1
>>
What racing game would make me the most racist?
>>
>>28047733
iracing
>>
File: 2024-10-16 21-11-34.webm (3.82 MB, 1280x720)
3.82 MB
3.82 MB WEBM
thing do a thing
>>
>>28047736
The two way to figure out that Brazilians being the worst is just because they all came from Spain and Portugal, which are also the worst, are playing iRacing and observing MotoGP fans.
>>
>>28047915
>9:11 pm
FLIGHT 747 LOST FOOTAGE?
>>
File: file.png (223 KB, 853x800)
223 KB
223 KB PNG
This kills the SHH shill:
https://ghostsimracing.com/products/specter-hps
>>
>>28047915
very nice, does that load straight from original files?
>>
>>28047961
>no sequential mode
yeah not a chance retard.
>>
Am I tripping or is the Forza Motorsport FFB pretty damn good now?
>>
>>28048088
Of course, though this isn't UE. I stubbed out my own game engine.
>>
>>28048473
damn can you get RTX ON with it? is it vulkan?
>>
File: 12.jpg (1.96 MB, 2560x1440)
1.96 MB
1.96 MB JPG
>>28047528
Horizon 3, home...

https://www.youtube.com/watch?v=dPWJ0MreHeg
>>
>>28048574
I'm convinced the lighting was the best in the series
4 felt flat and 5 is straight up worse than 4 imo
>>
>>28048560
Just regular old OpenGL with a very simple passthrough shader. It's all the same rendering engine I used with the Track Editor using GLEW as a cross platform wrapper over the OpenGL stuff and GLM as a math library. Instead of using Qt to open a window and make an OpenGL context like in the Track Editor I used GLFW instead. Then I made a really simple ECS pattern game engine. Made a scene that loads tracks and cars, made the scene come with a default entity that has a noclip physics component, made some other stuff like a game clock for calculating time deltas and input/keymapper classes, etc. Basically building it up to exactly the same point where UE is with what I have done so far but minus all the UE-ness which sounds like a lot but actually was easier to do lmao. UE is such a big project there's a lot more stuff to wrap your head around and I don't actually want any of their fancy lighting and rendering features or built in physics so I have to go out of my way to disable it all. Should be easy to adapt anything I do with this to a UE plugin anyway should I choose to continue down that route.
>>
>>28048242
>not having a separate aiologs sequential and a shifter
kys Norv
>>
>>28047961
>only 6 gears
How am I supposed to drive the 4 7-speed manual cars in existence on this?
>>
>>28048574
I’ve played do much FH5 that I don’t even remember the maps of the other FHs… I should go back
>>
File: 1570726309990.jpg (353 KB, 936x1260)
353 KB
353 KB JPG
Suprrised no one ever tried to make a Herbie game
>>
>>28048645
play FH1
>>
>>28048574
the soundtrack is definitely a highlight of h3, even just the menu theme is by far the best of the series

really should come back to the game and idk collect all the cars I haven't done that yet I think
>>
>>28048749
i had a herbie game on my ds as a kid
>>
File: stunts.webm (1.91 MB, 1280x720)
1.91 MB
1.91 MB WEBM
>>28047915
animooted
>>
>>28048954
whiplash inflation
>>
Why is it the better most people get at real driving the worse they are in a sim?
>>
File: 00314-1667893440.png (1.75 MB, 1456x1208)
1.75 MB
1.75 MB PNG
>>28049184
that's simply not true but it can be weird going from a driving situation where your inner ear works to one where it doesn't and require a period of adaptation.
>>
>hotlapping just fine
>rarely make large mistakes
>turn on ai
>the mere sight of other cars on the track renders my hands and feet almost entirely useless even when none of them are remotely close to me
>>
File: 1729208005486565.png (529 KB, 653x666)
529 KB
529 KB PNG
>>28049243
the ai is a bunch of cute robot girls laughing at you for dancing weird
>>
Penisless Mag Park video board
https://files.catbox.moe/6apjfh.zip
>>
>>28048823
>>28048645
>>28048590
Come home white man.
[spoiler]The FJ with the I6 tt swap is stupidly good[/spoiler]
>>
>tfw resigned to realizing you're going to just be playing gt4 forever
>>
>>28048754
FH1 is actually the only FH I’ve never played. Should I?
>>
>>28049316
based burgerking enjoyer
>>
File: PXL_20241008_230414064~2.jpg (3.01 MB, 4624x2850)
3.01 MB
3.01 MB JPG
>>28049382
Beat it like a week ago, still holds up well. Just sucks all the dlc got delisted.
>>
File: 13.jpg (2.77 MB, 2560x1440)
2.77 MB
2.77 MB JPG
>>28049311
https://www.youtube.com/watch?v=alwt89iLTl8
>>
>>28049268
based
>>
>>28049316
How I feel about Spec II Mod and I couldn't be happier about it.
>>
File: 2024-10-17 20-57-06.webm (3.33 MB, 1280x720)
3.33 MB
3.33 MB WEBM
>>28048954
you can now drive a car in the void with the world's simplest driving model
>>
>>28049639
its basically complete now
>>
>>28049639
you're winner!
>>
>>28047118
gen 1 miatas look so damn happy to be a car
>>
ac evo streams/videos are up
>>
>>28047213
Burnt the windings, DC motors never again. BRB stealing a hoverboard from some kid to rip brushless motor from.
>>
>>28047118
I'm giving Need For Speed Unbound another go intent on finishing it this time but man you really have to mute the soundtrack and voice acting to even get any enjoyment from this game don't you? It's a shame because the driving model and the customisation is very fun.
>>
>>28050138
bro beware you just summoned the nigger ballsucker kita
>>
File: IMG_20241018_102607.jpg (81 KB, 720x877)
81 KB
81 KB JPG
>>28047118
Hot diggity dog
>>
>>28049316
>The Drive of your Life
>Still thriving 20 years later
they weren't kidding
>>
>>28049962
looks cool but the closed modding platform being confirmed deflated all hype I had for this spaghetti shit also the ai looked atrocious
>>
File: IMG_20241018_111252.jpg (114 KB, 720x1273)
114 KB
114 KB JPG
>Kaz*death cough* the gt3 roster*cough*
>>
File: 1729261415752.png (460 KB, 737x820)
460 KB
460 KB PNG
>>28049482
Just tried it and it's amazing. Now I just need a G29 and I'll be set for the next decade.
Speaking of GT, is GT7 any good? I'm new to racing games.
>>
I will never understand GTfags and why they idolize mediocre games
>>
>>28050255
>Speaking of GT, is GT7 any good?
Garbage at least since I last played anon. I went in simply wanting a singleplayer on par with GT3, let alone GT4 and got nothing close to that. Looks pretty though.
>>
>>28050260
Because nothing else comes close to nailing the feeling of a "Car PG". Having you start from shitboxes and building skills and "equipment" to beat big bosses in hypercars and everywhere inbetween.
Autistic sims cannot even compare and shouldn't try because they're for a completely different audience. It's like comparing Asseto Corsa to Ridge Racer, both offer fun but different means of which the fun is achieved.
>>
>>28050272
Game doesn't need to be an autistic sim to have an enjoyable driving model. See initial unity for example. And you already should know better that career mode bullshit is just an artificial playercount inflater and not a though out mechanic.
>>
>>28050272
ah the carpg feeling of grinding out toyota rscs for hours truly magnificent
>>
>>28050275
>And you already should know better that career mode bullshit is just an artificial playercount inflater and not a though out mechanic.
I know that now with the shit they pump out these days for sure because it's an afterthought.
>>28050278
No one's forcing you to be a sperg and mindlessly grind the same race to get ahead anon.
>>
File: omi_itsover.jpg (163 KB, 701x454)
163 KB
163 KB JPG
>3s off pace
>>
>>28050381
Come on RR3 just go faster. The Lamborghini is good.
>>
>>28050244
from video game developer to quail breeder
>>
>>28049239
Then why has Jimmy gone from a bonafide Pro to needing to piggyback off of others just to get 3rd rate splits?
>>
>>28050264
>I went in simply wanting a singleplayer on par with GT3
GT3 had second worst singleplayer and I say this as someone who grew up with it. They spam the shit out of the two oval tracks. I know you can cheese the game with license test prize cars, a couple simple mods, and head straight to endurance races but the problem is even if you have the money and cars you still have to race the same two oval tracks multiple times because they in almost every cup.
>>
>>28050272
this is a funny argument that falls apart when you get good and are given high mid tier cars for just doing licenses like a non shitter (meaning you can spend 0 days racing a car below 400 hp) allowing you to skip the whole boring shitbox part of the game and focus on the real deal
>well you're playing the game wrong then no one's forcing you to do it!!!!
then any game can be an epic carpg even assetto corsa if you just nuzlocke your own ass into roleplaying

gran turismo 4 (and classic gt games in general) isn't a high peak of racing games because of all that bullshit, it is a high peak of racing games because the car list mostly consists of contemporary cars you could get out and buy or your mom could own and drive so it makes it relatable for everyone last but not least literal children. nowadays it's the same old tired list of the same old goddamn cars in every goddamn racing game. I want a 2024 racing game with a comprehensive list of traffic cars made between 2020 and 2024, not another fucking s15 a90 ae86 whatever junk every normie retard basedfaces seeing. I want a mid range toyota chr. I want a diesel mercedes c class. I want renault clio 0.9 tce. I want nissan leaf. maybe that game will dethrone gt4.
>>
>>28050467
he was never a 'bonafide pro' and the competition went from loser autists pretend racing together for fun to laserfocused gay autists grinding hundreds of hours for a 2 hour sim race
>>
>>28050467
>Travels with Polyphony multiple times a year to other countries for the gt events
>Busy in germany for real life racing
>Is about to become a dad.
Yeah he probably isn't sweating on Iracing like years ago
>>
>>28050424
its the gtr time on the better set with 2-9 wang, idk if i can match it with the lambo
i could use some more practice but i got extra responsibilities this month
and nobody shows up on the server when i run my lines so i dont even know if they are correct
can you post a webm of a demo hotlap?
>>
>>28050709
sent ;)
>>
>>28050577
Die in your sleep, Jimmy Sodbent
>>
>>28050709
It’s easy, literally brake at every 2nd meter board except for the first and last corner, I think

On the hairpin that looks like mid-Ohio you have to brake in between 2nd and 1st board coming in
>>
>>28050832
i might have been overdriving a bit and trying to trailbrake corners where i shouldn't but idk where i lose these seconds
i have no idea which one is the ohio corner either
>>
File: 1722187162155557.jpg (70 KB, 496x503)
70 KB
70 KB JPG
>>>/wsg/5710815
>>
>>28050509
The possibility of winning 10k or just maybe getting a driving career attracts all types, not just "laserfocused autists"

Also an unbelievable amount of people run grip hacks. 2% is enough to take you from middle pack fighting to running away with a pass for first and people set up hotkeys on their wheels to turn it off and on.

Go spectate enough C and above fixed setup ovals, you'll see people do things that are impossible otherwise.
>>
File: math is hard.webm (2.85 MB, 1280x720)
2.85 MB
2.85 MB WEBM
>>
>>28050761
holy seethe
>>
>>28050908
if you waste thousands of hours on the slim possibility of winning 10k once or twice or getting a 'driving career' out of a shitty video game a couple thousand people care about you are severely autistic
>>
File: not quite.webm (2.27 MB, 1280x720)
2.27 MB
2.27 MB WEBM
>>
>>28051066
I'm just a city boy, born and raised in south Detroit.
I took a midnight train going, anywhere.
>>
https://www.youtube.com/watch?v=69OLbH92ddU
https://www.youtube.com/watch?v=4NJT8wra3t4
>>
File: IMG_7961.jpg (910 KB, 1170x1757)
910 KB
910 KB JPG
Got absolutely shafted today thinking I got a steal for 4 used fanashit pedals for $200.
Only the newest set of V3s work. Should I even bother fixing the 3 left over or should I just sell them for parts?
>>
File: 1702215844912268.jpg (14 KB, 222x266)
14 KB
14 KB JPG
the car of the week is supposedly an fto but it doesnt look like one so be cautious. do not ignore metallic smells
>>
Unpopular opinion. Gran Turismo singleplayer has never been good. Its just "start in last place and overtake moving chicanes until they decide to go even slower on last lap".
>>
>>28051492
>Unpopular opinion. singleplayer has never been good. Its just "start in last place and overtake moving chicanes until they decide to go even slower on last lap".
>>
>>28051492
>>28051504
No, no it's worse

GT4, the AI is
>everyone is retarded
>except the AI in front of you
>the AI in front of you is 100% perfect godlike, WITH a cheater power boost
>until you pass them, then they pretend to suck

My disappointment was immeasurable and my day was ruined.
>>
>>28051492
this is common knowledge but nobody wants to say it because GT is still soulful as fuck in literally every other aspect. like yeah the ai is dogshit but what other game can i drive around some obscure as fuck concept car or japanese grocery getter and take pictures with it at scenic vistas around the world while listening to jazz and lounge music
>>
File: 1698015189394895.png (2.31 MB, 1920x1080)
2.31 MB
2.31 MB PNG
>>28051508
>AI is
>everyone is retarded
>except the AI in front of you
>the AI in front of you is 100% perfect godlike, WITH a cheater power boost
>until you pass them, then they pretend to suck
>>
>>28051515
I will buy all of the paid mods that ever come out for AC Evo before I ever, ever play a Forza that isn't 1 or 2.
>>
what they should do is make the ai go all out. i want a game that feels like im actually in a racing competition, not just a "pass every car and win a new one" simulator, ea nascar does that, but its nascar
>>
>>28051531
sure I'm just saying some settings would be nice
>rubber band on/off
>boost on/off for both player and AI
>ai skill level percent

GT4 is just embarassing in this regard. I had to drop the game after doing the B-license races like I dropped DB: Kakarot for it's abysmal lame ass wannabe souls-like fight system. And no, I have never payed for either.
>>
>>28051536
nr2003 is hyper customizable like that and i struggle to find a percentage that keeps the race competitive instead of just the entire pack leaving you behind instantly or rocketing to the front with no effort
>>
why do rwd cars lose grip so easily?
even if accelerating overly careful.
but it also happens when cornering without accelerating at all, they just slide to the side.
does that mean I’m going too fast? then how the fuck am I supposed to drive fast?
>>
>>28051553
too much torque
>>
>>28051553
simple answer:
you need to learn throttle control. you're goosing it too much.
>>
>>
>>28051589
damn this makes me discouraged to get into gamedev
>>
>>28047961
>0 pictures or videos of this in use
the whole website seems like an aliexpress rebrand scam.
>>
File: embracepain.png (360 KB, 500x322)
360 KB
360 KB PNG
>>28051589
>>
>>28051600
Why? Game deving is a lot like advanced wrenching. Lots of trial and error it's literally why anons will recommend you start with some junkyard tier shitbox because you will fuck up here and there and it's best you do it to something you didn't spend a fortune on. But you will get there you can make games it just takes patience and dedication.
>>
>>28050255
>is GT7 any good?
I played through a good chunk of the singleplayer for the first time a couple weeks ago, I thought it was alright. It's absolutely nothing like old GT was, it's less of a campaign and more of a curated collect-a-thon experience like nu-forza is unfortunately. But I didn't hate it like I was expecting to. The GT aura is definitely still there in some form, and the starting in slow cars part is just long enough to not become stale, before they start throwing you in sportier cars. As a "sit-down-and-play-after-work" experience, I think the cafe system is a little more engaging than grinding the sunday cup 4 times in a row to progress. The AI drivers are leagues more intelligent than any other GT game too, which is nice. Also lots of cool new tracks (mostly dirt so YMMV) and car customization isn't as miserable as GT3/4. Framerate is pretty solid too which is nice to have after the slideshows that GT5/6 were. Graphics obviously are eyecandy even with RT disabled. If you're the kind of guy who spends more time in the garage and photo mode than racing you will like GT7 a lot. If you're going in expecting a challenging, engaging racing career mode, look elsewhere.

After going in expecting to hate it as a diehard PS2-era GT fanboy, I don't regret buying the game at all. It's fresh, if nothing else.
>>
File: 00275-3271231180.png (1.56 MB, 1640x1232)
1.56 MB
1.56 MB PNG
>>28051553
a rear wheel drive car slides because the rear wheels are pushing instead of pulling which levers the rear end out in extreme handing situations. just like a fwd car, if you overaccelerate or overbrake the car gets some ideas of its own. but instead of driving straight in this situation, it wants to turn more. you can utilize this characteristic to corner quickly, just like scandi flicks in fwds.

the trick is balance. when you slide back off the throttle but not all the way. when you countersteer in a slide, don't crank it over all the way. weirdly imo the throttle control is very similar between fwd and rwd, the cars just do different stuff. you're mostly doing different things with the brakes and the steering.

with rwd you need to mentally anticipate that the rear end will step out in certain situations before it actually does and turn the steering to compensate for this motion. this is in heavy contrast to fwd where you basically want to always steer in the direction you want to go.
you have to downshift and brake at the same time in order to smoothly decelerate into corners on a racetrack with rwd because the engine acting on the rear wheels changes the brake balance dynamically.
this is all stuff that seems incredibly autistic but i promise it's actually super simple and will make more sense if you keep trying to drive it, especially with a wheel.
>>
>>28051742
GT singleplayer was never good anyway. once multiplayer features were introduced they immediately took the chance to trim out the bulk of the SP content because they knew nobody would play it. GT6 was more of an online hangout and car meetup social game than a racing game. they knew this since the prize money for the seasonals was so ridiculously pumped up compared to the SP races so that you could buy whatever car you wanted for multiplayer, or show it off on your wall in the built in social media app.
>>
>>28051757
>GT singleplayer was never good anyway.
I reluctantly agree, this is probably the crux of it. Looking back on my playthroughs of GT2/3/4, the things I liked the most about those games weren't racing the retarded AI and beating the championships, but ogling the cars, building them out, reading the details about the cars, window-shopping all the cool cars I couldn't afford (and the subsequent satisfaction of finally buying them), taking photos, enjoying the graphics etc. Mostly just kaz autism attention-to-detail and a well-crafted atmosphere. Almost all of that is present in GT7 too. I would even argue that singleplayer in GT7 is more fun just from the AI improvements alone. Hell, I even liked Music Rally (besides two of the songs, you know exactly which ones) and thought it fit in with the extra modes like Missions just fine. For the first couple hours of playtime, all I could think about was wondering why this game got so much hate. It was a great, consistently fresh experience, AND I got to build shitboxes into racecars several times to progress the game on top of that.

The hard truth, I think, is that the cafe system plays into these strengths (that I liked, at least) of the previous games a lot better than the traditional structure of yore. There is no shortage of interesting cars and cool tracks in this game too.

In order to have a more focused, structured career mode that everyone seems to want, a lot of this atmosphere and variety would have to be scaled back. And this is where, I believe, the problem lies. Because considering all the good parts of GT that everyone seems to love, when you start focusing on having just a few cars and placing more importance on what happens on-track, at what point does it stop being Gran Turismo and start being ToCa/GRID? Because let's be real, even with Sony dollars, we all know Polyphony can't have their cake and eat it too.
>>
>>28051756
appreciated!
I’m doing exceptionally well on FWD cars but struggling with RWD.
I love how I can toss FWD cars into corners with a slide and I never fuck up because of how the car pulls itself out of trouble, like you explained.
I do use a G923 wheel.
Using a slower RWD car instead of 400+ hp ones does help too lol.
>>
>>28050484
>I want a 2024 racing game with a comprehensive list of traffic cars made between 2020 and 2024
absolutely disgusting.
popular cars are popular for good reason most of the time
>>
File: Juiced-win-cover.jpg (50 KB, 256x361)
50 KB
50 KB JPG
You know what? I quite liked the singleplayer of Juiced.
>>
File: carx sneed.webm (3.88 MB, 746x420)
3.88 MB
3.88 MB WEBM
>>28051821
you can still toss a rwd car but instead of the car self correcting you have to force it correct by applying a suitable amount of power. when you accelerate and brake, the influence of the front or rear tires shifts.
most of the time in a rwd car as long as you can stay on the throttle without over-rotating the drive wheels, the car will go exactly where it is pointed. when you lift or brake the front wheels get a bit more grip you can flick the car into the corner with. counter steer fast, bang down a gear, and get on the gas quickly to shift the weight back to the rear wheels, which will now shove the car in the direction it's pointed. the trick is to catch the car with the countersteer before it can over rotate and drive it "straight sideways" if that makes any sense. with good ffb systems there is a moving "notch" that you can feel in the steering that represents the vehicle's natural caster tracking and you basically catch that with the steering wheel and ease the car around the corner by guiding it in the direction you want to go. a rwd car is somewhat more like an animal that has a mind of its own and you have to work with it to go fast.
>>
>>28050484
>I want a mid range toyota chr. I want a diesel mercedes c class. I want renault clio 0.9 tce. I want nissan leaf.
I don't.
>>
also carx street update 1.10 is excellent, they completely reworked the tire model and the cars feel incredibly realistic.
the mobile game grind seems to have been balanced out, you get big money just for driving around aimlessly and discovering new things, crew 1 style. however driver level is a real grind still.
the fuel usage/mass and tire wear thing is funny simulation value but underutilized and the collision physics are such pure jank it's like playing a really astoundingly good garrys mod gamemode.
the ai for both the racers and traffic is comedy gold, they are aware of you and each other but aren't very good at making decisions and will often just smash directly into traffic or take turns too wide and get stuck on buildings, etc.
unlike crew and nfs where you can reliably expect traffic cars to behave in predictable ways all the time carx mixes it up a bit and you never really know if a car will stop because you're sliding towards it in an intersection. maybe it panics and swerves. maybe it just fucking smashes your ass and you get eurojanked off an overpass.
>>
>>28051846
>>28051886
I just drive a mustang 350R with a „grip tune“ and goddamn that thing was sticky! I couldn’t even get it to spin out lol. I managed to get a 7:32min burgerking time in.
Dunno how good the tire physics in Forza Motorsport are but I assume it had slicks or something.
I heard carx/street is excellent for drifting. Some say it’s the most realistic even. I should download it
>>
>>28051888
its got a very nice map for just cruising around and sliding into shit, basically a similar size as horizon but more dense with roads. it's definitely one of the most realistic-handling arcade street race games but it's also very janky and unfinished elsewhere.
forza has some stupid hidden handing assists and the cars are set up out of the box to cope with this and not actually drive like real cars. so when driven with a wheel where the assists don't really apply, the cars drive shitty, very peaky and twitchy, because everything is set up tight which makes it harder to drive when you want to get into advanced techniques. you can fix this with the tuning menu but its a pain in the ass. most of those grip tunes are just undoing some of that stock peaky, toe-in setup.
>>
>>28051839
You know what? Fuck you Juiced 2 was better in every aspect.
>>
File: 1726997980539736.jpg (78 KB, 998x576)
78 KB
78 KB JPG
>>28051989
>>28051839
you know what? I enjoyed the car list and modifications of the juiced games but felt the handling was pretty unrealism and didnt like the closed off streets, you need to be risking the lives of normal road users for maximum street racing scumbaggery
>>
>>28048749
>I could have saved her....
>>
File: JUSTicia.jpg (35 KB, 647x388)
35 KB
35 KB JPG
>>28050138
>>28050150
based
>>
>>28050484
>I want a 2024 racing game with a comprehensive list of traffic cars made between 2020 and 2024
no you don't, gt4 came out at the peak of the commuter car when even boring shitboxes had character and that is a big part why the game is so memorable, nobody wants a game with 15 rebadged stellantis crossovers with the same 1.2 pureshit engine
>>
>>28052038
cars in gt4 don't have character they have one physics model shared across all of them. gt4 is thoroughly unable to convey a car's character because of how limited it is, and how sloppily it was made.
>>
>>28052047
I'm not talking about driving characteristics
>>
File: 1675374421068.jpg (21 KB, 739x415)
21 KB
21 KB JPG
I will offer a weak.defense of GT7 singleplayer and say that at least it is unique and entirely focused on WHY cars are good.I found the text bubbles and even the cheesy dialogue funny.It fits with GT and if you actually put the effort to care about you will come out learning a bit more about cars.

The solution was to still have the gt cafe but weave it into a traditional racing campaign
>>
>>28052136
>jeet gaymer gurl pops up like skibidibi toilet
now THIS is what the people wanted
>>
>>28052136
>I found the text bubbles and even the cheesy dialogue funny
So there is people who likes that trash. I think they should get rid of all that nonsense. It's not a car museum, it's not a real car collection. It's just a fucking video game.
>>
>>28051600
It's fun, it's like figuring out a puzzle. It's just math. Quaternions are being a nigger right now is all. Somewhere a cos is a sin or an angle is negative or something.
>>
>>28051511
This is supposed to be controversial? I remember being on GTPlanet over a decade ago and everyone would universally shit on the AI in GT games for being completely retarded and slow.
>>
>>28051531
This isn't fun for a game like GT where career progress hinges on you winning the races, and the content is more about experimenting and tuning a wide variety of cars. Nobody wants to redo "3 laps of autumn ring" over and over until they can eke out a cheeky W. It works in the F1 and NASCAR games because they're more about simulating an actual racing season and you're trying to build up a team and a car into being competitive. To make GT like that would require a fundamental shift in the game's design, which would take it away from what GT is about.
>>
>>28051680
thats what I initially thought
>>
>>28052156
that sort of wank is part of GT's DNA since day 1 when every car had a stupid ass written description about it and you had gay features like a car wash
kaz made gt because he couldn't make a museum in the same way kojima made mgs because he couldn't make a movie
>>
>>28052294
>that sort of wank is part of GT's DNA
Please don't rub salt in the wound.
>kaz made gt because he couldn't make a museum
kaz made gt because he couldn't become a famous car pilot
>>
I'm working on an amateur car game. I'm making a suspension model.

The blue line is the tire position.
The red line is the car position.
The orange line is the suspension length (distance between the car and the tire).
The black line is the resting suspension length.

It looks like it's working. Now I can implement my car physics.
>>
>>28052294
>every car had a stupid ass written description about it and you had gay features like a car wash
imagine comparing that to voiceover faggotry with some AI generated non White face looking at you
youse will often cope with this "y-yeah but earlier games had a similar thing.." shit
its retarded
>>
>>28052332
both are absurd wastes of space and dev time that could have been spent making the game not shit instead
>>
>>28052355
I agree but its significantly worse
>>
track limits at magpark are off for tonight because they suck ass
if you corner cut like a bitch (and it isnt funny) youll be disqualified
>>
>>28051989
Juiced 2 felt like a bit of a nfs pro street clone. The livery editor was based though.
>>
>>28051993
I liked the exaggerated oversteer and mechanical damage of Juiced 1. The carbody destruction of Jucied 2 was also hilarious seeing your headlights shoot out of your car and bend the wing of the guy in front of you.
>>
>>28052136
>cool cars will get you girls!
>the girl:
>>
>>28052136
>gold digger jeets
soulless
>good muisc in the car dealership
SOUL
https://youtu.be/OyHqfO_f1Ns?si=aMT3Cp3m47yTH3_G
>>
>>28052809
Car brochure images for each car in the dealership is something you will never ever get again
>>
>>28052151
>lick it, it tastes like butter chicken. If you eat well you get chutney.
>>
>>28052322
How powerful of pc does one need to get into developing a car game?
>>
>>28051989
Fucking hell how can people prefer the handling of the second game is beyond me
The physics and handling went way more arcadey and braindead
>>
>>28050138
funniest thing about the soundtrack of these new NFS games is that you don't even get to hear most of it because of how trash the mixing is, it keeps cutting the freeroam music when a cop spots you and there's no option to turn it off like in the original Most Wanted

it's specially bad in Unbound because there's a long ass pause after you lose the police, it's almost like someone realized how bad the soundtrack is and came up with this since sitting in silence is better than having to listen to taco restaurant music
>>
>>28052872
You mean how powerful the PC must be? Not that much. My goal is to have something as good as Driver, maybe a little bit better.
>>
>>28052846
do not redeem
>>
>>28052846
ma'am, yes you may redeem the card. have a nice day
>>
>>28052872
???
GT2 ran on a 33Mhz 2MB ram playstation, you can get some cheap 4 core 4Ghz, 8gb ram home office throwaway for $100. Usually you can upgrade the processor and ram, and find something with a PCI slot to cut away the case to fit an actual graphics card in it too.
>>
>>28053323
>2MB ram
jesus
>>
>>28052332
>imagine comparing that to voiceover faggotry
gt7 doesn't have voice over
>>
File: fetch (1).jpg (344 KB, 1440x2560)
344 KB
344 KB JPG
>>28047118
Jimmy and Super GT won another NLS race
>>
>>28053533
*Manuel Metzger
>>
>>28053533
/ovg/ hates Jimmy
>>
>>
File: VKOVGT3E OVGT3 S1AE 7 4.webm (3.76 MB, 1920x1080)
3.76 MB
3.76 MB WEBM
>>
>>28053647
/ovg/ hates everything
>>
>>28053791
Dead series
>>
>>
>>28053323
>4 core
Damn my pc only has 2. Time for an upgrade.
>>
>>28052872
i made a racing game on a thinkpad with win7 and 8gb ram, no gpu. obviosly the physics tickrate will be the only deciding factor in all of this.
>>
>>28053533
wait what I thought the Porsche won. the first BMW came in at #17 or so lol
>>
>>28049316
>bought an ayn odin 2 second hand for cheap as fuck
>comfy playing gt4 with spec II in bed
>>
File: download (32).jpg (258 KB, 1080x1920)
258 KB
258 KB JPG
>>28054119
won their class
>>
>>28054212
what class is it
>>
I've been banned for a month and it's sad to see that you guys still accuse random people itt of being me, proving that once again I have come out victorious against the redgov.. Now that I'm back though I just want to say that I hope AC EVO kills irenting for good.
>>
>>28047118
Incel cars
>>
>>28054452
sp8t
>>
>>28054481
are they ugly, slow, gay, or none/all of the above?
>>
File: Zell am See, Austria.jpg (1.34 MB, 1179x663)
1.34 MB
1.34 MB JPG
Zell am See, one of the datamined race tracks in GT7. What's here, Austria-anons?

Or is Yamauchi just going to more vacation destinations under the guise of work?
>>
>>28054484
what is even that
>>
>>28054484
>let’s make up a class with barely any competitors so we (BMW) can win
lmao
>>
>>28054519
Kraut here. Been there twice. It’s literally just old folks and tourists
>>
>>28054539
Its an SRO GT4 class but with non-regulation suspension or tyres because Bilstein wanted to ensure their product line is shown off in an endurance format.

Giti did the same with their Singaporean/Indonesian tyres.
>>
>>28054519
>Or is Yamauchi just going to more vacation destinations under the guise of work?
Eigel and all those GT5/GT6 european tracks always felt like paid vacation for PD
So did Citta Di Aria and New York in GT4
>>
>>28054539
Same class Kaz Yamauchi ran in his 24h endurance days
>>
>>28054619
That was SP9, the GT3 class
https://youtu.be/rWrn9tritO8
https://youtu.be/ygUqvfeAaa0
>>
>>28054519
>>28054616
Those paid vacations unironically boost local economies. No other series has that effect.
>>
>>28054623
You're retarded
>>
>>28052215
You may want to check and unit test that math separately from the game.
Nothing like debugging weird physics for hours only to find that a sign in a cross product or intersection check was flipped somewhere.
>>
>>28054619
who
>>
>>28054623
I just googled it. It was SP8T with a Nissan GTR
>>
File: 1648399000926.png (293 KB, 720x386)
293 KB
293 KB PNG
LOVE OF MY LIFE
WHERE HAVE YOU BEEN
I WONDER IF I'LL EVER SEE YOU AGAIN
https://youtu.be/7biW2vAuQeE?si=6nOMmGkNObnY8PWx
>>
>>28054635
Forza guy
>>
>>28054623
Mentioned twice
https://en.wikipedia.org/wiki/2014_24_Hours_of_N%C3%BCrburgring
https://en.wikipedia.org/wiki/2016_24_Hours_of_N%C3%BCrburgring

Also Walkenhorst Motorsport moved away from BMW and gave Aston Martin a lot of GT3 wins.
>>
>>28054623
the one time he raced something other than the GTR and it was a terrible result,the bimmer was full of issues throughout the race from what i remember
>>
>>28054546

The perfect kind of place for a racetrack using kaz logic
>>
File: 1716513416957.png (98 KB, 645x773)
98 KB
98 KB PNG
Bought the lmp3 in iracing and am starting to see how dentists were binning these constantly. I still can't wrap my mind around how these pigfat gt cars dressed up as prototypes are actually faster than gtd cars
>>
>>28054897
They weigh a lot less than you think they do
>>
File: file.png (4 KB, 53x314)
4 KB
4 KB PNG
>hit 1.0 sr in lfm
>finally learning how to not be a retard for the most part and working my sr back up
feels good bros. getting tailgated and side by side racing still freak me out so I usually just let people pass but I'm thinking I might be able to move up to top 10 in the 3rd split of the shitter mx5 races if I can avoid major collisions.
>>
>>28054904
Bought it last night and ran some drunk laps at phillip island and it was a real bitch, but its my first road car purchase so I'm going from the mx5 up to lmp3
>>
>>28054547
>car team comprised of women
Would've been based if there was one single dude. Imagine having a harem race team.
>>
>>28054897
450hp, 950kg compared to 296 GT3's 600hp, 1250kg. Doesn't have to look like a road car so it might have less drag, I don't know the regulations but could have more downforce?
>>
>>28054938
The grip really is just atrocious in low speed corners and at the limit, I've just been 2FMSHing my way through the spins. The back loves to swing around on you as youre coming off the brakes.
>>
Looking to buy a wheel.

Have two options, G920 and Thrustmaster TX. Thrustmaster is considerably more expensive ($150 more). But I've been using a G27 for a decade and want to try something different to logitechs gear drive system. Suppose $150 isn't worth it though, because that can just go towards loadcell pedals or a cockpit frame or something.

Would it really be worth the extra $150?
Also what are some mods that can be done to the G920 brake to make it more usable. Remove the stopper and install a heavier spring?

>inb4 someone says to spend $800 on a direct drive base
>>
>>28055408
you should really be upgrading to at least a belt drive if you already have a logitech. frankly I would rather deal with a broken logitech than being retarded and getting another logitech.
>>
just buy the damn entry level fanatec DD
>>
>>28055598
>just spend $600 AUD on a base that is permanently out of stock, then send a other $600 on pedals+wheel+shifter
>>
>>28055607
yes
>>
>>28050484
FH5 has a lot of these
>>
>>28050484
The majority of GT4's car list was classics and sports cars, you spaz. For every "shitbox" there were five Skyline GTRs or some old racing car. Play the fucking game. Most of the 'mundane' stuff were copypasted sports cars with the power turned down. You know damn well you will never ever ever buy the Silvia J's or 323i. You like the idea; the aesthetic. You pursue feelings rather than actual gameplay. YOU are the cancer killing gaming. Now rope
>>
>>28055408
G27 to G920 isn't worth it. Either put the money to pedals like you said or save for a DD.
>>
>>28055772
G27 is gone, that's why I need a new one.
>>
File: t300.jpg (180 KB, 1500x1130)
180 KB
180 KB JPG
>>28055890
Pic rel and call it a day
>>
I'm surprised everything written here is om Forza's official website
>>
just loaded up bng sp in vr ogc2 barely gets 30fps in vr and 60fps in 2d

johnson valley gets 60fps in vr

looks werri nice at 2k reso in a quest 2

noticed my gpu and cpu utilization never goes over 50-80% so something fucky is still going on with vulkan and w11 optimisation with a 13600k and 79xtx
>>
>>28056172
basically admitting their sound design went to shit after fm6 fh4
that said gt7 and gts absolutely needed their sound design fixed but ac and bng modded have good enough sound design i dont even play other games anymore
>>
>>28055408
I'll sell you my old Ftec CSL-E v1.1 base for $150.
It's got that famous Fanatec CLUNKCLUNKCLUNK during hard back and forths.

Totally worth it. I didn't regret anything and wasn't annoyed at all.
>>
File: beamerino.png (3.26 MB, 3840x1080)
3.26 MB
3.26 MB PNG
>>28056180
No it's beamng being shit at handling large data sets because it's somehow still a single-primary-thread program in 2024.
You gotta turn your graphics settings down to decrease the API draw calls. There won't be a CPU made in the next 15 years that can turn this into 60fps vr capable.
>>
>>28056267
>simulate every individual part of a car
>forget to optimize
truly the glory of the fatherland
>>
File: ccigvp1ar1q41.png (1.32 MB, 1280x720)
1.32 MB
1.32 MB PNG
>>28056172
>project gotham racing
hey that's the game where you can walk around the dealership place see that's what GT7 needs instead of the fucking cafe.
>>
So now that assetto evo videos are all over youtube and the retarded leaks are debunked, what do we think of the game?
>>
>>28056329
just play the new test drive
>>
>>28050484
>I want a 2024 racing game with a comprehensive list of traffic cars made between 2020 and 2024
more than half of that list is going to be cuckovers, the mere idea makes me want to throw up
>>
>>28054659
i hate 2024
>>
Why are handbrakes always the vertical hydro types. There are no horizontal lever handbrakes. Even the adjustable length ones can't be adjusted to be 90 degrees.
Hate vertical handbrake levers with a passion.
>>
>>28056462
Probably because you need more time to reach them. But I understand your feeling, and I'm sorry for you. Immersion shouldn't be optional.
>>
>>28056392
it will be the rf2 of kunos
>>
File: tssh.jpg (7 KB, 288x175)
7 KB
7 KB JPG
>>28056595
seconding this

>>28056462
Thrustmaster TSHH has a second lever that you can screw and the lever will work horizontally, and aiologs has a mounting plate that is slotted at an angle so you can tilt it.

The other one is a Heusinkveld V1 handbrake or even the 2
>>
>>28056392
>Volumetric fog
but it tanks your FPS
>>
>>28056730
Back in my day fog was a way to increase fps by limiting draw distance.
>>
>>28056730
>tanks
Sure if you're a poorfag trying to play a top quality game released this year, and intended to stand on it's own ground for a decade like the previous one, on outdated hardware.
Volufog hasn't been a problem since the rt 2000 gpus, and the volumetrics in cyberpunk only taxed my old 1070ti 3-4fps from a 50 avg.

Evo is clearly designed from the ground up to take advantage of all the modern hardware features that matrix-multiply, tensor, and raytrace units can provide.
Because all top shelf games are designed for the GPU generation of the year they release. That's how all games have worked since the PC was a thing.
>>
>>28056865
since when is ac a top shelf game lmao
>>
>you'll have to unlock/buy cars with in game currency in AC EVO instead of just having them all

I think I'm out dawg.
>>
File: SHYGYDT.jpg (447 KB, 894x894)
447 KB
447 KB JPG
>>28057102
>actually grinding for cars when there will probably be an ACE key DLC unlocker tool within a week of launch
>>
>>28057126
What if they do some autistic account bullshit?
>>
>>28057178
don't forget to top up your kunos coins to download the mk4 supra mod by driftkang69 from the official kunos mod shop
>>
>>28057181
Hilarious meme but might be true because the guy said they'll have a mod marketplace and it will be up to the creators whether the mods are gonna be free or not.
>>
>>28056730
>procedural technology for free roam maps
slop confirmed
>>
File: IMG_3619.jpg (368 KB, 1179x527)
368 KB
368 KB JPG
>if only you knew…
>>
kunos really lose the plot after og assetto. no matter how hard I try I can't fathom what the fuck they've been thinking after that game.
>>
I haven’t touched assetto in ages. not feeling the scuffed mods anymore.
>>
ian bell has the chance to do the funniest thing rn
>>
>>28057282
>make a good racing game any% [impossible]
>>
>>28057282
>noggernoski botches the controller preset again
>>
>>28057102
>unlocking and buying cars in game: >:(
>unlocking and buying cars in a 20 year old game: :O
>>
>>28057282
All he had to do was fix the tires in PC2 and he failed at that, are you really going to have any hope in him? Lmao
>>
File: 2024-10-21 14-28-42.webm (3.82 MB, 1280x720)
3.82 MB
3.82 MB WEBM
turns out these are annoying even with no physics
>>
File: 2024-10-21 14-38-43.webm (3.25 MB, 1280x720)
3.25 MB
3.25 MB WEBM
>>28057497
>>
they better have civics in evo and better car sounds
>>
>>28057511
>game is named EVO
>will likely have no Evos at launch
>>
>>28056267
maybe turn off the terrible mirrors that cut your framerate in half silly goose
>>
>>28057514
rumour has it they'll have the FXX-K Evo, so I'm sold
>>
>>28057470
Which 20 year old game are you talking about?
>>
>>28056267
i used to know the devs all slack freemasons, games great but their twats and stopped optimising ages ago VR is unoptimised as fuck
>>
>>28057568
Gran turismo 4
>>
>>28057649
Ok that's completely different.
>>
>>28057102
This only applies to career mode btw.
>>
friend lent me his gamepass, dis new need for speed is BUSSIN'
>>
>>28057834
I hate it. Drives like one of those mobile games
>>
>>28057861
Unc is yapping! Handling is fye
>>
>>28057987
You on sum lil dumb mode YN zoomer
>>
why does low fuel motorsport require a first and last name on your profile? nigga we’re racing virtual miatas in circles it’s not that serious
>>
What are the chances AC Evo will be so awful people will go back to AC?
>>
>>28057987
Unbound is dogshit. Underground is way better.
>>
https://x.com/hololive_En/status/1848244331356053559 hololive EN playing acc
>>
>>28058154
iRenting brainrot
>>
>>28058154
so they can sell it to ad companies so you can get targeted ads, duh!
>>
>>28058154
I played with a guy named jesus lol so I really don't think they actually care and even if they did who cares just make up a fake name
>>
ASSetto
>>
>>28058437
theres a lot of mexicans named jesus its just not pronounced in that way
>>
>>28057568
Black Box Need for Speeds
>>
>>28058445
gyatto*
>>
>>28057474
what's wrong with the tires again?
>>
>>28058490
yeah I'm sure their last name is lol as well
>>
>>28059467
Actually lol is short for Lolano. For example there are people named "Jesus Ignacio Lolano"
>>
>>28058330
I think how they do mod support with be deciding factor. They mentioned they want to have good modders partner with manufacturers and don't want people ripping models from other games. I don't think they explicitly mentioned it, but I think they'll try and monetize player mods which I don't think will be a good thing. Bad enough their are assholes who put PURE filter configurations behind patreon and, even worse, jackasses paying for it.
>>
File: 1623191426660.png (205 KB, 680x626)
205 KB
205 KB PNG
>*digs out 20 year old logitech momo racing wheel with 270 degree rotation*
>*sips monster zero*
yep, it's racing time.
>>
File: washboard.webm (3.82 MB, 853x480)
3.82 MB
3.82 MB WEBM
>>
>>28057518
That was addressed with the statement;
>You gotta turn your graphics settings down to decrease the API draw calls.

go back to school you failed
>>
>>
i got soul (and im super bad)
>>
>AC Evo is turning out to be a quasi-gran turismo-not-gran turismo for pc
>They already confirmed mods are NOT on the way and they are "only working with trusted modders" AKA they are only working with VRS/RSS/paid mod etc == Bethesda tier mod store list
Did you really think you were going to get a modded sandbox racing game in 2008+16 lmao?
>>
>>28057433
Remember when he admitted to dating a girl he met through onlyfans KEK
>>
We should make an /ovg/ open source game
I can make the logo
>>
So I got thrustmaster TX
The wheel is great, belt drive mogs gear drive so hard it isn't even comparable
But the pedals are trash compared to logitech pedals
Throttle has no resistance at all. So I'm off to the hardware store to get some thicker springs.
>>
File: whiplash.jpg (79 KB, 301x320)
79 KB
79 KB JPG
>>28060257
>>
>>28060206
that's not it at all, retard-kun. they said modding will be coming at the end of early access, just like original AC. only this time, if someone who makes not-shit mods like A3DR (rip) wants to license and sell their car mods, they will open the doors to the manufacturers to make it happen, which is an insane idea that hasn't been done before.

the whole "we don't want stolen content" spiel is nothing but lip service to keep the brand license jockeys happy. KS knows fully well that low effort model rips from GT Sport and FH4 are 90% of the mod base and what kept the AC mod scene alive for so long.
>>
What are the actual pros and cons of the various mainline sims on the market now
>AC
>iRenting
>rFactor2
>RaceRoom
>AMS2
What other options are there?
>>
>>28060548
>boopiti boopi
>he bought? shut it down
>it's not rfactor 1
>it's not gtr2
>slightly made
>>
>>28060206
good. there are so many janky retard mods for AC and many of them are paid lmao.
>>
File: iwaited900stopostthis.jpg (36 KB, 612x294)
36 KB
36 KB JPG
>>28060548
>What other options are there?
Live For Speed
>>
>>28060463
>they (meaning kunos) "will open the doors to manufacturers"
Sounds like an easy way for company information to get stolen. So what we will get is mods for 15+ year old cars we already had in older games.
I'd like to see a 6th gen camaro 1ss non-zl1 on 052s or 71REs, not another RS1600 or mkiv supra.
>>
>>28060548
pros of all of them:
>LOOK MOMMY IT'S LIKE I REALLY OWN THESE CARS I'LL NEVER BE ABLE TO OWN ARE YOU PROUD OF ME YET
cons of all of them:
>can't show them getting damaged because the manufacturers won't like that
Just play memeNG, at least it's honest
>>
the right paddle on my g29 has stopped upshifting
wat do
>>
>>28061060
use the stick shifter like a normal white person
>>
>>28060703
>play my boring ass soft body sandbox game with no content
has anyone here actually played beamng for more than 30 minutes? maybe youtube short creators and teenagers LMAO
>>
>>28060548
>>AC
Shit physics, 99% of mods suck. Wide as an ocean, deep as a pond. Good if you suck at driving and just want to larp as initial d/wangan midnight
>>iRenting
WoW for simracing, sunken cost fallacy, only sim where you can drop in at any time and get a clean race with people at your skill level
>>rFactor2
Dead multiplayer + shit ai + convoluted mod making = DNR
>>RaceRoom
Like irenting without the subscription in terms of business model. Great physics but missing a lot of what any other sim will offer (day/night, weather, etc). Barely alive and only played by shit drivers.
>>AMS2
Allegedly was going to get lfm support but fell into a black hole. AI kind of sucks but its okay if youre into indycar/vintage racing
>What other options are there?
RF1, GTR2/PnG, LFS, RBR, Race07
>>
>>28061356
Thanks, I've already been dicking around with NR2003/GTR2/RBR but was curious if any of the newer stuff was worth messing with.
>>
>>28061324
it has a career mode now with actual races and ai traffic and paying to install your car mods. It really changes the feeling of fucking up your car when you actually have to pay for it.
>>
I hate being a busrider.
So many different sims and every single one of them feels different.
How the hell do I know which one is actually realistic
>>
>>28061421
just drive a fucking car, that's way more attainable than a sim rig that would make any of them actually feel legit.
>>
>>28061424
I have driven cars before but only at grocery shopping speeds. I wonder what real cars feel when being pushed
>>
File: 1704446805263.png (221 KB, 480x360)
221 KB
221 KB PNG
>>28061405
I grew up playing the same stuff, give Race07 a try for sure because it has yet to be beaten in terms of fwd touring car physics and feel imo. And like GTR2, it lucked into being made when its irl counterpart series was at its peak.
In terms of newer stuff, irenting is the 'natural successor' of NR2003 as its been built off the source code from that game, and R3E is the quasi-successor of GTR2. These are the only two games I would honestly recommend to anyone without feeling guilty as a massive cheapskate. Pick up irenting during the black friday sale (nov 29th) and DONT BUY SHIT YOU WONT USE, r3e is more of the same, test out the base game and then wait for the all content price slashes where you can get everything in the game for $60-$70
>>
Another reason to hate that Daniel Morad faggot:
https://www.youtube.com/watch?v=gFQEnxM0RTc
>>
File: 2024-10-23 13-26-19.webm (706 KB, 640x480)
706 KB
706 KB WEBM
>>
>>28061454
I'm mostly concerned with what has the best mechanics so I can use it as a platform for modding, I'm not all that concerned with vanilla content. I like NR03 because it's the best game for oval track modding, GTR2 has dynamic weather/time/road rubbering, and RBR is rallye.
>>
File: Capture.png (271 KB, 494x540)
271 KB
271 KB PNG
Yooo VRS are gonna have a new DD. I was gonna get a SC2 this BF but I think I'll just wait until Sim-Lab, Trak Racer, and now VRS release theirs. I have faith in based VRS.
>>
>>28061615
Gotcha, rfactor 1 had a great modding scene but sadly a lot of the stuff is 404ing now, I've been trying to archive a lot of it. What youve got now is really where it peaked, none of the newer games were really able to fill the shoes of the 00s era of games. Give race07 a shot, it's pretty easy to crack and got the same love mod-wise with GTR2 as they were made on the same engine. You got me wanting to reinstall nr2003 now
>>
>>28061421
The correct answer is none of them are suitable to get a good feel for driving a normal car in real life.
Sim accuracy is in an envelope, a curve, and they have to fit the intended racing behavior into this curve.
BeamNG for example is horrible for accurate feeling cars (partly the shit FFB to blame) which is why it's mostly not talked about in ovg. Once, I spent about 35 hours creating a spec-perfect replica of a car I used to own in BNG. No amount of time playing with the tire's physics made the sim car feel anything, anything at all like my real car.

My real life piece of shit, is oh I don't know 400x easier to feel and drive between 15 and 140mph than any car in any sim I've ever driven. sure the g forces help that, but I can fucking feel the tires slip in the wheel and pedals. I can feel when left foot braking is balancing the F/R grip, when I'm braking too much, when I'm not braking enough to maximize turning grip.
I have yet to use a sim that is able to get that anywhere near "acceptable" let alone good.

With all that spergingly said,
Anyone have a clue what ACE's physics is going or supposed to be like?
>>
>>28061711
What does Race07 have over GTR2?
>>
>>28061803
absolutely nothing
>>
>>28061405
ACC is the gold standard for GT3/GT4
>>
>>28061826
I'll be honest, I'm kinda indifferent to GT3. Good for esports/casual MP but when it comes to single player immersion my main interests is classic NASCAR, Indy, F1, WSC/IMSA, and BTCC.
>>
>>28061826
Good thing the diamond standard is VKOVGT3E/RFactor.
Never touching that normie kunos trash again.
>>
>>28061803
Nothing, it was released a year after gtr2. It's just a good touring car game if thats what youre into.
>>28061828
>Indy
Rf1
>>
what is bro cookin?
>>
>>28061906
most likely just adding songs to the playlist
>>
>>28061890
I've been using NR03 and [spoiler]ICR2[/spoiler] for Indy because the AI is better at ovals. I don't really care for the road courses of the CART era, I'm mostly doing IRL and 70s-era USAC. RF1 kinda sucks for oval racing.
>>
>>28061732
people keep saying beamng is the pinnacle of driving physics.
I remember an anon claiming he drove a chally in beamng and bought one irl solely because of how much he enjoyed driving it in beamng - and it felt exactly the same irl
>>
>>28061906
karaage and suika
>>
>>28061855
>VKOVGT3E
Crypto miner. Fuck off with your shitty poorfag 20yo game.
>>
>>28061925
they'rrrrre fulllllllll of shit
>>
File: chally skiddin.webm (3.9 MB, 746x420)
3.9 MB
3.9 MB WEBM
>>28061925
i am that anon and i stand by my statement.
other games misrepresent the challenger as a slow-turning and heavy car but beamng and in my surprise, carx street, come the closest to realistically presenting the car. it's heavy but well-balanced and turns fast which makes it good at sliding around corners, its mass gives it mechanical grip but doesn't stop it from turning. it's basically the pulse errant from whiplash. games like nfs and cru make it drive like a very front-heavy and drag race oriented car that drives more like an actual 1970 challenger, which just isn't correct.
a forza-beam meshslap with moderately well-researched physics values sold me because it represented the car more purely than AAAA+ corporate slop could ever.
>>
Project Cars 2 doesn't deserve the bad rep at all, and there's no tire glitch, you can check the telemetry.
>>
>>28062029
how’s the ffb in carx street?
>>
I forgot how utterly dog trash "drifting" is in Assetto Corsa. FFB never feels right. All the nodded cars drive like garbage and the tire models make no sense. Not to mention clutch kicking doesn't even work in Assetto Corsa. So drifting is just a matter of continuously doing a controlled high sleed burnout in a high powered car with tires that somehow understeer at 40kph.
>>
>>28062353
pretty much. I said it before but I’m done with the scuffed modded cars and shit.
not even mad about ACE cockblocking bad modders
>>
>>28062368
I tried to join a server that runs a mod pack which is half decent. Recently they've changed to two shitty random cars from some unknown person instead of the tried and true mod pack. The new cars have ZERO FFB and only come with "wet tires" that need to be used at 20psi. Utterly retarded how people can shit out these mods and think they are usable in any way.
>>
How shit is TDU Solar Crown?
>>
>>28061906
Get Lucky music rally
>>
File: 1721327360070981.png (405 KB, 860x936)
405 KB
405 KB PNG
>>28061676
>0 new wheelbases below $800 at this year's sim expo
seems like it's going to be yet another year of G920/G29 market domination. great
>>
>>28062426
always-online car MMO where you can't actually race other people because the matchmaking servers are always either broken or dead
the only thing "TDU" about it is being able to test drive the cars at dealerships

the french shouldn't be allowed to make video games anymore
>>
>>28062353
if you're using anything other than the WDT or SimSquad cars, you're going to have a bad time. there are no exceptions to this rule.
>>
>>28061906
Kaz should be modeling Monaco instead of doing something else.
>>
>>28062482
WDT is only pack I like. But it's still subpar compared to the average drift car in rFactor.
>>
>>28062516
EA stirr hord exclusive license to Monaco, prease understandu.
>>
>>28062539
>EA stirr hord exclusive license to Monaco
Do you have valid sources about that? Or is it rumors?
>>
>>28062482
DWG cars are decent, I still prefer WDT though, that being said does anyone know of a JZX100 Chaser mod that isn't a billion HP piece of shit?
>>
>>28062567
Just edit the JZX100 from WDTS to have less power
>>
>>28062029
I just tried carx street and goddamn I can’t wrap my head around drifting.
About to uninstall the game and destroy my wheel
>>
>>28062679
Carx is peak arcade physics so stop looking at it from a "realistic" perspective
>>
File: 1000022474.jpg (77 KB, 686x386)
77 KB
77 KB JPG
>>28049382
in my opinion as well as alot of others that actually played the 1st.. it's the best Horizon game ever.

it has a certain... vibe? that no game esp no Horizon Game has EVER been able to replicate..
the music of Horizon 1, the DJs, the Local of Colorado and all the mountains, and bridges, and mountain towns, and highways, and dirt roads, mixed with all the cars that were in it.. it was perfect, and in a weird way its one of the BEST time capsules of what the early 2010s were like, theres lots of stuff that captured the 2000s but it felt like Horzion 1 was one of the only things that really captured what the 2010s felt like..

the only thing it was missing was the Foxbody, and more 90s Hondas, Toyotas, and Nissans but that's been a problem for every single Horizon ever made. but it is 1 one of the only Horizons besides 3 that has the Sn95 Mustang so that's a plus to me

I wish the Game didn't get Delisted on the MS Store, so now the only way to play it is to go thru the hassle of emulating it, OR scour Ebay or local FB Marketplaces for a hard copy for the 360.

the soundtrack of H1 was such a great vibe constantly listen to it when I drive at night or do roadtrips because it's some of the best driving music ever and very comfy.

https://youtu.be/RhJJjbLzfuk?si=VXfwaH7F3vYdsfh1

https://youtu.be/lyampo-uhFk?si=KxKccF4Qryz8Dgz0
>>
File: 00070-2344289897.png (954 KB, 896x1152)
954 KB
954 KB PNG
>>28062685
not true, it has very realistic drift physics and simulation-grade setup adjustment. on a controller there is a very casual mobile gamer countersteer assist but the underlying physics are still very realistic.

>>28062679
try upgrading the car and adjusting the alignment, front toe out with max camber and flatten and straighten the rear end (no or very little toe or camber). use street tires. install spacers and poke the front wheels out a bit more than the rear. if you can drift in beamng you can drift in carx
>>
File: 1722186358721768.jpg (123 KB, 774x811)
123 KB
123 KB JPG
>>28062516
>The thought of gt players trying to not crash on monaco
>>
>>28062734
FH2 retains alot of this.
It's really FH3 fowards that starts losing the handle on the festival vibes.
It's also when they make you the manager of the events instead of just a racer. Some player researcher at Playground probably realized that the more the game calls the player AWESOME and THE GREATEST the more sales they get.

FH5 keeps ego wanking the player every 30 seconds
>>
File: 1672596798190027.png (64 KB, 509x233)
64 KB
64 KB PNG
>>28062685
>Carx is peak arcade physics
ahem
>>
>>28063012
It's funny that the most FH1-esque game you can actually buy right now is not even part of the Horizon franchise
>>
>>28063003
I can drive Monaco my eyes closed.
>>
>>28062992
Already uninstalled that pos game
>>
>>28063053
i don't blame you, it is basically still in early access, the ai is so retarded there is no challenge, but i'm having fun trying to hustle cranked out demon camber drift cars around in traffic
>>
I was excited for the new VRS DD but it's gonna be only 15nm...
>>
File: Pje5OeOk_E2ABdk4 (1).webm (1.9 MB, 720x1280)
1.9 MB
1.9 MB WEBM
>>28047118
Hello viewers
>>
File: 1657144567098.gif (1.55 MB, 271x201)
1.55 MB
1.55 MB GIF
>>28047118
>Using Beam.MP
>Want to make a private server
>Server tool keeps being retarded, shuts down due to no AuthKey, despite I wanted a private server
>Put in the example key used in the server guide
>It somehow works?
Is this how its supposed to work?
>>
File: speedey and angery.webm (3.82 MB, 746x420)
3.82 MB
3.82 MB WEBM
pure eurojank
>>
>>28063266
I like how your car weighs as much as a tank and the traffic NPC cars are like empty garbage bins in comparison
>>
>>28061961
STFU Qrenco Disinfo shill
>>
>>28063286
it reminds me of midtown madness traffic a bit
>>
>>28062341
very, very good
>>
>>28063132
Reminder that 5nm is more than enough force. Anything over that is just pure overkill.
The tryhards obsessed with super strong wheels need to drive a real car for once in their life. A real car can turn a corner at speed with one hand gently on the wheel, and it isn't fighting to violently spin full lock on the other direction at all times.
>>
>>28063800
>>28063800
>>28063800



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.