[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/pol/ - Politically Incorrect


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


Even without the woke political messaging in modern gaming, why are old games just so much for fun to actually play? Modern devs forgot about the fun and instead became preachy.
>>
>>489013744
There's a reason why indie games are so much more popular than woke company bullshit ones
>>
File: 1411750764980.jpg (116 KB, 700x789)
116 KB
116 KB JPG
Making games used to be passion, now it's a nine to five job.
>>
>Year zero revolution
>>
because the objectives were clear and the stories were good
>>
File: IMG_0217.jpg (113 KB, 640x654)
113 KB
113 KB JPG
OG programmers played pnp games, board games, arcade games, text based games, games with rudimentary graphics, read books and could code.

Half Life bears some blame because it was the first game where you really felt like “lm in a movie and I’m the star” That is most games now.
>>
>>489013744
Older games are better for you because you associate them with a time when you were young and healthy, had living grandparents, carefree living in your parents house without a job or debt in the bank. There was plenty of slop released even back then, you just don't remember it because it left no impression on you.
>>
File: 1607254746922.png (239 KB, 1200x887)
239 KB
239 KB PNG
>>489013744
>>
>>489013744
The first stage is when things are made while people look up to a standard before defining it, so it's just "let's think logically and make it better in that way".
The second stage is when the peak is approached, and they say "we've done as well as we could, this is as best as it could be".
The third is a descent, where anything illogical slowly corrupts the established foundation, and everything that comes after is just terrible.

Like GTA III as the foundation, IV as the peak of what one could make with such a scenario, and V with everything that could go wrong with it.
Or Half-Life, then Half-Life 2. As a side note, I would find it humorous if Valve was aware of this - or something like this - and never made a game that'd be the third in the series, only the first and the second.

There are probably cases where this doesn't match very well, or cases where it fits perfectly - I picked GTA's and started from the 3rd since it was the first in a 3D environment, and I don't count Vice City since it's a side-project-kind-of game. Not as great in scope as IV.
>>
>>489013744
Boomer CEOs didn't rule the production yet and 90% of the funds weren't directed at graphics yet AND bad millennial theater kid writers weren't there yet.

the more funds burned, the less risk a studio will take, especially if it's a publicly traded company

original devs were more like indie devs now, but had the benefit of being the only people in the industry.
>>
File: 1730717374006206.webm (3.7 MB, 576x1024)
3.7 MB
3.7 MB WEBM
>>489013744
jews.
And women.
>>
File: 1717258625047670.jpg (315 KB, 800x800)
315 KB
315 KB JPG
>>489013744
>we will never have redpilled dystopian kinos like Half-Life and Deus Ex, ever again
why even live
>>
>>489013744
Back then people who made games also played them, they had passion and vision. Modern games are made by corporate committee and programmed by people who regret their degree, don't understand the appeal to gaming and generally hate people who play games. It's just a 9-5 soulless office job for those working on the game.
>>
>>489013992
They also had real life experience to reference rather than referencing other games, for example Zelda was inspired by the developers childhood experience exploring local ruins and caves.
>>
You dont even need to look that far back
I played Xenoblade 2 this year going for pretty much everything and I got so much out of the game.
218 hours mind you
>>
>>489014213
Don't forget the Jewish women
>>
>>489013744
Gaming ended with warcraft 3
>>
>>489013744
Games are no longer made by gamers for gamers. It's made by transexuals and women who hate gaming.
>>
>>489013838
>meat boy
didn’t this guy make an openly satanic game with non-binary children characters and a hire a pedo artist from the rule 34 board?
>>
>>489013995
>Older games are better for you because you associate them with a time when you were young and healthy

Things that were better when I was young but suck now:
sports
cars
TV
movies
video games
books
magazines
restaurants
well, pretty much everything.


But this is true for every generation that ever lived. Maybe there's a pattern here.
>>
>>489014261
this is the biggest reason imo. you can read or watch interviews from the devs who made those games and they loved games and played the fuck out of them including their own.
not to mention the development cycle is so fucking long now most of these people probably hate the shit they are working on.
there are people who have worked at rockstar for over a decade and the only thing they've ever done is work on gta 5.
>>
>>489014550
Surprised you didn't mention music but yeah, even today good stuff is being made, you just gotta shovel through the dirt to find the diamonds, and with the internet being everywhere there's a lot more dirt out there.
>>
File: the more you know.jpg (47 KB, 1280x720)
47 KB
47 KB JPG
>>489013744
I have 200 IQ so i will tell you the secret for why old games are so much more comfy to play:
>its the sound and music design
look at the games in OP image.
ALL OF THEM HAVE 100/100 SOUND AND MUSIC DESIGN.

Games have turned to FUCKING SHIT the moment the obsession with pixels started.
Nobody bothers with sound and music design anymore, its all PIXELS PIXELS.

Games are nothing else but AUDIO-VISUAL stimulae.
Sound is literally 50% of the experience you get while playing video games.
HALF.
It works on an unconscious level, you cant SEE good sound, like graphics.
Your mind hears SHIT SOUND and SHIT MUSIC, and you just dont care about that game, it happens in your unconscious.

THAT is why, for example, DOOM 2016 and Eternal shook the gaming world so hard.
>WAIT WHAT THE FUCK
>THIS IS HOW GAMES PLAY LIKE WHEN THEY HAVE SOUND AND MUSIC?
yes.
>>
>>489014855
>it happens in your ***subconscious***.
god damn autocorrect.
>>
>>489013875
This. The people that created all those great late 90s early 2000s games would have been working on games even if nobody paid them. They had an idea and they didn't care if it wasn't original, they did not care if someone else already did it, they did not plan to change the world or spread some major political message, they just wanted to make a great game.
Nowadays, major corporations care about satisfying their daddy Blackrock more than anything, which means that they don't develop games, they develop algorithms for making periodical entertainment software products, they know exactly who the target demographic is, how to grab and hold onto their attention for as long as possible and squeeze every cent of their parents' money. They make games that comply with the highest ESG score, they make games safe, non-offensive and about nothing at all because otherwise the Chinese market would be off limits for them.
>>
>>489014669
Yeah, that's got to be a huge drag also. No one wants to sweep the same stretch of floor for 10+ years. It's all pretty bad all around.
>>
>>489014744
one jewish take from you after another, shocking
>>
Because they hired skilled and creative people.
>>
>>489015090
Unreal Engine killed the video game industry.
>just hire 500 pajeets that can only use UE5 like its Microsoft Paint
>no optimisation, no sound or music, just make pretty assets and release the game for 80$ + season pass
>>
>>489015002
What exactly is wrong with my take? The free market will inevitably separate the wheat from the chaff.
>>
>>489014550
I like things before, during and after when I was "young and healthy"(tm) and current jewed shit is still jewed shit, so much for your theory.
>>
>>489013744
Females decided they liked games because they saw males enjoying them.
Game developers had to start accomodating them.
Eventually they started getting involved in games journalism and development and that was the end of it all really.
>>
>>489013744
people used to make games they'd want to play, now most devs dont even play their own games.
>>
>>489015236
if we had a free market, but we dont.
>>
>>489014516
> didn’t this guy make an openly satanic game
No? You literally fight against the demons and the final boss is satan.
>>
File: GuitarQueer-o049.png (1.78 MB, 1920x1080)
1.78 MB
1.78 MB PNG
>>489013744
Microtransactions. If the game was too much fun you would just play it and enjoy. Instead they make the game boring and stupid, BUT you can pay them to bypass the boring stupid grind and get to the part that seems like it might actually be fun, but isn't because it's just another exponentially worse grind, which you can pay to get out of.
>>
>>489014052
Bro, it is the microtransactions. And shit like steam.
>>
>>489015518
Of course we do. How did palworld wukong and Helldivers 2 explode without extensive marketing if it wasn't for them being actually good games?
>>
>>489015236
>The free market will inevitably separate the wheat from the chaff.
No. The free market eventually leads to monopoly, where you are forced to pay for the chaff. Now get back in your pod and eat the bugs.
>>
File: 6354845634637636.png (1.38 MB, 1281x716)
1.38 MB
1.38 MB PNG
>>489013744
>Old WoW loading screen
>>
>>489014550
Except I like shit that was before my time like Loony Toons and movies from before 2000. I didn’t grow up with that stuff so you can’t argue that it’s simply because of nostalgia.
I also prefer new anime over old anime, it’s just American media that has gone to shit.
>>
File: 43535634525.png (2.02 MB, 1336x717)
2.02 MB
2.02 MB PNG
>>489015805
>New WoW loading screen
>>
>>489014855
>ALL OF THEM HAVE 100/100 SOUND AND MUSIC DESIGN.
Sim City 2000 ? The Sounds are more anoying.
>>
Return to farm
>>
>>489013744
Made by genX who just wanted to have fun without political bullshit in games.
>>
>>489014213
Streetshitters, too
>>
It's been corporatized. That's why a lot of modern indies are still good.
>>
>>489014213
She has my dream job and makes me seem like a total loser. That's going straight into my porn cuck folder.
>>
>>489013744
>5
X-COM : UFO defence
Game about as old as me, best simulation, every playthrough is different without being a roguelike autismo. Great mods, good dlc.
>>
>>489015866
Then the jews noticed
>>
>>489014213
THATS SUCH AN ANNOYING WEBM
FUCKKKKKK
>>
Replaying Arcanum atm
Fuck gnomes
>>
>>489013744
>press any key to start
>the game starts
>play the gameplay loop till you had enough

vs.

>trigger warning
>login to [insert pozzed game service]
>epilepsy warning
>8 minute cutscene
>tutorial
>game starts
>pop up for awesome armor DLC
>43 fps texture pop-in stutterfest
>download day 1 patch
>still a 43 fps texture pop-in stutterfest
>visit foru- discord
>phone verification required to post
>lmao works on my 4090 stop being poor

fuck modern gaming
>>
>>489014270
Yeah. No irl experience; consumers of movies with lots of video game influence already; influenced to begin with by games that were more self insert theme park ride than game.

Monetization; games as service; don’t want to frustrate the player and lose their future monies. Can’t just buy a box with a game in it and good luck. Hand holding; little is truly random like actual dice rolls, everything is rigged.
>>
>>489015832
HA
gayyyyyyyyy
>>
File: blue.jpg (9 KB, 253x251)
9 KB
9 KB JPG
>>489013744
>game made by mainly white people

vs

>games made by women, mutts, and faggots
>>
>>489015833
yeah simcity was the only meh in that image but the point still stands, old games had 100/100 sound and music.
Homeworld, Fallout, Baldurs Gate, C&C, all of it had 100/100 music and sound.
>>
>>489013744
They wanted the console kids and women to buy their games too, so they simplified them and removed their soul in the process.

If a game isn't shitty to play on console it's probably a boring simplistic game.
>>
File: IMG_3106.jpg (1.52 MB, 1242x2177)
1.52 MB
1.52 MB JPG
>>489015832
World of Warcraft: Onlyfans
>>
>>489013744
This faggot opinion is why I left /v/ and now I'm seeing it here. Fuck off you useless millenial faggot cuck.
>>
>>489014550
its almost like things arnt static and go up and down so that sometimes they get better and sometimes they get worse, crazy huh? are you midwits pretending?
>>
>>489013838
>why indie games are so much more popular
They are NOT
>>
>>489015725
Just because you're buckbroken doesn't mean everyone else is fren.
Literature has been around far longer than gaming or television and yet nobody managed to monopolize it, the classics are very diverse and appreciated through the generations, despite the endless flow of modern slop.
>>
>>489013744
Beats me. The last console that I owned was the N64 in high school.
>>
>>489016545
jews are subverting every fuckign successfull company and will kill all aaa mainstream games just like they did for music and movies and its happening right now, no need to look at history
>>
File: file.png (66 KB, 256x256)
66 KB
66 KB PNG
I only play east euro games nowdays. Even the japs suck now.
>>
>>489015236
everything is monopolised.
from food, to music, tv, movies, everything.
there is no free market.
there is an *illusion* of free market.
the same way we have an *illusion* that we have democracy.
>>
File: IMG_3110.jpg (1.13 MB, 1242x1675)
1.13 MB
1.13 MB JPG
In the new wow expansion you play as Belle Delphine
She’s the new class
>>
File: 3490ghh3hdh3.png (16 KB, 291x300)
16 KB
16 KB PNG
>>489016663
I am still seething and raging with the butthurt power of a 1,000 suns after what they did to Homeworld 3.
>>
>>489016749
Does she get Orc'd ?
>>
>>489015725
The free market means no monopoly or price coordination/cooperation so that's why in functional free markets you have entities in place to avoid that.
>>
>>489016716
>from food, to music, tv, movies, everything.
Not my problem. I eat wholesome food, listen to classical music, read good books, and when I wish to be entertained, I watch films from another era.
>>
>>489016853
The whole game all you do is run around doing quests for gold but the quests are porn shoots with niggers that kikes give you. the end game boss is Joe Biden, hardest raid in the game is capitol insurrection on mythic
>>
>>489013744
Too many midrange IQ grifters asspulling theories about game design that devs took seriously, like "artificial difficulty".
Conflation of simulation-accuracy with game quality.
Failure to appreciate the role of cutscenes and instead turning every game into a TV show with writing that wouldn't even be good enough for cable TV.
>>
>>489016663
Jews ran Hollywood from it's very first day Francois so your argument is completely retarded. If you stop paying for DEI slop, they stop making DEI slop, because their goal first and foremost is to make money.
>>
>>489013875
Games made by gamers
>>
>>489013744
by white nerds for white nerds
>>
>>489013744
Made by and for white men
>>
File: factorio_space_age.png (1.27 MB, 1120x614)
1.27 MB
1.27 MB PNG
>>489014261
True. And there are still studios that are consisting of players which make games for players.
I got remembered by it by crunching through space age in two weeks via 10h days although i don't game anymore because it's boring
>>
>>489013995
I disagree, the games of my youth are the Sims, DOOM, CS1.6 and some ps1 games.
While I enjoy playing them at times, as well as newer titres when I was a teenager, my favorites are games I never played as a kid. Jagged Alliance 2 and XCom 1. I never liked tactics games either but I am getting old and fast pace FPS are not my thing anymore.
>>
Indie games are still fantastic.
>>
>>489013744
You could produce and sell any shit in early 2000s. It was a golden period because the market was growing endlessly, even the furthest thirdies were getting a machine to play video games on.
Publishers that weren't effective at streamlining and cost-cutting went under after 2008. That's when all the DLC, lootbox, freemium garbage starts picking up steam and studios whose products weren't getting good reviews got closed en masse. These big companies never recovered and are just following where the money goes ever since. Mobile gaming outgrowing home consoles and PCs by orders of magnitude mindbroke the industry's top echelons. On the crisis intersection paid reviews became commonplace because journos also have suffered the switch to oversaturated web.
>>
>>489013838
> are so much more popular
they are not more popular by definition
they are better though
>>489013744
gaming was a small industry, nobody in their right minds would want to become a game dev unless they were really passionate about it
most of those games was just a couple dudes in their garage living their dream
today it's all about money
we can never go back
every industry that becomes huge like gaming gets taken over by kikes who prioritize making money and not delivering quality
gamedev is art, it needs to be free
you don't need a manager or a jew telling you what to do, you need to do whatever the fuck you want, take risks, deviate from the norm and express yourself
taking risks and expressing yourself is absolutely forbidden in corporations
>>
If I make a game where you play as Kamala Harris and have to fuck your own asshole would you all play it?
Also you can be Elon musk and go to mcdonalds
>>
File: 1682774214835830.jpg (22 KB, 500x422)
22 KB
22 KB JPG
>>489013744
>muh manbaby bideo gaymes!!!!!!
I immediately lose respect for people when I find out they are gaymers. Poor, fat, incel, they're always two of the three, no exceptions. Test this out in your real life, they are ALWAYS two of the three, minimum.
>>
>>489016995
>their goal first and foremost is to make money
Nope, not anymore. Propaganda is their primary function. Hollywood is merely a satellite of DC.
>>
>>489017195
AOC ?
I'd have 10,000 hours in it
>>
>>489015400
Ding ding ding. We have a winner! Nobody wants to point out the elephant in the room though.
>>
>>489013995
You live in la la land
>>
>>489014103
that's the dumbest post I read today
you really shouldn't talk about gaming
>>
Womyn literally cannot make games
>>
>>489016995
>Jews ran Hollywood from it's very first day Francois so your argument is completely retarded.
no its not becaus ethey pushed the throttle on what they want you to see in their movies netflix etc there used to be a bunch of white guys making their own movies and it was somewhat okay but with what they did to society in general no good person wants to go there anymore anyway because the world is burning and there ar emore important things to do

> because their goal first and foremost is to make money.3
how retarded are you ? cant you see the shift in sotrytelling and everything, mankind divided draogn age inquisition now veilguard, esg and all that stuff pushign women faggots all that inclusivity bullshit all stem from jews, many of these games are doing terribly and flopping like hell and they ll keep pushing it because they literally print the fucking money ouf of thin air, the money ios made by us, the slaves

its not a market thing mos non white sare rather conservative and absolutely hate this shit, its the white golems who drink this shit up, they dont play video games much though yet they keep pushing this shit because the golems are now fully brainwashed and work on their own hence why they turned against israel since their algorithm backfired. but that doesnt change the fact that they were created by jews

none of this pushign women and faggots in evertything stuff is organic, its pushed by the people who have power. back then some fucking blue hair applies for your shit, no way in hell they would be hired. the lawsthat force people to hire women or trannies or they get fined are also pushed by them and every TV jew working for the system will always push these opinions as something good despite civilization going in flames in real time. why the fuck do u think every person talking against this shit is called a nazi? where do you think this originates from?
>>
>>489016995
DEI is literally how they make their money though. Collecting an endless stream of BlackRock Fink bucks is way more profitable than a consistent customer base.
>>
>>489017104
I think you missed my point. As I said, there was plenty of slop games made even then, they just didn't stand the test of time because they were shit. It's not a sin to enjoy an older game today but i can't deny that some games of my childhood hold a sentimental place for me. HoMM3 is a phenomenal game even today but for me it's a game I played a lot with my older brother before we drifted apart and hardly ever speak anymore.
>>
File: 1670985906153758.jpg (19 KB, 439x439)
19 KB
19 KB JPG
>>489013905
>ARE YOU WITH ME OR AGAINST ME KID?!
>>
>>489013744

Programmers had passion

Modern slop is literally the product of LINE GO UP philosophy because of corporations mass buying up dev companies. Fucking EA started this nigger shit.
>>
>>489013995
Or it could be that older games are objectively better in measurable ways.
>>
>>489013744
Doom is real life. Hell on Earth because humans kept spawning demons from other realities with AI tech, flees to Mars to continue in the name of capitalism, alien superman kills them all
>>
There's a reason why I mostly play tetris.
>>
>>489017457
Go play Homm3 now
Tell me of a game in the last 15 years that employs such music and composition
You can see whoever made this game liked it, wanted to do this, maybe even proud of the product

That's just music
Same with diablo 1 (maybe 2 also)
Pure composition wise you can see the whole story

Seriously, lurk moar
>>
>>489013744
Corporatization of game development companies. Game developers used to be staffed and led by game enthusiasts who wanted to create a superior product and were invested in the process. Now game developers are staffed by 9-5er wage drones, managed by marketing committees, and ultimately run by business school hucksters. Its no longer about the game its about BRANDING. Its no longer about genre excellence its about FRANCHISEMAXXING. The modern AAA approach is to maximize the advertising and how pretty the game looks on the surface and sell a barely functional hollow shell as the long await sequel to *Insert successful old game here*.

If there is a lesson to be learned here by game devs, it is this: You do not need the marketing parasites, financial "advisors", or business majors. The moment you invite these (((people))) in, they start to take over.
>>
>>489013995
Not really, indie games have made a comeback despite looking like they run on a commandore. It's because the AAA, dead now honestly, focuses on graphics and not mechanics or story.
>>
Racing games peaked at podracer.
>>
>>489017696
Hoom2 was even better in my memory, colours were vibrants and music was great. Game was meh at best unfortunately.
>>
>>489013744
>cringecraft
>diablow
>>
>>489017696
Play Battlefield, you will need it you fucking jew
>>
>>489016202
>>489016383
>>489016749
>>489016954
>>489017195
ironically you're just as mentally ill as the troons and leftists you hate
>>
persona better
>>
C&C blew my mind the same way FF/ did later and then world of warcraft next

you had minecraft afterwards but that is not the same
>>
File: Grandadmiralthrawn.jpg (84 KB, 512x512)
84 KB
84 KB JPG
i just want to destroy the rebellion and no modern game lets me so older ones have to do
>>
>>489017867
The problem you described was there in the early 2000s
Some places were making an experience, building a world, some were doing this 'OMG MORE pixels!', since then, add agendas and niggers, the need to re write history instead of teaching it, the need to appeal to girls via pandering, even if the game is a dungeons vs Satan, why not do it in pink? "I know this is a gauntlet through literal hell, but the words used should be more exclusive"
This industry needs to die for art to take back it's place
>>
>>489013744
AAA game = Moviegame now
That's why. The woke shit is just another layer of garbage on top of an already trash "game" design philosophy where they think the story and cutscenes are the most important parts of a game.
>>
File: 71_2.png (263 KB, 420x420)
263 KB
263 KB PNG
>>489013744
>why are old games just so much for fun to actually play? Modern devs forgot about the fun and instead became preachy.
modern big studio games are no longer shaped by vision of a limited number of highly competent people, they're watered down by all kinds of "consultants" and sensitivity readers" so the end result no longer communicates the things the creators envisioned and increasingly often the people in charge giving the orders themselves seem to actively hate the genre the media they're working is is supposed to belong to

its not a product of passion but industrial trash from cheapest bidder
>>
>>489013744
there are no 10 minutes cutscenes just good old text and imagination at most some modern games they just feel you are watching a movie instead of playing a game.
>>
File: images (4).jpg (3 KB, 273x185)
3 KB
3 KB JPG
>>489013744
We are going to have to act if we want to live in a different world.
>>
>>489018631
Man that money-type beat is wonderful.

https://youtu.be/Mi2cJ8kNeQ4
>>
Such a closed circle
My love of games has tough me so much about strategy, tactics and violence. Now, i am required to use those very same skills to save the gaming industry
>>
>>489013744
niggers, jews, trannies and simps
>>
>>489013744
Cause the story was secondary to the game play experience
>>
>>489013744
There's too much emphasis on realism/simulation today, games are no longer fun.
>>
>>489018857
C&C has absolute top tier story
>>
>>489017696
The music for the entire might and magic series was composed by Paul Anthony Romero you fucking retard. You didn't even read my post to the end. I literally said it's a phenomenal game even today.
>>
>>489018290
It began in the 2000s, yes. That was a bad phase, dominated by MMOs and ending with Minecraft, Dark Souls and the rise of the indie market (Super Meat Boy, etc).
>>
>>489019176
You are missing my point.
I did understand your point, about it being associated with a different time subjectively, but like you said, it does pass the time test... Which leads to my point, objective degradation of games.
I'm so checked out I don't have an example from today, but it doesn't look, sound or feel any better than the old games era.
C&C, warcraft, caesar, quake, half life, black and white, fable....
And no, if you were paying attention in the last 20 years... It's not a free market really, the reason all your games now have a launcher, and solo gaming requires being online and a server, is exactly because this isn't anything near a free market
>>
>>489019176
you re in denial. the entire culture, who seeps through all these medias (movies music and video games) was superior. a lot of people just follow or get influenced. back then they were influenced by good shit, now they re influenced by trash. all music used to be more melodic and dramatic, trends are a thing, it just happebns that the current trends and for quite some time are about things getting unilaterally worse and worse and worse. information is lost and people are inspired not by classic but by works inspired by works inspired by works inspired by classics.

anyone with half a brain can tell the difference in art quality, visual or audio, difference between late 90s early 20s video games and todays. people are getting stupider, with a worse culture, with studios forced to hire women , bought by globohomo subverters to slide their garbage,

you also have the thing with stuff getting corrupted over time naturally sicne they fail to pass knowledge or because they ve been bought, which seems to be the fate of almost all well known big games

everything s getting worse. even interior decoration, architecture. every fucking thing. nostalgia argument is a shill argument by corporations who want to sell their new garbage.

the last thing they want is people realizing that there is a huge backlog of games that are much cheaper and much better. for every thing that improved ten got worse
>>
>>489019819
Yeah, they started slipping and indie cashed on it. Long live meat boy and glory to aristotzka
>>
>>489014261
I'll extend this a little.
Modern games are not directed by video game enthusiasts or passionate people. They're made by a team which is run by someone with a corporate business degree and whose sole mission is to raise the publisher's stock values.
This type of person unfortunately litters the corporate landscape, because of the business degrees.
Traditionally a manager is someone who's really fucking good at his job and happens to be elevated into a leadership or management position by merit.
In the modern corporate environment, a manager is a guy with a degree in managing. Skill is not a prerequisite, and higher ups will deliberately hire unskilled managers so they can serve as pushovers who won't say no to a short-term profit plan for a long-term project.
The unskilled managers also hire pushovers, thinking that'll help them get clout and an eventual promotion.

People bitch about working overtime and that's fine, a shit job is a job you don't wanna do, it's all fair.
Doom was written and marketed by 4 blokes who spent the whole dev cycle working until midnight while playing DnD on the side and living on pizza and Pepsi.
They didn't have to do it. They wanted to.
It didn't become a pressure until Quake, which is why the game is schizo and slightly unfinished.
All modern games are schizo and unfinished as well.
>>
>>489019011
when kane shot seth my brother and me were amazed what a dynamic intro
>>
Gaming went to shit when developers could reasonably assume that players' gaming machines would be connected to the internet.
>>
>>489014855
You're right about the music.
Every time I see footage of a new game and hear an orchestra, I get really bored really quickly.
I'm fucking fed up with orchestral soundtracks. Too many games have it, too many movies have it.
It's not born out of contempt for orchestras, not at all.
It's just that we have so many different instruments and so many ways to compose music, that it gets really annoying to hear the same sloppy melodies from the same sloppy plugins in the same fucking DAW for 20 years.

God bless the exceptions.
Hotline Miami stands out to me as something that does music design right.
>>
>>489017938
Nah Gran Turismo peaks with every release
>>
>>489020131
This
People in the navy were playing doom in serial connections and closed networks before the internet. Not early internet, before
>>
File: ah here we go.png (760 KB, 920x736)
760 KB
760 KB PNG
rarely you can find a new indie game on itch.io that is decent, other than that multiplayer gaming is pretty dead due to cheaters. You would think forcing people to make accounts to everything would help, but nope.
>>
>>489020596
4 is the best by far.
5 and 6 were okay but 7 is just Sport with a shitty campaign.
>>
>>489020365
They have to stop the pirates.
>>
>>489014358
based, I still play wc3 to this day. But it's funny that Activision tried to ruin the game
>>
>>489021000
WC2 beyond the dark portal, last orc level rn
>>
>>489021000
Isn't it being re-re-released soon or something? Would love to play all the old battle.net custom maps/rpgs again.
>>
File: 1731232809322128.jpg (109 KB, 837x806)
109 KB
109 KB JPG
>>489017803
The word has always been like this as a result of WWII. Functionally I think its a conspiracy by elites to prevent anyone from rising up against them in that they want the best entertainment and products for themselves which is privately made for them. The rest they use their minions to degrade culture and force people into it because they dont want middle class people to have something to unify behind. They want drones who go to work then go home. Like say if World of Warcraft stayed the way it was, it would have potentially been dangerous in forming unified communities spread across the world who began noticing things together and unironcally begin to revolt against the Government.

Thats why we experience a constant rape of culture, a drowning out of voices, AI and bots everywhere, and this kind of forcing of consensus through the internet while not interacting with real people. Its a way of exhausting people and forcing them to tolerate shit and then move to another community over and over again. I think fundamentally what the elites want to do is destroy hobby bases and render them soulless and gay while engaging in bait and switch tactics to get people invested then kill it. Its a means of exhausting people and then they dont trust anything anymore they zone out and dont engage, they either begin to isolate via demoralization or they passively engage in consumption of random things without ever really investing in them or engaging with other people.
>>
>>489018273
Based. The Stargate mod for that game is also kino
>>
>>489014213
anyone making those retarded "dances" deserves to be shot
>>
File: 1715365254858844.jpg (40 KB, 600x600)
40 KB
40 KB JPG
>>489019924
This
>>
>>489013905
That was the plan. They just didn't count on the Internet saving all the past. So now even zoomers are playing retro games, watching old movies and TV shows, listening to old music. Their "revolution" will only work by shedding blood.
>>
>>489014550
>"Cognitive biases exist therefore I can reject everything you'll ever say, don't call my sophism for what it is or I'll call you an incel"
Kill yourself nigger
>>
>>489021217
Your mockery is salt on my wounds kek
Warcraft 2 is possible on "some server" dot ru (yes, the Rooskies are keeping it alive)
>>
>>489013744
Because 30 years ago the devteam looked like a college frat room where the dudebro and the hyper autistic nerd who was into calculus and warhammer model painting came together to make history.
That changed when the HR karen entered the picture and investors started dumping legions of blacks, browns, trannies, gays, jeets, etc. into the project. That's also why bullshit like DA veilguard took 10 years to develop with thousands of people working on it.
>>
>>489013744
The older more simplistic graphics look a lot cooler. Simple as.
>>
>>489013744
Then:
>focus on graphics instead of gameplay
Now:
>focus on spreading faggotry, inclusion, and women's rights instead of gameplay
Kids have the attention span of goldfish and everything has to be shiny and gay for them to pay attention.
Games are dead and no longer fun
>>
>>489013744
Probably survivor bias
>>
>>489013744
Everything is formulated to appeal to the lowest common denominator, for capitalism.
Just another example of why Democracy and Capitalism, any appeal to the lowest common denominator, is bound to create a mediocre culture and country.
>>
>>489013744
A lot of those ar every preachy you were just too young to notice or it aligned with your belief system so it didnt stand out.
So many of those games had deep stories with a fuckton of morality in them, it was just subtle and mostly in socratic question form, why you think literally 99% of trannies are gamers? They learned individualism and right to persuit happiness and transhumanism from vydia.
Its just shitty and not subtle now and taken over by woke.
Woke is a cancer, trannies etc arent
>>
>>489015832
That was definitely made for China
>>
>>489022115
>why you think literally 99% of trannies are gamers?
Because they are autist incels with no friends who have been shamed for being straight white men, and then groomed on a Discord server
>>
File: 1725929534697811.png (739 KB, 1024x768)
739 KB
739 KB PNG
I have never seen trannies humanised to this degree ever on /pol/
>>
>>489013744
Developers figured their games engines better when there were limitations, forexample lesser movement is why fps games are so popular when you only move in 8 directions with wasd etc. games need to have some type of idea like with resident evil that had limited camera which made it resident evil.
Nowdays all the games are mainly focused around graphics and game engine has become the secondary.
>>
>No one itt mention how we're literally just reliving the '80 gaming crash

Its basically the same shit with a few cosmetic differences. And almost every single great game of that era came from peoples who just decided to make their own shit instead of trying just to cash in on the Atari, genesis, nes, etc craze.

Industry will crash because of overabundance of low effort but easy profit games, which will create a vacuum to be filled by new peoples whose willingness to create is genuine.
>>
>>489020862
>Campaign
Who cares about campaigns when you finally can drive GT3RS around the Nurb?
It's all i do anyways
>>
>>489022546
>>No one itt mention how we're literally just reliving the '80 gaming crash
No we're not.
>>
The foundation of video games has “evolved” from arcades that were pure fun and challenge, to interactive audio visual experiences.
Rarely will a large corporation release a game that is pure arcade, simple but with depth, fun and challenging. They're going to make super productions with Hollywood artists, with huge open worlds, photorealistic graphics, complex facial expressions for the 3D models, that kind of shit.
Normalfags want that, they don't want to be solving complex puzzles, or refining a motor skill, or making strategic decisions, etc. They want an open world so they can feel like they're heroes adventuring in a fantasy place with no limits. What's happening, however, is that they're starting to realize that video games aren't really capable of fulfilling their desires, which is why it's common to see a certain backlash and normalfags saying “video games aren't fun anymore”.
Of course, more traditional video games are still made and many of them are very good. The evolution of more traditional video games has never stopped, but they have been relegated to the background.
>>
File: OldSnake.jpg (26 KB, 300x300)
26 KB
26 KB JPG
>>489017803
>Games have changed.
>It's no longer about fun gameplay, interesting stories, or redpilling the masses. It's an endless production of sloppa, made by trannies and jews.
>Gaming as an industry - and its consumption of time and money - has become like a well oiled machine.
>Games have changed.
>Gamers with proprietary accounts on Steam and Epic willingly play with DRM, and even console gamers have to link their PSN or Xbox Gold accounts with Ubisoft, EA, and the like. The EULA's they agree to can lock them out of their purchases at any time.
>Property control, information control, emotion control, monetary control…everything is monitored and kept under control.
>Gaming…has changed.
>The golden age of vidya has become the age of control, all in the name of averting another gamergate using shitposts of destruction. And he who controls culture, controls history.
>Gaming…has changed.
>When all of your hobbies are under total control, culture becomes woke.
>>
>>489022546
Interdasting
But the 80s was with many consoles and the big arcade machines, it was doomed to fail eventually (hindsight being 20/20) and maybe this is like the current console market, but the PC is a different animal... There was no intrinsic/industry reason for it to stop making the good ones...
A good corporation is one that is able to sell quantity to a wide base and quality to a loyal base at the same time (different products of course)
>>
File: stephen-colbert-clap.gif (195 KB, 220x165)
195 KB
195 KB GIF
>>489022546
>>489022546
they make woke shit for propaganda and tthe check thet get a from blackrock and their infinite jewish money glitch nothings gonna happen if anything they ll keep infiltratign every single studio that hasnt been yet and its gonna get worse
>>
>>489022575
Doing the championships / leagues to get to the final tournament is a lot of fun.
I don't need some gay protag or a fucking book with pictures and some scribbling for a story.
Just some structure and interesting circuits.
For the Nurb, I prefer driving F1 cars there in Assetto Corsa if I'm feeling competitive and hotlappy.
>>
>>489021443
The internet truly was god gift to the world, a thing so good not even the kikes could restraint themselves from using it too, and now they're damned because they're dependent on it thus cant pull the plug (every bank nowadays use the internet to transmit financial data) yet they cant allow it to run free because peoples are getting aware of the jewish question from it, and the instant spread of info across the world make effective management and manipulation almost impossible.

Like not even Samson option is viable at the moment, because it wont just bring down the temple, but the whole complex.
>>
>>489013744
millennials want to live in an infantile bubble safe space


also boomers got the shits if things were too violent and realistic they banned manhunt 2 and the third soldier of fortune back in the 2000s, that was the right winged tabloids leading tbat

of course its fine if i look at hardcore porn, gruesome horror movies etc

people just have to shit up young mens fun because we generally still have the most fun
>>
>>489015223
Something like Unreal was an inevitability with how long game engine development was taking. Video game engines take exponentially longer to develop than their precursors. Unfortunately Unreal has almost completely cornered the market, so all we are going to get going forward is poorly optimized big budget unreal copy pasta schlock, and the occasional indie release with soul. GPU companies are only incentivizing these poor business practices by introducing all this AI upscalling nonsense.
>>
>>489022993
>I don't need some gay protag or a fucking book with pictures and some scribbling for a story.
You're right, i also ignore all the surrounding shit and concentrate on driving. And GT does that very good.
You should give the Tomahawk a try around the Nurb. My best time was something under 4 Minutes. Absolutely insane i tell you
>>
>>489023380
RB X2010 Step 1, 3:38 on the Nordschleife in AC.
>>
If you say so, OP. I'm 35 and cut my teeth gaming playing Tomb Raider, C&C and Quake, and the most fun I've ever had playing a game was Dishonored 2, which came out in 2016.
>>
>>489023243
Why was there never a good unreal tournament game from unreal engine? That's how you know it was a scam, just like half-life was a scam to get people hooked on steam.
>>
>>489013744
Because it became all about flashy techy shallow bullshit rather than engaging gameplay.

Boardgames do better with literally no tech, but the thing is that good gameplay isn't quantifyable so it shortcircuits the retarded marketresearchers and consultants that meddle with the funding, thus acting as a malignant parasite to the industry.

Honestly the woke shit is just a small and obvious part of that disease, which goes way deeper than that.
>>
>>489013744
Because they had to make it good by some other means than graphics? Or had to make it good despite ridiculous hardware limitations?
Marketing wasn't yet 2/3s of a games budget?
>>
>>489023623
Hold up
Say more about that 2016 game
>>
>>489023243
Shows made with UE are pretty good.
>>
>>489013744
Games today are made with profit as a priority.
Economists say this is the best for innovation and creativity and for everyone…but, is it?
>>
>>489023793
It's good?
>>
>>489020131
It was a simpler time when a few blokes could punch out a smash-hit game in a few months.
The Id boys went from From Dangerous Dave in Copyright Infringement to Doom in just three years.
>>
File: ff8.png (345 KB, 675x471)
345 KB
345 KB PNG
>>489023243
Gpus dont even need to get better if the devs took the long route, ps1 had 1mb vram and it could already do this while todays vram is +2gb
>>
File: 1730950038301091.jpg (55 KB, 720x720)
55 KB
55 KB JPG
>>489023885
Kek
>>
>>489015697
No, he's right. Micro-transactions are a nuisance but trannies and tranny-allies ruined the gaming industry.
>>
>>489023631
The problem with early Unreal Tournament games is they just tried to be Quake, and quake was better in every way so there was no reason to play something inferior. In a vacuum they were fine, but nothing special. Half-Life did do something unique that people were eager to play, and steam wasn't really a thing until the Half-Life 2 release(it existed, but mainly it was just a launcher for counterstrike). The game that really showed valve that shilling steam was the way forward was TF2. They made more money selling shit in that store than they made in everything prior.
>>
>>489023839
>Trusting economists

Lol lmao, that shit is basically pseudo-science, even less respectable than psychologists.
>>
File: IMG_0489.jpg (58 KB, 720x693)
58 KB
58 KB JPG
>>489023243
Unreal Tournament 2007 was so fucking good.
>>
>>489023949
Thank you mr ESL retard, that is exactly my point.
>>
>>489023957
Glad you're having a good time in the thread.
>>
File: Clyde_Caldwell_-_FR.jpg (298 KB, 1100x791)
298 KB
298 KB JPG
>>489015805
>>489015832
Both look like crap. I hate post-90s fantasy art.
>>
>>489024086
I hope this is a photoshop, because holy fuck that whole room is uncanny, everyone look like they have a thousand yard stare.
>>
>>489024019
The competitive drive to compete with quake made it a decent game though, it had a great soundtrack to boot.
>>
The nature of commerce also plays a role of course.
Once games went mainstream the demand increased yet standards decreased (n00bs/casuls/consolefags/phonefags), all while marketing also expanded into mainstream media or popular culture. Suddenly it became important to sell millions of unit, where previously 200k sales was a big succ.
But those 800k guys don't really play the same games as the 200k guys. Don't even have to make games for that 200k crowd anymore, since it's less profitable than catering to the 800k crowd (abovementioned retards), where producing the game is cheaper too, since it's garbage, or was for a time, at least.
This increase in commercialism also resulted in a detachment of management from development. It stops being organic as capital flows in, seeking capital gains.
Suddenly some random stockholder boss who can't tell the difference between an Amiga and a Commodore, tells you what games to make for le big moneyz.
And that was like 15-20 years ago.
>>
>>489024454
Still, no reason to abandon the smaller, more loyal crowd, they will buy merch, toys, dolls, the sequal and the expansion...
When people love the franchise, they want to pass that love to their frens and kids... This is just dumb destruction
>>
File: Swat_4.png (405 KB, 768x432)
405 KB
405 KB PNG
>>489013744
>Modern devs forgot about the fun and instead became preachy.
Checked
I replayed SWAT 4 a few weeks ago out of nostalgia sake, it's crazy how fucking well it holds up 20 years later, even compared to similar modern games like Ready or Not.
It also had plenty of missions that if made today would've preached your ears off, but instead back then just let the worldbuilding and gameplay do the talking.
Playing the Cult mission as you work through a bunch of dingy apartments, seeing an empty nursery but not thinking much of it cause you got work to do, only to burst into the basement and suddenly find tiny graves was creepy as fuck.
tldr: Modern gaming sucks
>>
I have Total War Medieval 2 on my iPhone 15. Played it quite a bit. You get AAA games on iphone now. Looking forward to seeing if i get a 16 at Christmas and seeing what's available …. Eeeeeee! Christmas.
Getting out of bed now. I stopped gaming apart from phone retro for 6 or 7 months. Couldn’t get a game and i was sick of being ripped off by fake reviews for garbage unplayably bad games with woke seasoning on them. So i just stopped. A chick got me the demon souls remake and i downloaded Cyberpunk a couple of weeks ago because it had gone like a negroes fire alarm
>cheep
or is that chirp? Never mind. It hadn’t gone chirp it had become cheep. Anyway i hate souls games they are LIKE games but with all the dev’s work cut out of it for them but the demon souls remake - different kettle of doodley and i understand why it spawned the genre - really good.
Going to put cyberpunk on now. There’s fag options but it’s not over bearing with woke. A bit too inclusive but not too much.
>At the absolute max tolerable
One more straw would brake it’s back though. It’s very good otherwise.
>>
>>489014855
Blame Debil Gays and Mico$hit for removing audio devices HAL (Hardware Abstraction Layer) with WinBlows Vista
>And then all of a sudden Creative EAX needed speshul program to run
I still run PCI-E Creative soundblaster and let me tell you
>HL1 with EAX (it literally is EAX 1.0) is a fukin masterpiece
Now S-0-Yvelopers code pure shit audio made to be palletable on their USB mega insulated STEREO FART of an DAC
>The Creative SB still manages to shit on these retarded fagget USB DACs
But is not like true proper game running EAX via Alchemy
>FUKIN F.E.A.R. 1
>The audio still makes me jump out of my chair in some places
>>
Important design decisions are made by numbskull MBAs who shouldn't be allowed outside of the accounting and legal departments, whereas in the past they were made by people who loved and played games.
>>
>>489013744
They came from better times, less responsibilities and thoughts of a brighter future.
>>
>>489024225
It’s entirely untouched. I promise, as far as I know, it’s unalteted.
>>
>>489015705
Helldivers 2 was fucking awesome. Then sony had to go and fuck it up. It went from 450k concurrent players to 50k at its current peak. It was sad man. 50k players is howmany helldivers were on a single planet at any given time for an objective. Now they can barely muster 4k.
Still a good gam but i refunded it over sonys bs with some 80 hours into it and even some money for their premium shit because i actually appreciated the way they did microtransactions. It wasnt aggregious. And could be unlocked without ever spending the money in the first place and it wasnt play to win. Just neat skins.
>>
>>489013744
More focused on gameplay than story while modern games are made by people who would rather be working in Hollywood but settled for gaming because more jobs. You can’t tell me someone like Druckman wasn’t a wannabe script writer who had to settle for video games.
>>
>>489025145
Never played it but I absolutely noticed the discussion online around HD2 died off pretty abruptly. Went from the most popular multiplayer games to a game nobody even talks about anymore. Kind of sad to see because I loved the first game on Vita.
>>
>>489024879
Sometimes they try walk a line to please both old and new player, but it never works out perfectly, or produce niche content with a lesser priority and financing.
At other times a developers will stay within their segment because it is secure. They accept they will sell only so-and-so many hundred thousand copies, because that's their crowd, but it makes for a reliable business cycle.
There are also cases where the boss remained the boss, like Epic Games, because fuck niggers, and many cases where the old chief said fuck you and made his own company.
And in again other cases an indie dev may pick up that abandoned crowd. After all there is money to be made.
The history I covered there kinda stops.. decades ago. The entire rise of the Indie segment is not covered there.
>>
>>489025363
They always try to appeal to everyone they can, but for some reason they think fans of the series want random "REMEMBER WHEN" callbacks, and new fans want seasons passes and in game shops.
>>
>>489013744
I will completely waste my life away with poe2 and its gonna be awesome
>>
>>489025754
Speaking technically yes, appealing to everybody, but it's impossible in practice, so they aim to appeal to the broadest segment,
but the thing is: they don't give any fucks, especially not the likes as Ubisoft, as amply demonstrated.
So if it happens to not appeal to you? Their super-inclusive marketing "failed"? Well, get fucked. You complain? Must be a misogynistic, racist incel Nazi, mmh? Also the marketing didn't fail because we sold 5 million units to certified retards!
Though even those times appear to be past, now the games and marketing are so bad even the retards reject it.
>>
>>489025145
Helldivers 2 did feel like a case of management fucking up, moreso than the developers
The Sony crap, and then them not reining in their CM who went batshit on their Discord (why is it always furry trannies?) just left such a bad taste in peoples mouths
>>
>>489017058
Only correct answer
>>
>>489013995
The jew is right, its nostalgia and survivor bias. Nobody remembers all the trash that was released.
Plenty of good releases today, you just dont like it because you're an adult now.
>>
>>489026584
>Helldivers 2
Biggest goyslop ive came along in a while
>>
>>489013744
SimCity 4 is eternally better than 2
>>
File: IMG_4941.jpg (172 KB, 1438x957)
172 KB
172 KB JPG
>>489013995
>comes into thread
>blames everyone else but the culprit
Just can’t help it can you
>>
>>489017696
Heroes3 is one of the all-time greats, without doubt.
4 was wonky, the product of a dying company, but it may be worth looking into what fans did to fix it. It had the heroes as moveable unit on the hex, which was interesting. Didn't quite evoke the same atmosphere tho.
Heroes5 was pretty decent, all things considered, but also still far behind Heroes3, and the level caps per zone were really, really annoying.
>>
>>489013744
Nrw games are character design simulators in which you take pictures of your character in scenic game environments with other players characters. While gambling for cosmetic improvments to your character.
>>
>>489013744
Because they were challenging. Finishing a game was fulfilling, but now it's just all chewed up for you while graphics and plots remained stagnant since, dunno, 2010?
>>
>>489026761
I do not consider myself subject to nostalgia goggles; as in I am aware when they are present, and have in fact revisited many classic games a second time to analyze this.
So while with people in general nostalgia is a big fucking deal, and while nostalgia itself is nice, good thing for a new game to evoke, it's definitely not the only factor.
But the truth is: most games (and any media) have always been shit or mediocre. There were countless of absolute garbage game abck then, just as there are now.
But the overall production numbers are higher today, as are hardware capabilities, budgets and so on.
This does not automatically produce better games however.
Now the main question is: how many % of games were good back then and how many % are good now? That will be a pretty small number either way,
and there are major difficulties in judging this. There's plenty of old games that are mediocre for technical reasons; couldn't really do it any better back then. And this is not an excuse they still have today. Today you technically can make everything perfect in every respect.
So it's very difficult to strike the proper balance; what does the perfect 1995 game look like, 2000s game, 2010s game, 2020s game? These will all be quite different.
So a more practical approach may be comparing specific aspects of the games.
>modern games all have better graphics!
So that's not really worth debating; rather you'd have to look what had unusually good graphics for its time.
But there is things like story, depth, atmosphere, music, sophistication, balance, flow and so on that are universal. Many older games excell in specific aspects of gameness, to the point that they have not been surpassed, despite modern technological possibilities and experience.
>>
>>489027256
>since, dunno, 2010

Meeehh make it 2016
>>
>>489019924
The real problem is that entire art forms are dying or have already died. Nobody really knows how to draw anymore at a level that was commonplace only a few decades ago. The best example of this is hand drawn animation. It’s basically a lost art form today because even if Disney or someone else decided to invest millions of dollars into producing it again, they literally wouldn’t be able to find a single person on earth who can do it anymore. You could spend a trillion dollars and you’ll never be able to create something like Snow White, Pinocchio, or Fantasia ever again.
>>
>>489014261
I was once in a livestream Q&A with a lead dev on a major game talking about an expansion
He was asked by a couple of people about an issue faced by literally every single person who had played the xpac
He had absolutely no idea what the questioners were talking about, might not even have known both questions were obviously about the same issue
no deer in headlights look either, just blank stare and confusion
>>
>>489023623
Not everyone is as retarded as you. But many are, unfortunately.
>>
>>489013744
white people made them
>>
>>489021325
never got into stargate, but ill give it another try
>>
35 year old boomer here.

The answer is because game developers used to hold no pretension that what they were making wasn't a toy. Some of them were very artistic toys, but they were ultimately made to be enjoyable.

Modern devs don't want you to have fun, they want you to marinade in a curated experience that affirms the writers' feelings or worldview. The film school dropouts, the would-be philosophers, the wannabe revolutionaries. They all flocked to gaming as the new soapbox.
>>
>>489015697
>Steam
You mean the open market that small and large companies both have to fairly compete on? Nah, I think I like Steam.
>>
>>489028046
Games are art though
>>
>>489028519
Games CAN be art. They aren't art by default. Modern devs want it inverted: art first, game second.
>>
>>489028074
Steam is shit and you are a dum dum.
Gaben earns literal billions
>a month
>off tax only
then he earns some billions more from sales
>except not his own sales, but others
>while producing virtually nothing, leats of all games
>except some pixels, or a texture if you are lucky, or a hat (made from pixels)
>all of which can be infinitely duplicated without cost
The Steam crowd is worse than consolefags by this point. Absolute cancer.
And while it has always been cancer it was once an innocent little digital platform to sell Valve games.
>>
>>489028519
Games are entertainment first and foremost.
If a game isn't entertaining, it won't get bought.
Art doesn't have to entertain, it just has to exist.
>>
Modern gaming is turning into a rich person hobby due to rising hardware and electricity prices. Retro game collecting is absurdly overpriced. The Switch uses little electricity but Nintendo charges you a premium for their games and they never go on sale. Even indie games are unoptimized shit. At least there's emulation and doom clones.
>>
>>489014213
Kazakhstanbros...
>>
>>489028645
Steam's business model is the only thing keeping us from reverting to 90s style absolute publisher stranglehold on what games are allowed to exist or not. Publishing on Steam costs less than the shittiest used vehicle and leaves you in complete ownership of your IP.

I feel like people have forgotten what EA was like.
>>
>>489028893
bumpo
>>
File: xaos_x31.jpg (88 KB, 1024x768)
88 KB
88 KB JPG
>>
Pc's were running on life support when steam came
>download ram [[[here]]]
>>
>>489013744
>1 post by this ID
Yeah neat we know. Khazaria's never going to happen even if old games are better though.
>>
>>489022546
This isn't the same.
>>
File: WC.jpg (144 KB, 710x473)
144 KB
144 KB JPG
>>489013744
Jank has soul... the struggle was real back then. In-house engines, new IPs, whole new genres being born. Now it's just stale.
>>
File: sleeping.gif (334 KB, 640x448)
334 KB
334 KB GIF
>>489013744
>>
Old games are that can or old raggedy ball you and your friends used to kick around in the backyard. You all knew it wasn't the best you could have, but the fact that at least you had it, made everyone happy, and you built many memories around that.

New games are joining the weekly football match with your coworkers after work. Sure, you're having *some* fun, and have better equipment, but deep down you feel like you want to be doing something else.
>>
File: 1727144492796485.png (795 KB, 751x748)
795 KB
795 KB PNG
There was a time, in the olden days, where an old classic game was 'alley cat', a good game was 'syndicate' and a shitty new IP big studio dump was Aladin
Sweet summer children
>>
>>489013744
>Modern devs forgot about the fun and instead became preachy.
this exactly
>>
a lot of these games are about pure simple gameplay and they were NEW at the time so like they we're bare bones amazing games overall

a lot of games these days are overly complex trying to appeal to various markets and stuffed with DEI shit. Stalker 2 is 160GB. why are games so large!
>>
>>489027592
>Now the main question is: how many % of games were good back then and how many % are good now? That will be a pretty small number either way,
>and there are major difficulties in judging this.
Probably % more shit games now because of the simple reason that back on the day you needed to make cd's, physical boxes etc and ship them to stores. You needed to ship a decent and functional product from the get go. Now you can just release it online and if it flops you're not stuck with 50k physical copies that you bought and paid for but nobodt wants
>>
>>489013905
Hmm this was big and good think
>>
>>489021415
You're supposed to imagine that you got a solid 9" and she's giving you a handjob.
Tik Tok dances are hyper sexual, this is basically a way for her to talk about work and still make people lust after her
>>
>>489013995
Always believe the opposite of this flag
>>
>>489026761
The games were a million times better given the technology bydget and time they released than what we get today. Today there are like 1-2 good games released per year despite budgets of up to hundreds of millions and tech which has been building off itself for 3 decades now

Last I checked call of duty is still based on an engine from like 1998. They still keep rehashing the same fucking shit and everyone still keeps buying it because almost nothing new and good is made

Even the best games out today are often just a mess in terms of game design and a focused vision, its all about the graphics, half of the most popular games released in the last 10 years are survival crafting bullshit because developers have no talent or creativity and want the player to be the one to entertain themselves

>>489027592
Consider the fact that you could pick any year from like 1998 to 2008 and you could name a dozen iconic games that have been remembered by the entire generation of people who lived during that time, and now we have like 1 or 2 games per year that even have a chance at being remembered like this
>>
>>489015833
When I was still single digits old I would crank the speakers whenever I played SC2K.
>JACKHAMMER.WAV
all day long bros. Now I just mute it and listen to music while shitposting.
>>
>>489027679
Yeah western culture is dead, music, games, film, everything is shit
>>
>>489013744
>forgot about the fun and instead became preachy.
that's pretty much it, you answered it yourself
developers stopped making games to be fun and started making them to deliver some gayass political message, so now they arent any fun
>>
File: 1732041771693957.jpg (718 KB, 2382x2431)
718 KB
718 KB JPG
>>489028645
>>
The nostalgia argument is pure bs.
Game developers before used to be from the white demographic.
With that came a more intelligent, creative, professional crafted product.
Now they just want to make a quick buck, its garbage in garbage out.
>>
>>489015805

MMO is truly peak, but microtransactions ruin it.

It's all a cash grab. They recently released Terry Bogart from the hit Nintendo game Smash Bros Ultimate (jokin) for Street Fighter 6, a game I paid $60-75 for on release.

So I've already got that money invested in SF. I also bougth the first year pack, probably another $15. So then Terry comes out, and I actually want him. But here's the micro transaction fuckery.

Terry alone is like $6-7. You have to buy in game money @10-20 increments. So, I could buy the lowest, buy Terry, but then I've got left over which is not enough to buy Mbison.

But don't worry... You can spend $30 and get the "year 2 pass" which includes M Bison, Terry, and 2 yet to be released characters I'll probably never play. I kinda fuck w\ M bison sometimes, so ok... So I'm leveraged into spending another $30 on a game I bought for $60+.

Oh, but wait... Guess what? The game at this point is on sale. It's $30. So here I am, the supporter of the game who paid $60+ at launch, and now I have to spend $30 more, but some dipshit who just then decides they want to play it gets everything I've got for $30+ less. Can I just play games without feeling like someone is getting over on me?

I feel like capcom and others in this scenario are getting the best of both worlds. They're still pricing shit like it used to be priced AND they're gate keeping content AND they're doin outfits.

These niggas didn't even include Sakura in the game... wtf.
>>
>>489034559
I say you shouldn't kill yourself
>>
>>489014744
Begone gaslighter
>>
>nonwhite demographic or leftist ideologs
>Worse services and products
>>
>>489028645
Steam provides a service which both gamers and developers/publishers have overwhelmingly chosen. You're comparing steam to an idealistic fantasy, which is basically communism, you stupid Turkish faggot
>>
>>489013995
Then why did I play System Shock, a game that was made before I was born, and regard it (Rightly, according to everyone else who played it) as a great game?

It's not nostalgia, these games are just better, Dustborn, and Concord suck dude.

>>489028645
Steam has kept DRM fairly unobtrusive for most games. When I look at the alternatives, they all seem worse except for GoG. I get that it'd be nice if steam was as good as GoG, but second best is still pretty good.

>>489035887
It's weird how the attempt to make games more inclusive has resulted in most people regarding black characters as being a indicator for a shit game.
>>
>>489035384
>a game I paid $60-75 for on release.
>I also bougth the first year pack, probably another $15.
You are complaining about microtransactions, and you are on the same rant admitting to buying microtransactions. This isn't even a case of picrel, no one is literally forcing you to partake in microtransactions, other than your low impulse tendencies just so you can indulge in digital fuckery.
>>
>>489014103
Lol. Now tell me how much skyrim and dark souls suck. Perhaps you also dislike the witcher 3?
>>
>>489015832
That is from 2022. But yeah
>>
File: Untitled.png (344 KB, 1184x293)
344 KB
344 KB PNG
>>489013744
<-- This
>>
>>489013744
Niggers, Kikes, and Trannies. Same reason everything else has turned into shit.
>>
>>489016185
Spot on. I just play retro because of this. Simple as. Newest game I’ve played is fallout 4.
>>
File: sexy.jpg (19 KB, 803x389)
19 KB
19 KB JPG
>>
>>489035606
> I say you shouldn't kill yourself
You don’t say I should birth myself
Makes sense to me
>>
>>489014855
>ALL OF THEM HAVE 100/100 SOUND AND MUSIC DESIGN.
This 200 IQ pole is onto something. I don't even game any more but still listen to game music as background when working. And with StarCraft in particular, I prefer to use match replays because the unit sounds make it even better! My brain gets tricked into thinking some boring coding task is a raging battle on a zerg infested colony. The last game I've played that had notably standout audio design, along with an incredible score is Skyrim.
>>
>>489014855
True. It's one of the reasons rimworld sucks you in so hard despite having such basic (but functional) graphics.
>>
>>489013744
Because you literally need someone like a straight white nerdy man to make a game. Because it's passion + skill. I believe unironically that if you tried to tell the people making Sim City 2000 about modern microtransactions and DLCs they'd get physically angry.
>>
>>489013744
Only Doom and Quake are more or less free of woke bullshit. Everyone else features women strong and wise beyond all reality, Half Life stuffs negroes into the science department like the DEI commissars forced them to do it and they are depicted as equal or smarter than the white ones, C and C features super smart, noble black man. Those games are all from the era when woke was just starting to find its voice and legs. They had to be much more subtle with the propaganda back then.
>>
>>489017513
poor bastard looks worse than ethan ralph
>>
>>489035978
Steam is just like any other, it takes no effort to do a purchase but anything else takes lots of steps like trading a box and waiting for 2 weeks.
>>
>>489013992
Yeah, the whole "story" and "movie" aspect is why I never really like half-life that much. I liked Opposing Force bcause it had the action, but og HL 1 and 2? Nope, not my thing. If a game has too much story or cutscenes, it becomes harder to self-insert, and think you're in that world, as oppose to "controlling" some character in anothrr world.
>>
File: CoveringImage.jpg (164 KB, 1920x1080)
164 KB
164 KB JPG
>>489013744
>modern games suck
I present to you Death Stranding. A game that makes midwits and retards seethe.
>"It's too slow"
>"I don't get it"
Good games get shit on in today's day and age as much as shitty games
>>
>>489024225
They smile in the original. This is some creepy frowny filter.
>>
>>489013744
>90s and earlier
Most of the massive blockbuster titles had a dev team of a couple dozen, at most. Games like pokemon, zelda, gta. Now games are made by committee. Old games let you just hop on and play a simple but satisfying gameplay loop without a shit ton of long cutscenes and tutorials, various convoluted crafting systems, collectibles, and other shit that was supposed to just be extra flavour but are now the whole fucking game.
>>
>>489028893
>Steam's business model is the only thing keeping us from reverting to 90s style
You mean when N64 and Xbox 1 had very good games? Are you saying without steam I'd get to play better games?
>>
File: BSL_interior_png.png (16 KB, 177x289)
16 KB
16 KB PNG
>>489013744
The spirit creeping in to the world for the last 23 years is the spirit of the devil. Look at all the old things that are 100% human and 100% soul, why it's not people of walmart made in china at all. Now phoneheads microwave birds out of the trees to microwave their brains to lose all cohesion? Dude Gen Z died.

https://files.catbox.moe/kqzbd6.mp4
>>
They couldn’t depend on flashy graphics and had to make compelling stories and immersive universes. Aka, they had sovl
>>
>>489037851
You had woke free games , starcraft or Red alert too
>C and C features super smart, noble black man
Uhh...no? That was Tiberian Sun, not the original C&C. And General Solomon wasn't smart, or noble, have you even played this game?
>>
>>489038147

I bought this years after and it's actually really fun. The community aspect is great and you can help other players out by building structures. It requires some time investment, but so did many older games and that's what made many of them great.
>>
>>489038147
>walking sim
cringe
>>
>>489013744
We talk a lot about the effects of women and DEI on the industry, but gaming would have declined regardless due to how gay, soulless, and creatively retarded the Millennial generation was. The best games, or music, or art don't come from people who went to college for it, or who get paid a salary to do it, etc.
>>
>>489013995
This is mostly the truth.

Games were better back then because I could sit on my ass and play the shit out of them, and not feel guilty about having zero responsibility.

Everyone I know who has kept up the gamer thing is either a depressed sack of shit, can barely keep a roof over their head, or have no kids or if they do the family unit is dysfunctional.
I'm glad I stopped playing games in a serious manner, I'll maybe play a game once or twice a month, but I've found better more fulfilling, family oriented hobbies.
>>
File: 1711407069491003.jpg (103 KB, 564x800)
103 KB
103 KB JPG
>>489013744
>No Flicky
OP is a homosexual
>>
>>489035978
He's not entirely wrong, Counter-Strike used to be better when it was outside of Steam, and games used to have more value because you had to buy games from a store and build personal connection to it. Clicking on a "buy" icon on some website without actually going to game store to pick it up takes a lot away from the transaction, you're not building a strong personal connection with the game you buy from steam, and thus games automatically become goyslop commodity instead of the art that it used to be. This is most evident of 2000-3000 game steam libraries most people have. Nobody is going to buy 2000-3000 copies of game boxes in physical format (unless someone is autistic collector, but those are like 0.1% of the population or something) so you're not going to have any connection to the games. This is ironically part of the reason why piracy kills gaming, not because he customer is not playing, but because they're not building connection so they don't give the game a "good go", had they bought the game, it really is same with any art like music or movie, you just dont enjoy it same way if you have 2-4tb of movies or music as opposed to only 4-15gb
>>
>>489013744
Half of the development of the game was all around making the game actually fun to play. Now 80% of development is graphics, animations, and music. It just needs to look like it is a fun game and they pay a thousand streamers $500 bucks to play it for 3 hours and they will sell a million copies.
>>
>>489036252
>3 games made years ago
>>
>>489013995
Bullshit cope about a time you never saw.
>>
>>489038648
What a stupid fucking take... no, its not our fucking fault2 Its the culture that has gone to shit. Stop being a silly larper, no one here is falling for that.
>>
>>489013995
You're partially right. But it's not nostalgia, it's that certain elements have managed to suck out "soul" out of this world, in quite literal sense. When there's no more "soul" in a dead world, you kinda stop caring about it and its produce.
>>
>>489028893
Complete nonsense considering how easy it is to run such a platform, and how many such platforms exist/ed.
It might have been innovative in 2004, yes, because Valve didn't want to get jewed by a publisher
>so they decided to become the publisher
>and jew other developers
Irony?

>>489035978
Again nonsense. The only ones who have chosen Steam is gaymers, you seething little faggot.
"Publishers" are essentially forced to sell their stuff there and give 30% to Gaben.
>because of retarded gaymer fanboys
Fortunately there is plenty of alternatives these days so people are no longer forced to use that cancerous shit.
Now of course having to install 10 different cancerous gaym platforms also is cancer.

>>489035989
>kept DRM fairly unobtrusive for most game
Again bullshit. It did nothing to stop Denuvo. And Steam IS DRM. Obtrusive, highly cancerous faggot DRM.
>let's make a DRM system
>except it's Facebook

You are all children and newfags.
>>
>>489038788
Counter-strike had nothing to do with some personal connection since you could play 1.3 pirated and people still played it, the thing with steam was that the game already run like you were inside 3 smoke grenades and steam was the 4th smoke grenade.
>>
>>489013744
I saw a German comment on this a while ago, i'm paraphrasing but the gist of it was that devs then were making games based on life experiences, passions and interests, but devs now are making games based on digital experiences and trying to recapture those.

They're regurgitating more than they're creating.

Also games just use to primarily be a bunch of young blokes making something for fun that they wanted to make, it pretty much all went to shit when kikes caught wind of it and mega publishers came into existence.
>>
>>489013744
Customers weren't taken for granted before. Creators knew they had to make a good product and a reputation was important.
>>
>>489038515
>he's a walker
lol
t.zipline chad
>>
>>489038951
>the culture.

No, the culture doesn't keep people playing games into their 30s wasting their time and life.
>>
File: 1728609502091071.jpg (163 KB, 814x1024)
163 KB
163 KB JPG
>>489013744
games in the 80s-00s
>made by gen x and boomer white and asian geeks
games in 2010s-2020s
>made by millennials and zoomers and woman and trannies of all races


pretty easy to see when the drop off in quality took effect and everything went to shit. I am amazed the entire industry has not collapsed and most of the studios failed at this point.
>>
>>489035989
you're right to regard it as kino. this is like amulets & armor, but with more polish and sci-fi setting, it has same kind of "simulator" thing going for it, most other games feel like "arcade" compared to this. This is like EFT of its time
>>
>>489014261
Correct
>>
File: 1704130387358288.png (1.61 MB, 1024x1024)
1.61 MB
1.61 MB PNG
>>489030954
Kek, imagine a modern gaming company making a game you could legit play with your friend with one copy without it being some hook for a subscription.
>>
>>489039043
Steam is great, it's unobtrusive, fair marketplace. It gives me good game suggestions, it has community tabs, threads, respects my privacy, it is a service.
Let me reiterate, like many before me in this thread: you are a faggot.
>>
>>489013744
Nigger
>>
>>489013744
whats the best new game
>>
>>489013744
masons are semites and they are brown.
in the 90s, the working force was mostly white and the browns believed that gamming itself were already a psyop enough so they let the white people create anything with the exception that pointed out that masons and semites are brown.

nowadays, as the number of browns increase, they need to humilate the few white people in order to have the same satisfaction of sadism they had by only letting white people be addicted to games.
>>
>>489014213
>Why do you hate men
>Because I'm bisexual
Wait, doesn't that mean she should like AND men?
>>
>>489039476
There are people playing video games in their 40's too, your point is fucking silly. Its not about ''muh nostalgia'' its about the decay of music, literature, film etc. Its the same problem everywhere.
>or have no kids or if they do the family unit is dysfunctional.

Kek in Canada the family s considered ''dysfunctional'' if the parents are trying to prevent their children from trooning out.
>>
>>489039643
Steam remote play? The game just needs to have hot seat capabilities.
>>
>>489013744
Typically the game part was designed first, and it was the one thing they would do well. The story was an afterthought. That's why old games felt so fun to play.
>>
>>489013744
Creative ability must literally be rescinded in exchange for woke ideology. It's a mind virus. It locks you out of reality unless you subscribe to it. It's why new movies are dogs hit. New books are dogshit. New ideas for humanity are dogshit.

Elon's one of the very few pushing good ideas still and it's no surprise why he's vowed to destroy the woke mind virus. Humanity has been subverted and stifled from its true potential.
>>
>>489039707
just get xbox or ps2, install modchip and swap a 2-4tb wd green/blue harddrive on it. none of the modern slop can compare
>>
>>489035989
have you player system shock 2 already? it's pretty kino too
also the remaster of system shock 1 is surprisingly good
>>
>>489039671
>respects my privacy
dalai lamao
>>
>>489031724
>New games are joining the weekly football match with your coworkers after work. Sure, you're having *some* fun, and have better equipment, but deep down you feel like you want to be doing something else.

Sounds like anyone I know that plays golf.
>>
File: cima PC.jpg (459 KB, 1440x1080)
459 KB
459 KB JPG
>>489040318
>dalai lamao
I am stealing that one
>>
>>489039987
Name a AAA or any producer that's made more than one game in the last 10 years that lets you do this.
>>
>>489014855
You know, I, unironically actually believe this anon.
>>
>>489040457
Steal this and steam is steamrolled >>489039227
>>
>>489040193
I haven't played SS2, but while the SS1 remaster is ok, it doesn't seem to capture the "simulator" aspect of SS1 quite as well as the original. I don't know if it's the sprite graphics of the original, or if its the 3d engine that renders things with different scale/distance/height than modern engines, but you get this different feeling in SS1, like you're simulating what it's like to be in the game world. Something about the new game presentation/graphics doesn't quite capture it same way, it feels more like you're moving a character in a virtual space with wasd and mouse, but you don't get the effect of "you're looking through your monitor to another world" effect that original had.
>>
>>489013995
>so basically what my tribe fucked up goy
Fucking kikes I swear..
>>
>>489040457
HOT SWEATY SEX WITH CIMA
>>
>>489013744
Theres no rewards worth the grind in games anymore. It just like real life.
>>
File: RCT2-screen-1.jpg (1.31 MB, 1920x1080)
1.31 MB
1.31 MB JPG
>>489013744
This was coded by one man in x86 assembly. Since games suck now, what's your excuse for not making your own?
>>
File: amulets-armor_6.png (99 KB, 640x400)
99 KB
99 KB PNG
>>489039043
Denuvo isn't steam, it's additional DRM that's layered on top of steam's DRM, and a small taste of the sort of things other companies are doing.

Origin for example was always online, if you while playing a single player game had your internet cut out, you'd find yourself immediately booted out of the game, that's pretty obtrusive. Steam is able to be run offline indefinitely, you only ever need to sign in one time to download the stuff, and even then you can just copy the files from a computer that had at one point launched steam.

Could steam be better? Sure, opening to store instead of your library, the little banner ads, those "Coming soon" pop ups as annoying. It could just remove the DRM entirely like GoG, but it's got the solid second best place with nobody coming close.

>>489039561
Thanks fren I'll have to try out Amulets & Armor it looks good. I do like my arcade shooters though, I had also played Doom, and Doom 2 for the first time recently ,they were fun.
>>
>>489038648
>I've found better more fulfilling, family oriented hobbies.

Such as? And you don't have any personal hobbies? Nothing you do just for you? Bullshit. I bet you're larping and JD not going spend 4 hours a day on your phone, fellow 4channeleer
>>
>>489024890
The music cue and your squad commentary is also a pretty nice touch.
>I think I'm gonna throw up
>>
File: 1690539446755077.jpg (1.9 MB, 1057x2077)
1.9 MB
1.9 MB JPG
>>
>>489040193
I actually played it first, and really enjoyed it, though I was hesitant to play the first because of how old it looked so I put it further down on the list, after a bit of buzz about that "My House" Doom 2 mod had me try out the original Dooms I started playing a bunch of this era of game.

I'm playing Killing Time at the moment.
>>
File: Cima hair.gif (1.97 MB, 485x327)
1.97 MB
1.97 MB GIF
>>489040817
Yes
>>
>>489024890
swat 4 was so good
>>
>>489013992
When they started calling video games "art" is when all the weirdos started coming in to fucking ruin it
>>
>>489013744
Because games used to be actually fun to play.
>Quake 1/2
>Serious Sam TFE/TSE
>Age of Empires 1/2
>Diablo 1/2
>Unreal and UT99
>Carmageddon 1
>older PopCap games
>Notrium (weird 2D survival game by a literal who from Finland, but had awesome gameplay)
Also to note, Serious Engine dabbed on both id Tech and Unreal back in early 2000's, had more graphics settings than both Quake and Unreal PLUS their consoles combined (not to mention insanely huge terrains).
>>
>>489013995
Wrong, tiny hat man. I just played the original mass effect trilogy fir the first time and they're far and away better than most slop being shoveled at us today.
>>
>>489023949
PS1 could not do that. In a pre-rendered video file at best
>>
>>489028519
Nope. This phrase fucking killed gaming



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.