[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


This is a mech-themed free-for-all multiplayer game. It will begin in roughly a few days depending on player count and interest.

If you want to play, provide a name and (optionally) a picture represent you on the map. Also provide a secure tripcode, or your ID will be used for identification.

Rules:
- The game is played on a hexagonal grid.
- Each player gets a mech, which starts with 3 HP, 3 AP, and 2 range, and gains 1 AP every 24 hours since the start of the game. I determine the initial board size and placement of mechs.
- At any time, a mech may perform one or several actions:
1. Move to an adjacent, unoccupied square (1 AP)
2. Shoot another mech within its range, removing 1 HP. (1 AP)
3. Regain 1 HP. (3 AP)
4. Upgrade range by 1. (1 AP)
5. Transfer any amount of its own HP or AP to another mech within range.
- A mech with 0 HP is "dead". All of its AP is transferred to the mech which killed it.
- A "dead" mech may be revived by sending HP to it. (On revival, it has 1 HP, 0 AP and keeps any range upgrades from before death)
- The game ends when only one mech is left alive.
- Dead players form a jury, which may vote daily to "haunt" a player (who receives no AP that day)
- All attributes of all players (that is: position, HP, AP, range) are common knowledge.

Procedures:
- An action is considered to be made on the date and time of the post declaring it.
- The game continues to run regardless of my presence or absence. However, I will do my best to provide an up-to-date game map.
- Several actions may be declared in one post.
- The moves in a post are only played if ALL of them can be played.
- If the jury reaches a tie, then the player who got their "last" vote first is chosen.
- I reserve the right to add and change rules and procedures as I see fit. I will do my best to keep the game fair and interesting.
>>
File: Festus.png (29 KB, 1000x900)
29 KB
29 KB PNG
>>5958240
Festus isn't sure why he or his homemade tractor mecha are here, but he knows it's got to be some kind of contest, and he wants to win! He's already salivating at the thought of how much funnel cake he can buy with the prize-money.
>>
File: big man killa kan.png (423 KB, 619x599)
423 KB
423 KB PNG
>>5958240
ORK MEK



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.