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File: torak humiliated.png (6.68 MB, 2752x1728)
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Once upon a time, in the frozen hellscape of Kiroa, where the weak perish and the strong follow, there lived a chieftain named Torak. His name was once howled with reverence across the icy wastelands but now is erased like the abandoned cadavers of so many before him. But Torak was no corpse, not yet, although he had been left for dead. He had been challenged by a younger warrior, who pierced him in his side. Unceremoniously, he was stripped of his title, and more importantly, most his equipment, and abandoned under a tree.

Alone and in the dark, his mind wandered, and he considered letting the frigid climate take him, as it does to all men in such a terrible hell. He stared up at the moon, and chose to live one more day. And so he sat up, and began to tend the wound, so that it might heal.

**Choose Torak's Key Initial Motivation**

1. **Take Revenge:** Kill his young usurper. Tend his wound, train, heal, hunt down his former tribe, exterminate them, and kill his usurper. Take the women as war brides.

2. **Start Afresh:** Build or join a new tribe entirely, forgetting who he once was. Abandon his old identity.

3. **Appeal To The Yeti:** Kiroa is ruled by mysterious megayeti, who tower anywhere from 12ft to 200ft depending on age, genetic purity (they often mix with men), and who knows what else.

4. **Turn To The Dark Arts:** Abandon his role as warrior, as he has failed, and become a wizard or shaman instead. Let's see if his wits save him better than his sword did.
>>
>>5985827
This game uses a system published in IDDQD Magazine. Don't worry, the QM will guide you on what to roll and when if you don't know the rules, but if you're interested you can get the actual magazine. It's printed in here:

https://iddqd.pub

You can also contact the author over various means:
Telegram: https://t.me/+IXDVDXHzIHozNjQx
Discord: https://discord.gg/8wPJEN7VQJ
Matrix: #traditionalgames:iddqd.chat or @neetzsche:iddqd.chat
(These services are bridged together, so if you type in one you type in all)

Pleroma/Fediverse: https://iddqd.social/@NEETzsche
>>
>>5985827

4. **Turn To The Dark Arts:** Abandon his role as warrior, as he has failed, and become a wizard or shaman instead. Let's see if his wits save him better than his sword did.

Cool start, OP. Love the retro art
>>
>>5985827
> 4. **Turn To The Dark Arts:**
>>
>>5985827
2. **Start Afresh:** Build or join a new tribe entirely, forgetting who he once was. Abandon his old identity.
>>
>>5985827
>2. **Start Afresh:** Build or join a new tribe entirely, forgetting who he once was. Abandon his old identity.
>>
>>5985827

>Start Afresh: Build or join a new tribe entirely, forgetting who he once was. Abandon his old identity.
>>
>>5985827
>4. **Turn To The Dark Arts:** Abandon his role as warrior, as he has failed, and become a wizard or shaman instead. Let's see if his wits save him better than his sword did.
>>
>>5985827
>4. **Turn To The Dark Arts:** Abandon his role as warrior, as he has failed, and become a wizard or shaman instead. Let's see if his wits save him better than his sword did.
He is no longer that young, undefeated warrior. Maybe the taste of defeat brought with it the choking fear of death, or perhaps this is simply another path for revenge.
>>
>>5985827
>4. **Turn To The Dark Arts:** Abandon his role as warrior, as he has failed, and become a wizard or shaman instead. Let's see if his wits save him better than his sword did.

Shoulda slit our throat before our tongue had a chance to whisper dark invocations, youngster
>>
>>5985827
>3. **Appeal To The Yeti:** Kiroa is ruled by mysterious megayeti, who tower anywhere from 12ft to 200ft depending on age, genetic purity (they often mix with men), and who knows what else.
WHAT THE FUCK, WHY DID NO ONE PICK THE BEST CHOICE !??!?!?!?!?!?
>>
>>5985885
Changing my vote to #1.
>>
>>5985827
>4. **Turn To The Dark Arts:**
Looking forward to it
>>
File: torak dragged.png (5.14 MB, 2752x1728)
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>>5986451
>>5986084
>>5986010
>>5986002
>>5985990
>>5985942
>>5985918
>>5985913
>>5985885
>>5985839
Torak fell into a deep, dreamless sleep. He was about to give up. In some ways, he already had. After who knows how many hours, he woke up, and his wound was still gradually weeping blood.

He rose to his feet, and stumbled at first. Most of his equipment was stolen, but he still had the crummy short sword they used in the kind of duel he lost earlier. He used it almost as a cane as he rose. He began to walk, forcing himself to do so, but he got less than half of one mile before stumbling, collapsing into the snow.

He slept, again, but this it was not dreamless at all. The instant his face hit the snow, he felt like he was floating, just a few inches over the ground, and when he opened his eyes a gaggle of robed children with eyes crowded around him, hoisted him onto a makeshift gurney, and began carrying him away. He was in and out of consciousness, part dream and part life, and he was having trouble determining which was which. He saw ravens and yetis speaking to him, but he didn't understand the language. He knew it was important, but he didn't know its real meaning, and it was maddening. Then the dream shifted further yet from reality. He saw giant trees and sunlight, which he never saw before. He saw dry sand. He comprehended none of it. He began to hear voices, innumerable ones, thousands, millions, a cacophany in the background, and it made him nauseaous and panicked.

Then, as a gust of wind chilled Torak to his bones, Torak opened his eyes again. It wasn't a gaggle of children. It was a grizzled old man and only one child, and neither of them had robes. They weren't speaking, just dragging him on that gurney. But then he fell back into unconsciousness. The dream became so incoherent that it defies words. It could not be written here.
>>
>>5988179
Starting Choices

1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.

2. Try to wake up: This dream is just a nightmare. It's nonsense. Realize he must be dying of exsanguination and hypothermia. Arise, or else.

3. Something else: Make up your own.
>>
>>5988181
>1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.
>>
>>5988181
2. Try to wake up: This dream is just a nightmare. It's nonsense. Realize he must be dying of exsanguination and hypothermia. Arise, or else.
>>
>>5988181
>1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.
>>
>>5988181
>1. Try to lucid dream
>>
>>5988181

>1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.
>>
>>5988181
>1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.
There is no future for us as we are. To surrender is to die a slow death. Better to try, and die trying if it must come to that.
>>
>>5988181

1. Try to lucid dream: Try to wrestle control of his dream, or at least his actions in it, to be less visionary and more pro-active. Attempt to comprehend what he's seeing.

Seize control!
>>
File: torak character sheet.png (806 KB, 1139x1414)
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Rolled 1, 2 = 3 (2d2)

>>5988189
>>5988227
>>5988252
>>5988259
>>5988311
>>5989272
>>5989467
Here is Torak's character sheet. I will roll Willpower + Lore to lucid dream. This is a dice pool system comparable to World of Darkness or Shadowrun. In it, you roll d12s, each one landing on 9 or above is a success, and every one landing on 11 or above explodes.

For rules governing success menus, which you're about to see one of, see this post in another thread: >>5960918

You will see a complete success menu even if you can't buy all of the things on it. This menu was written for this Quest but will likely be printed in the next issue of IDDQD Magazine.
>>
>>5990220
Scratch that. No success menu will be posted here because Torak failed to lucid dream at all. The success menu is already written, though, and will likely be published in the next issue regardless.
>>
>>5988179
>>5988181
>>5988189
>>5988227
>>5988252
>>5988259
>>5988311
>>5989272
>>5989467
Torak gritted his teeth in the material world as he tried to enter the dreamscape more clearly. But it failed, utterly. He was too injured, too weak-willed, too uncharted. He always dismissed his dreams as hogwash, and just because he wanted to take them seriously now, they wouldn't let that happen. He had abandoned them too much.

So the dream became a slurry of nonsense. Ravens pecking his eyes out until he's blind, then paradoxically he sees a yeti laughing in his face and beating his chest in. But even then he doesn't die, even though those blows should shatter his ribs and put splinters up and down his lungs. In the dream he loses his mind completely, laughing into the darkness in spite of being in great pain. Right as he was sputtering up some blood -- both in the material world and in the dreamscape -- the vision changed. He could see something clearly. Suddenly, peace. A castle. The moonlight. No people. No ravens. No yeti. The closest thing to nihil he could dream up. It meant nothing, just like his life.

And then, just like that, he woke up on the sled. With a start, he spat out the blood he was sputtering on just a moment ago. He inhaled with great effort, then shivered deeply. He was strapped to the sled-turned-gurney, perhaps to keep him as prisoner, perhaps to prevent him from just falling off. Maybe both.

Choices

1. Talk to his new captors
2. Go back to sleep
3. Escape the binding.
>>
File: castle.png (1.94 MB, 1101x865)
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>>5990227
>>
>>5990227
1. Talk to his new captors
>>
>>5990227
>1. Talk to his new captors
>>
>>5990220

Did you mean to roll 1d2s or 1d12s here? Not sure from your post.
>>
>>5990366
Oh no. I made a mistake, you're right. I was supposed to do 2d12s.
>>
Rolled 11, 7 = 18 (2d12)

>>5990229
>>5990248
>>5990339
>>5990366
>>5990370
In light of the error made here: >>5990220

Instead of retconning it, I'm going to say that he goes back to sleep, and gets a new roll. He will get to lucid dream again. We'll see how well he does.
>>
Rolled 10 (1d12)

>>5990375
Rerolling.
>>
>>5990370
>>5990375
>>5990376

No worries, QM - I’ve made worse errors as a QM myself. Still ready to play!
>>
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>>5990377
>>5990376
>>5990375
>>5990370
>>5990366
>>5990339
>>5990248
>>5990229
>>5990227
>>5990222
>>5990220
Torak falls asleep, and this time successfully lucid dreams... to an extent. He got two successes. Someone can make a purchase. Then after that, someone else can make a purchase. Until the successes are used up. It could be gone in one round.
>>
>>5990381
>Someone can make a purchase
How? Do I just roll or?
>>
>>5990385
No, you pick. I got into the details of it here: >>5960918 and it shows how that worked.
>>
>>5990392
So if I understand this correctly, we rolled 2 successes and I can pick 1 item with 2 successes or 2 items with 1 success from the list provided here >>5960918 ? Or am I missing something
>>
>>5990403
Yeah that's exactly it.
>>
>>5990405
2 Successes: Acquire a high-quality lockpick set. Increases chances of accessing locked areas or containers.

I guess lockpick it is
>>
>>5990406
That's a different success menu. For the other game. This time, we're using this one: >>5990381
>>
>>5990408
Kek, that's embarrassing. I choose the "Dreamer acts freely then"
>>
File: raven.png (1.98 MB, 1376x864)
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>>5990412
>>5990408
>>5990406
>>5990405
>>5990403
>>5990392
>>5990385
>>5990381
>>5990377
>>5990376
>>5990375
>>5990370
>>5990366
>>5990339
>>5990248
>>5990229
(I misread you. You asked if it was from the other menu, and I said yes, so I should have answered that it's from this other one right off the bat. Also, you're going to get the first two -- speaks freely and gains coherent vision -- for free, since otherwise QMing this becomes impossible. I'm going to put that in the errata of the table, too, for when it gets published.)

Torak attempted to sleep again. Maybe succumbed would be a better word for it. But after getting that wad of half-coagulated blood out of his nostrils and throat, he felt more in-control, of himself above all else. Once asleep, the raven returned.

"Just die," it said, matter of factly. "I'm hungry. We're hungry."

Out of the corner of Torak's eye, he saw the yeti that was pounding on his chest in the previous dream, but when he looked over there, it was gone.

"Or do you have something to say?"

Options

1. Try to grab the raven and kill it
2. Ask it about the significance of this dream
3. Ask it about the yeti
4. Ignore it completely, try to wake up
>>
>You asked if it was from the other menu, and I said yes, so I should have answered that it's from this other one right off the bat.
Yea no worries ! All good
>>5990430
>2. Ask it about the significance of this dream
>>
>>5990430

>2. Ask it about the significance of this dream

"Feathery bro, why you gotta do me like this?"

Obvious we must bargain with these spirits to save our life so we can begin our ascension to shaman-lichdom
>>
>>5990430
2. Ask it about the significance of this dream
>>
Rolled 11 (1d12)

>>5990435
>>5990462
>>5990473
Rolling Influence + Empathy. He's trying to get a read on the situation. The raven doesn't seem terribly inclined to withhold, so it will not be contested, and if he gets a single success, he'll get some answers.
>>
Rolled 11 (1d12)

>>5991640
Rerolling
>>
Rolled 5 (1d12)

>>5991641
Rerolling again
>>
File: the raven.png (2.31 MB, 1376x864)
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>>5990473
>>5990462
>>5990435
"Who are you?" Torak asked. "What's the point all this?"

"You're dreaming," the raven answered. "Dreaming right before you die."

"I am!?" Torak asked, not quite believing it. "Where did that yeti go? Why are you doing this to me as I die?"

"*I'm* not really doing anything to you. I'm waiting for you to die, so I can eat your eyes. Or I was, anyway, until that ape showed up. This dreamscape is a meeting ground, a council of shadows. The yeti picked you as a disciple. That's what it told me. For some reason. Frankly, I don't like you."

Torak looked over his shoulder, searching for that yeti again. He saw the yeti, but when he turned away even briefly, and then back, it was gone. He kept searching for that yeti, but eventually the raven made some kind of squawking sound to get his attention.

"Well?"

1. Tell the bird to get lost
2. Demand to see the yeti directly
3. Ask for more details on what he's a disciple of
4. Ignore the bird
>>
>>5991695
3. Ask for more details on what he's a disciple of
>>
>>5991695

3. Ask for more details on what he's a disciple of

Seems like the bird is in a talking mood after all



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