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File: darmanitan-256x256.png (48 KB, 256x256)
48 KB
Previous thread!

Amon G. Sus is a homeless young trainer from Unova who recently won an all expenses paid trip to Alola. He's going to meet girls, Pokemon, trainers, and girl trainers. But there is a mystery behind his prize. And he's keen to figure it out.

>In our last episode

Our date with Mallow turned to a battle with the number 2 ranked trainer in all of Alola, Trial Captain Selene. Now we have an appointment to the Battle Carnival in a few hours. In the meantime we are in the middle of a Battle Royale and Darumaka has evolved to Darmanitan!

>team info is here

>Spaghetti Points 10/15

Spaghetti points determine how well our character talks to girls. The lower the number the better. But you can spend them on New Pokemon moves and Evolutions too. So get them but don't horde them.

>Now to the action

Darmanitan looks at his new body excitedly. He looks to you flexing his new arms. "Yeah that's great! Let's see what you got!"

>What do?
Ability: Zen Mode
Psychic (To use this just say you want to. I'll take care of the rest.)
Work Up
Rolled 72 (1d100)

with how many workups we have used Psychic should be about our strongest shot that no enemy here should have much if any resistance to.
Rolled 46 (1d100)


"Darumaka use Headbutt quick!" Instead Darumaka suddenly glows purple and raises his hands on instincts picking up Turtonator telekinetically and throwing him across the ropes. But when Turtonator rebounds... "Turtonator! Use Shell Trap!"

>Beat a 70 or you don't react in time and get blasted point blank with the collision.
Rolled 87 (1d100)

/roll 1d100
/dice 1d100
>Put it in options as dice+100

>Also how do I archive the thread again?

"Darmanitan get out of the way!" Darmanitan leaps out of the way and Turtonator explodes on impact. "Weezing fly to the top and use Sludge Wave!" Weezing does so creating a cone of sludge rain.

>Can't dodge this so roll 1d100 for who's roll we use. And then roll 1d6 for damage. On a 6 we also get poisoned.
Rolled 41 (1d100)

Write "dice+1d100" without the quotation marks in the options field below the name field if you wish to roll

Rolled 3 (1d6)

Rolled 34 (1d100)


Just put in the thread number and whatever title/description/tags you want then hit go
Thanks guys. I will respond either tonight or tomorrow. I've been in go time mode since yesterday. Work catch up.

>Darmanitan HP: 7/14 and since its half...

Darmanitan winces in pain and then his eyes go blank. He stares focused as his body glows and he transforms into Zen Mode! You pull out your Pokedex.

"Darmanitan Zen Mode. Fire and Psychic Type. When wounded, it stops moving. It goes as still as stone to meditate, sharpening its mind and spirit. Through meditation, it calms its raging spirit and hones its psychic powers."

Darmanitan looks different and is even floating above the ground!

>What do?
File: zen-darmanitan.png (168 KB, 512x512)
168 KB
168 KB PNG
Fuck forgot.
Rolled 86 (1d100)

Psychic that weezing into Turtonator. Use it like a bludgeon. And try to get that dual knockout

"Okay then...Weezing use Psychic! Throw him into Turtonator!" Weezing gets thrown hard at Turtonator! "Quick! Shell Trap!" Turtonator's shell glows and on inpact explodes! As Weezing is revealed to have fainted from impact Turtonator's trainer remarks. "Well that was a nice trick but.." then Turtonator faints. Then even before you can react... "Fling!" The nut that Passimian uses as a weapon comes flying at Darmanitan!

>Beat a 70 or it's full impact and Fling would be super effective.
Rolled 96 (1d100)



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