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You are Ben Parker, super-powered criminal and thief extraordinaire. After being bitten by a radioactive spider, you underwent a miraculous change, and adopted the identity of "The Huntsman"! But it's not all bad! Your clone brother, Abel Parker, works to protect the city, and potentially help clean up some of your messes. He goes by the name of "Spider-Man"!

Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Max%20Spider%20Quest

Last time: As their day out at Central Park comes to a close, Ben and Cindy discuss the possibility of getting her a therapist, and Matt confronts Ben about his allying himself with Silvermane. The following day, Ben and Ember sit down for a nice relaxing breakfast, and Ben introduces the Morlocks to Madame Webb!

And while he intended to help them buy a home, what he didn't expect was for Madame Webb to give them a mansion that was built for Jesus himself!

The meeting wasn't without it's interruptions, however. Thomas Edison called to ask more about Cindy's vibranium suit, and Ember informed him that his girlfriend, Anastasia Kravinoff, was back in town! That alone was enough to convince Ben to leave early and head straight home.

Finally reunited, the two of them try to make up for lost time and go out on patrol together. Only, they weren't expected to run into a superhuman that's seemingly able to create and manipulate an army of candy creatures!

Will Ben be able to walk away from this without any serious injuries or cavities?

Find out more in the latest issue of…MAXIMUM SPIDER QUEST!

Rules:
Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used(Usually +10 or -10). Crit successes and crit fails apply. Crit fails can be overridden by crit successes, but crit failures cannot override crit successes.

How to Roll:
To roll dice, type “dice+1d100” in the options field without the quotations. To roll dice with positive modifiers, type “dice+1d100+modifier number” in the options field without quotations, and with an actual modifier number. To roll dice with negative modifiers, type “dice+1d100+-modifier number” in the options field without quotations, and with an actual modifier number.

Pastebins:

Character Sheet:
https://pastebin.com/1ZihFYSV

Equipment and Gear:
https://pastebin.com/WAhveFAd

Contacts:
https://pastebin.com/WdcFXD2s

10 Commandments of the Desperados:
https://pastebin.com/Qpr2jVPE

Costumes:
https://pastebin.com/5Jie54X2

The Huntsman’s Travel Guide:
https://pastebin.com/PU6LWsip

Upcoming Events in the Maximum Universe:
https://pastebin.com/DceSEjiR

Good luck and have fun!
>>
File: 2328.png (250 KB, 400x400)
250 KB
250 KB PNG
As a resident of New York, you, and pretty much anyone else who hadn't been living under a rock their whole lives, quickly accepted the fact that the definition of normalcy was constantly being redefined on a daily, and sometimes hourly basis.

Strange and terrible things could, and most likely would happen to you. And, unless you possessed superhuman abilities or were under the direct protection of such individuals, there wasn’t a damn thing you could do about it.

Sort of like Murphy’s Law, but much more immediate.

And it's things like that that allow you to casually take things in stride like the cool customer you are.

Just today, you introduced your sewer mutant friends to a rich, blind psychic and her computer hacker employee, only to receive a call from a anthropomorphic bird clone of Thomas Edison, asking you about a request you’d made to create a suit of armor using a rare space metal from a isolated African nation.

And now, you and your Russian huntress girlfriend are fighting an army of candy creatures that are being commanded by a random blonde woman who you’ve never met before.

But if you were being completely honest, this wasn’t even the weirdest thing to happen this week.

Almost immediately, you pressed your middle and ring fingers against your palms, causing web fluid to be expelled from your wrists at high speeds. The woman’s glistening eyes seemed to widen as the webbing enveloped her from the waist up. She struggled in futility for several moments, muttered a curse, and then let out an extremely muffled scream at the top of her lungs.

The police just watched in awe, and the woman’s crystal golems probably lacked the awareness to intelligently respond to your attack. You took advantage of that lapse in judgment and reeled in their leader, only to glue her to a nearby wall.

She blinked in surprise, belatedly realizing that her world had literally turned upside down…because that was the position you put her in. Her eyes grew wide and darted around in panic, until they found you again. And they screamed bloody murder.

“What? I kept it out of your hair.” you argued, glancing back at her.

And as soon as you took your eyes off of the crystal golems, they started moving towards you and the others.

Ana moved in strike at one of them with her spear, but she barely managed to make a dent in it. The other lumbered towards the cops, who were currently in the process dumping all their ammo into the seemingly invulnerable creature.

(Cont.)
>>
What will you do?

>Tell Ana to get back so that you can melt this stupid golem.
>Test your strength and this creature’s durability by hitting it as hard as you can.
>Remove the webbing from your hostage’s mouth and ask her to dismiss her goons.
>Throw the bound woman over your shoulder and try to lure the crystal golems away from the cops and civilians.
>Write-in.

Pastebins:

Character Sheet:
https://pastebin.com/1ZihFYSV

Equipment and Gear:
https://pastebin.com/WAhveFAd

Contacts:
https://pastebin.com/WdcFXD2s

10 Commandments of the Desperados:
https://pastebin.com/Qpr2jVPE

Costumes:
https://pastebin.com/5Jie54X2

The Huntsman’s Travel Guide:
https://pastebin.com/PU6LWsip

Upcoming Events in the Maximum Universe:
https://pastebin.com/DceSEjiR
>>
>>6110915
>Test your strength and this creature’s durability by hitting it as hard as you can.
>Write-in.
>Use the Programmable Fist Material for the hit.
Should be more effective and spare our knuckles.
>>
>>6110915
>>6110966
Supporting. If that fails then grappling is unlikely to fail us afterward. Our feet can stick to the ground for added leverage, theirs can’t.
>>
>>6110915
>>Test your strength and this creature’s durability by hitting it as hard as you can.
>>
>>6110966
>>6110973
>>6111118
Roll 1d100, bo3! I'll update when I get back home from work,
>>
Rolled 86 (1d100)

>>6111183
>>
Rolled 94 (1d100)

>>6111183
Rollin’



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