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OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde. After losing your wagon in a battle, you stole another one from the barbarians and is now riding back to the guild.
>>
Rolled 100 (1d100)

>>6112283
What does barb car think, you know our night rider wagon?
>>
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>>6112284
"I recommend murdering all barbarians. Preferably violently"
>>
Rolled 38 (1d100)

>>6112290
DOOOO ITTTTT!!
>>
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>>6112295
HEY LOOK A RANDOM BARB ON THE SIDE OF THE ROAD
>>
Rolled 100 (1d100)

>>6112298
Fiddy points!
>>
>>6112284
>>6112301
what the fuck is your RNG right now anon
>>
>>6112303
God owes me
>>
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>>6112301
Goddamn. You annihilated that guy
>>
Rolled 68 (1d100)

>>6112306
The party is right to fear a female driver
>>
Rolled 44 (1d100)

>>6112306
What is the barbarian car's name?
>>
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>>6112307
"See, Kid. This is why you gotta be on guard around females."
>>
Rolled 19 (1d100)

>>6112345
Double sexism
>>
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>>6112346
"Y'see, females are actually only after one thing. Your mana. They steal it, and leave you powerless. And what happens then? That's right. They make you pay taxes. This is because women are actually a creation of the monarchy. Project F3M4L, look it up"
>>
Rolled 80 (1d100)

>>6112352
Honk honk next barbarian bites dust
>>
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>>6112353
MEANWHILE, A BIT FURTHER UP THE ROAD

"Howsit going, old timer?"

"aaaa I aint what I used to be. This is going to be my final campaign. After this, I'll retire and spend time with my grandkids"

"A noble goal"
>>
Rolled 43 (1d100)

>>6112356
Might as well go on a blast. Time to bring out the old wagon one more time to be race again.
>>
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>>6112366
Did anon have a stroke writing this
>>
Rolled 71 (1d100)

>>6112356
Veooom
>>
>>6112369
>>6112356
>>6112370
Blood meter is full. Time for car show toons to sing along. Like a family. Put on heavy metal song alongs
>>
Rolled 93 (1d100)

>>6112371
>>
>>6112369
Somewhat, ack
Also Vroom*
>>
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>>6112372
Yes, hello, 911? Yeah, it's over for anon
>>
>>6112377
Doowap skoobididoop
>>
Rolled 70 (1d100)

>>6112383
>>6112377
>>
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>>6112384
>>
Rolled 45 (1d100)

>>6112388
Bleh, hold me close op! It's getting dark...
>>
Rolled 81 (1d100)

>>6112388
After score of barbarians on the path. We finally arrive to the guild and get pay.
>>
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>>6112390
"Ah, welcome back. I got the news that you successfully protected the temple. Barring some...collateral damage"

"The monks were grateful for the help. We even got a new wagon from the barbarians"
>>
Rolled 13 (1d100)

>>6112394
We need to name our new wagon
>>
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>>6112395
Of course, while Kid deals with the payment, you go and name the new wagon
>>
Rolled 81 (1d100)

>>6112398
The Shitfucker
>>
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>>6112404
A powerful name
>>
Rolled 36 (1d100)

>>6112405
This should do until we get our wagon repaired.
>>
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>>6112406
Speaking of which, you gotta get that back to the shop. Kinda sucks that you just had it customized too.
>>
Rolled 67 (1d100)

>>6112411
Get the payment from our current job and let's see how much it'll take to repair...
>>
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>>6112412
"Miss Firemane! Look! We got a huge sack of gold from the quest. We can spend it on equipment and stuff before heading out to deal with the barbarians again"
>>
Rolled 33 (1d100)

>>6112415
TO THE WAGON SHOP
>>
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>>6112416
"Firemane? Back so soon? Wagon needs a tune up?"
>>
Rolled 5 (1d100)

>>6112427
Yeah it got kinda smashed by a giant rock.
>>
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>>6112429
"Ah. Must be those barbarians huh. Alright, lemme see the damage"
>>
Rolled 38 (1d100)

>>6112432
Show em the wagon
>>
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>>6112435
"Damn. This looks fucked. We're gonna need to replace so many parts you'd wonder if it even counts as the original wagon anymore"

While ye olde Wagon Knight looks over the damages...I gotta go, Be back in like, 5 hours.

updates b here n shit: https://twitter.com/notapaladin
>>
>>6112439
>mfw can't check for updates anymore because they banned xitter in my country
>>
We are surrounded by unwashed hordes of Brazilians.
>>
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>>
Rolled 16 (1d100)

>>6112584
Wagon?
>>
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>>6112590
"yeah, shit's fucked. Gonna take a while to fix. And by fix I mean replace most of it "
>>
>>6112598
Alrighty then, let's go spin the wheel of what wacky sideplot we'll go while we wait for the wagon to be repaired for conveniently enough time that it ends just as we need to go on another big mission.
>>
Rolled 60 (1d100)

>>6112600
Stoopid
>>
Rolled 18 (1d100)

>>6112584
NO FIREMANE, THAT SONG IS ABOUT COCAINE ADDICTION
>>6112598
Cool, I always wanted a Cart of Theseus
>>
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>>6112602
>>
Rolled 34 (1d100)

>>6112607
What's that on your shoulder, Cart Knight?
>>
Rolled 21 (1d100)

>>6112607
Now spin the wheel. What will it be?
>>
Rolled 44 (1d100)

>>6112607
Why cant we just use shit fucker?
>>
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>>6112611
well I mean I thought the plan right now is just to use shitfucker until your wagon is fixed, then you decide what's next
>>
Rolled 3 (1d100)

>>6112613
Yeah that makes sense, what'd'ya say, Shitfucker?
>>
Rolled 70 (1d100)

>>6112613
No, we need to have an wacky sideplot while we wait.
>>
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>>6112614
>>
Rolled 52 (1d100)

>>6112621
Hey, i won that roll! Gimme my filler arc!
>>
>>6112621
Fair enough, lets go do anons whacky sideplot, maybe punch a penguin or two
>>
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>>6112622
Indeed, anon, but you see...I was too deep into the bit and I didn't wanna restart so it iz what it iz.

Anyway who wanna roll for a wacky sidequest
>>
Rolled 84 (1d100)

>>6112625
Lets roll some dice as well, that's always fun
>>
Rolled 18 (1d100)

>>6112626
Okay, well, let's see, we've already had an Ezekiel sidearc before with that woman...so that means the new sideplot can be either related to firemane herself, or Double Whiz
>>
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>>6112629
>
>>
Rolled 19 (1d100)

>>6112640
So? Do you have any relevant storyline you need to finish that isn't important enough for the grand finale mission?
>>
Rolled 8 (1d100)

>>6112640
Look out, Double Wizard! Plot relevant event is right behind you! Relating to you no less!
>>
Rolled 42 (1d100)

>>6112640
Fist of God approves of double wizard quest
>>
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>>6112642
>>6112644
>>6112646
>>
Rolled 63 (1d100)

>>6112654
Little does he know he ran into his ex...who is also a tax collector
>>
Rolled 30 (1d100)

>>6112656
>Wizard
>Ex
>>
>>6112660
He just never managed to hit it, you know how it is
>>
>>6112661
I thought he was anime protagonist level dense and never noticed his master flirting with him all his life.
>>
Rolled 44 (1d100)

>>6112654
After him! We can't watch this quest with out our own eyes! Follow him fellow anons!
>>
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>>6112656
"Ex? Silly anon. Women will steal your mana. I would never be in a relationship, as it would intrude on my magical capabilities. I only lived with my female master my entire adult life while studying magic"
>>
Rolled 35 (1d100)

>>6112669
But lo and behold it is the spectre of Double Wizard's Double Wizard ex-master, called from the grave by necrobarbarian magic emanations!

Also she's a tax collector too, what's up with that
>>
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>>6112670
"Preposterous. No way shitass barbarian magic can do that"
>>
Rolled 40 (1d100)

>>6112681
DOUBLE WIZARD WATCH OUT SHE'S GOING TO GRAB YOU AND THEN TELEPORT USING THE KIDNAP SPELL
>>
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>>6112691
"Huh? Whaddayamean--OH SHIT"
>>
Rolled 21 (1d100)

>>6112694
Oh no, she's taken him....somewhere! Somewhere plot relevant! Like her old magic tower or something like that! And now we're going to have to save him!
>>
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>>6112696
"OH NO! DOUBLE WIZARD!"

"HE'S BEEN TAKEN TO WHERE THE PLOT IS!"
>>
Rolled 13 (1d100)

>>6112702
How horrible!

Anyway, what's for dinner?
>>
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>>6112704
"BUT HE MAY BE IN GRAVE DANGER! WE GOTTA GO SAAAAVE HIM"
>>
Rolled 90 (1d100)

>>6112712
Okay. Grab the dinner to go. We'll eat it on the way there.
>>
Rolled 88 (1d100)

>>6112712
Don't worry Boy, he's probably in a tax agency having his stuff audited over, look, there he is seen through the window of Ye Olde Taxes Agency
Really worst that will happen is him being sent to a local equivalent of federal prison...o no
>>
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>>6112714
"DELICIOUS CHICKEN. TO GOOOOOO"
>>
Rolled 100 (1d100)

>>6112722
Mmmmm champken...anyways where did he go?
>>
>>6112722
Okay, let's go. Shitfucker, ride on!
>>
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>>6112723
hmmm...where could have that ghost taken him
>>
Rolled 93 (1d100)

>>6112728
Double Tower
>>
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Rolled 45 (1d100)

>>6112728
Here
>>
>>6112729
>>6112728
Two chariots are about to crash in to the towers.
>>
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>>6112729
Shitfucker, awaaaaay
>>
Rolled 84 (1d100)

>>6112745
Hey look, Barbarian Orphanage!
>>
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>>6112746
"Boy, being an orphan sure sucks. Hope I get to join the horde soon"

"Hmmmm....rock"
>>
Rolled 35 (1d100)

>>6112749
The wagon passes by in the background for comedic effect.
>>
Rolled 22 (1d100)

>>6112749
Squish
>>
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>>6112751
>>
Rolled 49 (1d100)

>>6112755
Let's get to that tower, eh? Who knows what that woman is doing to poor DW....
>>
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>>6112756
Indeed. who knows what nefarious deeds she is subjecting the double wizard to....Which we'll find out in uh...I dunno, whenever I wake up i guess. Head hurty makes me sleepy

Updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 72 (1d100)

>>6112763
>Meanwhile, at the Double Tower...
>>
Rolled 6 (1d100)

>>6113287
OH GOD ANOTHER ORB JUST HIT THE DOUBLE TOWERS
>>
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>>
>>6117901
dramatic approach to the towers deuce
>>
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>>6117902
DUN DUN
>>
Rolled 31 (1d100)

>>6117910
Party wonders
Do they cast double on their penis as well?
>>
Rolled 90 (1d100)

>>6117912
what the hell are you even talking about anon
>>
>>6117913
They are double wizards anon... One must know if they are packing double wands!
>>
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>>6117912
>>6117913
>>
Rolled 31 (1d100)

>>6117920
...Ignoring that, it's time to arrive at the spooky undead wizard castle. This definitely isn't the opening cutscene of a horror survival game.
>>
Rolled 56 (1d100)

>>6117920
Don't you look at me like that you whores!
>>
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>>6117922
>>
Rolled 40 (1d100)

>>6117929
It's time...to go.

Go in.
>>
Rolled 12 (1d100)

>>6117929
Whip crack
Castle vania style
>>
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>>6117931
>>
>>6117940
Firepunch that nigga and march on
>>
Rolled 22 (1d100)

>>6117940
Fire slash
Pacifist punch
Fire ball
>>
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>>6117943
2spooky4me
>>
Rolled 10 (1d100)

>>6117956
Wagon slam
>>
Rolled 51 (1d100)

>>6117956
Fire SLASH
>>
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Rolled 7 (1d100)

>>6117960
WILL IT HIT?
>>
Rolled 66 (1d100)

>>6117980
>>
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>>6117985
You have obliterated the first obstacle in this castle of horrors:

a single skeleton
>>
Rolled 100 (1d100)

>>6117992
Now onto the next enemy.
>>
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>>6117994
Incoming horde of zombies, ghouls and skeletons!
>>
Rolled 45 (1d100)

>>6117997
What is this, OP? We are attacking a double tower and don't face a double horde of zombies, ghouls and skeletons?
You fell off
>>
>>6117997
Blow em up, we got no time for anything less than a miniboss.
>>
Rolled 14 (1d100)

>>6118000
>>
Rolled 36 (1d100)

>>6117997
Party attack of coolness tech
>>
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>>6117998
Well, uh, you see, uhm, when there's 2 hordes, they make, uh, one big horde, yea
>>
Rolled 88 (1d100)

>>6118007
Very well, its two smaller hordes that look like one big horde from a distance
Let us battle
>>
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Rolled 95 (1d100)

>>6118008
>>
Rolled 88 (1d100)

>>6118019
wHAT THE fuck
>>
Rolled 41 (1d100)

>>6118019
Fight for the last
>>
Rolled 3 (1d100)

>>6118019
Mahji-deh
(For real home boy!?)
>>
Rolled 55 (1d100)

>>6118019
Fight-eh!
>>
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>>6118022
You were fending off the undead horde(s) but then suddenly, a particularly large abomination drags you across the courtyard and separates you from the party!
>>
Rolled 95 (1d100)

>>6118034
Is this the part where it's revealed this whole kidnapping of the double wizard was a scheme to get us separated so one of the king's monsters could kidnap us and take firemane to his evil lair, forcing Ezekiel to take decisions on his own for the first time?
>>
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>>6118040
Whut? Uh....pretty sure this was just a party seperation mechanic...Who tf is this king, when did he appear
>>
Rolled 63 (1d100)

>>6118051
Barbarian extinction timeline
>>
Rolled 51 (1d100)

>>6118051
Ezekiel'd brother? Wasn't he an undead barbarian king? Anyway, you usually have these plots late into the story where the mentor gets captured by the Villain or something to let the protagonist show how far he came...but it's only on the final arcs. Not sure how much percent of the story we're on.
>>
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>>6118055
Ah of course. The good timeline.

In any case you're still being dragged across the courtyard. It is pretty painful. Preferably you should stop this.

>>6118056
Ah, he's more of a warlord at the moment. Currently directing his hordes to ravage the land. He'll become king if he succeeds.
>>
Rolled 78 (1d100)

>>6118061
Nah, you'll get used to it.
>>
Rolled 13 (1d100)

>>6118061
Oh Kay or have fist of God counter
>>
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Rolled 56 (1d100)

>>6118063
Are you sure
>>
Rolled 37 (1d100)

>>6118077
Ye
>>
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>>6118079
Unfortunately you did not get used to it, and took damage all the way. Fortunately, the beast lets you go. Unfortunately, it did it by launching you at a nearby statue. You are dazed!
>>
Rolled 92 (1d100)

>>6118081
Yeah, well, FIREBALL
>>
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Rolled 1 (1d100)

>>6118082
DAZED. REELING. PREPARING A FIREBALL

You have a -35 malus due to being dragged across the courtyard and getting slammed into a statue
>>
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>>6118085
>nat 1

BUT THE BEAST FORGOT TO DODGE ANYWAY
>>
Rolled 89 (1d100)

>>6118085
>rolled 1
come on OP
>>
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>>6118087
Ya win some ya lose some. Das showbiz, bby
>>
Rolled 33 (1d100)

>>6118088
Turn it onto hard difficulty, it's too easy.
>>
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>>6118089
THE ABOMINATION HAS SOMEHOW BEEN EMPOWERED BY THE FIRE.

ITS ROLLS WILL NOW BE THE SUM OF 2D100

+20

AND ALSO YOU OWE IT YOUR LUNCH MONEY
>>
Rolled 8 (1d100)

>>6118088
What the rest of the party fighting?
>>
Rolled 8 (1d100)

>>6118092
IT'S SWORD TIME
GO CUT OFF ITS LIMBS!
>>
Rolled 80 (1d100)

>>6118092
Aw man, I need that money, this is Fire School all over again
>>
Rolled 38 (1d100)

>>6118092
Use team skill it can't have all our lunch money!
>>
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>>6118095
FLAAAASSSSHBAAACK

"Firemane! Just who I was looking for. Gimme your lunch money, nerd"
>>
Rolled 3 (1d100)

>>6118101
Go back to the fight before Opee shows up!
>>
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>>6118102
What a terrible memory...now where did that undead beast go
>>
Rolled 57 (1d100)

>>6118104
Slap yourself back to normal
>>
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Rolled 15 (1d100)

>>6118108
CAN YOU SLAP YESELF BACK TO NORMAL?

Roll 1d100 with a -35 malus. While the dazed condition has a +20 bonus

You do that while I go...sleep. it's 4 Am. bread will continue later.

Updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 61 (1d100)

>>6118113
Damn, this dazed condition got arms



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