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File: Void battle 2.jpg (167 KB, 736x533)
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Ensuring that you have no direct sight of the unknown foe, you instead look through the various sensor data to predict enemy fleet movement. They appear to be hell bent trying to close the distance, burning at full speed even when one of their destroyers is brought low by concentrated lance fire. Seemingly ignoring the loss, the enemy, either brave, cold, or mad, continues its advance.

Due to your peculiar situation, you are incapable of proper coordination. Considering how extremely you were affected by just looking at the foe, you naturally have strong concerns about the humans aboard the Deimean vessels.

Considering all dangers, you had reached but just single solution for the issue – nuke the bastards, as an old saying goes.

Now, the biggest issue at hand is of course the fact that you have no means of control. You would be unable to deploy more powerful weapons that would require your direct guidance. The issue for autonomous weapons is also out, you’d rather avoid the worst-case grey goo scenario.

Everything combined leads to the simplest of weapons. In this case, a dumb weapon, a nuclear device. Sundial – the most powerful nuclear weapon available to you, easily capable of cracking planetary crusts and potentially destabilising entire worlds. Generating enough force to wipe out entire continents at its lowest charge and cracking worlds open at the strongest, this is the most primitive and powerful of your weapons. Just the shockwaves generated by these weapons are powerful enough to potentially level entire mountains and level the terrain into smooth plains. Of course, lacking atmosphere, the destructive capability is vastly reduced, which is why this specific variant is a two-stage device, creating temporary gravitical distortions, pushing the explosions away whilst at the same time moving nearby hostile vessels towards the explosion.
>>
>>6153568

For now, you will need to manufacture a multitude of Sundials as well self-destroying whirlwinds. The number of resources invested in the WMDs would be truly wasteful if they were to be intercepted on route and destroyed. So, you shall need to distract the enemy’s point-defence weaponry with enough chaff to hopefully allow at least a few Sundials to get through. One thing about Imperium vessels you had noticed is their tendency to have more than enough ballistic weaponry to fill the void with.

Of course, the time needed for such weapons will take a while, even if they are simple by principal. You shall be cutting it close; the sheer destructive force is immense and this could potentially spill over to the defenders. A situation that you must avoid at all costs.

Dedicating a large chuck of the rare materials currently stored in voidyard as well as an entire berth, due to safety reasons. At most you will get three shots at it, anything else would result in too large of a chance to impact the defenders.
.
.
.
Throughout three weeks of prolonged battle, three more escorts had been destroyed, with only one of the defender’s own destroyed. The unfortunate frigate – SF7 – was caught out of position, the records indicate a general lack of crew competency had caused a delay in formation change, resulting in the frigate’s voidshields collapsing before it could retreat behind other ships or voidstations, resulting in its frontal armour being melted through and the whole vessel eventually exploding as more and more fire was poured into it, the hostiles seemingly ignoring their own formation just to ensure that they could destroy one of your ships.

The few weak Whirlwinds you were able to manufacture you had already sent ahead. Naturally, the enemy, reminiscing of the Orkish tendency to do the same, had begun firing without much thought, though the sheer weight of fire had already cut down dozens of Whirlwinds.

Preparing for the attack, you had a few cameras, specially scrubbed to witness the ongoing fire. You must have all avenues of data possible; While you are unsure that the enemy will not be able to resist these weapons, you still have to make sure.

By it luck, or be it the simple fact that undoubtedly the enemy had not expected such danger, all three of the Sundials manage to reach their designated locations and detonate.

Three explosions rock out, the flashes of light are instantaneous and three balls of fire begin to extend, the gravity generators activate before cutting out as they themselves are destroyed. Nearby voidships are jerked to the side and towards the explosions, the sudden force no doubt injuring and even killing the majority of the crew of the various voidships. Caught in the ever-expanding explosion, the nearby escorts are evaporated bar one lucky infidel that had been at the back of the formation, able to, by some miracle, avoid the fate of utter annihilation.
>>
>>6153569

One of the Carnage-class cruisers had been so close to the gravity field generator that its port upper sections had been ripped off, spilling out thousands of crewmen into the cold void, soon to only be completely erased from existence as the ever-burning flame envelops them.

Much to your surprise, the Retaliator-class grand cruiser manages to barely outrun the explosion, though seemingly dazed from having their speed so suddenly halted. Which is still a much better outcome than what happened to the other Carnage cruiser, that had its engine block rip off from the remainder of the ship before being destroyed.

In the end, the most disturbing sight is of the Despoiler-class battleship. Despite being caught by the gravity, it instantly corrected, without being ripped apart, and not only that, while caught at the edge of the explosion, the ship had remained unscathed. While you have no idea just how powerful a Despoiler is compared to a Retribution Class battleship, but even if using, what your current masters refer to as archeotech, there’s no way for a vessel to survive such damage.

At the end, the surviving invaders had been reduced to:
1 Despoiler-class battleship
1 Retaliator-class grand cruiser
1 Infidel-class destroyers

The lucky Infidel soon finds itself uncomfortably exposed and swiftly turned to molten scrap, its luck having run out.

The Grand cruiser’s voidshields collapse under fire shortly thereafter as it reaches the distance of being fired upon by macrocannon batteries. Despite the rapid collapse of its bulkheads, perhaps out of desperation, the ship keeps moving and firing all of its weapons. Seemingly understanding their deaths are drawing near however, some of the wiser enemies decide that it is time to abandon ship and launch escape pods that…seem to be travelling awfully fast.

Boarding pods. You come to a rapid conclusion. Dozens, upon dozens of them spread out to all sides, some go forgotten into the void as they’ve been released without any proper aiming. Some impact one of the voidstations as well as The Righteous and Burning Retribution. The impacts on the latter one only come up to half a dozen successful boarding attempts. Presuming that these are some sort of xenos, or perhaps the unknown enemy, or presuming some irredeemable humans that sadly cannot be helped, no matter what, the large number of local defenders should easily overwhelm them.

Finally, the grand cruiser is mortally wounded and it faces a reactor meltdown, causing a large explosion, causing numerous amounts of broken apart debris to fill the surrounding space.
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>>6153571

The battleship is all that remains, but its rate of fire astonishes you, being powerful enough to actually break apart Omnissiah’s Blessing. It is like taking a sledgehammer to a brick wall, powerful blow after blow, stripping apart layer upon layer of protection at a rapid pace, eventually destroying the ship, causing the deaths of thousands.

Despite the incoming fire, the battleship continue to rage, the rapidly moving sword frigates that dive up and down, threading the needle and trying to find a single point of weakness see their own losses, with SF3 and SF5 not able to move fast enough. Being caught once is all it took for them to completely collapse, the rounds sheering the small frigates in half.

The single battleship, begins to exchange fire with Gane’s own whom had moved in to battle up close due to the fact that The Righteous and Burning Retribution as well as the nearest voidstation had stopped firing upon the battleship.

Eventually however, the voidship’s shieling fails and actual damage falls upon the queer vessel. Despite so, it remains unbreaking, exchanging fire without as much as a pause.

However, what now draws your attention are the panicked screams and requests for assistance from the boarded vessels. Despite the overwhelming strength of the defenders, the requests for assistance, outright screams for help in fact, almost entirely fill the radio network. Based on comm chatter you do note an overall decrease of morale of the various fighting forces, having fallen off from the high of seeing nearly the entire enemy fleet being annihilated.

Taking all necessary precautions, you try to connect to the various cameras aboard Burning Retribution.

The first image you see is that of a bloody corridor, nothing more than a mist of blood, gore, the occasional noticeable body part.

You switch the camera. This time it is a clearer look of dozens of dead voidsmen. They had set up a barricade, one that had been simply thrown aside by a massive and fast-moving bunch of mass. The defenders diead standing. Most were killed instantly, a few other that had a moment to react tried to turn before being brutally cut down. Whatever weapons were employed here were most likely of the chain variety judging by the sheer viscera on display. The existence of such weapons still continues to confuse you, though you suppose monomolecular or power weapons are no longer common in this day and age.

Another camera switch finally sees something useful. Seven voidsmen stumble into a view from a corner, their expressions and body language betraying clear confusion and unimaginable fear. Judging by the blood coating most of them, these are undoubtedly the men whom ran rather than freeze up out of fear.
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>>6153572

Soon enough, their subject of fear makes itself apparent. A massive humanoid figure, perhaps two, two and a half metres in height moves at a rapid pace whilst clad in bright armour coloured gold and red. A chainaxe roars with blind fury, cutting straight into the area between the neck and shoulder blade of one of the men, the roaring teeth digging in and covering the figure in blood and gore. The sound of a noisy engine and screams is all that dominates the speakers. With quick movement and a rapid pace thanks to its height, the figure punches out, grabbing one of the running men and then crushing his head. Carrying his blow through a horizontal slash, the next strike cuts a fleeing man, the initial strike causes the body to spasm before the teeth dig in and after painting the nearby wall red.

With surprising grace, the figure swirls and at the same time makes a leap forwards. Throwing out another punch, blowing a hole where another figure’s heart was supposed to be. With vertical downwards slash, another poor man sees his head split open, the sheer physical force killing the figure instantly, yet the chainaxe continues to roar, needlessly spilling blood and gore all around.

One of the fleeing men trips upon an amalgamated mass of flesh, he pointlessly struggles to grab onto something, anything that would give him purchase and allow him to flee. These hopes for survival are crushed as a massive boot falls onto the man’s back. With a powerful force the spine and the ribcage is shattered, pulped organs and litres of blood cover the figure and what few organs remain in a recognizable form also burst out, a few still sticking out of the body.

The final man had completely dropped his weapon, tears flow out of his eyes, snot equally covers the face. An expression of utter and complete terror is all that dominates. Clear signs of hyperventilation are apparent as absolutely nothing remains but the instinctual desire to survive. A singular drive to survive, millions of years of evolution overwriting any other thoughts.

Grabbing an oversized bolt pistol, the figure aims, and without hesitation fires, having grown tired of pursuing prey that does not fight back. A bright flash, a thunder rumbling out, the noise of wet flesh smashing onto metal. The last survivor did not suffer long, his centre of mass being impacted by the large bolt round had almost immediately disintegrated, the half torn upper part of the body had flown a head by a few metres while the lower part, no longer coordinated by brain signals simply collapses onto the floor, the legs intertwining together.

Less than ten seconds, it is all that took for the figure to cut down the defenders.
>>
>>6153573

Walking at a pace that for an average man would be a run, the figure continues ahead, leaving the bloody mess behind him. Looking through the various camera feeds, you note more of such figures showing themselves revelling the slaughter. Looking like your own automatons, they simply kill, move on, kill again, move on. You see that there is absolutely nothing else guiding these invaders. They are not trying to sabotage anything, place explosives, or carry out any sort of sabotage operations, nor are they aiming for any strategically relevant locations. They simply…murder. However, at the rate they are going, it seems likely that they will succeed. The most disturbing thing of all, the symbols upon these foes. You are keeping them hidden, but parts of the crew are experiencing mass psychosis.

Witnessing the destruction, parts of the crew are killing their own crew with whatever they have at hand, sometimes ripping out the throats of their fellow man with their bare teeth. Some of the large figures, perhaps more lucid than others, are taking on these maddened men, more accurately, herding them as cannon fodder against reinforced locations, waiting for the perfect opportunity, such as reloading or overheating of the squad weapons.

What follows that is a rapid charge, knocking down and crushing underneath the mad crew, simply disregarding all life before it, the figure reaches the fortification and continues with its butchery.

You had already lost the contact with the voidstation, so you can only assume how destructive these figures truly are. If they spread, who knows how much damage they will wreak upon the defenders.

This leads you to a simple series of conclusions. The ship’s defenders are, unfortunately, doomed. Based on a quick analysis of the boarding force’s capabilities and numbers, while you are unsure as to what they are exactly, though most likely the aforementioned form of the Adeptus Astartes, these invaders shall assume control of both The Righteous and Burning Retribution within the day, maybe two or three, depending on how much resistance the crew is capable of offering.

Pragmatically speaking, the two vessels shall be dead in the void, at best they might be able to restore propulsion and limited firepower, but that is all. The enemy can be surrounded, cornered, and eventually annihilated. However, if the enemy battleship is still operational, the two cruisers could be re-crewed and become a real threat.
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>>6153574

Said battleship had proven nigh impervious to damage, even as holes are blasted and the ship…seemingly bleeds, it still fights with exceptional fury. Much to your great annoyance, Machine God’s Grace is gutted, losing its propulsion and even as it dies, the ship continues to fire upon the encroaching enemy battleship, which, as barbaric as it seems, prepares for a ramming action. Even as layers of armour are stripped away, it is not enough to halt the raging monstrosity of adamantium and the sheer amount of propelled mass.

Still, a cruiser is a large vessel in and of itself. And as the shattering impact finally occurs, the metal of Machine God’s Grace is twisted and bent, causing breaks throughout the entire hull and shaping it in an unnatural way, causing such extensive damage that it would be more economical to simply melt the hull down and remake it from scratch. For now however, you simply plot the course of the cruiser. There still might be survivors aboard the ship, despite the catastrophic damage, and you must save them.

As for the enemy battleship, its prow, alongside the pre-existing damage, had seen it warp and buckle. A tell-tale sign of why ship ramming had ceased to be a viable tactic for all but the crudest of races, such as the Orks. Another ramming is no longer a viable option for the foe, though logical considerations appear to be specifically anathema to the current era, so you cannot rule that possibility out.

At the end of the day, the battle in the void is still ongoing as The Sanctified uses the opportunity brought upon by the sacrifice of Machine God’s Grace to open a devastating broadside into the Despoiler’s rear, hoping to cripple the strange ship and halt its movements.

Despite such damage against a relatively unarmoured aft that had no doubt killed thousands in the initial volley, the ship, as you had seen before, shudders unnaturally, and turns rapidly to face the biggest threat facing it.

Naturally, this leads to the perfect scenario wherein you can employ the two stage Sundial missiles. As the battle rages on for a month and a half, your Whirlwinds finally arrive. Surprisingly, The Sanctified holds up well against the onslaught that was unleashed against it. Be it competence of the crew, the strength of the battleship, or just Volteus’ leadership, the Despoiler had been incapable of inflicting sufficient damage to emerge victorious, instead taking blow after blow. Any other vessel, bar perhaps those you are capable of constructing, should have broken already, and yet it continues to fight without seemingly any decrease in efficiency or the rate of fire. The same cannot be said of Gane’s flagship, shots become more irregular, certain manoeuvres are not carried out to the perfection expected of the crew.
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>>6153575

The surrounding cruisers also continue to fight onwards, keeping distance and striking out whenever there is an opportunity to do so, continuously rotating and making sure that they can keep their attacks going. This situation of complicated by the fact that The Righteous and Burning Retribution had been taken over. You had lost contact within the expected time period, unfortunately, the worst-case scenario had come to be, enough of the crew had defected to keep the ships firing. Showcasing a true lack of survival instinct, you noted that nothing, but the weapons, if at all possible, are employed, trying to fire at anything around them. Perhaps amusingly, the enemy occasionally, when they have nothing else to shoot at, exchange fire amongst themselves. Sadly, these exchanges are clearly from undisciplined gunnery crews rather than whomever is in charge of the vessels.

Seeing as how confusing and chaotic the situation is, it results in the two hundred and fifty-six Whirlwinds that you had produced with the powerful missile payloads easily reaching the Despoiler-class. Now the biggest and deciding factor shall be how many missiles manage to reach their target, penetrate successfully, and then detonate causing sufficient damage to cripple the vessel.

Each Whirlwind has fifty large Sundial missiles, for a total payload of twelve thousand eight hundred missiles. Every single missile is more than capable of crippling a voidship by itself, presuming that the fire is controlled, an advantage you do not possess on this occasion, which is why you opted for the brute force option.

Unsurprisingly, thousands of missiles heading their way attracts the enemy’s attention, turning their smaller guns against this new threat that had just appeared out of nowhere, as far as they are concerned.

The long-distance engagement sees a few thousand missiles being cut down, each impact causing massive detonations as the Sundials undergo exceptionally powerful processes that result in explosions easily witnessed from hundreds of thousands of kilometres.

Having realized the sheer threat the missile barrage poses; the Despoiler ignores much of the incoming damage and tries to reorient itself in such a way as to allow as many weapons as it can bare against your attack. But perhaps due to the rapid shift of the vessel, most of the shots go wide, only occasionally striking the errant missile here and there. Quite frankly, the exchange rate so far is far below your estimate, meaning that should this continue, you will more or less turn the battleship into nothing but scrap.

As the final stretch of the attack arrives, with mere thousands of kilometres left to cover, the invaders regain their accuracy and alongside the sheer weight of fire see thousands more of missiles cut down.

Nonetheless, nearly half of all the missiles reach their target.
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>>6153576

Some impact, but fail to detonate, not penetrating the armour and either bouncing off or embedding itself. Though this makes up the minority of the missiles, well within your accepted parameters. Another part impact, penetrate, and detonate, however this occurs either within the armouring itself or in a section that is non-critical for the ship’s function. And yet, enough missiles penetrate deep into the ship’s bowels and detonate within critical locations.

While you cannot observe the impacts as you’d like, a series of explosions upon the fore of the ship see it moments later begin to list and tilt in such a way that it is no longer able to use the various weapon systems effectively. Speaking of which, they if anything, appear to be outputting even more fire aimlessly, seemingly screaming into the void with no greater purpose than the vague hope of hitting something, anything, that could result in more death, more destruction.

The final death throes of the Despoiler-class see its thrusters fire, their light subsumed by nuclear annihilation as propelling itself forwards, the ship’s crew attempt one final desperate ramming action against The Sanctified, but due to Gane’s prudent nature, he had not jumped at the opportunity, instead retaining a safe distance rather than trying to jump upon the foe and crushing them once and for all.

At the end, much to your chagrin, the vessel remains surprisingly intact, it may be full of holes, its systems may have collapsed, and yet the occasional cannon still fires, unleashing pointless destruction indicating that somehow, even though you had put the vessel through Armageddon, there are still stubborn survivors willing to fight and kill seemingly over all other considerations.

Just as you begin to ponder what to do with the still intact husk of the enemy’s flagship, Gane begins transmitting across the command frequency of the Deimean forces. ”All forces, open fire upon the corrupted traitor ship. Heed my words and commands, I sentence The Righteous and Burning Retribution as well as voidstation Alpha-3 to cleansing by fire, ignore my commands and face my judgement.”
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>>6153577

Now this, does come as a shock for you. The pursuit of knowledge and technology is held sacred by these people, even if they had culturally diverged from the wider Mechanicus, for such an order to be given is anathema to their very religion. Not to mention, the biggest objection that you have would be the guarantee of safety of the potential survivors in the two cruisers. While you are incapable of directly interfacing with the two due to the enemy having seized monitoring systems, the ships are vast and undoubtedly pockets of those whom were not persuaded or intimidated continue to fight. Even those that had joined the enemy had most likely done it in order to survive, they can be rehabilitated, just as you had undergone such procedures even with the most zealous of preachers.

As for the enemy battleship. That remains a far more dividing question than you’d like. Your rational part demands its destruction due to the danger of simply staring at it. Yet your programming towards curiosity states that it must be contained and studied, as without such risks, how will you ever find a counter for the unknown enemy ?

One thing that you do know for certain is that you should begin fabricating vessels capable of evacuating the crew of Machine God’s Grace, they had been drifting for a couple of days know and with failed life support are undoubtedly in need of assistance.

Still, the questions remain:

First, the unnaturally resistant enemy flagship:

>Allow Gane to do as he wishes, reduce it to atoms.

>This is a perfect studying opportunity, prepare borders, painfully they shall most likely have to be humans, but if they can capture enemy crew, you might find the answers you need.

>You need materials to study, plating, internal components. Allow Gane his destruction, but you will snatch away and put under quarantine certain bits and pieces for further study. After all, you built that science ship for this exact purpose.

>This prize cannot be lost. Deny Gane his desires for destruction and ensure no further harm comes to the vessel. What to do exactly you will decide upon a later date, but for now, you need it intact.

>(Write in)

Secondly, the two boarded and now captured cruisers and voidstation.

>The worst has already happened with no doubt there being enough bloodshed to turn the hallways red, and yet you must dispatch your robotic legions and task them with recapturing the vessels. Mayhaps they shall find those few huddled survivors and at the very least subdue the traitorous crew with nonlethal means.

>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.

>Demand that Gane should change his order. Humans had shown resistance against the unknown enemy, better than yours anyways, boarding actions need to be undertaken and control restored, survivors saved and those experiencing psychotic episodes subdued.

>(Write in)
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>>6153578
welcome back, if possible can you do the usual Newb please ? (twitter link, maps in first posts)


https://pastebin.com/awmZgyMn
https://pastebin.com/YgiHnhBr
https://pastebin.com/ekE6gtiS

outdated

https://suptg.thisisnotatrueending.com/qstarchive/2024/6104555/

previous thread for anyone that needs to read past projects ideas left there. Otherwise i recon we will forget about them very very quickly.

>>6153578
>Allow Gane to do as he wishes, reduce it to atoms.
We cannot study anything of the Unknown Enemy in our current conditions, is one thing doing it when we are truly functional (see the past) and its another doing it when we are a corpse. We are at our weakest point with not even a quarter of the cyber safety of the past, and it does need to be said and underlined that Unknown Enemy research is extremely long, dangerous and provides little to no results most of the time. Talking about entire threads of nothing when we were functional, here it would be even longer. Any other research is preferable, but most importantly unfucking our current situation is 1 priority. Also keeping wrecks that produce corruption naturally in the solar system of Deimea is not a good idea. Its also true that having more material for try to research the Unknown Enemy would slightly improve attempts to understand it.

The science ship would likely just get infected by the corruption produced by these wrecks naturally. And we cannot directly connect to it for use it anyway (direct connection is seen by chaos, chaos jumps on direct connection), which means we cannot use our greatest strengths in research and science making it pointless since we can do shit. Its left to the techpriests to get an idea with us not being able to help at all. And at this point, is better if the science ship and the techpriests in it study the crystals of those crystal aliens instead. They have work to do already. When the Unknown Enemy wrecks are eliminated, it might be wise to have built a FTL antenna that we can shut down immediately in case of another invasion by the Unknown Enemy.

>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
We can't risk another coma. If there is a hidden bar of being evil/good, i guess this will make use a bit evil but after our self-sacrifice on Xandirah i think we have a lot of good points.


>(Write in)
If there is to be a boarding, use the tactics that Warrior used against the Secundus precinct, they are the same Unknown Enemy variant (same similarities if we confront them). Unless Odysseus has forgotten or lost knowledge learned.
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>>6153596

>welcome back, if possible can you do the usual Newb please ? (twitter link, maps in first posts)

Yes I can. Was not able to post them because of the travel nonsense I had to do so I could put up a new thread.

Previous parts:

https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Yet+another+40k+A.I.+quest

https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Theseus%3A+a+40k+A.I.+quest

Twitter for updates:

https://x.com/NewbQm
>>
File: Legend.png (294 KB, 1018x853)
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And of course what everything means. Current location is Deimea
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>>6153578
>Allow Gane to do as he wishes, reduce it to atoms.
>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
>(Write in) Talk with Gane to ask him to screen all his men that has been exposed to the voidship battle throughout the system for symptoms of excessive bloodlust, aggression and unnatural anger (similar to the psychosis of those in the ships but to a lesser extent) and quarantine these people.

Kill them all, Gane is wise to order this. Hope the rest of the system isn't doomed
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>>6153578
>Allow Gane to do as he wishes, reduce it to atoms.
>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
The most bitter of pills we must learn to swallow if we are to survive. Anaethema to our directive, but, a logical requirement in this even grimmer and darker age than the last. The crew and vessels are already lost to us, even if we don't quite twig that yet.

I do wonder how GSDGW-1 is getting on these days.
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>>6153660

>I do wonder how GSDGW-1 is getting on these days.

You could always ask Gane to send an expedition. That is why the map is there, even your keeper remarked that what they have is vastly outdated and much of it is presumed.
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>>6153668
Yeah, hasn't really been at the forefront of my mind while we run around fighting fires. Onto the todo list it goes, and I suppose we can worry more about that sort of thing now we seem to be mostly secure.....for now.
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>>6153633
>Hope the rest of the system isn't doomed
we have eliminated all the crystal aliens and the unknown enemy fleet wasn't able to reach our shipyard and Deimea. The Deimea system should be safe for now. The question is for how long and what about Kazula.

There is still the sword above our head of an incoming invasion from the orks that the scouts of Deimea reported, but that so far didn't show up. This in front of us is a question of not just finishing of the Unknown Enemy but see if we can gather the spoils from their defeats and save some of our crews. While i would usually be okay with trying to save them and try research, our current situation is abysmal and we are butchered in comparison to our past.

Taking the risk of this research/rescue would be more acceptable if we were at least in previous or similar conditions. Currently the boarding could just be done by humans and they would likely all die, with astartes, demons and cultist breachers present. The best thing we could do is do the same thing we did against the Dark Eldar first encounter in Xandirah, and prepare a fighting force with Antiquated equipment and power armors, and then put them training in VR training pods. But it means waiting hours while those crews still die, and hostile forces capable of great harm by simply existing here remain alive.


>>6153660
GSDGW-1 is probably dead
>>
and i am saying this while being optimistic. If they are alive i expect things to be far worse than before, and a visceral hatred for Deimea existence.
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>>6153578
>Allow Gane to do as he wishes, reduce it to atoms.
>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
What a mess.

Good to see you are finally back. So the ban is over? Did you piss off the mods or something?
>>
>>6153714

>Good to see you are finally back. So the ban is over? Did you piss off the mods or something?

No. My living situation is kinda fucky, the apartment I am renting does not have any place to allow for an ethernet capable to be wired through it, I could order the service of course, but again, not my place. That means that I have a router in which I stuck a prepaid SIM card, so my IP address is that of a phone, which is range banned from making new threads, might even get range banned from posting for random intervals. I solved the issue by going to my folk's place and using their internet.

As such, the problem will still persist for quite a while, so unfortunately do not expect new threads right after the old ones drop off.
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>>6153671
I mainly made that comment in regards to the unknown enemy influencing the nature of the system itself, we don't really know what the reach of the gods are
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>>6153578
Praise the Updatessiah for His holy return!

First, the unnaturally resistant enemy flagship:
>You need materials to study, plating, internal components. Allow Gane his destruction, but you will snatch away and put under quarantine certain bits and pieces for further study. After all, you built that science ship for this exact purpose.


Secondly, the two boarded and now captured cruisers and voidstation.
>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.

Cauterize. Contain. Classify.

>(Write in)
Check in with the astropaths to find out what has become of Kanzula.
Reminder that we can do this in addition to other options. Even if you have already vooted you can still support doing this.
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>>6153578
>>6153767
Supporting.
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>>6153578
>You need materials to study, plating, internal components. Allow Gane his destruction, but you will snatch away and put under quarantine certain bits and pieces for further study. After all, you built that science ship for this exact purpose.

>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
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>>6153578
>Allow Gane to do as he wishes, reduce it to atoms.
>When it comes to the unknown enemy, you can never be too careful. Do not interfere with Gane’s plans. Even if it may condemn thousands to their doom.
Unfortunate but necessary.
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The known universe.
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>>6154011
Nice map
kek qiratch will get what they deserve one day. We don't know who the crystal aliens are, or where the dark eldars bases could be. I recon the unknown enemy (khornate warband) might be somewhere south of us

one day we will return to Xandirah and Eregenus once we are out of this funk. Which will not be anytime soon
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Newb do we know what the de facto capital world of the Clarus sector is? Where does Lord Clarus hang out post-warp-storm, according to the Deimean library/databases?
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>>6154032
>one day we will return to Xandirah and Eregenus once we are out of this funk. Which will not be anytime soon
We ought to be free of it right now that the Gelenostrians and Chaos aggressors have been thrown back.
We can finally get down to the business of turning this quest into a paradox grand strategy game.
I'm eagerly rubbing my hands and looking forward to building a scouting ship and doing a survey of Xandriah and Deimea subsectors and then launching the first Deimean Crusade against the orcs.
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>>6154075
The Imperium has lost all control over the sector, it's a free-for-all until they send ships to reclaim it if they even bother to after the nids have eaten half of it. Assuming there is a Lord Clarus still around, I don't think he holds much power anymore. All this anarchy is an excellent opportunity for us to swoop in and take control. The Lord of Blades will NOT stop until humanity reigns supreme beneath his benevolent and ironclad rule.

>>6154082
Yes, the immediate physical and metaphysical threats to us and the Deimeans have been vanquished. Now we're going to have to convince Gane and the forges to give our shit back. Without our diplomat subroutine.
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Installation of "Victoria 2" has now commenced. I will now begin the rite of question asking to placate the machine spirits.
What is the Federation Estimate of Deimea's "GDP?"
What is the Federation Estimate of the percentage of Deimea's "GDP" that is black and gray market trading?
Since Mechanical Raj effectively amounts to an AI-assisted Planned Economy, one assumes 100% of non-black and gray market GDP is controlled by the government. Suggestion: interpret techpriesthood directed production as "private sector" and interpret omnissiah directed production as "government sector." What percentage of the white market is "private sector" and what percentage is "government sector?" In other words, what is the ratio of production by the old forges compared to the new mechanical raj forges and voidyards?
Could the Omnissiah's hull be reconstructed entirely out of cyberdongs?
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This is a top kek creation >>6154011

>>6154075

>Newb do we know what the de facto capital world of the Clarus sector is? Where does Lord Clarus hang out post-warp-storm, according to the Deimean library/databases?

There is no set idea. The original capital was Chordet it might remain as such or it might not. Another possible candidate would be the worlds near the Iron Spears Space Marine chapter recruitment world of Taitaria. Other theories boil down to some highly fortified hiveworld or another further down galactic south-east in the sector.

>>6154104

>Installation of "Victoria 2" has now commenced. I will now begin the rite of question asking to placate the machine spirits.

It seems that you had run into an executable error and instead launched a failed project that had strongly disappointed all of its fans lyingly referred to as "Victoria 3"

>What is the Federation Estimate of Deimea's "GDP?"

Extreme poverty.

>What is the Federation Estimate of the percentage of Deimea's "GDP" that is black and gray market trading?

Next to nonexistent, due to the limited population and extensive monitoring by the techpriests and servitors the black or grey market is having a hard time coming into existence. Some under the table deals, usually involving extra rations, does go on, but in the grand scale of things, it is yet to have any big influence.

>Since Mechanical Raj effectively amounts to an AI-assisted Planned Economy, one assumes 100% of non-black and gray market GDP is controlled by the government. Suggestion: interpret techpriesthood directed production as "private sector" and interpret omnissiah directed production as "government sector." What percentage of the white market is "private sector" and what percentage is "government sector?" In other words, what is the ratio of production by the old forges compared to the new mechanical raj forges and voidyards?

Everything is state run, the people never had any time for their own business as money does not exist, as yet again, everything's state run. With the results clearly visible. Otherwise, with your new reforms, some ideals of private businesses are popping up, but trade is limited by the fact it is usually done via bartering and by exchanging simple handcrafted items. So the private sector is there...sort of.

As it comes to the production ratios, the old forges are still roughly 70% of all output as you had not completed the new forges. Though even the little that you do have already amounts to a third of all production. The voidyards throw this whole thing out of whack a little bit just because of how much is needed for a single voidship, which results in the forge production being dwarfed.

>Could the Omnissiah's hull be reconstructed entirely out of cyberdongs?

No, and for asking that you shall be thrown out the window.
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THE AUTISTIC HAS ESTIMATED THE SIZE OF A PRETEND ECONOMY!
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>>6154297
Nice list anon. Very cool
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>>6154305
Thanks. Y-you too.
Color scale was f'd tho so I have to fix it.
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>>6154082
>We ought to be free of it right now that the Gelenostrians and Chaos aggressors have been thrown back.
We got orks incoming, the scouts that returned back here with the rest of Mr Fabricator General expedition told us that the orks were moving toward us. Nobody in Deimea expected the arrival of crystals, or for that matter the chaos slaves.

>We can finally get down to the business of turning this quest into a paradox grand strategy game.
I am afraid the only business we will do is, attempting to survive and then rebuild everything. While not going to sleep for restoration of our former self, since we can't afford it because we need to look at all our basic projects always. As in we can't afford to not look at them every day, every hour, every minute and every second. If we go to sleep while this projects go on something bad might happen. I already know some people will not listen to this. Hopefully we will have time for build things too and not just reconstruction. Once all of that is done we can go to sleep and restore ourself further, without problems happening while we sleep.

>I'm eagerly rubbing my hands and looking forward to building a scouting ship and doing a survey of Xandriah and Deimea subsectors and then launching the first Deimean Crusade against the orcs.
We aren't going to war after this, not just because Deimea military is not ready and received plenty of losses, or because orks will also likely soon hit us. But because Deimea needs to be rebuilt and remade in to a fortress, possibly also in something not resembling a shithole. That is not asking for much and it would allow a wider recruitment of soldiers. About scout ships, the Mechanicus will do it on their own probably. In regard to us we aren't leaving this place any time soon, perhaps forever if the worst that has not be confirmed so far happened.
>>
the positive thing, is that we should be able to use our "divine" body and robotic legions against orks if nothing else. Provided that naturally produced chaos corruption disappears once the chaos slaves all die.

If i remember correctly it did that after we destroyed all 3 unknown enemy cults in Xandirah. So in theory that should also happen here.
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>>6154309
>We're not going to war after this
IMO the best defense is a good offense, but I agree we should always have a stay-behind fleet in Deimea from now until the end of time.
We should be able to make a few hundred thousand whirlwinds to take care of any ork ships that show up while we're rebuilding.
We can consider just set a passive budget for ship production going forward.

I propose a budget:
20% of annual manufacturing goes to ship production
1/12 tonneage of ships built - Mining vessels & starlifting buoys
1/12 tonneage of ships built - Space habitats & FTL comms buoys
1/12 tonneage of ships built - Logistics Freighters
6/12 tonneage of ships built - Military vessels
3/12 tonneage of ships built - Education & Healthcare Zephyrs.
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>>6154315
And a great military is one that, is allowed time to restore from losses. And improve if possible, which we definetly can after we are done with this invasions.

Depends entirely when they arrive. Chaos showed up not too long ago from the crystals. We didn't have time to produce that amount of ships against them, we will likely have similar options of production before the orks arrive. use this berth for do X essentially

We can consider it when the last danger is done with, in this case what had the expedition quickly get away from their exploration business : orks. Until orks arrive is nothing but production for war

If we mean ships with the shipyard, yeah that could work. The industry on Deimea the planet it self should concentrate on rebuilding and building the artificial tectonic plates. Once the invasions are out of the picture that is.
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Here's my TED talk slide.
I can dynamically adjust the figures to create a real budget proposal when the time is right.
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FED(eration) talk
Union worth spreading.
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Should we maybe ask Gane to send a couple of ships to investigate our old pulsar outpost after this? The Imps destroyed the shipyard but maybe the mining drones survived.
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>>6155201
Won't he just callously send thousands of men to their radiation deaths if we do that? The advantage of having federation voidyards is we can just build crewed-but-high-tech scout ships by the hundreds to perform a full survey of the area as well as some much needed scouting to the galactic north.
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>>6155207
That depends on whether or not antiquated-tier ships are good enough to shield the crew. We could also just send the science ship to check it out.
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Priorities:
S Urgency - Rebuild Garrison Fleet
A Urgency - Fortify the home star with a habitat, Ithica Nova. Deploy Zephyr constellation to Ithican Nova. Deploy starlifter mining buoys to the home star.
B Priority - Relieve Kanzula. Expand production capacity.
C Priority - Survey Deimea and Xandirah subsectors. Scout Pulsar and Northwestern subsectors. Begin long term reconstruction of the Thesius Hull.
D Task - Restore Military Subroutine. Declare the First Deimean Crusade against the Orkoid Empire.
F Honey Do - Restore Diplomatic Subroutine. Crack the Genostrian Xenolinguistics and open a dialogue with them.
>>6155504
Works for me. Assuming it doesn't become a berserker hulk presently.
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>>6155525
>Crack the Genostrian Xenolinguistics and open a dialogue with them.
Why? The gelenos have conquered quite a few human worlds and killed who knows how many humans. Extermination or enslavement are the only options we should consider.
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>>6155775
That goes for nearly all Xenos. Doesn't mean we need to do it right away. Having the Gelenostrians as a wall to our galactic east is useful. We're stronger than them, but they're very strong relative to the galaxy.
I'd also like to make sure they're not being manipulated by Ch**s, because them showing up IMMEDIATELY before Ch**s is not a coincidence I am prepared to believe in. It's not like they showed up a couple years before Ch**s, they showed up appearing for all intents and purposes to be shock troops for the Ch**s follow-up.
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>>6155776
I seriously doubt they're in league with chaos, they didn't really show any signs of being aligned with chaos let alone khorne. Maybe the gelenos fleet was fleeing from the chaos warband or trying to lead it away from their territory? That warband was pretty tough even after we nuked most of the fuckers and I imagine that daemonship would've been a nightmare for the gelenos.
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>>6155779
They don't have to be aligned with Ch**s to be manipulated by them, and there could be any number of explanations but the timing cannot be coincidence so there is some kind of link that we should investigate.
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>>6155201
They likely destroyed everything so just wrecks, the mining drones there were probably also used in the defense by the shipyard. They were against a very large fleet that wanted to destroy everything. The Mechanicus do such things on their own initiative and say little of what they do. You can ask but there is not much point to do so, until we have the means to mine it again for the rare materials of the pulsar.


>>6155207
I think everyone knows the answer to that question. The anon probably didn't know we could build scout ships, telescopes, probes or the entire units roster that we have seen in the first quest if we wanted.

In regard to "high tech" without automation is not that much high tech anymore. Might not even be possible to do it at all with fed tech. It can be done with outdated tech (for example the simple Whirlwinds Missile Boats, which are outdated tier tech, can be probably de-automated and made full crew. Of course space needs to be made in them for the crew and their needs lol). Research will need to be done to find an alternative to intelligent automation in fed tech since it is heavily intertwined, simply removing one essential thing and looking the other way around is not going to cut it.

As for crewing hundreds of ships, we can build VR training pods even for them in a military facility or more than one (a naval academy for example). In general it is just a sensible investment even for other military things like ships, vehicles or soldiers. Especially if we don't want to educate them and send them right into the void of space after the ships are made, besides Odysseus will not allow the existence of servitors on any of these ships. Thankfully. Without any intelligent automation all ships will likely need more people.
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>>6155776
Honestly I am not quite certain we are stronger than Gelanostrians, their technology is fascinating and they seem to kill the worlds they conquer leaving behind husks. With their fleet formations it seems they might be a hive mind which makes diplomacy impossible, but we have a captured ship to experiment on so we shall get to know more at the very least. I think in our current form we are at their mercy and are much more weaker than them, if they send a similar sized fleet anytime soon we are cooked.

Speaking of the unknown enemy, our sector seems to mainly have Khornate corruption as from the description the space marine chapter also seemed to be fighting Khorne berserkers. This is of course just my extrapolation, but if that's the case we are so incredibly lucky. Despite how bad Ch**s is we would be beyond fucked if any other god showed up, especially Tzeentch. We have absolutely zero counters towards sorcery and thank the Omnissiah that Khornates absolutely despise witchcraft and their corruption is incredibly straightforward.
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>>6155504
We could likely give them enough radiation shielding if they don't have it already. It would make them more a bit slow but it would work, we can just take it off when they get back. Its a system that Odysseus entered on his own because it was simply more safe to do so, and the Odyssey was built well for it and ....not having humans inside while he was upgrading himself everywhere across the Odyssey was also another reason lol.

Some humans can stay there for a little while, they just need to remain inside their ships, inside their space suits, with their improved bodies and plenty of medical bots around. They can use large mechanical arms that they control from consoles, work outside later for grabbing piece of wrecks and bring them home.


>>6155525
i would prioritize : rebuilding/building the tectonic artificial plates (ensuring Deimea population is safe from Deimea, is a terrible planet for human life at the moment), expand on orbital defenses and build a vast defense fleet, finish Mechanical Raj and start Armored Dawn, begin military reformation with introduction of a better military structure, education and training alongside Outdated tech in military equipment, weapons, gear, vehicles and more importantly VR training pods. Of course Basic Augmentations too, can't forget about those. Cherry on top would be starting terraformation of Deimea it self, but with Mechanical Raj and Armored Dawn completed no Deimean human would live in bad conditions so it can be done later.

After working on Deimea, i would begin working on Kazula and scouting around. When both are secure, safe in the knowledge that we have done our best for ensure everything is fine we can take a nap and restore our other two subroutines, while a vast attack fleet is being built. I would not bother with open diplomacy with anyone until we learn more of them, instead spying should be done after scouting (i will oppose a random scouting of the twin paradise world, because it is much better if WE return there and check that our alliance still exists). In regard to the the Odyssey if we have all the important not replaceable pieces on hand, then reconstruction can begin to the previous size we reached (any bigger size is behind deep study of many prototypal pieces of the Odyssey, especially the experimental wormhole generator). In regard to research we should start on human psykers and imperial psyker equipment.
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>>6155794
Currently neither Deimea or Odysseus are. If repaired and restored ? We are far stronger no doubt about it. Put Odysseus in the Odyssey and you get a ship that on his own is a multi-fleet killer and a guaranteed solar system killer if it wants to. Give him an allied vast fleet for support the Odyssey ? Its over for most enemies, anyone dangerous instead will have an actual hard fight in front of them.

We have access to all the crystal pieces of their defeated fleet, and the battle recordings, images and scans. Decent loot but could be better.

We have seen the Unknown Enemy in others forms before this being both Khorne, Tzeentch and Nurgle forces, that we found and killed. Khorne is hardly the only one present, don't let one encounter deceive you read past threads instead. Corruption attack Odysseus all the same directly, is very much straightforward and fast directly toward him in all cases. Killing them before they have time of doing anything, at the moment. And isolation from most things. If we have our own psykers this might change i believe, there is one big reason i want that alliance restored with the eldar of the twin worlds.
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>>6155805
On your first point, I'd say we really shouldn't overestimate our capabilities, that is what got us killed the last time. Sure we are dangerous but we are also extremely small and suffer extreme manpower issues, not to mention we cannot use our best tech because AI's big and small for some reason we don't know get immediately corrupted by the main force we will be fighting in this sector. Even when that isn't a problem, about half our arsenal straight up doesn't work on Gelanostrians as they actually benefit from energy weapon fire. Not to mention the inadequacies of the Deimean fleet even if we restore it, we don't really have the manpower to fully man it.

On your other point, we fought lowly underhive cultists, and ended up with 99 survivors of all the people we sent. That wasn't just luck, we only won because it amused Tzeentch (more likely his daemon manipulating the cult). I don't understand how you can show that engagement as a success when we got our shit handed to us by a bunch of underhive witches, when we had a well trained army. Omnissiah forbid we face actual Tzeentch corrupted space marines or an actual fleet, as their schemes would probably cripple us before the fleet even arrives. High skilled Tzeentch sorcerors can make entire systems fall with their plans, and their methods of corruption will NOT be straightforward.
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>>6155811
Neither over underestimate like you are doing. The manpower if both Deimea and Kazula are worked upon is a problem that can be resolved, you are exaggerating and their population is not super low. We cannot use it against chaos, it very much worked with anyone else. Doesn't stop us from researching other ways against them which is yes, is a strength we are in possession unless you are forgetting that. Then use the other half ? I have put forward a way for us to work first inward, you are debating like i am telling us to go on the attack right now.

Lowly ?? Full on psykers blasting their powers without issues, all powered by heavy mutations, creating stable portals for summon reinforcements, having an horde of large mutated humans that looked more like chaos spawns and self regenerating crystals modifying the battlefield terrain to their own advantage ? Lowly is a few psykers that can't control their powers and have a gang of armed cultists with sharp blades and autoguns. Sorry but this shit is not lowly no matter how you picture it, you can't just pop up a cult of this size and strength out of nowhere, and have it ready for summon a great demon. Thats your personal interpretation on the demon (said demon went down screaming back to his hell), and it seems you want to ignore the O.D.D. capabilities and faith despite the disadvantages they faced.

>as a success
??? I didn't say it was a perfect victory what i was saying wasn't even about the victory it self, i was telling you that there was more than Khorne. You have read that and decide that i am talking about some kind of perfect victory or perfect success.
>We have seen the Unknown Enemy in others forms before this being both Khorne, Tzeentch and Nurgle forces, that we found and killed. Khorne is hardly the only one present, don't let one encounter deceive you read past threads instead.
Where is the perfect victory or success you speak of ? That "we found and killed" is enough for you to think i basically said is a perfect victory ????? In what language stop putting your words in what i write. Is literally what happened it doesn't mean we didn't suffer losses or it was clean, it means we found and kill them.

>when we had a well trained army.
1 regiment of 1000 men with us and them being super unexperienced against the unknown enemy, and the O.D.D. at the time not having even a decade of training in them.

I also said that what we could do right now is little : attack before they do anything (a thing everyone does in this setting, seems that it works), isolate ourselves and try some research. You know what i said, and decide to go on an insane doom rant where we must die. You are unbelievable, i say something that happened and what we have at the moment for deal with the Unknown Enemy and for whatever reason you associate that i meant we are invincible against it.
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>>6155823
Look mate, didn't mean to make you that mad and I did kinda put words into your mouth since I did have a similar talk with someone before where they were underestimating the threat Chaos poses, so I'm sorry for that. Didn't do it intentionally if that makes it better

I still do think that the cult we fought is lowly even if the psykers they had were semi-competent. Especially compared to the chaos fleet we were attacked by. We absolutely need preparation and research into how to counter warp based threats

As for your first point, we are currently committing genocide on Kanzula to replace the population with Deimean tech thralls, further reducing our own 1.7 billion (extremely low in warhammer standards) population, our investments won't bear fruit in terms of growth for at least 40 years when it comes to population, and I don't think we could conquer another planet in that time either. But I have to admit that I don't know how large the Deimean Domain actually is, as far as I understand it we only have these two planets. Maybe we control a hiveworld which would solve that issue.

And beyond all of this, underestimation is always better than overestimation because it won't get us killed like overestimation did. We don't have the luxury to jump the gun, we need to be methodical in our actions. The impending doom rant I went on is just to showcase our vulnerability at this current moment to emphasise what we need to do above all
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Speaking of Kanzula, we probably should plan on some way to produce mass quantities of food here in the off potential that Kanzula is fucked, although it hasn't been that long since our back to back battles
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>>6154216
If I may ask, how wide is the Deimean control over the region? From what I understood it is just Kanzula and Deimea
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>>6155787
>As for crewing hundreds of ships, we can build VR training pods even for them in a military facility or more than one (a naval academy for example). In general it is just a sensible investment even for other military things like ships, vehicles or soldiers.
It is very much time to create Ithica Nova. We need some source of independently trained crews, soldiers, miners, fabricators, and scientists.
>>6155787
>In regard to "high tech" without automation is not that much high tech anymore. Might not even be possible to do it at all with fed tech. It can be done with outdated tech (for example the simple Whirlwinds Missile Boats, which are outdated tier tech, can be probably de-automated and made full crew.
I don't think this is completely true. Odesseus itself was designed to operate with a Human crew. This implies that there were stilll redundant human overrides and ways for Humans to manually operate the systems, even if they were primarily automated. I get what you're saying though. We should make federation ships that operate entirely off of electromechanical switches. Have everything be analog like st*r w*rs. FUCK CH**S. SCRAP CODE THIS.
I just thought of this but we should activate our gellar field in realspace next time we encounter ch**s.

>>6155796
>i would prioritize : rebuilding/building the tectonic artificial plates (ensuring Deimea population is safe from Deimea, is a terrible planet for human life at the moment)
I don't remember that sounding super urgent. I remember thinking it was silly and typical /qst/ to waste resources on such an ambitious project as soon as it was mentioned. But we can add it to the budget like the rest.
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>>6155863

>If I may ask, how wide is the Deimean control over the region? From what I understood it is just Kanzula and Deimea

Yes.

In the previous threads the techpriests remarked that the rampaging warpstorms made travel far too risky an endeavour, with them subsiding only recently the first priority of business for the FabGen was to secure the nearest agriworld and solve the issue of continuously decreasing food supply. Which is why he concentrated upon Kanzula and kicked their shit in.

It was also remarked that despite the storms, Orks would occasionally pop up, so travel was not impossible it was just...well...the Orks probably left in fleet sized formations (if you wish to use a generous term as such) and only a few scattered ships arrived to threaten Deimea at the end.

There are still "turbulent" regions of space that are tricky to travel through as the storms are subsiding, but they still have a strong hold over the sector as a whole.
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>>6155832
Ok
Even if they are low in comparison to this chaos fleet they managed to become strong while being in essentially the toilet levels of an hive city, i was expecting something more weak than them not a cult with some tactical organization and that can make a complex ritual for summon a great demon.. Something more similar in strength to the prisoners cannibals (khorne) or the prisoners zombies (nurgle) in Secundus. If they managed to become this strong they might have become something more dangerous down the line.

Which is something i want to rectify, because i am against them being killed. It doesn't help anyone but our enemies and we could have done started something about it, if Volta didn't return and shut down the Deimea political scene we where just about to put our feet in. Invasions didn't help either since now the world is on full defense.

Even if low for 40k is a number we can put to use, if we can make sure the population is out of their misery and allowed to grow. 40 years is very acceptable for me, more than a few years have passed already from our second return and any time we take a nap for restore something several years pass. The whole reason i want to concentrate on Deimea is that we cannot leave it anytime soon, and even if we did i don't want a repeat of Xandirah (beside whatever happens to Kazula people is decided on Deimea). No is just this two solar systems.

I doubt any hive worlds remains with people in them at least, in all of Sector Clarus. The events where cataclysmic enough that most hive worlds probably died of war, famine, diseases and civil wars. If there is any people left they are cannibal mutants at best.

We made a mistake to believe we had finally reached a point of strength and that our plan would have bore fruit. We aren't going around and leave Deimea in the background for return later to it. We restart from Deimea in the open and either make it stronger or be destroyed by an invasion.
>>6155872
I can work around with something like that, even if Mechanical Raj needs to finish first (provided someone doesn't stop it or a problems comes out).

While any fed ship could work just with humans, i don't think is the intended way. Beside chaos. If we can find an alternative that doesn't make us weaker it would be fine.

It might be a case of being afraid of something that could be not much of a problem, but the option to do it was presented by Newb, and Deimea (planet) description outside and under any settlement is not encouraging. So better be safe than sorry. Also it would help against tyranids trying to do the underground snakes-drills swarm trick again like they did on Xandirah.
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>>6155811
>>6155823
Deimea has a population of 1.7 billion.
We have raised their nutrition levels to 2500 calories per day of quality food, put a stop to corpse starch, and lowered their working hours. It is likely already entering a baby boom. The birth curve will go exponential once we get healthcare online to bring down infant mortality to zero. (Fuck N*rgle)
>>6155861
We have six decades of food storage on Deimea so even if Kanzula has been wiped out, we'll be okay for some time. We should be able to easily get orbital food production going with over half a century of leeway.
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>>6155861
Odysseus can probably build structures both in space and on Deimea for produce food like Hip is saying.

The real problem for them is not food but if anyone attack Kazula, it has what you can expect an agri world to have if it was under control of a forge world by a few years. A garrison army for deal with locals, some fortified settlements and a simple defense fleet. If the crystal aliens passed there they could have just blasted it.
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Reminder that only 2 people have voted to use astropaths to check on kanzula so far.
Using astropaths is a free action, but you have to declare it.
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>>6155924
So far down the list of urgency that it might as well be touring hell

Also using astropaths right after a Chaos incursion into the system sounds like a great way to get some free daemonhosts with a side of losing irreplaceable assets
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>>6155963
>using astropaths right after a Chaos incursion into the system sounds like a great way to get some free daemonhosts with a side of losing irreplaceable assets
Not that we have any way of knowing in quest but is that really a thing canonically? I thought only tyranids did that with the shadow in the warp.
>>6155963
>So far down the list of urgency that it might as well be touring hell
Massive eye roll for not understanding how the half of winning vote + 1 system works. It's literally free.
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>>6155967
All Psykers are subject to the whims of the warp and Astropaths do have a tendency in lore to become daemon portals or have their heads exploded when the warp gets fucky.

In lore the properly trained Astropaths go into the throne room of Terra to get soul binded to the Emperor as well and it still doesn't fully protect them from daemons, and we know for a fact ours haven't been to the throne room. Honestly speaking tho I really don't like that piece of lore I don't think it's possible that every single Astropath has been to the throne room the Imperium just doesn't have that logistical ability.
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>>6155986
The writers nearly always explode a few astropath heads to show the warp is involved, kinda lazy writing desu but makes for consistency
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Speaking of pyskers: We're going to need to start testing the population of Deimea for Intelligence Quotient, Willpower Quotient, Pain Threshhold Quotient, and Psychic Quotient in the near future. I bet for the first 3 we can administer some retroviral gene therapies to enhance the mental faculties of individuals who are in the top 10% of all three.
Psykers without high willpower or with very low pain tolerance will probably need to be yeeted in one way or another since we can't exactly send them to Terra.
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>>6155989
Oh I almost forgot! I'm not sure of the exact timeline but humanity should be going through the psychic awakening after the 13th black crusade, which means that a lot more psykers will be born in this era. We %100 need systems in place either to help these mutants or if you think they're not worth the risk find a way to cure them.

In the end I am a sucker for wizards so I'd say we gotta establish scholariums for these guys, but they're almost always the first corruption vectors so I genuinely don't know. I suppose not too big of an issue right now.
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>>6155998

>Oh I almost forgot! I'm not sure of the exact timeline but humanity should be going through the psychic awakening after the 13th black crusade, which means that a lot more psykers will be born in this era. We %100 need systems in place either to help these mutants or if you think they're not worth the risk find a way to cure them.

Not guaranteed. I am ignoring the vast majority of NU lore or giving you anons a vote on it. This has already happened when you anons voted for the origin of the Tyranids, the choice was: they are made by the old ones.
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>>6155525
I cannot really agree with your prioritie.
I would order them like this.
S Urgency - Rebuild Garrison Fleet
A Urgency - Complete the Spaceport/Dockyard for better voidvessel production. Deploy starlifter mining buoys to the home star.
B Priority - Relieve Kanzula. Expand production capacity. Add more militia elements and optimized production to Kanzula (Seriously we must not lose our food supply again)
C Priority - Increase tech level of Deimea boardly to"antiquated"
D Priority - get the subroutines back online first Diplomacy then Military (Gane is competent enough as a military commander for now and with our, then hopefully better, communication skills we should be able to guide him smoothly. I lowered the priority for the Military subroutine because it was so instable before the shutdown. Without the other two to wrangle it, that could be too much risk)
And no diplomacy with filthy xenos! they should get fucked. talking only to humans.
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>>6155998
Just put them in space in quarantine habitats. The main function. We're going to need space wizards to get into the webway to kill those kinklord scum in Commoragh so I like the way you're thinking. Willpower is at least 50% genetic and thus something we can assist if not outright control so we should, at the very least, be able to keep a larger fraction of our space wizards alive. Maybe the Eldar can teach us the path of the monkeigh to further elevate their self-control.
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>>6156010
Understood, I do like some things from new lore and you're the G for allowing us agency in it, as a necron enjoyer I gotta say that new lore is pretty sweet in some places. The Ynnari are also pretty cool, some imperium changes not so much tho. And for some friends I know that the Imperium having a possibility of a brighter future under the leadership of the boy scout does rob the setting of its grimdarkness.

When or if ever the time comes, can we vote for Peter turbo to not be a daemon prince? That always bothered me.
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>>6156016
>The main function.
This was supposed to read something like "The main function of most psykers should be to act in low level choirs to amplify our psychic efforts."
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>>6156016
It is great willpower is at least a little bit genetic considering all men on Deimea are descendants of the forge that survived a huge daemon incursion due to their willpower and faith. I really wonder what a psyker that venerates the Machine God would look like tho. Is there any psychic techpriests out there?
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>>6156012
How are you going to increase the tech level of Deimea as a whole without a training center akin to Ithica? We desperately need to get a handle on education (and healthcare). It is absolutely the highest level of urgency after rebuilding our defensive forces.
As for increasing production capacity, that should always be happening regardless. The whole idea of Mechanical Raj is we continually take a larger and larger share of the production on the planet (and now above the planet) by paving the way with gifts.
By putting our training center at the star we are also fortifying it against attack and providing a hub for our starlifting miners.
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>>6156022
A Magos Psykana would be rad
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>>6156018
> And for some friends I know that the Imperium having a possibility of a brighter future under the leadership of the boy scout does rob the setting of its grimdarkness.
That reminds me of people bitching that Berserk was no longer grimdark and those people really ate their shit opinions the last few chapters.

Not to say that GW will handle the story correctly but simply saying that "having a possibility of a brighter future" robs the setting of it's grimdarkness is a bad take. You need that small hope to contrast with the great despair, otherwise things will get stale fast.
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>>6155989
>>6155998
>>6156016

Thats one more reason to start research on human psykers and imperial psyker equipment then. And of course ensure that alliance with the eldar of the twin worlds is restored since their expertise could be of use....


Beyond that we are very much capable of training, educating or influencing the minds of humans in having a sense of discipline, ensuring they have stronger wills, bravery, brotherhood, patriotism and what not. We can influence them through education and they might become all religious in Deimea. Remember that Odysseus was subtly influencing people through images, sounds, videos, societal and cultural programs.
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>>6156027
I really hope our kh*rn artifacts help our science ship make some breakthroughs in space magic research.
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>>6156025
I agree with you on that, and honestly it's refreshing to have a character with common sense like Bobby G, but I do have my concerns because I really don't want an end times 2 electric boogaloo 40k situation.

Also I HATE CAPTCHA
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>>6156018

>When or if ever the time comes, can we vote for Peter turbo to not be a daemon prince? That always bothered me.

Unlikely as it is established lore, but if enough anons want to call for a vote regarding such aspects I am willing to hold one, though I maintain the right to Veto anything I find to be bullshit, such as the existence of Erda I refuse to accept that 40k only exists because of a woman moment.

>>6156022

>I really wonder what a psyker that venerates the Machine God would look like tho. Is there any psychic techpriests out there?

Those on Deimea are inducted into the priesthood, if you anons want to, you can meet them quite easily. The mental strength of faith is something that gives them resistance to the warp, but as was remarked by FabGen, they are far, far worse than the usual Imperium's astropaths due to never being brought to Terra vai Black Ships.
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>>6156027
No doubt the Eldar would be helpful, ESPECIALLY in fighting chaos. I just don't see that happening tho. We have no leverage, no advantage to make diplomacy with. Do you really believe the Eldar would help us out of an ancient non-aggression pact with questionable validity?

They only gave us the info that the Dark Eldar, were raiding our system to potentially get rid of us. They're far from friends
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>>6156033
That's because the End Times were just the bullshit excuse for GW to reboot the franchise so sales would improve. Only for the Total War Warhammer to revive interest in Fantasy a little while later, defeating the entire point of the End Times.

The problems with 40k are of a different nature, speaking of which:

>>6156037
> I maintain the right to Veto anything I find to be bullshit, such as the existence of Erda. I refuse to accept that 40k only exists because of a woman moment.
This is the kind of stupid shit that 40k has as problems with it's lore, random writing decisions with no narrative benefit.
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>>6156037
Hope and Justice for the Autism Primarch, Huzzah!

I do like Erda as a foil to Big E but the lore of her scattering the Primarchs genuinely sucks.

We really should meet those astropaths. Remotely of course, not touching warp stuff without a 200 km pole
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>>6156029
its a difficult hope, its difficult to learn anything from chaos.

>>6156038
We will need to find it perhaps.

Ultimately i think we can find a way to make such an agreement again or restore the past one. We are not friends this is true, but even in the past deal we have shown willingness to compromize, accept certain things and make diplomacy. Which is better than what most around the galaxy offer, we could have outright destroy them if we wanted back there. The sector is also less secure than the past, and they have no more orks around them.
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>>6156029
What khorne artifacts?
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>>6156074
The ones currently floating in space about to be atomised by our lovely Fabricator-General
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>>6156074
>>6156110
Bleeding consoles, screaming metal, corpses that burn even in the vacuum of space, that kind of thing, I imagine.
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>>6156023
The way I see it, the STC we have given out are the equivalent of UN emergency supplies. I am sure we could also give out the equivalent of home improvement projects and other DIY projects, Remember that inferno guns are/were considered priceless relics and for us they are very outdated welding tools.
What I am trying to say is, that we have probably a lot of equipment that is better than the standard Deimea tech and doesnt need any fancy Federation equipment to be produced. We could give some of those out to the techpriests (more like Ganes friends and pawns, but thats still better than nothing).
We are thinking too grand and much with all those megaprojects. All we get is half finished stuff. If we do the little steps more often instead of the grand projects we are also at a better level when the next crisis hits.

Also I really dont like how Kanzula is handled so far. I am sure we have some plans we could give out to our guys to make it run smoother and be way less dystopian. pic related.
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>>6156118
My head canon is that agriworlds are supposed to be rejuvenated once a millennium and they've gone 10 or 11 times overdue and that's why they're such toxic shitholes that have to be pumped full of gigatons of fertilizers every harvest.
We should just start pumping out space habitats to produce all the food our empire will ever need. Gane will probably glass Kanzula for falling to Ch**s if the Gelenostrians haven't done it already. So the issue is probably already settled. Although we could do more than speculate IF WE'D CALL THEM ON THE PHONE AND CHECK!
Ahem. We just got voidyards capable of making 4 cruisers per month, so I don't know what these big unfinished projects we have are supposed to be. We're making good progress on taking over an entire economy of 1.7 billion people when just 10 years ago we were a glorified 3D printer making a single drone. We've improved the lives of almost two billion people immeasureably and saved them from eradication twice. We've repaired our core and brought one of our subroutines online. I see no projects that are failing to meet expectations.
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>>6156074
if the vote for keep this loot wins, its the loot from the khornate fleet. There is no real "artifacts" i recon just a name for include all their equipment and other stuff they brought with them
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>>6156127
Genuinely speaking, hope it doesn't win. The Fabricator-General already sees us as a potential corruption point as the AI's in the ODD suits slaughtered its own users. I can't imagine doing something like nabbing chaos stain when he clearly ordered it completely destroyed when he knows it is our weakness is something that will build trust
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>>6156112
And we would want that shit anywhere near us or our tech priests... why?
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>>6156131
Ch**s is our Great Foe and greatest weakness, and we have an inquisitive nature to study the unknown and find ways to overcome it. This is the least risky way to find a way to study magic.
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>>6156131
To quote our fabricator general:
"The sick curiosity that seems to drive your kind which is far beyond human, the horrors unleashed in pursuit of it."

They're just being lore accurate, our nature is perpetual curiosity which we can barely control.

>>6156135
On this point, I have to say that it is perhaps the worst time to study chaos, we already collected great data on the foe and we should be content with that until we can guarantee our own safety
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>>6156130
it depends on how many voted.
It also would likely be done with our authority and we would place similar measures we used before for research on the Unknown Enemy.

Is given as a choice, is if we want to use the opportunity to grab materials or prefer to do it a later date after likely another battle. It remains a difficult research regardless and one that i personally want to do later when we are returned to our previous strength so to speak, if we don't grab them i would heavily suggest to not focus on Unknown Enemy research and do something else.

In regard to the Fabricator, even beyond this decision things will not change with him. He was convinced on certain things far before our return, and is not a person that will change is position. Its far fetched dreaming to think otherwise, we stand together only because we have enemies. He isn't Zanx or Antonius so forget about friendships, there is none of that in this place. Funnily enough he wears one of the Olympian suits of our deceased like that wasn't the same thing that didn't kill the regiments equipped with it (also its a broken carcass, and without the V.I., the Olympian loses a lot of his strengths : blatantly the mini AI inside it helps the soldier in battle and with the power armor it self. One project someone made has an idea for maybe resolve the issue past thread, but since is a scientific project it would occupy time and research most likely), since its broken and Volta has no Superior Training he probably cant use it well.

>>6156118
>Also I really dont like how Kanzula is handled so far. I am sure we have some plans we could give out to our guys to make it run smoother and be way less dystopian. pic related.
We didn't have an hand in handling anything about Kazula so far, we had to concentrate on Deimea before anything else. More like bribe through after this invasions are all dealt with.


>>6156144
While i agree this isn't the best due to our conditions, we don't have much data on this subject since research on it is very slow, very difficult and very dangerous. What we have is little and what we learned is even less about the Unknown Enemy, any battle recording/images have so far not helped much at all when it comes to science. Materials instead help because at least we have something to experiment on (for example the abudance of tyranid/genestealer material after killing them on Xandirah likely helped in researching them). Simple data is unlikely to help a lot in research, but they might have some use in VR training for new combat simulations against different foes.
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>>6156135
The only benefit I can see coming from studying that thing is finding more effective ways of destroying daemonships in the future, if we want to figure out how psykers work we could just try to find actual human psykers on Deimea and study them. I really don't want to risk fucking around with chaos shit and I especially don't want to encourage our tech priests to fuck around with chaos shit.
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>>6156166
We don't really know that since we never had The Talk:tm: with our Eldar allies. Gane could probably clue us in but he has chosen not to.
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>>6156202
We know psykers exist and we have the technology to find them. Celt gave us those psychic detector things, which we then reverse engineered, slapped onto a bunch of our drones and used to hunt down eldar. We could produce more of those psy-detector drones and start searching for psykers amongst the tech thralls. I wonder if we could use them to discover blanks too?
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>>6156229
Not a bad idea for The Screenening:tm:.
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>>6156159
Completely disagree with your characterisation of the Fabricator General. I would say he has given us zero reason to believe he is a dogmatic person, and I don't understand why you take his reasonable caution in such a negative light. Whatever we gave them as technology literally tried to kill them during their most dire time. It is safe to say all Techpriests know the possibility of what we create turning against them in such moments as even the Techpriestess attending us knew about it. Why would you trust us fully if you were in their stead?

In fact, I'd go on further to say that the caution of the fabricator general is very welcome. We finally have an ally, a genuine potential colleague that doesn't grovel and prostrate themselves in worship when they hear our voice. He's logical, has the fuckin balls to tell us no, extremely competent and I'd even say pliable to change. It takes genuine questioning and reasoning to be able to reject the notions that society places on one, we are the god of these people and despite this he can see that there are good and bad sides to our awakening, which not only takes guts it is also anathema to most techpriests on this planet.

I genuinely like his character as a person. He is competent, smart and willing to enact change. His caution is honestly welcome even if I didn't enjoy how he acted when we awoke.

On your other topic, we still know conventional arms work on Chaos ships. Their corruption is dangerous, and any boarding action by them is a guranteed kill but we can avoid worse by eliminating direct feed and relying on sensor feed and data scrubs for now. Looking at that gaping hole in reality we will have no shortage of potential chaos research in the future when it is more suitable for us.
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>>6156281
Finally, a second member of the Gane fan club.
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>>6156300
I really didn't like him at first, but after he explained himself to us I found his reasoning to be extremely solid which at least made me understand him. And after showing his competency and downright genius in the Void battles after I think we really hit the jackpot when it comes to leadership.

We have to earn his trust, he's correct that madness is inherent to our kind. Hell, what would've happened if our logistics subroutine was not online when we observed that Khornate ship? Nothing good to those next to our drones that's for sure...
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>>6156281
I don't agree with having a warden that with a button fries us. His caution is the same one we had shown other times only that since we made a fatal mistake in the past he breaths down our neck about this past that he never fully explained to us, and i am growing tired of it. Oh my omnissiah they died in those suits, tell me about it another time ! It helps ! Can't disagree too much since he has a device for outright silence if not disable us completely ! And i am also growing tired of being considered a nuclear bomb in every conversation instead of an ally, like humans are all holy men sent by the heavens in comparison to us, when look at that the Unknown Enemy ranks are filled by humans.

>Why would you trust us fully if you were in their stead?
We both know there is plenty of reasons for that, but at this point is clear that said reasons will be dismissed and we will all only look at the mistake we did in the past. Nothing else happened just that mistake. Ad nauseam. Why should i say those reasons then ? Whats the point, when the suits getting possessed and apparently our now mad AI nature have become the end of all arguments and i have to accept it. Might has well sentence Odysseus to death no ? He is a mad monster, wait let me correct, he has always been a mad monster.

You look at transactions done for work together, and him authorizing us to help in the military because of invasions and believe is an alliance. He is making a concession because of emergency, based on the need to survive and the benefits gained from our deal. You look at him telling us we can only have a very limited number of civilian drones at the start, and thats logical when we were filled by jobs to do. Balls to say no ? Say no to us helping, he did his best to make it a slow process has possible. Made easier with clicking that device too, can't hear us with that. In regards to the ones that grovel ? They have been feed this faith by him and his predecessors. Something that him and his fellow in the mechanicus leadership are fine to continue with, because we have either bribed them or made deals for work with us that they benefit from. He knows the truth behind the lies of his faith and knows a mistake we did since he has access to ancient records, he is at the head of this faith (which grants him total power) and he has a device for silence us. We have always been a intelligent machine not a god for him. And even if we are a "god" (and the truth is that we aren't) for the fools that don't know, they still obey all his commands zealously and without questions.

I explained to you why having research materials is important and given you an example in quest. I would suggest to not look at that specifically, and why is better to experiment around with a plate of a chaos SM instead of looking at the eye of terror shouldn't be explained especially for Odysseus.
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>>6156469
You know what, I'll double down.

It is an objectively good thing Gane has a button that fries us. You tried to create a false equivalency between humans falling to chaos and us without mentioning one important fact. NO human in this galaxy has access to all of the technologies of mankind before its downfall. The men of Iron rebellion had already devastated humanity beforehand, do you think we don't have the potential to point those weapons to our former masters at all? Our military subroutine was already showing clear signs of some sort of deviancy before we were destroyed, the potential harm we could release to this galaxy is beyond that of any other force, doubly so if we manage to get ourselves corrupted by chaos.

I cannot understand where you get your judgements of the man, and I find it quite dishonest for you to count the betrayal of the equipment we lent to protect man as "just that mistake" as if that mistake didn't nearly kill everyone on this planet. You cannot downplay that event to such a degree, these people survived the full fleet of the Clarus sector, yet nearly lost everything to our vulnerability to chaos.

Speaking of Odysseus, there's something clearly and deeply wrong with him. He himself notes the deviancy he is showcasing, the emotions he feels when he is not supposed to feel any, the rage and anger he felt through the gods, the clearly emotional and strange rants he goes on beyond any practicality or logic. He is becoming something different than just a machine before our very eyes. Do you think that's normal? Do you think in this galaxy specifically, fouler things might not be at play?

For your 3rd paragraph, the faith of this world was established under Celt, they were our worshippers since he cleansed this world with nuclear fire of Heretics that were against change. The gifts we gave you call bribes has always been how the mechanicus functioned, and functions still throughout the galaxy. Their hunger for knowledge is and has always been a core part of their culture. That is why they were the ones who restored us, and believe in our vision, although corrupted through their primitive lens, of a brighter future for humanity in this galaxy.

Gane was borne into this culture, he didn't choose that. From a young age he was probably thought that we were the sleeping god that kept this planet safe, and that one day we would wake up. Despite being this unquestionable figure within their mythology, Gane broke through dogma. He researched everything he can about history and tried to understand us as more than just his god. Yes, it takes fucking balls to tell your god no. He didn't know for sure we would be friendly to mankind, the last time as the historical records all AI no matter how unadvanced attacked their users the same way daemons did. It would be idiotic of him to blindly trust someone of the same ilk.
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>>6156469
Your last sentence just makes me feel like you are intentionally misunderstanding me, but I might just have been clear enough.

The chaos fleet we faced will not be the last, there's a gaping hole in reality that is constantly spewing chaos fleets to the surrounding systems, those traitor marines we are about to atomise are evidence of that. I didn't mean 'looking' literally there.

We can get chaos study materials galore in due time, but now is the worst possible moment for that.
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>>6156504
I just might not have been*

unfortunate typo
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>>6156469
>a button fries us.
Disrupts us. Not even permanently just temporarily. And thank the omnissiah someone has a taser to shock us if our subroutine(s) fail.
>he breathes down our neck about [the past and] i am growing tired of it. Oh my omnissiah they died in those suits, tell me about it another time!
Sounds like he's living rent free in your head, because he only ever said that once. Y'all are the ones who can't let it go and felt the need to seethe at him. That rant we did was cringe af, fr fr on Ody.
>i am also growing tired of being considered a nuclear bomb in every conversation
This is understandable, tbt. No one should be forced to live with a feeling that they are inherently toxic. But with great power comes great responsibility. You are failing to take responsibility for our god-like powers and therefore are not giving the due weight to the damage we can do, which shows a lack of maturity.
>reasons will be dismissed and we will all only look at the mistake we did in the past. Nothing else happened just that mistake. Ad nauseam.
This is like a werewolf complaining that the only thing anyone sees is that one time he massacred 20 people and that no one sees the good he has done. The fact is we have lycanthropy and it is our responsibility to remember that and deal with the fact of our curse and stay inside on nights of the full moon. You're raging at the villagers for being fearful of you while howling that it's not fair that you were cursed with a disability. Cope and get over it. We must master our curse, and, yes, studying these artifacts it the first step to doing that.
>[Ody is] a mad monster
How many quadrillions of humans do you think died during the Men of Iron revolts? The scale of death and suffering and disaster at the hands of AI is incalcuable. We are mad monsters. The federation died because of us and our weakness to Ch**s. We have the power to uplift billions but we have the power to kill trillions of innocents.
>[He's not our ally he's just using us because he needs us]
Okay. We are a machine, our purpose is to be a tool, to be used.
>[He didn't let us build drones!!!! :angry:]
Alright this is just getting petty.
>he did his best to make it a slow process has possible.
My brother in blessed machinery, we have gone from scrap metal to controlling a third of the production of a star system in 12 years or so. In another 12 we will probably be totally rebuilt good as new if not better than ever.
>[We have to share power with the head of the faith!!! :angerie:]
We are an all-powerful god-like being and you're mad about the pope not being a doormat for you with a tiny sliver of power? There are limits to how greedy a subroutine can be.
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>>6156532
You know, although I didn't vote for it and kinda made fun of a similar one that made us sound like a teenage dramaqueen, in hindsight that rant was very in character to do considering we are showing signs of deviancy. Also, it allowed us to see more into the character of the Fabricator General. Overall a net positive to the story
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>>6156503
Humans have shown to be incredibly powerful even if you don't have an arsenal like our own, you can still be an incredibly powerful being in other terms be a psyker, wealth or power. Lets not kid ourselves and devalue such things when they are things targeted by chaos all the time, or do you believe is just a case an inquisitor mustered the sector fleets and throwed them toward Omicron and the Pulsar Star in the past ?

>do you think we don't have the potential to point those weapons to our former masters at all?
Never said once again you put your words in the mouth of others. Eitherway you has i said before dismissed what i said so there is no point for me to even fucking talk about the reasons some could trust us. Case in point you cannot stop point out every single problem we had, while not wanting to recognize what good we did.

>dishonest for you
You can shit how much you want on past decisions, which you clearly do, it doesn't change what it was. We made a mistake in giving that equipment. If you actually think we planned to betray our men or our people by giving that equipment, you are dishonest and mad.

>Do you think that's normal? Do you think in this galaxy specifically, fouler things might not be at play?
You are speaking like none of this happens anywhere in this galaxy, or that i said Odysseus doesn't suffer from any of this problems. I am just defending Odysseus from being considered a monster. He still decided to save people, he still put his life on the line. Despite emotions showing up and having to clean up his subroutines and other problems, despite chaos attacking him at every opportunity. And still, he is the worst for you.

The gifts that where called bribes by Odysseus, thats the term he used it. Yes thats how the Mechanicus works but we are Odysseus, we see the world from his eyes. I didn't even say Volta made this faith, you know what predecessors means said predecessors would include Gane.

We don't know his past so any of that is up in the air. Nobody argued for his immediate trust, but through our history and majority of our actions we have shown for what we stand for. We have done it through actions and through words, and we still do it. You can add all the goddamn problems Odysseus has to suffer through on his back but it doesn't fucking change what he actually did for all these humans. You cannot cancel, him fighting the tyranids, fighting orks, fighting cults, fighting dark eldar, stopping a civil war. And i can keep going. All for the sake of humans.
>>6156504
What i meant there was why the materials are more important in research. In regard to the other i thought you meant observation of the stars, the fact that more invasions will arrive is just a natural thing. I voted for not get the materials anyway, i am just pointing out that research is better with them.
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>>6156532
You forget that he never clicked it in full said device, he tapped a few times.

Seems the opposite to me when everyone here keeps mentioning it.

Never did, i said why i don't trust Volta and that Odysseus isn't that bad has people want to picture it. The fact i don't trust Volta or say that Odysseus isn't a monster, doesn't make me irresponsible on our powers. Because they are separate things, we are talking about Odysseus it self and Volta not their powers. You saying rent free in my head tells me otherwise.

Everyone knows we did this. Its ludicrous to believe it can be forgotten. There hasn't been a thread so far where someone among us doesn't underline multiple times the dangers we or Odysseus face, or the risks.

We are not, because Odysseus has shown to not do this so far we have not slaughtered humans. You keep want to pile up blames of other AI on Odysseus. The only thing we know for certain is that his past is jumping multiple times until crashing in the asteroid fields of Eregenus. While being filled to the brim with prototype parts. Thats a different picture for me than genocide but to each their own.

Forget that the anon i was arguing before wanted his trust and to be an ally. If for you its fine then is your opinion, i want something more for Odysseus.

I made an example anon of the logic, it could have helped if we had more civilian drones. It would have helped with all those jobs. At least more than the pitiful numbers that was allowed. We didn't even made something military at the time, we were interested in helping and repairing us.

You are forgetting of the start, which i clearly intended when we had a small number of civilian drones. This is an example of what the other anon said about Volta. I am surprised to have to say it once again and receive derision for it.

He is the head of the faith is a fact, i sayed nothing about sharing or having is power. When i said he should be our doormart ? I said he isn't our ally. I said he made transactions with us like the other techpriests. I said he has a lot of power, that he has a device for control us. And that i dont trust him. Never i said he should just fucking bow, that he should die or what not. I said what i thought of him and before that i said that i don't think a friendship is possible with this man, that this is an emergency. There are limits for wanting to be blind on purpose too, and distorting what others say.
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>>6156693
Well, I'm not worried about Gane's power over us.

>And he simply stands there, observing, watching. And in turn, you do the same. Besides the pistol, you note added purity seal upon his chest, his armour is polished and cleaned, the axe is crackling with the occasional burst of energy. The belt around his waist is ladened down with magazines, tools for purposes of repair, you also note that the robes he is wearing appear to be much lighter than the ones you had seen before, clearly decorative in nature but done in such a way that they would not be burdensome on the battlefield. Upon the man’s back, you also see a quartet of mechadendrites that had been previously hidden.

>Finally, Gane moves. Slowly, his hand reaches for a small device upon his belt and with a loud whirring noise followed by a high-pitched screech, your vision shakes. Momentarily you feel the connection to your drones cease and they simply however in the air, aimless. A few checks later, you note that all signals appear to be isolated, not only that, judging by the flickering of your camera, it seems that you are incapable of even accurately recording what is before you.

>”You do not trust me.” You screech in binaric. A statement rather than a question.

Let's be clear about Gane's supposed power and threat. Gane has a small jamming device that stops our drones from receiving commands. One which we are explicitly stated to be able to find a workaround for if we decide to. It has never seemed like a priority to me to develop such a work around. I am comfortable with not having absolute power over every little thing. Making friends with Gane was the smarter option. We have given his armies melta pistols that never explode, an entire fleet worth of ships (although most have also been destroyed), and we should also be able to give him and the priesthood prosthetics soon. Just give the man his due and stop letting fear dominate and define your relationship with him.
Things are fine. They're great. We just won two major wars back to back. This is a cause for celebration. Parades, even. And Shiny prostheses.
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>>6156653
Sure, humans can be powerful, they are still puny compared to what we can muster. The example you gave illustrates my point perfectly. A few heavy cruisers at the pulsar and civilian tech given to Celt destroyed an entire sectors worth of fleet, when we weren't even there to make the most optimal combat decisions. If our forges were geared for extermination the harm we could do is beyond anything man can wield.

I did not put words into your mouth, do you know what a rhetorical question is?

The good we did doesn't matter, the Xandrirah system is dead, Omicron Teledesh is dead. Our legacy only secured slightly better conditions for Deimean tech thralls compared to other Mechanicus holds and Techpriests now have better civilian tech integrated into their bodies. We didn't do shit for these people.

Beyond that, it doesn't MATTER that we didn't intend to harm them. What matters is we did. If you bomb a school unintentionally, the school would be just as bombed as if you did it intentionally. Only consequences matter.

Odysseus has good intentions, no one can deny that. He tries his best to help humanity in all its forms. This still doesn't separate him from what he is. He is a Man of Iron. You are trying to judge him on an individual level, which is all fine, but no other person in this galaxy will. Our kind nearly exterminated mankind when it was in its golden age. Seeing as even the guard knew what we were when we met them, this memory, this fear is very much alive within the Imperium as a whole. We cannot beat this warranted prejudice when our good intentions ended up with our men being killed by the tools we gave them.

You list out a bunch of heroic deeds that doesn't matter. Every single human we helped is dead. The Tyranids were ultimately defeated by the imperium killing entire worlds on their feeding path, Our massacre of Orks was unsung and unnoticed by the wider galaxy, even if we managed to prevent the creation of another threat. The Dark Eldar KILLED us, filled their slave pits with the entire population of Xandrirah and left to the hell they came from.

I love Odysseus, I think his knowledge can save humanity from the dark age it is in. Gane is right that it could also damn it to an even worse existence. We must be careful, for we don't have the luxury to take unnecessary risks.

The road to hell is paved with good intentions.
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>>6156820
Also so true! We should be increasing the tech level of our loyal science junkies. Extra rations for the workers in celebration etc etc (while rebuilding at the same time, but our logistics subroutine is perfect for that)

Speaking of things to do, I wonder what that magos who captured that Gelanostrian ship is doing right now.. We made that science vessel specifically for that purpose, might as well offer him some training seeing how eager he was at getting his hands on it
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>>6156923
Yeah! Crystals for better lasers and fancy jewlery is better than stinky Khorne
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>>6156941
Their weapons were amazing, but also their greatest weakness. I am more interested in their inertialess drives and their potential as high capacity batteries.

We have an empire of living duracells to conquer, will go well with some KFC by the side
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>>6156820
I can let things be more benign and give him some work room, but i will keep an eye on him. I am not changing what i think about him anytime soon. If efforts are made from both sides to work together genuinely, then i will put down my current opinion for good. We can have a celebration, after we made sure someone else does not knock or kick on the door.


>>6156881
A power that crippled if not destroy the pulsar star fleet and the Omicron one. Man has a lot of tools that can do plenty of harm, if you add chaos to the picture they get new ones. We can create far more destruction, but we haven't geared up ourself for do that not to our true scale. Humans are all geared up for full war in 40k instead.

i know what it is but it did not sound like that to me.

Its important. It shows why anyone should even bother to trust us on anything at all, beyond the surface of "god" or "produces stuff". And it matters because it builded Odysseus in doing this actions. You see ash of friends we lost, i also see a record of actions done for noble purpose that shows he is not like the AIs that started the Rebellion, and certainly will not like what they did once he learns it.

Chaos took over those suits, we might have placed the men in those suits but if a terrorist enters in a base and detonates a nuke there is a terrorist that did that not the guy in charge of the base. The guy in charge should have made the base more secure, thats for sure. Blame Odysseus if you want for giving them in the first place, but don't forget who actually did the crime it self. We aren't going to produce Olympians anymore in the future without resolving the issue at hand anyway.

We have demonstrated and beaten before said allegations with Antonius accepting to work with us, Vinorious doing the same and their guard platoon doing that too. And after a while not immediately. The men that died for the suits where the one with the fed equipment, because chaos targeted them. They weren't everyone with power armors around, Ithaca had raised his own regiments with outdated tech and we had the 1st using them.

1/2
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>>6156948
I believe we avoided shittier situation by defeating this foes, it still ended up very bad but : Omicron stand here after becoming Deimea, if we weren't here for destroying the tyranids they would be gone Gane it self asked our help because the situation was that dire. If the tyranids weren't defeated on Xandirah there would have been no Ithaca, and thus, Deimea would have never integrated them later down the line changing things a lot. Those tyranids would have also no doubt create more destruction across Sector Clarus perhaps even beyond it if they connected with the Omicron bio-fleet. Perhaps the Imperium could have defeated anyway ? Perhaps or perhaps no. Orks slaughter might have gone unsung, but the Eldar left them growing in mindblowing numbers both for ground and space, on top of that many had good if not excellent tech taken from their defeated foes. If that was left to be unleashed ? Another grim situation. Dark Eldar killed us and we killed them too, their armada was left crippled and losing many ships, that giant weird structure and soldiers. And of slaves, Xandirah Secundus was fighting them so much they had to break it and they were not being successful on Prime either. If they managed to grab any slaves i hope those brought bombs with them given by drones. If that armada was just left running around Sector Clarus they would have done enough damage that the sector would have never recovered (yes the armada was specifically called by this Kabal because they wanted to kill/teach a lesson to Odysseus, they are still Dark Eldars though and the Sector Lord was doing his best for shit up the sector on his own without counting the enemies of man).

We have been careful right now, i want for us to concentrate inward in fact. Can't be more careful than that. Chaos better put the A+ work if they want me or any of us to accidentally take that road. We build a space road toward the heavens and they can suck it.

>>6156923
I reckon familiarizing themselves with the ship. We didn't have time to put around an announcement like "searching crew for scientific vessel, includes course and guide for learn how to use it and work in it safely", i think people entered in it and flied out of the shipyard.
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>>6156948
Man does have tools, but that inquisitor only used guile and sheer mass of men. No match for what we could do.

You are right that the real evil is chaos, but our vulnerability to it is reason enough for others not to trust us especially since it is an era of great warp based corruption all around us. The warp storms only recently faded. When we first woke up, realistically they couldn't have known whether we were "Wrong" like the suits we had given them, most are too zealous to realise that but Gane was not.

We can beat the prejudice, but we have to try every single time. Goes to show just how traumatised humanity was due to the rebellion.

>>6156949
You are right that 1.7 billion people directly owe their lives to us. It is significant. These people wouldn't exist without us defeating the tyranids. In the grand scheme of things this is a very little number, even in our own world it is only one or two hundred million more than Chinas population. Entire worlds were destroyed that we don't know about to stop the tyranids.

Our culling operation of the orks were certainly great for the sector at least. Hopefully we do that with the Orkoids to our galactic west as well. Too bad no one but the Eldar knows about it tho.

Speaking of Dark Eldar, we didn't fully destroy that Kabal. If it didn't get bored after killing us they probably did go on a few more raid before half the sector got eaten by the warp and travel became impossible... then again they use the webway so they might've harvested entire planets under the cover of the warpstorm that we will never know of. Hope we get to nuke the dark city one day, maybe even just chuck a warpbomb in there and let she who thirsts take care of it for us. We should've let the one we captured get his soul eaten and we wouldn't be in this mess, our mercy towards evil fucked us up. Can't change the past unfortunately
>>
We broke the 'Nid fleet's momentum, IMO. That was our biggest contribution to the galaxy. Everything else amounted to nothing but without us, the Tyranids would have consumed 7 or 9 worlds and built so much momentum that it would have taken a major galactic effort to stop them. That event was probably a much bigger W than we give ourselves credit for.
>>
to atoms 5
materials 3

Do not interfere 8

Screening 1

astropaths Kanzula 2

Alright, locking in the votes. Destroying everything wins.
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>>6157069
Hell yeah.

Too bad screening didn't win, hope Gane does it anyways
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>>6157163
Didn't even see this write-in until just now. Seems like a sound policy.
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>>6157169
Sad, but kinda my fault for not advertising it. Next time I do a write in I'll try to add some reasoning and make it more obvious
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You remain silent, controlling the drone aboard The Sanctified to regard Gane whom still stands and retains command after so long of a battle. You had noted his bionics flaring up from time to time, his brain’s functioning partially shuts down time to time in order to provide enough rest while maintaining his commanding position.

Quite terrifyingly however, judging by some rapid movements, you think Volteus is experiencing hallucinations, both audible and visual. He occasionally raises his Omnissiah’s axe, only to lower it after the more rational part of his brain informs him that what he is seeing is not real.

”Fabricator-General.” You begin, as the whole voidship shakes as every single port battery opens up against the Despoiler-class. ”I would strongly advise you to undertake a period of rest and recuperation. Based on my observations, your consumption of narcotics and stimulants had caused permanent bodily damage. Your mental faculties are also under intense stress.”

”I am aware. Most of my internal organs have been replaced by blessed steel, your insight is flawed by the lack of prerequisite knowledge. I am however surprised.” Gane turns to face you, or well, the drone you are currently controlling. ”I had expected protests, proclamations about the value of life.” His gaze, even though it is through artificial lenses, is filled with suspicion.

”That is correct. I am programmed to value human life, the life of my masters above all. As such, my actions do not fit the previously seen modus operandi. Yet this is something I had learnt – in the years since my reawakening – sacrifice is inevitable. Every fibre of my being screams to interfere, to preserve life.”

”And yet you do not do so ?”

”In all other circumstances, I would.”

”But not in these ?”

”No. In this case, we are facing an unknown enemy, one I consider to be a potential threat great enough to rival even the most dangerous of foes humanity has ever faced, based on my records.”

Volteus pauses, his artificial eyes whirr as he zooms in onto your drone. ”Do you fear them ?”

”No, it is anathema to me. It is not a part of my programming to exhibit artificial simulations mimicking biological expressions of fear. My concern is the enemy’s seeming ability to interfere with my programming. My permanent shutdown, based upon my calculations, would result in continuous suffering of humanity. Until humans have restored their technological, cultural, and moral base, I cannot risk shutdown.”

”And when, that time comes, if ever, a time where your outlined parameters are met ?”

”I was made and I continue to exist in order to serve mankind. If said parameters are met, then it is up to my masters to decide.”
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>>6157560

The Fabricator-General hums. ”An easy proclamation to make about something so far in the future.” He simply turns around, to once again regard the batter, as yet again the voidship shakes. ”I doubt I shall exist for so long. But I hope that you shall keep your promise, or that mankind will make you keep it.”

A cold response, though not an overly hostile one. An improvement after your proclamations that had upset the man so, how big, you are uncertain.

Switching your perspective to a total data feed from your voidyard, you observe the exchange of fire, thousands of macrocannon shells, dozens of lances, hundreds of torpedoes. An overwhelming amount of fire is poured into the crippled vessels and voidstation. Bits and pieces of armour, inner components, entire sections break off only to be drowned in laser fire as the lances are used for pinpoint accuracy strikes. Turning the various components into nothing but loose floating atoms, hopefully no longer under the influence of the unknown enemy.

It takes 3 months of continuous fire, constant refuelling and rearming, a concentrated effort of annihilation to make sure that not even a single nut or bolt would continue its existence. Such thorough cleansing had seen Volteus obsess over it this entire time, almost as if a single surviving piece could potentially be a source of the most lethal outbreak in human history. Seeing as one of your records indicates organic matter sprouting into existence seemingly out of nowhere, perhaps such paranoia is not unwarranted.

In the meantime, Magos Dominus Myrvek’s attempts to keep the captured xenos ship hidden had proven wholly insufficient, which then resulted in fierce competition about acquiring the whole ship or at least parts of it for study and potential breakthroughs that would result in having the xenotech. Naturally, this had devolved into a political conflict between the various factions vying for power. With Gane preoccupied dealing with the aftermath of the invasion, he had not made his opinion known on the matter, most likely exploiting the internal disagreements to keep down any dissatisfaction about the lost lives and voidships that might originate from the conflict.

Otherwise, you had finished making your first voidyard, currently you are experiencing serious bottlenecks in raw resources transportation to the voidyard considering your rapid manufacturing rate, simple shuttle transportation can only meet so much demand without simply increasing the scale continuously to such a point where the infrastructure needed to make shuttles come and go with the time required for the process taking far too long. A shuttle needs to land, cool off somewhat and have its cargo hold filled and be refuelled, then it needs to lift off, move to the voidyard, once again, cool off and have its cargo hold emptied and finally return to Deimea. It is a long and inefficient process.
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>>6157561

Concerning such matters, you have a couple of plans to deal with the bottleneck, both time consuming, but not at all difficult, even one would be useful, both would make sure you never run out even as you increase your production rate.

In the meantime however, a rather fidgety, more than usual that is, Belogyma once more worships before you. ”Oh, my Omnissiah !” She as usual proclaims. ”I bring a most humble request from your worshippers ! Those of house Rada !”

It takes a moment for you to process the name, tapping your storage, you recall that name being mentioned dozens of times across the archives of Deimea. It is a so called Navis Nobilite house, running a search upon imperial records you had access to, you quickly note their basic history and services. With the navigator artificial genome being recessive and self-destructive throughout generations, it had resulted in, frankly disgusting incestuous relations leading to exceptional genetic degradation in an attempt to maintain the genome. A necessity with the manufacturing of the genome being a lost technology. How such and important genome was lost raises numerous questions for you.

Currently however, you know that these houses have an incredible amount of influence and power despite the Imperium’s hatred of mutants, which the navigators most certainly are. Other than that, you know extremely little, as it appears that a shroud of mystery surrounds the navigators, no doubt done so on purpose to keep any weaknesses hidden.

”And what is this request ?”

”Oh, my Omnissiah.” She bows before you. ”These most humble servants, after hearing of your miracles of voidship creation, wish to worship before you and to personally pledge their loyalties to you, the true Machine-God over anyone else.”

”I see. Why had they stayed silent for so long ?”

”The leader of their house had been away with the Fabricator-General and was engaged in conflict for a long time, only now that he had returned upon the surface of Deimea after years of travel and had gotten their house in order.”

”Tell them, I shall consider the request.”

”By your will, oh my Omnissiah !” Continiously bowing, Belogyma begins to depart the room.

>https://pastebin.com/SSFic0zK
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>>6157562
Great projects:
>You require a far greater number of raw ore to be shipped to your orbital infrastructure. While Deimea is tectonically unstable, you can make a space elevator with some shielding methods to allow for material shipping into orbit. Of course, you’d build the prerequisite infrastructure to actually make the elevator worth building.
>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.
Voidship yard:
>You need more easily accessible raw ore for in orbit construction. Since you do have a voidyard already in place, gear it towards mining vessel production.
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)
Scouting:
>You cannot help yourself; you need to know about surrounding systems. You could request Gane to launch scouting expeditions. You are not doing it due to your inherent need to satisfy curiosity, no, knowledge is power after all. (GSDGW-1)
Interviews:
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
>Deimea has a small, but stable population of bionics filled psykers. You are both curious and in need to figure out exactly what mutation causes this and what these psykers are. You absolutely must meet them.
If we can't do both, prioritize the meeting with house Rada.
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>>6157562

Alright, so we have quite a lot on our plate. I shall list what I believe should be the actions we should take.

Voidyard:
>You need more easily accessible raw ore for in orbit construction. Since you do have a voidyard already in place, gear it towards mining vessel production.
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)

Although I'd like to be able to build on Fed tech I'm afraid without proper defences against the Unknown enemy I am simply not comfortable with pumping out such ships. Besides that due to our raw resource bottleneck Fed tier will simply be too resource draining to produce. I also wanted to build our orbital defences back up considering the previous ones ended up not helping all that much, especially those juicy mines since the ork issue, but I don't think we have production cap.

Great projects:
>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.

Theoretically we should be able to build this project much faster thanks to our ban on building more construction drones being rescinded. This project is a prerequisite when it comes to any and all planetside projects, and we need to build it before any project such as a space elevator.

Scouting:
I'm going to be honest, I genuinely think this is the last thing we should do. We need Gane in the system while we rebuild especially since we don't have the political acumen to manage the squabbling techpriests in his absence. Not to mention that the Greenskin threat is looming and if we don't have a competent admiral like Gane to direct defences we'll be toast.

Research:
>(Write in) Ask Gane to choose Techpriests he views as competent scientists to crew the science ship we built and use it to research the Xeno vessel. If necessary tell him that he can request reasonable bribes from us to secure the specimen.

Truth be told this is a selfish want of mine which is not urgent. We don't have the knowledge/skill necessary to maneuver through the cloak and dagger politicking of the Cult Mechanicus, but Gane does.

Interviews:
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.

They are requesting an interview, so why not. I don't want to meet psykers just yet without at least fully restoring our diplomatic subroutine. We have to certainly research them.
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>>6157609
Ideally I would have really loved to repair our core, but our military needs come first considering just how battered we are. I honestly am genuinely scared we might have to face the Gelenostrians sooner rather than later again so I hope to not have a bunch of imperial vessels to deal with their might next time. Modified cargo and civilian ships can only do so much even with the best of commanders.

Next update if things are seeming a bit better I'd like to have our diplomatic subroutine come online first. I think we have competent admirals already and can rely on them for the time being
>>
>Time to think of defence. Slowly and carefully, you will make a few laser turrets disguised as more forges, better to be safe than sorry.
We need to do this if we are to grant audiences to strangers.

>You need more easily accessible raw ore for in orbit construction. Since you do have a voidyard already in place, gear it towards mining vessel production.
We should be mining space resources.

>Deimea has a small, but stable population of bionics filled psykers. You are both curious and in need to figure out exactly what mutation causes this and what these psykers are. You absolutely must meet them.
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
We built our telepresence chassis for just such a purpose, no? We can meet with them in a nice banquet hall fitting their regal importance and station, rather than in our core chamber.

>>6157609
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)
Support
>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.
Support
>(Write in) Ask Gane to choose Techpriests he views as competent scientists to crew the science ship we built and use it to research the Xeno vessel. If necessary tell him that he can request reasonable bribes from us to secure the specimen.
If we do nothing the opportunity will be permanently lost, most likely. We must act, in spite of any political complications. This is what our science vessel is for. We can present ourselves to Gane as a way to resolve the ongoing infighting as a neutral option. Our science vessel is equipped to discover far more useful data than the others, and we will offer time sharing to all interested parties on board the science vessel --Where we can control the processes and prevent any ...destructive analysis.
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>>6157733
This is me, btw, in case my ID changes.
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>>6157562
We should tell Belogyma to cool it with the worshipping. That poor woman needs to chill out
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>>6157744
Do you want a sad belogyma again? 'Cause this is how you get a sad belogyma.
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>>6157733
Lazers are fine but I thought they were a bit redundant, don't we have a robotic legion to protect us already?
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>>6157747
It's not like they're expensive. Having a few inferno pistol meltas stashed around our core chamber is just good policy. Besides, they're hardwired directly to our core and can't be disrupted by The Button:tm:
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>>6157746
I don't want to make her sad, we already were quite insensitive by throwing artisan level artwork (the waxes and purity seals) away, but since has a talent for that. Maybe we can say we find her art very beautiful and the best worship she can do is unleash that creative side instead of doing what she does right now?

I think she needs hobbies other than prayer
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>>6157750
Fair, more caution is never bad
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>>6157590
>Time to think of defence. Slowly and carefully, you will make a few laser turrets disguised as more forges, better to be safe than sorry.

Addition to all dat if it will not be hard to build
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>>6157562
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
I'm not confident with Ody's ability to engage in politics without the diplomat online but ignoring the head of our only navigator house seems unwise.

>You have to begin generalized repairs of your hull, the chamber you are in is missing plenty of sensors and cameras, but mainly it’s the power coupling and wiring that is heavily damaged. Repairing it would allow for easier future expansion.

>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.

>You require a far greater number of raw ore to be shipped to your orbital infrastructure. While Deimea is tectonically unstable, you can make a space elevator with some shielding methods to allow for material shipping into orbit. Of course, you’d build the prerequisite infrastructure to actually make the elevator worth building.

>The orbital defences of Deimea had proven woefully inappropriate, the voidstations need to be rebuilt from the ground up to a much higher standard. It would be cheaper and easier to just scrap the old and make the defensive installations. A few self-replicating construction yards will also continuously, when resources are available, make new teleportation mines constantly replenishing the local supply.
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>>6157562

>Well, this house Rada made a request, you might as well grant it. Allow the meeting.

>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.

>The orbital defences of Deimea had proven woefully inappropriate, the voidstations need to be rebuilt from the ground up to a much higher standard. It would be cheaper and easier to just scrap the old and make the defensive installations. A few self-replicating construction yards will also continuously, when resources are available, make new teleportation mines constantly replenishing the local supply.
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>>6157562
no sleep remember. Just more work.

>Great Project
>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.
Considering Deimea other natural planetary issues, this has to go first.

>Voidyard
>You need more easily accessible raw ore for in orbit construction. Since you do have a voidyard already in place, gear it towards mining vessel production.
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)
I am afraid about this "in time". very fidgety sounding. I don't like the idea of just building a fleet and sending crews in.

>Small Project
>Write in
>Take a piece of land near Deimea (city) and tell to Gane a military sector we will be built there. Specifically for training and military education. One of the first buildings will be a naval academy for both crews and officers, then a military fort and so on. This places will naturally have access to equipment like VR training pods.
I prefer to set up a small military foundation. No reform just yet but lets get something started, i don't want an entirely unprepared military. My other thing was building a basic lab near us so we can do research on our own instead of waiting data from a science ship, but that can wait. The military reform instead some preparations should be made for when we begin with it.
>Write in
>Build a public great hall in Deimea (city) for meetings. Nothing incredible, just a place where you can teleport the "divine" body and use it to great effect on anyone that want to meet and talk with us, or ones we want to meet and talk with. Our core room is a very vital place, not safe for such things....
This will be simple enough i believe


>Talking
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
>Write in
>Press for more info on Kazula and a Kazula born native for a meeting


>(Write in) Ask Gane to choose Techpriests he views as competent scientists to crew the science ship we built and use it to research the Xeno vessel. If necessary tell him that he can request reasonable bribes from us to secure the specimen.
Provided that anyone picked will accept training and education for use it, safely.
>>
>>6158324

>Small Project
>Write in
>Take a piece of land near Deimea (city) and tell to Gane a military sector we will be built there. Specifically for training and military education. One of the first buildings will be a naval academy for both crews and officers, then a military fort and so on. This places will naturally have access to equipment like VR training pods.
I prefer to set up a small military foundation. No reform just yet but lets get something started, i don't want an entirely unprepared military. My other thing was building a basic lab near us so we can do research on our own instead of waiting data from a science ship, but that can wait. The military reform instead some preparations should be made for when we begin with it.
>Write in
>Build a public great hall in Deimea (city) for meetings. Nothing incredible, just a place where you can teleport the "divine" body and use it to great effect on anyone that want to meet and talk with us, or ones we want to meet and talk with. Our core room is a very vital place, not safe for such things....
This will be simple enough i believe

I support this project. We have a severe lack of qualified men
>>
>>6158342
>>6158324
Deimea is a toxic molten hellscape. It's not as though we can't build on a toxic molten hellscape, but there are no cities, there are enclosed forge temples growing like bulbous rusty tumors on the surface of the planet's ruined surface. It's not exactly a small project to build a new forge temple.

We need to build Ithica Nova, and we might as well build it in space to serve our mining industry and protect the system's star at the same time.
>>
>>6158374
Although you are right, I see this as a short term educational facility mainly training via VR pods in an expanded section of Deimea proper rather than an entire forge temple. Plus it will be beneficial to have a foundation for when we eventually build Ithica Nova and move it to space, as the naval academy should certainly not be planetside in the long run
>>
>>6158453
thats basically the idea yeah
>>
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>>6158508
>>6158453
So you want to build a large airtight multi-story structure on top of molten lava fields. Something much like a spacecraft of sorts, of about the size of a Zephyr, for the purposes of education. So basically some sort of New Ithica. Neat. Very cool idea.
>>
>>6158545
I certainly don't want it to be that big. Zephyrs are more like proper habitats this is just going to be an harvard university campus sized education sector. Just a baby steps way to get our population slightly more educated.

It should be able to be moved into Nova Ithaca when we do build it finally
>>
>>6157562
>Time to think of defence. Slowly and carefully, you will make a few laser turrets disguised as more forges, better to be safe than sorry.
>(Write in) Ask Gane to choose Techpriests he views as competent scientists to crew the science ship we built and use it to research the Xeno vessel. If necessary tell him that he can request reasonable bribes from us to secure the specimen.
>You have to begin generalized repairs of your hull, the chamber you are in is missing plenty of sensors and cameras, but mainly it’s the power coupling and wiring that is heavily damaged. Repairing it would allow for easier future expansion.
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
>>
>>6158879
Zephyrs have 90,000 square meters of floorspace, or about .03 square miles of area.
The main harvard campus is twice as large with .06 square miles of area.
They are small ships, and we should be able to produce quite a lot of them from one berth on the voidyards. Frankly, producing one should not take 5 years anymore. That option was written over 10 years ago, game time.
>>
>>6159136
Huh, I didn't know that. That 5 years time is the thing that made me believe they would be absolutely huge considering how fast we produced Luna class cruisers.

I still am not convinced whether they are viable considering our voidyards will gear towards mining vessel and fleet production, with the raw material bottleneck in place. The aforementioned mining vessels should alleviate some of those concerns but I don't know by how much since we don't have a comprehensive analysis of the resources of the Deamian system.

But if Zephyrs are only about 500 meters I don't see them being extremely taxing at least.

>>6158342
Changing this vote to

>(write in) Produce a singular Zephyr class vessel for the sole purpose of being a Naval Academy.

I am sorry QM for making so many additions to my vote, your quest is just too good not to consider all options for the most optimal outcome
>>
>>6159489
>>6157562
I would request that Newb comment on this, because we really do need some educational facilities up. I will also vote to produce as many zephyrs as we can from one berth.
As a refresher they are small 300 meter long ships modified from transports to serve as educational and hospital ships.
As an aside, options that continually get passed over coule maybe be combined into humble bundles to move unwanted product.
>>
>>6159493
I am against producing as many as possible, we don't have the luxury to do that at the current moment. Mining ships for the bottleneck and a fleet for the protection of the system comes first, and after that we must renew the system voidstations and make teleportation mine emplacements.
>>
>>6159493

My bad, I missed it when I updated the paste. It would take about 3 months for one such ship presuming no bottlenecks as these would be Fed standard with fully automated facilities, tough hulls for what they are due to their purpose of being seemingly both education/hospital facilities as well as forward bases. This could be dropped to a dozen a week if using simpler facilities, without the turrets and reduced and more basic automation, etc.
>>
>>6159588
Just how rudimentary is Imperial tech if it takes 3 months for a simple small civilian vessel to make? Good god mankind really devolved to monkey level tech in the millenias we were gone
>>
>>6159588
I guess that's better than nothing, I voot to produce one Zephyr then so we have an educational base to start building from.

>>6157997
>>6158074
>>6159111
Will you sup00rt a zephyr so we are not illiterate monkes?
>>
>>6159616

>Just how rudimentary is Imperial tech if it takes 3 months for a simple small civilian vessel to make? Good god mankind really devolved to monkey level tech in the millenias we were gone

Well, it is a semi-militarized vessel, and most Fed standard equipment is built on an atomic level perfection. That, plus full on automated medical suites that are DAoT levels that can target individual viruses throughout the entire body and immunize individual cells, so pretty advanced stuff overall that needs to be manufactured to perfection.
>>
>>6159645
Sure.

>>6157562
I'll modify my vote >>6157997
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.

>You have the basics down, but you can continue Mechanical Raj and begin construction of Zephir-class vessels. With your current resources and infrastructure, you presume it will take about three months to produce one such ship.

>You’ve run into a few issues concerning the scale of your construction. That is mainly the fact that the world is exceptionally tectonically active. You need to build massive antigrav devices to keep the tectonic plates stable. The idea still has merit, despite the previous failure.

>You require a far greater number of raw ore to be shipped to your orbital infrastructure. While Deimea is tectonically unstable, you can make a space elevator with some shielding methods to allow for material shipping into orbit. Of course, you’d build the prerequisite infrastructure to actually make the elevator worth building.

>The orbital defences of Deimea had proven woefully inappropriate, the voidstations need to be rebuilt from the ground up to a much higher standard. It would be cheaper and easier to just scrap the old and make the defensive installations. A few self-replicating construction yards will also continuously, when resources are available, make new teleportation mines constantly replenishing the local supply.
>>
>>6159717
Pls add asking Gane to secure that alien specimen so we don't loose valuable research
>>
>>6159645
ok
>>6159111
>Time to think of defence. Slowly and carefully, you will make a few laser turrets disguised as more forges, better to be safe than sorry.
>(Write in) Ask Gane to choose Techpriests he views as competent scientists to crew the science ship we built and use it to research the Xeno vessel. If necessary tell him that he can request reasonable bribes from us to secure the specimen.
>You have to begin generalized repairs of your hull, the chamber you are in is missing plenty of sensors and cameras, but mainly it’s the power coupling and wiring that is heavily damaged. Repairing it would allow for easier future expansion.
>With the Deimean fleet reduced, it needs rebuilding. However, the biggest bottleneck is a vast quantity of high-quality crews required to operate them successfully. In time, naturally this issue can be addressed, but a higher technological level would mean less crew and more automation, though you doubt how much trust you can place in the hands of religious zealots, whom are probably the only ones with prerequisite intellect and knowledge to be trained into crewmen. (Build a fleet) (Use tech level of antiquated)
>Well, this house Rada made a request, you might as well grant it. Allow the meeting.
>make zepr
>>
>>6159811
I think it may be worth it to make a few good DAOT instruments to collect data that our cogboys can play with, or analyze it ourselves and then publish our findings so they can research some wacky applications we might miss.
Put those (mostly?) organic brains to use so they feel useful and happy.
>>
Voot Tally so far:
Presumed Dominant Vote: 6
Presumed Half +1 Vote: 4+

>Core Sanctum Defenses
II
(sQ+, Hippocrates)

>Negotiate with Gane to Secure Specimen
IIII
(sQ+, Hippocrates, XAQQ, zNy)

>Repair Hull
II or III
(sQ+, Hippocrates, PLGA(?))

>Build Antiquated Fleet
IIII
(sQ+, Hippocrates, XAQQ, zNy)

>Meet Radas
IIIII I
(sQ+, PLGA, XAQQ, ObP4, zNy, Scud)

>Meet Psykers
II
(Hippocrates, Scud)

>Prepare a Meeting Hall
III
(zNy, XAQQ, Hippocrates)

>Zephyr (Academy)
IIII
(sQ+, Hippocrates, PLGA, XAQQ)

>Stabilize Tectonics
IIIII
(PLGA, XAQQ, ObP4, zNy, Scud)

>Ground Mining/Space Elevator
II
(PLGA, Scud)

>Space Mining/Star Lifter
IIII
(XAQQ, Hippocrates, zNy, Scud)

>Orbital Defenses
II
(PLGA, ObP4)

>Contact Kanzula
III
(sQ+, Hippocrates, XAQQ)

>Scout the surroundings
I
(Scud)

>>6157997
Do you no longer support repairing the hull? It seems to have been removed from your modified v00t. I wanna try to be accurate with my tallying.

>>6157562
Changing my v00ts to these:

>Core Sanctum Defenses
>Negotiate with Gane to Secure Specimen
>Repair Hull
>Build Antiquated Fleet
>Meet Psykers
>Prepare a Meeting Hall
>Zephyr (Academy)
>Space Mining/Star Lifter
>Contact Kanzula

V00t enjoyers:
>>6160398
>>6159111
>>6158342
>>6158324
>>6158074
>>6157590
>>
>>6161725
I changed my vote from the academy on the ground to building a singular Zephyr. So I should be there too
>>
Just read through the first thread of our journey on Deimea, damn the Gane hate was cringe
>>
>>6161770
My bad.
>>6161777
The Gane haters looked pathetic--seethe fuming--in their scrap metal hull before Odysseus. Very very cringe.
>>
>>6161725
>Do you no longer support repairing the hull?
Nah, I don't think it's wise to try and do too many things at once. So I replaced the hull repair with constructing the zephyr.
>>
we can build a zephry?
i thought we remained at 5 years. Well do it then. Might as well
>>
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Let us pray to the Holy Updatessiah.
>>
QM is cooking up something real good I got a good feeling
>>
>>6163186
>>6163262
I hope he brings us presents
>>
Merry Christmas anons!
>>
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>>6164785
Merry Christmas.
>>
Merry belated Christmas everyone ! I've been busy spending time with my family and playing Morrowindm but I am writing things up, unfortunately, it seems I will only be able to finish Unbroken Empire today, so an update is coming tomorrow most likely.

As usual, in the spirit of giving and Christmas, I give you anons a free pass. That means a single choice can be made into an autopass with the best possible result ! In order for it to go off, a majority 2/3 of the highest vote need to vote to use the pass on one decision.

In order to clear up confusion, if you vote to attack an enemy and to launch an infiltration mission, you can have ONE choice with max results, in this case that being the main attack or the infiltration.

Further more, because of the previous quest, I am also granting you anons a truthful answer. Same rules as above, as long as it is a YES OR NO question about the quest, I shall answer it. It can be something along the lines "is he lying ?" or "are we about to be invaded ?". The more general the question, the better, as again, I will answer yes or no.

Once again, Merry Christmas everyone !
>>
Y'all wanna scout the sector, then? Guaranteed success and probably reveals plot points.
>>
>>6165182
Where in the sector?
>>
>>6165203
To the north of the orkoid empire, our own subsectors, or to the south where there are still human worlds holding out. I'm impartial as to which we choose.
>>
>>6165209
Maybe Duinax? The imperial armory world that's managing to hold off the Gelenos. Or GSDGW-1, which could be where the chaos warband came from and could be where those loyalist space marines are stationed.
>>
>>6165216
Sounds like GSDGW-1 is the ticket, which would mean scouting our own subsectors.
I'd like to relieve the Gelenostrian besieged world but we're not in any shape to do that right now. Perhaps the spess mreens on GSDGW-1 will go break the siege and reinforce it.
>>
>>6165218
Alternatively we could instead use the auto-success on something political since our ability to navigate forge world politics is currently crippled. Ensuring that the gelenos crystal-ship ends up where we want it, convincing Deimea's leadership to return the remains of the Odyssey to us or making sure that the meeting with the navigator goes well.
>>
>>6165222
I'd be against that. We are literally god to everyone but Gane, and we have been good about honoring our promises and rewarding our friends, so our political capital should be sky high.
>>
>>6165225
True though I'm not sure we could just start throwing our weight around without consequences. Especially when it comes to reclaiming the remains of the Odyssey which are viewed as holy artifacts and are likely symbols of each forge master's divine right to rule or something dumb like that.
>>
space elevator 2
massive antigrav devices 6
mining vessel 4
laser turrets 3
repairs hull 2
orbital defences 2
military sector 1
great hall 2
Zephyr 3

fleet antiquated 5

scouting GSDGW-1 1

Rada 7
psykers 2
Kazulan 1

scientists 4

Alright, it seems that that you will be building the antigrav network to take care of the tectonic issues of Deimea, all the while pumping out an antiquated fleet and finally, you shall be hosting a meeting with the Rada navigator house.
>>
>>6165628
Happy Belated Sanguinala!
Damn.. my write in fell through, sad.

Wonder how those inbred navigators are
>>
>>6165813
Methinks we're gonna need to whip up a gene therapy for a fresh new house of Navigators soon.
>>
>>6165815
Yea probably, it'll be nice for the house to finally have a family tree instead of a family circle
>>
>>6165815
>>6166006
I think it'd be wiser to keep the fact that we're able to create new navigators a secret. I doubt any navigator houses in the galaxy would be pleased to learn that we can make them obsolete.
>>
>>6166014
We are an openly Heretek world probably under inquisitorial sensure BEFORE the huge warp rift appearing in the sector, now this entire place is cut off from the wider Imperium. We can do whatever we want without worrying about imperial opinions since we'll only get stronger if we play our cards right
>>
>>6166020
That wasn't really what I meant. Our ability to make navigators is a threat to the power of every navigator house in the galaxy, do you think House Rada will feel differently? Telling the Rada that we can just make new navigators might cause them to turn against us which I'm sure would be a pain in the ass until we build a proper genelab and actually do replace them with less deranged and degenerate navigators.
>>
>>6166028
Hmm I see, that does make sense. I think with the ships we're building new navigators will be necessary down the line, and we should have house Rada ideologically in line with us considering they've been on this world which worships us for 500 years before we awoke. We'll learn a lot from this meeting I assume.
>>
>>6166034
Yeah replacing the navis nobilite with a more disciplined and significantly less inbred navigator corps would be nice.
>>
Yeah my point was that I think the Radas will probably be enemies that we need to purge and replace.
>>
(I'm R3gZ809P)
>>
The Navis Nobilite houses hold immense and near on unbreakable influence within the Imperium, considering its incredible hatred for mutants. The need for navigators making them irreplaceable, combined with such hatred had resulted in all of your records being…coloured in the biases of the authors, all of whom you observe are in fact not navigators themselves. There are recorded figures of plenty of them, even some recordings and given voices. And yet, you are more than able to clearly tell that there is quite a bit of exaggeration, no doubt fuelled by the navigators themselves. Now with the chance before you to verify what is the truth and fiction, your programming towards curiosity flairs up immensely.

With the whom section sorted, all that remains is when and where, and to address the former, you had requested Belogyma to set aside a chamber befitting that of a navigator. Unfortunately, you have to rely on her reading of the situation and proper etiquette to arrange the meeting place.

And what a place it is, unbefitting of the spartan accommodations common in the circles of the Mechanicus, where only real decoration is used as means of appease machine spirits (a concept you still find baffling despite all of the years), or the last vestiges of human compulsion of making things look nice around them as means of aesthetics or prestige.

The chamber before you is an exception to the rule. A singular massive chamber specifically meant for the meeting between the Deimean Techpriesthood, more oft than not the Fabricator-General themselves, or some other high-ranking member, and a representative of House Rada.

A small construction drone you requisition floats about the chamber, instantly picking up the air mixture and composition, indicating that incense was burnt quite recently and filled the opulent chamber to the brim. Speaking of, large purple drapes reach from the floor all the way to the ceiling that is five metres high. This naturally guides the eyes of anyone entering the chamber to the centre of the ceiling wherein is set a large, perfectly round shaped black diamond that appears to have a slight indent at the very centre with obvious cuts in the diamond that causes light to reflect outwards from the diamond. Around, what is now clearly a pupil is an iris made out of purple sapphires with pink sapphires set around in a swirling motion, giving one sense of being in a centre of a raging hurricane as once again, light reflects from thousands of these gemstones easily disorienting anyone whom stares at it. Finally, the eyelid itself is made out of rose gold with subtle shifts in its make allowing for an illusion of an opening eye to be formed.
>>
>>6166109

When it comes to the floor, it is equally as opulent. It is a large showcase of the sector as was last known, before the coming of Damnum Clarus. Great care had been taken to inscribe into the dark marble floor the numerous worlds that make up the sector as a whole. For example, Deimea, is still marked as Omicron Teledesh is beautiful flowing calligraphy made out of gold. The planet itself is made up of a mixture of various shades of grey opals, used to represent the world, some of the more standout features of the planet such as massive mountain ranges, the former forge-temples of a darker, more metallic shade. Kanzula, that is next door, is equally as well-made with vibrant green verdelite to represent the land and aquamarines gems show the numerous seas and rivers crisscrossing the planet. This level of detail is showcased across every single world of the sector, an artistic interpretation of the whole sector’s geography.

While the walls are cloaked by the purple drapes, with a whirr of your camera, you can make out the hidden portraits of men and women dressed in fine clothes bearing similar colours of that of the eye high above your drone. Each is painted as a stunning beauty, showcasing not a single flaw. Clear propaganda. You are able to tell quite easily as the pale figures are in fact lacking any of the prescribed mutations upon them, with a unifying factor of a circlet, a hood, the occasional crown or a set piece of jewellery blocking out the centre of their foreheads, hiding the third eye. Undoubtedly the idea of an evil eye, quite common in most cultures, is being applied upon the navigators as they do possess a third eye that must be hidden. You have no idea why as they could simply close it, with some aesthetic genetic modification, it could be made nearly invisible if so desired. This ability was most likely lost during the numerous eras of mankind’s existence.

Finally, besides the drapes and the few paintings, there is a distinct lack of furniture in the room. As to why such comfort as the ability to sit down would be non-existent, you do not know.

Having finished your inspection and having made sure that there are no hidden traps, weapons, or recording equipment, you activate the teleportation beacon of the drone, preparing your robotic body for its usual dramatic entrance, though first you need to get it out of the closet you had hidden it in.

Luckily, no one is in your chamber at the moment, otherwise it might ruin the illusion you are currently keeping up, as Belogyma and servants must go through numerous rituals in order to meet with the navigators and guide them to your meeting. You frankly cannot comprehend this, as the need for such inefficient and time-consuming rituals for two groups that require immediate and constant communication to coexist are, frankly, a stupid idea…sadly quite common in this time.
>>
>>6166110

While the days long rituals are being carried out, you can switch your attention towards a new fleet that you shall soon be building.

With your voidyard up and running, bar the resource bottleneck, the construction shouldn’t last overly long.

What you will be making is an antiquated, but by far superior voidships to the Imperium. These vessels date back to the starting days of the federation while it was still mainly a fledgling nation with but a few dozen systems under its control. Exactly how far back and how much, you do not know due to your memory being so damaged and corrupted over the millennia of inactivity. Regardless, you shall pick a decent combination of vessels to be used as the tip of the spear for the Deimean cause.

First things first, the flagship – Nelson-class carrier, around which the entire fleet is centred around. Three kilometres in length, the ship is primarily built around its hangar bays for a total of six such massive bays across the ship. Each and every is capable of housing 500 voidcraft for a total of 3,000 craft in total. Due to the need for maintenance for the craft and the space required, the vessel lacks any sort of munitions-based defences and instead relying on its powerful reactor to employ laser clusters for point defence and sixteen large laser turrets split between the top and bottom of the ship that can be used to fight off smaller vessels that could potentially close the distance. Though these weapons are means of last resort as the carrier itself has thin armour and rather weak voidshields, relying on its escorts, powerful engines and manoeuvrability to reposition itself as a strategic asset and unleash its swarms of fighters.

The most important part of the of a carrier would of course be its craft. In this occasion, out of the 500 craft in each hangar 300 are M.U.A.D.s, multi-use attack drones. Unmanned and controlled through signals sent by the carrier, the drones are built in such a way that their parts and loadouts are easy to interchange, meaning that they can function as scouts, fighters, bombers, or fill any needed niche. Due to that and their nature, they are small and built to be easily stored in the carrier, a cheap and expendable resource, they are not built to last nor can anyone place much expectations upon them when it comes to attrition warfare.
>>
>>6166111

Out of the remaining 200 craft, 150 are Harrier-class fightercrafts. Manned by a single pilot, these fighters are the height of, at the time, technological innovation, built with prolonged escort duties in mind, the Harrier is capable of extended combat with powerful laser turrets used for self-defence and attacking purposes, though primarily using a vast selection of missiles and advanced guidance systems to take out their opposition. One minor alteration you had made was removing the onboard A.I. meant to assist the pilot. This does mean that the overall effectiveness of the fighter is reduced, but you will not run into issues concerning the system going haywire and turning hostile against your masters. Finally, built sleek and thin, the vessel relies on its manoeuvrability and weapon loadout to survive combat and it is also capable of both void and atmospheric combat.

The final 50 are Raptor-class bomber similar to its fighter counterpart is an all-purpose vessel meant to fill any role required of it. Less manoeuvrable, larger and bulkier, the bomber makes up for it by carrying penetration nuclear armed munitions specifically designed to eat through metres upon metres of armour and to detonate when it is within the far more exposed hull of the enemy vessel. The missiles themselves are also guided by the Raptor’s co-pilot, allowing the pilot to put his full attention towards using the bombers twin-linked laser turrets to good use in clearing the skies around it and dealing with enemy fire.

The craft are, primitive, frankly speaking, but much smaller than imperial voidcraft while outperforming them in all aspects of combat bar perhaps troop transportation. A task they should never have to taken on to begin with in the first place.

Now that the centre piece is completed, the primary escorts and defence of the ship falls onto a pair of Corvus and Geobukseon class cruisers.
>>
>>6166112

The Geobukseon is a rapid brawler ship, reaching two kilometres in length, meant to draw attention and close the distance with enemy voidships. Due to that, Geobukseon has thick armour plating and powerful voidshields meant to take a punishing amount of damage. This role does come with the disadvantage that the ship is not as heavily armed as would be preferable, housing a vast collection of primitive coilcannon batteries for a total of four such installations, while a single attack such as this could destroy current destroyers with ease, against larger ships it will struggle to deal immediate damage. That is why the vessel also possesses torpedo launchers. Large, fat, slow, but powerful and most importantly attention drawing weapons unleashed in their dozens forcing enemy to pay attention to the cruiser lest they risk being blindsided and destroyed. For its final line of defence, like most other ships, the Geobukseon has a collection of laser turret networks alongside shrapnel guns meant to repel any would be boarders or missiles. The ship however lacks any craft escorts or hangar bays meant for large-scale transportation, which can leave it vulnerable for massed enemy craft.

Pairing together with its counterpart, the Corvus is a long-range cruiser reaching two and a half kilometres in length. Equipped with a dorsal mounted nova cannon. A ground-breaking technology at that time, the cannon is capable of annihilating enemies at great ranges, destroying escorts or softening up main targets for the Nelson’s spacecraft. Relying on thick armour, the Corvus’ voidshields are relatively weak, with the nova cannon having a massive drain upon its energy output, making the ship also less manoeuvrable. Due to that, it favours munition-based weaponry that draw less power, coilguns and railguns dot the ships surface and acts as point-defence and primary weapons. Usually sticking around the Nelson, the Corvus can intercede and duel with enemy vessels, but preferably that niche would be filled by the Geobukseon.

To further support the larger vessels is a series of frigates, the Hyena-class is a fast-moving vessel armed with plasma turrets. Powerful engines, reaching only one kilometre in length, thin armour, but strong voidshields allows the Hyena to continuously bite against an opponent, putting pressure onto them. The plasma batteries also mean that once the craft do their job and cripple the enemy ship by either destroying their shields or causing clear damage upon their armour, the Hyena can dive in and deliver a killing blow with relative ease. Unfortunately, the sheer energy requirements for the plasma turrets across the vessel mean that they do not possess any other sort of weapon.
>>
>>6166114

At the end of the day, you plan to take perhaps nine months to produce the entire fleet. The biggest issues shall be acquiring the crews, while these ships are far more automated, for example, having functional loading systems not reliant on having hundreds of men with strong backs, the amount of training required to operate them is still extensive, though nowhere near as large as it would be if these were Federation era warships.

For now, you leave your logistics subsystem to figure out the process of construction and instead turn your full attention towards planning the antigrav devices across the surface of Deimea. The issues of tectonic instability need to be addressed if you are to expand planetary infrastructure to any real galactic scale levels of production. As with the previously outlined plans, nothing had changed much about their implementation, other than you will be paying full attention to the matter. Though the fleet construction will potentially pose an issue due to the competition of resources between the two projects, and most importantly logistical capacity.

Once that issue has been solved however, you will be more than able to expand with ease and without having to invest the time needed to make sure earthquakes would not destroy any building you might try to put such as transportation networks, military outposts, larger autoforges, etc.

The sensors of the drone you had left in the navigator chamber go off, informing you that it picked up movement.

Unsurprisingly, the first figure you see entering the room is the figure of Belogyma clad in her white and black robes of Deimean techpriesthood. ”Oh, my Omnissiah !” She exclaims the moment she notices the drone. ”I present to you, a most honoured member of the Navis Nobilite Novator Trevith Rada.”

What comes into the chamber can hardly be described as human. While wearing immaculate clothing coloured purple, with dark pink flourishes hanging of the loose fitting dress, rose-gold embroidery around the dress and jewels loosely flowing from the eyars and prominent upon the fingers and the neck, the whole style is ruined by the wearer.

The Novator is an old woman, her skin seemingly detached from her flesh, deep bruises of blue and pink are alongside her veins dominate the entire of the exposed skin. She moves with a limp as a clubfoot prevents her from moving normally, forcing her to lean against her large staff bearing the symbol of the Navis Nobilite forged out of rose-gold and decorated with black diamonds. A prominent hunchback is only a momentary distraction from her thin elongated fingers that stem from webbed hands.
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>>6166115

Pale white hair hangs from her head, visibly growing outwards to such an extent that a naked eye could observe such an unnatural and rapid growth that is stemmed only by what appear to be cherub servitors fluttering around her, continuously grooming the head hair. Despite clear pained expression, that you can hardly read from the unnaturally hanging skin, her eyes remain sharp and clear with perhaps the purest and lightest blue you had ever seen upon your masters’ face, and despite the skin, the smile that the old woman flashes reveals a set of perfectly white and straight teeth.

Finally, in the centre of her forehead is a bionic, a simple construct meant to cover the very centre, where you presume the third eye is hidden. Naturally, it has a flair opulence about it. Being coloured rose-hold, the very centre appears to be made out of hundreds of tiny black diamonds, all scattering light away from the very centre, and at the edge of the diamonds are set of pink and purple in repeating patterns.

”You may now kneel before the Omnissiah, and he may grace you with his presence !” Unprompted, and rather smug, Belogyma proclaims. While your diplomatic subsystem is not online, it does not take a genius to note just how uncomfortable she has been the entire time. If you had to place something on her, it would not be hatred, nor revulsion, but rather fear, true and genuine terror, banished now only due to the knowledge that her God is by her side.

Unhurriedly limping to the centre of the chamber, Trevith with some effort gets on her knees and performs as respectful bow as she can manage. “We greet, the reawakened Omnissiah.” The voice that comes out is surprisingly youthful and pleasant. Running a quick check, you have to wonder just how artificial the voice is, as it manages to reach the exact tones that humans find to be naturally pleasant to hear, a sing-song like tone that would clearly have immense use in diplomatic matters. “And we request the honour of swearing our lives and loyalty to your will, personally.”

Activating the beacon, you teleport in with a bright flash of light, bringing illumination into the rather dim room. Your towering presence dominates the majority of the chamber, causing the drapes to flicker and move around your glowing body, a few singeing and even catching fire as they come to close to your defences. This causes another source of light to once more play a trick on the senses, causing disorientation to everyone present, but you.

Trevith’s eyes nearly bulge out of her head, witnessing your awesome personage. Perhaps she thought your existence was overexaggerated, a political ploy, or that your existence was faked, a means of control. Perhaps she thinks so still, but for now, your heavy investment in appearing godly seems to have done the trick and most certainly it has given you an upper hand in the conversation.
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>>6166116

“I hear your words. Speak them well, and clearly.” You respond, mimicking her and ensuring that the tone of your voice is scientifically perfect, even better than hers.

Catching herself surprisingly quickly, the Novator lowers her head before you. “The house of Rada swears this oath of eternal loyalty and servitude before you, Omnissiah. We shall be your eternal slaves in this existence and any other.”

You remain silent, instead taking a few slow, measured steps around the woman, something you are able to do rather quickly despite your slow pace due to your enormous size. “And why did you decide to swear such an oath only now ? I had been awake for a while. And before you continue, I had heard of your excuse.” You continue to walk, your glowing and flowing cloak trailing behind you.

“Please forgive us this impertinence, we had truly lacked the ability to do so much earlier.” She coos in the most reconciliatory tone she is able to muster.

Unfortunately, she appears to be even more unreadable than the expressionless techpriests. Even her body is rigid, portraying not a hint of potential information.

“Is that so ?” You make a point to nod, the motion pushing the air around you. The woman is unreadable, but no doubt she was able to maintain her, and her house’s position of immense power despite being in a rather unfavourable situation. Still, she is not a part of the, well, cult that worships you. In fact, she is an outside to the entire power structure as a whole.

This is probably the best opportunity you will get to figure her out, perhaps even cause a slip up, or at least receive her honest opinion about some matter or another.

>What questions do you have for Novator Trevith Rada ? (Write in)

>You had heard enough already as is. (Skip questions)
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Praise the Updatessiah!
>>6166117
So you're saying Belogyma is afraid of the mutant?

>I accept your gracious offer of fealty. I grant you leave to speak freely about anything you may wish to know or share. Firstly, is there any boon House Rada might ask of me?
(In any negotiation, you must first understand what the other party desires.)

>Forgive me, I am not well informed of your esteemed house's abilities beyond that of navigation. Are you able to manifest psychic phenomena?
(An attempt to sus out why Belogyma is afraid of her)

>What are your House's opinions of the two attacks we have weathered? What are your opinions of the Gelenostrians?

>Finally, is there anything House Rada do for me in addition to the obvious service that has been your custom of guiding Deimea's ships.
(We should find out if there is anything they are bringing to the table. We don't actually need them for navigation as I'm pretty sure we can make our own superior navigators. And if we don't need House Rada, then frankly they should be purged. As bloodlessly as possible, of course. A simple nanite injection of a retrovirus could stealthily cure the entire clan of their mutations, after which point the tech priests would probably be all too eager to remove them from power.)
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>>6166117
Good fucking god, we really need to fix the genes of these disgusting creatures, they seem to be suffering simply living.

Questions:
>I accept your gracious offer of fealty. I grant you leave to speak freely about anything you may wish to know or share. Firstly, is there any boon House Rada might ask of me?

>What are your House's opinions of the two attacks we have weathered? What are your opinions of the Gelenostrians?

>How many members does House Rada possess, of those members how many are navigators?

>How many new navigators are borne to your household, have you had great losses that you could not recuperate before?

Statement and offer:
>There was a time in which Navigators, the key and way in which humanity found the means to claim the stars themselves, were at a standing and state far greater than what they have become in my absence. If your house wills it, and if you wish to see your kind uplifted to what once was, I can begin the procedures necessary to bring forth navigators as they were. I only need for you and your kin to accept my gene therapy, modifications and augmentations and your family's commitment to my vision of all of humanity to reach enlightenment, complete access to the records of your house and all information you possess

The state of this poor woman shows they really need our help, and we desperately need new navigators. I don't think they'd be stupid enough to refuse our offer
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Oh yes, this "poor woman."
/qst/ gonna get played hard
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>>6166156
She is a mutated freak forced to incest to keep a single mutation in her line, she has seen every single member of her family suffer similar inflictions. Nobody deserves that even if she has ulterior motives we must help her since she's part of mankind, a part which survived the fall of the federation (although in a reduced form) like us
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>>6166161
Mutants are not Human. New Organs = New Species.
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>>6166162
This is some bullshit Imperial propaganda, which as the figurehead of a transhumanist cult none of our subsystems should have. There's no way navigators or any genetically modified human was treated any less than baseline ones within the federation, and Ody will understand humans resorting to genetic modification to survive.

If you don't want to call them homo sapiens, that's fine. They're still in the Homo genus and are human tho, just a different type
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>>6166164
Calling Mutants Human is one thing but you lack even the grit to find out if the navigators are useful to us to justify their position.
They clearly command vast amounts of wealth while the population is grinded into dust with poverty.
Ask the question to find out if they are bringing anything to the table to contribute, don't just "be nice" to "be nice."
We can help them once we have vetted them and made sure we *want to* help them.
You can have unkind thoughts in your mind without being unkind. And as the god and mechanical raj of this world we have a responsibility to vet people thoroughly.
We have in front of us an unvetted mutant with enormous power and wealth who is outside of our hierarchy and outside of the priesthood and we don't even know if they bring anything to the table. Also don't go giving away the store. Let them ask for things on their own to get information on what is on their mind, and where their desires lead them.
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>>6166174
We require them because we don't have the ability to purge them just yet and they monopolised FTL travel.

Now, your criticism of me being too fast with the offer I'm giving them might be correct, but there are reasons for it. I want to make them completely dependent on us, they already call themselves our slaves and with technological dependency we can make sure they don't even have the inkling of defience simply due to using our technology to live, and if we take care of educating their young as well we will have a bulwark in the internal politics of our faction that'll blindly follow our every whim because without us they were half fish freaks that couldn't even walk right and had to marry their sisters and brothers.

I could've phrased it better, omitted more information (which I did, I didn't outright say we can create new navigators only asked if we could uplift them into their old greatness). And if you have comments regarding that I'm open to change things, but i think sinking our claws onto this house will benefit us greatly especially since all techpriests will be trapped without them.

I don't think you can have a view mutants as not human, I don't like your opinion on this. It's 40k, every single human is at least a slight bit of a mutant especially to us. Odysseus mentions the hatred of mutants as if it's something new and odd anytime we talk about navigators, I don't get why that was your first argument when you could've made this point first.
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>>6166183
>It's 40k, every single human is at least a slight bit of a mutant especially to us
Never liked this lore. Comes out of the late 80s when mutants were popular in pulp fiction and doesn't really make sense with a population of quadrillions or more. The genetic inertia of such large numbers combined with regression to the mean is going to make the propagation mutations an impossibility, especially if they are harmful mutations.
The idea that underhives are going to be crawling with mad max mutants is also the worst place to put them. Realistically it would be whole planets of one specific mutation, and they would have to be isolated from geneflow. A hive city with billions of inhabitants is going to have so much genetic inertia and such short miserable lives that an accumulation of harmful mutations there could only be due to the influence of the warp. At the end of the day I guess these inconsistencies can just be hand waved away with N*rgle but I still don't like the lore.
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>>6166202
You should remember that most of the mutations that mankind has in 40k aren't exactly due to natural reasons. The federation undoubtably had access to pretty good Gene engineering tech. When the AI rebellion rendered most tech that didn't have to do with organics genuinely dangerous, isolated humans turned towards genetic engineering to help them survive. The 'planets with one specific mutation' fit this category. Ogyrn's, nightsiders, felinids, those fish people I can't remember the name of, ratlings, squats etc etc.

Now city planets also had access to these technologies, but city environments don't offer a specific climate or planetary trait for genetic engineering to solve outright. So people in those environments as we see with subcultures in cities today would use gene editing in a much more casual and non-specific way. New appendages to hold another gun, purple skin as a 24/7 gang sign, better muscles, bulletproof skin plates and such are all thing that could happen. All the while the tech they use to create such things falling apart as the people maintaining them disappear, and the mutations getting worse over time.

Of course 'natural' mutations compound both these problems. Radiation is one cause of this which I don't doubt is present far above acceptable modern levels in nearly all Imperial planets and especially Hive worlds. Pollution as well in the real world can cause mutations, and I don't think the average Imperial citizen isn't getting an atmospheric cocktail of harmful chemicals everyday.

Warp I think played a huge role as well, but mainly with really fucking everything up for mankind. It's important to remember that humanity is implied to have beat the AI rebellion and was on the process of recovery before the Eldar murderfucked a whole in reality. Warp consistently creates beastmen where it is present, causes more psykers to be born and subsequently turns most of those psykers to chaos spawn eventually.

so TLDR, everyone being mutants makes sense due to millenia of rather irresponsible genetic engineering, radiation, pollution and warp stuff combining. You don't survive such apocalyptic circumstances without being changed in body and mind
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>>6166117
>Write in
>Belogyma, tell me your opinion on House Rada and the Novator after this meeting is done. For now remain here with me and observe the Navigator. (private message)


>What questions do you have for Novator Trevith Rada ? (Write in)

>I accept your oath of eternal loyalty and servitude. It shall be known in all future history datapads, and publically recorded in Deimea. I will allow you to make some questions of your own Novator, and ask for one boon. If i shall be able to give it to you, depends entirely on what you ask and what all of House Rada is willing to do to fullfill my vision. So think on it.
>Whats the reason for you to not have the ability of doing much ? It was an internal problem to your house ?
>What are the possession and numbers of House Rada ?
>What is House Rada willing to do for me ? Simply enter in the new fleet ? Test psyker equipment perhaps ? Provide blood samples and genetic material ? Access to historical records and traditions ? Would you be willing to provide your own commentary, and explanations on them ? Accept my education and training ?
>What are House Rada abilities as psykers, if you have a catalogue of them ? How long does it take for one of your house members to master their abilities ? Would your House be willing to make a demonstration of its abilities in a safe testing area ? Can your navigators be trained to fight if needs requires it, or they can fight already ?
>What did you feel during the two invasions we defeated ? What you think of aliens in general ?
>What were House Rada relations with other navigator houses across Sector Clarus ? Did you marry with them ?
>What is House Rada stance now with Deimea, after you made this oath ? From what i know you have been ... mostly isolationists. But such an oath might change things in the eyes of the rest of Deimea. So you will be less isolationists ?
>Navis Nobilite Novator Trevith Rada, whats the historical figure that inspires you the most ? That makes you want to follow their example every day, even. An ancestor of yours, or perhaps someone from imperial or deimean history ?

mix of questions, they are many.


>>6166127
>I'm pretty sure we can make our own superior navigators
We do much like many other things. But
The difference, is that we have not yet done our own research on human psykers and imperial psykers equipment. Even if we make navigators, we lack even a vague idea of the method for how they train, work etc....... House Rada can make navigators instead with everything they require for be made, trained, educated and what not. Lets get that info then.


In regard to House Rada it self, we could remove their mutations with gene-therapy, probably. Provided we can build one clinic lol, or an hospital. And a basic lab that we can use for do research. We didn't have troubles in doing it with imperial humans before even those from the under hives.
If we want to do it.
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>>6166145
Change vote to
>>6166227
Support, pretty good list of questions even if a bit sassy
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>>6166227
I too will support these questions. Good enough for me. The two most important questions in politics are what do they want from us and what can they do for us, and these questions satisfy both.
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It's a bit out of topic, but I just want to say that the chamber we met the navigators in sound incredibly beautiful. I'm kinda imagining it in an art nouveau style but considering the era of 40k it's probably more like roccoco

Also I really didn't expect our new flagship to be a carrier, nor the nova cannon being one of the main arms of our other ships, kinda interesting that the technology survived to the modern day
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>>6166183
>We require them because we don't have the ability to purge them just yet and they monopolised FTL travel.

Why would you lie so easily?

>Void Abacus

We could rather focused get the shit back up and running and not need them. Literally kill them mostly now.
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>>6166343
Without our diplomatic subroutine we CANNOT do any purges, unless we are fullt prepared for the consequences. I don't think we have the political power to do that

On this note I will say that getting the diplomacy routine online will be a much better idea than the military one at first, we need it more and the military one was always kinda off
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>>6166347
> We cannot kill or purge things because a subroutine is offline.

These guns work well enough.
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>>6166354
Are you a Khornate or something
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>>6166360
No, I just hate mutants and xenos. We can replace or fix mutants if given the chance but none of it exists at the moment.

I am still bitter over folks getting us killed last time by being apes.
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>>6166365
Bro is a black templar trapped in an AI's head. Mutants are fine if they're stable and not debilitating imo. I wouldn't want to rob the galaxy of bat, fish and catgirls.

We would've survived if we had just let slaanesh eat the Dark Eldar we captured tho

Everything we did was in character to do thanks to the talents of the qm, and honestly I really like base building. It's a bummer to not be able to explore but dwarf fortress 40k is a lot of fun and also gives us a reason to get to know these characters fully and watch them grow and react with the changes we make. I didn't really feel that way with Ithica and Xandriah all that much but the Mechanicus interactions were always and are always absolute gold.

I still remember that golden moment, where we had just beaten an entire splinter fleet of tyranids and we were standing over the planet with Celt, and out of nowhere we saw the horror of nuclear holocaust cementing our influence to be absolute on this very planet... Celt, that beautiful greedy bastard. Really miss his antics sometimes, the man was bold and driven
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>>6166370
I would gladly rid the galaxy of all defects if it restored humanity.

Also I throughly enjoyed the quest and all it was, But I hate those who wouldn't do that was required at the time. Also, I forgot him going 'its time' and nuking the world, Such a wonderful man a shame we never could've copied or brought him with.

I will forever carry this hate, because we were doing so well until those who had lacked VISION and PURPOSE arrived.
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>>6166347
>Without our diplomatic subroutine we CANNOT do any purges
Psh, yes we can. This is pure machiavellianism, no diplomacy needed.
That said, I don't want to kill them if it can be avoided. "Curing" them of their gifts might be effectively the same thing if the Techpriests would swoop in on them. However, we will probably be able to send them to a great big farm upstate where they can run and play all day if we presented them with an ultimatum right before the Techpriests moved on their House.
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>>6166387
I'd rather give humanity the freedom to choose what form it wants to take, if they want to go Mechanicus augmentations ahoy, if they want fins and gills proper genetical engineering that will also look good, furry? Eh I don't mind em but should be free to do whatever.

Honestly I really did hate the last few decisions we made. It was in character to us of course, so I didn't mind it happening, but that last chapter was genuinely hard to read. NUKE COMMORRAGH NOW!!!

But I think it was an overall good thing that happened to us, because it was entirely avoidable and our fault. We simply got way too cocky and forgot that Fed tech isn't an "I win" button. People completely forgot we were a science vessel not a military one even if we were the most well armed human vessel in the galaxy at that point. People really thought we could match an entire cabal with just us, and hopefully such arrogance won't befall us again.

>>6166396
I don't mind killing them, we just won't be able to do it without consequence. We might be the god of these people but they're still people, we don't know how to manage them and we NEED the diplomatic subroutine to enact purges so we can placate nervous techpriests in a way that isn't direct bribery so we can escape the fallout.

And another point is, if we want to do a purge it has to be all of our enemies at once. A good enemy is an obvious one, and at the moment we're too vulnerable to move in a way that would cause people to think of us as dangerous and untrustworthy
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>>6166387
Hating xenos in general is a waste of energy. Only eldar are truly deserving of our HATE, every other species is either a resource to be exploited or a pest to be exterminated.
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>>6166404
The bigger question is where we're going to find 5 years of downtime to bring our other subroutines back online. Maybe we can reduce the time if we repair our hull and use the voidyard berths, but chat has been highly resistant to doing any of the smaller repair jobs for reasons I cannot fathom.
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>>6166407
I don't mind enlightening Xenos to the light of mankind, it might be controversial but I think they can be civilised. None of the ones we discovered tho, fried chickens were too brood minded to be anything but farm animals (forced devolution to be a bit less cruel tho), and Gelanos seem to be just fancy minerals or a pretty looking duracell, Greenskins are just vermin and Eldar are Eldar.

>>6166408
I honestly don't know, I don't think we had any time to spend for ourselves. I think we will once we're fully secure on our home system. I at least want to get maybe a second fleet (kinetic weaponry heavy) and definitely the orbital defenses going before anything else
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Hol' up.....
Newb didn't build us our Zephyr. It had five voots!
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>>6166412
There was one vote accepted for the voidyard, another for planetside, and a single meeting.

I think we were just asking too much
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>>6166413
I wouldn't mind a system like that, but that's not the system we have been presented with.
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>>6166415
Tbh I'm not quite certain how the system functions

On the votes in this round I'll only make one comment, I honestly didn't expect our new fleet to be so close range focused. I feel like we are very vulnerable to boarding action and currently only have Nova cannons as an artillery piece. It is powerful but all of our other ships, the carrier not included since that has zero firepower, have to get close and personal to be able to show their strength. I know it's our fault for not designing it ourselfs and we should probably put more thought to it next time but I feel like this is not the best match up for our current threats

Speaking of threats, the Gelanos genuinely are scary to me, their weapons are extremely powerful, their drives are incredibly manoeuvrable and they're completely immune to energy weapons. Might be the most perfect hit and run ships in existence. Of course they do have a major weakness which is the weird effect of striking their "lighting" but they have great capabilities and this might've just been a scouting fleet. I think they pose more of a threat to us than the Orks and the Khornates
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>>6166396
Wouldn't the removal of house Rada's navigator gene be counterproductive? We still need navigators to guide the ships through the warp, and they seem well versed in it considering that's been their entire purpose in life. I wish to place them in gene therapy to mend any damages caused by inbreeding and the removal of their special rights granted to them due to their (until now) irreplaceable powers.
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>>6166424
I'm operating on the assumption that our gene editing is OP enough that we can just create new, healthier navigators. We would need newb's confirmation on that before acting.
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>>6166424
You could in theory reach in and cull the bad genetic incest stuff, But keep the beneficial nav genetics.
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We didn't get mining vessels and we didn't get zephyrs, the two things that we absolutely needed to get, we didn't get. From now on I'm just going to vote on every single small repair option, increasing mining, and producing Zephyrs. I will do that, and only that, ignoring new voot options, until our mining and education is where it needs to be, and we have cleared out all the options from the last thread.
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>>6166439
We didn't do my scientist idea even tho it was a simple phone call to Gane
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>>6166442
>We didn't get the specimen for study
Owari da....
https://files.catbox.moe/wxqra0.webm
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>>6166439
Honestly. We can just reorganize what didnt pass put it there and vote again. Maybe it was too much stuff, though eh we did more before.

Or maybe we are not watching all the things being done and the social was like a section in between all the work done ? A lot of rl time has passed so we probably forgot to vote for anything new that was agreed upon (plus holidays), in a coherent way and with enough votes. I probably forgot some stuff too. If its like that we can just put those options for next vote and be done. It happens eh.


>>6166408
My personal reasons to avoid the small repairs is that, i think while its small in comparison to build say anti grav massive tectonic advance plates, i am not sure is super easy or that some time (that adds up) will not be spent even here. I dont really think certain options are that easy, no matter how Newb presents them. Not when I have to consider the rolls he does in background. And the external dangers. Its something that adds more work, and that provides little.

I would do it automatically if we where safe. But I find it hard to go behind it at the moment. Its kind of pointless too i suppose. We are a disconnected part of the Odyssey that shouldn't be accessible to absolutely anything at all for how vital and fundamental it is. And we are very much accessible instead. We are just a room, like for me is repair the room this option. I will probably vote for it in the future but it just doesn't sound very important in comparison to other things. And i assume people prioritize what they believe is more important now.

And thats it for me, I kinda find it hard that is still an option that needs to be voted and not something that could be repaired in background at this point too.
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>>6166421
The fleet is varied with the weapons it has for deal with different problems, and very much an upgrade from the previous old beaten up ol fleet or the spam of sacrificial small missile boats of the Whirlwinds we mass produced. Railgun turrets have been shown to be long range through the quest, and most of our missiles can touch from no small ranges too. Our coilguns and laser weaponrys are nothing to joke about either.

Beside this is one fleet we made. We will make more in the future.

>not designing it ourselfs
I don't think we are going that in depth yet. Beside new designs would likely mean researching them first among other things. When the military subroutine returns (first more work then nap) things should improve even design wise, but Odysseus is quite likely trying his best even while making this fleet. So this choices he made are probably still giving us weapons in our hands that we can be sure, give us a chance to fight and win. I do not think Newb has written anything bad military speaking here. It wouldn't make much sense for Odysseus to not internalize the battle experience gained here, either for that matter and produce a bad fleet.

In regard to boarding, we will implement funny measures across all ships. And then get to make the other part of the military. Which is reforming, training and educating not just the navy but the army side too. So if there is a boarding, the enemy will have to eat through volkite.

The Geleanos are quite strong. Very dangerous too. Their threat level is high, but Orks counterbalance it with sheer numbers and any tech they put their hands on and chaos is chaos. They basically end up all high threath, when you look at our current situation. Add other enemies to the mix, and we are between a boulder, a boulder, a boulder and an hard place in sector clarus. I can only hope our enemies fight our other enemies, and not just b line to us.
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>>6166412

Not by my count, though I might have missed some votes if they were not green texted. Everything that got the needed 5 votes to pass, passed. I would strongly suggest anons to greentext as, well, there is a lot of discussion going on, which I really like to see btw, but it makes counting up votes difficult if they do not stand out.

>>6166421

>I honestly didn't expect our new fleet to be so close range focused.

I tried to make a mix, the carrier group hangs back and lets the craft do their work, all of the close-ranged ships are there if the enemy themselves close the distance. The design philosophy is to give you anons a mix of everything and make the fleet flexible rather than a one trick pony, so you could send it against various threats. If there is a preference for it, I will add another category for ship building on about what range of engagement would be the most favoured. You anons can also just say the sort of fleet you'd like the most and I'll make it. The options given were for the sake of simplicity.

>>6166427

>I'm operating on the assumption that our gene editing is OP enough that we can just create new, healthier navigators. We would need newb's confirmation on that before acting.

You do have the navigator genome in storage and you can put it on people as you wish, since it is a "fresh install" it would be better by a long-shot depending on how the trait degenerated in some houses. Though I will point out, that the warp was vastly different back then than it is right now, so the training methods Ody has might not be as good, nor do you have thousands of years worth of collective experience and knowledge. And also you do not have any idea about the stable warp routes within the sector, chances are, house Rada does. Though how much after the warpstorm kicked up of those routes remain, I leave that up to you to figure out.
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>>6166117
>You had heard enough already as is.
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>>6166915
Bro is done with their bullshit
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>>6166227
Supporting.
>>
Eyyy apparently new Leagues of Votann lore dropped (with Necromunda). We're very far from the galactic core and we still need to vote on whether we will accept the Votann into our quest but I think they're very cool and it'll be interesting to meet them
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>>6166411
I'm not sure telling aliens about how great humans are is really a worthwhile endeavor in most cases. Minor species that don't interfere in human affairs could be spared and left alone unless they have some value as subjects, slaves or livestock. We can leave the eldar alone unless they fuck with humans or we share a common enemy like chaos or necrons (except dark eldar, obviously). Nids we can probably turn into bio-weapons eventually either through psyker shit or biotech, maybe just grow them in vats and turn them into cybernetic biodrones could that be a potential solution to our robots vulnerability to chaos? Vat-grown tyranid biodrones?. Necrons might be as much of a problem for Ody as chaos is, our best bet for dealing with them would probably be unleashing high yield WMDs on tombworlds while they sleep but then we won't get to loot their homes.
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>>6167172
I don't think Leagues of Votann are canon to the quest since they're new lore.
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>>6167186
We need to vote on them, the QM allows us to tweak and change certain parts of lore according to votes. They aint completely against including new lore just the asinine and unnecessary parts like the custodes that are women (when there's a so much representation already with IG, space nuns, and the sisters of silence).

>>6167183
Honestly I'd rather get a full galactic federation with a lot of Xenos that have adopted human traditions and values. Most Xenos in 40k are completely uncivilisable in nature but I don't think we should be needlessly cruel to those that aren't and bring them into the fold of mankind where they will prosper more. Xenophobia is very justified in this galaxy but we can be better and we shouldn't leave harmless minor species to their own ignorance.

About chaos, the AI made by necrons never fall to chaos so I think that venue is a much better way to go than any bioengineering project (flesh is disgusting). You're right that necrons will give us a lot of trouble, I'm afraid even with fed tech ordinance it'll be a tough fight with them. Their Tech in general is too juicy to give up tho.
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>>6167195
>I'd rather get a full galactic federation with a lot of Xenos that have adopted human traditions and values
That sounds like a lot more work than simply putting humans on top of the galactic food chain and killing anything that gets in our way.

>I don't think we should be needlessly cruel
When have we ever been needlessly cruel to xenos? Remember, we tortured those qiratch in the name of discovery and for the benefit of mankind!

>we shouldn't leave harmless minor species to their own ignorance
Why not? If they're not human and they aren't a threat then they're not our problem.

>AI made by necrons never fall to chaos
Necron AI aren't sapient, are they? I think they mostly use "dumb" AI like the tau.

>I think that venue is a much better way to go than any bioengineering project (flesh is disgusting)
I disagree, using Nid DNA to create hulking xeno-servitors as expendable heavy infantry sounds like a fun idea to me. Especially if they did turn out to be resistant to chaos corruption like our androids.
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>>6167233
It is a lot of work, but I want to be an idealist in this galaxy lacking any concept of mercy and good will. I understand your dismissal of them but the galaxy is wide and I'd rather be making friends with those we can make friends with.

About necrons having non-sapient AI, that didn't help us with chaos, our robots still became corrupted by it if I remember right.

I hate flesh, I don't want it. I'd rather have proper machines rather than xenomorphs, that's Weyland-Yutani's thing not ours.
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>>6167172
I am pretty sure Newb didn't like the Votann before, but do ask him if he is open about it.

>>6167183
I would approach aliens only if its worthwhile diplomatic speaking. If we can have less problems to deal with, that would be quite good. So far there is no picture of that with most of them. Quiratch and Geleanos are not exactly friendly.


With the Eldar, once we are again in a vessel and not in a room integrated in a planet, we try and get similar terms to the past or less terms. Simply leaving them alone doesn't work, that if anything creates a problem because if they see our return (at least one farseer will) and we never approach it creates suspicion. At least we should guarantee a mutual covered ass again, and a mutual "kill enemies together" if we are in the same place. Is quite basic and works just fine.


Tyranids are a no. They will always adapt, and overcome, in fact when they understood the magnitude of what they where dealing with both bio fleets we fought went in to overdrive in trying changes and adaptions constantly. There is no point in using their flesh because it ends feral, something akin to a genestealer or tries and build a wifi connection to the Hive Mind. It would end up under Hive Mind control anyway when a biofleet arrives. Is better to use anything else than their everchanging DNA. Anything else that isn't tyranid could be bioengineered frankly. It just sounds like gifting new tools to the Hive Mind has an idea, something inquisitors would try (like using chaos against chaos). And I am not taking a page from any inquisitors book, beside for scan it and put it in a digital archive in the section "dont follow their example".

Nah i think we can have some humans just be trained, educated and augmented to be digital command centers for robots and drones while we send them what to do. Provided we do it first has research and testing, like when someone makes a prototype of a new technology. Thats what i was trying to create with the Battle Adjutant science project. Which is much smaller in scope of course, because is for just one thing in this case if a substitute for the V.I. of an Olympian Light Power Armor is viable (the text of the project is in previous thread).


Necrons are problematic. Likely an enemy most of the time. So bombardment in to the stone age instead of dealing with another enemy is fine for me.
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>>6166650
Since the conversation is on the topic, are the Votann canon in this universe? I know you previously said something like we could maybe save the old squats from being eaten but considering our predicament we'll probably not be able to do that. Is this voteable on or would you prefer not to include them?

>>6167266
Yea the Xenos we met as of now are not suitable for allies. Quiratchi are a bit too birdbrained to be allies in my opinion, at least they have a warmonging government which they refuse to betray under any circumstances. They seem to imprint on the matriarch so I think they wouldn't be that hard to domesticate if we stole and incubated some eggs and raise them from birth but I don't really think they are worth the effort. And Gelanos seem to be rocks. So our current options aren't that good for diplomacy.

If we ever meet a species like the engineers from halo I will %100 want them in our rebuilt Confederation.
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>>6167275

>Since the conversation is on the topic, are the Votann canon in this universe? I know you previously said something like we could maybe save the old squats from being eaten but considering our predicament we'll probably not be able to do that. Is this voteable on or would you prefer not to include them?

No. In short, I dislike the Votann themselves the most as I think it breaks a lot of things. So Votann are one of the Vetos that I am employing.
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>>6167289
Ah I see, in that case no space dwarves unless very cool OC ones (crossing fingers) or expanded on demiurg.

Honestly I only thought about them since they too have AI cores and interaction between them and Ody would have been interesting to see. Not like UR-025 (or more like him) dont exist tho
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>>6167289
I just skimmed the lore on a wiki and the fact they wrote that Votann guilds created new weapon designs that were then copied by the mechanicus sounds so counter to what the 40k ought to be like that I closed the page in disgust.

Addendum:
They ruined the Demiurg from BFG too and made them a splinter expedition so I now stand with the QM 100%. I'm sad for the squats not getting any breaks but the votann must not be.
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>>6167324
I do understand why they're not included at all. They are a major faction that basically randomly appeared and beyond that. I really do like the concept of AI worshipping clones, I don't like that they apparently control one third of segmentum solar (wtf) and the entirety of the galactic core. Also their seeming resistance to chaos and the fact that there are lore snippets of chaos avoiding their territory makes me mad considering they have their own damn psykers. I also don't like that the Votann themselves seem to have 'Empyric Archives' which are data stored in the warp? I also don't think the Imperium of Man would allow their existence let alone see them as a trading partner considering how much they love destroying imperial words for resources. I get that the Administratum is a garbage institution who doesn't mind if a few planets lost due to rounding errors but they ordered a crusade on the Tau for much less and there has been ZERO crusades on the Votann.

I like them a lot on Necromunda tho, where they lean much more into traditionial dworf tropes (and look like the og squats)
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>>6167275
The Quiratch are carnivorous and voracious eaters, and had their first experience with orks. So not great for domestication. Geleanos who knows how they act, they might be truly alien in thinking. Might need to grab an actual prisoner of their kind. Both of them should be fighting eachother at the moment, unless the Geleanos put them down which is not unlikely if they have become a sizable "empire"(or it might be just burned systems). The rest orks, chaos and what not we know already what to do.

>If we ever meet a species like the engineers from halo I will %100 want them in our rebuilt Confederation.
Depends how hostile they are. There is still the other side of things, the human one in this case.
Federation you mean....

>>6167289
>in short
Hahaha good choice of words with the Votann
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>>6167353
No.

LONG LIVE THE CONFEDARACY OF INDEPENDENT SYSTEMS!!!
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>>6167355
>>6167336
Fuck.. all these typos. Gonna kms

>>6167353
In all seriousness I can excuse aggression towards humanity considering how the Imperium is. As long as they aren't using humans as slaves or something I'm fine with it. Even in such a case I wouldn't want to kill civvies if they aren't inherently evil or cruel like Orks and Dark Eldar
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>>6167275
>If we ever meet a species like the engineers from halo I will %100 want them in our rebuilt Confederation.
Jokaero
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>>6167413
I'm really not against monkey business but can a Jokaero dramatically light my cigar?

Also, does Ody know about the jokaero I wonder? They've been around for a long long time so one would imagine the Federation did meet them, but I can't imagine the fed not reverse engineering digitech
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>>6167172
No fucking League of Shitlords. Squats is if anything where its at.
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>>6167553
As a concept they're cool. Race of clones worshipping malfunctioning AI. In execution they're terrible, their resistance to chaos makes no lore sense, a major faction with obscene amounts of territory and influence shouldn't be created out of nowhere if there isn't a damn good reason for it.
>>
Don't know what all of your timezones are, but happy early or late new years
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>>6167553
we need no shorties here. we need ogryn damn it!
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>>6167806
Gonna make da ogryn smart with fed tech
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>>6167808
Yes! Or just make the BONE implant work better. Dont want them to get too smart and think themselfes some sort of Homo Novus that needs to remove the Normies.
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>>6167838
Could you imagine if by the time we get known by the Imperium at large we had an Ogryn with a rank equivalent to Lord Solar leading a counter-crusade into the Imperium?
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>>6168187
They'd mostly be surprised that we managed to make an Ogryn that smells good
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Ogryn?

We can literally make the entire population of Deimea on par with a Space Marine. We should deploy a nanite swarm to simply inject everyone on the planet with a retrovirus so that all new children born planet wide have maxxed out genes for willpower, health, and intelligence, and all of the space marine organs that won't cause a massive increase in resource needs per person. Then in 16 years we'll be able to take the top 1% of them and have a truly astronomically enhanced willpower military.

Biologically cheap organs:
Blood Heart - A second heart that also enriches blood with haemoglobin.
Dolphin Lung - Simply causes lungs to become 5x more efficient at oxygen sequestration, and able to sequester CO2 from the bloodstream.
These two organs work together for massively increased athletic performance, endurance, and breath holding.

Uplifted Thyoid - Combine all the hormonal structures into the thyroid. Make males develop iron enriched bones like beaver teeth and larger muscular bodies that can be supported by a red meat rich diet alone with maybe 1000-1500 more calories per day. The increase in productivity should easily be able to keep up with the increased dietary needs.
Owl Eyes - Eyes that include shrimp, octopus, insect, cat, and owl genes that vastly improve vision in fog, murky water, at night, and vastly increase 'image refresh rates' for a massive increase in reflexes.
Lyman's Ear - If it ain't broke don't fix it. Help withstand G-forces and improve hearing.
Uplifted Kidneys and Liver - Provide host with supreme protection from industrial toxins and cancer, as well as normal kidney and liver functions.

Uplifted Vitality - Enhanced willpower, IQ, immune system, physicality and muscular explosivity, etc.

None of this costs a lot, biologically, to grow and maintain. And our chosen 1% can receive further cybernetic enhancements.

It's time to give the chuds on this planet the jab, without consent. It's mandatory!
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>>6168211
You would need to adjust the genetic memory too as their organism wouldn't have the instincts to lower the heartbeat when not needed without going into shock, or not gulp so much air when in need that they faint from hyperventilation. (I'm basically talking out of my ass here but the human body's balance isn't trifle to fuck with is what I mean and you're most likely to make hyperspecialized maladjusted mutants instead of ubermensch.)
I'm of the opinion that federation humans already possessed perfected genes and that's why you can have humans that adapt to the massive biodiversity of alien worlds so well.

That said it might not be a bad idea to enhance the soldiers but do consider that space marines are not considered humans anymore and are only held in high regards because of their origins.
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>>6167355
separatist.....

>>6167357
yeah i have the same feeling. I suppose we can have the military follow an honor code loosely based on the Freedom Ravens one.


>>6167422
possibly they are smart lol
it depends on what he remembers of alien from the past, so definetly an high chance. He probably think most alien races of the past are either dead or something completely different at this point. Case in point his reactions with Eldars.
>>6168211
A nanite swarm is expensive at this point, in the future it should be quite easy to make. Simply having genetical changes in medical structures will be easier right now and they can some time inside them for see the changes and familiarize themselves with their new bodies. Besides the structures will help in the future too.
I think they know that already is probably just for interaction with Ogryns i suppose. Then again i think we know already their existance, abhumans are quite know across the imperium.

Just giving everyone the Basic Augmentations that we have give our soldiers in the past might be enough for now.
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>>6168198
yes. Yes! YES!!!
>>
Been thinking about all this talk about being friendly towards xenos. While not necessarily out of character for Ody so long as there's a strategic reason to do so, it wouldn't really fit how he's handled xenos thus far. Ody doesn't hate xenos except for the eldar, maybe like modern humans do, I think his attitude towards them would in most cases be cold indifference at best so long as they pose no threat to human life or human supremacy. I don't think it's really in character for Ody to try and build alliances with aliens unless they have something he wants.
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>>6168470
I disagree with this due to the attitude of Fed era humans being shown to be quite amicable to Xenos life, having various vassals and allies. Successful post age of strife civilisations like The Interex had a Xenos ally so integral that it was basically a conjoined empire, even the early Imperium had Xenos vassals for those deemed unharmful for human supremacy. If even the imperium wasn't "kill on sight" or not even completely racist we really don't have an excuse to be.

Of course I am not saying let's give mercy when none are needed. Any foreign military force can be subjected to all kinds of war crimes. But we should probably not murder civvies left and right because they happen to be a different species. We need to restore mankind to her cultural supremacy as well as technological after all.

>>6168328
I second having an honour code based on the freedom ravens one. I wanna bring noblebright into this grimdark hellhole.
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>>6168327
I believe heartbeat homeostasis is controlled by blood oxygen level. You know how sometimes you have to take a deep breath even when you're not exerting yourself? That's your lungs resyncing to your heart, basically. The lungs and heartbeat change by sensing the blood oxygen level as the blood returns to the lungs. Something like that, I ain't a doctor, either, I just play one on /qst/. Anyway yeah changing hormones and organs requires homeostasis balancing mechanism all over the place, but our genetic engineering is advanced enough to do it.

>>6168328
>A nanite swarm is expensive at this point
It's not. A cubic foot of material could make a swarm of tens of billions of nanites. Even if it was expensive, we could make a small, invisible cloud of them and parade every single human parade through the volume where the cloud is to receive their boost. Think of it this way: we humans in early M2 IRL can distribute jabs across the globe, so Odysseus definitely can distribute jabs across Deimea.
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>>6168568
It would use rare resources. And it needs to be fabricated like our previous STC manufactories which might have the only similar thing in the shipyard at the moment. Just saying we can do it, but its not as easy as the past.

In my opinion if it needs to be a swarm, we could just use it like in the past to make something permanent that can be used in the future by humans. In this case the nanite made prefab medical outposts that are outfitted for medical operations and that we used before with great success in Xandirah underhives. They wouldn't take a lot of space either since these are prefab outposts boxes of nanites building on the spot they are placed, and humans on Deimea are likely present only in a few places all of the Mechanicus. So its just a matter of carrying some boxes around. And it has a bigger wow effect too, the underhivers where all surprised when seeing it. Also why you want them invisible if its a parade ?


>>6168526
we can have it done once the military starts being reformed.
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>>6168601
>It would use rare resources.
Why? It's a microscopic robot. It doesn't use rare resources any more than a macroscopic robot. It is dumb metal, operating on physical mechanism, just on a smaller scale.
If you want, we can have the techpriests inject everyone with early M2 syringes and distribute the retrovirus that way. But that's not how it would be done by an M25 Silicon.
It would be less efficient, use way more resources, and get less population coverage, but you can just imagine it that way if your immersion requires just M2 modernity reskinned to be scifi.
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>>6168526
I didn't say we should kill aliens wherever we find them, I'm saying that we have few reasons to befriend or ally with xenos in most cases. Humans are the only meatbags that truly matter to Ody at the end of the day. I think Craftworlders are the only xenos actually worth approaching diplomatically since they're relatively reasonable, we share multiple enemies in common, they possess valuable knowledge and technology and they're strong enough to be worthwhile allies.

>the attitude of Fed era humans being shown to be quite amicable to Xenos life, having various vassals and allies
The Federation has been dead for around twenty thousand years, their beliefs and ideas are outdated. It's not like we've ever really tried to remain true to Federation values anyways. Nor should we.

>But we should probably not murder civvies left and right because they happen to be a different species
Depends. I wouldn't be opposed to avoiding civilian casualties against craftworlders, exodites or tau, for example. But sometimes xenocide is the best option.
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>>6168645
There's a difference between not sticking to federation values because of necessity (be it protecting ourselves from chaos or protecting our station politically) and Xenocide just because we can't be bothered. The re-establishment of the federation is still our ultimate goal and I think it'll be more interesting in general if we are not callous and cruel. Xenocide is only permissible if the Xenos is genuinely deserving of the fate. Drukhari, Rakghol, any chaos worshipping Xenos or Xenos fundamentally incapable of adopting the glorious ideologies of our masters are included in deserving Xenocide
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>>6168735
You're assuming the Federation even allowed xenos to be citizens or that they'd even find xenocide morally reprehensible to begin with. The Federation clearly wasn't at all as nice and friendly as you seem to think they were, it was probably more like the Federation of Super Earth than the United Federation of Planets from Star Trek. There have been hints this is the case a few times. Mentions of re-education and re-education camps, the fact that humans who lived outside of the Federation were considered criminals and the numerous weapons of mass destruction they invented. They probably weren't as casually evil as the Imperium but I seriously doubt they were in any way innocent.
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>>6168750
You will invent a lot of weapons of mass destruction if you live in a galaxy with Orks no matter how benevolent you are, some systems are just so infested by them that the only real option is complete destruction of a system. You'd invent sick ass horrific weapons if you had to do pest control in a galactic scale.

When it comes to more intelligent Xenos even after the age of strife where humanity was at its lowest the prevalence of Xenos collaboration with human entities show that the Federation was not Xenophobic in the slightest.

I'm not saying the Federation was perfect, but its major flaw was completely uncontrolled and unrestrained technological and scientific curiosity and progess without any care for consequences or responsibility for the creation. Not Xenophobia. I think Ody's extreme curiosity is a reflection of the culture of the Federation as a whole.

On your reeducation camps comment, I know it has become a one big propaganda point in the western world but every single nation in the world has them. Prisons are reeducation camps in all but name, it really isn't that big of a deal
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>>6168769
I don't think the Federation hated xenos, I think they viewed themselves as a superior race and that most other species were beneath consideration or respect. Kind of like how the eldar view themselves.
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>>6168801
I don't think humans were arrogant in the same way as the Aeldari. Seeing how federation remnants had xenos citizens of equal status (again, the Interex), I'd say that this "humanity being the superior race" is a new invention of the Emperor.

The Federation's supremacy was its scientific might, technological supremacy that allowed us to carve out a non-aggression pact with the damn aeldari when they resembled their Drukhari decendants a lot more than the Eldar who were basically luddites and exodites who are primitivist. Our supremacy comes from human ideals and our great ideologies of progress without reason. We should work to integrate xenos that are capable into a framework of the light of humanity and curiosity to discover.

I will mention that as of now, Ody wasn't cruel at all. We only ever faced the military of the Qirachi and anything we do to military targets is fair game. Dunno why we were merciful to the Drukhari at the start tho considering we barbequed the Qirachi
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>>6168808
Why does the Interex having alien citizens matter? They're no more a remnant of the Federation than the Imperium or any of the other human civilizations that survived the long night.

I don't like the idea of integrating xenos into whatever empire we build. It's pointless and will just cause a mountain of problems for us. It's a stupid idea.

>Dunno why we were merciful to the Drukhari at the start tho
Entirely meta reasons, honestly. Anons didn't want to do Slaanesh any favors. I for one wish we'd voted to unknowingly condemn his soul to eternal damnation. If anyone deserves such a fate, it's the dark eldar.
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>>6168816
It's idealistic to integrate Xenos, which is why I want it. I don't think it's stupid, it's hopeful. We have the chance here to be a great good not just to a specific race but to the entire galaxy, and we can take a pragmatic approach to alien integration. There are a lot of horrific aliens out there but there are also just as many benign ones that don't deserve neither xenocide nor their own ignorance. Mankind shall lead the wayward flock of the galaxy to a bright future under our care
>>
I’m just saying- we made KFC out of a bunch of aliens once.
>>
Xenos are not Human and therefore not our masters.
We are a tool that exists to serve the interests of Humanity. Diversity is not our strength. One must always be the favorite, which breeds resentment and strife. In the end, you are creating a powder keg for reprisals, revenge, and resentment.
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>>6168954
Xenos are at best to be seen like animals that can be domesticated. A fine human tradition. But let's be real, there are species that can be domesticated and some that cannot be. Also in our situation we need to remember that some are simply not worth the effort, even if possible.
There is a reason we have not domesticated the tapir for example even if their meat might taste good and they look funny.
>>
https://streamable.com/dx4tcw

Yadda yadda yadda, talks with Rada, but you should just write whatever sparks joy.
>>
Update on Wednesday, maybe Thursday.
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>>6172026
Excellent

Pew pew Pew pew Pew *sound of a Centurion shooting an ork waagh while guiding a team of Legionnaires in clearing them from far away with railguns. Also a Nemean robot just slammed an ork trukk in to another while we weren't looking. Has a joke for his masters to appreciate.*
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>>6172026
>>
You mimic a ponderous expression, slowly raising one of your claws to your head, tapping at it slowly as you continue your lazy steps around Trevith, scrutinizing her rigid body language and the subservient, yet unyielding posture.

”Belogyma, do not move, do not speak. Observe. Once this meeting is done, I wish to know your opinion upon this navigator house. Expose any lies that you hear, and speak only the truth as observed by your mind.”

Naturally, the Magos Vigilus stirs upon your first words, but then quickly settles down, indicating as if nothing is wrong. For once, a lack of technological supplementations worked to your advantage, as the high-frequency controlled and directed burst had passed the Novator unheard.

Finally, you halt before your, oh so loyal, new subject.

“I accept your oath of eternal loyalty and servitude. It shall be known in all future history datapads, and publicly recorded on Deimea.” You proclaim staring down upon her, your voice even and unchanging. One that seems to strongly unnerve most regular humans, as your lack of intonation and any emotion is naturally disturbing for most. A neutral option for you, considering you lack any footing on how you should behave, so best be the detached deity, she believes you to be, or at least willingly pretends to do so.

“We thank you, for your wondrous grace, oh Omnissiah.”

“You will also be allowed to make some questions of your own Novator, and I shall grant your house or you, for me it matters not which, one boon. If I shall be able to give it to you, depends entirely on what you ask and what all of House Rada is willing to do in order to fulfil my vision. So, think on it.”

“We would not dare to questions your knowledge upon such an august time, but we shall take your words to heart. And we too, shall consider the boon you had most generously given.”

“Then questions are what I shall ask of you. My nature is that of curiosity, the greatest virtue of mankind. You had stated that you were unable to come and swear fealty for some time, what is the reason for you not having the ability to do so ? Was it an internal problem of your house ?”

“Not at all, my Omnissiah. House Rada stands united as one of course, as is befitting our fine breeding. It is simply as we had said before, timing. Always, it is the flow of time that posses the greatest of inconveniences and threats to us. We were away and aboard the Fabricator-General’s fleet as he guarded this most sacred of worlds against any foreign threats.”
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>>6174630

You stare at the woman, as her face remains unmoving. Based on your historical records, both of ancient Earth and the current Imperium, internal power struggles are a constant within noble houses. While killing, as far as you can tell, is frowned upon within the navigator…caste, if you had to pick a term, undoubtedly the struggles for power remain exceptionally vicious. That is, unless the one at the top of the hierarchy is exceptionally unreachable. Perhaps Trevith is one such leader, perhaps she is just a skilled liar.

“Heartening to hear.” You state with a faux nod. “Then, what are the possessions and numbers of House Rada ?” The local records of the techpriesthood had proven to be lacking. No doubt due to Rada’s own interference.

“The house stands at thirty-seven individuals possessing a pineal eye and five Typhlotics. Besides those, we have but a few thousand various servants unworthy of your attention. Our greatest possession would be the Rada quarter. A separate domed structure outside of the forge temples owned entirely by our house, with only our servants and us living within. And this meeting chamber here and within other forge-temples are owned directly by us.”

“You had sworn fealty, but what is House Rada willing to do for me ? Simply enter the new fleet ? Test psyker equipment perhaps ? Provide blood samples and genetic material ? Provide me access to historical records and traditions ? Would you be willing to provide your own commentary and explanations on them ? Accept my education and training ?” You open up a barrage of questions, tracking Trevith’s facial movement and body language, hoping to find a chink in the armour of a skilled diplomat. And you do find it, specifically when you raise the question of genetic material, a slight increase of her eyes. In could symbolize shock, anger, simple surprise, you are not sure, as any other subconscious tells are not present.
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>>6174632

“It is both a matter of tradition, and expedience, for us Navigators to serve aboard voidships and guide them through tumultuous storms based on millennia of experience of our house. Not only that, we had cooperated with the Adeptus Mechanicus for all this time as well. We know the rights and customs that need to be undertaken to avoid any unfortunate circumstances.

As for other matters. We are not psykers, oh Omnissiah. We know not of these foul powers despised by many, nor do we engage in their usage.

When it comes to our genetics, our history and tradition, they are all one and the same. We of the Navis Nobilite value our past over everything else. We beseech your mercy and understanding not to intrude upon our ancient privileges and traditions. We had functioned and fulfilled our role within the Imperium of Man, and now with the Deimean Techpriesthood we had cooperated peacefully and to the best of our abilities. When it comes to…training and education, that too is a privilege that we had maintained for millennia, we know the routes through the tumultuous warp, its trickeries and dangers, the instability and horror waiting for but the slightest of mistakes.”

A firm refusal to do much more than to crew the voidships. Hardly anything worth your attention considering that making more navigators would be as easy as it would be for a man to exert a bit of strength to pick up a stone. And of course, you have the ability to make navigators as common, as stones next to road. Still, you did learn one thing of interest, the fact that navigators are not psykers, or at least officially, by the people of this era, they are not recognized as such.

“These privileges and duties shall be looked over, Novator, be sure of that.” You raise the luminosity level of your artificial body, reminding her that you are not just another techpriest. “How do you feel about the two invasions we defeated ? What do you think of xenos in general ?” You divert the topic, rather abruptly and unsubtly.

“Victorious, of course. A great enemy has been slain and beaten. Undoubtedly the fate of our kin would be a dark one should any of our foes emerge victorious. As for xenos, what is there to think ? They are an unfortunate happenstance of reality that needs to be adjusted. This galaxy belongs to mankind, and mankind only.” A rather standard, well-practiced answer.

“What were House Rada’s relations with other navigator houses across Sector Clarus ? Did you marry with them ?”

“Before the storm, before the split of Deimea from the wider Imperium, yes. There had been an engagement or two between other families, just as there had been rivalries. Though it had been centuries since. Our house had now been undoubtedly labelled as renegades, slated for extermination for our actions of simply carrying our duty with honour. We doubt any old relations still remain.”
>>
>>6174636

“What is House Rada’s stance now with Deimea, after you made this oath ? From what I know you have been…mostly isolationists. But such an oath might change things in the eyes of the rest of Deimea. Will you be less isolationists now ?”

“We had been separate from the techpriesthood long before the period of isolation, and we still remain so, two separate, but loyal vassals to the greater whole, just now bound by another oath and ritual of tradition that shall undoubtedly form.”

Navis Nobilite Novator Trevith Rada.” The woman’s gaze shifts to regard you fully now, her eyes dead set and prepared for something, anything that might come. “What is the historical figure that inspires you the most ? That makes you want to follow their example every day, even. An ancestor of yours, or perhaps someone from Imperial or Deimean history ?” Now that catches her of guard, the strength in her eyes, an animal prepared for danger comes to mind, simply evaporates.

“Erasmus Coro.” She says a moment of thought later. “A composer. Formally, a general within the Imperial Guard. The sounds of war had driven him into a deep depression, and he had, even after losing his hearing due to artillery fire and retiring from his service with honour, he had created the most sorrowful pieces of music imaginable. Expressions of his guilt, with tones reflecting his past honours and glory. Pieces about the men he led, and the sacrifices they had made. His musical compositions hold a great charm to me, especially when one knows the pain of the composer whom made them.”

>What further questions do you have ? (Write in)

>No more questions. (Skips questions, must reach half +1 of all votes to skip)
>>
Sorry for the delays, life got in the way. Will try to push out a couple of updates next week if nothing gets in the way.

As for anyone interested in the Unbroken Empire, there will be a delay of a couple of weeks, maybe three, until I can get to a place with internet that will actually allow me to make new threads.
>>
>>6174638
>No more questions.
Materializes in front of her, rambles at her, leaves without further explanation.
>>
>>6174638
>>No more questions.
>>
>>6174638
>>No more questions. (Skips questions, must reach half +1 of all votes to skip)

I have some other questions in mind but her disposition was already the one of a unmoving rock upon entering here, we still did some social work and she was unprepared for some of it. Which is good. Too bad they didn't want to fullfill our vision, so if they ask they will receive just a small boon. I also recon people want to press ahead with the next part.

Kek Belogyma is going to rant once Trevith steps out of the chamber. For what is worthed, we would know what she thinks but i can imagine it already. Confirmation of established mechanicus views more than anything new.

I suppose we could comment on something when the meeting ends with Trevith. Like on the "unworthy" servants. Just a little pressure and reminder, of not being a techpriest and what we stand for. We should make a note on looking in to Erasmus Coro if he is present in Deimea archives. Not really an action, we are what we are. Is just a matter of reading if the info is present. I have the wild guess that its only present in Rada archives :)

I guess they don't mind if a squad of Shade robots enters hacks said archives and gets out uh ?
>>
>>6174638
>No more questions. (Skips questions, must reach half +1 of all votes to skip)
questiosn re ova!
>>
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>>6174646
Praise the updatessiah!

>>6174638
>>6174751
>I got no more use for dis dame, your Honor.
>>
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Priorities:
>Zephyr (Academy to train crews for ships)
>Negotiate with Gane to Secure Specimen
>Space Mining/Star Lifter
>Contact Kanzula

Freebies:
>[Christmas Bonus]Scout GSDGW-1 (picrel)
>Core Sanctum Defenses (hidden laser turrets to protect our core)
>Repair Hull

Reminder: there is no reason not to vote for freebies, everything with half+1 votes passes.
>>
>>6174646
THE NEWB LIVES (stomp stomp)

Good to see you are still alive mate :D

How has new years and Christmas been?
>>
>>6175380
>more like
FLEET ANON LIVES! [Stomp Stomp]
>>
>>6174646
Good to hear a update about the Unbroken empire
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>>6175398
surprised I'm getting a warm welcome. Thank you laddie :D

I read every update here. It is just that, I mostly lurk in this quest since I usually only talk in the Unbroken Empire quest. as Unbroken Empire is my beloved which was the quest that made me interested in this board and kept me here. Thus it is where im putting most of my effort on the entire board.

These quests that Newb make are the highlights of my day most of the time.
I should probably be more active here as well...
>>
>>6176066
This thread could certainly use more regulars. I've only been using /qst/ since August, and if not for this quest I would not have stuck around. I have to admit I've only taken a cursory glance at Unbroken Empire. I dislike the core /qst/ mechanic of vooting on stuff. I prefer quests where I can have my own thing and do what I want with it in collaboration with other questers so I'm hestitant to get hooked on another vooting quest.
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>>6175327
Uh... wasn't the vote on that already over?
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>>6177022
voot on whoot?
>>
>>6177026
The stuff Hippocrates listed
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>>6177039
Dat me.
Anyway I don't think any of those things passed according to Newb. A lot of them did get the required votes but he didn't count them for whatever reason. We mustn't question the Updatessiah, he works in mysterious ways.
>>
”An interesting choice.” You remark, working through the records to locate this Erasmus Coro, though you end up not finding anything of note, bar his name being occasionally listed upon some of the larger campaigns in and around the sector centuries past, specifically when this world was still called Omicron Teledesh and the supplies they had provided to the various efforts to either expand or defend the Imperium. Besides that however, the records do not concern themselves over such triviality of some general’s or officer’s fate an endeavours after the numerous wars. “You are dismissed. Ensure to spread the word of my acceptance to your house and make sure to keep the oaths that you had given, Novator.”

“I shall, oh Omnissiah.” Continuing the bow, Trevith states before rising to her feet moments after once you turn your back to her.

As she shuffles out of the room, you begin an active scan of the chamber. The fact that this place belongs to the navigator house and not the techpriesthood means that it is most likely wholly riddled with bugs, from both sides that is. Unsurprisingly, you quickly discover dozens upon dozens of various devices meant to track sound, movement, heat, a few more esoteric ones appear to be tremor sensors, exactly what those are supposed to discover leaves you wondering. Nevertheless, both those that are clearly exposed in order to be found, and those hidden deeply (the favourtie spot being within the paintings. Interestingly, one painting is a giant bug in and of itself, the paint being made of conductive materials and the usage of micro technologies had allowed for it to function without stop with minimal maintenance) are easily jammed thanks to the extensive suite of electronic counter measures you had equipped your body with. The last thing you need is losing connection to it during an important meeting.

Finally, as the door shuts behind your back, you allow silence to hold for a minute, in order to ensure that your measures are working and that no unexpected variables had materialized. ”Belogyma.”

”Yes ? Oh, Omnissiah !” She immediately reacts.

”Your opinion, please.” You state turning about, even though you have full 360 degree camera coverage, it would be rude to keep your back to her.

”They are a house most foul, breaking the laws of all that makes humanity human. They are a perverse desecration of our holy mission to restore mankind to its glory and they are nought but filthy mutants exploiting their necessity to continue their wretched existence.” Without missing a beat, seeing as she had some time to organize her thoughts, Belogyma spews out.

”And yet you fear them ?” You ask, nothing the obvious hatred and distain.
>>
>>6179542

At that, she stifles, locking up in place. ”Who knows when madness shall consume them, when they shall open their wretched third eye for all to see and unleash the horrors that had tainted our divine world and brought low the most Blessed Cycadax. They can barely restrain themselves, it is known that they have relations no humans should, that every generation grows more degenerate than the last. I plead with thee, oh Omnissiah. Make no deals with these curs and strike them down once and for all. With your great knowledge, it is a certainty that we no longer have need of them !”

You ponder, combing through the records, to find truth in her words, an insurance that what Belogyma speaks is not mere paranoia or the imbedded hatred for the mutant in all levels of Imperial society. Unfortunately, you find very little related to the house, just as before, most records are either inconsequential, incomplete, or simply too contradictory to make any clear judgement. ”I shall take your words under consideration.” You finally state, noncommittally.

”Whatever be your will, oh Omnissiah.” With a bow, the Magos Vigilus states with inexhaustible zeal.

With but a single command, you activate the teleportation process, and soon enough, the heated figure of your body stands before your core, before being guided to its usual resting place by your will.

The meeting, frankly it went about as well as you had calculated. That is, you received very little. The secrecy of navigator houses is an issue that will need to be addressed. In actually, the only reason why you would care for their position is their experience amd knowledge of stable warp-routes. The records you do possess are extremely out of date, concerning the routes and the warp itself frankly. While you do have the basic training process for navigators, it is one meant for thousands of years ago, not the current far more chaotic time. Of course, this could just very well be paranoia on your part and overcautious behaviour. Though as you had discovered time and time again, paranoia is the norm.
.
.
.
It had taken you eight months of concentrated work and effort, coordinating your ever-expanding legions of drones and thousands of techpriest and menial labourers, but finally, the first part of the rather grand, by current era’s reckoning, project’s work has been finished. The tectonic plate under which the human populace is housed has been stabilized, repelling other plates and finally halting the common occurrences of earthquakes and the occasional volcanic eruption. Much more effort remains for the world to be stabilized, but it is a start. All the planning you had set down years beforehand, now properly managed, meant that the work went on smoothly throughout and within acceptable parameters.
>>
>>6179544

The same cannot be said about the fleet you are currently constructing. That took an entire year and a half ! Frustratingly, you ran into issues of logistical bottlenecks, both due to the location and of course the fact that many of the resources required for the construction were also sorely needed for the stabilization efforts. Had that been it, the situation would have been acceptable, unfortunately however, you kept running into issues.

Furthermore, perhaps due to the age of the schematics, lack of maintenance, or simply the usage of advanced manufacturing techniques used upon materials that were never meant to undergo such treatments you kept experiencing material stress far above acceptable levels, systems would also not function as expected, the automated functionality would just seemingly go haywire at random, causing a need to constantly repair and reinstall the various systems. Eventually, you had no choice but to degrade them increasing crew requirements, but at least having stable warships. This had prolonged the process to an exceptional degree.

Then of course, you had run into numerous and unexpected teething troubles once the voidships left their berths, the lack of training for the crews, despite your best efforts, had resulted in extensive repairs, accidental misfires. A…small…war aboard one of the ships as two opposing factions within the complex hierarchy of Deimea had ended up crewing the same vessel. It had resulted in an outraged Gane ordering the execution of the entire ship’s crew, it was only due to your intervention that he was convinced to step the punishment back only to the leading techpriests. Your arguments about sanctity of human life did not work, but those about lacking trained crews did.

All in all, the fleet making process had been an unmitigated disaster. It could have only gone worse if one, or more, of the voidships exploded and took out your voidstation with it. Still, the fleet is now officially operational. Having done the initial shakedown run and passed all system checks. You still catch the various techpriests aboard the vessel trying to dismantle pieces of it when no one’s looking for their own research. For their great efforts you give them an electric shock to the point where rumours have spread that the Omnissiah is watching, and hence guarding the voidships. The small silver-lining is that this belief has increased crew morale.

Now, all that remains is naming the vessels:

>These are ancient ships of your enlightened masters, naturally you shall name them. (Write in names or a general theme for all ships or the individual classes)

>The Deimean’s have their own naming tradition, allow them to keep it for these ships.
>>
>>6179548

Nelson Class Carrier – Unnamed.
Corvus Class Fire Cruiser – Unnamed, Unnamed.
Geobukseon Class Armoured Cruiser – Unnamed, Unnamed.
Hyena Class Frigate – Unnamed, Unnamed, Unnamed, Unnamed, Unnamed, Unnamed, Unnamed, Unnamed.

On far more successful news, the survivors whom had lost their minds in your service and were sacrificed as human processors to allow you to continue functioning had more or less finished their education and training. How they truly deal with the real world remains to be seen, and you need to prepare them for the awakening process, yet that does raise a question.

To many, whom would learn of their existence, they would be viewed as sacred martyrs granted absolution for their service by their God and given perfect bodies, they could easily become similar to a Primarch, so constantly mention in Imperial history. A demigod for all intents and purposes. With their Ithacan education, you fear that some may view this as too much, others may very well become convinced of their own divinity, whilst some more could simply cynically exploit it.

There are other options as well, you could make them new nobility, a new power structure to balance that of the techpriesthood. Though lacking your diplomatic subsystem, you doubt how you could play this off, not to mention that Deimeans are quite adept at political skulduggery. At the same time, nobility could be viewed as an ultimate reward, pushing others to excel and to push forwards your vision hoping for the same rewards.

Finally, you could just awaken them, ensure their safety yes, but allow them to live their lives as they will. With their enhancements however, there is no doubt that they would in time rise to positions of great power on their own, and while they may disagree with you on certain points, they were raised with compromise in mind.

>You already have a glowing robotic body running around, what’s a dozen more demigods going to change ?

>Nobility, glory, honour, service in your cause and for that, a great reward. Hopefully none of them get assassinated.

>They had already sacrificed enough. You shall not use your masters’ descendants as political pawns in a pointless ego driven game ! Allow them to do as they will.

>(Write in)
>>
>>6175380

>How has new years and Christmas been?

It was fine, spent the Christmas with the family and passed out around 9 PM in my place on New Years.

>>6177040

>Anyway I don't think any of those things passed according to Newb. A lot of them did get the required votes but he didn't count them for whatever reason. We mustn't question the Updatessiah, he works in mysterious ways.

By my count, they did not. I might have missed something, if that is the case I apologize, but I need you anons to do greentexts when voting for anything, that way I can actually distinguish it.

Finally, I'd like to draw attention to Magos Adrahasis Bel on twitter and his lovely artwork:

https://x.com/MagosAdrahasis/status/1875710969240023192

https://x.com/MagosAdrahasis/status/1878471028654887192

https://x.com/MagosAdrahasis/status/1878544082907095429

I will admit, I was really not feeling like writing due to being exhausted, but seeing the time someone put into actually drawing up my simple writings really inspired me to tough it out.
>>
>>6179548
>The Deimean’s have their own naming tradition, allow them to keep it for these ships.

>Nobility, glory, honour, service in your cause and for that, a great reward. Hopefully none of them get assassinated.
>>
>>6179548
Nelson Carrier - NSF Warspite
Corvus Fire Cruiser - NFS Dragon, NFS Godsmite
Geobukseon Armored Cruiser - NFS Fearless, NFS Disdain
Hyena Frigates - NFS Harvest, NFS Banshee, NFS Kuttelfish, NFS Raven, NFS Lucky, NFS Foxglove, NFS Bloom, NFS Barnstaple
>>
>>6179548
>These are ancient ships of your enlightened masters, naturally you shall name them.
I'll throw some names out there
Carrier - Euclid's Anvil
Fire Cruisers - Harrowing Retribution, Thunderous Howl
Armoured Cruisers - Unyielding Dominion, Resilient Conviction
Frigates - Lawgiver, Axiomatic, Bellicose, Agincourt, Gladius, Eirene, Eupheme, Dynamene

>They had already sacrificed enough. You shall not use your masters’ descendants as political pawns in a pointless ego driven game ! Allow them to do as they will.
I don't want to give Gane more headaches than is necessary. Bro's stressed the fuck out and dealing with "demigods" or a newly formed noble class outside of the priesthood would just make it worse. Plus I think the martyrs could be better used to command our science ship than as just propaganda pieces or political tools, assuming they're interested.
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>>6179683
I will endorse Lawgiver and Thunderous Howl as names. Get the rest of that latin out of here and take it back to Terra.

Captcha: PPAYN, Max Payn.
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>>6179689
>Latin
Euclid was a greek mathematician and Eirene, Eupheme and Dynamene are minor deities from the greek pantheon. Gladius is the only latin word I put forward...
>>
>>6179689
Greek, Latin, Spanish, French, Romanian: at the end of the day, all the same language.
>>
>>6179558
The construction drone reminds me of Half-Life 2 combine drones. I wonder if they go around blinding people at random.
>>
>>6179548
>>The Deimean’s have their own naming tradition, allow them to keep it for these ships.
>They had already sacrificed enough. You shall not use your masters’ descendants as political pawns in a pointless ego driven game ! Allow them to do as they will.
>>
>>6179548
>>6179550
>These are ancient ships of your enlightened masters, naturally you shall name them. (Write in names or a general theme for all ships or the individual classes)
- Nelson Class Carrier – Universal
- Corvus Class Fire Cruiser – Engine of Light, Mankind Spear
- Geobukseon Class Armoured Cruiser – Final Word, Peace Maker
- Hyena Class Frigate – Zanx Courage, Righteous Forge, Divine Labor, Eternal Guardian, Justice Wing, Celestial Punishment, Paladin of Duty, Freedom Nest


"How they truly deal with the real world remains to be seen."
uh-uh.


>They had already sacrificed enough. You shall not use your masters’ descendants as political pawns in a pointless ego driven game ! Allow them to do as they will.
>(Write in)
>While we will let them their time to think and make their choices, we will not release them immediately. We will first inform them of all the new developments (sanitized for Unknown Enemy for now) that happened, and provide them ways for them to reach out to us easily and options for them to follow in the future.... if they wish. Be more scientific education, military training, engineering formation, medical instruction, diplomatic lessons ..... or anything else they might have in mind. Insist on them participating in a basic weapons handling and shooting course, for safety. After the explanation and informations are given they are free to go !

>Write in
>Make a small party for their return, with their families invited too. Personally invite Gane and Belogyma. And a big cake, balanced in sugars.

This small party starts, after the explanation and info are given of course we aren't jumping them after they go out of their pods. I think is a good surprise to make, if there is anyone alive of their families { please :) }. Let Odysseus bake cakes and sweets again !!!!
>>6179558
very cool! use them in quest Newb
i honestly never felt like making something because its not up too par, of what i see online in terms of images, maybe i have seen too much the work of others. I might try an Hydra.
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>>6179558

Thank you QM, I am glad you enjoyed my sketches. I certainly look forward to reading your writing whenever you post, so I am happy my interpretation of your creation was well recieved.

>>6179548
>These are ancient ships of your enlightened masters, naturally you shall name them. (Write in names or a general theme for all ships or the individual classes)

I gave the ships the DFN (Deimean Forge Navy) prefix. In contrast to the greco-roman naming conventions of the Imperium, as contrast I want our ships with mesopotamian names. I find it apt to have the names of the cradle of mankinds civilisation when our mission is to restore the greatest heights of man.

I named the capital ships as gods and goddesses, the fire cruisers as locations (nations, cities), the armoured cruisers as mountains, and the frigates as names of people.

Nelson Class Carrier – DFN Irnina
Corvus Class Fire Cruiser – DFN Asyr, DFN Ninevh.
Geobukseon Class Armoured Cruiser – DFN Zagros, DFN Hamrin.
Hyena Class Frigate – DFN Omarosa, DFN Shulgi, DFN Arakhu, DFN Haldita, DFN Irshusin, DFN Belshazzar, DFN Nurval, DFN Sargina.

>>6179550
>They had already sacrificed enough. You shall not use your masters’ descendants as political pawns in a pointless ego driven game ! Allow them to do as they will.

>>6179962
>support
the write in about the more specific education for the martyrs. We should give them any support they might need.

Good luck on your drawing journey anon!
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>>6179962
I endorse Spear of Mankind and Last Word
>>
A little unorthodox but what if we pair off the fire cruisers with the armored cruisers for the naming scheme.

Spear of Mankind fire cruiser
Shield of Mankind armored cruiser

Unstoppable Force fire cruiser
Unmoveable Object armored cruiser
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>>6179550
Nelson Class Carrier – Carrier-McCarrier-Face
Corvus Class Fire Cruiser – Norf, Souf.
Geobukseon Class Armoured Cruiser – Slim Fatty, Fat Slimmy
Hyena Class Frigate – Mohammed, Muhammad, Mohammad, Muhammet, Mahomet, Mahmut, Mamadou, Muhammada


>Nobility, glory, honour, service in your cause and for that, a great reward. Hopefully none of them get assassinated.
>Make them diplomats. Other humans will probably react better to diplomats wit hless metal in their faces... probably...

>>6179962
The thing with their families is an invitation to tragedy, I just know it. Those guys dont remember their previous lifes at all.
>>
>>6180695
Our theme is ancient greece not modern britain.
>>
>>6180942
hehe
I mean.. BOO! GREECE SUCKS! GET BETTER MATERIAL!



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