It has been seven months since you, the Courier, shrugged off the yoke of outside oppression and declared the Mojave a free state. Putting yourself at odds with the Bear, Bull and other minor powers seeking the riches of the region, you are instead transforming it into a power to be reckoned with. From negotiating a ceasefire and eventual treaty by walking all over the NCR Diplomatic Corp, to landing a million-cap joint investment to rapidly expand the industry of the Mojave, you have played it fast and loose with the mighty Republic. Time will tell if this influence will spell the end of the independence of the Mojave. Flirting with the NCR doesn’t match the situation you find yourself in with the mighty Caesar and his Legion. After agreeing to operate on his tumor, you not only planted a seed of paranoia but assumed the place of Augustus to his Julius, opening a potential path to inheriting the mighty Legion. While playing these two great powers off of each other, you also have a frosty relationship with the Brotherhood of Steel, who surely have their own machinations with the dusty safe haven from the NCR. But you’re not just a robotic warlord with a state, as you've declared the New Vegas Directorate to be the government of the Mojave, with the Courier Council as the legislative body, you as the executive and an independent judiciary to reflect many of the same tenants of the old world. You’ve created a military, a series of funded governmental departments and have begun the delicate dance of private-government ownership of the economy. But will you be able to stop factionalism from infecting the infant nation? There are former Enclave soldiers, ardent Republicans, self-interested Wastelanders and other unknowns all nipping at the heels of power and a populace as equally diverse.The domestic threats pale in comparison to the dreaded Boomer Blight which has the potential to wipe out all life in the former United States and beyond, snuffing out the dream of a strong and independent Mojave. With the brain of Mr. House still in a coma, the NCR too focused on the Legion and Caesar himself lost in delusions, will you be able to harness advanced technology to secure not only an independent Mojave but one which can rise above what has always plagued man?
Thread summaries belowThread 1: Genesis The Courier talks Lanius down, and Kimball is thrown off the Dam. A ceasefire is negotiated with the NCR and the chaos in Freeside is swiftly put down. In the chaos of the battle, the Brotherhood took over Helios.Boone got talked into staying around, the Courier absolutely dogwalked the NCR ambassador two separate times for a very favorable treaty with the Mojave in return for much of the dam’s power and water. The Crimson Caravan is banned from the Mojave and the beginning of the Follower-Mojave relationship is formed over bath houses. The Courier encounters boomer blight for the first time after asking the Boomers for food, though not understanding the severity at the time. Doing what the NCR couldn’t, the Courier completely eradicated the Fiends as a force in the Mojave, demolishing Vault 3 in the process. A massive deal is made with the Brahmin Baron Heck Gunderson to supply much needed food to Freeside in return for vast freedom over his businesses and for his son to serve as AG Secretary. Senator Armstrong of the NCR is introduced. Thread 2: Ain’t like chowing down on Fancy Lad Snack Cakes…The Courier discovers a large group of raiders operating from the town of Nipton, targeting NCR visitors from the border. The Courier also officially creates his council, the nexus of the Mojave Government. The Courier finally explores Lucky 38, finding wealth and secrets that he quickly uses, most notably the Mojave Rehabilitation Plan. But much of the information pulled is heavily corrupted and will take time and effort to make use of. The Courier refuses to let House die and instead rushes him off to Big Mountain to extract his brain from the rotting body, resulting in House in a coma. The Brotherhood makes another move and seizes Black Mountain.Boone runs into a stranded NCR special forces group who agrees to stick around for the time being and they prove instrumental in the dramatic victory over the Nipton raiders after they launched a terror attack on the NCR border crossing. Senator Armstrong climbs the ladder of power and is invited into NCR President Kimball’s Council. The New Vegas Police Department is created to alleviate pressure on the Securitron Force and begin the process of civilian control over the region. A military is officially created with the former Enclave captain as its head, with an infantry core being the focus and the M1 Garand selected as the standard rifle of the armed forces and a production deal made with the gun runners. The beginnings of industry is created as a nascent leather industry grows around the production of leather armor for the armed forces. The Mojave Rose Caravan Company was created with Cass as its president, cutting construction costs and alleviating the issue of transportation.The Courier activates the Emergency Beacon in the Remnants Bunker and is offered a deal to heal Caesar in return for a mighty boon.
Thread 3: Render Unto Caesar The Courier travels deep into Legion lands to heal Caesar of his tumor, learning much about the empire in the process. In return for healing Edward Sallow, the Courier receives a set of master codes that should override any government facility in the country. In the aftermath of the surgery, Caesar now believes that the Courier is the heir of his empire though much needs to be done for the Mojave walker to earn that position. Before heading back West, the Courier also planted the seeds of a major conspiracy forming against Caesar with the goal of destabilizing and weakening the Legion. The Boomer Blight, which is an altered strain of the Vault 22 and Big Mountain strains, begins to become a much larger issue with it being manmade, particularly hard to treat and multiple strains existing in the wasteland. But it’s not just confined to the Mojave, with rumors of it having infected the lush lands of Zion. While focusing on this apocalyptic issue, the Courier also continues to strengthen the position of the Mojave. He negotiated a massive investment deal with a cabal of NCR businesses and a minor agreement made with the Brotherhood to provide technical support throughout the desert. Yes-Man finishes his upgrades and turns into an even bigger big brother than he was before and a very generous trade agreement is signed with the Legion. A New Reno crime family shows up in Freeside, causing endless headaches for the Courier and his government. Perhaps the most impactful episode happens when the Courier explores Hawthorne Depot, finding a large NCR garrison and roping in the Brotherhood and Legion for a raid.After insertion with Vertibirds, the initial assault goes nearly perfectly but disaster strikes when an explosion kicks up a nerve agent and nuclear material in the middle of a dust storm, killing the entire town, garrison and the raiding force while also nearly killing the Courier in the process. After waking up back in Hidden Valley, the Courier is without the Platinum Chip and the master override codes with no idea on the status of either. Arcade Gannon and his research team sent to Zion have gone silent and the status of the Platinum Chip unknown. The only saving grace is the Courier officially decides on a direction for the Mojave, creating the New Vegas Directorate and giving the nascent government an air of legitimacy. Quintilius Publicis is introduced.Link to previous threads belowhttps://suptg.thisisnotatrueending.com/qstarchive.html?searchall=No+Gods%2C+No+Masters
FACTION REPUTATIONS New California Republic: Wild ChildYou may have a tentative peace with the Republic, and you’re surely taking advantage of their vast wealth, but the general public is unsure of what to think as you’re a dictator doing business with the Legion. Caesar’s Legion: Accepted Your dealings with the Republic is annoying and the use of robots for your army leaves a bad taste in the mouths of the Legion but Caesar has marked you and the NVD as a friend to his Legion and very few will question that. Brotherhood of Steel: Mixed The Mojave Chapter may think of you highly, but their power pales in comparison to Lost Hills who regards you with concern and caution. While a helpful thorn to the Republic, your access and use of technology runs anathema to everything the Codex believes. Followers of the Apocolypse: Liked Your focus on the wellbeing of every individual in the Mojave, very generous funding for Follower projects and the long-term planning for a sustainable, peaceful government is all music to the Follower’s ears. There are concerns about the growing authoritarianism with the New Vegas Directorate but the New Vegas Chapter is keeping their patience. Westside Republic : NeutralThe fiercely independent Westside Republic has not been outwardly hostile, in fact they’ve been pleasant neighbors but the reality is they’re an ugly blot on a map that is rapidly falling under control of the NVD. The leadership of WR has signaled they are ready to negotiate a potentially “special state” agreement in light of the declaration of the NVD. The Boomers : Idolized Between everything you’ve done for them previously and how you have respected their independence, the Boomers out of Nellis Air Base see you as kindly as they can an outsider. It remains to be seen if they would accept absorption into the NVD, however. (Feel free to ask the opinions of any other factions/groups and Yes Man will run his wonderful calculations on the reputation leanings)
>>6280306What do the Shi think of us right now? We've brokered a good deal with them and made an impact (or two) on Ms. Yen, but I could easily see them disliking our unpredictability.Also, welcome back!
>>6280303I take it this is a typo, & General Oliver was thrown off The Dam, not President Kimball.Interesting developments. What are our reputations with the following:The EnclaveThe New Reno FamiliesThe Raiders (Great Khans, Jackals, Powder Gangers, Vipers, etc.)The Strip FamiliesCaptcha: GAXXX
The proposed Governorships of the New Vegas Directorate1: The Governorship of New Vegas. The most influential region of the Mojave, the crown jewel of the desert.Proposed Governor: Cachino 2. The Governorship of Freeside. The most populous of the regions, though very poor. Also has the highest concentration of industry.Proposed Governor: The King (will require replacing him as Secretary)3. The Governorship of Jacobstown. A very rugged region inhabited almost entirely by mutants of all kinds though rich in resources.Proposed Governor: Marcus4. The Governorship of Bitter Springs.Another sparse region with fewer resources, the former Khan settlement being the only really inhabited settlement but access to the lake makes it an attractive region for growth.Proposed Governor: Jessica Gillles, former NCR Captain5.The Governorship of Sloan. A dangerous section of land that consists of the quarry, Black Mountain Southern New Vegas which has many dilapidated former businesses and workshops. Proposed Governor: Hal Stringer, Deputy Foreman of Sloan 6. The Governorship of Goodsprings. Between Goodsprings and Bonnie Springs, this region is the agricultural heartland of the Mojave. The influence of Heck, his large tracts of land and the company town cannot go unnoticed. Proposed Governor: Trudy McGill, de facto mayor of Goodsprings and saloon owner. 7. The Governorship of Hoover.Perhaps the most important region of the Mojave. The Dam provides water and electricity to the desert and NCR while being a lifeline across the river to Legion land. Proposed Governor: Kate Stanson, Deputy Secretary of Energy who specializes in hydroelectric energy. 8. The Governorship of Novac.There’s a shocking number of high-value scavenging sites in the region but not much else. Novac has been ignored in favor of the rest of the Mojave but sits along a potentially valuable route.Proposed Governor: Cliff Briscoe, owner of Novac Hotel and the Dino Bite Gift Shop.9. The Governorship of Primm. A fast-growing region populated by NCR immigrants and attracted by the investment of NCR businesses. Outside of Primm, the region has very little else in the way of agriculture or industry. Proposed Governor: Johnson Nash (Requests the appointment as the travel for his Secretarial position is too much. Will leave a vacancy for Postmaster.) 10. The Governorship of Searchlight.An incredibly sparse region with little going on but it has multiple paths south, raising major security concerns. Cottonwood Cove and Searchlight Airport are potential points of interest. Proposed Governor: Manny Vargas, former First Recon and friend of Craig Boone
>>6280343fucking typo, quest is over. everyone go home The Shi : Wild ChildThe Shi are naturally suspicious of another highly-advanced society but respect the prowess of the Courier and are cautiously optimistic about the relationship that could be made. Strip Families : LikedYou’ve not only avoided the collapse of the tourism industry but have made steps to grow the riches of the three main families while keeping their relative freedom. Great Khans : Dark HeroThe Great Khans blame you for their expulsion from the Mojave but most would admit that it was for the best and remember your fair treatment. The Powder Gangers that have joined their tribe may not be as agreeable…The rest of the raiders hate you about as much as one man can hate another, while you have absolutely no idea what the Enclave thinks of you as the only members you have met are the Remnants. The New Reno families don’t know you personally but it’s pretty clear where they stand based on the direct competition to their money makers.
New Vegas RegionMonth 7-------------------------Population (Rough Estimate): 73,000Freeside/New Vegas/North Vegas: 67,000Novac: 800Goodsprings: 900Jacobstown: 700Primm: 2,250Nellis: 1,000New Vegas Outskirts: 4,000Sloan: 400Boulder City: 150Bonnie Springs: 600Nipton: 0Remaining population dispersed throughout regionNew Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.Boulder City: Pre-War RuinsFreeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.Primm: Electricity. Intact pre-war buildings, pre-war ruinsNipton: No plumbing, no electricity, damaged buildings and rubbleGoodsprings: Electricity, intact pre-war housesNovac: Electricity, intact pre-war houses, defensive wall.Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towersCamp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training groundsEconomyTariffs: Low 5%(+110,000 caps/turn)Sales tax: None (+0 caps/turn)Casino Tribute: Intermediate (+65,000 caps/turn)Additional Dam Income: (+50,000 caps/turm)Upkeep: -124,000 caps/turnInvestment: -100,000 caps/turn (4 turns left)Treasury: 224,000 caps (100 Gold Bars)FoodBelow-average (Stable)Meat-Heavy dietFueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. There are concerns about the sustainability of this progress and many still go hungry. WaterBelow-average (Stable)The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There are also concerns about long-term uncontrolled use of one of the best water sources in the wasteland. MedicinePoor (Rising)Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.https://pastebin.com/WUaGdbQcAnon’s Suggestionshttps://pastebin.com/z8vZKF5i
ALERTS------------------WARNING: NIPTON & BOULDERThough the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago.Boulder City is in the same boat, but has a small population eeking out a living off of the engineers at Hoover and travelers from the East.WARNING: STRETCHED FORCESWhile there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. WARNING: SALVATORE CRIMEBoone has found multiple hideouts for the new crime family in Freeside as well as some of the lieutenants running things on the ground. You now know the group is from New Reno, a mysterious family with alleged connections to the Enclave. The Salvatores know they’re being spied on and have gone to ground, disrupting their operations but making it difficult for further detection.WARNING: INCREASED STRIP ACCESSWith Freeside formally under your control, The King has been making stronger urges to soften the requirements for Freesiders to get access to The Strip, such as lowering the cap limit or making passports cheaper & easier to get. The Families are less than happy about this suggestion.WARNING: PLATINUM CHIPThe Platinum Chip, your ace in the hole, is gone. The last you know of it, it’s at Hawthorne in a pile of your gear contaminated by a nerve agent and radioactive material. It’s a non-negotiable that you need to get it back, if it’s still there. WARNING: MISSING RESEARCH TEAMArcade and his team haven’t been heard from and the worst is expected. With the Vertibird having been used for transportation, if you want to go investigate, you’ll have to hoof it on foot. WARNING: ONE YEAR ANNIVERSARYThe Courier Council has suggested planning a large celebration on the one-year anniversary of the Second Battle of Hoover Dam which gave the Mojave its independence.WARNING: LOOSE ENDSYes Man has reminded you that there are a large number of issues and projects that have seemingly fallen to the wayside and knows that while you're always on the ball, it's easy to become overwhelmed. WARNING: HOUSE AWAKENSDiode Johnson has sent you a message, letting you know that Mr. House has awoken from his coma and is quite agitated at the situation he finds himself in.
>>6280432Ugh this is the correct map
>>6280419Can we get Swank instead of Cachino in charge of New Vegas? Having Gomorrah call the shots sounds like a Bad Thing, even if it's a guy who's indebted to us.I was honestly hoping to tap the King as Vice Director to the NVD too, since Cass isn't interested. As long as it's not Pacer in charge though, it's only natural that one of the Kings would be governor. I guess we can let the King decide what he thinks.Letting Nash go sounds acceptable though, particularly as he requested it.
Put Rotface on payroll as our ear to the streets.Hire The Forecaster as an advisor.Make Fantastic, "Deadeye" Ricky, & Nobark Noonan our court jesters.Put out the word that we're looking to hire competent survivalists, marksmen, soldiers, & lawmen to expand the militia, & possibly form a new unit of Rangers. Specifically, we should invite Jules from North Vegas, Sunny Smiles, Harlan from Repconn, Raul, the Lonesome Drifter, Cass, Boone, Cannibal Johnson, Ulysses, Christine, Red Lucy, hunters for The Thorn, & any ex-Desert Rangers we can find.+1 to Swank over Cachino, but tell the Omertas we'll pay for the heads of the Salvatores in our city. Fight fire with fire, slimeball with slimeball.What's the status of the Bright Brotherhood & North Vegas Square?
Let's see if I remembered how to do this right.>>6280432Courier Actions:>Go (or at least prepare to/make a team to) look for Arcade and the research team.Sounds important.>Read the book Caesar asked you to read.Just in case we get quizzed on it.>Talk with Mr. House.This should be interesting.>Talk with the Families of the Strip.We haven't done this yet. We could maybe ask them to give more tribute, since we've been hemorrhaging caps all over the place (especially with that deal we made with the NCR).Military Action:>Have our agents 'learn' from the Frumentarii.Caesar asked that we eventually kill these 'traitors of the Legion' and that should be our eventual goal. Just need to learn how to handle it. Maybe we could make some agents good enough to deal with the Salvatores lolResearch Action:>Get the new facilities up and running, see if we can get them to research Boomer's Blight.Industrial Action:>Continue working on the RMRP.Other Actions:>Help plan for the one year anniversary. Make sure that it doesn't conflict with your schedule, so you can be there.>Send Lily to deal with the Salvatores. Again.She honestly didn't do so bad last time and I think it's funny.
Okay, we got a lot of shit to do and a bunch of fires to put out, so let's get started.>Courier actionsTravel to Hawthorne and either retrieve or confirm the absence of the Chip and the Master Code Machine.Travel to Zion and find out what happened to Arcade. Bring antifungals, respirators, and loads of energy weaponry>DiplomacyMeet with Ulysses at the Divide and attempt to recruit him for the NVD.AFTER returning to Hawthorne and seeking the chip and codes, meet with the Mojave BoS and hash out what the hell happened at Hawthorne. (The chip and codes will be major indicators of who was behind the attack and what they were after)>MilitaryTake Boone's plan and converge everything we can spare on Freeside to forcibly rip out the Salvatores. Get the Kings in on this to maximize effectiveness and ease collateral damage.>IndustrialReinvest 25,000 more caps in finishing the medical industry so we can finally start getting medicine and returns.Invest 30,000 caps again in farming tools and non-irradiated irrigation supplies to get the RMRP back up and running.>ResearchHave Big MT continue working on the Blight research independently.Since our own Blight research is on hold until we have more samples, have Dr. Henry take a look at the civil technologies we retrieved from Big MT and see what it would take to get them into production.
>>6280419Oh yeah also supporting all the suggested governors except Bitter Springs, Sloan, and Hoover. We can get Swank in change instead of Chachino too.Can we have some background checks on Jessical Gilles, Hal Stringer and Kate Stanson before we confirm them?>>6280484Changing my research action to>Have Big MT continue working on the Blight research independently.>Since our own Blight research is on hold until we have more samples, have Dr. Henry take a look at the civil technologies we retrieved from Big MT and see what it would take to get them into production.And also add some caps to help with the RMRP, around 30,000 - 40,000 if we have the money for it, as well as invest into medicine industry too (25,000 caps) if we're allowed to do that too.
>>6280306Ah yeah, the boomers love us baby.And we love em back.
>>6280432>CourierDiplo House, delegate the planning of the anniversary to an Anniversary Commission made up of our most trusted and competent.Take a company, hump it to Zion, triage the situation.If Remnants Vertibird cannot be recovered, radio the BoS to borrow a Vertibird to get our damn chip back from Hawthorne.>MilitaryRaise a Company, send Bear One to Creech AFB.>ResearchHit up Big MT and focus on other research, I’m tired of the hyperfocus on the Blight absolutely fucking with our action economy.>IndustryRaise Tariffs to 10%, get an auditor to monitor our investments ffs.Invest 60k caps in the RMRP to get it back online and fix up Novac and Bolder City, earmark 30k to the Anniversary Commission. >OtherGet the Frumentarii to train our people, and send them against the Salvatores. (Eventually we’d send them to the Naval AFB under NCR control in a suicide mission, we just need to plan it out before initiating it).Allow Freesiders under our employ, plus those of merit and loyalty a lower cap check and Strip privileges. This isn’t a right, and they will have to adhere to a Rules of Conduct by the Governor of the Strip, who will, in turn, offer them fair treatment and won’t enforce prohibitively strict standards. Also, we can work with the Families to set up a lottery for temporary Strip access.Have Yes Man set up an itinerary for the ‘Loose Ends’ and we’ll direct the appropriate funding for them.
>>6280432>Diode Johnson has sent you a message, letting you know that Mr. House has awoken from his coma and is quite agitated at the situation he finds himself in.So hey, we lost the platinum chip...
>>6280508Fallout QM? Which Qst do you rep?
Courier Actions>Chat with House now he's woken up (since I think we're currently in the Big MT)>Chat with the BOS about Hawthorne while we're at it too>Go to Hawthorne and try to recover the Chip>Head to Zion to figure out what happened to Arcade and his team. Bring a flamer. Hell, bring two.(I think we're back to having 2 talk actions and 2 regular actions since we got healed, right QM? Or am I misremembering the system?)Military>Get the Frumentarii started on making us an intelligence system, ask them if they can help out with the Salvatores too.Research>Get big MT on Blight research independently, see if we can't set up a comms system with Doc HenryDiplomacy>Try to recruit Ulysses from the divide, he would make a good 2IC (maybe switch this with the meet BOS action)Industry>Invest 60k caps in the RMRP to get it back online and fix up Novac and Bolder City, earmark 30k to the Anniversary Commission.
I'd like to propose us having Ulysses as our second in command once we reach out to him. He might be one of the few people that we could actually tell everything to.The King might be doing a good job but he's better as the leader of Freeside, meanwhile Cass doesn't want to do it.
Can we not put off the Salvatores any longer? Boone recommended we go all out for a very good reason; this could easily slip outside our ability to handle it if we keep trying milquetoast half-measures.>>6280483>Hire The Forecaster as an advisor.This is a legitimately good idea, provided he's willing and hasn't fucked off somewhere.>but tell the Omertas we'll pay for the heads of the Salvatores in our city. Fight fire with fire, slimeball with slimeball.Also a decent idea. Given our dire financial straits, we might see about making it a cessation of tribute for X amount of time; essentially a tax cut.>>6280582It's possible, but a major reason for recruiting his was so he could head our nascent Intelligence department.
QUICK RUNDOWN OF THE RULES Whether you’re new or returning, this will serve as a short overview of this quest and its mechanics. At its core, it is a civ quest but run very thematically to give actions weight and characterS texture. The turn system is as follows: At the start of the turn, I will post updated information on the settlements, population, income and an overview on basic necessities. A map of the region with major points of interest and patrolled supply lines is included in the first post, as well as two pastebin links. The first pastebin link is mine, with information ranging from a breakdown of expenses, military units, who’s on the Courier Council and the details of the Revised Mojave Restoration Plan. To put it plainly, it consists of just about anything and everything too long or not important enough to post in the thread. The other pastebin link is a list of suggestions of what to do in a turn made from a very helpful anon. While there’s always something to do every month, things can fall to the wayside and this is a good way to stop that from happening. The second post for every turn is an additional map that focuses on resources, points of interest, transportation and population. I also include a list of alerts, situations that have arisen previously which Yes Man thinks deserves your attention. After digesting all of this information, players will suggest a turn that follows this format. Courier Action 1 (Anything within reason, he is just one man at the end of the day.)Courier Action 2Courier Diplomacy 1 ( This is a meeting with anyone, but no actual action unless approved by me. Example: Meeting with the NCR Ambassador on the Strip.)Courier Diplomacy 2Military Action (Anything to be done with the military, such as conducting raids or assisting with policing.)Research Action (Non-passive or passive research on any project. The more labs and personnel you have, the more/better research you can conduct.)Industry (More specific action targeted to anything to do with production/construction)Other Action (Wild Card, can be anything and everything though cannot be a direct Courier action though he can assist)What I don’t count as an action: Deployment/transfer of forcesPurchasing of any items/construction of any buildings Issuing directives or orders to the government Asking questions of characters Miscellaneous actions that may apply to only a few peopleThis is a constantly changing game and rule set so please ask questions if confused!
>>6280422>Courier Action 1Travel to Hawthorne and either retrieve or confirm the absence of the Chip and the Master Code Machine. For sure it's time to check Hawthorne and see about our lost items. We should likely being someone or ask for tips from the Enclave Remnants. Since it's become a disaster site.>Courier Action 2Travel to Zion and find out what happened to Arcade. Bring antifungals, respirators, and loads of energy weaponry. Likely we will need to team up with Department of Health & Human Services . To help recover and treat people.>Courier Diplomacy 1 Talk with Mr. House and get this started sooner than later. Maybe we can help him work out this new spot he is in.>Courier Diplomacy 2Depending on what we can find and prove. We should then talk to the Mojave BoS and work out what we can. We want to be good people to those that can help fix up the place, but if the main faction doesn't want to play ball. We should see about winning over a piece then.>Military ActionDepartment of Defense we will want to see about pushing for move the bases we know about for better gear. Plus it could help trade to have an outpost on the other side from zion. Head over to Creech AFB, Indian Springs NV.>Research Action Since we are on hold until we can get more samples on the blight in Zion. I'm thinking we work on Securitron Repair or infrastructure improvements from Big MT. >IndustryRMRP had some hiccups from the tools brought. Lets get to supporting in ways we can. Like improving infrastructure or moving manpower around to where it is needed. Otherwise helping the NCR business settle in could lead to some kick bad for us. It would be a shame if they tried to do something bad for us. >Other Action Frumentarii could aid us on the Salvatores as a test and showing our people the ropes to 'hit NCR'. If they die on the way well it was what the great Caser wanted. Otherwise we can see about under cover with the police and king's gang. Let clean house King or if it comes to it Postmaster General can go through the mail until we find something.
>>6280572>>6280511>>6280492>>6280484>>6280764These seem to be the five turns suggested so far. Going to call it tomorrow afternoon
>>6280572+1
>>6280492Supporting, but assign your departments.
>>6280764I'd be willing to support this if you earmarked 25k to finish creating the medical industry and 30k to resume the RMRP.I'm guessing assaulting the Salvatores is off the table?
>>6280910Because of how they went underground from our earlier actions. I think we need to build up some targets first. Otherwise yeah I don't see why not add the investment of 55k to the action. If things go well next action we can use the new recruits to support our attack.>>6280764add amendment "25k to finish creating the medical industry and 30k to resume the RMRP."
>>6280909Fug, you're right. EVERYONE REMEMBER TO ASSIGN DEPARTMENT SUPPORT.The last thing we need is another turn like the last one.>Courier actionsTravel to Hawthorne and either retrieve or confirm the absence of the Chip and the Master Code Machine.Travel to Zion and find out what happened to Arcade. Bring antifungals, respirators, and loads of energy weaponry>DiplomacyMeet with Ulysses at the Divide and attempt to recruit him for the NVD.AFTER returning to Hawthorne and seeking the chip and codes, meet with the Mojave BoS and hash out what the hell happened at Hawthorne. (The chip and codes will be major indicators of who was behind the attack and what they were after)Support from Department of State>MilitaryTake Boone's plan and converge everything we can spare on Freeside to forcibly rip out the Salvatores. Get the Kings in on this to maximize effectiveness and ease collateral damage.Support from Departments of Defense and Housing (because that's the King)>IndustrialReinvest 25,000 more caps in finishing the medical industry so we can finally start getting medicine and returns.Support from Departments of HHS and CommerceInvest 30,000 caps again in farming tools and non-irradiated irrigation supplies to get the RMRP back up and running.Support from the Departments of Agriculture, Interior, and Transportation>ResearchHave Big MT continue working on the Blight research independently.Since our own Blight research is on hold until we have more samples, have Dr. Henry take a look at the civil technologies we retrieved from Big MT and see what it would take to get them into production.Support from the Department of Energy because Arcade is still surely just enjoying himself in Zion.
I totally forgot to mention departments, seems we're all a little rusty
>>6280554||The Big MT one!||>>6280920This seems good
>>6280432>>6280484Updating/changing my voteCourier Actions:>Go (or at least prepare to/make a team to) look for Arcade and the research team.>Travel to Hawthorne and either retrieve or confirm the absence of the Chip and the Master Code Machine.Diplomacy:>Talk with Mr. House.Meet with Ulysses at the Divide and attempt to recruit him for the New Vegas Directorate.Military:>Get the Frumentarii started on making us an intelligence system, ask them if they can help out with the Salvatores too.Departments of Defense and HousingResearch:>Have Big MT continue working on the Blight research independently.>Have Dr. Henry take a look at the civil technologies we retrieved from Big MT and see what it would take to get them into production.Department of Energy and whatever is left of the Department of Science and TechnologyIndustrial:>Reinvest 25,000 more caps in finishing the medical industry so we can finally start getting medicine and returns.Support from Departments of HHS and Commerce>Invest 30,000 caps again in farming tools and non-irradiated irrigation supplies to get the RMRP back up and running.Support from the Departments of Agriculture, Interior, and Transportation>Other:>Hash out the one year anniversary. Make sure that it doesn't conflict with your schedule, so you can be there.>Send Lily to deal with the Salvatores. Again.>Frumentarii could aid us on the Salvatores as a test and showing our people the ropes to 'hit NCR'. If they die on the way well it was what the great Caser wanted. Otherwise we can see about under cover with the police and king's gang.>Have the RMRP focus on helping Nocav and Bolder City, earmark 60k for those places. Don't want them to also become company towns.>Read the book Caesar asked you to read (if allowed as an action).>>6280612>This is a constantly changing game and rule set so please ask questions if confused!Would it be possible to read that book Caesar gave us with an Other Action? Or does it need to be a Courier Action?I'd like to argue for the former since it's something we can pull up and read in our spare time.
>>6281167>Meet with Ulysses at the Divide and attempt to recruit him for the New Vegas Directorate.Meant to also greentext this.
>>6281167>Would it be possible to read that book Caesar gave us with an Other Action? Or does it need to be a Courier Action?Nah it can just be a standard misc action, 10 INT Courier can handle itSeems like three different actions have support so will wait for a little longer before rolling a dice >>6280920>>6280764>>6280572
>>6281233>Nah it can just be a standard misc action, 10 INT Courier can handle itAlrighty. Thank you QM for the response.>>6280572+1If it's a choice between the three, I'll support this one instead since it both has Mr. House contact and the Frumentarii action progress.
>>6281233Changing from >>6280909 to >>6280764 so we aren't waiting on a tie.
>>6281233I'll vote this one >>6281167
Damn people are actually reading the suggestions pastebin tf, i might need to updated it again....WELCOME BACK SURVIVALIST !!!!!!!!!!!!!!!!
I can't believe I missed this in the catalog.Good to see you back!>>6281167Supporting this. It has House and department autism so I'll back this.
Nice to this thread again. I finally caught up with the threads and all the arguments to make sense of things.I've said this before but it's a wild ride and I'm happy I got to read it>>6280920>>6281167Feeling conflicted on which of these I like more. Department stuff has always been giving me trouble so I'll trust other anons to do it instead lolI like tthGNOIZ for the military action and BoS diplo, but 7D1IkZ0N has the House interaction and better Other actions.I think I'll go with >>6281167 for now though I don't expect it to win.
WE ARE SO BACK
>>6281167This looks like the winner, please inform me if that's incorrect. As always, please let me know what you're rolling for >Journey into the abyss1d100+8 (higher the better)>Hawthorne1d100+8 (higher the better)>HouseNo roll, outcome depending on dialogue choices and what you actually want from him >Ulysses>1d100+8, DT 35 (Lower DT on account of government choice)Military>Frumentarii sent from Legion begin assisting with Domestic Intelligence Department and External Domestic Department, using Salvatores as a testing bed. Lily will assist1d100, DT 70 (no bonus from departments yet as they haven't begun specializing in OPSEC) Research >Dr. Henry and his team will begin examining the treasure trove of information taken from Big Mt.1d100, higher the betterIndustrial>25,000 and support from HHS and Commerce to improve pharmaceutical industry apart from the Followers1d100+3, DT 45>Have the RMRP focus on helping Nocav and Bolder City, earmark 60k for those places. Don't want them to also become company towns (suggestions for what industries/areas to improve on will give better outcomes)Other>Hash out the one year anniversary. Make sure that it doesn't conflict with your schedule, so you can be there.>Read the book Caesar asked you to read (if allowed as an action).1d100>>6281322>>6281292>>6281267Glad to be back!
Rolled 54 + 8 (1d100 + 8)>>6281331Big crit
Rolled 100 + 8 (1d100 + 8)>>6281331Rolling for the cursed Hawthorne shit
>>6281339WE GOT THE PLATINUM CHIP BACK
>>6281339well of all the ones to get that natty 100 on lmao.
Rolled 37 + 8 (1d100 + 8)>>6281331>UlyssesShould be next.
Rolled 12 (1d100)>>6281331Rolling to read the book without fucking up.>>6281339>we find the chip and vital evidence that [INSERT NAME HERE] was behind it all alongHero of the darkest hour right here.
>>6281346>12lmao, guess it was in latin after all.
Rolled 7 (1d100)>>6281331Can’t expect God to do all the work
>>6281350God I’m fucking tired of all this blight authism- focus on other research for once, Jesus
>>6281351Stop rolling like a poorfag then.
>>6281351Hey to be fair, this is over all of the general research taken from Big Mt, not the blight for once>>6281339Huh
Rolled 94 + 3 (1d100 + 3)>>6281331>IndustrialFor Novac we could see about establishing some metalworking workshops. They've got this scrap industry that's all well and good, how about they try and do something with it? Could help us out elsewhere.As for Boulder, there's not an awful lot there. We could see about instituting some logistical stopgap to put the concrete plant back to work and provide some real employment for the people scrabbling out a living there.
>>6281355>For Novac we could see about establishing some metalworking workshops.There's a bunch of mines in the Searchlight area nearby, so having them spec into metalworking and refineries might be a valid decision. That said, it should probably wait until the mines are up and we have confirmation that they aren't depleted.
>>6281359I was more thinking of scrap processing, the ability to rework all this raw scrap metal. Purchasing, salvaging or building some workshop machinery and facilities and tools to cut, shape, join and forge it into various things we and Vegas need instead of flogging it to passing traders or whatever they actually do with it at present.
Rolled 42 (1d100)>>6281331Military spy stuff>>6281339Based>>6281346So we either just finished 12% of it or we didn't understand it.>>6281355Finally a good industrial-medical thing. Hope this makes up for last time.
>>6281361Yeah, but I was thinking long-term. Once the scavenging becomes safe and industrialized the local scavenging sites are going to run dry really quick, so any industry built around it is going to go bust unless we arrange something longer term they can work off of.
>>6281368We can always repurpose the equipment elsewhere or bring scrap from a wider area to Novac. Right now they're just salvaging around their area, if that scrap runs dry we can send salvaged metal from elsewhere in the area to there for sorting, classification and reprocessing or simply move much of the machinery and tools to somewhere else for much less than the cost of constructing and furnishing a new workshop from scratch.The investors from California recently made a large investment into the Novac scrapping industry, so I would assume there's still a lot to go through considering they're going to want to see a return on that investment. I anticipate it being at least a medium term thing.
>>6281355>As for Boulder,Boulder City economy has more than a few options in front of it. After we rebuild it, since it's just ruins at the moment and the building used by the legion embassy. Boulder City also need to be resettled.The lake and river are there and not distant, be for fishing, agriculture or trade. Boulder City is also a place almost attached to Hoover Dam. Its a natural trade and defensive point. Building a market for trade and some shops could be an idea, or adding military infrastructure due to how near it is to Hoover Dam. It would give the settlement jobs and purpose.There is also the entertainment aspect. But a settlement can't exist just with that alone.Speaking of settlement that need more jobs, rebuilding and population the abandoned ruins of Nelson, Nipton and Cottonwode Cove are also there. I had a few ideas for them mostly agriculture or fishing. Bitter Springs is also in this category, but since is near the Lake and Vegas it should be the easiest to make something out of it.
>>6281479Speaking of trade, QM, where is the Legion trade coming through? Along Route 93 over the Dam, or are they coming across the river further south at Laughlin and Needles (.....which we still have not even surveyed)? Not sure we're allowing people free access to the Dam for crossing.
Shady SandsKimball: I don’t give a fuck how robust their grassroots campaigning is, Allgood is eating our lunch and we’re less than six months away from the election. You’re sitting in the office of NCR President Aaron Kimball, attending another campaign meeting that has quickly gone off the rails. Kimball: That’s not to mention the shit show at Hawthorne, and now that Ranger fuck is attacking me on my record? I’m a god damned war hero!Ever since you got shanghaied into the Allgood-Hanlon-Armstrong triumvirate, the metaphorical and literal sword of Damocles has been hanging over your head.Just a few months ago, you were rubbing elbows with the richest and most powerful in the Republic, a bright and prosperous future ahead of you. And now… Waltzer: Sir, I think we should discuss that other matter…Kimball’s campaign manager speaks up, a loyal if uninspiring political operative desperately keeping his head above water. The President stops his rant and leans back into the plush gold-trimmed couch. Kimball: Yes, a much more serious topic. We have a rat.You’ve been waiting for this. Against your will, you leaked Kimball’s proposed legislative package to curtail social and domestic spending to beef up the military.You take a look around at the other Kimball allies in the room. There’s Waltzer, Vice President Cobel, General Moore, Secretary of the Interior Wilson and you, a lowly if influential senator in the NCR Congress. [I’m sure you’ve taken steps to insulate yourself, but who could have known about the proposal? The policy team who prepared it, those of us in the room and….]Kimball’s eyes shift to you, his body language measured and guarded. Kimball: The policy team wasn’t privy to the entire bill for a reason. That just leaves those in this room and I sure as hell didn’t leak the thing!Shit.
Moore: Sir, I think the individual who leaked the bill should be tried for treason. We’re in a war and that’s not only damaging to the war effort but directly traitorous to the Commander in Chief. Wilson rolls his eyes before General Moore shoots him a look that would peel paint right off the wall. Kimball: I appreciate your sentiment, General, but it doesn’t absolve you of suspicion and I fear that would only play into Allgood’s hands. No, while there is a leak in this office right now, I can’t afford to clean house. The election is in six months, the same week of the first anniversary of the Second Battle of Hoover.The room grows cold, the loss of the Mojave being a black mark on not just Kimball but all of the Republic. Allgood and Hanlon are making it as symbolic as possible, and damn if it’s not working. Kimball: To that end, we will all be taking drastic steps to ensure the survival of the Republic. I’ll be meeting with each of you individually in the coming days. Thank you, you are all dismissed except General Moore.You hide your unease at that statement while you make your way out of the President’s Office, taking one last look at Kimball and Moore huddled deep in conversation.
>>6281496>QM, where is the Legion trade coming through? Mainly the Dam as the bridge spanning the river right next to it has been destroyed for decades. A few caravans and groups come in from the North using the last leg of I-15. The Legion has a much harder way of getting to the Mojave but have built many improvements during their military campaign. They just never built a bridge for obvious reasons
>>6281537Was the Hoover Dam Bypass ever even built in the Falloutverse? I don't think it was and don't see any sign of it (or its ruins) or I-11 having ever been constructed. Fun fact, the bridge opened to vehicles on the same day FNV released.Anyway, I was referring to the south and the Mohave Valley bridges just south of the Davis Dam as well as the dam itself, if it's still standing. We haven't been down there but may have heard about it.Come think of it, Route 95 is severed at Searchlight anyway. Perhaps we should construct a bypass around the town.
>>6281650To add to this, I'm fairly certain the Davis Dam is still standing. The Colorado downstream of Hoover Dam is still clearly being impounded by something big up to the level of the base of Hoover Dam, and it can only be the Davis Dam. It should still be available as a southern crossing point even if the bridges nearby are out. Another reason to do some exploring, which we have done worryingly little of.
>>6281650>Perhaps we should construct a bypass around the town.This sounds like a really good idea, and one that should be done sooner than later. Right now, we can't keep Hoover Dam secure while also using it as a trade route. A path of trade with the east that doesn't go through the heart of our infrastructure would be incredibly valuable for security reasons.>but we're at peace with the legionThat could change at any moment if Lanius' sword finger gets too itchy, and we have a lot of enemies who would happily get near the Dam on the pretense of being a trader. Having that infantry company hanging around is a good start, but as long as it's a heavy channel of traffic it's going to be an easy opportunity for anyone who wants to seriously harm us.
The month starts out fantastic for you, and by extension, the Mojave. You’re not blind to the small deficit you’re running but you’re not some ghoul who takes perverted joy in sitting on piles of caps. 60,000 is a hefty sum but the towns of Novac and Boulder are in desperate need of investment or risk falling further behind Goodsprings and Primm. There's also the unspoken fear of these settlements becoming company towns the same way Bonnie Sprints went. Novac is easier to assign caps for, as the salvage industry there is as good as it gets in the Mojave. With the Brotherhood seizing Helios, it has taken a hit but most of the salvage in the region still makes its way through the area. To that end, you work with your departments to funnel resources to expanding the facilities of Gibson Scrap Yard. Specifically, specialty equipment is purchased that helps to extract valuable scrap electronics and to break down larger pieces of metal that find their way to the town. You’re also informed that a NCR special interest is beginning preliminary planning on a small recycling plant in the town that will provide recycled building materials for the Mojave and for export back to the NCR. You make a note to have Yes Man tell Mr. New Vegas to include that in the next broadcast. Novac is on track to becoming a major industrial center and with continued scavenging efforts further south and as outer New Vegas is fully accessed, this wealth will only increase.But that’s not where the good news ends, as far as Novac is concerned. It seems that a recent demolition mishap near the REPCONN facility has unearthed a sizeable deposit of copper in the surrounding mountains. It’s unclear how expansive this mineral field is but considering the rarity of the material, the possibilities are endless. Secretary Lewis has said plainly that while this is an impressive find, much effort would be needed to mine and process the material. Once this is accomplished, the sky is the limit. Already, foreign companies are flocking to stake their claim on the valuable ore.Boulder City is a tougher nut to crack. As far as you can tell, the town before the war catered to tourists visiting Hoover and the dam employees themselves, the latter serving the same purpose for the NCR. Before everything was blown to pieces, of course. Now, there are a handful of intact buildings serving as roadside inns, bars and one general store. To fully clean up and restore the town would take many months, if not years, and hundreds of thousands of caps. Instead, the pittance that the town receives goes to improving the already existing services. The motels expand the number of customers they serve and the saloons improve the food and drink. It’s a marginal improvement but short of a complete makeover for the town, it will be slow growth.
>>6281662Keeping traders out and away from the infrastructural keystone of our entire state is a worthwhile goal and I would quite like to be able to access our southern border properly. Diverting traffic around the Dam also makes it a lot easier to fortify since we don't have to worry about making it convenient to traverse, though this would cut us off from the left bank of the Colorado and that coal mine.I do agree that we can't take our current good relations with the Legion for granted and that it may not render us immune to internal Legion political machinations, and that we'd be better off not having Hoover Dam as our primary crossing point.
>>6281650The bypass was built in this universe but was destroyed sometime after the war. There are other routes from down south but Searchlight is a huge blockageAlso most of the direct fighting from the NCR and Legion is down south and that’s having an affect too
>>6281738Novac is okaish with Gibson Scrap Yard, but the NCR businessmen are doing a good job. Copper mining sound very costly for us to do, we can't seem to be capable to go out of the swamp of great costs when it comes to mining. Hard maybe if it will be on track with being a major industrial center. I really think we should try making the dog racing and dog breeding here in Novac.Boulder City has little and its just ruins. A lot of work to do here.>>6281662>A path of trade with the east that doesn't go through the heart of our infrastructure would be incredibly valuable for security reasons.Cottonwode Cove is there, but is currently abandoned and not really a proper settlement. It would need some military force too, not just investment and resettling. From there trade can go up north.
>>6281886For as expensive as it may be to start up the copper mining, your council is split on if it should be government or private ownership. On one hand it would be better economically if it’s left to the markets, but the other hand is that copper is of national importance as a material and letting a potential competitor have control of it through their companies is worrying to some.
>>6281912>but the other hand is that copper is of national importance as a materialGuys, our major advantage over the other nations is our access to overwhelming levels of old world tech.We should 100% keep all of the copper for the government, because we are absolutely going to need it for all the electronics we'll be using laddering our asses up to Old-World tech levels and beyond.
For as successful as the industrial outcomes are this month, Dr. Henry has had the opposite luck. You directed him to begin diving into the proverbial treasure trove of research extracted from Big Mountain. Great idea in theory but in practice, Dr. Henry sheds some light on the true value of the data over dinner at The Tops.“For all of the Enclave’s advancements and technology, their food was putrid. Recycled protein blocks, 200 year old MREs and whatever we could steal from the Wastelanders. Everyone wanted to be a soldier, no one a farmer…”You’ve begun to notice that the Enclave scientist has an appetite. You watch him gobble down his apple pie before wiping his mouth and sighing. “Anyway, you’ve treated me to this dinner so let’s get down to it. The issue with the data you’ve given me is threefold. First, I’m picking up a story in the middle of the book. These documents and projects research each other and other, unknown items so much that I don’t know whose who half the time. These were from those in-the-know, not helpful guides on how to hijack the information for our own purposes 200 years later.”You frown but before you can interject, he holds up a finger and continues. “Secondly, this stuff was cutting edge even before the war. Now, it may as well be one of those science fiction books Moreno loves to read. A lot of it gives me fits so my staff has been next to useless which means progress is slow and the work nearly overwhelming. My background is in animal sciences and biology. We have everything from astrophysics, metallurgical studies, civil engineering and fields of study I didn’t even know existed. If Arcade was here it would be a different story but he’s still messing around up north.”You stop yourself from cringing at his off handed comment. You haven’t mentioned the radio silence to anyone.[I was having trouble making heads or tails of it myself and that rarely happens, so that’s acceptable. What’s the third issue?]
“Some of it, not most of it, but some of it is legitimately useless. They’re either reports of failed experiments or the experiments are so specific and academic that they have no realistic applications for anything we would do. Those holotapes I’ve wiped for further research purposes, they’ll do us more good that way.”[Okay, where does that leave us? I’m not expecting a little adversity to stop us.]Henry leans back in his chair and drums his fingers on the dining table. “Some of it will reveal itself to be useless, for one reason or another. Some of it will be the information you’re looking for, like how to make steel with scrap metal or a new micro reactor for homes and businesses. Some of it will be far beyond my capabilities of understanding and utilizing.”[You need to give me some good news, here. Our technological advantage is the only thing we have over the wasteland.]“Okay, how about this for motivation. This Big Mountain place is the most advanced in the world, I’d damn near bet my life on it. The information you grabbed, no one else has it. Or at least not in this quantity. This is your trump card, it will be worth the time and effort invested. Having a robust research arm of the government is perhaps the most expensive and time intensive investment you can make. But otherwise, what’s the point? You may as well be those luddites across the river. God help us if the NCR ever stumbles across something like this…”
>>6281912you know i am starting to think if setting up iron age forges for producing basic hand tools wouldn't be faster than waiting for modern factories around NV to be remade. Could make agriculture and mining more feasible, even if its primitive hand tools. Overall any mining, i kinda want it under our control.>>6281937Conclusion : we ain't going to do any, rapid tech-up or great scientific improvement. Having super intelligent crazy scientists with strange demands means everyone else (beside a few) ... is not at their level. They don't get what all this stuff even means, they aren't going to put in on the table for organize something with sense out of it. Never mind produce it.The solution, little steps : the research department will need more funds, and personnel, concentrating on one or a few things to research and get something useful out of it. But personnel for multiple scientific fields does not grow on trees. And that requires : the creation of a department of education. Currently though we aren't ready for it, not enough money made. We have other priorities ahead of us, like resettling the abandoned settlements of the Mojave, and make more money.
>>6281979Agreed. Best to settle things one at a time.
>>6281979My takeaway was that we'll need a proper research apparatus to actually leverage any of our advanced tech access, and once we reach that point we can start rocketing ahead.The problem is that we're multiple steps away from having anything appropriate for that kind of research, so in the meantime we're just wastelanders sitting on a cache of advanced data.
>>6281912Primary industries and those vital to the RMR or state security should be under state control as far as possible. I'm thinking a PRC-style mixed economy where many crucial industrial sectors are either fully or partially state-owned and wielded as a tool to drive the rest of the economy forward and enact economic policy.Speaking of mining though, if we head to the NCR at some point, I'd like to stop by Reno. Headquartered at the University of Nevada in Reno is the Nevada Bureau of Mines and Geology and it's also where their archives are - hopefully they're still there, since I can't see the Families having much interest in it. Mineral deposits, mines, orebody grading assays, production and prospecting records, maps and more would be a great help to us in making use of our mineral bounty in the future, even if we lack the capital and resources to really drive hard for it at current. I want to dig, baby, dig and see those spoil tips grow and smeltery chimneys rise.>>6282060Now, the question is to what extent we want to involve the Followers in that. Do we want to try and bind them to us and co-opt them as our state research arm, or do we go our own way and make our own OSI with blackjack and hookers? Or even a mix of both? Pros and cons to any of this.
>>6282064Just make our own research division and let the Followers do their thing. We can get them in on medical and civil technology research that we don't mind being spread throughout the wasteland, but they do a lot of good for both our people and our reputation by just being humanitarians.
The last general order you gave for the month is for the intelligence apparatus of the NVAF to absurd the Frumentarii cast off from the Legion. Their test run is an operation into the Salvatore’s side of Freeside. You didn’t order anything in specific to be done, this is intended to be a test run and if something is uncovered about the New Reno family, all the better. The short report received from Kreger shows a failure on both parts. He describes his attempts to compartmentalize the Frumentarii’s knowledge of the New Vegas Intelligence apparatus. While you see the logic in this, it severely hinders the value of the Legion spies and in this case, absolutely nothing was accomplished. The only observations the spies had are that “the criminal enterprise is aware of the government’s monitoring of their activities.”Kreger is quick to highlight that something of value was completed, as he and a handful of his staff sat through hours and hours of instructions and conversations with the Legion agents.This allegedly results in a better understanding of informants; how to recruit them, retain them, protect them and eliminate them. This is the main job of the Frumentarii so it’s no surprise that Kreger picked up on that topic more than any. He feels confident to pull the trigger on beginning the recruiting and scouting of potential informants relating to trade and basic troop deployments within the NCR. Kreger notes that everything he’s learned this month seems geared towards the NCR, for obvious reasons. This also won’t be a cheap endeavor, as building and maintaining the informant infrastructure eats up caps like nothing else. The other, slightly cheaper option, is to place your own agents within the society of the NCR (and Legion, though this is more difficult). These agents are much more reliable, trustworthy and the only funds they usually require is to maintain their cover. Training agents is expensive and time consuming in their own right, however. Kreger leaves the choice to you. Making this decision doesn’t dedicate funding yet, just lets Kreger know what direction to begin working towards. For now, how will the NVD build out their grassroots intelligence?>The easiest way is the best way and the NCR is all too obsessed with coin. Work on recruiting and grooming NCR officials and civilians. Much more expensive, but quicker to accomplish and less culpability on your end. >Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.>Neither. This is not a direction that’s worth the time and resources of the NVD. Black Mountain and Yes Man are all of the data monitoring you need and it would be cheaper and quicker to expand those capabilities than build something from the ground up.
>>6282073I want to think the followers are gonna be like the Church. Helping cover people's missing needs, but hopefully they don't wield it against us.
>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.Black mountain could break if the BoS dislike us and the connection could be severed or monitored. It doesn't hurt to have bodies when we need them. Later we can use money to have pawns in the network for later task.
>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.I do like the idea of bolstering Yes Man's surveillance capabilities though. So many problems could be solved if there was no expectation of privacy. And while there is the danger of those up top abusing that, we are kind of doing an enlightened despotism approach already.
>>6281061||The Shattered Shore is mine||Survivalist QM, what's our relationship like with North Vegas Square, the Vegas Sewer Dwellers, & the town of Underpass?Also, can we hook The Toaster up to Archimedes II?
>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.Sounds good. I can also support bolstering Yes Man's surveillance capabilities too like the other anon suggested.
>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.>>6282111Niggah turn yo name off.
Courier Action 1:>Have an "interview" with Mr. New Vegas in which you send out a call to any of the old Desert Rangers to posse up & make their way down the trail to the city, so that they can pass on their skills to the next generation of elite lawmen you're formingCourier Action 2:>While on with Mr. New Vegas, also invite any New Canaanites, Vault Dwellers, & Followers of the Apocalypse to help create a thriving, peaceful nationCourier Diplomacy 1:>Send a formal invitation to the Shi to establish diplomatic relations & exchange ambassadorsCourier Diplomacy 2:>Send word to North Vegas Square, the Sewers, Underpass, & any other small communities around, inviting them to send a representative to discuss their needs, concerns, & the intentions of your government (include West Side & Jacobstown if our relations aren't fully established)Military:>Have our forces clear out any threats that might remain in the local area, such as in the sewers, outskirts, along the water & power lines leading to the city, etc.Research:>Get really fucking high off of Turbo & try to crack the code on some of the research Doc Henry has flagged as "potentially useful but not understandable"Industry:>Set aside funding for a vocational skool, focused on a combination of STEM, as well as mechanical, technical, & craftsmanship trainingWild Card:>Hire a personal council to offer direct advice to us alone, with The Forecaster as a Special Advisor; Fantastic, "Deadeye" Ricky, & "Nobark" Noonan as Jesters/General Advisors; plus Rotface & Mr. Holdout as Information SpecialistsIntelligence:>Bribe NCR politicians, businessmen, & scientists to share info with us, & strengthen relations at the same time; don't use the "S" or "E" words>>6282117Ave
>>6282084>>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.We really need to figure out some better money makers, right now we're sinking money into a lot of long-term projects without immediate returns.
>>6282133That's kind of what our newly minted pharmaceutical industry is. Everyone needs good medicine regardless of affiliation, and they'll be willing to shell out for it. The fact that addictol allows us to maintain our Sin City approach with minimal consequences is only a bonus.Not to mention, it's only a few more turns before our deal with the NCR finishes and we get most of our income back, plus all the lucrative returns that will come with the new industries.
>>6282084>>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.
>>6282133i am going to propose Novac Dog Racing Track and a Novac Dog Breeding as an investment next turn, both should make us some money and we can also use the second for giving police and military some dogs. As a plus it shouldn't be hard to build and expand the required buildings for it, and it attracts tourism. Neither its particularly prohibitive in terms of expenses, 15k or for each should do it. And it gives more jobs to Novac.>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.
>>6282084>The easiest way is the best way and the NCR is all too obsessed with coin. Work on recruiting and grooming NCR officials and civilians. Much more expensive, but quicker to accomplish and less culpability on your end.I just have a feeling that the NCR is going to try something stupid, and that stupid somehow relates back to us.Otherwise, would be fine with funding both options later on when we have the caps.>>6282301Maybe switch that to Nipton? Poor town needs something to aspire to, and setting it up for races should be relatively inexpensive, considering all the debris is mostly cleared out now.
>>6282329We can think something else for Nipton, near it on the map there are abandoned farms for start. The place needs to be resettled anyway. Novac has already a shop that sells dogs so doing there is a better idea, there is something to work with already. Adds the dogs we bought from the legion, plus the ones Rex is making and done.Also i think you are talking of Boulder City. Nipton buildings are still standing. I have the Cazadors Death Battles idea in the suggestion pastebin under the Entertainment options. I had initially thought of having it in NV but it could be done in Nipton. Its a bit costly probably (need a sturdy battle cage and building, a few other things too) but it would make guaranteed cash. Everyone hates those bugs, seeing them kill eachother will attract plenty.
Seems like we're starting from the ground up. Now that's settled, time to go see an old friend in The Divide
You write up a report back to Kreger, informing him of your wishes to create a home-grown intelligence agency instead of relying on flaky NCR citizens and the Wastelanders of unknown repute. It may take time and more money this way, but after your joint-investment with the NCR runs its course, you should be swimming in caps. And you’re not too worried about the time commitment. You aren’t going anywhere. At least in the metaphorical sense.You are literally going many places this month, the first being to the hellhole that is The Divide to see an old friend. Packing up your travel pack, you give standard maintenance orders to Yes Man and place him in charge while you’re gone. The question of a vice-courier still needs to be answered, but you’re not sure of who’s the best for the job. But this is why you’re heading down to the canyon entrance, as there’s very few people who match you in ability, intensity and drive. You always enjoy the walks across the Mojave. It’s not only an opportunity to get out of that stuffy office, but you get to see the direct impact of the many decisions made every month. The region looks much different than seven months ago, and that’s a good thing. The roads are safer, courtesy of the army of Securitrons patrolling more and more of the roads and you notice a new homestead or rest stop every time you journey out. It seems the combination of internal stability, massive investment and the allure of New Vegas is too much to resist. The pessimistic part of your subconscious asks when the bottom will fall out, when you’ll face a truly apocalyptic threat that makes the Boomer Blight look like a cold. But you’re the Courier, nothing is truly beyond your ability.This self reassurance carries you through the canyon wreckage and within a day, the familiar hellscape of The Divide, formerly Hopeville, stretches out before you. You don’t get an opportunity to mentally prepare yourself for the trek to Ulysses’ temple, as he’s camped out right along the edge. You approach slowly to not surprise him and send him tumbling down below. I was wondering when you’d finally make the trek back here, back to this grave.There’s no way he’s still upset about that. Ulysses is a stubborn man but God damn. You take a seat next to the fire and think through how you want to approach this. You’ve been busy, Courier Six. I haven’t been on this ledge for seven months, before you ask.Well that was the first question. You’re not going to let him get the better of you again.[Yes, I have. I assume you’ve been back to the Mojave since the Second Battle of Hoover?]Ulysses moves back from the ledge and repositions himself on the other side of the fire to face you.
The New Vegas Directorate. I admit it’s an interesting idea, one even I wouldn’t have thought up. [That’s interesting as it hasn’t been formally announced. Up to your old Frumentarii tricks, Ulysses?]He’s still wearing that mask of his, but you can detect a slight smile by the tugging of the skin on his face. Old habits die hard. If it’s any consolation, the intel didn’t come from a Legion spy. Just the usual gossip that’s present in any government. Your council of friends and allies from across the Mojave….the all-powerful Yes Man controlling those robots from that tower. It’s really something. [It is. If you know all that, then you know why I’m here.]Ulysses stares at you from across the fire, the flames casting shadows on his face and his feelings being as unreadable as always. I’m sorry to say, you’ve wasted a trip. Before I give my answer, I have a question for you. What does your New Vegas Directorate do better than any other system of government? Why not embrace the old world flag?You take a minute to compile your thoughts. You don’t believe that Ulysses is asking the question honestly. [The United States will never exist in any form, ever again, Ulysses. You’ve walked the wastes as I have, you know your history just as I have. When the original colonies spread out across this continent, it was full of promise. Sure it needed to be tamed, but the wildlife of the world of old doesn’t match our deathclaws, radscorpions and fetal ghouls.]Ulysses begins to poke holes in your answer, but you don’t let him. [Abraham Lincoln said that a nation consists of its land, people and laws. We may as well be on a different planet than the Americans of the 1800’s. The United States, and its flag, is a museum piece. I’m not playing dress up in the outfit of empires past, I am making something unique tailored to the Mojave. I won’t gorge myself on land nor will I sell out the nation to economic interests.]That shuts Ulysses up. He takes a while before responding. Instead of the pointed critiques, he seems genuinely curious. You have the three branches, but they look different, less susceptible to mob rule. What about your role, Courier Six? Are you following in the footsteps of the mighty Caesar? When you die, will your Directorate die? [Unlike Caesar, I don’t shun medical technology. And also unlike Caesar, I’m not calling my nation the “Courier Six Directorate”. When it comes time for me to step down, and that day will come, the institutions and laws will be put into place for a transition of power. The founder of your United States, George Washington, put into place precedents that lasted hundreds of years. Many of them lasted right up until the bombs fell.]He gives you an appraising look before leaning closer to the fire.
You’ve been reading your history, Courier. I’m impressed. It won’t be as easy as you say, but I’m having trouble refuting your words. What about your relationship with the NCR? Their tendrils are beginning to run deep, they will corrupt quicker than you think. [A means to an end. I need high-tech industry in the Mojave and they’re all too eager to tap into my markets, drink my water, use my electricity and gamble at my tables. Ulysses, I am not beholden to any ideology, I take what I want and cut out the rest. Yes the NVD will have free markets, but I will control important national industries. Yes I will consolidate power but it won’t just be in my hands. I’ll harness technology beyond your imagination, but for the good of everyone in the Directorate, not just those on The Strip. I will create a highly-centralized, small, powerful state. Much like the old United States, this is a government created from the circumstances, not the other way around.]You stop yourself before you get too ahead of yourself. Ulysses doesn’t speak, and instead lets your words sink in. You’ve proven you can destroy a nation, let’s see if you can build one. I’ll walk the Mojave one last time, take measure of what you’ve done. The flag on my back is a reminder of what we must not only strive for, but surpass. If your words are true and what you’re creating is truly something special, I will work with you, not for you. You stand up and dust yourself off, your job done. Ulysses rises with you. [I will await that day, Ulysses.]You stick out your hand. He grabs it and the two of you share a look of understanding. You’ve given me much to think about, Courier Six. I consider you a friend and I hope your Directorate lives up to its potential. But with you at the helm, hmm. Anything is possible….The other courier turns his back to you and gazes back across The Divide, lost in thought. You leave him to it and return to New Vegas, also reflecting on your own words and desperate to fulfill them.
Ulysses is based.
>>6282084>Hired civilians are as trustworthy as Kreger can throw them. It may take more time and expertise, but in the long run it will be better to create a home-grown system of agents.It worked for Caesar!
Okay as I was beginning to write about Hawthorne, I forgot to ask about the boon Use the nat 100 boon? If no, the action will result in a standard win and the boon can be used on another action or to counteract a nat 1 in the future. If yes, will result in a win with a unique, positive outcome. >Use it>Save itI’ll give this vote a little bit and instead give some fluff for some other stuff to pass the time
>>6282923Okay... so the real question here is whether we need the crit to get hard evidence of who was behind it, or if full success will suffice.I'm inclined to think knowing who's behind it and being able to prove it could be worth spending a crit, but at the same time what means could we really rally to deal with them? The NCR and Legion are currently occupying themselves with another war, and the BoS (or one of their factions) is our main suspect in the first place. What would we actually stand to gain from being able to prove responsibility?Especially after the last turn went so horribly wrong, I think I'll vote to save the crit (possibly for the long-entrenched Salvatores) and accept the autosuccess in hopes that we'll at least learn who's behind it.>Save it
>>6282923>Use it
>>6282923It depends on what sort of boon the 100 would net us from Hawthorne, but that's the million cap question, isn't it? I would tentatively recommend to use it if it would allow us to turn the Hawthorne shitshow back on itself and walk out of there with the massive arms stockpiles that are now abandoned there or the tech to do whatever went down or if it would reveal some massive wide-spanning conspiracy that we can quickly knock down instead of it stewing in the background for ages.Given how devastating the crit fails have been, I would expect this crit success to be one hell of a success to fairly mirror that.
>>6282934Crits in general are crazy powerful here, so I don't think blowing one on Hawthorne is the optimal move. Reminder that using one on Caesar got him to declare us his Augustus and start butchering his own men out of paranoia. And the critfail at Hawthorne triggered a betrayal that obliterated the depot and nearly killed us.
>>6282940It depends entirely on what it will net us, which I have no way of knowing but I trust the QM to make it worth our while whatever we choose to spend it on. In any case, Hawthorne wasn't physically destroyed but contaminated badly enough to kill everyone but there's still a lot of stuff there, just inaccessible as it stands.
>>6282923>Use itGetting the chip and the master codes back is an absolute must, and this will ensure that.Beyond this though, I’m sure we’ll get hard evidence of who was behind the attack (a very powerful and technologically savvy adversary still cloaked in the shadows). They are also likely behind the Boomer plague.We can’t fight an opponent when we don’t know who they are anons.Finally, we’ll probably also find a stash of uncontaminated pre-war equipment.So all in all, worth it.
>>6282923>Use itThe platinum chip's involved, we gotta use it.
Good evening New Vegas, did you miss me? Because I missed you, much more than you know.But enough with mush, we have a lot to cover here. Let me just grab my spectacles…The Mojave government is unnamed no more. Our dear Courier Six has officially announced the creation of the New Vegas Directorate and the inclusion of every settlement in the Mojave, sans the Westside Republic and those peculiar isolationists up near the air base. The government will be divided into three branches. Courier’s Council, an independent legal arm and the Courier himself acting as the executive for the whole enchilada. I think I speak for everyone when I say I'm very excited to see what the Courier…the Director, will do next. In other news, a large vein of copper has been discovered down near Novac and the rush is on. Multiple different companies are fighting for the rights of the ore, while the town itself is unsure of whose authority the decision ultimately falls under. When asked for a comment, Secretary of the Interior Chomp Lewis had this to say, “The discovery of copper near Novac is a great opportunity for industrial development. I urge Novac and the Courier to step in and ensure outside companies don’t control such a valuable resource.” Well I’ll leave the details up to our wonderful unelected officials, but if you’re down on your luck, it seems that there is opportunity Out in Novac under the shadow of that big green lizard. That’s all I have for you folks. A quiet month but sometimes no news is good news. This is Mr. New Vegas and it’s good to be back. https://youtu.be/6POZlJAZsok?si=FAtdt4zZBInISZM8Will leave the boon vote up
>>6282923>Use it.
>>6282923>Save itWhile it would be insanely useful if we used it now, there's other things the that might be helpful with in the future.>>6282982>“The discovery of copper near Novac is a great opportunity for industrial development. I urge Novac and the Courier to step in and ensure outside companies don’t control such a valuable resource.”This is good advice.
>>6282923>>Use it
Looks like we're using it. Let's see what the Courier gets up to at Hawthorne
Ngl, I would’ve used it on House, the Securitron Vault, the Anniversary, and AFB with Vertibirds, etc etc…
>>6283368Like, legitimately, if Hawthorne even has Vertibirds in storage (and considering it’s a depot, it may have a wing or two), we lack the pilot cadre to take advantage of any potential airlift capacity to make use of any equipment.
>>6283368>>6283369I agree there's better things it could help us with.But my cope is that whatever will happen at Hawthrone will be insanely useful to us.
>>6282986What we should probably do is put out a formal edict declaring that the copper is the property of the NVD, and send over a token group of police to keep an eye on it.Actually exploiting it will probably have to wait until we finish the NCR deal and have money again.
>>6283400I can support that.Who knows maybe we'll get some free pre-war mining equipment and fully fueled excavation vehicles that are just lying around Hawthorne lmao
>>6283400Generally support We could go further though and proclaim that all sub-surface resources (not currently being mined by private interests) are default owned by the NVD state. This deals with the issue into the future, and does not extinguish our ability to then sell off those rights in specific geographic areas.The even further proclamation is that all land (surface and subsurface) not currently and clearly owned by a private entity - is now default public land owned by the NVD state.
>>6283369a small pilot cadre is being made now but it will take a while to be prepared, nevermind trained. We do not have any fuel production for any vehicles at the moment too.
>>6283400>exploitingExploiting it will take a while. Mining at the moment is very expensive. Setting up again any of the mines around the Mojave will probably cost above 50k (making 1 farm). I recon we can cut the cost if we can produce some hand tools.>>6283405Tad unlikely, military base and being a military depot come first than anything else. Maybe there is a chance of another secret portion of the place where there are stored some military robots, energy weapons or power armors, sweet in all cases. Though the second and third means we can outfit Jackpot squad without paying a dime of equipment (so just upkeep).
You’ve put it off for a month due to injuries, but reclaiming the Platinum Chip is the top priority bar none. Finding the override codes would be a nice bonus, but nothing matters if you lose control of the Securitrons and the Lucky 38’s systems. You’re not sure of the situation up in Hawthorne. Yes Man has captured snippets of radio messages between the cleanup crew and NCR Command in Shady Sands, but nothing that paints a complete picture. If they found the chip, they either don’t know what it does and therefore regarded it as a trinket, or they know exactly what it does and is keeping the discovery close to the chest. You pack light for the trip, it being nearly a three day hike up north over flat, though inhospitable terrain. Depending on the force deployed to the town, you aren’t keen on another firefight and would rather slip in, find your gear, and get the hell out of dodge. Your lack of the Stealth Suit Mark ll is a double-edged sword and you instead opt for the old Chinese Stealth Armor you found in the bowels of Hoover. It doesn’t hold a candle to the suit from Big Mountain but you’ll make do. You pop into the Lucky 38, pack for the trip, and immediately return to the wastes, Yes Man still in charge. A lesser man would need to rest and recuperate from the trip to and from The Divide, but once again, your success relies on your abnormality. The time it takes to head to Hawthorne does give you an opportunity to crack open the book Caesar “suggested” you read. You stop just outside of an abandoned husk of a town called Amargosa Valley. The only attraction is an old rest stop that revolves around aliens seemingly housed at Area 51, an air base you’ve only heard about in rumors and old government documents. You can’t stop from laughing at the absurdity of the faded depictions of little green men. You’ve seen extraterrestrials and admittedly they’re not too far off from the illustrations. Phenomenology of Spirit is a translation of a book written in Germany hundreds of years ago, but if Edward can grasp it, you’re sure you can. This false confidence leads you through an evening of frustration and curses as you try to figure out what the hell the book is about. You’re an intellectual by all accounts but this book throws you through the wringer. Philosophy is not your strongest subject and reading something so esoteric without any reference material is a test of patience. You only make it through a few pages over the next two nights as you make your way up to Hawthorne. Feeling immensely frustrated, you welcome the task at hand. A few hours outside of Hawthorne, you spot a NCR patrol on dirt bikes. Unlike the patrols from before, you can tell the soldiers are professionals, either veterans or well-motivated conscripts.
You let the patrol pass and continue on your way, but stay weary of the increased presence. The activity increases the closer to Hawthorne you get, with the troopers wearing CBRN and heavy weaponry deployed at the roads leading into town. For the quality of troops now deployed, their numbers are surprisingly low. Their focus must not be on defense of the town, with damage already down and the front further East, and is read in cleanup and containment. Hawthorne is surely well-known for its valuable salvage and the NCR presumably doesn’t want Wastelanders stumbling in and contracting any manner of ailments. Not to mention the military hardware that may still be useful. You take advantage of the repeated lax security and slip in around nightfall as you can take advantage of your superior perception and a healthy dose of Cateye that lets you skirt around the perimeter security. The first thing you notice is how dead the town is. Before, there was light and the occasional late-night activity. Now, it’s a ghost town. Aside from a garrison just outside of Hawthorne, nothing walks the streets. And it’s not hard to guess why. Your Geiger counter is giving a steady 5 rads/second. While that’s not anything you’re worried about, the average wastelander may have a tougher time with it. Yes Man informed you that the expired neurotoxin half-life means the town should be safe, you’re not taking chances with that either. You have a few doses of an antitoxin ready and you have a CBRN outfit with your pack. It doesn’t take long to get across the town and your counter slowly ticks up as you get closer to the site of the original explosion. Without incident, you’re back at the bunker and it doesn’t take long before you trace your steps to the pile of gear Moreno ripped off of you. And there it is, half buried under the sand and glinting in the moonlight. You can’t kiss it on account of the helmet of the stealth suit but you thank a higher power and place it to the side. You sort through the rest of the equipment and find nothing missing, miraculously. You scrub your gear with decontaminants and happily put the items back in your inventory. The Platinum Chip is placed around your neck, in a small leather pouch. Before leaving to find the code machine, you take a look at the blown apart bunker. Maybe….You put down your pack and pop back some Mentats and Rad-X. You need to know what exactly happened here as there are too many dangerous lingering questions. Climbing down the mouth of the crater, your eyes immediately spot a clump of recon armor that the Brotherhood scouts were wearing. You move a few scraps of armor and find a bloody note wedged between a rotting splotch of skin and the inner membrane of the armor.
*Addendum on orders for Operation Brighteye*Kaleb, don’t interfere with the Courier or his mission. Observe and gather information on NCR strength, Legion combat capabilities and anything the Courier finds which may hinder our mission in the Mojave.Well that’s interesting. Maybe these agents weren’t sent to assassinate you, and judging by the gore surrounding you, at least one was caught in the explosion. Talk about a deus ex machina.You climb back out of the blown bunker and grab your pack before heading over to where the code machine is hidden. And wouldn’t you know it, it’s still there just as you left it. You’re more confused than before. Could the simplest answer be reality? You can’t rule out a third party having tried to set up the Brotherhood, or maybe there was no set up at all…You can’t be sure of that, but you are certain that the Brotherhood didn’t try to kill you. It could just all be an accident, but it’s a hell of an accident to have happened.With one question left, you take the code machine and head over to the sealed bunker. It’s a short task to hook the machine up to the console and the doors slowly open after potentially hundreds of years.The standard bunker out here in Hawthorne is more of a long rectangle halfway submerged in the ground with boxes or whatever it contains stacked from back to front. Here, it’s a long room with four offshoots, two on each side. The main room is about as big as the other bunkers, maybe 20 feet across and double that long. Unlike the other bunkers, this one has power as evidenced by the working lights, climate control and the generator at the far end of the bunker humming away. There are hundreds of ammo cans, all full of 5.56. You take a mental note of it and continue to look around.The only other items of note in the main hall are a series of tools, repair kits and other maintenance objects. Valuable for those who need them but not too pertinent for the situation at hand.
The first room to the left is much more interesting, being half the side of the main hall but full of crates labeled “M-74 Assault Carbines”. You’re not familiar with the style so you pry open a crate and take a look. She’s similar to the assault carbine you’ve used plenty of times, but has a longer barrel, better optics and a couple of pounds heavier at least. These certainly could pack a punch and instead of the 5mm rounds, they’re chambered in good old fashioned 5.56. The rifle is painted in a desert brush spray, perfect for the Mojave desert. You estimate there are at least 200 rifles here, perfect for a company-sized unit. Heading to the room across the hall, you have to take a few minutes to understand what you’re looking at. There are 20 crates with disassembled motorcycles neatly packed away. You open a crate and find the shockingly simple instructions on top. It seems these are meant to be airdropped in and assembled in minutes. Even better for you, the engine runs on a standard power core which is included in sealed containers in each box. You head to the next room and nearly shit yourself when you see what’s inside. 20 suits of T-45 Power Armor, split up evenly on each side of the room and painted in the same desert brush style as the rifles. Much like the motorcycles, these suits also have their power cores in containers at the foot of each suit of armor. While the T-45s are older, there are still benefits to these over the heavier and slower T-51s the Brotherhood are fond of. And some power armor is always better than no power armor.The last room doesn’t match the surprise of the previous, but it still has nearly 200 suits of infantry armor. They’re split down the middle of being either pre-war Combat Armor or modified recon armor. And yes, they have the same paint scheme as everything else in the bunker. Taking it all together, you’re not exactly sure the reason for the mix of equipment here or its eventual intended use, but it’s a treasure trove of pre-war military gear. The only issue is the transportation, of course. While the NCR has seemingly stopped its excavations for now, who knows when it’ll resume and you’re not going to be able to sneak out anything here in the amount that would do much good. Even the trucks that were parked at the base have been moved, evidently valuable equipment that the NCR couldn't let go to waste.Instead, you begrudgingly lock the bunker up once again and promise you’ll come back for that sweet, sweet loot. You did take a rifle from the inventory for your own collection, so you’re not leaving completely empty-handed.The trip back to Vegas goes as quietly as the trip up north, with little more progress made on Caesar’s book. But ultimately, nothing else matters. You have the Platinum Chip back and you’ll never part with it again. Sorry for the wait. Wanted to get this one right and justify the nat 100.
>>6283848Huh.Well, while the odds of this shit having randomly happened are effectively zero, we can at least rule out the wider BoS and safely resume diplomatic relations with them. Remains to be seen who exactly was behind it though; my best guess is either some of Lanius' men were part of the Legion force and tried to assassinate us by Searchlighting the place, or the CoS decided we needed to die regardless of what it would cost the Brotherhood. At the very least whoever it was did this to kill us, not to claim the chip or the codes.And though I reject the notion that it just randomly happened, it's not impossible that a surviving NCR Ranger or something decided to vengefully blow up everything once it was clear that Hawthorne was lost.
Oh nice. We definitely have to come back to Hawthorne now. Maybe do a deal with the NCR, buy some land for cheap, let them think they're selling off dead land they have no more use for and we get an entire infantry company + extras out of it?
Even more guns, ammo, armors and now vehicles. Hawthorne as even power armors. More than enough for Jackpot squad. Multiple squads of power armored soldiers. Thats nice.Still the NCR just changed the garrison here. And there is still tons of crates of war gear and ammo above ground for them to pick. Beside the bunkers that where not open like this one (there is more than one) that they are working to dig out and open. They will not leave realistically, one of the main reasons they even bothered settling here was for the war gear outside and in the bunkers.
>got halfway through writing the Zion post and remembered you still gotta visit HouseGrim
You take a few days after your return from Hawthorne and start packing for Zion. Not knowing what you need, you decide…Shit you forgot about House. That’s not going to be a pleasant conversation. A quick trip with the transportalponder and you’re on the Sink Balcony. You take a few deep breaths and steady yourself before entering. [Hey everyone, I’m back!]Doc: Welcome back! Hope I’m not patching you up this time. Muggy: Hey Courier, are you fucking crazy or fucking stupid for being that cocksucker House here? The least you could do is bring me some mugs!!!!Blind Diode Jefferson: Good to see you, Six. That brain in the jar is down waiting for you. Word to the wise, he is NOT happy.[Thanks, J. Wish me luck.]Book Chute: Beware, Courier! I’ve heard rumors that Edward House is in cahoots with the Commies!You highly doubt that. BRS: Oh please tell me you’ve brought me your seed, PLE-You hurry to the elevator and jump in before you hear anymore from that freak. Stepping out of the elevator, you see the members of the formerly illustrious Think Tank gathered around something in the center of the auditorium, their robotic backs to you. You enter quietly. Dr. O: And now look at you, just some fleshy lump in a jar and we’re fleshly lumps in a jar that hover!The scientists are gathered around a pedestal in the center of the room, with what you assume is House’s brain floating in a jar defaced by many lewd drawings and doodles. Klein: COURIER, YOUR EXPERIMENT IS REFUSING TO REACT TO OUR BULLYING.Borous: What’s the plan with him? Put the brain in a big slug, unable to do anything but sit there in misery? I read a book about it once. You refuse to play in their petty games. For all your conflict with him, House isn’t a plaything of yours. [Neither. I was told he’s out of his coma. Has he said anything?]8: $$;$:@@/$;-“?!.&/8/) (When he woke, he asked where he was. After telling him he was at Big Mountain, the sheer awesomeness of our intellect must have cowed him.)House: Because I refuse to give attention to these pissants. They’re not worth the grey matter I squeeze out from the fissures of my brain. Gross. [Mr. House, I’m glad to see you make it out of surgery alright. I came as soon as I heard you awoke.]House: No doubt to gloat and inform me what manner of hell I’ll be stuck in until you become bored and feed me to the dogs, yes? So, Courier, why am I still alive? Why did you unplug me from my system, keep me alive in my rotting body, just to drag me here of all places? That’s actually a good question. You have one of the most intelligent and capable men of pre-war America in a jar in front of you. And you’ve made him your sworn enemy. Why is House still alive?>Respond/ask questions
>>6284625Simple, you didn’t deserve to die - and New Vegas still has need of your intellect, ambition and drive.Our enemies still surround us, but the situation has improved (give brief non-classified summary).I wish for us to be co-workers in this endeavour and I am willing to grant requests which you may have.
>>6284625Honestly I wasn't on board for keeping House alive, so I'm just going to point out a few dangers here:1. House is highly intelligent with the same bullshit luck we have, and has leveraged an impossible situation into a fortune at least twice before.2. 8 is canonically vulnerable to Robco termlink hacking. He is sharp enough that he'll realize this at some point, if he hasn't already.3. House almost certainly has backdoors or killswitches installed in the Lucky 38 that we don't know about; be careful about asking him for passwords or giving him access.So, what DO we want from him? He's not going to swear loyalty to us, anything we give him in a bargain is going to be used against us somehow, and just keeping him around will be an ever-present threat.For now, pump him for information about his Mojave Restoration Plan and explain our own plans and how we're approaching the matter. Attempt to use Speech 100 to bait him into criticizing and poking holes in the plan we have. If we can draw him into discussion of how one should solve X problem with Y resources then we have a chance to get him talking. Showing that we have plans beyond just being a tyrant might also be a means of finding common ground, even though he hates our guts.Next discuss the securitrons and Patton, and ask about schematics for both the Mk IIs and IIIs. He's a highly accomplished renaissance man with more than a little hubris in him, we might be able to nudge him into talking about what the Securitrons could have been if a certain mailman hadn't ruined everything. As well as anything else anons want to ask. Really, I think that's going to be the theme of this "negotiation": asking without asking and trying to lure information out of somebody who utterly despises us. I hope anons actually had a plan for this and didn't just hit the "House lives" button because they like House.
>>6284681>I hope anons actually had a plan for this and didn't just hit the "House lives" button because they like House.Suuuuuurrrrrreeeeee
>>6284625Simple, to keep him as a brain in a jar.He gets to live, in exchange for giving us advice to keep the Mojave running smoothly, and if he behaves well enough we'll throw him some perks, like a Jane or two to keep him happy. We recognise the value of a mind like his, and while control of New Vegas was where we conflicted, we can work to build a better future for the city together. He should view it less as us ruining his plans and more like a hostile takeover. We still have the same common interests at heart, only now we're in charge, and a man of his intellect can surely understand the value in that.And hey, we've already done a few things he could have never done, like the Caesar deal. I'd liked to have seen him pull that one off.And maybe later on down the road we'll figure out how to give him his body back, I'm sure there's plenty of spare lobotomites around.
put his brain in a cyberdog
>>6284625>To answer your questions in turn:>You are alive because I am not in the habit of losing valuable assets.>I unplugged you from the House systems because you were going bonkers in there. NCR and the Legion were already battling over who gets to rule New Vegas while you were busy fiddling with securitrons. What the fuck were you thinking? Rhetorical question, don't bother. You were thinking you're disembodied, immortal, halfway to godhead. Delusional. That Yes Man AI... thing had you wrapped around its virtual finger.>I brought you here to save your life and what remains of your sanity. You need a body so you can feel alive again and I am working to make that happen.>But enough about me, mr. House.>I have prepared a briefing to fill you in on events you have missed. Read it, consider your options and tell me: what do YOU want?
>>6284681Same pants as you. I would have prefer to give House the dignity of his own end, and not leave him suffering there like we did. The guy did not and doesn't not want to live for be our slave and he is probably developing a personal vendetta for us (which bodes ill for any "working together" argument). I can't help but feel most see him just as a treasure trove to crack open for what is worth.> I hope anons actually had a plan for this and didn't just hit the "House lives" button because they like House.I have doubted they had one before, and i remain of that opinion. So far your written suggestion of how to go about this is the only thing that i find myself trusting. It doesn't treat him badly, and considers him a full threat like he very much is. And its not even written IC questions of Courier Six just a path to follow for make them.
>>6284625Supporting this >>6284681Also I'd like to ask him about the fungus blight and what he'd do about it if he was in power.
>>6284681Okay, we’re going with the easier option of trying to goad him into giving up information and suggestions instead of asking him to join the NVDStill, a tough askCan I have 1d100+8, BO3DT 90. Higher the better, won’t be an automatic fail if you don’t reach the threshold
Rolled 21 + 8 (1d100 + 8)>>6285048
Rolled 2 + 8 (1d100 + 8)>>6285048
>>6285059>2That was a close one.
Rolled 84 + 8 (1d100 + 8)>>6285048
>>6285079Nailed it.
Rolled 27 + 8 (1d100 + 8)>>6285048Fishing for a little fun and chaos
>>6285079Lucky fucks
We have a lot of gold don’t we? How much do you guys think Cesar would want for those Vertibirds and Armored Vehicles?
>>6285301I was going to say "just buy from the Shi", but the more I thought about it the more I realized that this is actually a brilliant move that could land us a crazy deal.+ The Legion needs gold right now and is willing to shell out for it+ Caesar doesn't believe in using vertibirds for combat; they're just glorified vendor trash to him+ Because they're so dangerous, Caesar can't casually sell them to anyone who might use them against him, drastically narrowing the pool of people he can sell to. And I'm going to bet he wouldn't trust the BoS with old world gunships.+ The vertibirds are already constructed, meaning no time wasted waiting for them to finish+ The cost given to us by the Shi includes construction costs. The value of a finished vertibird will be correspondingly lower.+ Most importantly, the Shi are an alternative source of vertibirds, one whose prices he probably doesn't know, meaning that we can mercilessly Barter 100 the fuck out of him.Furthermore...+ The Legion doesn't have easy access to vertibirds. If we buy all of them then Caesar (or rather Lanius) won't be able to change his mind and start using them for combat.+ The vertibirds we get from Caesar won't have Shi spyware and possibly failsafes on them.+ We have ample access to vertibird expertise via Daisy and possibly the Boomers, depending on the sims they haveOn the downside...- Vertibirds might come with free bombs courtesy of Lanius(+ But if one explodes we can pitch it to Caesar as a strike against his legitimacy and drive him further into paranoia)- We will miss an opportunity to improve relations with Ms. Yen again.- We might want to hold onto the gold for electronics we make in the future.
>>6285361The amount of gold that goes into electronics is small, particularly ITTL given the preference for electromechanics rather than microelectronics. We should only need to use a small proportion of our gold in electronics manufacture and, by the time we actually do start manufacturing electronics at scale and make the jump to microelectronics, we should have an amply supply of gold from mining we can skim small amounts off from.Idle thought, our master codes would probably grant us access to the vaults of Fort Knox and the Federal Reserve Building in NY, if it's still standing. Perhaps there's a heist to be had in the future.....
>>6285361we have a gold mine to restore to function, so electronics is partially covered if we decide to start an industry of it(not now)
>>6285386>Internationalist Central Bank locations...There's another reserve bank in San Fran, as well as branch banks in LA & Salt Lake City. The prior two are probably cleared out by now, but the latter might have been retained for use by the New Canaanites & abandoned when the White Legs struck.
>>6285453I'm not sure the FRBSF actually stores bullion with the US gold reserves pretty much solely split between USBD at Knox and FRBNY in NY as far as I know. The SF Mint however might be a different story, since it minted commemorative and proof coins from precious metal. If we're lucky, its location in central SF means the surface building got flattened by the nukes with the vaults still intact and undisturbed underneath, though any heist on the SFM would have to be right under the Shi's noses and then taken through NCR territory.
>>6285572I guarantee any ruins so far in NCR territory are already going to have been cleared and picked clean.If nothing else, the Shi themselves would have done it because gold is a great commodity and they could use the space for stuff.
>>6285649I do suspect that is the case, though we don't know much of post-FO2 SF.As for the big boys, we know virtually nothing of Kentucky but the FRBNY is known to be intact and have functioning security postwar if we trust Johnny Weston from FO76 to be telling the truth. Whether either of them are still in part or in whole un-pillaged is unknown, but we should definitely stop to hit them up if we ever head out East.
The chance of you winning House over to your side in this initial conversation is nil, but you have an angle here. House is many things and one of those is him being exceedingly proud of his intellect. While it is justified, it is perhaps one of his only weaknesses. Within seconds you launch your attack. [The main reason you're alive is that I want, I need, you to see that New Vegas is just fine under my watch. In fact, I would go so far as to say it’s better than you could have ever done plugged into your computer six months in.]You go on to explain what you’ve been doing with the Revised Mojave Rehabilitation Plan, playing up the successes in bringing food to Freeside and partnering with the NCR to do the heavy lifting for you. This does the trick and you’re interrupted by his verbal lashings. House: AND THIS IS A MARK OF SUCCESS? YOU THINK THE NCR WILL STOP AT JUST ECONOMIC INFLUENCE? Congratulations, you have decentralized operations all across the Mojave. What does that really do for long term planning? You truly are at the mercy of the markets, and what good does feeding a bunch of useless scabs in the Wasteland do? You should be forcing them to the mines, especially with coal right across the river. It‘s so simple I feel that you’re playing a trick on me. Mine the gold, use the gold to trade for heavy industry from the NCR and use the coal to fuel that industry if you’re so keen on being Kimball’s whore. [I’m not worried about foreign influence, you also used the NCR as a means to an end. I plan on restarting the high-tech industry through the documentation and schematics you left. It’s all very simple, really.]House: Any bureaucrat can find the necessary deposits of minerals and ore. I was the only one capable of efficiently and quickly rebuilding the Mojave. You are depending too much on Man. It would be much easier to create automatic mining sites scattered around the wasteland and have the Securitrons handle security. Your over reliance on the Wastelander will be your undoing.[Unlike you, I plan on ruling through legitimacy that isn’t backed up by killer robots. The New Vegas Directorate isn’t too far from what you had in mind, I think. Three branches that all run through me.]You don’t avert your attention from the brain in the jar but you do notice all the Think Tank members completely silent, absorbed in your spat with House. House: Do you really think you can hold a government together with your personality? Why do you think my entire plan centered around robots? They’re so dependable and simple. If you think that staffing your hyper-centralized government with humans, you only have to look in the mirror to see why that failed for me. And wait until the unwashed masses begin clamoring for representation….He does have you there.
[The Securitrons are a capable force but even you must recognize the shortcomings of your magnum opus. Few in number and lacking in capability. The pinnacle that is the Mark ll isn’t enough to protect New Vegas.]House: You petulant child, the Mark ll was never the final end goal of the Securitron. I was to resume production of the robot at Fortification Hill and upgrade my army to the final stage. If only those morons at the Commonwealth In-oh, you have me blabbering like some undergrad. Congratulations, Courier, this is the second time you’ve gotten the better of me. Keep me alive and you’ll regret it. There won’t be a third time. House goes silent, and no amount of prodding by you or the Think Tank seems to get him to respond. Dala: Courier, it seems your pet has wised up to your schemes. If you wish, I’ll allow you the use of the Lobotomite Brain Juicer. It’ll extract some of his thoughts and memories for you, but will destroy the specimen. It would be my pleasure, truly. You’re not ready to pull the trigger on that yet, and who knows, maybe further prodding by you will reveal something more. But for now, you leave House to his metaphorical devices.[Please leave House alone, it’s torment enough for him to be floating around in that jar. He doesn’t deserve any more torture.] Klein: WE WILL CONSIDER YOUR REQUEST. IN RETURN, DO NOT FORGET THE LIST OF COMPONENTS YOU PROMISED TO DELIVER TO US. WHEN THAT IS COMPLETE, WE WILL PROVIDE THE FINISHED REPORT ON THIS BOOMER BLIGHT. You absentmindedly nod your head as you return to The Sink in preparation of teleporting back to the Mojave. You really should put House out of his misery, but there’s a deep tugging inside that wishes you could reform him and show that Humanity needs him, but not as its God.
>>6285679Oh god, Mr. house is gonna end up highjacking the think-tank.
>>6285679Coming in three turns:X-38: Revenge of the Robot Lord!Yeah, no. Feed his brain into the juicer as soon as possible. We can even let 0 push the button for +infinity reputation with him.
>>6285679>>6285998+1
>>6285998>Save House only to gloat in his face and throw him into the incineratorCome on. What was the point of saving him then? He represents a risk, sure, but our entire kingdom is built on risk, it's Vegas. And surely a man like House recognises that trying to re-seize control is just going to do more damage and will only serve to seethe his ego, so there's no point to it.
You give yourself a few days of rest and preparation before your trip up to Zion. Not only is it a longer and more arduous trip than Hawthorne, you really don’t know what to expect this time around. If it really is just a simple explanation then you’ll be flying back with the rest of the research team on your Vertibird but if disaster has struck….Hope for the best and plan for the worst. That’s always been your motto and there’s no reason to change now. You’re planning on taking the same route that you took when you visited all that time ago, through the dangerous canyon passages, because fighting with that 80’s tribe would take more time, energy and resources than just heading the way you know. This does mean you cannot bring a suit of power armor which if the valley has been overtaken by the blight, would be invaluable. The armor you take is the Elite Riot Gear, freshly scrubbed of contaminants from Hawthorne. The armor is tough and the night vision will be useful, but the powerful filtration of the helmet will hopefully keep you from anything floating around in Zion. Weaponry is a bit more of a mixed bag. The Zion you know has close-range demands and long-range necessities but you really have to plan for everything in between. You opt for the Gobi Campaign rifle due to the increased damage and ease of use and you bring along all of the .308 hollow points you own. For medium range, you opt for a suped up version of the battle rifle issued to your troops. While it lacks the ability to throw lead down range, it’s powerful, dependable and uses the same ammo as the Gobi rifle. Finally, the best way to deal with the effects of the Blight is to burn it out. The flamer with expanded tanks is the best choice due to the continuous spray and ease of repair in the field. With everything else, you have the unique "Cleansing Flame" which is a superb weapon of destruction. If it comes down to it, you have a plasma pistol that just eats through the spore creatures and a uniquely customized Katana. Your experience with these creatures means they need as much soft-tissue damage done as possible. You take almost every type of explosive, particularly the 205m incendiary grenade, and take the small collection of medicine you have remaining. You’re nearly over encumbered even with the goal of packing light but Zion doesn’t have much in the way of heavy ordinance. Yes Man is put in charge again and if you don’t make it back by the start of the next month, you instruct him to not make any big decisions and instead keep business as usual. You’re planning on a quick trip up to Zion but you just don’t know what’s going on up there. You thought about saying goodbye to a few of your closest companions but decided against it. As far as anyone knows, you’re just up to check on the team and fly back. If you start getting sentimental, gossip will spread like wildfire. No, you shoulder your pack and begin the long march to Zion.
You left early by design as Daniel and his flock plans on departing just days after you. It will take them longer to return as they have the young and old with them as well as the supplies they’ve collected from the Mojave. If Zion is too dangerous, you’ll be able to double back and work them. If nothing else, you can leave a message for his group telling them to return to New Vegas.The trip up is uneventful but dull. If Zion will be a regular trip back and forth, you start thinking about what you can do about those interstate raiders because trudging through valleys and canyons is absolute hell. You do get through a little more of the book but can’t actually break through and understand it as Edward had. You instead begin to learn the basics of what metaphysics really is and you start reconstructing how and why you know things. It’s far from a comfortable experience but by the tenth night, you feel much more comfortable with the basics of Hegel’s famous writings. The first sign of something seriously wrong in Zion happens not in the valley itself but a day out from entering the region itself. Where once there was usual desert scrub and the suggestion of green fauna further beyond has been replaced with lush, unnatural plant life spilling from the path ahead. You don’t take any chances and don your full armor while slipping into combat mode. You don’t encounter any hostiles the remainder of the journey but the vegetation becomes thicker and the humidity in the air reaches an almost unbearable level. The first sign of trouble comes when you happen upon the remains of a caravan at the mouth of Zion. The rotted Brahmin corpse already has plant life sprouting out of the chest cavity while vines wrap tightly around the cargo. It seems nothing was touched from whatever they were carrying, but you cannot find any sign of what happened to the traders. This is the quietest it would get during your time in Zion. The minute you exit the Southern Passage you’re attacked by nearly 20 spore carriers. Where Zion was once an open and expansive valley full of natural beauty, you see only feet in front of you as thick plant life obscures even the sun from reaching the ground. You barely have enough time to get the flamer turned on before letting loose with a sustained stream of fire that cooks not only the spore carriers but most of the foliage in your immediate area. A few needed to be finished off with your katana, but minutes after you arrive in Zion, you’ve drawn blood. Some things don't change.Looking around, you don’t hear further movement and choose this moment to look at the map of Zion. The research team was supposed to land up near the old Vault 22 guard camp which is nearly the entire way across the valley. You decide to visit the Dead Horses as they’re closer and should know what’s going on in Zion.
The next surprise came from a mutated Yao Guai. You were making snails pace, cutting through the vegetation and fighting off the occasional spore carrier attack when you felt a slight tremor. Before you could whip around and raise your rifle, you were slammed to the ground by the familiar wasteland beast. But where you expected to see a hulking, mutated bear, what was bearing down on you with a massive paw on your chest was anything but that. The Boomer Blight had warped such a noble creature into a nightmare as its skin now has a sickly green tinge, with pulsating black veins running along its completely hairless body. All along the back and sides sprout wide, flat and colorful flowers that emit green spores with every movement. Worse yet are the tendrils coming from the midsection of the filth on top of you. They look similar to the roots of plants but squirm and grasp at your legs. Instead of two glassy eyes belonging to the mutated bear, one is completely missing and replaced by an empty hole in the skull while the other has been pushed out and is hanging by a literal thread of tendon while more roots spread out from the orbit cavity. The mutant goes to roar but what comes out is little more than a gurgle. A few drops of black bile splatters your helmet and more of those damned tendrils from its mouth attempt to grab hold of your skull. With one arm pinned under the creature, you use the other and grab the plasma pistol. You unload the entire energy cell into the underside of its skull and quickly wriggle out under it as before it collapses on top of you. Back on your feet, you groan as instead of falling down dead, the Boomer Bear instead rises up on its hind legs and turns towards you. The head may be gone but in its place are the same tendrils, now whipping around blindly. [What the fuck.]It gets worse as the chest cavity, also full of the same root-like tendrils, literally opens and reveals rows of gnashing teeth while the chest tendrils reach out and attempt to pull you in. You consider yourself one of the bravest in the entire wasteland, but right now you feel small and very out of your element. But instead of giving into fear, you reach down to your belt and grab an incendiary grenade. The gaping maw in the thing’s chest doesn’t realize what a M205 full of napalm can do to flesh and greedily grabs the ordinance as it’s thrown, resulting in a disgusting explosion of gore and fire that rains down around you. The treetops begin burning as well, resulting in embers falling down on and around you while you attempt to calm yourself. The only thing left from that monstrosity are two hind legs from the former Yao Guai. You roll on your back and gaze up at what little sky you can see through the canopy and wonder when you died and went to hell.
>>6286207>do not feed the Yao Guaialmost broke one of the cardinal ruleswhy did courier go alone btw
>>6286207Yup, Zion is 110% fucked. Right now we're just seeing what happened to Arcade and Joshua and the tribes, and grabbing some samples before pissing off back.And then we burn everything to the ground. Tell the BoS, let them know that if they happen to have a highly impractical space laser hanging around this is probably the time to use it....Actually, this might legitimately require the use of a nuke to purge this shit. I don't want to casually create a precedent of using nukes to solve problems, but this is a potential threat to the entire world. Even Elijah with the Sierra Madre wasn't this much of a danger. And we do have a stockpile of warheads in the Divide...
>>6286249won't workthe stuff is spreading already
>>6286249I have faith Arcade and Joshua are still alive, but eitherway we need to reach the point of the base camp eitherway.
>>6286249>I don't want to casually create a precedent of using nukes to solve problemsSpeak for yourself. I wanna turn the tunnelers into nuke paradise.
It takes almost the entire day to get to the halfway point of the Dead Horses camp. The overgrowth is thick and cloying with incessant attacks from mantises, spore carriers and hidden spore plants that bring your travel speed to an absolute crawl. Aside from the large, jaw-shooters, you’ve also stumbled upon a spore plant variant that covers a large swath of ground, hidden under the foliage. When prey walks on the plant, it emits pheromones that attract hordes of enemies to its location. You learned about this one the hard way. Making camp at the Zion Valley Welcome Booth, your return has been anything but a friendly welcome. You spent hours clearing out a large enough section of the jungle to set up camp and give you warning of any uninvited guests. As the sun sets, you hear all manner of croaks, chirps and moans from whatever insects and animals still inhabit this damned land. You think back on the decision not to bring anyone along. It would have helped in the combat, but you don’t know who would have the endurance to keep up combat tempo and you doubt any Securitron would make the trip up due to the challenging terrain. No, this was always a solo trip for you. This doesn’t console you as the deafening sounds of the Zion Jungle lulls you to a restless sleep. Another full day of combat gets you to the mouth of the canyon where the foliage mercifully lets up. Instead, the walls of the canyon are thick with vines that sprout exotic flowers constantly churning out more spores. You suppress a shudder when thinking about the thick layer of gunk that has accumulated on your gear. The water flowing through Zion has also been a casualty. You didn’t get too close once you saw dark shapes swimming underneath and the occasional loud splash as something was dragged under. The small creek you follow back to base camp is cleaner which allows you to clean off portions of your armor. You don’t trust it enough to refill your canteen. The Dead Horses camp is completely dead. It’s not as overgrown as other parts of Zion but you can see unnatural sprouts of growth from every patch of soil that could support the diseased roots. You take the opportunity to use your rifle and pick off the spore plants and carriers from afar, happy to keep yourself far outside of danger for once. The sweep through the rest of the Dead Horses camp reveals what seems to be an orderly withdrawal, with all supplies taken and the lodgings sealed up. You don’t miss the numerous graves dug just outside of Angel Cave, beautiful crosses carved of wood with the names of tribals engraved on them. You scan but don’t see the names of anyone but tribals you fought and lived amongst.
Angel Cave reveals much of the same. Joshua Graham’s personal items are missing and on his work bench is a note. The torches have long been extinguished, requiring you to use the same low-light vision you've been using in the dark of the jungle. To whom it may concern, we have packed up what supplies and manpower we have left and headed to the sorrows camp. If anyone reads this, we could use some help. If this is the Courier, God I hope it is, we’ll be waiting for you. You place the note back on the workbench and sit on a boulder to catch your breath. Even after just a few days, you are weary from the constant fighting. With a cocktail of drugs, you’re sure you could make it all the way across the valley but it would take days, maybe even up to a week. You won’t make it back to New Vegas before the turn of the month and there’s no promise that whoever wrote that note survived the trip or will still be alive. But what if they are? What if you leave Zion and damn whoever’s left to be turned into these monsters, starve or be killed by whatever you’ll do to the valley to stop the spread of this Blight. And furthermore, what if the research team has any information that could tell you what happened here and how to stop it? It’s not an easy decision, but when is it ever?>You may not like it but you need to cut your losses and focus on containing and eliminating this plague. You can cry for Zion later, but right now the situation requires supernatural strength. (Leave Zion and anyone left to their fate, return to New Vegas in time for the new month)>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive. (You will not return to New Vegas in time for the next turn, cutting the courier actions in half next turn and leaving Yes Man to issue civ orders in alignment with your “upkeep” missive)
>>6286340>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive. (You will not return to New Vegas in time for the next turn, cutting the courier actions in half next turn and leaving Yes Man to issue civ orders in alignment with your “upkeep” missive)NO MAN LEFT BEHIND
>>6286340>You don’t leave people behind, especially those you sent into this nightmare.This is bad. But we have to see this through.
>>6286340>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive.NOONEGETSLEFTBEHINDalso we do kinda need our vertibird, pilot and scientist back if they're still alive plus any research they did or knowledge the tribals have on what's going on here
>>6286340>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left aliveThis isn't even a choice, really. Frankly, I'm just glad that they're probably alive, and that we won't be facing the superboss Joshua, Apostle of New Eden.While I wager it's not going to change any choices, what does it mean mechanically that Yes-Man will be issuing the civ orders. Does that mean next turn is going to basically be decided for us?
>>6286340>>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive. (You will not return to New Vegas in time for the next turn, cutting the courier actions in half next turn and leaving Yes Man to issue civ orders in alignment with your “upkeep” missive)It will be a test for yes man then.
>>6286340>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive. (You will not return to New Vegas in time for the next turn, cutting the courier actions in half next turn and leaving Yes Man to issue civ orders in alignment with your “upkeep” missive)I hope we left a message to Danial and the lads to head on back when we encountered this hellish resistance.I just hope the NCR doesn’t do anything stupid in our absence.
>>6286461inb4 we come back and Yes Man has started a war with the NCR, Legion, and Brotherhood.
>>6286477"Hi there Courier! While you were gone I extrapolated your likely actions based on the events at Hawthorne, your suspicions about of the Brotherhood of Steel, and your enmity with Lanius! A little bit of diplomacy later, and now we're at war with all of them, just as you probably planned!"
I was thinking, there's a bunch of places in California where Agent Orange was stored for extended periods of time because the US had signed an act that prohibited dumping in the ocean while the intended alternative of incineration was deemed too costly for various reasons. The US had gotten around that for a while by simply dumping the chemical weapons illegally, but it's entirely probable that there's a bunch squirreled away in quiet corners that the NCR couldn't be arsed to clear away.And agent orange (really, all of the rainbow herbicides) is crazy stable. There's still areas of Vietnam that can't be reforested because of lingering contamination.
>>6286461Yep you left a warning sign and a message around where the foliage really started getting thick. It remains to be seen if he’ll heed it>>6286428Yes, the robot man will issue the civ orders which you’ll know about when you get back. You’ll only have one courier action and one diplomatic action for the coming turn
>>6286615this is all going to go horribly wrong isn't it
>>6286340>what if the research team has any information that could tell you what happened here and how to stop it?Courier not drinking on the job ! This guy got too much sun beating on his head if he thinks a field research solution was somehow found while they avoided being rushed by the entire new virus ecosystem.>You don’t leave people behind, especially those you sent into this nightmare. You will fight your way across the valley and see if anyone’s left alive. (You will not return to New Vegas in time for the next turn, cutting the courier actions in half next turn and leaving Yes Man to issue civ orders in alignment with your “upkeep” missive)Grabbing a memory of them is fine for me. They are likely dead if this is the level of the amount of sheer horror in Zion. An horror that easily spreads. And if they are not dead they are wounded, which we can't really help and can't keep safe from getting infected (if they have broken clothes/armors even more so). So dead anyway. I am not even being sarcastic, the Courier is having a hard time surviving and he is a 1 man army with previous experience fighting this things.I remember that we did say the research team would take all precautions and security, but i am starting to feel they didn't. I guess next time we need to specify more to prioritize their safety and security.Anyway i think this is a good time to establish this :- Establish the Zion Safety and Quarantine Initiative (the Mojave Directorate extends an offer to his allies, friends and nearby states such as Zion, the Westside Republic, Boomers and BoS Mojave Chapter for cooperate with research, eradication and humanitarian efforts against the Blight. The purpose is to stop the plague Zion is suffering and ensuring the safety of their people. Thus avoiding that it spreads further across the wastelands, endangering everyone else as well)And also lets burn and cement that vault. For good measure.
>>6286618>And also lets burn and cement that vault. For good measure.containment is a pipe dream at this pointleaving the team for dead is also pretty stupid>The purpose is to stop the plagueyou know, I've been thinkingit may be ugly, it may be violent, but it's by all signs a thriving ecosystem, of which there aren't many/any aroundresearch needed? yesdestruction? not so sure
>>6286340>You may not like it but you need to cut your losses and focus on containing and eliminating this plague. You can cry for Zion later, but right now the situation requires supernatural strength. (Leave Zion and anyone left to their fate, return to New Vegas in time for the new month)This requires a total army to assemble, which is something we can provide.Also I can't help but fear for what Yes Man will do in our absence. Worst case scenario diplomatically he'll invite more Legion spies and let the NCR buy out more of the country (I'm guessing he'll sell the copper and gold mines to the highest bidder).
>>6286340>You don’t leave people behind, especially those you sent into this nightmare.
Pretty clear consensus, you're heading further into darkness. 1d100, BO3 please
Rolled 11 (1d100)>>6286653>I don't wanna set the world on fire
>>6286634>containment is a pipe dream at this pointThe fact that whats in that Vault has yet to overrun us says otherwise. Seriously, it cost us little. Seal the hole, burn a bit the place. Done. It doesn't end the whole thing since its all over Zion now, but at least we don't have to think of that fucking vault anymore.>leaving the team for dead is also pretty stupidI am not leaving them look at my vote, i am just saying that they don't have good chances at all. Which is the truth with the sheer amount of hordes being produced by this thing>you know, I've been thinking....this sounds like one of those things scientists in sci-fi horror say, and then they end up in a state worse than death by obviously putting their hands in the "guarantees of fate worse than death !" horror object/animal/virus, that they think they can learn from and control it.>it may be ugly, it may be violent, but it's by all signs a thriving ecosystem, of which there aren't many/any aroundIts terrifying and an abomination IC. And the signs of thrive...are thriving on all the remaining ecosystems. Including all living creatures in them. Humans too. If this thing spreads, its the only thing that will exist on earth.>research needed? yesOur current science department, would be hard pressed to handle a research of this magnitude in any short timeframe. The initiative i put forward would help, but by a small margin. MT are crazy and their intelligence doesn't help since few people get what they even mean.>destruction? not so sureFrom a few plants at the start of the Courier arrival it ended up a jungle. A JUNGLE. A jungle producing with ease hordes of enemies, its also evolving in new variants ! Now let me put this little thought : What you think happens if migratory animals pass by ? Lets say a deathclaws pack pass by here ? If we don't want to destroy it, we need to at least keep this shit in check, otherwise it will grow uncontrolled and game over.
Rolled 46 (1d100)>>6286653
Rolled 8 (1d100)>>6286653
>>6286656anon, the deathclaw family has already happenedthis shit has been going on for months
>>6286637Yes Man is under orders to take no significant decisions. I don't anticipate he'll do anything of note, just stay the course and defer decisions until we come back.
>>6286618I'm thinking we should cut the NCR and Legion out of our countermeasures because they both have expressed interest in using the Blight in different ways. Yes, Caesar MIGHT listen if we tell him that holy shit this ate Zion and needs to be destroyed immediately instead of weaponized, but how sure are we that Lanius won't myopically do it anyway because it could hurt his enemies? And the NCR's OSI has people like Hildern who are firmly fixed on the payoff instead of the risks, which has never mixed well with apocalyptic plot devices.Otherwise, yeah. Get absolutely everyone in on this, including the wider BoS. This goes beyond petty politics; this is a matter of potential extinction of the human race. If the BoS truly fancies themselves the stewards of humanity instead of yet another glorified military faction, now's the time to show it.
Rolled 61 (1d100)>>6286653sadge
Going to really try to hammer one the post tomorrow. Sorry for the wait, really want to make this Zion experience hell for you guys
>>6286932Oh no
>>6286932>Sorry for the wait, really want to make this Zion experience hell for you guys
>>6286932
>>6281339You are the true MVP of this questholy hell last thread anons created the bad end of the Homer Simpson crisis planthey couldn't take the banter as wellSurvivalist probably felt like the parent driving the minivan while the kids are fighting
You don’t even consider the possibility of leaving anyone in this valley. If there’s the slightest chance of someone still here, you’ll do everything in your power to bring them home. And if they’re one of the unlucky tribals who have seen their home taken over by monsters…well you just hope Daniel and his flock heeded your warnings. You spread out all of your gear on the Dave floor and light a fire to cook the first warm dinner you’ve had in days. You have half of the .308 rounds left, most of your flamer fuel and a healthy supply of explosives remaining. the plasma pistol has been giving you fits but there’s little you can do about it out here. You doubt the ammunition will get you halfway across the valley so you begin to look around for whatever was left behind.Joshua’s reloading bench has a small supply of gunpowder and miscellaneous shell casings left in a footlocker. While none are the .308 rounds you need, the scrap metal left lets you create Tin Can grenades and other improvised explosives using the shell casings as shrapnel. It’s been a long time since the odds have been so stacked against you and it would be a lie if it didn’t give a thrill to use your expansive knowledge to truly use every resource available. Sticks and stones are turned into spears while any useless gear is shed for the extra speed. You combine different drugs into powerful cocktails that can be taken at once to give further inhuman speed, strength and perception. This trip will be the hardest thing you’ve ever done but you’ve walked the wastes too much to be done in by some plants. Sleep comes easy as you come to terms with what you’re prepared to undertake. You plot out your path the next morning. Due to the water being too dangerous to travel by, you decide to double back and cross the bridge to travel across the central island. From there, you’ll move directly across the island until you reach the dock and hope to find a boat to get you across to the old Vault 22 camp. Anything left from the research team will be there. From the camp you’ll hug the cliffs and move into the Sorrow’s camp where you hope to find anyone else. You refuse to plan much further as you’re unsure you’ll even get that far. The trip back goes quicker as there’s less foliage to clear but you notice how fast it’s growing back. Within days, it’ll be like you were never there. Perhaps more worrying is the complete lack of bodies from enemies slain previously. You camp at the mouth of the old Rockville bridge and hope for quiet through the night. Luck 10 doesn’t shine through.
A quiet buzz awakes you from light sweep. The low-light vision of your helmet has difficulty cutting through the dark of the jungle but the sound is coming from the central island and only getting louder. You take a few of the logs from the burning fire and toss them on the periphery of the clearing while you ready your rifle. The surprise turns into a horde of flying ants that come out from above the tree line, across the bridge and begin to bear down directly on you. You squeeze off just a few rounds on the battle rifle before you’re rolling and dodging to avoid the diving attacks. These do seem to be normal giant ants, but numerous, net-like wings shoot out of their midsections with no apparent design or plan. This means their flight path is erratic and even harder to nail with accurate fire. You cast a side glance at a dead ant near you while you switch to the flamer. The normally hard carapace looks lumpy and soft, with tufts of green moss or mold breaking out in cracks along the body. The battle rifle drops to your feet as you throw the flamer on. Bright shafts of fire light up the surrounding jungle as ants begin to drop out of the sky in an admittedly beautiful sight if they weren’t trying to crack you open and eat you. The rest of the swarm gets the message and falls back to the island where you’re sure you’ll see them again. The rest of the night passes slowly as you pace the perimeter of your camp until morning sun pokes through the canopy. You do meet the flying ants again, this time near what you assume to be their hive. There was a sizable population of unmutated ants you had a run in with many months ago and it seems they’ve come back in force. The ground around the hill of the burrow is unnaturally open as these new ants seem to have a penchant for the foliage of Zion. The long grasses have been cut down to stubble and the waifish trees that have seemingly sprouted overnight are chewed down to stumps. You can see mutated ants in the distance chowing down on greenery before spotting you and flying to meet in battle. It’s a fight you don’t plan on having. Instead, you pull out a bundle of grenades and sprint straight to the opening of the burrow. Ants continue to pour out and flutter to the sky right at you but their flight paths are slow and lazy, easy to dodge for someone with your eyes. The dance around diving ants continues right up to the lip of the burrow where you throw the grenades down the hole, sans the pins. A muted explosion follows but you don’t stop and gloat in your work, continuing to instead spring straight across the open field and into the jungle. For just this once, you’re glad to be back under the cover of the trees and away from those damned flying freaks.
The fight across the central island in the valley takes longer than you think and it’s well past nightfall when you stumble across the old fishing lodge. You would have missed it if you were walking just twenty feet to the left or right but sometimes good guys get lucky. The Zion growth has begun taking over every square inch of the building with roots breaking through the boarded windows, but any port in a storm…The front door needs to be torn off of the hinges and there are holes in the roof, but you have a dry and safe place to rest for the night. The MRE sits like a rock in your stomach as you drift off to sleep and prepare for another day in hell. You fight the ever present spore carriers and spore plants on your way down to the docks but the worst is making your way through the ever-present overgrowth that literally fills every scratch of dirt in this damned valley. You had to stop using the katana to cut a path through and instead fashioned a machete from scrap. You reach the docks nearly black on .308. Soon you’ll be taking pot shots with the plasma pistol and tearing into hostile with your bare hands. The docks don’t have much in the way of anything usable to get you across the river and over to where the research team was supposed to set up shop. You settle on a short canoe left by tribals some time ago and throw your gear in. You wouldn’t say you’re scared of water, more of what could be lurking beneath the surface. The worst you’ll find at Lake Mead is the Mirelurks and the water is so clear that it’s hard for anything to sneak up. Zion had water like that once. Now it’s the color of mud with a thin layer of algae that covers the banks. You begin to paddle to the other side while attempting to make as little disruption as possible. A ripple near the canoe stops your breath. [What the hell is that?]>1d100, BO3
Rolled 87 (1d100)>>6287345Well, what is it?
Rolled 76 (1d100)>>6287345We really should have brought some power armour.
Rolled 70 (1d100)>>6287345
You pull the paddle from the water and sit as still as can be. The ripple heads straight to your boat but instead of reaching for the rifle, you continue to sit completely still. The ripple goes under the canoe and lifts it up a few inches from the water. Your heart drops into your stomach but instead of reacting, you continue to stay still. Even your breathing is shallow and manual. The canoe lowers back into the water and the ripple continues along its path further down the river. You have no idea what lurks just below the surface, but you’re small fish this time around. The canoe drifts further downstream and across the river on its own power, putting you further from the camp but without the risk of bothering the bottom feeders. The growth heading to the research camp is just as thick as anywhere else, but looks older. The plant stems are thicker and the trees look like actual trees instead of the spindly stalks found elsewhere in the canyon. Interestingly enough is the lack of spores floating in the air. A disturbed plant will shoot out a puff of their putrid emissions if you walk by, but otherwise everything seems untouched. The foliage isn’t the only thing that’s larger. The spore carrier, a normally weak and spongy enemy, has been upgraded as well. Double the size of its little brother, the “Brawler” has arms the size of your torso and all along the body is what looks like bark creating a natural armor. Their backs are much wider and each sprout a thriving ecosystem of flowers, weeds and other unidentified life. The squad of brawlers burst out from the jungle and surround you while flattening plant life under their enlarged feet as they pace. Just as you reach for your battle rifle, the flowers begin shooting globs of sickly green substance at you. One catches on the right shoulder pauldron and begins to smoke and burn into the armor. Another pleasant surprise. You don’t allow yourself to get melted to a puddle and instead charge immediately at the closest spore carrier. The rifle falls to your side in its sling while the katana is pulled from its sheath and slashed at the arm, severing it from the beast’s body. Whatever natural armor they’re endowed with doesn’t seem to stop glorious nippon steel. You roll to your left in anticipation of a massive swipe of a paw that could have taken your head off. It hits the air and you punish the second brawler’s aggression with a full magazine from the rifle. The .308 doesn’t work nearly as well on these as it does on their smaller cousins but a tight grouping right in the center chest puts it down for good. Three completely untouched brawlers and one sans an arm pull back slightly, now aware of your lethality. That only emboldens you to take out two of your homemade explosives and toss them to each side of you. The resulting explosion doesn’t kill, but instead corrals them to the front and back of you.
The flamer comes out next and begins its beautiful cleansing flame on two right in front of you. While they catch alight and begin howling in pain, one comes from behind and knocks the wind out of you. The flamer tanks catch the worst of it and save you from damage, but you can smell the napalm mix leaking all over the jungle floor. The heavy weapon is shrugged off and you quickdraw the plasma pistol. Superheated plasma literally melts the head of another brawler, leaving you with the one-armed carrier. Instead of further attack, it sprints off into the jungle before you can grab the Gobi rifle and give them a parting gift. The two that caught fire are still writing in pain at the edge of the small clearing. You take your time to catch your breath and consume another drug cocktail. The days are beginning to catch up with you but the end is close. What little weaponry you have left is gathered up and you continue your way to the top of the hill. The research base sticks out like a sore thumb from the rest of the jungle. While there is overgrowth just like everywhere else in Zion, you can tell effort was made to keep the madness at bay through controlled burnings. A couple of tents are set up around the vertibirds with assorted crates and boxes scattered around the site. Their contents have been spilled and broken. It’s barely visible through the jungle floor but it looks much more like a curious animal than any effort to evacuate the camp. The Vertibird is in the early stages of being claimed by the blight. Vines are working their way up the sides of the metal beast and the side door is ajar just slightly. You ready the rifle and move slowly forward. A green tinge is present halfway up the aircraft door. It looks like blood and you hesitate for just a second. A second is all it takes for the one-armed brawler to fling it open and pounce. You shoot but the round goes wide and ricochets off the Vertibird. The carrier lands right on top of you and drives your head into the ground with a sickening crunch. The right eye piece of the helmet cracks and sends glass splintering into your eye. The arm of the carrier is pulsing with unnatural strength which allows it to pick your skull up and smash it into the dirt again. Its powerful haunches keep you pinned to the ground but the lack of its other arm means you can just get to the last fragmentation grenade on your belt. You pull the pin and punch as hard as you can right in the center of the sternum. If they’re mutated humans…Your right hand turns into a ball of searing pain as multiple bones are broken but you feel the chest give way to a slimy pulp. The chest cavity tries to pull your arm in but you give it the grenade instead. The concussive force of the grenade is kept inside of the brawler, mostly. You feel the wave push you further into the ground and shrapnel ping off of the armor which only further degrades it.
The spore carrier turns into a rain of goo as green chunks land all around you, on top of the Vertibird, and all over your armor. The stench of rotting foliage fills your nostrils as you take off your half-functional helmet.[Fuck me.]What little med-gel you have left and the remaining Stimpaks are followed by an unhealthy dose of Med-X. You fall asleep in the back of the Vertibird, protected by the metal walls of your refuge. The next morning comes far too soon and you realize that your right arm is borderline immobile. Your supernatural healing means that you’ll be back to normal, albeit incredibly sore, in just a few days but Zion may not wait. You will yourself out of the makeshift bed and back into the sunlight. A quick search of the camp reveals a few .308 rounds and some questionable rations but nothing that will reverse your fortunes. The slog over to the Sorrows Camp may be the last leg of the journey, but it’s also the worst. You’re not engaged by any further Zion residents but you can hear them stalking you through the woods, a flash of green flesh or a dark shadow passing by. You run on autopilot as you slash undergrowth or avoid scummy puddles, the inner strength waning as you get closer to the canyon.It’s night by the time you reach the Sorrows Camp and no sentries are there to greet you. You can make out the piles of spore carrier bodies stacked up near the entrance of Half Mouse Cave. The entire canyon looks like one long, fierce firefight has taken place. Trees are blown to hell and vast swathes of foliage are burnt to ash. You’re too late, you just couldn’t get here fast enough. You fall to your knees in exhaustion. You tried so hard, but for once-“Jesus Christ, who is that?!”“Another one of those freaks. Look at all that growing outta him. Let me get the flamer.”You look to the mouth of the cave and see two figures standing in torch light. They have masks on and ramshackle scrap secured all over their bodies. [It’s the Courier! Don’t get the flamer damn it.]“Go get Joshua!”One of the two men sprints back into the cave while the other rushes out with the torch to you. “We’re so sorry, we didn’t recognize you with all that gunk on ya! You look like the jungle chewed you up and spit you out!”You don’t recognize the man but based on how he speaks, he has to be part of the research mission. The man brings you to your feet and you take a look down at your armor. Most of the plates either have deep pits or are completely melted away to reveal skin. The leather duster has been ripped into ribbons and the left boot has started letting in water. There are bits of gore, spore or plant life on almost every part of the armor. You do look like a part of the jungle. A few more days out here and maybe you would have been.
>>6287755Uh, we did bring antifungals to the fungal apocalyse zone, right? The Think Tank outright told us they were the only thing that resembled a cure and we are 100% infected right now. Not to mention some of these guys probably have their own infections that might still be in the curable stage.I hope Joshua has a plan, at least for the short term, because I'm uncertain how many of these people are going to survive if we have to go back through that mess.Now I kind of want a Lost Zion mod in the vein of Dust and AWOP where the zombies have taken over and you need every bit of your endgame bullshit to survive against theirs.
Gannon: Courier, it’s good to see you. I never doubted for a second that you’d come save us. Arcade and the other man has come out. Arcade is in his usual doctor coat but also wearing a mask. Gannon: Where’s everyone else? [There’s no one else. I came alone.]Arcade looks at you in disbelief.Gannon: Wait, you mean you came across the entire valley alone? It doesn’t matter. James, help Martin and the Courier inside. The two men with Arcade guide you to the cave. Now that you’re among friends, the previous week’s constant struggle is catching up with you at once. There are twelve people in Half Mouse Cave. You immediately see three familiar faces of Daisy, Arcade and Joshua. It nearly makes you cry to be around people after the odyssey to get over here. Daisy: Well look what the cat dragged in. Good to see ya, Courier! Glad you could join the party. There are a few fires scattered around with bedrolls and personal effects of the survivors. Some sort of meat is cooking over the fires and you feel a deep hunger inside. Joshua is over in the corner in prayer, evidently not noticing your arrival. Gannon: Are you hungry, Courier? Food’s one of the few things we’re not in short supply for. Please, take a seat. Arcade and his two companions begin to take their masks off while you're guided over to the fire. The rest of the night passes in a blur as you stuff your face with fish, salted yao guai and a fermented drink from the tribals that put you fast asleep. You have the best sleep of the last week and awake with a plate of meat and eggs thrust in your face. Gannon: You slept like the dead. It’s almost noon, none of us wanted to wake you. The food on the plate is scarfed down in less than a minute and you get a better look at the cave. Arcade sits down next to you with his own meal. Gannon: We got here almost a month ago, landing right at the old Vault 22 camp you described. None of us had any previous knowledge of Zion so the increased canopy coverage wasn’t a cause for concern. The growth wasn’t as extensive as it was now, of course. He takes a minute to eat his lunch and you spy the Remnants armor in the corner. It also looks worse for wear, but still in one piece. Gannon: A few days after we landed, an envoy from Joshua Graham arrived telling us to leave the valley before we’re infected. I’m embarrassed to admit it, but I thought it was tribal nonsense and sent them on their way. The first attack happened that night. It was just some of those smaller spore carriers that we managed to scare off with fire and a few gunshots. Over the next week, we gathered plenty of data and realized the plant life in Zion was growing at an impossible rate. We had to assign someone to clear our camp daily, the jungle growth could be measured in inches per hour.
[How did you end up at the Dead Horses Camp?]Gannon: Daisy got really sick, so much so that she was unable to fly us back. We started getting attacked by these massive spore carriers around the same time. We figured the locals would be able to help so we packed up what we could and hiked to their canyon. The jungle wasn’t as thick, obviously.[How did you get from there to here?]He casts a look at Daisy, who’s playing with a tribal child.Gannon: Daisy wasn’t getting any better and the Dead Horse canyon kept attracting unwanted attention. Graham told us to move to the Sorrow’s canyon system which was more defensive and less touched by the blight. We packed up what we had and went by boat. Since then, we’ve lost nearly half our number to infection, attack or sickness. [How are you keeping the blight at bay, then?]Arcade points to lab equipment over on a table in the corner of the cave. Gannon: We monitor the levels of the spore in the air here and in the bloodstream. The levels in the cave are low but steadily rising. Smoke helps keep the blight at bay and we’ve been running through our anti-fungal supplies worryingly quick. So, what’s the plan? [This situation isn’t tenable and I don’t see a world where we stay here longer than it takes to pack our shit and leave. Daisy and I will have to go to the Vertibird-]Gannon: Our boats are still down by the river. Why don’t we just use those to all get to the research camp?You suppress a shudder at the thought of getting back on the water. [Im not sure how long it’s been but there are things right beneath the surface I have no interest in meeting. I fight much better on dirt.]He gives a confused look that quickly turns into one of fear as he considers the implications. Gannon: The rate of growth for everything here just isn’t possible. We need to leave before the jungle completely swallows us up, continue please. [Daisy will have to use the power armor and accompany me back to the Vertibird. You and Joshua will take the remainder of the group through the valley and clear a landing zone. It’ll be a tight fit, but everyone goes home.]Gannon: That’s as good a plan as any. You might talk to Joshua though, he’s having a rough time dealing with the situation. You look over to where the burned man is, still kneeling at a small shrine just as he was last night. [That’s probably not a good sign. Okay, let everyone know the plan and begin packing up. We’ll use the remainder of the medicine, I don’t want to take anyone home that’s sick. I’ll talk to Joshua.]Arcade heads off to begin preparing the evacuation while you walk over to Joshua.
Joshua: And I looked, and behold, there were sinews on them, and flesh had come upon them, and skin had covered them. But there was no breath in them.You kneel down next to him. [It’s good to see you again, Joshua. I wish it were under better circumstances.]Joshua stops praying and turns to you, the same icy blue eyes staring into you. Joshua: It is good to see you again, friend. Yes the circumstances aren’t desirable but they’re the ones we’re afforded. You’ve traveled quite the ways to get here, haven’t you? The next few minutes are spent telling Joshua about the enemies you’ve encountered and how bad the valley has gotten. Joshua: Though you walk through the valley of death, you shall fear no evil. I’m impressed, even I wouldn’t have survived the ordeal you’ve been through. You truly are a blessed servant of the lord. You don’t exactly know what you feel about Joshua’s religion, but you know a compliment when you see it. [I just wish it could have been sooner. But we have a plan to get everyone else out of Zion and I left warning behind me to Daniel and the rest of his flock to return to the Mojave.]Daniel’s eyes light up slightly at the mention P Daniel and who remains from Zion. Joshua: Words won’t do justice for the appreciation I have. This is the second time you’ve saved the people of Zion, I just wish I had some way to show my appreciation. I will assist where I can, to once again do good work for the lord. You and Joshua get to work packing up supplies and preparing for the departure of the survivors of Zion. A dinner feast is held with the remainder of the food, a last supper of sorts. You learn that only two other members of the research team survived the whole ordeal. James Horton and Martin Sheehan from New Vegas. Runs-Slow, Gentle-Fingers, Yao Guai-Food, Winding-Words and Canyon-Whisper are all who survive in Zion from both the Dead Horse and Sorrows Tribe, a staggering death toll even considering those with Daniel. Jordan Mara and Harriet Fuller are two traders who happened to find themselves in Zion when the outbreak started, somehow surviving until this point. Daisy, Arcade and Joshua round out the rest of the band of survivors.Joshua: Now, let us pray. Lord, we thank you for the feast you have bestowed upon us. We thank you for the friends and family we have here with us and we thank you for ensuring the safe arrival of the Courier, who will, with your permission, guide us out of Zion. Amen.
The rest of the table echoes and begins to eat. The conversation wisely avoids discussing the current circumstances and instead reflects on the once-beautiful Zion, friends gone, and what the future holds in New Vegas. The prospect of settling elsewhere gives the tribals a sense of excitement, especially when you mention the need to populate some of the coastal towns within the region. You’re just not sure who will live to see that. You’re not too sure you’ll live to see that. You and Daisy leave early the next morning. The remaining ammo was spread out evenly and the rest of the flamer fuel was given to the clearing group to better burn the foliage for a proper landing spot. You give the Gobi rifle to Martin who claims to be a good spot, while you head out with Daisy to the research camp. The last of the anti-fungal medication is passed out to everyone and Arcade runs tests on each survivor to determine the severity of infection. Thankfully, even you have below-average contaminants and Arcade is certain that one everyone gets to quarantine in New Vegas, the spores should be chased out of the body through multiple treatments. You’re shadowed along the way by enemies, though they don’t dare to attack a metal monster and you, who have killed so many of their ilk. These are far more intelligent abominations than those you’ve faced in Vault 22 or back at Big Mountain. Daisy: I don’t think those critters over there are escorting us back, kid. [No, I think they’re waiting for the best place to ambush us. The more shadowing us means less at the landing zone.]Daisy: Then let’s make sure we get to them. The power armor helps to clear the foliage much quicker than you could by hand and you bring up the rear. The two of you make great time and reach the Vertibird in the late afternoon. Daisy begins to clear off the Vertibird and perform pre-flight checks while you hold the perimeter. The hellspawns choose this moment to begin their attack. Flying ants appear over the canopy and begin diving down at you and the Vertibird, while spore carriers dart from the jungle. You kneel and take careful aim at each enemy, dropping one for every bullet fired.Daisy: They’re beating up my baby, Courier. Keep those pests off of me!You don’t bother with a response and instead throw the last incendiary grenade at a gaggle of carriers charging from the direction of the Sorrow’s camp. Mutated ants drop from the sky through disciplined firing and the occasional collision with each other. *click*The battle rifle finally runs dry. You let it drop in its sling and pull out the katana in your right hand and the plasma pistol in your left. The spore carriers don’t expect you to begin charging at their numbers and hesitate for just a second.
This split moment is all you need to jump right in the thick of it, slashing and firing as quick as your muscles allow. The remaining Zion residents fall to a flurry of desperate attacks and your plasma pistol finally runs dry as the last ant turns into a puddle of goo. Daisy: I’m glad you’re on my side, kid. Get on, we’re getting the hell outta here!You don’t think twice and begin rushing for your ride out of Zion. Just as you grab hold of the handle on the side of the Vertibird, the largest mutated Yao Guai you’ve ever seen charges right out of the forest, knocking over trees and sending birds scattering. Any other time and you would leap down and fight it one on one. But not this time. You’re tired down to the very core and so, so sick of this fucking jungle. You flip the bird instead as you lift up to the sky and out of danger. The flight takes less than an hour and dark smoke marks where the other survivors have cleared out. Daisy: That’s a lot of smoke…but I think I see them! Okay, taking us in! Hold on.The Vertibird falls out of the sky as it dives down on the survivors who seem to be just holding off repeated attacks. Your heart drops into your stomach and you just hang on as Daisy pulls up just yards from the ground. You leap out and begin ushering the survivors on the Vertibird. Arcade and his research team are carrying boxes which they toss on before clambering in. The two traders come next, emptying their rifles into a handful of carriers before throwing themselves in. The tribals take longer, finishing a couple of flying ants with spears before they also make their way into the cramped transport. Joshua is engaged in vicious close quarters with a brawler before finishing it off with a .45 to the eye. But for every one killed, two more seem to take their place and they charge straight for Daisy’s baby.[Joshua, let’s go! Everyone else is on board!]He turns to you, green viscera staining his bandages.Joshua: Salvation for you, not for me! I promised God that I would die in Zion, and I meant it.You begin to argue when a rumble stops even the spore carriers. The same Yao Guai bursts from the trees, just about 50 yards away. The look in Joshua’s eyes is one you know all too well. He’s made his decision. Joshua: Go with God.
He turns and begins attacking the behometh. The rest of the enemies shake off their stupor and resume their approach to the Vertibird. You’re out of time. You jump back in the cabin and hold back a tribal who tries to rush back out. Daisy doesn’t ask questions and lifts off immediately. The carriers leap and try to grab hold of the wheels but miss and tumble back down to earth. A few evasive maneuvers gets you clear of the flying ants and away from Zion. You take one last look down below. Joshua continues firing at the Spore Yao Guai while retreating further into the jungle. You shut the hatch. You close the hatch and say a silent goodbye to Zion. And to Joshua.No words are spoken by anyone on the flight back, but you hear the silent sobs of those inside. By the rivers of Babylon we sat and wept when we remembered Zion.Wow holy shit this was so much longer than I thought. I apologize for the wait and thanks for bearing with me. Next turn will be out tomorrow, to give time for everyone to read these blogs.
>>6288491Good shit in this quest and this moment.
Damn. RIP Joshua. Or not...
>>6288512We didn't see him die, ergo he is not dead. I know how these tropes work.
>>6288491>>6288485“Then shall the dust return to the earth as it was: and the spirit shall return unto God who gave it” (Ecclesiastes 12:7).
>>6288491We need to nuke this place, ASAP
Rolled 69, 39, 24, 37 = 169 (4d100)Rolling to see how the Yes Man actions went Military>Joint maneuvers with both infantry companies and Securitrons (DT35)Research>Begin cleaning the data from House's servers (DT60)Industry>Declare all sub-surface minerals/ores off limits until the NVD may decide mining rights >Explore outer New Vegas for usable factories/for plans for future industry (DT higher the better)Other>Work with the followers to begin recruiting educated & highly-skilled individuals from the NCR & elsewhere (DT higher the better)
Rolled 55 (1d100)>>6289028>OtherI just hate everybody for getting best Soldier of God killed.
>>6289028Bloody hell Yes-Man, incompetent goddamn robot.
>>6289066coulda been much worse
>>6289066He's just following the clear example we set two turns ago.
Rolled 74 (1d100)>>6289028>Military
>>6288491What a nightmare holy shit
Okay, here's my plan:We begin dredging the Divide for warheads, and begin converting them into bombs. We arrange for the Boomers to use their B-29 to drop them on Zion. Meanwhile, we shuttle off the samples to Big MT and order our new medical industry to focus on antifungals for widespread distribution. Next, we'll get in contact with the BoS, Shi, and Legion, all of whom will probably be nervous about us assembling nukes. We'll explain the situation and ask for their aid, stressing that this is a crisis that goes beyond human politics, that Zion has fallen and other regions will likely follow if we do not act. The Legion needs to lock down their borders with Zion by any means necessary, the BoS has research capabilities and might have supertech that could help, and the Shi could both assist in research and possibly intercede with the NCR on our behalf. We probably aren't going to get all of them on board, but as long as they aren't actively working against us it should be fine.
Rolled 99 (1d100)>>6289190We didn’t order any databank cleaning thoughYolo roll
>>6289250based
New Vegas RegionMonth 8-------------------------Population (Rough Estimate): 75,000Freeside/New Vegas/North Vegas: 68,000Novac: 800Goodsprings: 900Jacobstown: 700Primm: 2,250Nellis: 1,000New Vegas Outskirts: 4,000Sloan: 400Boulder City: 150Bonnie Springs: 600Nipton: 0Remaining population dispersed throughout regionNew Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.Freeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.Boulder City: Pre-War RuinsPrimm: Electricity. Intact pre-war buildings, pre-war ruinsNipton: No plumbing, no electricity, damaged buildings and rubbleGoodsprings: Electricity, intact pre-war housesNovac: Electricity, intact pre-war houses, defensive wall.Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towersCamp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training groundsEconomyTariffs: Low 5%(+115,000 caps/turn)Sales tax: None (+0 caps/turn)Casino Tribute: Intermediate (+65,000 caps/turn)Additional Dam Income: (+50,000 caps/turm)Upkeep: -124,000 caps/turnInvestment: -100,000 caps/turn (3 turns left)Treasury: 230,000 caps (100 Gold Bars)FoodBelow-average (Stable)Meat-Heavy DietFueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. There are concerns about the sustainability of this progress and many still go hungry.WaterBelow-average (Falling)The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There has been a noticeable decrease of the water level and the increased agricultural efforts seem to be to blame. There are also more “amateur water pumps” set up to feed growing settlements.MedicinePoor (Rising)Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.https://pastebin.com/WUaGdbQcAnon’s Suggestionshttps://pastebin.com/z8vZKF5i
ALERTS------------------WARNING: NIPTON & BOULDERThough the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago.Boulder City is in the same boat, but has a small population eeking out a living off of the engineers at Hoover and travelers from the East.WARNING: STRETCHED FORCESWhile there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. WARNING: SALVATORE CRIMEBoone has found multiple hideouts for the new crime family in Freeside as well as some of the lieutenants running things on the ground. You now know the group is from New Reno, a mysterious family with alleged connections to the Enclave. The Salvatores know they’re being spied on and have gone to ground, disrupting their operations but making it difficult for further detection.WARNING: INCREASED STRIP ACCESSWith Freeside formally under your control, The King has been making stronger urges to soften the requirements for Freesiders to get access to The Strip, such as lowering the cap limit or making passports cheaper & easier to get. The Families are less than happy about this suggestion.WARNING: ZIONZion is infested and there seems to be no saving it. While the research team has assured you that the spread will slow as it hits inhospitable territory, there is a fear of travelers visiting and spreading the contagion elsewhere. WARNING: BUILDING MATERIALSWith the recent boom of investment and the NVD continually funding projects, there is a severe shortage of basic building material across the Mojave. Business leaders are clamoring for subsidies to import from elsewhere or new material to be found and used to sustain growth. WARNING: GOVERNORSHIP APPOINTMENTSMembers of the cabinet urge the appointment of governorships to begin building out the lower levels of government. In addition to this, there must be decisions about how funding is assigned to each region/their authority on minor matters.WARNING: FARM ATTACKSLocal farmers and ranchers have reported an increased number of animal & human attacks on their homesteads. These have been kept to killing farm animals/ripping up crops/damaging equipment but these independent farmers cannot afford private security and ask for the NVD to step in. (Remember, you get one Courier action and One Diplomacy action, but can still issue misc. commands/directives if they're not too intensive)
>>6289344in a word, overstretched
>>6289344Courier Actions:>Normal Action: Scour the Divide for warheads, see if we can arrange for them to be shot against Zion.>Diplomatic Action: Talk with the BoS, to at least convince them about doing something against the fungus.Department of State to help with the talks.I would like to talk with the Legion and Shi too, like the other anon suggested, but I think that might count as more than one diplo action.Military Action:>Create an infantry company and get your people to begin seizing the loot from Hawthorne.Get the Department of Transportation on the job.Research Action:>Study the fungus with any of the new samples/research/discoveries that were made by the scientists in Zion. Make sure that the people of Zion, and everyone that was involved in that thing, are treated by the Followers.Department of Science and Technology to research, and the Department of Health & Human Services for helping with anti-fungal protections and treatments.After we deal with the fungus I suggest we go all in on making more Securitrons.Industrial Action:>Continue with the RMRP, give the farmers the tools they need. Focus on making miners to mine out the new copper that was found. Invest at least 20,000 caps for each.Departments of the Interior, Commerce, and AgricultureOther Actions:>Have Yes Man do background checks on the people he recommended to get appointed as governors. Estimate how much every region is funded, and look into ways he can best make sure their actions are controlled by us.>Send Bear Force One, the Frumentarii, and the NVD military to deal with the Salvatores.Have the Department of Defense and the Department of Housing and Urban Development help out with this, as well as Lily and ED-E. I'm not saying we should have Bear Force and Frumentarii work together, that'd be impossible for multiple reasons, just that we attack the Salvatores from multiple angles and at the very least get them desperate enough to talk with us. If that's impossible, as it might very well be, then we'll root them out using these forces.>Begin seeing how we could revamp Boulder and Nipton to be better for the NVD.Department of Tourism and Entertainment to help begin advertising the places.>Settle the people of Zion in the towns that are mostly abandoned, maybe even Nipton and Boulder too. Help them begin a new life, maybe give them some farming materials so they can start things over again.>Send the NVD's police force to help defend the farmers' homesteads.>Continue reading the book Caesar gave you.>Have Veronica, Rex, and other trustworthy scavangers to look for building materials. Take as many as they can, and mark the ones they can't for the Directorate to gather later.>Close the borders between the NVD and Zion.>Send a letter to Caesar warning him about Zion's fungus and urge him to close the borders between the Legion and there.
I plan on releasing a report by Arcade over Zion findings, as well as an alternate perspective post before calling the turn. You’ll get the results of Yes Mans actions before yours, as well
*Report of NVD Research Team and their observations in the Zion Valley*Courier, I’m attaching everything of value from our time in Zion. When we weren’t running for our lives, it was a productive endeavour. Below are the highlights from the stack of reports and experiments done. The natives of Zion had an effective natural anti-fungal medicine that we’ve begun adopting with our own countermeasures. We have samples from Zion and will begin to further splice with native Mojave plants to develop improved aids. For now, growing this anti-fungal mix is expensive and not advised for large-scale use but very effective for small teams/populations exposed to the blight. As no cure is expected, this is the best we’ve been able to accomplish.>Boomer Blight Garden added to construction choices on pastebinThe growth of foliage resulting from the Boomer Blight is incredibly worrying, but Dr. Henry and I concur that it is due to the fertile soil and clean air and water of Zion. It will have difficulties spreading from there naturally, but will eventually require extreme containment. The greatest concern is a visitor traveling to Zion unbeknownst of the danger and then spreading the contagion elsewhere. The locals of Zion informed us that they witnessed three of our “metal birds” flying into Zion from the east just one week before the original outbreak. Scouts observed metal men (power armor, we assume) and those wearing the same biological hazard suits as ours unloading supplies before pulling back in fear. We could not find any evidence of this visit but believe the reports. This confirms the Blight in Zion being artificial and coming from an advanced faction. Their descriptions of the armor is similar to the T-51 and the power armor used by members of the Enclave, though decades old. The different variants of the spore creatures is an added danger that hasn’t been seen in other strains. The strains from Vault 22 and Nellis may sicken non-human creatures, but will kill them in severe cases. The Zion strain does anything but. More worrying is the increased intelligence of even the common spore carrier compared to its cousins. The focus is now rebuilding the research team, before continuing our research on improved treatments until told otherwise. Doctor Henry and I would like to visit this “Big Mountain” as their facilities sound like nowhere else in the wasteland and could vastly improve our research. -Arcade Gannon
>>6289459>Their descriptions of the armor is similar to the T-51 and the power armor used by members of the Enclave, though decades old. So either the western brotherhood or Shi.
>>6289386You forgot fastballing House's brain into the lobotomite juicer. The last thing we need is a robot apocalypse popping up while we get the fungal apocalypse under control.
Courier Actions:>Normal Action: organize and lead a second raid into Hawthorne, grab all that can be grabbed. No more fuckups, no more delays. Bear Team One and both infantry companies, artillery section, as many transport vehicles as we can muster.>Diplomatic Action:Contact the BoS, ask who the fuck may have infected Zion, ask them to help with the quarantine.Department of State:Contact all other known factions explaining the situation around Zion and asking for cooperation in quarantine efforts.Military:Find a leader and task him/her with recruiting and training a Farmers' Militia unit.Continue hunting the Salvatores. Use the securitrons and the police to turn Freeside into a fucking nunnery. Anyone so much as breaks a window or flashes a gang sign, they get pounced on and squeezed for intel. Stop and frisk whoever looks shady, catalogue tattoos looking for patterns etc et fucking cetera we're going full Giuliani on these motherfuckers. Coordinate with the King, promise easier passports in exchange for help making Freeside the safest it's ever been.Research:Arcade goes to Big Mt to continue work on the fungus and rebuild his team.Agriculture:Create a plan for rational water use.Industry:>Continue with the RMRPInterior:Establish a copper mine.Commerce:See if you can find a deal on building materials somewhere and organize industrialists into a buyers' cartel.Health and Human Services:Oversee the building of the Anti-Fungal Greenhouse. The required 35k caps plus permission to twist arms and step on toes to get it done.Housing and Urban Development:Look into how to improve living conditions on the NV OutskirtsTourism and Entertainment:Run an aggressive marketing campaign to "steal" visitors from New Reno. 35k caps. Time to hit them where it hurts.Transportation:Assist with logistics for the Hawthorne raid.Postmaster General:Assist with transport of special materials from Hawthorne.
>>6289344Talk with the BoS about Zion and our findings at hawthorn. See if we can get help.Courier let us check our these attacks and help get some army and NVD people set up to support if farmers.If we can lets talk to the army about looting that bunker. We may be able to get the BoS to support us again.
>>6289462Doubt it would be the Shi, they're not the type to go messing around with superweapons. My money's still on Elijah recruiting the nuttiest members of the BoS-Enclave to work with him.>>6289511Supporting this, though I don't know if we should go so hard on the Salvatores. I think we should use them to train our intel services with the frumentarii we picked up instead.
>>6289543>>6289511
>>6289619Forgot to say support!
>>6289033Sorry anon I'm hurting too
>>6289565>though I don't know if we should go so hard on the SalvatoresYou're taking them far too lightly, anon. We've been dropping the ball on dealing with them for months now, and it's rapidly approaching a point where we won't have the means to dig them out at all.
>>6289565my theory is they represent an attack from New Reno, not some homegrown nuisancePlus, Freeside could sure as fuck do with a coat of paint. Singapore of the postapoc desert and all that.
>>6289543I don't want to cut the BoS in to the loot from Hawthorne. Just... no.
>>6289511You know what, I changed my mind. Fuck the BoS. I'm switching my >Diplomatic actionto>Try to negotiate the surrender and withdrawal of whoever is leading the show at Hawthorne. Politely explain that the base is now NVD territory.
>>6289771My dude, that is tantamount to admitting to being behind the town's destruction. There is no way on god's green earth that would end well. Please reconsider.
>>6289785we're stepping in to resolve an ugly situation that developed right on our doorstep because the NCR started shit there without our knowledge or approval
>>6289769I want to build up our relationship. The NV chapter has been on good terms with us. If we can win them over more that will do us good. Plus getting those airships again will be better than trying with just ground troops. We at least could gained train techs for the high tech or knowledge we can use for the infrastructure. Otherwise we are spending money to train from the ground up or hiring others from other factions that could be a greater risk. We will likely be able to keep it cheap with the knowledge about what happen to their people.
>>6289800I'm all for good relationships. If I remember correctly they just got Helios from us for free.We have other sources of advanced tech, in fact we have more advanced tech files than we know what the fuck to do with. Will the BoS lend us archivists to make heads or tails of everything? Will they pump electricity from Helios into the NV grid and let us collect a tariff on its sale? Will they stop hoarding prewar machinery and contribute in earnest to the RMRP? Then we can be friends. Otherwise, they can fuck right off. Their airships are nice but we have the boomers on call - we can level the Hawthorne base, with nukes if needed because it's already irradiated, and the really juicy stuff will still be there in the bunker for us to take. And that is what we will do if worst comes to worst.There's a fine line between being friendly and being a pushover and I don't feel like being on the wrong side of it. Especially where any remnants of the prewar order are involved.
>>6289806Then we should talk and make use of our charisma. We have to be the ones to open the door for this to work. They are fine with keeping to them selves if they don't need us. The boomers got the training pods, but we just have the 1 airship. The time farm really will not work for waiting on them being built. Since NCR is to much of an unknown in actions. Using a nuke for this is not worth opening that bottle. The armor and bikes are cool, but not worth using something like that over and making big actions to draw attention to the area.
>>6289806They're educating engineers for us, helping run the dam, agreed to overlook Jacobstown, helped with the Hawthorne raid, and above all they saved our life when it went to shit. It sounds like you're going to alienate a powerful, proven ally because you're insecure about the deals we've made with them.
>>6289819>Then we should talk and make use of our charisma.yes, but we can do it next turn/monththis time around I want the fucking Hawthorne situation resolved and the NCR sent the fuck packing so we can fucking boost our fucking military because we need to fucking prepare to fucking crucify the fuckers who killed Zion>>6289822don't wanna alienate them, just ignore them for one turn (well, aside from tasking our secState with telling them about Zion)calm your titties
>>6289792We're stepping in to steal land that was blasted by a weird Legion raid. Land that we shouldn't officially know anything about except that it's an irradiated hellhole.There's no way they won't put 2 and 2 together.
>>6289831we are stepping in between two warring factions because the conflict is threatening our very existenceand of course we have intel sources and assets, doesn't everyone?
>>6289834>because the conflict is threatening our very existencePretty far out of the way and filled with lots of goodies that we shouldn't know exist. This is just straight up an invasion of the NCR, one that will quickly lead to their realization of our role in the matter if we're foolish enough to do it officially, with all the internal and external turmoil that will follow.For that matter, you're sending Bear Team One to seize territory from the NCR? Really?Requesting that this controversial addendum to the orders be treated as a separate plan from the original in >>6289511
Somewhere in the Colorado Province Another day, another tribe out under the sword of the mighty Legion. You, Quintilius Publicis, have been dispatched at the head of a legion to finally bring the Legion to bear. You are the youngest Tribune to command such a force, serving under Legate Flavius Morus. You have the mission of instituting experimental tactics and technology to rapidly modernize Caesar’s armies. While the legion does not lack discipline or belief, it does little against an entrenched NCR hardpoint. While Caesar has forbidden the use of robots in combat, he has become amicable to the idea of implementing weaponry and vehicles to crush those that oppose you. This is just further proof of the wisdom of the Son of Mars, and a mission you are pursuing wholeheartedly. This recent conquest was particularly frustrating as the "Montague Peoples”used the mountains expertly. The Venus Mountain Range is the largest and most expansive in the world, making logistics hell. You got around this by not taking an army through, but causing avalanches at key points to trap the tribe in and cut off their routes of supply and escape. From there, small teams led by local scouts conducted the same type of attacks that the tribals are always so good at. Within weeks, another tribe is brought under the flag of Caesar. You stand on a snowy peak overlooking a procession of slaves and loot as they make their way to Flagstaff. This was the most impressive of your conquests yet, Tribune.The compliment came from Camp Prefect Grackus Pullo, a trusted and veteran Centurion who you’ve grown to rely on. [It’s Caesar’s victory, followed by Legate Morus. I’m a footnote here.]You shiver and pull your cloak tighter. You’ve never been a fan of the heat, but you’d take the scorching Arizona sun over the frigid peaks of Colorado. Pullo likewise tries to warm up by rubbing his hands together and touching his cheeks. Don’t be Coy, Tribune. Morus is here to appease Legate Lanius. For all intents and purposes, you have tactical and strategic control in Colorado. You don’t bother with a response and instead look further out, beyond the mountains and imagine your final goal. The Citadel. He reads your mind. The United Tribes of the Bronco are a daunting enemy even to the Legion. Especially those flying beasts… Their aircraft. One of the barbarian groups have access to an impressive array of aircraft that even the NCR can’t bring together in one place[Their obsession with that technology will be their undoing. These last few groups will fall quickly under our heel, and then we turn our eyes back West.]Pullo gives you a predatory smile. First, the degenerate Republic…. You return the grin.[Then New Vegas.]You turn back from the reverie of conquest and begin preparing for this last, final effort before all of Colorado is brought under the mighty Caesar.
>>6289842it's either this or we won't be able to stand up to Caesarthe NCR can have us as a small but strong independent buffer state between us and their main enemy, or they can have yet another Caesar vassal on their border.Simple as.Bear Team One needs to choose where their loyalties lie. If they want to resign that's fine.
>>6289852we need nukes
The leading vote seems to be >>6289511but it will need more support as this is outright hostility with the NCR and I don't feel comfortable going down that route with only a few anons supporting.
>>6289919understandableI think diplomacy might work here, though - twist the arm of the local commander, face the NCR with a fait accompli, Crimea styleI don't think they want to get into another war, they're not doing great in the one they're in already
>>6289344backing this vote >>6289386
>>6289511I support the following except the hostility with the N.C.R we need all the help that we can and we are already in the can we cannot afford to be hostile with the nation funding our economy and give Kimball to win the election.
>>6289922You could definitely just send they the base over in return for you not becoming a legion client state but that’s a bad deal for them
>>6289919Supporting >>6289386 because it doesn't entail doing something suicidal.
>>6289919Ya I don't want war with the NCR just yet.
I don't want of these choices. To be blunt I'm sick of Hawthorne and people dropping their common sense whenever it comes up. It sounds to me like some little loot is all it takes to get people to backstab anybody.
>>6289944It’s Sierra Madre all over again
>>6289928>that’s a bad dealthat's what the show of force is for
>>6289944we're going to get arsefucked by Caesar m8but if that's your pleasure just say so
>>6289944we have like three massive crisis situations on our handsgotta take a gamble somewhere and I reckon this is about the lowest risk one we have
>>6289959Like you aren't transparently trying to rationalize getting the shinies. There is zero reason to believe that Hawthorne will play a critical role in protecting ourselves from the Legion, and every reason to believe that there will be serious diplomatic fallout from doing so. If you actually wanted us to be able to protect ourselves you'd remember what House said in >>6285679 and start investigating Fortification Hill to see what it would take to get the Securitron factory up and running.If anything is going to kill us, it's the consequences of blatantly betraying one of our neighbors while two nascent apocalyses and opportunistic conquerors are on our borders.
>>6289969Our other neighbor is, if I may remind you, going to "betray" us at the first opportunity. Best case scenario, he will offer vassal status because we have such a good personal relationship with him.We need weapons, now. The Securitron factory would be very very nice but it's not going to start churning out bots in the next month, is it?
Let's do >>6289386 as a plan, except cutting Hawthorne and replacing it with the Salvatores military action. We shouldn't be able to do both in the same turn at once anyway.
>>6289989This is true. If that vote wins I’ll switch the operation to planning the operation so it’s ready to execute next turn. That’s a fair trade and considering all the focus on the Salvatore’s, most of the intel is available.
We could negotiate getting the Mojave Brotherhood to take control of Hawthorne for "decontamination", then handing it over to us. Split the loot, we did most of the legwork anyway.
>>6289989yeah, we just have to enforce a quarantine, deal with some genocidal bio-hackers, keep Caesar at bay and kill the fucking post-apoc Mara Salvatruchaswho the fuck needs weapons?
>>6290001yeah so if the Hawthorne thing isn't happening, please task the postmaster general with taking a census of commercial-scale farms in support of Agriculture planning and Transportation help Interior with establishing the mine
>>6289989>>6290001I'm fine with switching the Hawthorne action to the Salvatores action.
>>6290001I'll support that then.
>>6290001I'll back that change then. I do not want to open attack NCR. I was hoping to swoop in with BoS support with the airships, but we are a mess and better to not. If we can't work together on a good plan.
everybody gangsta till it's time to do gangsta shit
>>6289944I agree- plus, there’s a fucking AFB right on our doorstep. Let’s try there first before hitting up the BoS for transportation.Also, I’m a bit mad that we wasted our 100 on something we may never even get to use, considering the complications involved in it all. Not to mention the comparison between the crit fail completely butchering our friends and creating a long term disaster that we’ll be forced to hyper fixate on (not like anons were planning on doing a different research activity other than ‘muh blight’).
>>6290199>something we may never even get to useit's been a complete disaster so far and with how gun-shy anons are being I don't see us going for any of the shinies that are dangling around the Courier's neck right nowwe'll just brilliantly manage the sewer system until some faction walks all over us is my guess
>>6290202Hopefully Caesar is still alive to declare us his heir by then.Also annoyed that we’re simply ignoring the Naval AFB when the winning candidate is interested in expanding their Air Force right on our doorstep. Like, you’d think that lil’ tidbit would provoke a bit more worry, right?
>>6290223Reminder to attempt to buy the vertibirds from Caesar with our gold at some point. Could be a real easy way to get a quick air force.Also on the subject of things not to forget about: Remember to kill House before he inevitably takes over Big MT, and ask the Boomers to teach us how to use the howitzers we have.
>>6290223being wedged as we are between the NCR sissies and the entirely too manly Legion, I am very, very worried about our anal and oral virginity indeedbut hey. peace in our times, amirite
>>6290230>free military hardware on former US bases baaad>sucking more Legion cock goood
>>6289386This wins 1d100+8 (DT60) for missiles 1d100+8, (DT45) for BOS help with quarantine Military action can’t assist with this so I’ll have the operation for Salvatore begin The only other thing I’ll note is the “settlement action”. I’ll direct the departments to draw up a program and its costs to move people out to these unsettled places, unless you just want to force people to leave Freeside and move elsewhere
Rolled 39 + 8 (1d100 + 8)>>6290342Draw up a plan, don't force.
>>6290346lelelebet you wish you had two rolls aimed at this objective right about now
>>6290376Nope. I hope that you would stop being negative. The Qm tends to be fair, so even if we roll low something does happen we can work with. We just need to work with the cards we are dealt and take it in stride. It is understandable to be mad when luck doesn't pan out, but we can learn from it and attempt to be better. Be it in plans, ground work, or just keep at it. If it all came to us easy, that would just be a story with no challenges to face. I think it would reduce the fun by not making us use the piece we have and knowledge of the game.
Rolled 21 + 8 (1d100 + 8)>>6290342
>>6290386[spoiler[I came up with an idea and The Survivalist (I still like you very much Survivalist, never change) made sure to let everyone know he dun' like it, because obviously. So I am a bit salty, yep.[/spoiler]>>6290387picrelated, it's you rn
>>6290393
>>6290403
>>6290393Hey to be fair, I didn’t say I didn’t like it. Since it didn’t win, I can confidently say that rolling up and demanding Hawthorne, especially so close to Reno, would be not great The training wheels are off and I don’t think anyone would have liked the outcome
>>6290405>I don’t think anyone would have liked the outcomebarring a good roll, I would assumebut hey, really, no hard feelings
You spend just 48 hours after the return from Zion tending to personal matters. You rest, have an Auto-Doc suture and mend every injury you have, clean and repair your weaponry and equipment, and have the few survivors from the Vertibird put up in relative comfort. Your mind is already humming as you think about what to do with the few hundred with Daniel. But before that, there’s a huge stack of reports in front of you….Yes-Man was given orders to maintain the Mojave, to tweak some things he saw needed attention but otherwise let things keep running themselves. The first of his actions was to send the first and newly graduated second infantry companies along with Securitrons to perform basic maneuvers. The NVDAF has had limited experience working alongside their robot allies, but nothing to the extent that Kreger oversaw. The results were…. promising overall.Both companies were deployed in the South Mojave and were ordered to move on the destroyed town of Nipton. First Company came from the direction of Primm while Second Company was deployed from Novac.Each platoon of 20 soldiers were given 5 Securitrons to augment their heavy weapons/explosive needs and an additional 50 Securitrons were pulled as a mobile reserve to plug holes when needed. After a week in the field, both companies reached their objective though encountered a series of complications highlighted below. The roads of the Mojave may be fine for small-scale migration and trade, but slow down the deployment of large-scale forces. The Securitrons met some issues with the broken up roads, but were satisfactory when moving over the open desert of the Mojave. Their wide wheel and heavy tread means they encountered only minor difficulty in deep sand. The logistical needs of the two companies were greater than previously believed and needed the entirety of the Mojave Rose Caravan Company to keep both companies supplied. A dedicated logistics group will be needed for any military operations, including further expansion of the companies. Command and Control was handled well through Patton relaying instructions from Kreger to the Securitrons in the field, who then relayed orders to the platoons. While there are some complaints about taking orders from robots, communication on all levels of the command structure was satisfactory. Both companies are now being reshuffled to send experienced officers and NCOs to Second Company, but even these men have little experience in the way of organized warfare. This will come in time through combat and hard lessons, or we may reach out to the NCR/Legion/Brotherhood or any outside faction for assistance.Overall, this was a successful training operation and while small, the NVDAF should have no issues dealing with even advanced raider gangs. It is the opinion of both Yes Man and Kreger that the army is not ready for any real combat against the Legion or NCR.
>>6290451>Each platoon of 20 soldiers were given 5 Securitronsone combined arms platoon should be 20 = 4 securitrons plus 16 men,the split should be either two squads or four fireteams (either 4 equal fireteams with 1 securitron each or 3 infantry teams and a securitron "heavy weapons" team)split depending on mission requirements and commander ability - two squads are much easier to manage than four fireteams
>>6290707this frees up one securitron and four men per platoon, giving the company commander an additional heavy squad (5 securitrons and 5 men with heavy weapons and power armor if available) in reserve plus 10 men to be employed in various coy hq roles (maintenance/logistics, medical/CBRN defense, 5xcourier/scouts, snco, 2IC/intel)
>>6290451>needed the entirety of the Mojave Rose Caravan Company to keep both companies suppliedmeans we can probably afford one more training/garrison company as long as we don't try to actually send it anywhere to do anythingcorrect?
>>6290707My takeaway was that logistical capacity (rather than raw forces or supplies) is the current limiter for our military, and that we'd be best served by establishing a proper logistics branch as the next step to expanding our military.For what it's worth, I doubt the NCR or Legion are going to meaningfully screw with us while they're busy killing each other, and unless something serious happens I also doubt that this war of theirs will take less than a year, so we've hopefully got time to get our shit in order (like restarting Fortification Hill) before they start looking at us again.
>>6290763> establishing a proper logistics branchI agree it should be done. We should however continue relying on civilian contractors for peacetime operations and establish depots/caches close to likely conflict zones since our current military is not capable of wartime operations yet anyway>as the next step to expanding our militarythe next step should be, imo, to stand up a farmers' militia (get Bear Team One on the job as trainers/advisors)the step after that should be to add a logistics/transport elementthe one after that would be a 3rd company of regulars so we can finally stand up our first regimentdo we have prime movers for our artillery btw?
>>6290765>regimentbattalion, I am rarted
The remainder of Yes Man’s actions for the month were met with mixed results. Due to most of the research team having been built to study the blight, and those individuals being in Zion at the time, the computer decided that cleaning up and organizing House’s data would be a good use of time. There are only a handful of computer experts in the department and while they made progress, it was slow going and didn’t yield anything too useful. What was found was a series of resource maps of the Mojave, highlighting those already known like the many gold and silver mines in the region.There are also maps of deposits of material used for road construction and potential sources of adobe-mixes used for basic construction. These discoveries aren’t groundbreaking but the team will continue to work through House’s data as a passive project until directed otherwise.Yes Man’s mission to explore South Vegas is a good one, but was met with a simple truth. Anything of value has already been explored, destroyed, taken over or scavenged. The Mojave Region was never one of great industrial prowess and due to it being relatively untouched, it has hosted a population of tens of thousands since the Great War. Over time, these populations picked through every location that wasn’t heavily guarded. When the NCR arrived, they only continued this effort with the industriousness that the Republic is known for. Some smaller industries grew out of this effort, but a majority of valuable tools and machinery headed back West. While there are the skeletons of some workshops and small factories, they’re just that. Skeletons. They need time and resources to not only renovate the facilities but to put in aforementioned tools and materials in. While there are a handful of locations, such as the TIMET Factory, that still need to be explored, much of the industrial potential of the Mojave is known. It just needs some tender love and care to get them thriving out whatever the NVD desires.The last of the real efforts Yes Man undertook was attempting to alleviate the severe shortage of experts in the region. While more and more are arriving to help build out NCR investment, the government themselves are lacking in a deep pool to pull from. Julie Farkas highlighted a few reasons why a natural migration will be slow:The NCR has many more intellectual and scientific facilities that are still pretty well funded and out of the control of the government. The NCR has also quietly begun putting up hurdles for any highly-skilled individual to emigrate to the NVD without approval of the Boneyard Followers or the government themselves.
The Mojave Chapter of the Followers are one of the largest and well-funded of any of the chapters so those who are truly altruistic are choosing to go to the other frontiers. The only ones who would willingly come to the NVD have reasons ranging from getting away from the NCR to looking for funding for their pet projects. Julie has suggested two possible solutions to bring in and maintain an “intellectual elite”. An actual University could be built and funded to make the Mojave a scientific beacon in the wasteland. The University of Las Vegas was never known as a scientific stronghold before the war but it is relatively untouched, if looted through. There’s another option which is to massively expand a high-tech industry that would pull elite human capital from around the wasteland to work in these labs and factories. This is an eventual plan for the NVD, but the natural growth of this industry would be slow. The last report on your desk is a complaint by a group of NCR businesses at the proclamation to restrict mineral mining for only those with governmental approval. They say that it restricts the free market and goes against the spirit of the investment made. All this reading almost makes you wish you were back out in the field, though you’re not sure if Zion was much better than this. Yes Man performed…about as well as you could expect with the order to maintain the ship. But now you’re back, and it’s time to get to work.
>>6290898>The last report on your desk is a complaint by a group of NCR businesses at the proclamation to restrict mineral mining for only those with governmental approval. They say that it restricts the free market and goes against the spirit of the investment made.Oh no, their big businesses can't casually ransack our natural resources. How horrible.>The NCR has also quietly begun putting up hurdles for any highly-skilled individual to emigrate to the NVD without approval of the Boneyard Followers or the government themselves.Hmm, I wonder if we can leverage our patronage of the Followers to get the Boneyard to support intellectual immigration here. That said, we don't actually know how much the Boneyard is in bed with the NCR government; presumably it's still enough that they're trusted to make decisions about emigration.I do really like the idea of renovating the Las Vegas University to make ourselves a "scientific beacon" though. If we have the educational facilities people will naturally flock here to make use of them. And our strategy to stay independent of the NCR and Legion heavily hinges on being able to leverage higher technology.>While there are the skeletons of some workshops and small factories, they’re just that. Skeletons. They need time and resources to not only renovate the facilities but to put in aforementioned tools and materials in. While there are a handful of locations, such as the TIMET Factory, that still need to be explored, much of the industrial potential of the Mojave is known. It just needs some tender love and care to get them thriving out whatever the NVD desires.Did we ever get the HnH Tool Factory up and running? It sounds like doing so would make restoring and resupplying these smaller facilities dramatically easier.
>>6290986If we're to do a university, we first need to get to raising the absolutely abysmal general education standards with a massive literacy and numeracy campaign. We can't teach someone advanced technical skills if they don't have their three Rs, which will severely limit our pool of talent and hamstring efforts to disseminate this knowledge. The NCR also already has an established higher education system that'll be tough to compete with if we want their students. While this is the only sustainable option for us long term, there's just a lot of groundwork we'll need to do to make it work. Boneyard seems to be in very tight with the NCR considering it's one of their core founding territories, has heavy NCR federal presence and lacks an coherent local power structure outside of the NCR's direct control or other form of leverage like New Reno and The Hub do.Both NV Steel and HHT have languished as of late, we've been making noises towards them for a while but have never really gone through with it and they have fallen by the wayside since they were surveyed in thread 2. NV Steel in particular should be a priority for tool manufacturing since the foundry should be able to produce large quantities of the basic hand tools we need right now - we need to clean it out and train some staff - a good first assignment for those apprentices once they finish, perhaps?
>>6291015We really need to make a wish list of stuff we want to do with the money we get once the NCR deal finishes.In no particular order:Create a sewage systemRestore the UniversityRestore NV Steel and HnH Tools and Cerulean RoboticsEstablish water saving measures/technologyBegin exploiting our minesEstablish a logistics branch for the militaryInvest in Nipton and Boulder CityBolster the NVPD and extend their reach out into the wastesAnd a whole bunch of other things I forgot to mention.>>6289344When you say "basic building materials" do you mean something specifically, or can we largely alleviate this by heavily expanding Quarry Junction operations?
>>6291015>a massive literacy and numeracy campaignyes pleasehearts and minds and all that
>>6291049>Bolster the NVPD and extend their reach out into the wastescitizens' militia would be better methinnksalso I am all for restarting any sort of industry - the sooner we climb up the value chain the better
>>6291049It’s scrap wood and scrap metal. Using concrete for buildings is possible but just more difficult overall. And only simple structures can be made with cement cinder blocks and other pieces of scrap, though they are an upgrade for sure. Anything larger will need metal framing, rebars, the works. For factories, you have 5(?) under watch that are pretty preserved. Sunset Sarsaparilla, H&H Tools, Vegas Steel, Cerulean Robotics and some research lab near Nellis.
>>6291252I'm not sure how we'd even work with concrete right now. We don't have any concrete mixers or slurry pumps handy as far as I'm aware, unless the NCR "donated" us some construction equipment. I guess they'd have to mix it onside in buckets and pour it out by hand?
>>6291255Honestly that stuff is so common (could be made by hand) that I just say you guys have basic concerns construction equipment. You could lay it, have it set, etc. It’s a pretty simple material to work with, as long as you’re not doing anything crazy with it
>>6291255You don't need concrete mixers to mix concrete? And even if you did, Its just a rotating Drum that if you clean out won't break/crack under the weight of what was made that day.You can use a wheelbarrel hell to mix up concrete, not fun but viable and depending on the mixture is rather easily to do alot of loads. 2 to 1? I think is the common one still for brick and block but that was years ago when I did it.
>>6291292I was thinking of using it for larger building projects that need much larger quantities where doing it all by hand would be impractical. Had to take a step back and realise smaller scale constructions don't need to have tonnes and tonnes of concrete trucked in.
>>6291257if you want to mix and pour concrete on-site, I imagine the limiting factor in New Vegas would be where do you get enough wateron the good news side, mildly radioactive water could be used with no problems
>>6291294with a big enough labor force coughslavescough you can build huge things out of concretepic very related
>>6291294Even then the biggest issue isn't the doing it by hand, Its the logistics of getting the supplies there.
>>6291292Kinda what I meant, that residential concrete use could be made in a bucket. The water usage would be very high but you could begin building using concrete. Even if it’s something like a bunch of the bricks with a scrap roof, that would be better than how most freesiders are living.
>>6291252Also speaking of wood, has Signal Peak been overtaken by the Zion shitshow? I sure hope not, I'm not sure where else we'd go for domestic wood production.
>>6291329a cinderblock "factory" in Freeside may be a good idea, yepassuming there is enough cement?
You only have a little less than two weeks before the end of the both and much you want to accomplish. While the focus and energy should be building up the Mojave, nothing is more important than dealing with Zion and the blight. There’s nothing more important than containing its spread. The valley itself has only a few paths to the wider wasteland, those that you know of. You can send Securitrons to block the paths heading North from Zion but what about those heading north from Zion….You don’t like it but you’ll have to ask the Brotherhood for help. They can deploy small checkpoints based around their valuable vertibirds. This isn’t just a Mojave issue, it’s clear this could destroy all life and turn it into some old science fiction nightmare. But even with their help, it’s bound to escape eventually. You’ll need to cleanse the valley of this filth and you know the best place to find the tools. The Divide. While you destroyed numerous warheads for an imaginary challenge you gave yourself, the entire region seems lousy with them. With any luck you can find a working missile or two with a nuclear warhead and destroy the valley. You’ll visit afterwards to make sure, but Zion must die. Before this, you have a few smaller tasks to complete. In a twist of morbid luck, those with Daniel are the fittest and healthiest of the Children of Zion as those who stayed behind were the infirm, the old, or the young. The population you have to resettle are young, very self sufficient and trustworthy. It’s almost a boon for you rather than a drain on resources, but they still need a place to call home. You consider sending them up North around the Bitter Springs/Calville Bay Area but realize the infrastructure up there is rather poor. Instead, Cottonwood Cove seems to be the ideal place. There’s a level of infrastructure from pre-war and the Legion presence, with ready access to the river. They’ll be able to fish, have access to clean water and hunt further up and down river.You write down your wishes and have a courier deliver them to Yes Man, Secretary Gunderson and Secretary Garret to request a funding estimation. You want to make sure the children of Zion have all they need to begin their life again, as well as access to the wider Mojave to trade. Cottonwood is relatively isolated but all will come in time. And with a judicious application of caps. You turn your attention next to the Salvatores. You don’t have the bandwidth to execute your planned cleansing of their portion of Freeside, but you direct Kreger and Boone to begin planning their operation. Subtlety has failed and now it’s time to cordon off their entire territory and go door to door shutting down the operation.
The more progressive and liberal-minded of the NVD will surely have an issue with such heavy-handed measures but you want stability more than anything. It would be one thing if this would be a home-grown gang but you refuse to let elements from New Reno get settled in New Vegas. You’ll deal with any consequences down the line. Next…ah, you pen a letter to Veronica asking if she will take Rex and take a look around the Mojave for any other source of scrap wood and metal for construction. It’s not a permanent solution but you will have to squeeze everything from the desert before heavy industry is set up. You feel bad for asking a favor out of the blue, but it’s all hands on deck with this grand experiment. Another request is written and sent to Secretary Weintraub asking for suggestions over Nipton and Boulder, asking her to investigate any potential uses for the two towns. Boulder has a higher chance of being a rest stop for travelers and those working at Hoover, but it will still need much work. It feels like there are too many irons in the fire and not enough resources to focus on so many at one time. But Sarah is…creative…to say the least so maybe she’ll think of something you missed. You ask Secretary Lewis the cost of beginning operations on the copper near Novac and it’s…not cheap to say the least. Unlike other mines who have been previously accessed, this needs everything done from scratch. You get the price tag and decide to hold off for now (cost of construction on pastebin) and instead spend 20,000 caps to further fund agricultural equipment for the last leg of the RMRP plan. The NCR has increased exports to the region but the cost still remains prohibitively high. Even after the project is finished, there will still be some work to be done as these farms and ranches are rounded out. >-20,000 Caps for ag equipment The day continues to drag on but you have yet more to do. Yes Man gets a request to check on the background of each individual chosen to be a governor. Those like Nash are known quantities but many are those you’ve never heard of. Instead of having the Frumentarii working so closely with Boone, you send them out to try to get information on these people as well. An updated dossier will be given at the start of next month, but will ultimately be your decision. You’re not sure why attacks on isolated farms are increasing but it’s something you wish to nip in the bud. The two companies will be used for incoming raid on Freeside and Securitrons aren’t able to alleviate this issue so you ask Kreger to send a group of NVPD to each farm and ranch in the Northern Mojave to keep a look out for the human trespassers. It's not a perfect situation but you're hoping that the farmers will provide food and lodging for the police for the time being. There's another fear that the poorly-equipped and trained former gang members will be able to fight off any dangerous wildlife. You'll see, you suppose.
>>6291463>It's not a perfect situation but you're hoping that the farmers will provide food and lodging for the police for the time being. There's another fear that the poorly-equipped and trained former gang members will be able to fight off any dangerous wildlife.Yeah, this is probably going to end badly. Best case scenario it's Heck doing his thing and he silently backs down rather than attack the police. Worst case is... well there's too many worst cases to be listed here. Odds are good though that this isn't Heck and the guys we send out are going to get mulched by whatever's responsible.
>>6291756can always call it off and set up a local militia
>>6291908It's not like I'm opposed to setting up a militia; doing both at the same time sounds like a great idea if we can muster up the resources.
Quick gameplay question for you guys. Would you rather, for courier actions, keep rolling the 1d100+8, OR roll a 3d100 with no bonus?There are pros and cons to both but overall probably better for you guys and it’s just little more engagement, especially for the lurkers.
>>6292244Would the 3d100 be the BEST of 3 or avg?
>>6292244I'd like 3d100, BUT that would unambiguously drive down the number of failures we make, so you'd probably have to ramp our enemies up in response, or alternatively make our failures more damaging.That said, I don't have a problem with the current system so long as the current difficulty accounts for the high likelihood of failing individual actions, and doesn't immediately damn us outside of critfails and whatnot.Of course, Quests are collaborative by nature, so your own preferences matter too.
>>6292244Thing is, Bo1 needs a substantially lower average threshold if you want it to be anything other than chronic failure of our action economy.For the Courier specifically? Either a Bo3 or a higher mod that affects the degree of the success/failure is preferable if we really are playing All-10 Courier God-Emperor, at least thematically within the spirit of Fallout.>>6292336>roll nat 1>immediately lose Zion with all hands>create a permanent hazard that even the Courier struggled to deal with on our doorstep>roll nat 100>get a bunch of equipment we can’t even use without airlift capacity and pissing off the local superpower>anon still advocates for harder gameplayAnon, this ain’t Dark Souls lmao
>>6292239yeah why buy one when you can have two at twice the price
>>6292373>Bo1 needs a substantially lower average threshold if you want it to be anything other than chronic failure of our action economyyes>Either a Bo3 or a higher mod that affects the degree of the success/failure is preferable if we really are playing All-10 Courier God-EmperorI think our gracious QM is going for a "wild swings of luck" theme, and I like that and Bo3 would sort of make it harder to write, I think.>get a bunch of equipment we can’t even use without airlift capacity and pissing off the local superpowerZion's really what I would expect from a nat 1 but yeah, I'm still salty about Hawthorne. The one silver lining there is there are other sites to explore, but in this action economy... yeah. Doesn't feel like a nat 100 at all.
>>6292461>HawthorneWe also got the Platinum chip and master code set back immediately - saving us a fuck load of trouble
>>6292499That's kind of what I was thinking; the big benefit was successfully reclaiming the Chip and Master Codes (as well as info exonerating the greater BoS).We're kind of in the awkward area where we can't really tell how valuable the crit was because we don't know what was quietly avoided.
>>6292499swings and roundabouts>>6292506anon. we didn't get the shinies. we are not closer to getting the shinies. the shinies might as well not exist right now
>>6292244Easily a 3d100 with no bonus. Or something like >>6292373 suggested.Even if we have more successes it also means that we get more chances to have more crits and crit fails. Which could be good or bad depending how you look at it.
>>6292239The NVPD cost us less than doing a militia. The costs of militia are not something we can do now>>62922443d100
>>6292577>The costs of militia are not something we can do nowitems:1. we are already paying Bear Team One to sit around and do fuckall2. even the poorest farmers have a ratty old rifle or shotgun because they need to protect crops and livestock3. there is no reason to pay everything upfrontestablish a program to train and equip farmer militias>recruit 20 farmers with combat experience and put them through training at mcCarran for a month-long crash course in irregular warfare - IEDs, traps, ambushes, counter-ambushes, covert movement, basic first aid>the 5 brightest become platoon leaders, the next 5 get to be squad leaders>we now have 5 teams of 4 trainers that can go back to their settlements, train and staff a militia platoon each>we pay for ammo, explosives and sundries used in exercises and/or combat during the training period>we bring in new platoons as more money becomes available for a 2 week "finishing" course at mcCarran and equip them with real military weapons>until such a time they use their own weaponsalternatively>send BTO on a tour of farming settlements>come in, set up shop, recruit, train and equip 10 or 20 guys as available, help with setting up static defenses, ambush sites etc>move on to the next settlement
>>6292596Fuck militia, Just use the infantry and/or NVPD.Those farmers/ect shouldn't be put in harms way considering well they are our farmers unless they gotta defend there direct house.I'm kinda onboard with that Alternative you have though.
>>6292599>unless they gotta defend there direct houseit's the Wasteland, anon. they do that anyway but now they are untrained and ill-equippedwe can change thatthink more "vietcong" less "national guard"and yes, there is a greater purpose - I want BTO to be the core of a proper SF unit that can go stir up shit in NCR or Legion territory if/when neededwould you like a slave revolt? a violent color revolution? you gotta have the cadre to make it happen...
>>6292596Survivalist has a pastebin where you can read the cost of a standard militia. Yours is probably adding more to it, so it likely raises the costs further.
>>6292601yes but we pay in installmentsI like the second option more, because>we can set up units in "hotspots" first>BTO can hand-hold the local militia units they set up in their first engagement, call it a live fire exercise to round of the training
>>6291049- The sewer system will take time and money. Is a major large effort. Its not a small city, so its lot of work.- University is a nice idea that quickly falls on its face. Its too high up and it has no legs under it. There is a need for a basic education system that we need to pay for establish. We cannot open an University just for a small amount of elite people, .... unless our three families and other rich people are willing to open up the coinpurse because we offer for their kids to get in.- Large amount of work that will need plenty of time and money. You have also to feed industry with resources, which require more money or said resources. - Forget technology. Measures is a much better way, because you quickly realize you don't have to use a "great idea" from mad brains that are too intelligent for most people to make anything useful and cheap out from. The most simple water saving measure i would do now ? Check those water tubes, and fix them. We are talking about a large city here after hundreds of years without a proper plumbing force.- Sloan is the only active right now and it took a long time and money for do it. Our mining right now would be the most ineffective, slow and costly as possible. We don't even produce a basic pickaxe.- Our military barely exist. We made a few spies not too long ago. We set up a logistics branch for what ? For a few companies. The real problem is that we have basically almost 0 production of military equipment. Everything for military units upkeep and creation is too damn high for us to afford. We don't need logistics when our few hundreds soldiers have just basics (gun, armor). And little else, and it remains costly. We add another cost, when we still have a big fucking issue to resolve there. In front of our eyes.- Boulder City has been passively pushed by Survivalist to be the Legion Attraction Land as an offered idea. It can be more than that, like building a market since trade passes there or creating another work activity of sort. Nipton is a shit hole, you can restore the previous business as a first move. But you need to do more than that. Make something interesting, stupid or crazy, because there is nothing useful around there. An attraction, a place. "The Nipton Tournament of Who Drinks the Most". Cazadors Death Battles. A new saloon or casino, with write-in name and some new style. - The cheapest option so far to do and most affordable for us since the average NVPD goon has quite little in terms of equipment and upkeep to cover. Which while saddening, is useful when we have to run this state.One of the two pastebins in the turn options should have said list, if not more.I will still push for have Primm rebuild the rollercoaster+hotel and in Novac to make a dog breeding company plus dog racing track. Or the second since is easier.
>>6292611>The sewer system will take time and money. Is a major large effort. Its not a small city, so its lot of work.such work is also never-ending. water, sewage and electric for the city should be outsourced to private companies or individuals, have some gov't inspectors to keep them straight, support them with a direct tax>University is a nice idea that quickly falls on its face.yes and no. if we have or can hire the professors for it, it can be another attraction for the city and profitable as fuck.that being said, I'd start a literacy/numeracy program first too>The real problem is that we have basically almost 0 production of military equipment.agreed, which is why I am so keen on restarting mining and industry. want a copper-jacketed bullet? well, you need nitric acid, cotton, mercury fulminate or similar, steel, lead and copper plus, you know, machines to actually put them togetherit is much easier to make basic firearms than ammo, in terms of industrial footprint, and I think we should start with a shop that makes rifled gun barrels. If Pashto illiterates in Afghan could do it in 1890, we can too! Doesn't have to be all our money either, we could subsidize an arms dealer to start up gun part manufacture
It nears midnight by the time you finish your letter to Caesar, urging him to close any crossings to Zion. You hope the logical side of Edward Sallow wins out and he doesn’t attempt to use the spore as a weapon. The letter is full of descriptions of the horrors and danger and for once, you don't include hyperboles. They’re not needed. With the last of your work settled, you turn in for the night. While you certainly aren’t tired, you rarely are from clerical work, the next day will be a long trip down to Hidden Valley. You could certainly ask for help over radio, but something of this magnitude requires a personal touch by you. The next two days are filled by once again walking the wastes. You never regret the time spent outside of New Vegas but wonder if it wouldn’t be more practical for better transit between the settlements. If Daisy’s Vertibird wasn’t under maintenance, you would probably use that. Instead of following the usual path down past Bonnie Springs and Goodsprings, you take the longer route and pass by Boulder City and Novac.The former is seeing signs of incremental growth. With the influx of prospectors to Novac, Boulder has become a rest stop for those traveling South as well as an attraction for those working at the Dam and those who use the dam to get to Vegas proper. A few more saloons, brothels and motels have popped up in the less-destroyed buildings in the city, but it is still a far cry from what it could be. Novac is suffering from an entirely different issue. After the attention its copper discovery had garnered, hundreds of enterprising migrants have arrived looking for work or to strike it rich. You remember gold rushes from the old world, hundreds of years ago. You imagine this is somewhat similar as tents and temporary housing has popped up in and around the small town. But it’s not just potential miners that have shown up, as you can see traveling kitchens, stores, doctors and all manners of vendors seeking to part these men from their hard earned caps.Cliff is happy that for once, the Novac Motel Is at full occupancy but anxiously asks when work will begin on the mine so these rowdy and desperate men have something to focus their energy on. If work doesn’t materialize, he’s worried these men will turn to less scrupulous means for a living.You promise to look into the matter and continue onto Hidden Valley. The bunker seems busier than usual and more than a few new faces fill the complex. Elder Hardin is there to greet you at the very lowest level. It’s a good sign you still have free access to Hidden Valley.
Courier, it’s a pleasure to see you again. One of your robots sent a message ahead of your arrival. I’m told it’s a serious matter? His chambers are full of scribes and guards, not the best environment for keeping secrets. [Likewise, Elder. And yes, it’s perhaps the most pressing issue any of us will face. Is there somewhere we can discuss this in private?]A look of worry crosses his face before regaining his composure. Of course. Please, let’s go to my private quarters. We can discuss it there.Hardin leads you down a hall and into his private quarters. He closes the hatch and motions for you to sit at the small desk in the corner of his room. He takes the opposite chair. I would say I’m worried, but there’s nothing you haven’t been able to handle. So, what do you have for me? You appreciate the compliment, but this is a far too serious issue to take lightly You instead take out a copy of the Zion report and slide it over to him. [This may not be something I can handle myself…]You spend the next two hours describing the horrors of Zion while Hardin reads through the report. He asked many questions, ranging from the source of the blight to its effects on the body. You don’t mention the report of vertibirds flying into Zion but do admit that it is manufactured and targeted. [I have closed off the paths to Zion, but there’s more elsewhere I have no control over. It’s a big ask, but if containment on Zion fails…] I understand, and I think my superiors will as well. We are stewards of technology and charge headfirst into danger, this isn’t new for us. Ultimately, what will be done of Zion? Even with my support, it seems like only a matter of time until this plague escapes. You pause before answering. From what you know of the Brotherhood, they would probably frown on what you’re about to say. But maybe the situation allows for some flexibility of their code. [I am not taking half measures with this. After we talk, I’ll be heading to a place called The Divide where I believe there are leftover warheads and heavy munitions that will cleanse the valley. I believe the only way to fight fire is with fire.] I’m supposed to stop you from using the same weapons that ended the world, but the Brotherhood has been flexible depending on the situation. I only ask that you try to find a non-nuclear solution to the outbreak first. In the meantime, I’ll call a meeting. I’d wish you luck, but I think we’ll all need it. You shake hands and Hardin escorts you out of Hidden Valley. He informs you that he’ll send a few experts to assist with research up at Jacobstown, while promising to deploy Brotherhood squads at the entrances to Zion. He only asks that you inform the squads before wiping Zion off the map. That’s about all you can ask and you now head to The Divide, intent on finding weapons of war.
>>6292621I wonder if the NCR could mass-produce antifungals
Looking at what we baiting house into saying and how much they cost. We should get the mines up and running. Basic Mine: 60,000, 4 months 6,000 Caps Upkeep. Using that to full our growth into better infrastructure and schooling. We will want to fix our water sooner than later and get power for the factories up. We should try to save water with a Water Recycling system for the city. We can make drip irrigation with the copper or scrap. There is also seeing if windbreaks will help or soil covering if farmers are not doing that. We can set up some rain catchers as well.Depending on how we deal with the Fungal plague. Greenhouses could be nice to have and used to grow other medical plants if we don't need the fungal items anymore.
>>6292759the fungicides produced by one (immensely expensive for some reason) greenhouse will barely keep the government running - enough for 500 peoplethere must be a cheaper, more scalable waynukes aren't going to work anyway, spores float in the air like nothing, they're spread all over the place by now, not to mention quarantine won't stop animals from roaming into and out of the infested zonealso I don't understand why we can't let entrepreneurs establish the mine and simply collect a tax on what they produce or just take a share of the product
>>6292743They surely could, the problem is that they'd start asking questions about why tf we're looking for vast quantities of antifungals. Cue the inevitable "I am a genius/OH NO" outcome where they apocalypse themselves.>>6292759It's important to remember that we're just now finishing up with the agricultural phase of the RMRP due to the previous delays.Rather than reinvent the wheel by doing everything piecemeal, let's invest primarily in continuing the RMRP and supplement it with whatever else seems necessary (like saving water).
>>6292763>>they'd start asking questions>well, you see, mr. President, sir, there's been a bit of an issue - a giant fungal infestation has eaten Zion and the Legion just happens to have caught wind of this. I have extracted a promise from Caesar to help with quarantine efforts, but who knows what that madman really thinks? Or what he will think tomorrow? Or how long he will live?
>>6292762If the fungicides are stocked up it will still help us in fights at least. Otherwise maybe we can research into a cheaper way.For things like gold, sliver, and coal, I think we should keep those since we will be using them for production or sell for things we need. There is little reason if we can do it our self to let others mine those and take our resource away of lest profit. Now for common ores yeah I can see where you are coming from, assuming we can easily find more later. If we control those common ores it is to keep the other factions from growing from that or keeping our cost down from third party sell and buying.>>6292763The RMRP part two is just production. While I assume somethings may hit building up the mines. It would give us more income and reduce cost to do the Return of Services part after or pick up the things missing during RMRP. Like coal will help with power for ore processing and getting those factories back up for RMRP. Still ether way we can start RMRP and build up the mines for jobs and income. Then use it to fix the water problems in getting more pluming going or other things we need.
>>6292789>maybe we can researchwe are researching, just need to add this as a goal I supposeanyway the NCR can't be kept in the dark because otherwise the balance of power might tilt definitively to the Legiona bioweapon has been introduced, we must build an equilibrium of terror and maintain it until we find a way to defeat itwe, the NVD, have both the means to disperse the bio-weapon and the beginnings of a curewe must proliferate the bio-weapon, and publicly, lest one of our neighbors gets any genius ideas
>>6292767Was thinking more along the lines of>"My fellow OSI researchers, you may have heard rumors that the proposal I had for an agricultural breakthrough was found to be dependent on a mind-controlling fungus that every other faction in the wasteland believes should be annihilated from existence">HOWEVER
>>6292810that's why we make it clear to them that Caesar said nothing about helping eradication efforts and in fact may be cooking up ways to fuck the NCR over using this new threatmaybe throw in some tidbit about Lanius just to show we carethen helpfully point out that since the Legion and the NCR can utterly destroy each other now, the only way forward is to freeze the conflict?
Hopeville and Ashton were the sites of a series of ballistic nuclear missile silos before the war. While many were fired during the Great War, your arrival at the settlement years ago or your return recently, there are still secrets to be found. On your return, Ulysses is not camped out on the ledge as he was before. It seems that he was telling the truth about walking the Mojave and seeing your works for himself. You don’t go long before you find the first weapon. It’s still in the silo, but obviously leaking radiation if your Geiger counter is any indication. You make a mental note of it but put it low on your list. The next discovery comes after dispatching a colony of tunnelers. You poked around the offices of missile command and found a rotted list of facilities. The first three that you could make out from the paper have been completely destroyed and you’re unsure if there are any munitions within. A half-destroyed silo is the next stop and after fighting through another colony of tunnelers, you find a missile still in the housing but the engine and much of the wiring for it destroyed over centuries. It seems that the tunnelers took their time breaking it apart for their own amusement. The warhead is still intact and doesn’t appear malfunctioning, but the rest of the delivery system would need massive overhaul, not to mention the targeting systems and everything else that goes into launching an ICBM. You fight your way through a series of marked men’s camps, though they’re still wary of attacking you directly and most let you pass without interference. The closest to what you’re looking for is the last silo you check, at the far end of The Divide. You need to demolish much of the rubble blocking the facility but see an intact missile, but missing the warhead. It seems that the facility was in the process of getting it prepared when the en world came and the soldiers either weren’t alive to fire it or realized the futility. You’re not a rocket scientist, but everything on the outside seems intact and the facility is more or less operable aside from minor damage. You start thinking about the logistics of bringing experts out here and either fixing up the damaged rocket or finding a warhead for this one. That’s not even considering the effort of clearing the rubble on the top of the silo and making sure the targeting is just perfect to land inside of the valley.
You almost write off the entire endeavor here, until you spot a half-destroyed sign pointing to a decommissioning facility built into the side of what was once a hill before Hopeville was shaken apart. Inside is an eclectic series of munitions ranging from artillery shells to smaller, older nuclear weapons. But these aren’t the ones launched from a rocket, instead seemingly dropped from planes or jets. You can tell they were old even by pre-war standards, but are relatively simple to understand. You would have to figure out a delivery method, but it’s another option.The last discovery made in The Divide is one you almost miss. The crate containing the device is almost as large as a room, though well secured even after all these years. You normally wouldn’t bother with unboxing it but something pulls you to it…A few hours later, you’re staring at the largest bomb you’ve ever seen. Stenciled on the side is “MOAB” with an American flag stenciled on the side. It also has a painted half of a head sticking over a line that says “Kilroy was Here”. You don’t know who Kilroy was but thank him for leading you to such a beautiful weapon. It is larger than even the nuclear warheads, but you can determine it’s not nuclear, even if you know nothing else about it. You would suffer from the same problems of moving it as the others, maybe even more, but it’s a non-nuclear option. You’re confident you’ll be able to create You make a note on your map at the locations of each and their details before heading back to New Vegas. Your mind is busied by the possibilities of each option as you pass back through The Divide unbothered.
Alright, new turn probably tomorrow. I have a few issued planned to pop up next turn plus a decision to be voted on over the NVD I want to put up tonight.
>>6293124I think a line got cut off there. We're confident we'll be able to create what?Anyway, I suppose we can mount the warhead on the destroyed rocket onto the empty rocket, or we could equip it with a parachute and have the Boomers drop it by air to circumvent the technical faff with doing that. Either that or do a few bombing runs with the tac nukes.A GBU is very nice and within the capabilities of the B-29 to carry and drop, but it's not going to be good enough. It'll make a whacking great hole in whatever we drop it on in the future, but it's not the sort of firepower we need to wipe out a few grid squares.If we need more warheads, perhaps we could consult House's missile defence system records? It disarmed several dozen incoming nukes in flight and we could scour the crash sites of the warheads to see if any landed intact and can be rearmed, for what good a Chinese nuke is.
>>6293144Ah good catch. "You're confident you'll be able to create trigger mechanisms for any explosive chosen."
>>6293124Thank you, Kilroy. We should carry on his legacy by putting his mark in weird places nobody else would think of.With regards to non-nuclear options, we could think about employing napalm or Agent Orange as mentioned before, although dropping the MOAB would at least demonstrate to the BoS that nukes might be necessary after all.Though something to remember is that Fallout-America didn't believe in nuclear disarmament, so these nukes that are lined up for decommissioning are likely faulty in some way.>>6293144Searching for the disarmed warheads is a very good idea; even if we don't intend to use them they're still a danger that might come up again in the future.
>>6293123>The warhead is still intact and doesn’t appear malfunctioning, but the rest of the delivery system would need massive overhaulInstead of going to all the trouble of fixing a missile - why don’t we just take the warhead and drop it from the Boomer’s bomber?>Inside is an eclectic series of munitions ranging from artillery shells to smaller, older nuclear weapons. But these aren’t the ones launched from a rocket, instead seemingly dropped from planes or jetsOr just use these…
>>6293124We have the boomers right with there working aircraft?Its a B-52 which means we can get high enough to drop a nuke.
>>6293182It's a B-29, not a B-52. It's heavy enough to carry a strategic nuclear warhead, but it'll need to be parachute-dropped to allow enough time for it to get away safely. And even then it might be chancy versus a blastwave, thing's old and rickety.
>>6293183now, if you want to make sure nothing grows there ever again, a ground burst is THE option to take and it would give more time for the plane to get awayI will repeat myself here again for yet another time, though, and say that nuking Zion likely won't eradicate the fungusit's good for a small upstart nation to have its own nuclear arsenal though. Anyone got any ideas on how to secure it?>>6293124is the PAL code in the Fallout universe still 0000000 like it was irl or do we have to jump through hoops to use the missile warhead by itself, without the missile? Not sure I'm a fan of having to refurbish and then maintain an entire fucking silo.
>>6293183I feel like the Boomers flying it would go blind because they watched the explosion lmao
The requirements of a fully realized government are long and, at some points, very boring. But now it’s time to choose the intended direction of the NVD in a very exciting way; the legal tender.You sit in the small, private vault in the Presidential Suite and look at the series of gold bars stacked up. There’s never a more beautiful sight. Most of the Bottlecaps spent by the NVD are scattered around with trusted merchants and stores, who trade with “IOU’s” that can then be redeemed at a casino for actual tender. But you don’t trust anyone to watch over the gold, these beautiful, glistening bars. You have a decision to make. Right now, the NVD and the Mojave at large take everything from bottlecaps, NCR dollars, Legion coins and goods/services as payment. This results in a healthy money supply, but hell on prices for goods and services. You remember hearing a complaint from a traveling NCR merchant that over the course of a week, he received poker chips from The Tops, Legionary Denarius, bottlecaps, NCR dollars, stacks of pre war money and ammunition as payment from different sources. Secretary Garret has also mentioned that due to not having a standardized currency, the NVD is unable to use Legion currency to purchase equipment from NCR vendors and vice versa with the Legion caravans.There’s also another simple truth. Until the NVD decides their currency, their perceived independence will be missing a central pillar and they will always be relying on other nations for a money supply. So you look at these bricks of gold and come up with a few options…
>Bottlecaps. Everyone from the Legion to the NCR takes them, and they’re good with even the most distant traders (for some reason). You have a factory that can mint new caps and the material needed can be found easily. The downsides are the ease of counterfeiting, the availability of bottle caps in the wasteland which makes controlling the money supply difficult, and there is little national prestige in just adopting the simple cap of a bottle>Minted Coins. From time immemorial to the pre war nations and even now, precious metals have been used due to the worth being in the weight and type of metal used. In Caesar’s case, they double as propaganda and show the history and power of the Legion, which has won over numerous tribes. It is also even more sought after than the bottle cap, as everyone loves gold. The downside is that there has to be a supply of these valuable metals and the money supply is only decided by the amount in the coffees and that can be mined up. >Paper Money. An intention of the middle world, this is considered fiat money, or so the history books say. Paper money allows you to print as much as you want, only constrained by the intricacies of inflation. They also double as an avenue for national propaganda, though you’re severely constrained by who will accept the currency. The technology required to print paper currency on any substantial level is difficult as well, but if the NCR can do it…>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money. >Other
>>6293231>>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money.
>>6293231>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money.
>>6293231Bottle caps are the easy choice, paper is the practical long-term choice, and casino chips are the weird choice.>Casino chipsYou see, if you don't know how to feit then they can't counter-feit.
>>6293230>Casino Chipsas internal currency, redeemable for caps at face value in any NVD casino, bank or exchange>Capswe mint Sunset Sarsaparilla caps for external trade as neededin this way we have a solid internal coin pegged to the cap, but can export our inflation in the shape of new caps that we "mint"
>>6293231>Casino ChipsI can't think of anything that would be more favorable. It would likely bait more people into gambling. Once the factories are up and running we can hopefully get the tech and tools dealt with.
>>6293231>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money.Surely House would have files on this… it’s not like a super secret. Though I doubt any computer banks outside Vegas would have any info
>>6293231>float the casino chip as a currency option>expect anons not to adopt itI would’ve preferred precious metals, but this is too kino not to choice. Besides, we can mandate that only the Lucky 38 (and Sierra Madre lmao) chips can be minted in precious metals. Gotta keep the Lucky 38 chips rare and valuable enough to come back to the House baby.Ironically, requiring that precious medals only be made in chips would do much to alleviate the immediate issues of Novac, allowing for mining to happen while giving us an advantage when it comes to acquiring copper for industrial purposes. Maybe even require a permit for non-state actors, try and drive recruitment into the NVD.
>>6293389>the chips are blockchain secured>have to burn down Zion two more times to create a new chip
>>6293231I am going to keep this vote up for a few days in case anyone else has an idea or suggestion but the chips seem to be the vote. Which is good, very fun for the setting and the gold/precious metals will have their use anyway. Time to brush up on my econ textbooks from college :(
>>6293527Can we vote an internal and external? Use Bottle caps for External and internal we use the Chips?
>>6293527Good thing with the chips is would be we have the exchange set up already. So no need to rush making banks or the like. We may want to set up something at the boarder for small transactions. So they can buy things at the smaller towns along the their travels.
>>6293559Yeah I'll explain more when you have a conversation with a few advisors. I also need to think it out more, but I think any goods/services inside of the NVD will be these poker chips, with government-run exchange locations at the population centers. These will also be at the border, while anything purchased from foreign entities will be used with (presumably), bottlecaps/precious metals. In my mind, this forces anyone visiting the NVD to exchange for playing chips (which I will give a preliminary exchange rate for). Commerce Department will issue licenses for companies who engage in foreign trade, giving them permission to trade chips in for gold/other foreign currency that is kept by the NVD. In terms of gameplay.....haven't gotten that far. I think I'll just have a rate of exchange to other major currency and it will be flagged if there's an issue.
>>6293231>>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money.I think we should invest in a cap emergency currency for times of crisis.
>>6293231changing my vote here >>6293258too>Casino Chips. Finally, you have a very unorthodox idea, using the same casino chips that are given by the casinos on the strip. Not only do they already have value inscribed on them, but casino chips are very distinct and hard to counterfeit. They also serve the same use as printed money, allowing you to control the money supply outside of a foreign nation but suffer from the same lack of external use. There’s also one other benefit of using poker chips…you have millions of chips inside of each casino. This would give you a huge boost of resources, but you have to be careful in flooding the market. Additionally, you don’t know how poker chips are made and the technology would potentially be harder than paper money. Internal usage and external usage >Bottlecaps. Everyone from the Legion to the NCR takes them, and they’re good with even the most distant traders (for some reason). You have a factory that can mint new caps and the material needed can be found easily. The downsides are the ease of counterfeiting, the availability of bottle caps in the wasteland which makes controlling the money supply difficult, and there is little national prestige in just adopting the simple cap of a bottle
>>6293565One of the big things is that we're going to need to set controls on how they're going to be introduced into the economy. The last thing we want is for the casinos (read: Gomorrah) to crash our markets by spending way beyond their value in the chips they have.>>6293559It's not like we have to go hard on chips exclusively; we can continue to accept caps as we transition to the new currency and iron out the problems as they appear. Then when we're ready we can start phasing out caps; or perhaps not at all if they prove too convenient for external use. We don't necessarily have to make a decision on that point right now.>>6293613>I think we should invest in a cap emergency currency for times of crisis.This is actually a good idea, and it plays well into a common strategy for issuing a new currency in which old currencies are collected by the government to drive up the value of the new currency that's going to be issued and help standardize it early. So we can make a point to start collecting the old currencies as best we can, with the caps being set aside for an emergency reserve while the NCR and Legion currencies can be alternately exchanged for caps or held onto for diplomacy with their corresponding nation. Really the important thing will be limiting their presence in domestic circulation, so though taking them in will constitute a short term loss it'll make for a healthier economy and stronger chip value in the long term.
>>6293662Caps are basically the universal currency of Fallout. They're accepted across the entire wasteland and we'd be fools to not at least offer a conversion service for the sake of economic integration. Much like the NCR and Legion, I anticipate caps will continue to be a secondary currency used at lower levels in the Mojave as well for a long time yet unless the ChipCoin really proves a smash success and we may need to legislate and enforce hard to stamp them out if we really want to.
>>6293527As fun as gold is, you don’t want currency demand to outstrip the supply, and fiat is just a temptation for economic abuse (though given that we’re not free market and more of a command economy… eh).Besides, chips are more of a vibes play than anything economic related.>>6293662>One of the big things is that we're going to need to set controls on how they're going to be introduced into the economy. The last thing we want is for the casinos (read: Gomorrah) to crash our markets by spending way beyond their value in the chips they have.I mean, we control Strip access- assuming the Families don’t get in line, we can just enforce the line via import quotas and other draconian measures.I do think they’re getting the message to toe the party line.>>6293671We need a national casino bank to handle currency conversion and financial policy.Also, given that we could dictate that we only accept water and electricity payments in chips, it would create a substantial demand for our currency just on that basis alone.
>>6293683>we could dictate that we only accept water and electricity payments in chipsYou mean internally, right? Doing that to external entities like the NCR would turn this into a diplomatic issue.
>>6293568yepgood old yuan/renminbi switcharoo
Turn coming up in a few hours, have a few additional posts like the anniversary proposal and currency discussion as well that will come this evening/tomorrow so no rush getting turn proposed
>>6294095Oh yeah, updated governorship proposals as well As an addendum, I will be posting departmental updates every four turns, making them quarterly instead of every month as much wouldn't drastically change and anything that's urgent will get posted in the notices.
>>6293690I fail to see how- we weren’t accepting NCR dollars before, and we’ll still accept the same cap value amount, it’ll just have to be done in chips.Just give them fair warning a month in advance and I fail to really see the issue- the whole point of accepting the chip as legal tender is about national prestige, and applying it to the largest Directorate deal would only reinforce that fact and build confidence in the chip’s value. The NCR can cry about it, but they aren’t going to declare war over a transactional administrative issue.
>>6294454this is correct
>>6294454I mean, I agree with you that it shouldn't be a big deal, but it verifiably has been treated as one in the real world. I'm reminded of the little spat between Russia and India where Russia tried to demand that India pay for oil in rubles and India got annoyed and tried to demand back that Russia pay for something (ammo?) in rupees.A complete non-issue but they still got their hackles up over it because lol dominance politics.
>>6294471and no war resulted and after satisfying their constituencies that national pride was upheld the politicians returned to business as usualand please try to grow a pair. conflict avoidance doesn't really mesh with realpolitik
New Vegas RegionMonth 9-------------------------Population (Rough Estimate): 75,000Freeside/New Vegas/North Vegas: 67,000Novac: 1,000Goodsprings: 900Jacobstown: 700Primm: 2,250Nellis: 1,000New Vegas Outskirts: 4,000Sloan: 400Boulder City: 150Bitter Springs: 100Bonnie Springs: 600Nipton: 0Remaining population dispersed throughout regionNew Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.Freeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.Boulder City: Pre-War RuinsPrimm: Electricity. Intact pre-war buildings, pre-war ruinsNipton: No plumbing, no electricity, damaged buildings and rubbleGoodsprings: Electricity, intact pre-war housesNovac: Electricity, intact pre-war houses, defensive wall.Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towersCamp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training groundsBitter Springs: Scraps shacks, temporary housing, no amenities EconomyTariffs: Low 5%(+100,000 caps/turn)Sales tax: None (+0 caps/turn)Casino Tribute: Intermediate (+65,000 caps/turn)Additional Dam Income: (+50,000 caps/turm)Upkeep: -124,000 caps/turnInvestment: -100,000 caps/turn (2 turns left)Treasury: 221,000 caps (100 Gold Bars)FoodBelow-average (Increasing)Meat-Heavy DietFueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. More and more farms and being established, either from previously abandoned or created. Lake Meade is used more and more for foodstuff. With the influx of investment, more and more wastelanders can afford food.WaterBelow-average (Falling)The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There has been a noticeable decrease of the water level and the increased agricultural efforts seem to be to blame. There are also more “amateur water pumps” set up to feed growing settlements.MedicinePoor (Rising)Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.https://pastebin.com/WUaGdbQcAnon’s Suggestionshttps://pastebin.com/z8vZKF5i
ALERTS------------------WARNING: NIPTON & BOULDERThough the raider gangway be defeated, Nipton is a shell of its former self with most buildings severely damaged, any industry and productivity having been ravaged long ago.Boulder City is in the same boat, but has a small population eking out a living off of the engineers at Hoover and travelers from the East.WARNING: CHILDREN OF ZION The survivors of Zion under the leadership of Daniel have arrived back in Zion, and you’ve sent the few tribal survivors from your time there to tell the tale. They are camped in the North Vegas Outskirts waiting for direction. A preliminary budget to get them started is 50,000 caps, though the tribals are expected to be self-sufficient afterwards. Secretary Garret has notified South Mojave traders to consider engaging with them when they're set up in Cottonwood.WARNING: STRETCHED FORCESWhile there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. WARNING: SALVATORE CRIMEBoone has found multiple hideouts for the new crime family in Freeside as well as some of the lieutenants running things on the ground. You now know the group is from New Reno, a mysterious family with alleged connections to the Enclave. The NVDAF has prepared for Operation Kingpin and is ready to execute.WARNING: ZIONZion is infested and there seems to be no saving it. Border crossings are closed but the infestation grows slowly.WARNING: BUILDING MATERIALSWith the recent boom of investment and the NVD continually funding projects, there is a severe shortage of basic building material across the Mojave. Business leaders are clamoring for subsidies to import from elsewhere or new material to be found and used to sustain growth. WARNING: GOVERNORSHIP APPOINTMENTSMembers of the cabinet urge the appointment of governorships to begin building out the lower levels of government. In addition to this, there must be decisions about how funding is assigned to each region/their authority on minor matters.WARNING: FARM ATTACKSThe NVPD are deployed in an unorthodox agreement with local farmers, but it has severely dropped attacks on farms, except one homestead near Boulder City, which resulted in 8 dead NVPD and the entire farmstead wiped out. The police also cannot fight more dangerous wildlife like Radscorpions and request forces to clear burrows in the North and North East. WARNING: BORDER CLOSINGSThe Legion has slowed traffic on their crossings until the Zion scourge is dealt with, but have deployed scouts to ensure no entry to Zion from their territory. The NCR Ambassador also requested a meeting regarding concerns of infection and potentially shutting down all NCR traffic.
>>6294506how does the governorship thing work?
>>6294576Ultimately up to you guys but I imagine the governors of each region will handle day-to-day operations. Building of smaller-scale buildings, handle traditional security of their state, matters which don’t traditionally concern you. You would have all say over any laws, foreign interaction, etc. you’ll give each state a portion of the national income a month for them to do as they see fit. But like with the departments, you’ll be able to issue specific focuses for each state if you want But of course this is your nation so you can make these function however you wish
>>6294608cool, then I want us to appoint three governorsNVD North (up to a line passing just south of the Timet facility)NVD Center (Boulder, Bonnie Springs etc)and South, everything south of Repconn launch facility including TechatticupNew Vegas should not be under authority of the governor of the North, but should get a city council, one person from each subdivision, that wil play the same role as a governor
>>6294645Definitely possible to change the states, with more player support. Will post the new proposed governors soon and you guys can go from there
The newly proposed Governorships of the New Vegas Directorate1: The Governorship of New Vegas. The most influential region of the Mojave, the crown jewel of the desert.Proposed Governor: Swank. More “ethical” than anyone from Gomorrah, is the middle ground between the three major families. 2. The Governorship of Freeside. The most populous of the regions, though very poor. Also has the highest concentration of industry.Proposed Governor: The King (will require replacing him as Secretary)3. The Governorship of Jacobstown.A very rugged region inhabited almost entirely by mutants of all kinds though rich in resources.Proposed Governor: Marcus4. The Governorship of Bitter Springs.Another sparse region with fewer resources, the former Khan settlement being the only really inhabited settlement but access to the lake makes it an attractive region for growth.Proposed Governor: Landon “Boots” FischerReason for Change: Agents responsible for vetting are concerned that a former NCR Captain with no relationship with the Courier can’t be trusted, especially in a region so close to Legion territory. Landon is a native of Freeside who moved out near Bitter Springs with a few other families to farm/fish the lake. 5.The Governorship of Sloan. A dangerous section of land that consists of the quarry, Black Mountain Southern New Vegas which has many dilapidated former businesses and workshops. Proposed Governor: Hal Stringer, Deputy Foreman of Sloan Findings: Stringer handles much of the bureaucratic work of the quarry, making him a good choice for a leadership role. He doesn’t have the same rapport with the workers as Lewis does, but fits the mold as an effective administrator. Also dislikes the NCR. 6. The Governorship of Goodsprings. Between Goodsprings and Bonnie Springs, this region is the agricultural heartland of the Mojave. The influence of Heck, his large tracts of land and the company town cannot go unnoticed. Proposed Governor: Trudy McGill, de facto mayor of Goodsprings and saloon owner. 7. The Governorship of Hoover.Perhaps the most important region of the Mojave. The Dam provides water and electricity to the desert and NCR while being a lifeline across the river to Legion land. Proposed Governor: Chris Haversam, Deputy Secretary of Energy who specializes in hydroelectric energy. Findings: Kate is from the NCR and while that worries the agents, she has moved her family to the Mojave and seems content on settling down. Repeated interviews with Chris proves no strong allegiance to the Republic and an affinity for her work. Concerns about ability to govern the entire region, but no concern over understanding the importance of Hoover.
8. The Governorship of Novac.There’s a shocking number of high-value scavenging sites in the region but not much else. Novac has been ignored in favor of the rest of the Mojave but sits along a potentially valuable route.Proposed Governor: Cliff Briscoe, owner of Novac Hotel and the Dino Bite Gift Shop. Unambitious and simple, but loyal and genuinely cares about Novac.9. The Governorship of Primm.A fast-growing region populated by NCR immigrants and attracted by the investment of NCR businesses. Outside of Primm, the region has very little else in the way of agriculture or industry. Proposed Governor: Johnson Nash (Requests the appointment as the travel for his Secretarial position is too much. Will leave a vacancy for Postmaster.) 10. The Governorship of Searchlight.An incredibly sparse region with little going on but it has multiple paths south, raising major security concerns. Cottonwood Cove and Searchlight Airport are potential points of interest. Proposed Governor: Daniel, religious leader of the Children of Zion. Loyal and dependable. See map here >>6280419(These are just suggested governors and regions. Ultimately up to players.) >>6294698Hoover is not Chris, but Kate Stanson
>>6294608Could the governors maybe each count as a new region-specific action we can use? With the governor's aptitude affecting the DCs?Or do you think that would give us too many actions?
>>6294712Waaaay to many actions to keep track of, even if they are region locked.
>>6294717>>6294712Yeah I think too many actions. What I imagine is they'll just make small improvements (if budget and personel allow it) while maintaining things and anything bigger will be done in conjunction with head government Sometimes a governor might request assistance with a specific project and you can choose to help, not to or shut it down. Open to suggestions though!
>>6294699Given that some regions are pretty sparsely populated, maybe we should combine some roles? We want each governor to have a decent amount of resources / capability to enact changes
>>6294699I can accept those
>>6294718>too many actionsmy proposal can solve this:North: Hal StringerCenter: Trudy McGillSouth: DanielFreeside, Sharecropper Farms and outskirts: Landon "Boots" FischerStrip: Swankand invite whoever's in charge of Westside to either join the Governor Council or send a representative so we can coordinate on infrastructure and welfare projects and shit. If they don't want that we should at least ask for someone to sit in in an advisory role. If not that either, then we grant them observer status and leave it at that for now.In any case, we should not be demoting King - HHS should be upgraded into HCS health and citizen services, with a sub-directorate for Parahuman Affairs headed by Marcus
>>6294823>>6294882I think the QM's condensed them down as much as we reasonably can with each settlement having its own governor. Something to remember is that all of these places are expected to grow in some way or another, so even the sparsely populated areas are still going to need governing at some point.
>>6294699Excellent proposals for governors, I feel they are appropraite.
>>6294894hardly appropriate for nowwe can slice and dice as needed latermaybe introduce a mayor system
>>6294506Do I understand correctly that we have some Frumentarii in our pockets somewhere? Or behind the couch?https://pastebin.com/WUaGdbQc does not list themI am asking because of trying to put together a government agenda
>>6294993Yeah they’re technically on loan from the legion but were sent to be out of the way from Caesar I’ll add them to the military section Also no huge rush for the governorship situation, I’d hate for it to slow down the turn. As long as it’s decided before the anniversary, that’s the important part. There will be a new section in the pastebin for the government, describing its structure and any other pertinent informations.
Courier actions:Diplomatic action 1: meet with the NCR in re Zion. Put the fear of Caesar into them. Explain someone needs to make lots of antifungals fast and it won't be the NVD because lolnoindustry.Diplomatic action 2: Offer Westside a seat on the Governors' council, no strings attached.Courier Action 1: Plan a covert raid on Hawthorne to steal the power armor and bikesCourier Action 2: Take Bear Team One on a covert raid on HawthorneDepartment of State:Support Commerce.Military:Plan to retrieve the smaller nuclear warheads from the Divide.Execute operation Kingpin. The NVPD is responsible for safeguarding civilian lives and property while the raids are going on. This may involve short-term evacuations where needed.Research:Fungus research.Agriculture:Support the Children of Zion resettlement effortIndustry:>Continue with the RMRPInterior:Support mining.Commerce:See if you can find a deal on building materials somewhere and organize industrialists into a buyers' cartel.Health and Human Services:Oversee the building of the Anti-Fungal Greenhouse. The required 35k caps plus permission to twist arms and step on toes to get it done.Housing and Urban Development:Support resettlement of Children of ZionTourism and Entertainment:Plan an aggressive marketing campaign to "steal" visitors from New Reno. Projected budget: 35k caps/turn.Transportation:Support resettlement of Children of ZionPostmaster General:Draw up a plan for continuity-of-government communications in case of invasion or other disaster, not forgetting to include a budget. Alternate routes, covert mailboxes, courier safehouses, codebooks, the works.Intelligence:Frumentarii go find out wtf happened on that fucking farm near Boulder and who/what needs to die to make it stop. The invisi-mutant goes to watch them work.
>>6294506Courier Actions (Normal):>Begin getting the items from Hawthorne as a covert operation. Get your men to carry them, maybe even get Bear Force One to do this unless they're busy with Operation Kingpin.>Same as above.Have the Department of Transportation help with this. Also ask the Postmaster General/Johnson Nash if he can lend us some allies to help carry the Hawthorne stuff.Courier Actions (Diplomacy):>Try integrating the Westside Republic more into the NVD.Let's give them some help and see what they need.>Meet with the NCR Ambassador about Zion, border closings, and the Blight.Have the Department of State help with both of these.Military Action:>Commence operation Kingpin. Have Bear Team One help out with the procedures, while the NVPD and The King's men protect civilians.Department of Defense and the Department of Housing and Urban Development help with this. Research Action:>Keep on focusing on the Boomer's Blight.Department of Science and Technology to help here, with both Arcade and Dr. Henry helping out.I agree with the other anons on hyper-focusing too much on this, but the sooner we get this out of the way the better.Industry Action:>Continue working on the RMRP.Let's see what subsidies and materials our businesses need. Maybe we can use our state caravan for something?An anon made a suggestion earlier in the thread to get an auditor to look at what the NCR investors are doing, which might not be a bad idea in retrospect.Other:>Get a trusted auditor(s) to monitor the investments by the NCR businessmen.Preferably someone that doesn't have any ties to them.>Read Caesar's book.The funny Hegelianism book.>Decide on whether House lives or dies.One anon suggested this with the very reasonable fear that Mr. House might make our lives miserable if we don't do anything about him.>Give the survivors from Zion 50,000 caps to help them get started.The sooner they can get settled in the better.>Get the Frumentarii to look into the farm that got massacred in Boulder. Have Lily look at them work, and our own spies (if we have any) to take notes of how they deal with this.Let's see if we can get this done.-Government Department actions-Department of Commerce:>Find deals on building materials and organize industrialists.Department of Interior:>Use 60,000 caps to build a mine and have it be supported by this Department.Maybe both Interior and Commerce can cooperate in this somehow? We mine the materials that the businesses need, etc.Also, let's use some of the manpower from Novac to help with outfitting the mines with the enterprising migrants that went there.Department of Health & Human Services:>Oversee the building of the Anti-Fungal Greenhouse. The required 35k caps plus permission to twist arms and step on toes to get it done.(I'm not done with the vote, continued next reply because of the word limit lma)
>>6295132Department of Tourism and Entertainment:>Continue looking into ways to help Nipton and Boulder get back on their feet.Nipton has been teased as being a Legion tourist center, right? Maybe we go from that angle, though we could always do something like what Red Lucy and The Thorn have.Department of Energy:>Begin preparations to send off the MOAB/nuke ground burst thing to make Zion go boom.All in all a bit similar to what sPg3k4HF was going for but with changes and additions.
>>6295133MOAB is a conventional bomb lolyou could maybe use it to make a hole in the fungal growth and drop some securitrons in there armed with Nizoral rockets but it is nowhere near enough to fry all of the valley
>>6295142Even if we don't use it for Zion we can just keep it in storage and have it ready to use against any enemies. What I'm aiming for is to have all the big bombs ready for us to use in a moments notice.
>>6295145it's also very big we'd need a B52 to deliver itas a strategic deterrent it is useless because we can't make more of them, as a tactical weapon it's unusable, at the operational level... we probably don't have a short enough kill-chain either although I could see it dropped on something like a campaign HQ at some point. Maybe.One way it is better than nukes, though, is it won't need as much security, you can just put it in a trench at the Boomers' base, cover it with a tarp and forget about it
Since we're starting in on turn plans now...>Courier actionsPersonally assist Operation Kingpin. Cut the Kings in on it to help coordinate everything and reduce collateral damage.Support from Departments of Defense and the KingMeet with the Boomers about using the B-29 to drop the MOAB on Zion, see about the possibility of using nukes if the MOAB fails. Also: request that they teach some of our squads how to use the artillery we have sitting around.Support from Department of State(Remember that we should at least try non-nuclear methods in deference to Hardin's request)>Diplomacy actionsMeet with the Shi about the Blight, explain what's going on and attempt to get their aid in researching countermeasures or a cure.Meet with the NCR envoy and discuss the Blight and the NCR's response to it.>Military actionExecute Operation Kingpin. Everything we can spare plus the Kings, all in.Have Lily and ED-E investigate the deaths at the Boulder farm. If our Intelligence division is sufficiently prepared go ahead and have them work on it too. >Industry actionContinue the RMRPSupport from Department of the InteriorAllocate the 50k caps necessary to get the Children of Zion resettled in Cottonwood Cove.Begin searching for deals on building materials we need to continue large scale growth.Support from Department of CommerceBegin construction of an antifungal greenhouse (35k caps)Support from the Department of HHS>Research:Send Arcade and Dr Henry to Big MT as they requested to continue work on the Blight. While there decide what to do with House.Support from Department of Science (naturally)>Misc. actionsMove the MOAB from the Divide and prepare it for use in ZionConfirm the Governorships that were proposedAttempt to read Caesar's book againHave a Commerce auditor review the investments by the NCR (including the Gundersons)Begin collecting up domestic NCR and Legion currency by offering small cap rewards for their exchange. (This will begin setting the ground for when we issue our chip currency.)
>>6294993Caesar sent them over officially to have them help start our intelligence division. Unofficially they're working for Lanius and Caesar wants them killed.
>>6294506CHILDREN OF ZION 50,000 capsBUILDING MATERIALSCourier Action 1 assist Operation KingpinCourier Action 2Yes Man's work on alleviate the severe shortage of experts in the region. Is a good move with the need of people helping the government and research. Maybe we can work with Postmaster General and Department of Health & Human Services to help fill in some holes with people in our towns or send letters to contact the Boneyard Followers. Then we can use those people for auditing our investments, replace King for Secretary, or at least set up teachers for the University later. Courier Diplomacy 1 Meet with Westside about a potentially “special state” agreement. As we get the governors set up.Department of Commerce assuming this counts as a domestic economy action.Courier Diplomacy 2 NCR Ambassador meeting. I image having some Anti-Fungal Greenhouses will help, but income is tight for 2 more turns, unless we can use the gold. Department of State for diplomacy action bonus. Military Action - Department of DefenseOperation Kingpin Bear Team One and some squads from First Company I assume will be helping. Then send some squads from Second Company to help clear burrows in the North and North East. They may was well scout the area around the dam and clear the wild life.>Research Action While the finding the cure and info on the Boomer Blight has been a big thing for us. I believe it would be good to look into ways to now fight those creatures safely. Department of Science and Technology>IndustryStarting RMRP Stage 2: Simple Manufacturing. The Staple Production is done and people are asking for building materials. With the equipment for exploitation of natural resources we will buy that should aid us. -120,000 capsDepartment of Transportation to help with getting the items order transported.Other Action With our industry getting the tools going lets scout out and set up locations we know for the building materials.Department of the InteriorCHILDREN OF ZION 50,000 caps, may the lord bless them in their time of need.I hope our Department of Housing and Urban Development can aid them.For the governors I was thinking we can bleed a little buy starting them with 500 caps a month each. Then we can up it depending on needs after that and once we get a gold mine going or wait it at least the until the investment is done for more caps.Free time we may as well try to finish the book.If we can get the Frumentarii to help us get people on the inside for Hawthorne. This can help our own Department of intelligence get some experience. ----I know one of the actions before was planning for the one year anniversary do we need caps or actions investment for it?I want to get a mining going, but the cost wouldn't let us unless we sell the gold. Yet if we do sell the gold we can get our own gold mine going.
>>6295343I am also hoping the Frumentarii can help us get a general info network going for NCR. We can some inside info to help guide our actions with them. Then we just need to find a way to safely deal with Frumentarii. Be if change their face if we win them over or just end them once our people learn enough.
>>6295228>>6295343I like the idea of Courier assisting op Kingpin, count me in on that
Before the start of the new month, Secretary of Tourism Sarah Weintraub requested an urgent meeting regarding the one-year anniversary of the Second Battle of the Dam, which gave the Mojave its independence. You find yourself standing in one of the empty atriums of Vault 21, the gambling tables having been moved out for this purpose. There are a series of tables arrayed in a semi-circle in front of you, all with cloth draped over a series of irregular shapes. Sarah really has outdone herself with anticipation. [Okay, Secretary Weintraub. Let’s see what you have for our anniversary celebration.]She gives a quick spin of excitement and you can’t help but notice her curves through the vault suit…no, Courier, you have business first. “Okay, I worked with a lot of people to get this set up. I think it will be my magnum opus, please save all questions for the end!”She almost runs over to the first table, before turning to you and clasping her hands to her chest. “While it’s important to think of the New Vegas Directorate as a government that can stand alone from any single person, you are a fascination that both Legion and Californian visitors can’t get enough of! My plan is to create temporary attractions at multiple places throughout the Mojave, but more specifically, places you visited and had an impact on throughout your travels!”She rips the sheet off of the first table revealing a small recreation of what seems to be Goodsprings.“The celebration at Goodsprings will be focused on rebirth, for obvious reasons. Local produce from Bonnie Springs and Good Springs will be available, Easy Pete will perform a pyrotechnics show and a few of the other notables from the town will give a speech about the importance of the unified region and their personal relationship with you. I think one of the residents said they’ll even take a few people on a gecko hunt.”Okay, that’s a relatively tame event for Goodsprings but you withhold comments or questions until the end. She moves on to the next table and pulls another sheet off.“Next, Primm. I’m told that the Bison Steve Hotel will be open, though not fully operational. Here, we will have reenactments of your fight with the Powder Gangers and the casino will host a poker tournament.“You think you know where this is going. Next should technically be-The next table has a little dinosaur placed in the center with some junk metal scattered around. “Novac is a little harder to pin down what they do for fun out there. Old Lady Gibson has created a scrap maze for the kids and we’re planning on handing out all of those Dinky T-Rex souvenirs. Moving on…”Freeside?
“Freeside and New Vegas will both have their own celebrations. The King has offered the services of his musicians, so we’ll have music, vendors selling just about anything and everything and I’ve managed to get a traveling circus from the NCR to visit! There’s a few movie tents that will be set up, a strongman competition and some other stuff I’m forgetting…but there will be plenty! I may need some security assistance from the army but I’m sure that won’t be an issue!”You’re wondering what she has planned for New Vegas proper. “It’s hard to beat the splendor of the strip even on an occasion like this. Every casino, even the smaller ones like Vault 21, will have extra entertainment, special menus and their own attractions. I don’t think there will be an issue attracting the upper-crust out here because ... .we're going to open the Lucky 38 to the public!!!”Oh boy. “You’ll give a big speech right out on the strip to the thousands that will come to see just you! Now before you say anything, I understand the security concerns. You can deploy Securitrons to every level aside from the casino floor and the cocktail lounge. And I think we only allow “VIPs” in, the high rollers and those from the NCR and elsewhere.”You’ve had conflicting thoughts on opening the Lucky 38 to the public, not even considering the logistical challenges of hiring staff for it. You don’t actually know how to run a casino and would need to find a manager, trustworthy staff, stock everything…“The end of the week-long regional celebration will be a big fireworks show in most settlements across the Mojave, but especially here. Maybe you can talk to the Boomers to do a flyover in that plane of theirs?”[Okay, let me put a pin in the Lucky 38 idea for now. First question, where does the Dam play into it?]“I know that’s kinda the whole point but no one lives around there, besides the mostly-NCR engineers and they’re probably not too happy about celebrating their nation’s biggest defeat.”[Second question, what exactly do you need from me?]Sarah grabs a clipboard from across the room. “Okay, for one, I’d like you to speak at the Goodsprings, Primm, Novac and New Vegas celebrations. You can use that fancy flying vehicle of yours to get around, right? Next, I’d like you to reach out to the different “independent” factions in the wasteland and see if they’ll send representatives. It would go a long way, and invite the legion and NCR ambassadors too!”You think about the security necessities, but it would go a long way to showing your independence of both nations but still wishing for good relations. The boomers could be convinced, as could the Brotherhood and the Westside Republic.
[What about Jacobstown?]Sarah looks momentarily stunned before blushing. “Ah jeez, I totally forgot about that one. They usually keep to themselves but if you want to pay some lip service to the mutants up there…maybe we could invite some of the richer residents of the Mojave to ski? I’ll figure some stuff out I suppose, but let me know if you want to add that stop. It’ll just be a little more money…But speaking of money. I’m going to ask for 75,000 caps.”You can’t hide your surprise and Sarah is quick to defend herself.“Well hold on, fireworks and decorations aren’t cheap, some of the furniture and specialty items need to be brought in from the NCR. We also need to borrow some workers from the other casinos for the Lucky 38, even just for the event. The majority of this money will be a massive, last-minute advertising blitz in the Republic. Honestly, you’ll probably make more of it back just through increased revenue on the strip!”It may not be Barter 100, but she has a good point. You can charge outrageous prices for the Lucky 38, plus increased foot traffic on the strip. That’s not even considering the less tangible benefits of hosting this event. [Thank you for the presentation, Sarah. I know this is time-sensitive in order to get everything set up, so I’ll give you my feedback as soon as I can. But now that work is done and we’re the only ones in here…]
>>6295680>You don’t actually know how to run a casino and would need to find a manager, trustworthy staff, stock everything…Yeah no, that is an infosec nightmare. Like letting a tourist bus romp through the Pentagon's server rooms. The NCR, Legion, BoS, even the bloody Followers will be sticking their noses into the Lucky 38 as best they can, through both the staff and customers. Everything else is fine, but let's not endanger the heart of our operation by opening the Lucky 38.Let's totally add Jacobstown though; getting cut out of a big event is practically an insult in its own right, and we're trying to treat them well.
>>6295856I think I agree with ya on the risk with Lucky 38. If we were on sight and help cover 38 it could be a maybe. Granted it is a hit to our chance to gain income, but we could try it next year. If we didn't have to so speeches, I would say we plug our self into the network and could move the bots and our army around as needed.
>>6295856Yeah, I wouldn't open the Lucky 38. Maybe host dignitaries in the cocktail lounge where we can keep an eye on them, but letting anyone run wild is not a good idea. Maybe if we get to a stage where we can staff everything with robots we can open up the casino, but even that carries risks.
>>6296074Like 1 guy with a stealthboy and high Science and Sneak scores ruining years of hard work. Nah, leave the crowds to the existing casinos.
>>6295680>You can use that fancy flying vehicle of yours to get around, right?I don't like this one bit. but if we do it we do it nice and proper, land beyond view of the town proper in a scouted and guarded location, walk in from there>“Freeside and New Vegas will both have their own celebrationsthis is politically speaking quite wrong, the separation between Strip and Freeside is not something we want, long termeither we hold the celebration in Freeside so everyone can attend without any changes to existing policiesor we hold it on the Strip and let anyone and everyone walk through for the day. the casinos can still choose who they let in.>Lucky 36We invite ambassadors and government leaders for morning snacks and coffee in the cocktail lounge, set the theme to "new beginnings".>Novacwhat DO they do for fun there?>>6295856yes>75000Let's set up areas for concession stands and get a cut from that.
>>6296159to clarify - the concessions will only accept chips as payment, we set up a currency exchange in each area so we have a clear idea of how muchoh and if the Boomers are okay with it, have their bird do a fly-by of the Lucky 38, drop some flares during the reception
>>6296159>we hold it on the Strip and let anyone and everyone walk through for the day. the casinos can still choose who they let in.This is a good idea, though I figure the celebration would be so big that Freeside would have its own by necessity. And really, I wouldn't worry too much about long-term tensions between Freeside and the Strip so long as the credit check isn't prohibitive. The Strip is basically just the glitzy entertainment district of New Vegas, while Freeside is everything else.>We invite ambassadors and government leaders for morning snacks and coffee in the cocktail lounge, set the theme to "new beginnings"Would be a really nice setup for discussions and rubbing elbows. Keeping the Lucky 38 exclusive would be a good way of appealing to their egos too. Just gotta be sure it's a short guest list with no +1s for security's sake.>what DO they do for fun there?Tinkering with the scrap tech salvaged from the various sites, I imagine. If anything, Novac should be a good source of homespun techs and inventors who just need some formal education.>Let's set up areas for concession stands and get a cut from that.Frankly, just licensing stall space should be insanely lucrative without having to fiddle with sales taxes. We can start advertising and issuing permits early for an appropriate cost, so people know ahead of time that they'll need to buy stall space for whatever they set up. Existing concessions can be grandfathered in so they don't have to worry about getting muscled out by temporary stands. On the day of, we can have securitrons checking for permits and extortively fining stalls operating without one.
>>6296172I don't mind if it's both but >running the credit check booths for throngs of visitors would be a nightmare>there clearly is social and economic tension>Just gotta be sure it's a short guest list with no +1s for security's sake.ambassadors, a few members of cabinet and that's it, yep (SecState among them obviously)>homespun techslet's have a Salvage Science Fair there then> just licensing stall spacethat is also an option but I would like to launch the new currency on this occasion as well and it seemed like a good ideabut I'm open to not doing the sales tax if we still do the "only chips accepted" bit
>>6294506>>6295132I'll change my vote to also support >>6295343>>6296159This sounds good to me.
>anons want the NVD to be militarily weak and passivefml
>>6296239On second thought I'll vote to have either of the Courier's actions be to>Begin getting the items from Hawthorne as a covert operation. Get your men to carry them, maybe even get Bear Force One to do this unless they're busy with Operation Kingpin.Have the Department of Transportation help with this. Also ask the Postmaster General/Johnson Nash if he can lend us some allies to help carry the Hawthorne stuff.I don't remember if someone said this before but the more we wait the more of a chance someone else tries to get to Hawthorne.
>>6295228Supporting because it handles the pressing issues beating down the door. Also fuck Hawthorne.
>>6296175I like the notion of a Salvage Science Fair in Novac. Might be a good patch on the lack of experts until we can get an education campaign and the University up and running.>but I'm open to not doing the sales tax if we still do the "only chips accepted" bitDoable, though I was thinking we could do a thing where stalls set up on the Strip exclusively require chips, while stalls in Freeside have some flexibility for caps.
Also, I was thinking and decided that I'll replace the Shi meeting in >>6295228 with the courier action of investigating Fortification Hill in hopes of finding the Securitron factory House mentioned.
>>6296363>stalls in Freeside have some flexibility for capsthis would just create confusionunless you have some particular benefit in mind?
>>6296375Was thinking about the logistics of the exchanges, and how exchanging literally every bit of currency used on the Anniversary would be a crazy strain on whatever exchange services we set up. Having some leeway to do minor transactions without going through that would greatly alleviate that without meaningfully impacting the adoption of the chip as a currency. Alternatively we could start issuing and exchanging chips well in advance, but that would get in the way of the symbolic anniversary rollout of a new currency.
>>6296383>the logistics of the exchangesif you've been to a major music festival prior to chip-cards becoming ubiquitous you know how it works(there's a queue at the exchange booths)
>>6295681Important question: since the production phase of the RMRP was supposed to be going on at the same time as the agri phase, does that mean that we already spent the 120k needed, or is that something we still need to spend to continue the plan?
>>6296503Fuck me, we never actually started phase 2B because we got distracted by plans accelerating 2A.All right, we need to actually fund 2B, and late at that because we're retarded.
>>6296696is that so?
>>6296700Yeah. Check the last thread, there was a bunch of noise made about funding 2B but the plan that actually won just accelerated 2A instead. From there phase 2B just kind of got memory holed for 5 turns.
>>6296702well, when I wrote "continue with the RMRP" I also meant "continue funding the RMRP"I will admit I didn't look at the finances all that much
>>6296696Yep lol 2B was put on hold to focus on the agricultural part, so that would need to be funded. Anyway, seems like turns need a little longer to be baked so giving today for anons to filter in and throw their support around
Alright, revising my turn proposal:>Courier actionsPersonally assist Operation Kingpin. Cut the Kings in on it to help coordinate everything and reduce collateral damage.Support from Departments of Defense and the KingInvestigate the Securitron factory House mentioned in Fortification Hill and see what it would take to get it running again.Support from Postmaster General>Diplomacy actionsMeet with the Boomers about using the B-29 to drop the MOAB on Zion, see about the possibility of using nukes if the MOAB fails. Also: request that they teach some of our squads how to use the artillery we have sitting around.Support from Department of StateMeet with the NCR envoy and discuss the Blight and the NCR's response to it.>Military actionExecute Operation Kingpin. Everything we can spare plus the Kings, all in.Have Lily and ED-E investigate the deaths at the Boulder farm. If our Intelligence division is sufficiently prepared go ahead and have them work on it too.>Industry actionFund RMRP Phase 2B (120k)Support from Department of the InteriorAllocate the 50k caps necessary to get the Children of Zion resettled in Cottonwood Cove.Begin searching for deals on building materials we need to continue large scale growth.Support from Department of Commerce>Research:Send Arcade and Dr Henry to Big MT as they requested to continue work on the Blight. While there decide what to do with House.Support from Department of Science (naturally)>Misc. actionsMove the MOAB from the Divide and prepare it for use in ZionConfirm the Governorships that were proposedAttempt to read Caesar's book againHave a Commerce auditor review the investments by the NCR (including the Gundersons)Begin collecting up domestic NCR and Legion currency by offering small cap rewards for their exchange. (This will begin setting the ground for when we issue our chip currency.)Aaaand we are poor now, until we start getting the dividends from the NCR deal. Hope we don't have any pressing costs next turn.
>>6296711Speaking of money, whatever happened to the dividends from our new pharmaceutical industry? Or is it still getting off the ground?
>>6296716hahahayou might want to check the past rolls for that ;)
>>6296714you really are annoying with that goddamn squibthe MOAB isn't gonna do shit against the fungusa waste of timemuch better to keep it to drop on Lanius' head if need be
>>6296717Yeah. We rolled a 94+3 on the industrial roll that explicitly included finishing the incomplete medical industry.
>>6296720so what happened next?
>>6296720I’ll have to look back. I know that was the copper roll, I don’t know if any med stuff was touched on The followers are increasing their medical production though
>>6296724It was the turn where >>6281167 won as a plan.
>>6296714I really think we shouldn't put off meeting with Westside, as we are getting governors set up. This got said at the thread start and we never did anything with it, that I recall. "The leadership of WR has signaled they are ready to negotiate a potentially “special state” agreement in light of the declaration of the NVD." We can meet with boomers when we get the MOAB here. Since if it fails getting here things would change anyway. The people of the Divide are scared of us, but I not so sure our people will have the best luck moving it.Also I ask we send some of the second company to help with clearing the burrows. It would be a same to let our work in the farms go to waste. Lily and ED-E can help gather info, but I doubt they will be able to cover everything with just then 2 of them.Otherwise I can change my actions to back. The info network can wait and I hope new hires can as well.
>>6296733>We can meet with boomers when we get the MOAB here.Fair point, since we aren't going to be launching it this turn. Hopefully we can drop it on the same month as negotiations with the Boomers.>Also I ask we send some of the second company to help with clearing the burrows. It would be a same to let our work in the farms go to waste.I guess we can swing this. Ideally nothing will go wrong with their absence, but that's the way of things lately.Changing Boomer negotiations to Westside negotiations and sending a Second Company detachment to deal with the burrows.
>>6296738>>6296714Cool.
Okay so I hyper focused on the novac aspect of the industrial action a few turns ago, so I will add a little addendum about the pharmaceutical industry in the NVD. I’ll add the income to the pastebin and retroactively add it to the treasury
>>6296839Nice. We could do with more in the treasury.
>>6296839neat
>>6296839>we are now slightly less poor
With the beginning of the new month just a few days away, you make it a point to find time with Secretary of Commerce Garret and Secretary of Science and Technology Gannon to hammer out the details of the eventual currency change. Arcade trades you a glance as he enters your office, no doubt still reeling from his experience in the jungle. He knows you’re taking steps to not only halt the spread, but eliminate it completely, so what needs said will remain unsaid until the crisis has passed. Garret comes in close behind, looking bedraggled and carrying a bundle of papers. The two take a seat on the other side of your desk, the endless reports somehow handled for the time being. [Thanks for coming, I understand you both are as busy as can be.]Garret: I can’t speak for any of the other secretaries, but I think I need an expansion of my department. With the increased flow of goods and the explosion of businesses within the Mojave…[Noted. But as for the reason we’re here…]You motion for your Commerce Czar to begin the mating in earnest. Garret: Right. Well, your choice of using casino chips as a currency was met with, admittedly, confusion and frustration at first. I’m a successful business owner, more as of late, but the intricacies of a national economy was all academic to me. Thankfully, Secretary Gannon is quite well-versed, enthusiastic even. Arcade chooses this moment to chime in. Arcade: If the Boneyard University was hiring for an Economics Professor when I had finished my studies, I would have stayed. But c’est la vie. You’re a smart man, Six, so I’ll gloss over the basics. The plan is to roll out these casino chips slowly over time, so we don’t completely destroy the delicate wasteland economy. I think it’s a good idea that we use precious metals and matching foreign currency for trade externally. Garret: It would be hard to pay for trade goods with casino chips that could only be used in a relatively small, remote region compared to the two massive entities of the Legion and NCR. We will have exchange centers at major border crossings, as well as in major population centers. Arcade: I'm not as sold on the idea of requiring only casino chips domestically, but I understand the reason. To the average wastelander, as long as they can purchase food and water, they’d use, well, bottlecaps. What I want to highlight is how the caps will be issued, and who will issue them. Because these casinos own their chips already, they’ll be considered as banks. Here’s the issue…
Garret: Unless you want to seize their inventory, the casinos control the money supply. We can purchase a part of their caps from each, but they’ll quickly become much wealthier than the state. The treasury isn’t very full so we would have to use these gold bars, which we would have used for external trade. So there’s two outcomes here. We dip into our gold reserves and buy up a portion, though still a minority, of chips from across the region or we let the Casinos have massive economic power. You barely have time to think about the situation before Arcade chimes in again. Arcade: We could force them to buy foreign currency at the standard exchange rate, and they then can use it to purchase their foreign exports.The casinos are already a powerful force in their own right, but this would only increase their power. But you can require them to pay their tribute in chips, turning on the faucet slowly and surely. Arcade: Controlling the money supply is the key here. We can’t allow the casinos to flood the market now that the chips are standard currency, but honestly a strongly worded letter should suffice. There is precedent, the early United States had quite an issue with independent banks. Here, the only banks we’ll have will be those with casino chips, which I can count on two hands. Garret: In some cases, government IOUs will be passed between traders. While this is similar to paper money, it’s better the average wastelander holds the physical value in their hand. [Okay, can we start a slow roll-out slowly? The casino chips already hold a level of value by themselves so there won’t exactly be a rush for them, will there?]Arcade cringes before clearing his throat. Arcade: That’s another issue. A five dollar chip at the Atomic Wrangler-no offense, Francine, does not hold the same intrinsic value as a five dollar chip at the Ultra Luxe. Ultimately, these smaller casinos are going to become very rich almost overnight. The casinos will also probably have an issue with using other casino's chips at their own so they'll force guests to exchange anyway.Garret: But maybe that’s not the worst thing in the world? It will allow these smaller casinos to have the cash to expand operations, clean up their casinos. It’s not the worst thing in the world. Arcade: That may be but it is important to restrict the expenditures of the casinos, especially the smaller ones. Maybe we mandate that a portion of the total funds held by a casino must be kept in the vault at one time?
Garret: That may work. With the anniversary celebration coming up, maybe then would be the right time for the announcement for the general public. It gives us time to set up the infrastructure on the backend. I suppose the last topic is how this will impact your day-to-day operations, Courier. Arcade and Garret look at you. Arcade: Along with using some of the processing power of Yes Man, we will be tracking exchanges at border crossings and exchange stations. The monthly report you receive will have the level of each currency in the treasury, as well as the exchange rates. Ultimately, the number in the treasury will be what you have to spend, the work will be done on the backend by Yes-Man.You stop yourself from grimacing. It’s far from a sure plan, but there’s just so many unknowns with this to ensure a smooth rollout. You’re almost sure there will be some teething but who said building a nation would be like chowing down on a box of fancy lad snack cakes…Garret: One last thing. The report got lost in my office but the pharmaceutical industry that we’ve been putting time and money into has been netting us a nice little profit. With the recipes you’ve handed over, we have a nice little operation in Goodsprings. A lot of the local plants there are exactly what we needed and Doctor Henry has taken over helping the lab in addition to his usual duties. Any raw materials we need, they’re imported from the NCR or even the legion in some cases. [What's being produced, exactly]Arcade: I can answer that. Stimpaks, about 50 a week. Healing Powder is the second-largest item, particularly sought after by the slavers who you seem so keen on doing business with. Med-X is made in limited quantities as well.>Fledgling pharmaceutical industry, +10,000 caps/month With the meeting adjourned, you send the two Secretaries back out into the world to do their work. It remains to be seen how this will all work out.
>>6297208So, without production capacity to mint our own chips, we’re essentially in a reverse central banking position - where the money supply is physically controlled by private entities (casinos), but politically legitimized by our government.We cannot afford a direct buyout of chips from the casinos, nor can we easily enforce top-down monetary reforms through brute force.Given these constraints, here is a plan:Step 1: Declare casino chips legal tenderWe declare casino chips licensed tender under state-issued monetary charters signed by each casino, so we can assert regulatory control.The quantity of all casino chips must be registered with the Treasury within 30 days (with audits to confirm this) and only registered chips are recognized as legal tender. Any unregistered chips = counterfeit.Step 2: Introduce a new ‘Circulation Tax’We cannot prevent the casinos from becoming rich overnight, but we can recapture some of their wealth and build our own strategic chip reserve.Each casino will pay an additional monthly tax of 5% on the total value of the chips they have issued into the market (i.e not in their vault).Casinos may pass this cost on to customers via exchange or other frees.Step 3: Control foreign currency exchanges Gold is our state’s strategic reserve. It cannot be spent casually, and it actually needs to be increased in order to act as a backstop for the casino chip’s value.As such, we will declare that in 2 months, all Casinos and private traders must purchase all foreign currency through the state - paying us in gold / other precious metals.The state will build up a reserve of foreign currencies by spending our existing bottle cap reserves (and we can start the bottling plant to continue this process).Step 4: Curb casino spending power without seizureTo prevent sudden private accumulation of land, weapons, or influence - enact a monthly expenditure cap on casinos mandating that they can’t spend more than 10% of their total chips in a single month without approval of the state.Beyond this, introduce liquidity rules stating that no more than 40% of their chips can be issued into the market at any one point in time.Ultimately, the aim of this plan is to make casino chips effectively worthless without our approval.
>>6295343I think this is the winner?
>>62972953 votes for >>6296714 (including mine)2 votes for >>6295343SPg3k4hf sort of voted for both also
I'm >>6296339 btw
>>6297240>Step 1yes>Step 2casinos are only allowed to issue chips inasmuch as they back them with gold or caps (nominal value plus a modest 10% seigneurage fee) half of the currency and gold thus immobilized are to be held in the NVD treasury in the issuers' respective accounts and half in the issuers' own vaults and exchange houses, subject to periodic audit and spot checksin addition to casino exchanges, there will be an NVD exchange office at the Lucky 38 where chips can be redeemed for gold or cash, subject to a 10k caps minimumIf casinos wish to go into actual banking, they will be allowed to do so, however there will be a 90% reserve requirement and the usual 10% seigneurage fee will also apply to the remaining 10%>Step 3the exchange rate and reference interest rate will be fixed by the NVD, acting as central bank>Step 4we need a Treasury department
>>6297303I vote for >>6296714 in the hope the Boomers know more about MOABs than my esteemed fellow anons do
>>6297334I'm baffled about what people think the bomb will do. It's a big bomb, but it's supposed to be able to flatten a city block or two and will be swallowed up in the vastness of Zion. It'll just ineffectually waste an irreplaceable and valuable tactical munition for something only a strategic weapon can do.
>>6297336idk manpersonally I'd drop it on Caesar's fucking tent city
>But you can require them to pay their tribute in chips, turning on the faucet slowly and surely.This is definitely a good idea that should form an underpinning of our approach to the matter. There are a finite amount of chips that can be circulated, so requiring tribute in chips means that we're exerting proportionally more value as adoption progresses>>6297330I generally agree with all of this, particularly the part about setting up a treasury department.>>6297334>>6297336For me, I figure it'll be a touchstone on the efficacy of conventional munitions against Zion that we can use to justify our subsequent use of nukes on it. If the biggest conventional weapon out there can't do shit, then using nukes is suddenly a much less radical decision (and hopefully it'll convince the NCR and Legion that this shit can't be tamed). >>6297341Lol, I'd totally support that if we had any chance of surviving the backlash.
>>6297348I feel like the whole testbed approach would be better served by filling the bomb bay of the B-29 with a load of barrel bombs tied together and dropping the lot or just loading tonnes and tonnes of boom into a big length of drainage pipe rather than using the only one of these we'll ever get for something that doesn't need a PGM.Come think of it though, I don't think the B-29 can physically carry a GBU anyway. The thing's too long to fit into the bomb bay and the aircraft doesn't have the ground clearance to strap it to the outside.
>>6297348oh... you want it as a political sop?well, my vote will be no on that. wasteful and ultimately pointless.I am also against nuking Zion, you don't cut your leg off if you have toe fungus, you put fucking antifungals on it>surviving the backlashit's called a decapitating strike, look it upwe build a SF company and send it into Legion lands, covertly and deniably, to organize runaway slaves into a guerillawe make sure both Caesar and Lanius are in there (takes a success on a diplo action)we tell the guerilla to raise seven kinds of hell as soon as they get word that Caesar got murkedsimple
>>6297353>I am also against nuking Zion, you don't cut your leg off if you have toe fungus, you put fucking antifungals on itI really doubt we're going to have a choice in the matter. We don't have any fungicides strong enough, and certainly not in the capacity required to get all of Zion. If the MOAB fails to prove effective (or we can't/choose not to use it) then nukes are the only other real option we have.
>>6297359we've been pouring considerable resources into antifungal research and should continue to do sowe have half an answer in the antifungal plants, which we aren't growing yet but should beit is unlikely that Gannon won't be able to solve this with the resources of Big Mt behind himIf anything, we will have trouble scaling production, but we do have the beginnings of a pharma industry and if we need more capacity we can and should talk to the NCR
>>6296738>>6296714This wins, and I will count the change of action as I consider it relatively minorCourier Action 1>Assist with Operation Kingpin, working jointly with DefSec and King. 1d100+8 (DT30)>Head across the river and investigate Fortification Hill in-depth 1d100+8 (higher the better) No bonus from Postmaster. Courier Diplomacy>Talk to Westside about their potential induction into the NVD 1d100+8 (higher the better)>NCR Envoy about them threatening to close the border (will require roll during event)>MilitaryOperation Kingpin (Bear Team One, both infantry companies, securitrons pulled from Freeside to assist, NVPD as well) 1d100 (DT50) No bonus due to inexperience with heavy policing but DT is very low>Send Lily and Ed-E to investigate destroyed farm, such a minor action I won't fuss about only one military action. 1d100, DT 75 though :)Industry >Fund next phase of the RMRP, Interior assisting rollout (120,000 caps)>Settle the Children of Zion (50,000)Building Materials 1d100+3 (DT50)Research>Henry and Arcade walk into the Sink... 1d100+4(DT80) Other>Grab the MOAB from the Divide and prepare it for Zion 1d100 (DT45)>Confirm the Governorships that were proposed>Attempt to read Caesar's book again 1d100 (DT75)>Have a Commerce auditor review the investments by the NCR (including the Gundersons)>Begin collecting up domestic NCR and Legion currency by offering small cap rewards for their exchange. (This will begin setting the ground for when we issue our chip currency.)
Rolled 11 + 8 (1d100 + 8)>>6297364oh boy, time for another round of failure!
Rolled 77 + 8 (1d100 + 8)>>6297364>Assist with Operation Kingpin, working jointly with DefSec and King. 1d100+8 (DT30)
Rolled 89 + 8 (1d100 + 8)>>6297364Rolling for the operation>Captcha: GAYSYIll-omened.
Rolled 43 + 8 (1d100 + 8)>>6297364>Talk to Westside about their potential induction into the NVD 1d100+8
>>6297359I'm going to expand my answer just because I worry that you haven't considered any of this seriously:>the fungus may well be spread all over the place by now>whoever seeded it in the first place may well fly over the sharecropper farms tomorrow night and spray a couple barrels of the stuff
>>6297370I’m gonna not count this one to let other anons, particularly lurkers, roll. If no one else rolls, I’ll count it
Rolled 28 (1d100)>>6297364>Send Lily and Ed-E to investigate destroyed farmbecause the frumentarii are too busy jerking off or something
>>6297373cool, you can not-count this one >>6297376too then
Rolled 14 (1d100)Since mine got sniped, I'm gonna roll for reading the book.
>>6297380Fucking lmao. Still can't read worth shit, apparently.
>>6297380>>6297383lol, the only realization the courier will get is that the idea of synthesis and antithesis is retarded and Caesar is a secret brainlet
Rolled 63 (1d100)>>6297364For whatever the fuck is left.
Rolled 25 + 4 (1d100 + 4)>>6297364>Henry and Arcade walk into the Sink... 1d100+4(DT80)>(DT 80)>No option to decide what to do with HouseOh god oh shit oh fuck it's happening
>>6297410OH NO NO NO NO NO
Rolled 83 (1d100)>>6297410lmao they really get the hardest bullshit don't they?Rolling if there's anything else needed (I think caesar's book?)
Rolled 18 (1d100)>>6297364rolling for moab
Rolled 66 (1d100)>>6297364>Caesar’s bookI wonder if the reason why the book so hard to understand is that it’s really the Fourth International Posadist bible. Given that we already suffered a nuclear exchange and aliens are ‘visiting’ us, all that’s left if for the animal proletariat to rise from the dolphin intelligentsia to finally unite the movement under one banner.
>>6297466it's because the Courier is us - a bunch of (neuro-)divergent, rigid motherfuckers who find it hard to work together, our theses and anti-theses stay like that with no real chance to become a useful synthesis
>>6297555The Courier is secretly the highest-functioning schizo in existence and has managed to successfully run a nation off the decisions of the voices in his head.
>>6297576>successfullynot with these fucking rolls
Maybe it's bias but you guys probably roll worse on average than any quest I've been a part of lmao >>6297367Success for Kingpin>>629737051 for westside (I'll count this because no one else rolled it)>>6297380Book Failure>>6297410Research Failure>>6297454MOAB FailureAs per the rules, I only count rolls that specified what they rolled forFrom any anon, can I please have Lily Farm 1d100Building Materials 1d100+3Fortification Hill 1d100+8
Rolled 92 + 3 (1d100 + 3)>>6297650>Building Materials
Rolled 57 (1d100)>>6297650>Lily Farm
Rolled 27 + 8 (1d100 + 8)>>6297650Fortification Hill 1d100+8Finally read everything.
>>6297410M-maybe it's just a roll to see how the Think Tank takes it? Maybe Henry and Arcade are just overwhelmed by the sheer magnitude of scientific possibility?Please?>>6297650>As per the rules, I only count rolls that specified what they rolled for>all the good rolls were for "whatever's left"welp
>>6297650>you guys probably roll worse on average than any quest I've been a part of lmaopicrelMakes me wonder why we bother trying to accomplish anything really. Just cut to the chase and have everything fail right off the bat.Though then again, one roll per action and some pretty high DCs are just that unforgiving. A lot of these are 50-50 at best.
>>6297776To cope for my own insecurities, they are fails on a curve. So even falling under the DT may give substantial progress
>>6297650Jesus its so fucking bad.
>>6297816the research thiing is gonna be pretty bad for us I expectthe rest is... eh?MOAB was never intended to work, as per the anon who was fighting to impose itFortification Hill is not a must-have in any wayWestside was never gonna just fall into our lap barring an act of Godthe farm thing, idk, may be sort of bad, maybe not an important setback, depending on what the thing actually isthe book is just funny
>>6297994>the book is just funnyGiven 10 Intelligence, it’s hilarious. By game logic, we should’ve understood it right off the bat.My rationale behind it is that even Einstein levels of intelligence can’t make heads or tails of Hegel's pseudo-religious bullshit.Really, whoever wrote the Legion knew their shit, given only those with an altruistic background like the Followers fall into this ideological trap.
>>6297364next time organize the rolls guys....checking if someone already rolled before rolling yourself doesn't hurt.
>>6298197When I approach the Courier and his 10/100 skill in everything, I think that he has complete mastery over everything he knows, and great competency about learning things he doesn’t know But I think there’s a limit, if the knowledge is locked behind so many doors or it’s so outside of what’s commonly encountered in the post apocalypse of the West Coast. In some cases, his companions, particularly Arcade, know more because they’ve devoted their lives towards their pursuits. Whereas it’s only a matter of time and focus for Courier to learn and surpass.
>>6298197Today I learned that Hegel is somewhat infamous in philosophical academia for having lots of poor translations of his work out there, meaning that back in the day you needed to put in a lot of effort to find a version that was actually comprehensible, much less accurate.
It’s a brand new month and while it is full of challenges, there are also new opportunities to further the noble goal of nation building. While there are plenty of pressing items in front of you, there’s one thing you have put off for nine months and it’s time to cross out. Fortification Hill. You’ve been there before, when you told Caesar you blew the facility but actually activated the hundreds of Securitrons below. But aside from that, you don’t actually know much more than that. Due to House’s planning, it’s not out of the question that it could be an actual production center for the robots. There’s only one way to find out and you make the relatively short journey across the river and over to what was formerly fortification hill. It’s also been 9 months since you’ve been here, to talk down Lanius, but the scars still remain. You can spot the occasional refuse of the former encamped army and their earthworks are still visible. You half-expected to find the weather station demolished but there it is, seemingly untouched from the former occupants. You open the door and insert the platinum chip into the control station. You head down the stairs and see that familiar Lucky 38 symbol on the elevator doors. Entering, you cross your fingers and try to channel that patented Courier luck…You don’t learn anything new by passing through the part of the facility you’ve been in before. A few destroyed robots, a few deactivated robots. The only real change is the lack of the hydraulic pumping sound that came from powering the facility, and the rows and rows of Securitrons that is now replaced by an empty, cavernous room. “Hi-ya, Courier!”You reflexively pull your handgun out and spin to face the screen but relax when you realize it’s just the smiling face of Yes Man. [Jesus, couldn't you have given me a heads-up you would be dropping by?]“Sorry Courier, I’m unable to lower my volume! Anyways, I thought you would like some company while you explore the Securitron Vault. I do know everything about it, of course!”Wait.[Why did I come all the way out here if I could have just asked you about the place?]“Oh I just thought you liked the exercise!”Fucker. [Okay, well, what can you tell me about this Securitron Vault?]“Well, it was built by House before the war to store and facilitate the upgrade of his Securitron Army. You knew that, of course. It can also provide automatic repairs on all Securitrons damaged beyond normal repair abilities.”Well that’s already great news. You have a whole pile of them sitting around slowly being repaired by a handyman in his spare time.
[House also mentioned this facility was able to create new Securitrons, right?]“Correct! This facility, at full operation, is capable of creating 100 Securitrons a month, all autonomously!”[Is the facility at full operation?]“Nope!”Ah, it would be too easy, wouldn’t it. [Okay, Yes Man, what seems to be the issue?]“I’ll show you!”A side door opens, revealing a stairwell deeper into the bowels of the Securitron vault. The stairwell just takes you into the cavern where the previous Securitrons were held. Though he’s gone from view, his voice rings out from unseen speakers. “This was meant for storage of the remaining Securitrons, all ready for the software upgrade. When any are fabricated here, they’ll spend six days, eighteen hours and fifty-four seconds receiving their software upload.”There are hundreds of couplings hanging down from above, though their source remains shrouded in darkness. You’re struck by how massive this vault is and if this is just the finishing area for the Securitrons, you can only imagine the rest of the facility.[Is this all working?]“Yes! Moving on…”A light appears from above a previously-darkened doorway across the room, the metal vault door opening and revealing further secrets. [Would it have killed House to put in some transportation?]“He never thought he’d actually have to walk around once the war started. On account of him being hooked up into the system and all.”He gets the last laugh. Even with your long strides, it takes nearly three minutes to cross the distance as you weave between the snake-like bundles falling from the ceiling. The connecting hallway is much shorter and as Yes Man begins to power on more and more lighting, you’re brought into the generator room. What was a small but steady dose of rads has jumped up enough where you pop a bottle of Rad-X for precaution. “Here’s problem one!”The reactor, nuclear of course, is pretty standard for what you’re seen with other large-scale industrial facilities. This one is obviously having some issues as your Geiger continues to chit at you. “According to the system, this reactor has damage to the core, containment building, the turbine and the outer filter that brings in water from Lake Meade. Not only is there radioactive contamination throughout the vault, but the reactor is only running at 35%!”[That’s a long list of issues, Yes Man. Any way you could say it in a more serious tone?]“Nope! Moving on!”
A door at the other side of the reactor room opens and you hurry out, eager to be far from the leaking reactor. Another short hallway connects you to what seems to be the main manufacturing line for the Securitrons. Much to your dismay, it’s as empty as can be. The room is around half the size of the storage/software cavern and not as tall, but still much larger than you expected. There seems to be four main lines stretching hundreds of feet long. On each assembly line, there are multiple large, square boxes that reach up to the ceiling. Each box is roughly 20x20 feet with multiple pipes and wires feeding in from the ceiling. The remaining sections of the assembly line have multiple different arms and devices, no doubt having their own uses in assembling the final product. “There are four main lines that create the Securitron from the start to the end. Each of those boxes feeds material for a certain stage of the process. From the titanium shell all the way to the glass monitor. That leads us to the next issue, the resource bunkers are empty!”[Okay, I’m not too shocked. What do we need?]“More like, what don’t we need haha! It’s a lot though, I can have a report waiting back at the Lucky 38.”You take another look around the assembly room. To House’s credit, it’s a remarkable operation, almost devoid of human input. [Up next, I’ll show you the resource bunkers.]A large rolling door opens and you finish the remainder of the tour thinking about how to get this place up and running. You see where raw resources are fed into, and unfortunately, the facility does not make its own steel. Perhaps a bit of an oversight by House but steel isn’t the most complicated industrial material to make and it can always be imported from the NCR and perhaps even the Legion.The last portion of the facility is closer to a research lab than it is for manufacturing. There are a handful of Mr. Handys in sleep mode spread throughout the room. It’s the repair wing, where any damage not able to be fixed by the onboard system is handled by the robotic helpers. Parts are replaced, patched or recycled if necessary. Thankfully, there’s nothing wrong with this portion of the vault.
True to his word, Yes Man has a list of the resources needed to build a Securitron from start to finish and it’s daunting. -Titanium for the outer shell -Copper for the wiring and ammunition-Glass for the monitor and laser weaponry-Gunpowder -Lead for the ammunition -Steel for miscellaneous Securitron parts and for the ammunition -Nuclear material for the fission battery-Lithium -Zinc or zinc replacement -Aluminum for missiles and certain Securitron parts -Syntheric rubber -Gold and silver for electronics -Silicon for electronics Your head spins at the list and truthfully, it’s a miracle House managed to simplify this list down for what the Securitron is. But as with everything, he must have had a plan for getting his hands on all of these resources. You just need to find where he wrote it down, or ask the man himself.But if you can create Securitrons in any meaningful number, the numerical superiority of your enemies will truly be moot and the defense of the NVD will all but be assured.
>>6298491Hmm. Analysis of the required inputs.>TitaniumDoable. We have the refinery and a source over in Bagdad we can deal with the Legion for, it's just a question of resources and time.>CopperEasy, we'll be mining this soon>GlassShould be fairly simple. If nothing else, there's a lot of glass to recycle.>GunpowderWe should be able to set up some chemistry to produce nitrocellulose, but we'd be starting from scratch here. Still, hardly the most complex thing we need.>LeadEasy. Lots of this locally.>SteelPlentiful scrap locally and we have all the raw resources, but no blast furnace facility to produce virgin steel>UraniumEeeeesh, we haven't got any of that. Might have to ring up Broken Hills for that or see if Gecko can slip us some on the side.>LithiumWe should be able to produce this from surface brines in the salt flats, but it's not something we have experience with. I know there is at least one Li production project from deep brines IOTL in Nevada.>ZincEasy. We have abundant Zn ores locally.>AluminiumWe have second-tier sources of alumina like alunite, but it'll take extra processing. We'd also need to manufacture various chemical inputs, of which cryolite will be the worst and need a lot of energy. We'll be setting up a whole industry from complete scratch and I think this will be the most difficult part of the whole process.>SynthrubberThis will be a complex process since the chemistry involved is a bitch but we have means. We can produce much of the primary hydrocarbons from cracking coal distillates.>Gold & silverShould be needed only in very small amounts and, either way, we have plenty both in store and in the ground.>SiliconWe have sources of sufficiently high-purity silica, but the industrial process is finnicky and there are no industrial facilities that do this in the western US, at least IOTL. Much like many of the others, manufacturing electronics-grade silicon will be a major sink for time and resources and we may lack the human expertise.I suppose it could never be easy since Securitrons on tap is rather the ultimate goal of our industrial development really.
>>6298486>[Why did I come all the way out here if I could have just asked you about the place?]>“Oh I just thought you liked the exercise!”>Fucker.kek
You put the industrial shopping list out of mind for now and focus on a series of smaller, though still important, matters to settle for this month. For one, you ask Lily and Ed-E to head up to the destroyed farmstead near Boulder to see if they can find any evidence on what happened with the attack. Lily is hardly a renowned detective and Ed-E is just a humble eyebot but resources are stretched and you can’t justify sending anyone else up. You treat Lily to some ice cream, an incredibly expensive delicacy around these parts, and listen to what she has to say. “Oh sweetie, Grandma hasn’t had something like this in a very long time. My mother told me about a little place in Bakersfield that had the most delicious vanilla malt…”[New Vegas needs to be the culinary capital of the wasteland. I want old world and new world cuisine served all over the strip. Probably better than what they gave you in the vault.]“Haha, that’s right sweetie. I certainly don’t miss some of what they used to serve. You want to know about that farm I visited with that silly little robot, right?”[Yes, that’s correct, Lily. Did you see anything that seemed weird or a little out of place?]Lily puts down her bowl of ice cream and leans back in the booth, the seat straining with the stress of her bulk. “Let’s see here dearie…all of those poor animals were just standing out in the sun, no one to tend to them. I gave them some water from the pump for their troubles. I thought I was at the wrong farm until I saw the crosses in the field. I’m sorry I’m not of more help baby, I didn’t see anything else.”You take a few seconds to think about what she said. The animals are still alive, and there seemed to be very little damage done to the farm. [Lily, you and Ed-E didn’t see damage done to anything else on the farm, right? Animals were untouched, the barn was still intact and so was the farmhouse? Any broken pipes?]“No sweetie, just those poor people who were buried on the land. The fences and barbed wire were all still there, the farm equipment still in their little scrap shed. Oh I wish I could have told you what you wanted to hear.”[Don’t worry Grandma Lily, you’ve been very helpful. Enjoy the rest of your treat.]She chows down as you take the situation in its entirety. The farmers and their police defenders murdered, but the farm was completely untouched? Nothing stolen out of the farmhouses? You know this wasn’t a raid, and it certainly doesn’t seem like a robbery. Lily may not have solved the mystery but she’s certainly narrowed down the answer.
>>6298807Yep, this sounds like Gunderson is doing his thing, and this is a probing strike to see how we react to the deaths of farmers and police. This obviously isn't a "wild animals" attack, this might be completely unrelated to the burrows we sent that detachment to clear.We could make a statement by sending an infantry company or Boone/BTO to lock down the farm or drown it in NVPD until the cause is found. Both undesirable outcomes for the responsible party that imply we aren't going to let this shit slide, and give them an opportunity to cut their shit out without revealing themselves. If we don't mind giving up the initiative we could alternatively hold back and carefully observe what happens to the farm in hopes of garnering hard evidence of who's involved and why.
Even before the Second Battle of the Dam, the Westside Republic was fiercely independent from the rest of the Mojave. Even in the first weeks of independence, they remained fed and safe, even selling food at a discount to Freeside. Since then, they’ve maintained a unique and uncomfortable position within the Mojave. At the announcement of the New Vegas Directorate, the elected leader Clayton Ettirnne suggested he was ready to finally settle the situation formally. You’re not too excited to head into yet another negotiation and treaty signing, but the burdens of governing you suppose…..You’re meeting Clayton over in Westside and you’re eager to see how the city has grown since the last time you’ve been by. The guards that usher you through the gate seem a little better equipped and the neighborhoods of Westside seem a little more lively. Ettienne is there to greet you, having finished talking to a group of traders moving out into the Mojave. He shakes their hands and turns to you.“Courier Six, welcome to Westside. My office is just a few blocks away. Please, follow.”He takes you down a wide avenue rife with activity. A few men are repairing a house, sawing wood beams and painting the siding. A few market stalls sell fresh produce, homespun clothing and other everyday trinkets. A small group of children are on their hands and knees in a local garden, an old and wrinkly teacher telling them the differences between the produce and the best conditions for them to grow.[This is an impressive place. It’s what I want the Mojave to turn into.]He gives you a placating smile. “No offense meant by this but that’s not possible. This is all due to us being a tight knit, and decentralized, community. Even though I’ve been chosen to represent Westside, I have very little power.”You’re dubious about that but hold your tongue and continue to take in the sights. You don’t see casinos or brothels and only the occasional bar.“Here we are. It’s not much, but it’s home.”Ettienne has led you to a sturdy two-story home made of weathered stone and wood that looks to have been recently replaced. “It’s not the Lucky 38 but…”[There’s beauty in simplicity, Ettienne. It’s very fitting for Westside.]The two of you enter and are greeted by a pleasantly decorated interior, with a foyer that has tea and pastries set out. Two plush chairs are separated by the table of refreshments. “Please, sit. The delicacies came from a local baker, he really does some miracles.”The two of you sit down and indulge. To his credit, the pastries are delicious and the tea is top notch. New Vegas could learn a few thingsThe foyer is decorated with an eclectic mixture of paintings from exotic locations you don’t recognize.
[I’d love to talk about anything else, but unfortunately we must discuss business. I’m here because the Westside Republic has a unique position within the New Vegas Directorate and we’re both keen on formalizing it.]Ettienne puts his tea cup back down on the saucer. “Yes, I wouldn’t go so far as to call it uncomfortable but with the establishment of the regional government, it’s time to put something permanent on paper. So here’s my pitch for you. Westside will be accepted into the NVD under an, ehm, specialty state designation?”You arch your eyebrows in interest, but allow him to continue. “You may begin collecting tariffs on our imports as long as they’re on the same level as the rest of the region. We will engage in open trade with the rest of the region, as each state will with each other. The exemptions I ask for are as follows: Westside enforces their own domestic laws with no infringement from you, any dealings with foreign parties will fall under your purview.”[When you say domestic policy, I’m assuming you mean things such as what laws to enforce, who is allowed to reside in Westside, local taxes?]“Correct. I understand we aren’t in the strongest position, and this isn’t meant to be a threat, but we will fight for our way of life. To show our commitment to the greater good of the region, I will provide a levy of 400 quality soldiers for you to do as you see fit with. Seeing as how you have admittedly improved security in the region, there’s no point for them to guard what isn’t threatened.”[And what of your involvement with the NVD at large?]“Seeing as we will be part of the government, I will have a representative available at all times and I wish to have a say in matters of governance just as any other of your governors would. And let the water keep flowing, of course.”Under this agreement, you lose any local power influence but the Westsiders will play ball with everyone else. The two companies of levies really interest you, as it doubles the human side of the NVAF. And if they’re going to have open trade with the rest of the region…>I see no issue with this. It’s good to finally have something set in stone. Welcome to the Directorate, Ettienne. >No. Unconditional acceptance into the NVD or I’ll starve Westside out. If I turn the water off, this little republic withers >(Negotiste some aspect, ask for something in specific) (Sorry for the wait, will work on the rest of the turn while this is up.)
>>6299542>(Negotiste some aspect, ask for something in specific)>These 2 companies are on par with and pass the training to actually partake with the standing military we have AND the pay for them comes from them as they get to keep there own 'rules and taxes'
>>6299546Also, we need some kind of trigger to intervene in their domestic affairs if not doing so would harm the national security of the NVD as a whole.But consultation with their representative must take place before any such action
>>6299542So basically the only thing they want is to have full control over their own laws?Given that they're expressly letting us have control of foreign policy I'm not opposed to it off the top of my head, but...>And let the water keep flowing, of course.”At the very least we're going to have to bring up the impending water crisis. We're going to be implementing countermeasures and we are going to need them to play ball when we do.Extract a pledge from them to cooperate with any water saving measures the NVD passes.
>>6299546I think this comes down to whether they will be considered Westside's soldiers or our own. If we're going to be supplying them and they consider us the head of their chain of command then we should bear the costs. If they're considered Westside's that are on indefinite loan to us and are exempt from our own laws then there's an argument that Westside should bear the costs, but otherwise I think we should be the ones paying.>>6299549>Also, we need some kind of trigger to intervene in their domestic affairs if not doing so would harm the national security of the NVD as a whole.Agreed.
Regarding the soldiers, they will be equipped and paid for by Westside. They’ll need to go through further training to integrate into the NVAF however
>>6299580Ya I want that paid by westside if they are gonna be paid/expected to do that shit.
>>6299546>>6299549These seem good. We need some kind of clause for intervening in West Side if only so the Salvatores or someone similar don't set up shop, we can't allow them to be completely unsupervised.Hey, that's an idea. Be a bitch to pull off with our luck, but we could always false flag them down the line and send the securitrons in, USSR style.
>>6299693>Be a bitch to pull off with our luck, but we could always false flag them down the line and send the securitrons in, USSR style.Let's not take policy tips from the biggest failed state in history.
>>6299546>>6299549>>6299554Supporting.
>>6299546>>6299542support this fella
That’s a fair offer, Ettienne. There’s only a few points I’d like to make. First, the two militia companies will have to fall under the authority of the New Vegas Armed Forces, not working in conjunction with it. Additionally, you have the responsibility of equipping them to the standards of the rest of the military.]He’s quick to respond. “Of course, I would be surprised if it was any other way. You’re getting the cream of the crop, if you will, of our militia and the gear won’t be an issue. They’ll have to undertake additional training with your forces, but that would be expected. You said there were a few points?”[Secondly, I can’t just turn a complete blind eye to domestic affairs of the Westside Republic. Not when you’re so close to New Vegas and Freeside.]Clayton takes longer with his response, tenting his fingers over his face before responding. “I’m afraid that’s a non-negotiable. The whole point of this agreement is to grant us everyday autonomy but, I do see your point. You couldn’t let a bunch of cannibals or baby sacrificers run around, could you haha?”You can tell he’s joking but man does Clayton Ettienne give you the creeps sometimes. “This may run counter to the purpose of the meeting here, but I’ll meet you halfway. If there’s an issue with the domestic policy of Westside, please take it up with me personally and we can have a discussion from there. I would be shocked if there’s truly an issue, but this gives us some flexibility.”Hmm, it gives another grey area for this agreement but you don’t see a way to peel back the sole purpose of their fight for independence. [I could…agree to that. As you said, I would be shocked if that needs to happen but you never know. Finally, there is a much more serious issue. Water. Due to the increased agricultural activity of the region, we have noticed the water level of Lake Mead drop enough that it’s caused worry.]“I’m sorry Courier, I will have to stop you right there. You’re aware how important irrigation is for our community, as well as how effective we are growing food not only for us but our neighbors. Remember, we were the ones who exported food to Freeside marked down to avert famine. If there’s an issue with the water supply, it doesn’t come from us. I invite you and your advisors to tour our systems to ensure there’s no wasted water but we refuse to be punished for the incompetency of others.
>>6300010I want to take them up on that offer to look at the systems. I get the feeling we can at least learn something. If not we should make sure our other farmers are in the know of best practices to keep.
It seems this is a sore spot for Ettienne. You’re not too surprised but he’s given concessions in just about everything else and it’s true that Westside is the most agriculturally productive region of the Mojave sans Goodsprings/Bonnie Springs. You’ll just punt it again. [I’ll take you up on that, Ettienne. We won’t touch the water supply for the Westside until we examine the system thoroughly. If there are any issues, we’ll discuss those then. You know I can’t make blind promises regarding the most valuable resource in the Mojave.]Ettienne begins to respond before stopping, evidently wanting to hold his tongue. Instead, he stands up from his chair. [Considering the circumstances, I have to agree. I’m trusting you, Courier. While I don’t have much of a personal relationship with you, everyone I’ve talked to has vouched that you’re a straight shooter. I think we have an agreement.]You stand and shake his hand. Clayton calls out an assistant from the nearby room and she brings in a document with general verbiage. Clayton fills in the spaces with the specifics of the agreement and signs on his line. You sign and the assistant pulls out a camera to snap a picture of the occasion.
>>6299743this
Unfortunately, West Side isn’t the only diplomatic mission you’re participating in. Perhaps even more seriously was a vague message from Senator Huntington wishing to discuss the Blight. You never actually told the NCR about the Boomer Blight, but it’s not too much of a shock. The northern passages are closed, just about everyone in the government knows something, not to mention the Brotherhood and Legion knowing. It’s sure to be an uncomfortable meeting, but then again, that’s why you are paid the nonexistent big bucks. Immediately after returning to The Strip entrance from Westside, you make your way through the strip and toward the NCR embassy. A new hotel and casino has opened up right on the Main Street, this one called “El Presidente” and seems to be modeled on Old Americana. There is an American Flag flies high from a flagpole at the head of the semicircle driveway and the outer facade of the casino consists of white columns supporting an imposing entrance nearly one hundred feet high. It’s still smaller than the three main families on The Strip but it’s an NCR company behind the renovation and staffing, so it remains to be seen what issues will arise. If nothing else, it’s good to see New Vegas growing, instead of surviving off of what was done by House years ago. The NCR MPs don’t bother checking your ID but give a sneer and a head nod towards the Ambassador’s building. You’re all too familiar with the place by now, as ugly as it was even before the Second Battle of the Dam. Of course you never visited the NCR, choosing instead to operate alone for maximum surprise. Those days of anonymity seem like a dream by this point. You’re well known throughout the Legion, NCR and probably beyond, even if your face isn’t. The reverie ends as you arrive at Ambassador Huntington’s office. He was formerly the Deputy Ambassador but after dog walking his boss twice, the poor son of a bitch was chosen to be the next sacrificial lamb. Bring it on. You knock politely on the door and step on in. Huntington is sitting behind his desk, wearing a tasteful black suit with the pin of the two-headed bear on his left lapel.
“Courier Six, welcome. Thanks for coming over on such short notice but it’s a grave matter we must discuss.”Ambassador Huntington is an unremarkable man in every way. But to his credit, he has no real weakness to speak of. He may not be a great statesman like Bismarck, but he doesn’t fuck up like his predecessor. [Yes, I was quite worried to hear the consideration of shutting down all border between our nations. That would be crushing for all involved.]“Some more than others. Please, sit. We have much to discuss.”You take a seat opposite of the ambassador and watch him shuffle some papers into his desk drawer. You can make out one of the papers as a telegram from President Kimball himself, stressing the importance of this meeting. “So, as I said, it’s a very dangerous situation we find ourselves in. From multiple sources, the Mojave has been battling some plague of apocalyptic proportions for months now and not once have we been informed. In his good judgement, President Kimball has not considered this an act of wanton aggression or biological warfare and instead considers it the natural outcome of such a infant government.”You’re starting to dislike where this conversation is heading but choose to ignore the blatant jab at the NVD. “Due to what we have been told, your unwillingness to share knowledge about an existential threat to the Republic itself is unconscionable. This Boomer Blight poses a threat not only to us but to all of mankind. I’m told the President is just a few days away from ordering the borders closed and issuing a request for all NCR citizens to return or else be stuck in the Mojave for the foreseeable future.”There it is. You were wondering when the NCR would ultimately pull that card. Ambassador Huntington doesn’t look all too upset by the news. [I feel this is an extreme overreaction to something I have taken a personal hand in. The Mojave is clear of the Boomer Blight and taking firm steps to annihilate the last traces of it elsewhere.]“As it may be, we can’t trust you or the New Vegas Directorate, not when just one sick tourist could return and wipe out the entire West Coast.”[What of those NCR businesses who have sunk so much into the Mojave? I’m sure they would make their displeasure known very strongly.]He takes a drink of water, savoring it as he looks at you through the glass bottom of the cup. Does every NCR representative have to be such a smug asshole?“I would caution you to worry about your own internal affairs, Courier. We have made it clear to those seeking to invest valuable NCR funds elsewhere that it comes with numerous potential pitfalls. Their loss is their own, and with such danger right at our doorstep, the concerns of a few suits don’t bother the President.”
>>6300223Really tempted to send some laced mail to Kimball's office right now.
[This is, once again, another effort by the Republic to trample on an agreement over not unduly infringing on commerce between the two nations.]“There are rules to statecraft, Director, and when you break one, everything is fair play. This is the best excuse to squeeze the Mojave dry and make us look like caring public servants.”Hmmm, he may have you there. Even if much of the public doesn’t believe in the Blight, or cares more about spending their chips than catching the plague, what would be the blowback? Kimball is only rattling his sabre for some concession he hopes to help win the election in a few months. [I notice that you said the President was considering shutting down all border traffic for an indeterminate amount of time and I have a hunch this meeting isn’t a professional courtesy to warn. So let’s get down to business. What does the great Republic want in return for keeping the goods flowing and the tourists coming? More water from Lake Mead, more electricity from Hoover?]Ambassador Huntington gets the same look in his eye that every man gets when they hold just the slightest power. Pure, unadulterated lust that no woman, or meal, could match. “You’re exactly right when you say there’s still a chance to right your wrongs. First, and this isn’t really dependent on any deal, we need copies of the research done on this Boomer Blight. Understandably, the NCR is much better equipped for researching such a threat.”[And you’re about to tell me the Republic will generously share any breakthroughs they make?]“Unlike the NVD, we see the value in sharing information that will benefit mankind at large. Especially when the alternative is to have an infestation just down the road from us. You can embed a liaison with our research teams to monitor progress if you so wish.”
[What’s the second point?]“Here’s where it gets a little finicky. Even for me. President Kimball has a proposition for you, a proposition I am not informed of and therefore cannot present. If you accept and this man enters the room, there is no turning it down.”[That’s completely ridiculous. What kind of game are you playing, Huntington?]“That’s the deal, Courier. If you turn this down, the borders close and you whither on the vine. Maybe Kimball loses the election and the next President is kinder. Maybe Kimball still wins and things get worse. How long do you think the Strip Families would put up with it all?”You’re almost impressed by the sheer audacity of what’s happening. It seems the bear has finally found its roar. [So let me get this straight. Either I walk out of here now and the entirety of the NCR freezes the Mojave out, or I accept a deal that you or I have literally no knowledge of and is being given to me by a third party?]If Huntington thinks it strange, he gives no indication. He truly is the nameless gray face personified. “Yes.”Ultimately if the terms/deal/bargain/mission is unacceptable, you could just refuse and be back in the same position any. >Alright, I literally have no choice. Let’s hear about this task. >The NVD won’t be pushed around like this. I’ve beat the NCR once. I’ll do it again. Shove this threat right up your ass.
>>6300300>The NVD won’t be pushed around like this. I’ve beat the NCR once. I’ll do it again. Shove this threat right up your ass.
>>6300300>>The NVD won’t be pushed around like this. I’ve beat the NCR once. I’ll do it again. Shove this threat right up your ass.
>>6300300>The NVD won’t be pushed around like this. I’ve beat the NCR once. I’ll do it again. Shove this threat right up your ass.they really really want that datalet's play at being outraged
>>6300300Hold up, I see Kimball's angle in this. He wants us to lose our cool so he can claim we're withholding major research about the blight.Kimball's proposal can get bent, but do we really care if they get the resarch now that they know? Seems like it might really be a good thing. Also, we aren't keeping the NCR crowds, not without agreeing to be Kimball's bitch.>Write in>Offer the research in exchange for the NCR to share their own breakthroughs. Ignore Kimball's proposal and let them close the borders.
>>6300380Good let him say that, Let him have his win.It quite literally won't stop the Shi, BoS or hell even the Legion from trading with us and if he thinks we won't swing in another direction. So be it.
>>6300300>Alright, I literally have no choice. Let’s hear about this task.I honestly just want to see how far this rabbit hole goes.Good thing we prepared our own false-flag assassination the moment we set out, amirite?(But seriously, what is this diplomatic play? It’s going to be a wild story over the airwaves.)
>>6300300>The NVD won’t be pushed around like this. I’ve beat the NCR once. I’ll do it again. Shove this threat right up your ass.Also>Write in>"When the boomer blight makes it's way into your lands from the north or south, or from elsewhere—and it will, if it hasn't already—when the "great bear" is starving and cannibalising itself from the inside, when your family and everyone you've ever known are turned into shrubbery and all your cities are a lush forest, the NVD will still stand.We can weather the storm. I'd bet all of Vegas that Kimball blinks before I do, and if he doesn't he's a fool. I'll deal with whoever is president next. No deal, Huntington."Just as an aside, I'm not willing to give them the research data because they're absolutely going to try and use it as leverage somehow and that's all we have that they need. Also no NCR researchers or scientists because they'll absolutely take the data. However, I'd be willing to accept that they give us fucktons of materials for antifungals and whatever else we can swindle them out of, and say 200 CBRN suits to outfit some of our troops, and with a joint effort we can at least make a show of keeping Zion at bay *if* Kimball wants to play nice.We could also make a big show of>"If that's unsuitable for you, we'll begin broadcasting our message deep i to your territory that the NCR is plagued and the NVD are the only chance of a cure, which Kimball has refused out of spite and cowardice, but any willing to get the cure should petition president Kimball directly to allow the borders to open, or to gather at the border and the NVD will help all those possible. We'll also add in a little snippet at the end that any specialists, doctors, researchers.. senators.. etc etc, can—if they wish—be allowed to stay, safely within the NVD."Although it's worrying, we can absolutely get through until the next election, and they're going to get more and more desperate.Also,>"We *are* the best hope of stopping this, Huntington. Of course as an ambassador you will be allowed to stay if you so wish. And if you wish to bring your family to safety, do so now before it's too late."It's a lot, but they're playing us from many angles and we have to do the same. Bit of cooperation, lots of dick waving, some threats and perhaps a way to get a more favourable deal in the future while giving Huntington something to think about.
>>6300380I mean, I'm actually down for throwing Kimball a curve ball, but at least ask for something instead of just giving them the research.Ask for medical antifungals in exchange, that way what we receive is unambiguously going toward fighting the disease, and they can't claim that we ditched the negotiations without offering the research.>>6300458>>6300300Yeah, put me down for >mercilessly barter the research for medicine and supplies to fight against the Blight
>>6300458If I may add, the bioweapons angle is pure projection on their part, but it's good for a threatthey claim to be worried, fine. They provide>200 CBRN suits, 12 trucks, 2 portable air pumps, HEPA filters>the industrial capacity needed to manufacture it wholesalewe provide:>the right for an NCR expert to visit our labs (as iindicated by the NCR) and ensure we're not making more Blight or weaponizing it further>access to the antifungal formula once it's fully developed (the cost of the license for the NCR will simply be however many tons of material we need to neutralize the Zion infestation, but if they want to sell Blight-Away in international markets they'll have to pay a licensing fee to us).oh and we need to look into restarting the munitions line at Fortification Hill, see if we can do some antifungal rocketsoh and WHEN THE FUCK ARE WE SETTING UP THAT ANTIFUNGAL PLANT HOTHOUSE?!?
>>6300300Surely we can threaten them back - they still rely on water and electricity from Hoover.If they cut off all trade, we’ll have to ‘garnish’ their supply in response.Of course publicly this will be due to “maintenance issues at the dam” which will be sorted out any day…
>>6300498Shutting off water and power would certainly hurt, but honestly the NCR probably expects this. That would also be 50,000 less caps a month for you guys
>>6300498If we want to play with fire we might actually pull that off, but we would have like 2,000 caps left at the beginning of next turn, and that's generously assuming any impact on trade and casino tribute doesn't hit until the turn after.On the other hand, I'm pretty sure losing the water and electricity would be the last nail in Kimball's coffin.Also something to note, if the new NCR industries have to be abandoned due to NCR edicts, then is there anything stopping us from running them ourselves? Depending on when they issue the border shutdown we'll either get to keep our 100k for the month or have a bunch of finished industries without anyone to claim them.
>>6300501don't have to completely shut them off to cause trouble, I thinkthe way things are probably set up in the post-apocalipse, their load balancing is crap. if we accidentally for even a day, they'll be thrown into chaos. wouldn't it be awful if that day was very close to the election?
>>6300501Doesn’t hurt to canvass the option in an open-ended way, even if we don’t end up doing it.As anon said here >>6300516 strategic maintenance ‘outages’ during the election campaign would hurt Kimball. He’ll blame us, but voters won’t care - they’ll just want their lights and taps to work.Beyond that, I also support this proposal >>6300380 - do this before we start talking about the dam
>>6300515>if the new NCR industries have to be abandoned due to NCR edicts, then is there anything stopping us from running them ourselves? We shouldn’t nationalise NCR businesses - they like us and our pro-development policies right now.Our beef is with the Kimball Administration, not them. They may even be able to exert domestic pressure back in the NCR to help us…
>>6300380>do we really care if they get the resarch now that they know? yesplease try to remember that this research data is dual-use. the Blight is clearly a bioweapon
>>6300522The topic of being cut off came up before in one of the NCR PoVs. If he can foist the brunt of the blackouts onto opposition-dominated areas like he was planning, the impact on his support base may be more limited.
>>6300501Ya but we also get that water and power to send elsewhere.How are the power poles into the Legion or BoS?
I’m going to leave the vote up for a little longer but I think rejecting everything outright is the winning vote. Shame, I had some crazy stuff cooked up otherwise
>>6300601the conditions which prompted the crazy stuff still exist in the world you have built. presumably they will manifest in some other way
>>6300653Oh anon, you know me so well >:)
>>6300601I mean, I think the usual 4chan response to blackmail attempts is to tell the perpetrator and their steed to autofellate themselves as a matter of course, whether or not it's the pragmatic course of action.Incidentally, we should start wearing a hidden recording device to diplomatic meetings with the Californians. Turnabout's fair play.
>>6300601As prominent enjoyer of Wacky Wasteland shenanigans, I’m for agreeing to it just to see what happens next (considering we actually don’t have to hold up our end of the bargain if it’s complete bullshit.Really, I think the smug asshole routine just makes anons instinctively want to not play ball as a gut reaction. Like, imagine if they sprinkled a bit of a carrot in there instead of expecting us to take the stick up the ass- way different reaction to the mysterybox, probably. Alas.If we’re actually going through with nuking our economy… I dunno, fuckin, maybe we talk to the Legion tributary states? Since we’re going to have to call Caesar daddy after this.Like, shit, that’s 164,000 caps- 3/4ths of our government revenue. Upkeep is 124,000 caps- that’s a 74k shortfall. We’re boned.
>>6300690There's the gold that can be liquidated for caps, worst case scenario. Maybe Caesar would lend his Augustus just a small loan of a million caps though...
>>6300695Praise be to Caesar
Picunrel (maybe?) but I forgot I made this and a bunch more a few years back for the /tv/ sopranos threads and it made me smile.Just looking at how to save some caps and/or help us out in the long run and I'm sure everything will have some pushback.We've got bear team one hanging around, they cost 10k/turn and aren't loyal to us. Either we should try to fold them into our forces as instructors or officers (if they aren't already, I just caught up and might have forgotten), use them to get those other places scouted out, or get rid of them entirely. *Not* send them to Hawthorne as someone suggested, as they'd get word to the NCR of our movements and we'd be linked to the legion attack.Short term we could:Set up a trade deal for some of our leather armour, firearms, or cement with the legion (assuming they could collect it).Cut down on some of the government spending if caps levels get to critical levels (Housing, tourism & entertainment, transportation, postmaster General). That'd create it's own problems but it's an option.If we're really desperate, cosy up to papa Caesar and promise x% of our goldmine output once it's set up. Just don't bring up our inability to comprehend Hegel, or do and get him to teach us, I'm sure him feeling superior and us humouring him might get us a better deal.Begin trade with the BOS for.. something?
THE NEW VEGAS DIRECTORATE (Will be on pastebin, including here for your reference)The New Vegas Directorate isn’t the cult of personality that the Legion is, rather the Director is a position able to be held by anyone of worth. Particularly one who holds the platinum chip. The NVD is split up into three parts, all equally important but fulfilling different roles. The Executive: Directly led by the Director, containing the numerous governmental departments, their secretaries and any staff below. The Director also holds the position of Supreme Commander of the New Vegas Armed Forces. All encompassing legislative measures are taken through this body.The Judiciary: Led by an impartial panel of legal personnel who monitor the NVD for any illegal actions taken against the government or its people. The judiciary is not meant to act as a bulwark against the Director, rather to support their benevolent rule of the Mojave. This body will oversee law and order throughout the region and undertake direct action when necessary and report to the Director. The exact makeup of the body is yet to be decided.The Governors: Considered an extension of the Executive and serve on a three-year terms at the pleasure of the Director. Their job is to oversee the day-to-day operations of each state to minimize the mundane minutiae of governance. They have no authority to create laws, but enforce what has been decided by the Director. Each state is earmarked a share of the national budget to maintain and expand at their discretion (or specific directives given by the Executive) and handle local security of their state. Monthly reports written by each Governor are given to Yes Man and any information deemed important will be given to the Director for review. Economy: The NVD currently operates a mixed-market approach where private businesses are encouraged but many industries are heavily subsidized or outright owned by the government. Especially industries seen as a national security concern. The currency is made up of casino chips held by casinos throughout the Mojave, though under close watch by the NVD. These casino chips are the only currency allowed within the Mojave for services and goods, while foreign currency is used to trade with respective foreign powers. Precious metals will be used for external trade and as emergency funds for the government. Citizenship: TO BE DECIDEDCulture: While hard to craft culture from top down, the NVD values four core pillars above all else. -Discipline – Everyone has a duty, nothing is greater than service to the state-Loyalty – The state rewards service and severely punishes betrayal.-Security – The NVD Citizen has the right to security domestically and safety from threats foreign. Any crime is punished quickly and severely.-Progress – Scientific knowledge is pursued and shared. New Vegas will be the harbinger of a new age of scientific progress.
>>6300662>we should start wearing a hidden recording device to diplomatic meetings with the Californiansand a concealed pistoland a stealth boy
>>6300690>we’re going to have to call Caesar daddy after thisthis is what worries me, on multiple levelsis Kimball THAT short-sighted? can we use a diplo action to try and talk him out of gaining a new enemy?Will Caesar be content with us as a satrapy or will he want full-on dissolution of our state? Will Lanius?
>>6300758>instructorsI keep whining about this. Let's get an SF unit going, train militias
Wait, so what's preventing us from accepting the task, hearing what is, then turning around and saying Fuck You to the NCR anyway?
>>6301019Nothing.It’s even mentioned in the update.>Ultimately if the terms/deal/bargain/mission is unacceptable, you could just refuse and be back in the same position any.It’s just insecure posturing from the Bear I think.
I wonder how long it will take for the zion blight to become a sentient hive mind, after all bioweapons in fallout tend to go out of the weapon nomenclature after a while and decide their own fate. A few months ? a year ? Could start making some aerial units for send spores far. Then again it might have that covered with animals migrations.>>6300758>Set up a trade deal for some of our leather armour, firearms, or cement with the legion (assuming they could collect it).Nuh-uh on leather armor and firearms, we need those for cut the costs of our military units. And also their production is too low for get any decent cash made out from trade. Cement maybe, unless we start building/rebuilding then we need it for cut costs.>Cut downWe will probably need to do cuts, and we will have problems from it. More than we have now. Not having NCR trade and tourism is a big deal. Trade and Tourism from independents small factions will not be enough, and with the Legion it will always be a razor edge of tension for our population (for obvious reasons that do not require explanations). More importantly the tourism part with the Legion still needs to be made so lol. We could one of the ideas in the suggestions : the great thorn arena, could attract a lot of tourism even Legion one.>If we're really desperate, cosy up to...I feel sugar daddy Caesar would ask something, sensing a weakness. Ultimately he does want us to conform/kneel to him and become whatever image of heir he has in his mind. I think he wants it to be voluntary ofc, burn the robots, kill or enslave the people he doesn't like that kind of jazz. But a little "nudge" in that direction he might ask for it, if we ask for his help.>Begin trade with the BOS for.. something?Ehh we could sell them assets of copied data/schematics. Thats about it. Aerial trade is unfeasible and too costly without reliable and available fuel (never mind many other things. like having air vehicles for it {BoS would use their vertibirds for war mostly}), long distance land trade is also too dangerous and long. And with the NCR trade closing also become rather difficult. We have also no trade good valuable they would be interested for the moment. With the Mojave Chapter we are already trading, i assume you mean Lost Hills.
>>6301036Yeah I'm just thinking of an "oh shit we need caps right now and don't want to dig into our gold reserves" scenario, I'd rather not trade any of our military gear either.>Ehh we could sell them assets of copied data/schematics.>With the Mojave Chapter we are already trading, i assume you mean Lost Hills.Are we trading with the local BOS? I must've missed that. I know we're "friendly" with them and scratching each others backs. Short of going digging in the ruins that we haven't looked through yet, we could look around the securitron production line for the assembly schematics for the X-25 Gatling laser, that would definitely interest them, or trading them cement for their bunkers, but I don't know how entrenched I want them.>We could one of the ideas in the suggestions : the great thorn arena, could attract a lot of tourism even Legion oneI agree on that, if we really fuck with the NCR we're going to need to ramp up legion tourism and get either the thorn converted and cleaned, or an arena built. Though as other anons have said, I'm not sure if I want boulder city to be devoted to the legion, but that sweet cash and new customers would be nice.>I feel sugar daddy Caesar would ask something, sensing a weakness.Same with the NCR, I'm not sure how much choice we'll have. We could even use the above arena as a "concession".>"Please mighty Caesar, if you bail us out you could even build a great arena for us in our lands to bring your great culture and show your might.. you'll pay of course and also give us lots of caps but think of the culture you'll spread!"If he wants to turn us to his way of thinking, we need to give him some reason to believe we're actually considering it. Letting him foot the bill for a great coliseum and giving us caps and making it think it was his idea would be a win/win for us. Other than all the legion now in our lands, but that's a problem for future Courier to deal with.>>6300979>Let's get an SF unit going, train militias.Even if we could send 10 to Primm and 10 to Novac to do some passive training, that could help. Or get some proper doorkickers. Get them to train an elite swat team, or our own recon. But we can't rely on bear team one not turning on us as they're NCR.>>6300487I like the addition of the trucks especially, I feel they'd want them back and direct that they're only for use for the combined op, but if we do manage to get to ask that, we can always try to barter 100 them away.
>>6301036For what it's worth, the BoS explicitly stated that they were interested in buying medicine.Also, let's not suck up to Caesar, regardless of the costs. Even setting aside the public backlash from those with opinions about the Legion, I feel like he'd regard this as a form of weakness.The election is 3ish turns away, so waiting out Kimball isn't necessarily off the table, regardless of how this pans out. We could easily offer Allgood a slightly better deal than we gave Kimball and let him take credit for fixing Kimball's mistakes, and use that as a springboard for a concerted effort against the Blight.
>>6300300For the record my vote is for >Alright, I literally have no choice. Let’s hear about this task.Since we can just blow them off if we don't like it anyway.
Alright still looks like we’re rejecting the mystery offer but still wanting to trade the research. It’s a pretty fair offer so no rolls required. Prepare for unforeseen consequences…
>>6301063>10 to Primm and 10 to Novac to do some passive trainingsomething like that would be good for a startthen set up a training camp, start recruiting fugitive slaves and sending them back into Legion territory to organize ratlines, spy and recruit more escapeesonce we have a company's worth of wannabe spartacuses we can send our sf in as cadre, two guys to a platoon and start guerilla operationsthey're very, very deniable >:)I'd do the same against the NCR, but with frumentarii, try to set up a KKK style thing on a general anti-degeneracy program
>>6301063>barter 100 them awaythere's also wear and tear to take into consideration, unforeseen accidents, megafauna...
>>6300300>Alright, I literally have no choice. Let’s hear about this task.We can just just nah after.>>6300458Then we can go for something like this when we walk out.
You do actually consider hearing this mystery offer, as you could just walk out of the room if it is unacceptable. But, and maybe this is the irrational side of the Courier, you just can’t stomach being talked down on by every NCR suit that walks into New Vegas. And more than this, you had a deal that clearly defined the protections on trade and transit between the two nations. If they don’t want to uphold it….fuck em…..[Let’s get this Boomer Blight matter out of the way first. I will hand over copies of everything we have. In return, I will send a small team to assist with research and ensure you’re keeping up with your side of the bargain.]Huntington takes out a pad of paper and begins writing. [I also want the following; 200 CBRN suits and their respective filters. I also want, with no preference for type, enough antifungal for a full course for 200 people.]The Ambassador prepares to object but you raise your hand. [We are months ahead of research, if not more due to having original samples of every strain. What is that worth? When the boomer blight makes its way into your lands from the north or south, or from elsewhere—and it will, if it hasn't already—will you really have use of such things?]That shuts him up and he finishes scribbling down your demands. “Okay, you have my personal promise this will be done. I know that doesn’t count for much right now, but many within the government see this as a bigger issue than just realpolitik. Now, I’m going to leave and the agent will-”Now it’s time for you to swing that dick around. [Not so fast, Huntington. You’re a bureaucrat so I realize your imagination is severely limited, but I have no reason to bow to the bear. This is desperation from Kimball, who I bet will not win his election. Cutting off New Vegas, and losing that water and electricity from Hoover will only hasten that loss. When Allgood is sworn in, he will be quick to make a deal and I will be all too happy to indulge him. Democracies think in such short timeframes, whereas I can see years ahead.]You get up to stand and Huntington leaps from his chair to stop you. “B-but the families won’t be too happy about that! The Legion travelers aren’t too keen on the Casinos!”[Doesn’t matter, they dance to my tune, not the Bear or Bull’s. Get out of my way before I turn you into pulp, Huntington.]He shrinks from your view and steps aside as you leave the NCR Embassy. You’re not sure what the next few weeks look like but this sends a powerful message to the Republic. It only remains to be seen if there will be any further consequences.
>>6301087>your side of the bargainumm... what would that be
>>6301103RIP mysterybox… should’ve lead with the carrot Kimball.
>>6301117Giving us copies of their own research about the Blight.On the upside, I think this has become a big enough deal that they won't let Hildern fuck around trying to tame it.
>>6301063hmmI remember us pressing the point to the new elder enough times to drill it in his skull. And i know they are not doing anything to caravans anymore, so if they aren't trading with us or with merchants is just a loss for them.It doesn't need to be just on Boulder City could build something in NV too (said thorn converted/cleaned/improved). Or Cottonwode Cove. We can see, even if i align with others that Boulder City can be more too.Not much choice, we have this cards to play with.Could be an idea if we can make him believe that, i wouldn't complain of a coliseum arena (he doesn't need to know we will build near it a casino in roman style).>>6301068>For what it's worth, the BoS explicitly stated that they were interested in buying medicine.Thats nice. Maybe they will buy our medical goods then.
>>6300662>Incidentally, we should start wearing a hidden recording device to diplomatic meetings with the Californians. Turnabout's fair play.We should be wearing a recording device to all our diplomatic meetings. We should have had recording devices installed in the embassies long before they were reoccupied.Why didn't we do that again?
While there’s still the chance that the NCR will back off from their threats, you’re pretty convinced the next few months will be exceedingly tight around the belt. That being said, there is much to do in the Mojave and the sabre rattling of the Republic won’t stop progress. The first phase of the second step of the RMRP is complete and the returns are promising. While much of the farmland is not ready for harvest and many of the new Brahmin and Bighorner calves have yet to mature, the food production projections are exciting. In roughly a year, when the first harvests are collected and crops rotated, the Mojave will have a slight food surplus. This surplus doesn’t consider increased consumption by the citizens within the NVD but food is cheaper now than it’s been in recorded post-apocalyptic history. Heck Gunderson does have a lot to do with it, as he has spent a fortune moving herds across the wasteland into the Mojave. The water situation is still worrying but one issue at a time…You begrudgingly earmark 120,000 caps for Phase B of the RMRP which calls for the rapid expansion of industry within the Mojave. While still a daunting challenge that will undoubtedly face hiccups, the NCR-NVD joint investment has already done wonders on laying the groundwork. You’re also unsure on how the embargo by the NCR will impact this program, but you’ll adapt. You always do. You also approve 50,000 caps for the Children of Zion to settle at Cottonwood. While some argue it’s an unnecessary expense, you not only feel responsible for the tribals but it’s a benefit in more ways than one. Cottonwood needed to be resettled and you’re certain it will become a net positive within months. Daniel and Joshua have raised them well. >-170,000 caps The next clerical action is to approve the first round of governors. While their exact role is still to be decided, this will give them time to spread the news and create a potential staff to be brought on when funding is approved. You’re also not convinced the rollout will be as successful, as if nothing else the number of literate Wastelanders out in the boonies is probably low. But a problem for the future. Once you decide the exact responsibilities and authority of the Governors, you will invite them all for a meeting in New Vegas and you’ll have to replace both King and Nash as cabinet members. Maybe if Ulysses ever shows his face he’ll make a great Postmaster General. You also need a second in command as well…..
>>6301248Oh yeah, are those radioactive barrels still hanging over Cottonwood? We should probably move them so it doesn't turn into Searchlight 2.0
quick update on the pastebin done
>>6301300Thanks for keeping all our schizo ramblings up to date, anon.One small thought and I can't remember the exact criteria but I think it's just any NCR loss ending slide, it says the NCR/ranger statue at the Mojave outpost is pulled down after they pull out.If we just so happened to be the ones that pulled it down or knew someone who did and happened to keep it, we could either make one giant "fuck you" to the NCR and change it (somehow, idk, make it into the legion or BOS and stick it on the dam), or change it to be us and the NCR if we want to be all goody goody with tourists, and re-erect it somewhere on the strip or highway.Alternatively, in the pastebin there's an idea of making a statue of ourselves in each town, well we have 2—admittedly ugly and in need of some metalwork—statues right here. Just a thought—if they're still around and didn't get carted off back into NCR lands to sit in some politicians garden or get melted down.>>6301248>-170,000 capsOuch. But that 50k for cottonwood will pay off soon I'm sure.>The water situation is still worrying but one issue at a time…Yeah we really need to sort that sooner than later.
>>6301331>we could either make one giant "fuck you" to the NCR and change [the monument]Let's not mess around with any leftover monuments. It costs us nothing to leave them alone and injures relations for no clear gain to take them down. For that matter, raising a new monument is itself only a step above lip service (one that cost money at that), so let's not bother with them at all.
>>6301331absolutely no defacing of monuments and/or historical landmarks should be allowed in the NVD
>>6301248 please see >>6294882
For the governors, I saw an overall approval of the suggested and map with no change to its makeup. They can be changed at will but better to pick a horse and stay with it And yes the Mojave BOS are trading with the region at large, mainly offering their expertise in medicine and technology. They’re a small chapter so it’s not a dramatic impact but it’s noticeable for the area Planning a government choice and turn action to post today
>>6301521>I saw an overall approvalI saw exactly one person approving but maybe I'm blind
>>6301525It looks like two for the first 1-10 post. I had no problems with it. >>6294699 We just need to find people to replaced some members.
>>6301541>two agreeing and me and 6xxMo0+f disagreeingI mean...
>>6301545I thought your thing was to make us get more actions. Then 6xxMo0+f is to reduce if we can to optimize. I think with how long turns take we don't need a bunch more actions. When we can use the governors to auto work on the towns. Unless people can be bothered to micro mange everything. I think it we would be better off with out that. Since we tend to miss things all the time be it do to focus change from changes to different wants. Ether way it will change if people vote to and we can go from there. With me agreeing to it that would 3 for and 2 wanting to change thing for different reasons.
>>6294698>>6294699I agree with this, just putting it in one place and listing some pros/cons (That I personally believe) for my own sake.If the idea is to sort of "let them get on with it and update us on only the most important matters" then the number of governors shouldn't be an issue. They'll get caps to do with what they see fit, should (in theory) speed up the turns.. until it doesn't.>New Vegas: SwankAnybody being the governor of our moneymaker and so close to our seat of power sits wrong with me but we do need one. He knows the area, the other families (this is good and bad as someone is always going to be salty). This one we need someone trustworthy on his staff. If only we could get all the governors to do their work on terminals connected to yes man so we could see what they're doing.Best of bad choices perhaps?>Freeside: The KingShort of Farkas who may resolve every problem with hugs and therapy, The King is a good choice. He's known and trusted by the community, and knows and trusts us. Unless he's a secret Enclave spy, I think we can trust him to do what's best and right.>Jacobstown: MarcusThe only choice, who the fuck else do we know that could wrangle all the schizo retards other than QM?>Bitter Springs: Landon "Boots" FischerI agree with the "agents", this one doesn't sit well with me as they're an unknown. However, assuming they were good in their role as a Captain, they could be very valuable for training an effective militia in that corner. Plus they volunteered to move there and work the land.>Sloan: Hal StringerNothing bad to say with him. A dislike of the NCR doesn't mean he'll be outright hostile. Good pick.>Goodsprings: Trudy McgillWho else? Good pick. The only thing that worries me is that she's sort of an unknown and we don't know how she'll deal with the Gunderson's waving their money and power around.>Hoover: Kate StauntonSeems like she'd be better suited in just the overseer of the dam, but she'll be able to get things done with this power.>Repeated interviews with Kate proves no strong allegiance to the RepublicPerhaps I'm paranoid but this rings to me as an agent. But with moving her entire family (if they are her family) here, then sure. Trust her for now, with someone we trust on her staff.>Novac: Cliff BriscoeAwful pick I want No-bark noonan.But no I agree, he has roots there and I can't think of anyone else. It's a very large area he'll govern and I worry he'll think only of Novac rather than the whole area.>Primm: Johnson NashNot sure how good he'll be, I would've picked someone else more suited for what will probably be the second largest tourism hub, what with the rollercoaster, hotel and casino there. But we're an ex postman too and look what we've done, perhaps he'll surprise us.>Searchlight: DanielAs we've settled the children of Zion in cottonwood and the searchlight area covers that, he's the only choice, and a good one until Graham emerges from Zion. R-right?
>>6301564I wanna>ensure that regions are meaningfully big>keep King in a government seat>keep our management overhead lower than it would otherwise be
>>6301577>and we don't know how she'll deal with the Gunderson's waving their money and power around.From the tutorial mission we can guess that she'd (in order) try to resolve things peacefully without giving in, then keep her head down to see if it's bluster, then go to militia warfare if necessary. With us acting as rule of law, I'm sure she'd also call for help at some point before taking matters into her own hands.>Johnson NashI mean, he has managed a company branch spanning the civilized parts of the Mojave.>and a good one until Graham emerges from Zion.I don't think we want Graham emerging from Zion.
>>6301331NpI have also added some additional stuff from the comments around, plus my own. In regard to yours, I have added it, but I have placed a WARNING on it. Since it is not an easy decision and it could be dangerous, if we decide to go on the "war" path. For the negative options ofc.
Mercifully, you only have to leave the Mojave once this month and it’s for a good reason. You decide not to go nuclear if you can help it and choose the MOAB. It will undoubtedly be easier to create a trigger mechanism for a conventional explosive than a nuclear one. Transportation was a question quickly answered when you remembered that Daisy’s Vertibird can pretty easily haul the explosive from. You’re not risking such a valuable piece of technology to go flying over an active war zone, so you instead trek back into The Divide. You considered taking a companion for old times sake, but honestly, everyone is too busy. Even those not in the government, like Veronica, have found new responsibilities in the Mojave. Oh well, it sure is lonely at the top. You tell Daisy the plan, that you’ll clear an LZ near the munitions bunker and you’ll secure the bomb to the Vertibird. She will leave a day after you and loiter nearby while waiting for your signal.Now that you know what you’re looking for, the trip down to the munitions bunker goes quickly and without much fuss. The first real challenge comes from finding and fixing up a cart to move the bomb with. You find a few in varying conditions and spend the next few hours cobbling together the parts to get one of the maintenance vehicles working. That should have been the biggest problem of the entire trip, except when you went to begin preparing the MOAB for transport. When readying the carrying crate, you clear away some grime and dust and see “DEACTIVATED-FOR DISPLAY AND TRAINING PURPOSES ONLY”You slam your first into the housing, denting the bomb as there’s no risk of it blowing you to atoms. Okay, Plan B. You don’t have the time nor did you prepare to fuck around with ICBMs so instead look at the atomic bombs sitting around. You have only encountered one of these things before, up in nowhere Mojave. From the little tinkering you have done with it, they’re remarkably simple compared to the warhead of a nuclear warhead. There are numerous different kinds of styles and sizes, but you need one that’s able to be carried by a Vertibird and simple enough to rig a remote activation mechanism on. Most have damage from sitting in storage for so long, either leaking their payload or the shell being too far gone. You settle on a cylindrical-like bomb with stubby metal fins at the tail end. “B53” is stenciled on the side but that has no meaning to you.
All that matters is the titanium casing is still intact and it can be carried by Vertibird. You use a rusty winch to place it on your cart and head up the ramp out towards the open hangar door. Once outside, you begin scanning the landing zone. The clearing in front of you is scattered with debris but nothing that should interrupt the loading. Instead, you scan the ruins all around you. A few marked poke their heads out in curiosity, or waiting for a better opportunity to ambush you. Instead of giving them the chance, you pull out Red Glare and begin hurling an unending stream of rockets everywhere you see movement. A few minutes of this judicious application of firepower quiets any attempts to stop your scavenging. You shoot off a flare for Daisy and within minutes, she’s swinging around the bird and lowering the hitch. You finish securing the harness to the device and climb up over the bomb and into the cabin. A surprisingly simple operation completed. All that’s left to do is figure out a triggering mechanism, somehow rig it to a thermonuclear bomb and deliver it to Zion. Piece of cake.
>>6301773mfw
>>6301773>“DEACTIVATED-FOR DISPLAY AND TRAINING PURPOSES ONLY”Fucking lmaoIt was a prop the whole time.
>>6301774amazingggg!!1!
Big Mountain and its many secrets may be the best weapon you have, but at some point, you need to unleash its unlimited potential. The best way to do this, you figure, is by sending a few trusted individuals to get their feet wet and familiarize themselves with the facility first. Arcade and Doctor Henry come to mind immediately. You call them to a meeting at the Lucky 38 and decide how you want to break the news.Doctor Henry and Arcade sit across from you at a booth in the rarely-used cocktail lounge. Henry: It’s good to see you, Courier. I haven’t had an opportunity since your return from Zion. From what Arcade told me, it was a close thing. [That’s an understatement, but it wasn’t without its use. As I’ve mentioned, I am taking steps to cleanse the infestation but there’s more work to be done. I’ve made an agreement with the NCR to hand over copies of our research in exchange for any discoveries they’ll make. Plus a hefty supply of CBRN suits and anti fungal medication.]Arcade: That’s remarkably forward thinking of-Henry: Did you hit your head in Zion, Courier? Why the hell do you think you can trust the NCR? What’s stopping them from keeping any discovered to themselves? Or worse, turning the weapon on us?[For one, I’m sending what remains of our research team back West to oversee the research. That doesn’t promise full transparency, I don’t expect it to, but we’ll be able to monitor their development.]Henry interrupts again.Henry: And how are we supposed to conduct our own research? After the Zion debacle, we’re running a skeleton crew. [I am fully aware of that as well. That’s a problem only time and effort will fix, and I leave it to you. The fact is, we can’t match the NCR in personnel or industrial capacity. Hell, our facilities aren’t even that good. Yet.]Arcade: And I’m sure if we send the rest of our team, they can put the feelers out for anyone who wants to relocate out here. The equipment they’ll hand over is also irreplaceable, allowing us further opportunities for research and treatment. God forbid we need to contain an outbreak.[Exactly, and it’s also a diplomatic overture. But enough about what has been done, you two are here to discuss what will be done. There is a place that I have encountered in my travels that borders on fiction with how advanced it is. I believe that when properly utilized, it will allow us to surpass even the Brotherhood in their technical capability.]
Arcade: Where is it? If it’s in the West, surely the NCR has claimed it. And if it’s anywhere close by, why haven’t we known about it yet?[It’s a place called Big Mountain-]Henry: YOU KNOW WHERE BIG MOUNTAIN IS?You think about admonishing him for once again interrupting you but you’ve never seen him so animated. [I didn’t say that, I said I’ve been there before.]HENRY: WHO TOOK YOU? WHAT GROUP?He’s up out of his seat and leaning over the table now, his eyes alive with fury.[Doctor Henry! I will ask that you calm down so I may tell you!]Arcade casts you a questioning glance while Henry attempts to regain his composure. Henry: I apologize. That was incredibly unprofessional of me. Please continue. [As I was saying, I was brought there first against my will. Since then, I have been using a teleportation device to bring me to the facility. I tell you this now because I want to take you there, so that you two men may serve as the nucleus of what the NVD really will be. A technological utopia that surpasses even the old world.]Arcade: So we’re teleporting there?You actually don’t know how the two of them will get to the Big Empty. When you took the rotting body of House, it was just like taking a backpack with. Two healthy, living people?[Uh, yes. I think as long as you two are holding onto me, we should all arrive instantaneously.]Arcade: You think?[It’s not an exact science, but I don’t actually know where the facility is. They have this weather device that creates impenetrable dust storms, not to mention the creatures that walk the wasteland.]Henry: That’s what happened to the teams there were sent…of course. An ingenious defense mechanism. [So take a leap of faith with me. Arcade, I promise you won’t regret it.]Henry: I won’t turn down an opportunity to see the fabled Big Mountain, or to teleport. Count me in.Arcade looks less sure but gives into peer pressure with a slight nod of his head. Arcade: Nothing ventured, nothing gained. Let’s do it. [Perfect, follow me.]You take the two scientists out onto the balcony of the cocktail lounge. They look their arms through yours and you activate the transportalponder whisking the trio into the ether.
>>6302138whee
>>6302138I wonder if they all come out the other side...
>>6301773>the GBU was a fucking propwell how about that? Big kek.Anyway, dropping the bomb in free fall like this won't give the bomber any time to clear the blast zone and I doubt our likely highly structurally deficient WWII bomber will survive the blastwave considering how low and slow it is. If we don't want it to be a suicide mission for them, it's going to need to be parachute-dropped to give the B-29 more time to clear out before the kaboom as well as heavy structural reinforcement of the bomber itself (and an anti-flash paint job).
>>6302138Surely they will have a good time there
>>6302478>"OF COURSE IT WOULD RANDOMLY SWAP THE MINDS OF 3 OR MORE PEOPLE, AREN'T YOU FAMILIAR WITH THE BASIC DANGERS OF TRANSPORTALPONDERATION?!"
>>6302672Would have been a great nat 1 outcome. Alas, it’s only a failure by a few magnitudes
>>6302676>a few magnitudes>DT80>Rolled 25+4Arcade didn't need those legs anyway. Or arms, or a torso.I'm picturing a 1 as our brain being swapped with House and we had some months long big MT shenanigans where we had to convince the drs we were the courier before returning to Vegas in a robobrain or lobotomize body, where we had the ultimate boss battle with House in the couriers body.Then we'd find out he was actually doing a better job than us, and that he had a harem including Cassand Lily.>>6301658>I don't think we want Graham emerging from Zion.:(
>>6302766I'm just saying, as much as I wish otherwise it's not going to be Graham that shambles out of Zion.
The three of you appear on the balcony of The Sink, seemingly intact. [I can’t believe that actually worked.]Arcade and Henry don’t respond, instead they’re looking dumbstruck across the Big Empty. Henry: This was supposed to be in a mountain. [It was, before the war. Now, it’s more of a bowl.]Arcade: What am I looking at?Henry: This kid, is the center of scientific development in Pre-War America. And it’s ours now. [Come on, there’s much to do and little time.]You take the two men into The Sink and introduce them to all of the personalities. The Biological Research Center is disgusting as usual.Arcade: This feels like a bad science fiction comic. Who programmed these personalities? [The Think tank did, before the war. Perhaps the single greatest gathering of scientific minds in the old world.]Henry: What happened to them?[Well…you’ll see I suppose. Let’s go.]The trio heads into the elevator down into the Think Tank and you chew on what exactly you’ll say to the scientists there. KLEIN: COURIER, DO YOU HAVE OUR-wait, who are these people?[Think Tank, this is Doctor Henry and Arcade Gannon. They are close allies of mine. I have brought them here to begin work at Big Mountain.]The three of you are standing in the center of the room, surrounded by the robotic scientists.Klein: HOW DARE YOU BRING WASTELAND IMBICELS INTO THE THINK TANK! WHAT GALL!Henry: Wait, are these the pre-war scientists? They put themselves into robots? Henry walks up to Dala and thumps her glass dome.[Doctor Henry, please do not touch the scientists. They’ve earned our respect, at least in that aspect.]
Arcade is silent, taking in everything with A measured attitude. Dala: No it’s quite alright Courier. It’s been some time since a fleshy appendage has touched my metal chassis. Please don’t hesitate…[I am sorry for the intrusion, but I figure it would be best for just a few of my colleagues to arrive first. I’d like to set them up with quarters first. I think you’ll find them to be quite adept assistants.]Henry: I am not some graduate student-[And they will be very helpful assistants, won’t they?]The two interlopers get the message and meekly nod their head. Klein: AND WHAT ABOUT THE LIST OF MATERIALS WE DEMANDED?[Oh. Yeah I’ll get that to you guys. Promise. So, can you get Arcade and Henry settled?]Dr.8: Yes. I’ll ask that drunkard Dr. Mobius to lend a few roboscorpions to escort them through Big Mountain.[Well thank you all. This will be the beginning of a wonderful relationship. Say…where is Mr. House?]Borous: 8 became increasingly upset at House’s proddings and flung him somewhere across the facility.][What?]Borous: 8 became increasingl-[I heard you. Okay Arcade and Henry, please be on the lookout for a smug brain in a jar.]Henry: Mr House? Will do, I’d love to have a conversation with him.[Well problem solved. I’ll be back in a month-]KLEIN: WITH OUR DEMANDS[With those too. The priority is for finding a better facility for the Boomer Blight. We will build out the research team over time. I’ll be back in a month.]Arcade: Wait, that’s it?[Yep. Good luck guys.]You don’t bother to heed their protests and instead walk back out into the balcony and back to the Wasteland. At some point, they need to take matters into their own hands and you’re sure House can’t cause much trouble out here. Right?[Sorry for the delay, had family visiting so a little slower.]
>>6302840>8 became increasingly upset at House’s proddings and flung him somewhere across the facility.Welp, House is free and we're never going to find him until he wants us to. All we had to do to avoid this was not spare a sworn enemy, but apparently one apocalypse wasn't enough.That aside, what exactly do the Think Tank's demands entail, mechanically? It's pretty clear that we're going to have to dedicate an action to it, but will we need anything else?
lmaookay I think priority next turn is getting the think tank's stuff then going back to look for house. Oh my God that is going to bite us in the ass.
>>6302875>House is freeprobably building another robot army by now
>>6302901>going back to look for houseseconded. bring some weapons in too, just in case
Nothing has caused you more headaches than the Salvatore problem. A foreign gang setting up shop in Freeside is unacceptable for a multitude of reasons, and they’ve proven exceedingly difficult to stamp out. You’ve sent spies and scouts, launched raids, and you’re not any closer to stamping out the crime family than you were months ago. But no more half measures. You've never met anything in life that couldn’t be solved by overwhelming force and the Salvatore problem will fall like all others have. You order the cordoning off of the neighbors where you know the family has a presence in. No one, even kids, are allowed through the barricades. Securitrons are pulled from all over the Mojave to assist with controlling the crowds. You step into your personal armory, giddy at the mission ahead. You slip on the Advanced Riot Gear, finally getting to use the armor for its intended purposes. You take a bundle of flash grenades, some CS gas grenades, a stub baton and a riot shotgun. You don’t plan on getting into many fights, but you never know. You use the external speakers of the Securitrons announcing that everyone needs to stay in their home and soldiers will be going door to door looking for gang members. Bear Team One is to remain on standby for any resistance, which they will prosecute violently. NVPD have also been pulled off of duty in other parts of the city to help keep the cordon up, it is easily the largest operation that’s been undertaken and there’s a laundry list of things that could go wrong. But, for once in a very long time, everything goes exactly as planned. Starting very early in the morning, Securitrons and NVPD move to block off neighborhoods all over Freeside while residents are told to stay in place. Soldiers begin going door to door, in some cases kicking them down when the inhabitants refuse to let them in, and searching for any signs of the Salvatores. It’s not long before the first stash houses are raided and the surprised criminals taken into custody. The first real conflict comes not from the Salvatores but a man who didn’t take kindly on soldiers demanding they enter his room. A firefight ensued and left two civilians dead but the soldiers untouched. In another neighborhood, a group of Salvatores barricaded themselves in a drug lab and responded to demands of surrender with gunfire.
>>6303409>A firefight ensued and left two civilians deadgoddamn it.I suppose there will have to be a trial.
>>6302875>never going to find him until he wants us to.yep>All we had to do to avoid this was not spare a sworn enemyI agree (House was left there half alive and increasingly feeling more mad/desperate/angry/humiliated until we returned to pick him up), but even with the choice of leaving him alive....if we thought about this a bit more by having a cell for example and some actual guards, instead of mad brains, it would have made this situation not so uncontrolled. And left to fate. You know whats the worst part about this scene ? Six didn't even bother to ask when that incident happened lol.>apparently one apocalypse wasn't enough.1 ? There isn't just the bioweapon plant-virus that could become a sentient hive mind ! There is also another angry old man we forgot about it ! 3x1 special offer !i remember they asked us a list, quite long. It probably means we have to acquire that stuff or make it. Making anything sound hard at the moment, so our only option is cash, but this whole scene sound like Six is bluffing it all for gtfo to me. So i am not sure we can do it.
>>6303409Hopefully with the second part of the RMRP going there will be more jobs to keep people paid and out of crime work. I can only think if we had some more info on the Enclave we could talk this out. Granted the Salvatore family probably could be to far gone from the good of America people and just after gang shit.
>>6303588>more info on the Enclavehow would we get it?
Once again apologizing to try pace. Family visited and football is back so this weekend was a wash lolThankfully this is the last big post for this turn, I just have to think about what a 98 roll for the construction material is >>6303616Oh, you’ll be getting it real soon
>>6303640>you’ll be getting it real soonme and my big mouf>what a 98 roll for the construction material isumm... what's the current status of quarry junction?no worries about pacing btw
Bear Team One was called in to clear out the building, which they did quickly and violently, going from room to room taking a handful of shellshocked prisoners. Instead of just overseeing Operation Kingpin, you know down doors with your fellow infantry, earning impressed looks with how easily you clear rooms and your ability to talk down frustrated Freesiders. By early evening, nearly one hundred Salvatores are arrested and multiple fronts, stash houses, drug labs and other criminal money machines cleared by the NVD. Other than a few minor gunshot wounds and non-fatal stabs, you have no casualties on your end. For as elusive as the organization had proved itself to be, they did not expect you to respond in such a heavy-handed way. The only thing you’re missing is catching the big fish, whoever’s out here running this chapter of the Salvatores. You don’t have long to wait. An old office building on the edge of Freeside is surrounded by infantry and Securitrons with the remaining mafiosos held up and demanding to speak with you. The Securitrons could pummel the multi-story building to dust, but capturing the Salvatores leadership in one fell swoop is too much to pass up. You relay your orders for the forces to hold position and make your way to the edge of town. You find a handful of prisoners from each raided block sitting on the ground with their hands in the air, guarded by smiling infantry. This is their first actual battle taste of combat and even while it was far from a tough fight, a victory is a victory. You’re already thinking of what to do with the prisoners, but don’t come to a decision by the time you reach the last holdouts. A ring of Securitrons and infantry are holding positions, the latter taking cover behind destroyed cars, rubble and the Securitrons themselves. You notice individuals with weapons in the windows of the building, but everyone is holding fire for now. One of the soldiers sees you approach and jogs over and gives a sharp salute. “Sir, we’ve gotten the building surrounded on all sides, no way out for them. We are prepared to completely demolish it, but they’ve asked for your presence inside. Alone.”It’s clear the soldier is hesitant about the situation, but you’ve been in much worse. A few upstarts from New Reno don’t scare you. [Excellent work, soldier. Please keep your position, and no firing unless I give the command. They know their position, and I’d like to settle this peacefully.]You snap off a salute and walk over to the nearest Securitron, the robot spinning to meet you. [Securitron, please relay this message over the speakers to those in the building. “The Courier has agreed to meet to discuss terms of surrender. He is coming alone. Any hostility against him or the NVD forces will be met with overwhelming and total destruction.]
The Mkll relays your message over its speakers and you begin walking to the front door of the decrepit office building. You can tell what purpose it served centuries ago, but now it should be the final vestige of the Salvatores. Curiously, they didn’t demand you coming in unarmed. Just a few feet from the entrance, the glass doors swing open and a nervous looking thug waves you in, his pistol tucked into the front of his pants. “The boss wants to talk to you. No funny business, yeah?”You just nod and follow the man inside. It wouldn’t take much for you to go on a patented Courier rampage but you’re curious to see how this all turns out. You go up two sets of stairs to the top floor. You try to pick out any bit of intel on the way up but the stairwell is devoid of anything but trash. The top floor of the office building is much more luxurious than you imagined. While the age still shows, the trash has been cleaned and minor damage is in the process of being repaired. As you’re led down the hall to the last door in the center, you glance from side to side and see everything ranging from drug labs to small weapon workshops. Two guards stand on either side of the last door, these looking much more professional and deadly than the dregs you’ve dealt with so far. The nervous man who led you up departs without a word and one of the two guards opens the door and nods to you. The office you step into is fitting for what you know of the Salvatores. A plush rug is the centerpiece, with quality wooden furniture dotting the office. A well-stocked bar is over in the corner, with an older gentleman standing at it with his back to you. “Welcome, Courier. I’m glad you took my offer, we have a lot to talk about and I’d be lying if I said I wasn’t very interested to sit down with you.”He turns around with a whiskey glass in each hand, filled a quarter of the way up with an amber liquor and a square ice cube.He gestures to two smoking chairs in the center of the room. You’ve come this far…[I assume you haven’t invited me here to negotiate. You and your men are in a bad spot here. You haven’t introduced yourself yet.]You take a seat, noting how damn comfortable the chair is. The mystery Salvatore hands you one of the glasses while he takes the other chair.
You bring the glass up to your nose and realize it’s a Laphroaig 10 Year Special Edition. Hardly a top-shelf, it’s still your favorite and damn hard to find on the market. “Forgive me for not introducing myself, I am a little excited. My name is Cyrus Long.”Cyrus Long is a relatively unassuming man, average height, build and appearance. He seems to be in the upper 50’s, maybe early 60’s, but his eyes burn with an intelligence rarely seen. [Well Mr. Long, you have quite the taste in liquor. Cheers.]You raise your glass up to his with a clink, before taking a nice stiff drink. “It’s admittedly a little peaty for my sake, but I know it’s your favorite. In fact I know a lot about you, Courier Six.”You place your drink down on the table between the two chairs and give him your full attention. [And why would a Salvatore crime boss know so much about the enigmatic ruler of the New Vegas Directorate?]Long puts his glass down on the same table. “Because, Courier, I’m not from the Salvatores. Not really. I’m from the Enclave.”
>>6303703>I’m from the EnclaveThis is gonna get really interesting really quick.
>>6303616I image we just have to get luck with the locations we know and loot it or find more friendlies we can talk with.>>6303703Neat.
>>6303703>just admitting it outrightOh ho, he's going to start playing the big boy cards.
Just a little callback from a previous thread>"What do you really know about the enclave? Well they’re not the NCR or Legion and if they aren’t friendly? What’s one more opponent in the wasteland?>But if they are friendly, if they see how you’ve harbored former Enclave members and are no friend to the NCR then maybe they could see the potential of the Mojave.>Opening the transponder, there’s very simple wiring with a metal switch right in the middle. Closing your eyes, you reach out and flip it “on”.>Nothing happens, as is expected. Yet you leave the Remnants Bunker with an itching feeling in the back of your brain.">>6303703>I’m from the Enclave>"Well fucking finally, I paid some freeside kid 10 caps and gave him a bunch of jet and told him to keep flicking that button from the bunker lol."
Well that’s interesting, but you know the Salvatores have murky connections with the Enclave. A lot of people know that. [Enclave? I’ve heard of them a few times, some old faction destroyed by the NCR and Brotherhood before my time. That doesn’t mean anything to me.]Cyrus smiles and looks almost pleased.“As canny as I’ve been told, and a good poker face to match. I’ll tell you what I know and see if we can’t get that stony facade of yours to drop. I know that you are employing multiple former Enclave armed forces members in your government. Captain Judah Kreger, former CO of the 3rd company, Fifth Battalion, formerly based out of Navarro. Doctor James Henry, one of the chief canine-genetic experts in the Enclave, sighted throughout the NCR before finding his way here. Staff Sergeant Orion Moreno, a heavy weapons trooper who served in Kreger’s unit. We’ve also seen a Vertibird flying around and if we’ve gotten the serial number correctly, it should be piloted by Captain Daisy Whitman and Major John Mitchell, having belonged to the 55th Air Transport Wing also out of Navarro.”You can’t stop yourself from looking shocked, unsure of how he’s gotten this information. It’s not exactly like you’ve been showing off the skeletons in your closet. “Ah, looks like I’ve finally gotten the unshakeable Courier. Well, I have something else too. I am going to go out on a limb and assume that the emergency beacon recently activated at V-B1 Refuel 9304 right outside of Vegas was done by you, or by your directive.” You pick your jaw up off the floor and are quick to question. [You’ve done your homework, I have tried to keep a low profile as the Director of the NVD.]“Oh, we’ve been watching you for quite some time. See, we heard rumors of a man endowed with supernatural skill and ability. A man of this unique mixture caused some trouble for us decades ago so we kept tabs on your progress. Unlike that troublemaker, you continued to impress us and when you signaled that you wouldn’t kill Enclave members on sight like a few other factions in the wasteland….”[I wouldn’t shoot former members, not those currently owing their allegiance. But I see your point. So I guess the question is what you want, and why it took me surrounding this building with soldiers to get this meeting.]
>>6303816"Because Mr. Six, We both want total NCR death"
You let Cyrus answer those questions while you finish your drink. Damn that’s some good stuff. He takes a much more relaxed stance now, seemingly glad to have the worst behind him. “I’ll answer that second question first. For one, I couldn’t exactly walk up to you and confess my secrets. I wasn’t sure your exact motivations, and I am still here at the behest of the Salvatores, even if I have ulterior motives. I also wanted to see the capabilities of this infant state. While I admit your intelligence and law enforcement apparatus could use work, you understand the only language the wasteland speaks. Violence. Your coordinated strike on my men and properties speak of an effective central government and a ruler not afraid of taking drastic action. I would also be lying if I said I did not see shades of the Enclave in how the soldiers carry themselves.”Mr. Long has a look of pride on his face, his smile reminiscent of a grandfather remembering his glory years. “But I’ve blathered on long enough. The Salvatores are a crime family based in New Reno, specializing in the illegal production and selling of energy weapons. It doesn’t take a genius to see where this expertise came from originally, The Salvatores, all too eager to gain an advantage over the other families, happily welcomed in Enclave stragglers as the NCR and Brotherhood exterminated us. From there, us vagabonds and castaways fell into three groups. Some liked the life of crime and were fully absorbed into the Salvatores, forgetting their past. Others became jaded and bitter and wished to continue the fight against the NCR. These members were forced out and headed East, perhaps out to Chicago or the East Coast. Finally, there formed a third group which I consider a part of. We haven’t forgotten what we fought and died for, but realized that the Enclave in its present form could not survive. What we had done, what the wasteland thought of us….we needed a fresh start. So we bided our time, waiting for, well, you.”[That answers most of my questions, but it doesn’t actually answer the only one which matters. Why are we here, really?]Long takes a deep breath, steadying himself. “My colleagues and I think this is the best chance we have to right the wrongs of the past and build an alternative to the Brotherhood, Legion or NCR. We don’t wish to be interlopers, we just want an opportunity to redeem ourselves.”And there it is, what remains of the Enclave on the West Coast has asked to move in. >Any questions you have for Cyrus Long? Will give an option for the ask in another post
>>6303819>Questions"What are the skill sets and abilities that will be brought with?""What are there general opinions/views/ect of the various factions and how would they be willing to interact with them, Aka How are they gonna handle working with an NCR guy/ect?""How much of an eye is this going to draw the 'proper' Salvatores into New Vegas, and the NCR as a whole considering they are wanted or close too?""What type of manpower, resources, knowledge, ect are you bringing in?""What are the positions you expect to be given once here, IF deemed suitable for them?""Where do you want to set up shop in the area as odds are you won't want to break apart across the entire region do you?""You don't happen to know anything about a certain bio-chemical weapon usage in new zeon do you?"
>>6303819>What do you know about the Commonwealth Institute?House mentioned they caused problems during his rant, and this guy might actually know something about them
If we can wean the Mojave Brotherhood away from Lost Hills we can turn ourselves into a tech power-house with these Enclave boys. Will write up questions later, but we should really start making ourselves more attractive to the Mojave chapter, imagine if we could kickstart a research lab with their joint expertise.
>>6303819sure, a few>We don’t wish to be interlopers, you say? Why then did you try to parasitize and/or subvert the NVD? This infant criminal empire of yours does not seem like the brainchild of men seeking redemption. Oh and don't try to bullshit me. If all you wanted was a safe haven, you could have just asked.>What did your associates fight and die for, exactly? What dream am I supposed to be buying here?
>>6303904Remember that making the Mojave Brotherhood go rogue was back when we still thought the Brotherhood was behind Hawthorne. While I'm not certain about the CoS, I'm pretty sure the BoS is reasonably willing to work with us.>>6303922I agree with all of this. Whenever someone in a gritty setting like this starts pulling out words like "redemption" my bullshit detector goes off. The Enclave's followers aren't automatically pure evil, but these guys definitely had ample time to approach us in a non-hostile setting.This meeting reeks of desperation and an improvised bid to deescalate since we caught them off-guard.So they figured out that we were behind the signal? Fine. Why didn't they attempt contact until we were kicking down their doors?
>>6281662>A path of trade with the east that doesn't go through the heart of our infrastructure would be incredibly valuable for security reasons.once the Zion refugees get settled in we'll help them start a ferry serviceit will also be useful for... other purposes
>>6303819"Surely you meant the wrongs of the past and present, right Cyrus ? Make no mistake officially you will surrender here all the same, this includes especially the Salvatores goons. All the Salvatores properties and equipment, will be taken by the Directorate too. This is not up to debate, you will also tell me where and how many Salvatores are still present in New Vegas and the Mojave. Alongside describing in detail on paper their past and present operations and operational methods. Lastly you will send a message, or go to New Reno for make clear that.... New Vegas is mine, and so is the Directorate. No one else. If the Salvatores want to return here ever again, it better be on their knees obedient and with tributes a plenty every month. Without giving me or the Directorate a single trouble. Otherwise, space in the desert for their bodies is not lacking. If you want to redeem yourselves in my eyes, you can do this has a first step.""Once your group has proven his loyalty, you can talk to me about your ideas of improvements to intelligence and law enforcement, which to me are only as they are right now not for a lack of my ideas : simply a need of time and resources."
>>6303819>I am more than willing to allow the Enclave in my lands. I can understand why you guys didn't want to just ask, considering that most in the wasteland tend to only kill Enclave without a second thought.>I've heard about an 'Institute' from somewhere in the east coast. Do you know anything about this faction?>Are you aware of the Tunnelers, or of the Blight?Having (even more) Enclave here sounds fun. I really hope these guys are Granite Company or something similar to it.
>>6304000>>I am more than willing to allow the Enclave in my lands.excuse me what the fuckwe just spent a shitload of money, time and killed a random citizen over these guys trying to mack in on our territorythem's gotta pay. military and police expenses, blood money for any surviving family of the deceased, reparations to other victims... they owe us big timewhen they're done paying we can maybe talk other things, like how much they wanna pay per month in exchange for us continuing to protect their anonymity
>>6303992I would also want dossiers on all their personnel operating in the Mojave and a meeting with whatever passes for political leadership in their little coven>loyaltylmao. for all we know they started the Blight
>>6304000Has the courier heard about the institute? I mean, our information network is pretty small, I suppose in our travels as a mailman we may have heard of them in passing.>>6303822I'm for this, but first asking "What exactly do you and your group want?"What exactly do WE want though? What do we hope to gain from the enclave? We've got all the major players in the Mojave now, do we want help, caps, legitimacy? Suppose we could offer assistance from our little magic box we got from Caesar and offer to open up some government facilities in exchange for.. something?>>6304000I agree having them around would be interesting but>I am more than willing to allow the Enclave in my landsWe should get something more out of him first. Try find out everything we can about them, their structure, how many are around and where they are. I doubt we'll get all that right off, but if they want to be around we've got all the cards. We think.
>>6304015I want to be sure they didn't start the Blightif they did start it, I want the means to end it, or we will end them
>>6304011>lmao. for all we know they started the BlightTrue but gotta sell it to him, to do what we say. I am kinda feeling he is not being truthful at all, but we can see if its false or true when he gives us all of this informations. At the moment he is only one thing a prisoner. Tbf we will need to check them throughly before giving them any position of importance, or even for just them being here really. And i would place their housing in a place we can keep them in checki also agree on a meeting with their leader or leaders.
>>6304000disagree with the first, they will not get it easy after all the PAIN they put us through.
>>6304025>position of importancelolno>their housing there will be political consequences to accepting the post-apoc political equivalent of refugees from the Nazi regime into our nationat the moment I am inclined to continue our present course - individual defectors are allowed to stay, as long as they are of some usealso we should take a course of antifungals after this meeting, I don't trust that peaty taste at all
>>6304027>>6303822i should have clarify, but that is only if they are deemed suitable for it. I assume like this post here, if they become loyal to us then we would give them something to do. Not sure of what exact level of "importance" to give them, probably not something really important, something small and controlled i recon could work. I presume our interest its for their scientific and technical skills.Do we know their exact number ? I don't think they are that many, but individuals is definitely easier to deal with for us. And yeah less noticeable.>peaty tasteif the Courier knows the taste wouldn't he able to realize its different ? Its his favorite from what Six says. I wouldn't mind taking anti-fungal just for be safe than sorry.
>>6304028the NCR and the BoS will throw shit-fits if they catch wind of such a dealmight even declare war on usI say, squeeze the man and his associates dry of intel and go from thereseveral courses of action suggest themselves- extract tribute in money, tech and hardware for keeping their continued existence silent- sell the intel we gather to the BoS and/or NCR for goodwill and/or other advantages- kill them all (the only acceptable course of action if they turn out to be responsible for the Blight)
>>6303819>Would it be correct to say that you are the family head of the New Vegas Salvatore branch?>How would you feel about formalizing this ‘Salvatore family’ subservience under the Directorate?I’m fine with them sticking around, so long as they are useful and loyal. Using the Salvatores to obfuscate our Enclave ties is probably the best arrangement we can hope for, ofter loyalty testing and whatnot.Besides, we got their dossiers from House’s databanks- be easier to keep tabs on them whenever we set up a proper intelligence apparatus.
>>6304015Dog the Enclave is always sitting on far more advance tech, Knowledge, production, ect then the BoS.With the NCR being hacks and what not we need to shift to Enclave with its possible air? assets to move stuff and also, Not be just CBT by the Western BoS or Shi.>>6304030Why would we announce that we've taken in former Enclave personal? Hell we already have one as a General or lead trainer. Also implying the NCR won't declare war on us anyway for the Damn in the future. Its as Imperialistic as any other nation state post-fall.
>>6304015I'm only mentioning it since House made a reference to it.>>6304007>like how much they wanna pay per month in exchange for us continuing to protect their anonymityThat's actually not a bad idea. A sort of 'tribute' system, like what we have with the Families.>>6304065Supporting these questions too.Of course we shouldn't trust them right off the bat, but they might be a worthwhile investment to at least help us with our intelligence agency. If we can get them to teach our boys how to be even half as much of a pain in the ass to our enemies as they were to us, it'd worth it.
There’s a lot to take in here, not all of it good. Plenty of concerns come to mind and begin coming out in pointed questions. [The most important question first. What exactly do you and your group want? I’m not naive enough to believe the former Enclave is looking for redemption.]Cyrus chuckles and is ready with a response. “Hell, I’ve been asking that question for decades. This may not be a satisfying answer, but my group and I want to start again. That’s your tagline for the Mojave, right? A place to begin again? We’ve learned much in the decades since the fall of the rig and Navarro. Some of us, as I mentioned, wanted something more than being wealthy gangsters up in the NCR’s cesspit. We want to begin again, to help build what you’re doing out here.”You’re not fully sold on that answer, but maybe there’s another way to get at the heart of the matter. [I’m sticking my neck out if I accept your people in. What exactly does the NVD gain?]“Oh my boy, do you think we were twiddling our thumbs all this time? I have hundreds of personnel ready to move out here, all highly skilled and educated, the former Enclave’s knowledge passed down through generations. Scientists, engineers, doctors, soldiers, pilots, we’ve been honing our skills and waiting for this exact opportunity. You’ll find that the Enclave is productive as they are patient.”[Okay, how do the Salvatores play into this? You certainly weren’t pulling any punches setting up here in Freeside.]Cyrus spreads his hands in an act of apology before answering.“Not everyone that came out here is my people. In order to get the funding for this little endeavor, I needed to actually do what I promised the Family. Also as I said, I wanted to see what exactly you were capable of. If you couldn’t squash out some mobsters, that doesn’t bode well for standing up to the Legion or NCR.”[That begs another question. What is the future of the Salvatores in New Vegas?]Mr. Long jumps at the opportunity, proud of his plan. He stands up and begins pacing in front of you.“Yes, this is what needs to happen. You and I will officially hammer out an agreement allowing us to operate in New Vegas. You will receive a cut of our business, all the while I will be bringing more and more of my people out until we’re ready to cut those thugs in New Reno off for good. Not only does that accomplish our goals, but you’ll get a nice little tribute each month. The only thing you’ll need to do on our end is let us run this area of Freeside, free from any overt action by your government.”[Okay, let’s play this out. You move your people out here, with as much equipment and valuables as possible, then what?]
“Well as I said, you will find my group to be loyal and capable, a rare mix in the wasteland. You would be best served by allowing them to serve their purpose, helping within the government and military. I’m sure some could help build out the high-tech industry you want in the private sector.”It’s almost too good to be true. But what happens if anyone finds out you’re harboring hundreds of war criminals, or their descendants in the very least. Even if you don’t have a moral or ethical issue with it, others may. [As I am sure you are aware, I have many different factions within my government. Not only do I work closely with the NCR and Legion, but the Brotherhood have quickly become a pillar in this region.]Cyrus’ smile falters and a grimace replaces it. “I’m sure it’s not by choice. I trust my judgement about you, that your relationship with the NCR is only due to their tourists and how intertwined both economies are. That’s one thing I imagine we’ll want to work towards, autorky for the NVD! As for the Brotherhood, they’re also a means to an end. I will admit that they possess many of the same skills we do in technology and science, but once we arrive and train the new generation, we will have no need for those psychopaths.”[Okay, let’s change the topic a bit. What do you know about this Boomer Blight?]“Admittedly, not much. We weren’t able to get inroads within the research team, but suspect it’s a targeted bio weapon. That’s just another reason for me to get my people out, the Enclave has more experience with biological research than perhaps anyone in the world.”[Here’s a long-shot. Do you know anything about the Institute? The Commonwealth Institute?]Cyrus looks stumped for once and takes a minute to wrack his brain. “I haven’t heard from them in decades but we did have a presence on the East Coast, around D.C. I have heard rumors, but those are also decades old and who knows what could have happened in that time. That being said, the Commonwealth Institute of Technology was one of the foremost research centers of pre-war America and I would be very interested in what secrets they hold.”You take a few minutes to absorb and process everything. Cyrus gives you time before giving one last sales pitch. “All my cards are on the table. I have over eight hundred personnel ready to come out, all ready to build a new nation under your guidance. Not only that, but I know of former Enclave and Government facilities all across the continent ripe for the pickings. Just say the word and this will all be yours.”Another hard decision, but if governance was easy, everyone would do it.
>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yours >It's not worth the risk. I’m sorry Mr. Long, you’ll have to try your luck elsewhere. The Salvatores are done here
>>6304126>a deal with the devilI'm not okay with letting them operate as a criminal enterprise, not okay with handing them the NVD on a platter when they clearly just tried to subvert it for their own purposesnot okay with letting this fucker go without extracting a pound of flesh first eitherthey lost, there must be consequencesat this point my choice would be to walk out and order the building flattened, to be quite honest
>>6304126>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yours
>but once we arrive and train the new generation, we will have no need for those psychopaths.This does concern me but, that's a problem for future courier to deal with. Okay I doubt he'll straight up admit it, but are these enclave still all for doing the whole mass purification of the wasteland thing or are they cool now? I'm not bothered about if they want to wipe out mutants/ghouls (and frankly jacobstown and Vegas would be far cleaner without those things).If we can get some kind of affirmation that they aren't going to murder random citizens to purify the wasteland then..>>6304126>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yours.As with every other faction who have things too good to be true but also too good to pass up, fuck it, what's the worst that could happen? :)Being able to kick the NCR out of our dam sooner than later, doctors, hundreds of years worth of technology and research, heavily? armed and armoured soldiers, pilots (I assume they have at least a few vertibirds and if not then Caesar and the shi are options), scientists and the ability to properly combat the blight sooner (if they didn't start it and use this opportunity as a way to "save" us).It's all too good to be true and I can hear them sharpening the dagger to stab us in the back with or wait us out, but what's one more group to deal with?I do however want something added in that we get details of every single salvatores Family member, bosses, lieutenants, areas of operations, smuggling routes, deals, aliases, trading partners, safehouses, warehouses. Everything and anything useful. Once we have time and resources we'll wipe them root and stem as a giant "fuck you for existing close to me" and we'll finally be able to send bear team one and/or frumentarii on some missions.Oh any details of any other enclave agents that they have in the NVD already. I'm sure they won't tell us all of them, but knowing about some is better than none. If only we could teleport to go and get Arcade to ask him "dude what do?".
>>6304126>It's not worth the risk. I’m sorry Mr. Long, you’ll have to try your luck elsewhere. The Salvatores are done hereWe are NOT letting them hang around Freeside. Preferably not around New Vegas at all.I favor not letting them in at all, but if we're going to insist on letting them in we need to come up with a new area that will make their comings and goings more evident. We have the upper hand here so let's use it; if they won't play by our rules on something so basic then this alliance is doomed from the beginning.
>>6304126>>It's not worth the risk. I’m sorry Mr. Long, you’ll have to try your luck elsewhere. The Salvatores are done hereyeah, no, the fact that the Salvatores just continue after we basically invested operations upon operations, to put them out of freeside and them being ticks for turns upon turns....and they stay here? Nothing changed ? He is not even surrendering them or their labs producing drugs. And he wants to do whatever the fuck he wants in an entire area of Freeside has a plus. So much for "law". And not only that he is freely saying "yeah i wouldn't mind killing those allies of yours in the future".Hell to the fuck no. Mag dump this fucker and burn this place. If he can't understand what the word you lost means, it is on him.
>>6304126>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yours.I'll take this deal, Thats actually so jicy and if it works out. We don't need to worry if we can't just poach folks from the stupid hippies and worry about NCR choking all of it off.
>>6304126>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yoursLong term I don't want them staying in Freeside, and we'll have to smooth things over with the King, but hey, there's a so-called independent hippie Republic next door, and these are Grade-A glowies just waltzing in...
>>6304169>>6304180what the actual fuck
>>6304126>It's not worth the risk. I’m sorry Mr. Long, you’ll have to try your luck elsewhere. The Salvatores are done herelike, seriously, if these are our only two options, this is what I choosethen we walk out and raze the placeso, this is what my 77+8 roll ended up looking like. a hollow victory. I am not impressed
>>6304185What do you mean? The benefits outweight the negatives here. We need literally everything presented AND worse or i guess best case we can use this connection to backdoor stuff enmass into the NCR even if they shut down the boarders. You know which the NCR wants to do anyway at this rate?
>>6304126>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yoursI get the plan, but I would like to see about getting one of our former Enclave people here to over watch. They know them and their methods it'll be good to have a backup. If not someone else in our followers group.It definitely comes with risk but so does everything else. In time lost for technology we have to research, people to train and other things. I look forward to having a info Network for NCR.
>>6304200>bunch of genocidal fucks try to subvert our state>we literally invite them inwhat the fuck
>>6304202What can I say? I do want to join a racist, fascist, paramilitary organisation that is objectively evil.Jokes aside, this'll provide untold benefits to us in the short term and while it's a risk, it's no less one than curing Cesar of his tumour.
>>6304206this guy just got caught with his hand in the cookie jar and has the chutzpah to "generously" offer to take over our government from withinmight as well just resign at that point and go be a courier somewhere elseseriously, what the fuck
>>6304202>bunch of genocidal fucks try to subvert our stateDo you understand how little that narrows it down in Fallout? Also, Eh I'm willing to live up to the 2nd chance shit. BUT if they fuck up/around in any manner. We just crush them.
>>6304213I agree with that. Offer a chance, but crush them if they fuck around.
>>6304126>>You have a deal, Mr. Long. We will use the Salvatores in New Vegas as a cover to bring your people out. I’ll expect blind loyalty to the New Vegas Directorate, not this long-gone Enclave of yoursTech bonus is worth the risk.
>>6304213are you for real? he has offered no guarantees of any kind, you are trusting the word of a revenant glowie who five minutes ago was running a drugs-for-guns op in our territory because why exactly? it took us months to root them out when they were a mere gang, do you think we will ever be rid of them when they end up bending our military and scientific establishment to their own purposes?I mean, there's naivety, and then there's... this
>>6304244They were never 'merely a gang' as its rather clearly stated, They are a massive criminal family that was and has been Co-oped by the Enclave. Which is what they've been for literal years.We also expect blind loyality to the Directorate aka US. ontop of that, let them fucking bend our shit. Literally every faction does this, Why your acting like the Remnants of the Enclave are ANY worse then the slaving Legionnaries who people have been pushing to help train our SPIES/ect or the NCR influcing our industires is wild.
>>6304248>They were never 'merely a gang' as its rather clearly statedthey were just that, in NVD territorynow you propose to bring them into government>expect blind loyaltyand how will we enforce this, exactly?>people have been pushing to help train our SPIESI am one of those people. I want frumentarii to train spies we will use against the NCR and I want bear team one to eventually train and support a slave uprising in Legion territoryI would not dream of reversing their roles because I trust both about as far as I can throw them
>>6304256>and how will we enforce this, exactly?That is the easier part, incidentally- even beyond our Securitrons, they still need an actual patron in order to survive, given their Salvatore situation. Really, we present an upgrade to their QoL, given that they don’t need to work under the NCR boot that almost killed them all, and if we aren’t alive, everyone will jump their ass until they’re all dead.Beyond that, our Internal Police can keep tabs on them- ain’t like 800 valuable personnel can just fly under the radar, and in general we can match their numbers +10 Wastelanders to 1 Enclave, soon verging on 100 to 1. A powerful influence they may be, but we hold the Royal Flush in manpower.
>>6304256Hey bud do you know how most Federal government operate? Did you know they use criminal elements or offer them chances to be part of the government for paradons.>and how will we enforce this, exactly?Besides our Securitrons and actual uplifting of alot of peoples lives out here? Quite literally make it better AND/OR if they act out of line crush them fully. It may be harder if they expand but dismantling and killing is something we are good at. Alongside all that, As time goes on they'll weaken and bleed people out.So then what is the difference here between trusting the Legion and NCR and this? There is no difference besides you seem hell bent on making these guys a random example that will just return but hostile.Hell we can even use them potetionally to reach deeper into the NCR/ect
>>6304261>patronhost. they are parasites>match their numbers +10 Wastelanders to 1 EnclaveI am not afraid of armed conflict, I am afraid of subversion. These guys have a history of antagonizing alll their neighbors with harebrained schemes to kill them all. I do not want anything like that for the NIVD. I don't want one day to find out that a respected "ex-Enclave" doctor was actually experimenting with an infertility drug on babies in his care or that some newly trained shock-trooper unit managed to accidentally on purpose embroil us in a war with the NCR.>>6304275>So then what is the difference here between trusting the Legion and NCR and this?I am not gonna trust the Legion or the NCR, so your question makes very little sense
>>6304180>Long term I don't want them staying in FreesideThey are entrenching themselves with the Salvatores in Freeside making all our turns for kick them out useless. And they will come to blows violently with the Kings which de facto held Freeside, are part of our actual supporters, and we have recruited for BOTH army and police. The presence of more crime in Freeside will also severely damage initiatives like the King wanting the doors of the Strip and Freeside being open.They are getting everything and more from this, there is not a single net negative for them from what this Cyrus is proposing. This old mummy, that we do not know and never seen before, doesn't even want to lose all the stuff we just took from him in Freeside. "Uh we will be loyal and dependable, scout promise also we want multiple position in both military and civilian institutions while maintaining our criminal empire. We are very loyal i swear !! This will not create a secret synergy we will abuse against you !">>6304217>but crush themIt took an incredible effort of multiple turns just to arrive here, were they are at last with a gun on their nuts. And since this is an old fossil that cant cope with losing (you know he is 100% enclave with this alone, even when losing all they talk about is victory !), he has the gall to only ask and ask. Because he thinks we are a retarded mutant of the wasteland. With this we give them back their previous power and influence, and far more. While we get words and promises ™. So no if they are fucking with us (the comment on one of our allies, the Mojave BoS, say that much), we will not crush them since we just handed them over multiple keys that they can in fact coordinate and use for advance themselves in our state further and further.>>6304185>>6304211i am kinda speechless too. This is another fossil that gets multiple freebies, a fossil that is not neutral, but outright hostile to our supporters (Kings) and allies (mojave BoS) btw. And that wants ton of power. Whats worse is we don't even know him. Crazy.Bet in a few months they will be like cockroaches all over our securitrons for get an idea how they work for "science" ?
>>6304360we didn't even get a straight answer to "why tf were you here for in the first place"just mindboggling
>You and I will officially hammer out an agreement allowing us to operate in New Vegas. You will receive a cut of our business, all the while I will be bringing more and more of my people out until we’re ready to cut those thugs in New Reno off for goodThis part interests me. They must have lots of energy weapons here already and I'd love to find out who their clients are. If Cyrus can play his part and convince the Family to ramp up shipments for expansion, we could probably get a good chunk of weaponry out of it while depriving the salvatores the caps.>>6304341I get the concern, honestly I just think it'll be a more fun story and added antagonism. And they're bound to turn up whatever we pick.I'm not okay with letting the Salvatore's get away with months of illegal activity but they'll get theirs eventually, and we can monitor and gain intel for our strike back against them.We've already welcomed the remnants into positions of power, that doesn't mean we need to do as Cyrus says for suggesting>You would be best served by allowing them to serve their purpose, helping within the government and military.Even though the remnants are training our troops and flying us around and are the heads of our science department, we don't need to immediately roll over and let the new guys have the NVD, if the vote passes.>>6304360>The presence of more crime in Freeside will also severely damage initiatives like the King wanting the doors of the Strip and Freeside being open.The strip absolutely should not be open to anyone and should be exclusive, so I don't see that part as a downside. Letting anyone in is an awful idea. Any reputational damage with the kings/followers/freeside we can downplay with Mr new Vegas, and repair once we start an actual war against the salvatores. "No actually I was using them, trust me I'm the courier." etc etc.>we will not crush them since we just handed them over multiple keys that they can in fact coordinate and use for advance themselves in our state further and further.See my comment above, we don't need to ingratiate them into our government or seats of power at all, or even accept all 800 members. This isn't a "yes okay master we surrender please take our lands".>They are getting everything and more from this, there is not a single net negative for them from what this Cyrus is proposing. If the vote does pass then what do you suggest we hamper them with? What drawback should we impose on them to keep them in line?
>>6304379>once we start an actual war against the salvatoreswe WERE at war with the salvatoreswe invested the time and moneywe wonyou want to throw that win away because it"s "more fun that way"
>>6304380We were in a small skirmish with a tiny faction of them in a tiny corner of freeside, not the Salvatore's proper. I mean going to war against them, still covertly as they're within NCR lands and we can't just throw troops in, but actually hitting them on their own soil and doing damage, which we could do with enclave help, it hurts the Salvatore's and definitely fucks with the NCR as I'm sure they make a lot of caps off of them.I do think it's more fun to expand the story, and as I said the enclave are going to be here either way, even if we decide to slot this guy and raze the building right here and now. Genuinely I'm good with either way, I just prefer to use them and get as much info as we can on who they have in our government already and all the tech/research. The salvatore problem isn't going away just because we stomped out this little band of them.
>>6304379>more fun story and added antagonismSo fun. Yeah. Incredible fun. >I'm not okay with letting the Salvatore's get away with months of illegal activityYou clearly are okay with it if you accept this deal, because they are getting away with it and also getting more.>The strip absolutely should not be open to anyone and should be exclusive, so I don't see that part as a downside. Letting anyone in is an awful idea. Any reputational damage with the kings/followers/freeside we can downplayGood to know you want Freeside to remain crime infested with now, a permanent approved gang presence. We should not want to support at all King idea of a better future, yes keep everything separated. And also who cares of our own supporters.>we don't need to ingratiate them into our government or seats of power at all, or even accept all 800 members. The vote is specifically i accept your deal. Its a green light on all Cyrus asked. Word by word of the goddamn Courier Six. And Cyrus wants those positions and to be here with 800 members.>"yes okay master we surrender please take our lands".Read all that he is asking. If you don't think thats a lot i am not sure what to say to you man.>What do you suggest we hamper them with? What drawback should we impose on them to keep them in line?I do not have a resolve button and didn't think of it, because i thought we had some sense in our head. I don't know what to do with them being given all freely this power, i do not have a plan laying around for "what if we give three types of power (civilian, military, criminal) to a bunch of nobodies we don't know and that were hostile two seconds ago" ? Even if i suggest something has banal like "don't let them fuck with the Mojave BoS" you will probably not listen.>>6304366yeah he just evaded that. You know its funny. We had long arguments of multiple anons, about things like Heck or who should rule which province. Then a complete unknown that was only hostile before, gets all of this in moments lol.
>>6304384>a small skirmishwe rolled up their entire operation here. they just lost all their men and materiel, you want to give it back to them, for free.>the enclave are going to be here either wayno they aren't. we can rat the enclave/salvatores org out to both the NCR and the BoS and they will be smoking dust within a month>Genuinely I'm good with either waythen kindly cease and desist with this foolishness>I do think it's more funI don't think it is fun at all. the opposite of fun in fact.
>>6304386>I'm not okay with letting the Salvatore's get away with months of illegal activity>You clearly are okay with it if you accept this deal, because they are getting away with it and also getting more.What I meant by that is-without going unpunished, but I get your point.>Good to know you want Freeside to remain crime infested with now, a permanent approved gang presencePermanent?>You will receive a cut of our business, all the while I will be bringing more and more of my people out until we’re ready to cut those thugs in New Reno off for good.I may be mistaken but I don't think either the courier or Cyrus are considering letting the Salvatore's just move in permanently.>We should not want to support at all King idea of a better future, yes keep everything separated. And also who cares of our own supporters.Would you have the dregs of society, jet and psycho-fueled druggies allowed to freely roam our biggest moneymaker and largest tourism spot? What's to gain from that other than inclusivity?>The vote is specifically i accept your dealNothing stopping us from having a "However, there are a few points I want clarified/rectified" as we have done with every other deal.>I do not have a resolve button and didn't think of it>Even if i suggest something has banal like "don't let them fuck with the Mojave BoS" you will probably not listen.I'm all for actually hammering out the deal like Cyrus said we will. And I agree that we absolutely do need the BoS and that should be a stipulation.My question was a genuine one as I'd like to know what other people think.>>6304389I want to allow them to build up and flood their warehouses with weaponry, and have Cyrus rip it out from under them when they defect. And if you think the Salvatore's will just leave Vegas then idk what to tell you. That's why I want to use the situation to go on the offensive against them with inside knowledge to stomp them out entirely.>we can rat the enclave/salvatores org out to both the NCR and the BoS and they will be smoking dust within a monthI may be wrong but it's in their nature so I'll say it's likely the NCR are taking extremely heavy bribes and literally don't give a shit>you know the Salvatores have murky connections with the Enclave. A lot of people know that.The NCR only want their taxes, they aren't going on some righteous vendetta. The (local) BoS are too underpowered although I bet they'd give it a go, so sure I'll concede that if we rat on the enclave then there will probably be a war.>then kindly cease and desist with this foolishnessNo, I don't particularly mind which way the vote goes as I enjoy the story over all, but I'd prefer it go to in favour of.>I don't think it is fun at all. the opposite of fun in fact.The story will go whichever way it goes, there have been votes I've been entirely against too. And there's nothing saying we can't agree to all this then slaughter them once they're here, if you can rally the votes for it.
>>6304403>I want to allow them to build up and flood their warehouses with weaponry, and have Cyrus rip it out from under them when they defectat this point I'm starting to believe you're just saying whatever to get your way> if you think the Salvatore's will just leave Vegaswe literally have all of them captive right now. we could sell them to Caesar if we wanted toas for the future, their reputation will be severely damaged by this loss, making any further infiltration attempts all that much harder for them to pull off>Cyrusis the only thing worse than a glowie - a rogue glowie, living out his colonel Kurz fantasy among what the sees as the subhuman mutants in the Mojave. >the NCR are taking extremely heavy bribesfrom the Salvatores? maybe. they are sworn enemies of the Enclave and vice-versa, thoughand so is the BoS which you conveniently omitted from this discussion>they aren't going on some righteous vendettathey will not allow a challenge to their sovereignty to stand, plus their citizenry loathes the Enclave>Noyou speak out of both corners of your mouth
Yes>>6304147>>6304151>>6304169>>6304180>>6304201>>6304217(kinda a yes?)>>6304230No>>6304154>>6304164>>6304189The mavericks have a majority but not calling it yet just in case. I’ll say this for those not totally fulfilled with the questions, you can choose to roll out this plan however you want. If long and his people will acquiesce is a different matter entirely I also try not to play sides but I’ll interject this one time. I didn’t answer the question well of why the Salvatores are in Freeside. While the enclave had eyes on you even before independence, Long pushed for a branch of the family to be set up out in Freeside to get closer you and to have the resources to properly scout you out. Trust that as you may, but I love lying to my players
>>6304421yeah, this is bullshit
>>6304415>if you think the Salvatore's will just leave Vegas*alone. Just because we wipe out this band of them doesn't mean they'll give up, which again is why I want to use the situation to actually harm them, not just kill the local ones and believe the problem has disappeared. There's a whole Family and many more thugs and goons out there>we literally have all of them captive right now. we could sell them to Caesar if we wanted to as for the future, their reputation will be severely damaged by this loss, making any further infiltration attempts all that much harder for them to pull offI don't follow where you're going with this at all. If we the courier sell an enclave officer and a bunch of goons to the legion then we'll embarrass them so badly they won't come back? >CyrusI've already suggested that we don't need to bow down and take his suggestion of integrating them, but more fool me if it turns out to be true.>so is the BoS which you conveniently omitted from this discussion>The (local) BoS are too underpowered although I bet they'd give it a go, so sure I'll concede that if we rat on the enclave then there will probably be a war>they will not allow a challenge to their sovereignty to stand, plus their citizenry loathes the EnclaveSure I agree, I assume if we killed him right here then those 800 we know of and the ones already embedded in the NVD will go to ground though>you speak out of both corners of your mouthOh no, I have a slight opinion one way and would prefer not to cut a story that I think would be interesting off at the root.You're spitting the dummy over a choice you don't like potentially winning, that you can absolutely later vote to entirely undo it you turn out to be correct, and sell whoever you want to the legion. Don't get so invested, enjoy the story however it pans out.>>6304421>Long pushed for a branch of the family to be set up out in Freeside to get closer you and to have the resources to properly scout you out. Trust that as you may, but I love lying to my players.Neat if true. I mean obviously he has a personal stake in all of this and wanted to find out what kind of person we are/government we'd run (and see if we could/defeat the gang), but bro just knock on one of our securitrons and say you want to meet. A long road for such an ending. I'd love to hear the letter he writes back to the Family. "The courier kicked our shit in but we're friends it's cool dw at all guys. Also send 100 more goons I lost the others, thx."
>>6304433>doesn't mean they'll give upwhich part of the NCR and BoS will put this Enclave splinter and their Salvatores puppets into the ground if we give them the intel to do so do you not understand?>I don't follow where you're going with this at allsee above>if we killed him right here then those 800 we know of and the ones already embedded in the NVD will go to groundso capture and waterboard him. whatever. just don't hand the NVD over to the Enclave on a fucking silver platter.>You're spitting the dummykind of a shitty troll attempt if you ask me
>>6304421not totally fulfilled is a bit of an understatement here, all you did was hand players enough rope to hang themselves. It took surprisingly little rope though, it was an eye-opening experience for me, so I guess thanks for that at least.[/quote]
>>6304421Okay fine, since you guys are hellbent on trusting the guys who were casually invading the city until we stopped them, can we at least keep them out of New Vegas and Freeside?We have all the cards here. There is zero reason to keep them in the city, unless you like not being able to keep tabs on them and pissing off the Kings. If we're going to let them in, don't fucking let them dictate the terms.
>>6304403They will go unpunished like others before. We had to wait turns upon turns for do anything serious with this ticks, now they get a nice good gift and get away with it.You believe this old skeleton that in all this time that passes the Salvatores will not also arrive in numbers here ? After what we did to them ? You believe only his people will get here ? I don't believe what he says. An entire quarter of Freeside will be in the Salvatores and Cyrus hands for an unspecified amount of time until he might do his betrayal. While he gets to enter in the military and civilian parts.The King has been pretty open on the ways of how to do this, and that he wants to really improve Freeside and make it a place worth living in. I don't think his idea is to have drugged people around, more crime or make the Strip worse.So far the deal is that, and i have seen little interest in changing it from the ones voting Yes. In fact is overwhelming "just do it" approach from reading comments that voted yes. Quite uncaring of the negatives or to have any change of the deal.And even this deal gets "hammered", it will not go in port if you don't accept what he asked. He has been pretty clear on what he wants. You can argue the little things but it doesn't change that he wants to be feed three cakes : military, civilian and keep the criminal empire they rule here for the Salvatores. They will try to kill the BoS or attempt to create problems between us. You can have them say don't, they will try in the shadows. They will undermine the Kings, eroding their existance. Same has the BoS, they don't need to tell us. They will see the Followers has a waste, and want cuts until they can kick them out. Like the Kings, they just need to enter in the Health Department for this one. They will expect roles of officers, instructors and at least sergeants in the army. They will expect to enter has minor bureaucrats, either in the general administration or in key Departments like Defense, Health and Science. They will very much want one of their own either has a permanent advisor, or with a council position. This being Cyrus. They will want to create their scientific teams in the Science Department, probably Energy too. And access to MT, once they learn of it (they learned a lot of things).>>6304421yeah the Salvatores and Enclave won with 0 resistance. fantastic.
>>6304440They are too busy baking for Cyrus is three (criminal empire, civilian positions, military positions) cakes to eat, while they get "le tech"* mysterious box woooo !! *No resources and industry for make it hahaha
>>6304421I was voting on my phone for >>6304201 to make numbers fair, for the kind of a yes.>>6304445With 0 resistance is an exaggeration. I wanted to at minimum throw some oversight from our side. Getting yes man some eyes watching thing and our people. We should be able to see any signs of things going tits up. Then there is the three others fighting not to do this. So don't put down the effort y'all three are doing. The best way to change my vote would be making sure we do something to gain what we would get. We need trained people to help cover things and a school to train new people. Otherwise we can limit any action they get to none government things. The criminal empire will be shut down after the move over is done. We can limit them to be trainers for the military and have yes man over see shipments. There are actions that will cover our bases until trust is earned. Granted it is hard to do with some many different opinions and wants for action, but we can do it. Some of my reasoning is my good side to see people do better. Second chances can change people if we make sure they have a leg to stand on. There are people who do just want to bad things and some are doing it to survive. We can use this a way to test our ideals and make people better if we want or just never gamble since the house will win out in the end.
>>6304482You have three people going wtf and being speechless at how easy this vote was, it won with ease our resistance of 3 anons amounted to nothing and convinced nobody. You will not do it, Cyrus will manage to convince you to trust him and you and the others will fall for it. You and the others have green lighted his demanding proposal, when he was the man put on the corner. He was done for. You will green light it all again. He just has to say the magic word : tech, a few more times. Or really press it with some unheard of prototypes for really have people salivate over his demands.>More work for Yes Man>Our people. The few spies still in training ? The securitrons overstretched ? The police made up of Kings and Freesiders, that they will not want in their new quarter now specifically under them ? The army that they will also not want in their quarter unless is squads controlled by them ? We will not be able to see any signs because we are giving them the tools for make sure we cannot see what they do. We are a newborn state and they are all experienced in dealing with civilization. They will run circles around our people with ease once inside our military and civilian institutions. Hell they might convince the old geezers they are trustworthy.Three is nothing, the vote is already decided and we can only look at all of you happily agreeing to this demands. We will be occupied by other problems anyway and soon. so this will be forgotten about until it returns in our face. Meanwhile they will get rich and with more influence, and start doing whatever they want like Heck. You want to give a second chance to people that were doing their very best for take over all of Freeside and genuinely being full hostile toward us, until we put them on the wall. We needed a full operation for put them out, and the Kings, Securitrons and Police prior to this operation were constantly fighting against them regularly. THE ARMY NEEDED TO BE HERE TOO. Our law enforcement, and one of our main supporters base which actually follow us and our ideals, risked their lives daily for kick them out. They are loyal and with us, they believe what we say. And...you just go "wait lets just have this guys be here. They get a full quarter, and this, plus...etc". We have just proven to all the ones truly loyal to us what our ideals are worth. And we very much made clear the Salvatores would be out to them.
>>6304341The fact you ignore the rest and can't 'understand' my question shows that you don't understand the point being made.Your crying about these people, Ignoring the benefits but turn a blind eye towards quite literally every other faction that is as equally shady because "muh genocide" >>6304445>yeah the Salvatores and Enclave won with 0 resistance. fantastic.Idk what this "0 resistance" BS is, We had more fighting prior to the Legion then this shit. Which has worked out wonderful.
>>6304503It hasn't been even a full day from the vote. People work and need to read everything. If there will be changes it will be soon after that, if any.>You will green light it all again. Nah unless it is something really believable. That is when we should stop that shit. I understand need to test things to see action and not words. Plus having to give cover to their actions from the crime family they are working in. We can't hope people will just take us at our work. That will be risky for there side of things. Do it suck to be tested, yeah. Yet I can understand the need in this time and place. Assuming the locations given have good item and the easy of gathering. We will make up the cost of the damage so far. >securitrons We just need to train more troops for the overstretched securitrons or put in cameras to give yes man vision and mics to listen in. The spies would be if we are trying to hide watching them. We would just need to bring in people we can trust to watch for signs of things going wrong. They don't need to stop them, but just inform us and watch things.>We will not be able to see any signs because we are giving them the tools for make sure we cannot see what they do.What are we giving them other that they want us to do mess with their actions. Once they are cut off from the New Reno. There should be no problems then. If they are saying it will take a year or so. We can to push back and say something as we come to a full agreement. >We are a newborn state and they are all experienced in dealing with civilization. Which is a part of the risk. Taking careful steps will help us grow and test our skills as the players.>They will run circles around our people with ease once inside our military and civilian institutions.Can limit things by having them not in leadership roles. The AI will be a lot harder to convince and we can have it confirm what the overs view. >We will be occupied by other problems anyway and soon.Any ways the problem with a lot of spinning plates. We need to build up supports to help cover more thing passively. The secretaries and mayors should be a good step for that. Once our income frees up we should make those offices better equipped with staff and tools.>You want to give a sec....Some of that is do to luck and probably not picking the best people for the job. Granted not like we had better trained people as of yet. I can understand that if we don't explain things that would feel like a kick in the teeth. I see no reason we can't say we talking things out and are now aiming to stab the family back. House in the past help tribes change and in this time we can say we are trying to win over people. Give them a chance to change and weed out those that really just want to hurt people. Gangs will no go way until we wipe out the leadership. People will understand we can use insiders to hurt the big boss.
>>6304512Talking about the votes of the ones that opposed this. You can see it in my posts and the other green anon, of what I think. He doesn't agree.>>6304514Survivalist decided to make it a bit longer doesn change anything. Its 3 people that have said their arguments, didn't matter shit, didnt convince anyone. Laughable entertainment at best at this point. There will be no swarm of people coming for suddenly vote and change the tide. And i would suspect such a thing if it happened. If there is any new vote they will vote like you and the others.But what Cyrus said just now was really believeable for most anons. You bought what he said. You and others said yes to the demands he made. You should remember how much this Cyrus studied us. He knows what to say. So its very likely you will say yes, because it will be worded in a way this Courier Six will like.Troops are costly. And we are going to put this people in the military too. So who controls them. Cameras ? We cannot produce things like that. Mics ? At best scavenged not produced. You know what those people will say ? They are just fine. Because they have no clue how Enclave operates. It will all seem like routine. We have very much agreed with Mr Cyrus proposal of them entering military and civilian with positions, and them keeping a quarter for themselves. And the Salvatores will still exist here until one day they will betray them. This is what we agreed upon.For you is careful. I am not aligned with your choice.They will get in leadership roles. Out of merit, out of skill they will get there. If not now. Because you will be convinced. They are one of the factions most experienced/learned with advance tech and even AI, they will get around even Yes Man eventually.Then we shouldn't add this people for have another spinning plate. Because they have been hostile and are hostile to our own supporters (Kings) and allies (Mojave BoS). But you will not agree.This people you speak of all volunteered enthusiastically for serve us. For be our soldiers. For be our police. Moreno himself said they are great recruits for both police and military, even if they are all for the most part uneducated illiterate poor fucks that do not have jobs and regulary died back then of just about anything. They fought against a full armed gang despite just having the bare minimum equipment.I will not spit on the ones actually loyal to us. Freeside is of the Directorate. My position is unchanged.
>>6304512>Your cryingagain with the ad-hominem? not a good look>ignoring the benefitsbecause they are paltry and hypothetical, while they also come with an enormous guaranteed downsideit's about "muh genocide" for our allies, and for the NCRfor me personally and for the Courier, it's about handing the NVD over to some random glowies>>6304482yeah I was pretty sure>>6304421so I've been thinking, and the thing that bothers me the most is someone with 10 int would never have taken this bait
>>6304541At what point did he say Genocide about the NCR, He talked shit about the BoS which tbf outside of the ones we directly dealt with are in usually power hungry techno-warlords. And the NCR has to die anyway.
>>6304528>Survivalist decided to make it a bit longer doesn change anything.It does, because there has been more talk now. It changes things because this will lead to different actions later. Since the Qm tends to add that to how the MC acts and talks.I said yes it with a but and this talk know is changing how we will act or it should at least keep people aware of the risk.>Because they have no clue how Enclave operates.We have ex-Enclave people that can teach the people we send it. We have a place that can build robots. I get that we may not be able to do mass scale production, but we can do something. It would take time like anything else, but we can do it. Be it getting enough resources to start production and take parts from the line or otherwise.>>6304541>yeah I was pretty sureAbout what?
>>6304514>People will understandunderstand what? that we ransacked the entire Freeside just to allow the goons we were allegedly hunting to continue to operate with impunity? How is that explainable? "Oh yeah, they've been terrorizing the neighborhood but they're actually very technological so they're going to be allowed to keep terrorizing you for a while longer because fuck you"what a crock of shit
>>6304543the phone thing
>>6304482>making sure we do something to gain what we would getI tried that already, you don't seem to care.I'll try again thoWe can extort them at will, or just kill the whole faction (with NCR and BoS help) and pick their bones clean, if we want.You wanna give second chances? Fine. The Salvatores are our bitches now.Their street thugs get expelled from the NVD and forbidden to return, ever. Captured Enclave personnel get photographed, fingerprinted, nterviewed and cross-interviewed. Names, places, force levels and disposition, equipment, communication protocols, everything they know about their own org. If they don't cooperate, they get tortured until they do cooperate.In exchange for their kind cooperation, they get to leave the NVD with their lives and the clothes on their backs.Their organization gets to pay a paltry 90k a month and give us their treasure map for our continued silence.Any future wanna be defectors from their side will be treated with suspicion and on a case by case basis.Done. Dusted. We come out way ahead.
>>6304545That's the point to the oversight. It's not without impunity, fuck that shit. They got to earn than trust. If this thing would take a year to do I would say no I'm not accepting. If this just takes 3 months for the operation to work then I think that's something we can discuss by saying we're going to rip off that gang and take something back. We were able to work out that some of these people were put in a bad spot to survive. In this harsh Wasteland you got to do things you don't like to eat.Having cover operations for that to happen is okay. Now if they just do pure gang Warfare continuing forever then that would be going to far to get people over. If it's just to keep the non-affiliated people happy for a little bit. Then we can put on the show and pay people back for being a part of it.
>>6304552you're going to have the entire population of Freeside take part in a covert operation?
>>6304543I doubt it will do that. The arguments by the 3 that opposed this, will not change any vote or create new actions, and will be ignored in front of what Cyrus will put on the eyes of the majority. I am actually sure of this by this point. Its a small minority that cannot matter.A few of them in the majority have considered this risk. And it wasn't considered important enough clearly. Cyrus proposal and demands utterly demolished what the 3 anons opposed said. It was not even a contest.It will be too late for the help of the old enclave remnants to matter in this. If they weren't contacted and convinced by Cyrus. We don't know they might. He knows so much of us anyway. We can do little frankly, and we do it badly and costly since we lack in basically all industries. They know the weaknesses of our state and i think in comparison to other factions, they are better suited in abusing them.
>>6304555The exact wording said this area of free side. Not all of it that would be going too far for something like this.>>6304551If I didn't care I wouldn't be having a discussion. I would just have voted and left it at that. Even now as I prepare a delicious dinner. But give me a second to finish reading your post I got to eat.
>>6304562cracking down on a gang only to allow it to continue to operate is already going too fara man died alreadyI don't really see how you believe this can all be whitewashed and hushed down, with so many people involved
>>6304563>A man died alreadyWe should make that illegal, They can't do that.
>>6304571har harI meant to say this crackdown was very public knowledge, but you know that already
Can anybody justify letting them stay in Freeside at all? While we can't really stop the possibility of betrayal, we CAN mitigate it and keep the decision to trust them from demolishing our relations with our own domestic factions. Stick them out in Nipton or Searchlight or something, FFS at least do that much if you're going to trust them.
>>6304126>It's not worth the risk. I’m sorry Mr. Long, you’ll have to try your luck elsewhere. The Salvatores are done here.The arguments have all already been made and no minds have been changed so there is little point repeating them and the vote has already been effectively decided but I'll toss my hat into the ring for the "this is insanity" camp anyway. When this blows up in our face in the future, I won't take any joy in saying "told you so".
>>6304575I mean yes? Considering they've already sunk there fangs into here. If we uproute them without a 'fight' it'd look to the main guys back that they were trying to convice to even let them set up shop here that its not worth the effort.Once they bring there dudes here we can 'round them up' so to speak and ship them there.
>>6304551That sounds like a way to add more factions that hate on us by extorting.How about nah to the gang stuff and will offer to pick people up. Cyrus can say a lot the ganged member got offed in the fight and needs to bring in people. He get want he can and we will make them disappear on the way. Viva a ambush and fly people back. Then work out something from there. Another would be we go in for a gang raid and work with NCR or something. Since they let this gang stick around and that has hurt us. Then in the chaos Cyrus can get people out. Other things to ask for would be info on the family and what we need to set up the raid. They will likely have to kill Enclave that gone hard into the gang life and they will prove they are willing to work with us. This will show they are willing to fight back now that they are given a chance. If this doesn't change people's minds we can change their faces in the auto docs. Make notes on those changes and keep tabs where needed.>>6304575I think with a different offer we could push for it. It would allow them to come in as immigrants to rebuild Nipton. I would vote for that.
>>6304580How about this:Officially kick them out, but have a backroom deal in place for Byrus Bong and some definitely-not-Enclave people to show up a month later with a generous plan to revitalize Nipton that we end up accepting.
>>6304588It could work to help smooth things over. It would show we are willing to let them in, but will not let our people still be effected by the family presence.
>>6304598See I'd be willing to pull some shit like that and would change my vote to that if it was an option/gathered support.
>>6304599I think we got the beginning of something better off for sure. This could also be something like a final test.>>6304126Something like>The Salvatores are done hereWe are willing to let your people in and give them a place to call home. Yet we can't do it at the expense of the gang damage to our own people. That wouldn't be a good show of loyalty to our own people. We are here to make something better and your help could take us there.We would be willing to help with moving troops and raid the family if needed. Some caps could be on the table as well to found things. Like to give a cover story and you need to flash money to the boss.Then add some restrictions for immigrants to not get free reign of everything. Which will be good for things later down the road as more join our faction. They could start with jobs or task to so dedication then open up from there.
>>6304541Who said it's bait?>>6304562uma delicia, I'll have what THIS anon is having
>>6304646Bravo on the massive blowout Survivalist, you finally made it to the big times
We could always do my suggestion and ask Cyrus to stay out of Freeside but Westside is free game. Would even work too, they get kicked out and have to go to ground in the hippie commune while they build up strength and recover.
>>6304687Currently writing a Mr. New Vegas post and NCR one so going to leave this vote up for JUST a little longer. If this idea garners attention, it may split the other vote and win
>>6304588This seems like a good compromise. I don't think they're out to get us but there's no harm in being safe about it.
>>6304693I'll swap to it if it gains support, Otherwise I'm not changing.
>>6304693It's a shame really, there's been so much shitflinging about the main choice of the vote that more detailed plans that could make it a less shit choice got drowned out.There does seem to be a general coalescence about the notion of ejecting them from Freeside (which I support), but the particulars of what people want to come after that are less clear and a lot of it is in amongst the discussion that makes it hard to measure support.
>>6304687I think people would feel less bad about it and the is the upside of maybe they ask up for help. Then we can use it to gain some support from them. Otherwise I would be down for the Nipton immigration or working it in as a way to give the new people better cover.
>>6304580>That sounds like a way to add more factions that hate on usthey were already hostile when we first learned of them>>6304588this seems more reasonable already>>6304687this is unreasonable. I don't want them preying on our people anymore, at all. do you even understand what sovereignty is? only the NVD is allowed to fleece... I mean, tax Mojave residents, no-one else.>>6304702>what people want to come after thathow about, these allegedly reformed Enclave folk figure out a way to completely shut down the Salvatores? I am pretty sure they pretty much created that gang anyway. Then they can set up a kibbutz in Nipton and we go from there. No guaranteed government positions except the inevitable governorship of Nipton itself. If they want more they will need to make themselves useful.
>>6304805>I don't want them preying on our people anymoreWestside isn't our people, that was the point of their deal lol. All they're giving us is a single company of troops, and a pinky promise not to piss us off. It'll prove a good test of the Enclave's abilities too, if they can't subvert an independent republic in our own backyard then we can hold it over them and negotiate better terms. What better way to get them to prove their dedication than a demonstration of their supposed abilities? It's a win-win situation.
>>6304820Westside is well on its way to full integrationWhy fuck that up for some assholes who just showed up?You really like creating more problems, is that it?
>>6304820I'm sorry, I just feel the need to respond to this separately because it's so absurd.>if they can't subvert an independent republic in our own backyard then we can hold it over them and negotiate better terms>if they can't subvert an independent republicthey were quite efficiently subverting the NVD. that should be enough proof that they are capable assholes>we can hold it over them and negotiatefor the nth time. we are holding all the cards anyway. we can utterly destroy their faction. we can impose whatever terms we want.
>>6304588 has 4 votes (or at least expressions of support), if one more person supports it then >>6304542 's switch would allow it to win.
Oops, I meant >>6304697 's switch.
>>6304841I'll support it, I still don't like it but it's less insane. We should also ask for some sort of collateral. Their org chart would do nicely, with full dossiers attached.I want them visible, at least
>>6304843I kind of counted yours already off >>6304805 , perhaps presumptively.
>>6304847allright
>>6304820I don't know what to say anymore.>>6304588i don't like this at all either, but i trust this more than leaving it at "yes" at this point. Especially if the three of us can't get No option to win. At the very least it shouldn't allow the inbred mummified enclave to do whatever the hell they want. You can consider to have my support. Even if i would prefer only to see Cyrus & co dead.
>>6304928>I don't know what to say anymore.I had trouble finding words too
This is pretty unusual, but I will accept the compromise. I think it’s literally the first time two completely different ideas have come together to form an agreeable compromise. Just so I have it right:The Salvatores are not welcome in New Vegas BUT the ex enclave will begin to migrate out here, albeit at a slower rate. The autodoc can change the face of anyone if needed Every member of Long’s group, as they arrive to the NVD, will have their picture, figure prints and details taken down and all enclave agents in the NVD will be known Finally, the enclave immigrants will be settled in a central location at first instead, rather than be spread around as was the original plan
>>6304986I think that sums it up pretty well for the ideas on the table.The fingerprints and ID will be good to protect the whole. If someone in their group decides to be a dick head.
>>6304986I think that's an acceptable synthesis of the plans.I still don't like that we're letting them run around at all, but I'll take what I can get.
>>6304986I'm good with this, all things considered.
>>6304986Personally I’d rather have this ‘Salvatore’ branch become an actual family as a bit of a counterweight on the Strip and so the other families have incentive to keep tabs and rat them out, but I understand that the autists here feel that that’ll be a disservice to the Kings and our military or some shit like that (bad argument there, better would’ve been trying to rat them out for hard diplomatic benefits), but for this thread’s collective sanity, I’ll let it slide.At least the Westside shit will be hilarious.
>>6305029We can decide where to send them later. For now let's wrap this up and get things moving.>Captcha: 80G0D
>>6304986And, just to be clear, I do recognize that we’re eliminating our plausible deniability by kicking out the Salvatores but keeping their Enclave assets within our government. I’m sure the anti-Enclave here will deride any fallout as a predictable outcome for agreeing to the deal, but I just want it noted for posterity that it’s only because we got rid of any plausible deniability to soothe their egos over the Salvatores being originally adversarial to us in the first place.
>>6305033I mean, sure, happy to move on.One food for thought though- concentrating them in an actual Enclave won’t actually help them integrate into national culture as opposed to doubling down on any preconceived notions they might have. It’s something we’re going to have to be conscious of moving forward.
>>6304986I'd vote against getting them all into one big group because that defeats the point of keeping their presence hidden. They're all wanted by the NCR and Brotherhood, having a couple hundred high-tech scientists and military experts pop out of nowhere is going to raise suspicions. We can probably smooth things over with the Brotherhood, but Kimball is going to go apeshit if he finds out we're harbouring ex-enclave. Maybe once he gets booted out we can be more open about it.I really think we should just get it over with and go with the original plan, maybe get the fingerprints and details etc. and upload them into Yes-Man, it's only 3 people who were opposed originally.
>>6305051Exactly- and getting rid of the Salvatore name gets rid of the plausible deniability with the most teeth.Think about it- any NCR politician that’ll slander the Salvatores as Enclave enthusiasts will have to deal with the mob going after them, let alone alienating a significant portion of their potential electorate. It’s the prefect influence projection in the NCR, since we don’t have to spend a dime to put New Reno in our corner by association.Not to mention accepting a New Reno family one of the Strip will send a big political signal to Kimball that we’re serious about waiting out his political bullshit in favor of Allgood, and maybe he’ll either mediate his response or walk it back entirely for an actual Carrot play with the Directorate.
>>6305069>>6305051Ultimately this is all up for change. It’ll take months for any substantial number of them to come out, so if you guys choose to sprinkle them throughout the region instead, up to you. Ultimately, the Salvatore’s are done in vegas
>>6304986I can work with that.
You almost jump at the offer, as it seemingly has everything you want and need wrapped up in a nice little bow. But that’s just it. Everything seems too perfect and you’ve been around enough that things are never this perfect. It’s not that you believe Long is lying outright, it’s probably what you would do in his position, but it pays to be cautious. You can’t allow the Salvatores continue to exist in Freeside. Now only would legitimizing a family like this be an affront to both the Strip Families and Freeside itself, but it’s just not what you want the NVD to turn into. But…You also can’t or won’t turn down what Cyrus is offering you. Hundreds of highly-trained individuals that could become the cornerstone of the educated and competent upper-crust of the NVD? Where else would you find such a group ready and willing to completely embed themselves in your experiment? Nowhere. So as is your calling card, you choose neither door a or door b. [Mr. Long. You have a deal. Sort of. Listen close and I will layout the exact parameters of the agreement. There will be no negotiation.]You make sure he is listening intently and you can’t help but revel in the fear you see on his face. [The Salvatores do not exist in New Vegas anymore. Their ill-gotten gains are now the property of the NVD and I will take possession of the footsoldiers, unless any belong to your group. You and your lieutenants will be allowed to leave to not make it look too suspicious that you’re heading back unscathed. You will inform your benefactors that the Mojave is off limits. Instead of using this as an excuse to funnel supplies and personnel out here, you’ll have to find a better way to do it. Don’t ask, but we can easily change the appearance of anyone too sensitive to show their face out here. It may take time, but this is the only way.]The disappointment in Long’s face is immeasurable but he doesn’t interrupt. It seems he knows who holds the power here. [Any and every member of your group that emigrates here will be accounted for. Pictures and fingerprints taken, names and any other pertinent information. I’ll have it compiled on the Lucky 38 servers. If that information falls into anybody’s hands, there will be bigger issues. Any of your agents in the NVD may continue to operate but I will now know about them.]You make sure he’s getting all this. This is all too serious for any misunderstanding to settle in. [Finally, I am leaning on settling everyone in one central location, at least for now. That may change as more and more of my future residents arrive. You may want to keep a trusted confidant here in the Mojave as a liaison as you work to move people out here. For both of our sakes.]You slap your hands on your thighs and stand up with Long following suit.
[One last thing, Mr. Long. Though I have shown reservations, I still believe what you’re telling me and I am risking a lot with this. If I find out you have lied or will lie to me, if I find out you are withholding information that could jeopardize the NVD…I will hang everyone of your clique. Is this clear?]You hold out your hand. Cyrus looks at it and you for a long minute before shaking. “Under the circumstances, you show understandable caution. Perhaps this only further shows your ability to govern. The fate of myself and hundreds others are now in your hands.”[I promise you this, once the Enclave Moderates are settled in, they will be just as much a part of this Directorate as those from Goodsprings, Freeside or Primm. I will go to war for them, all I ask is for their loyalty. Not to me, but to the Directorate.]You give Mr. Long your farewells and return to the security perimeter outside to relay your wishes. Long and his senior associates are to leave, but only with the clothes on their back. You’re not sure what to do with local thug who took pay from the Salvatores. It’s not exactly illegal, as there are no real laws in Freeside and they certainly weren’t doing anything that the Kings or some of the smaller street gangs were doing. But when it’s all said and done:>75,000 caps worth of loot taken and auctioned off >250 Tier 2 Firearms >20 Tier 3 Plasma & Laser Weaponry>120 Prisoners Please God remember to choose where the Enclave are going to settle for now so you guys don't yell at me
>>6305051We can start it out as people moving into Nippon or one of the other towns. Then open it into spreading them out as we get things going. I am thinking of it as a test to see what they do and a way to make sure immigrants can't go deep quickly.>>6305069It could also be used against for harboring gang members. That said ether way we do it will have some ups and downs to it.
Less than a month settled in and the Children of Zion are already proving their worth in unexpected ways. Just days after arriving at Cottonwood, (renamed Genesis by the inhabitants) a runner arrives at Novac which is the closest settlement with a Securitron. The runner tells the Securitron to relay a message to “King Courier” that a massive deposit of clay has been found downriver from Genesis on the far end of Lake Mohave. Good clay in any amount doesn’t really exist in the Mojave, at least not yet. You have Secretary Lewis send someone down to take a look at the deposit and decide if it’s worth all the fuss. About a week later, a report comes across your desk describing just that. According to the only amateur geologist in the Mojave, the clay found over on Lake Mohave is one of a unique mixture, where the mineral lime is already mixed in. This “Mojave Clay” will already be cheap to process and exceedingly strong, but adding in sand and other particulates will allow for multi-story buildings with only basic reinforcement of wood or steel.This clay can also be turned into vases and other useful containers, further alleviating the material shortage in the region and providing a potential export not only to the NCR and Legion but elsewhere. The only issue highlighted is the lack of infrastructure and manpower in Southeast Mojave. As described to you, brick making is a very intensive process but being so close to a river will help with both transportation and the energy needs. Coincidentally, you remember Raul mentioning how he used to have a water-powered mill on his family ranch multiple lifetimes ago. Maybe he can lend some experience on setting up a similar device. The last issue, and this is perhaps the most pressing one, is the sheer weight of these bricks and how isolated Genesis is. The weight-to-value ratio of a brick isn’t great and when factoring in the time it will take for a caravan to head all the way to Boulder City, for example, these bricks may still be too expensive for common use. It’s just another puzzle for you to solve, but the possibilities are plenty.Not just this, but the Legion traders have answered the call for building material and have started bringing in tons of dried straw and prairie grass used for Adobe buildings. It’s not the best material, nor is it in the amount needed to alleviate the material crisis, but it’s a good example of the market responding to needs of the region. The downside is an even further demand on the water system as water, mud and this straw is mixed together all over the Region. The houses are ugly and far from regulated and uniformed, but its protection from the elements. Heavy industry is unable to use this adobe, still fighting over what few intact buildings remain in Freeside.
>>6305095For locations if Nipton doesn't work. Maybe a vault still open, Nelson or Bitter springs. The towns would give eyes to areas we don't cover yet.
>>6305097Wait if its Mineral Lime already mixed in, Can't we just use it for roads instead of housing? Roman style? >>6305095One of the Vaults or abandoned Casinos?
>>6305099>>6305105One of the Vaults would be good.>Vault 11.Probably the most intact of the vaults, easy enough to clear out and fix up. Close to Vegas too. Only problem is that it's near Helios, and having the Enclave and BoS so close together is probably a bad idea.>Vault 21Already a casino/hotel>Vault 22lmao>Vault 34Radiation leak, but otherwise I don't think there's anything wrong with it. Also very close to Vegas.>Vault 3, Vault 19I can't remember whether we sealed those up. I know we had that big campaign to clear out Vault 3 but I can't remember what we did with it. Either way, they should be pretty clear.
>>6305111Checked.Vault 3 or 34 would be great
>>6305105brick road to Vegas and beyonduse the railroad embankment for a foundation where possible
>>6305113Nipton is even betterI want these fuckers out where I can see them working, not down in some holeLike, beside cleaning up Nipton the first thing I'd like to do with them is hire a few as teachers for a primary school in Freeside
>>6305095>choose where the Enclave are going to settleNipton>You’re not sure what to do with local thug who took pay from the Salvatoresone month of community service. fix doors the army kicked in, pick up litter etcthe NVPD can see to it, I assume?
>>6305140oh and reclaim the steel, it's great for reinforcing mocrete
>>6305097>choose where the Enclave are going to settleI offer three options : - Nipton, there is no one here. Need work but structures are standing. They could do something with the saloons.- Bitter Springs, there is barely anyone here either. Need work, near the lake and NV- Nelson, there is no one here. Need work but structures are standing. Near river and Novac.>You’re not sure what to do with local thug who took pay from the Salvatoresi also agree with one month of community service. if not two more. In alternative, i would have them start break down those South Vegas Ruins, which i suspect have some of the old pipes network of Vegas bring some water there by error. They could transform it in their work after the community service is done so they don't get back on the streets, and we get construction material.Vaults are high cost maintenance, a lot of vaults by this point look pretty rusted, broken up, filled by debris and rocks or just not working. Vaults could be instead used for full scavenge operations or turning them in great food storehouses underground.In regard to underground, anything that goes deep in the Mojave seem to grow bioluminescent mushrooms; probably low priority but might want to take a look at those one day.
>>6305202hmmNelson is an interesting alternative. Has a generator, is a mining town... yep, yep>shroomswe do have a research team that knows a whole lot about fungi by now...
>>6305095>>6305111My vote is for Nipton or Nelson.I'm leery of putting them in a Vault because it would make it real hard to keep tabs on them. Not to mention that Vaults are intended to be durable, self-sustaining, and have moderate Old-World tech, looting notwithstanding.It's not a hard no, just a wariness that it'll put them in a real good position to do whatever they want without our knowledge. Better in my opinion to keep them where we can see them.
>>6305111>>6305113I agree on vault 34 or 3. We'd have to do a bit of cleaning and repair and it would give them an actual (covert) place to do sciency shit, and we'd be able to keep tabs on them far easier through our own personnel. Worst comes to worst we can send Boone in again and blow the place.Nipton is too close to NCR and too close to traders/tourists if they come through. I'm sure someone passing through would wonder why all these new guys have a bunch of weird tech and keep talking about the great cleansing.>>6305202I also agree on nelson. It's very out of the way, which is what we want. Although they'll eventually be spread out, it doesn't hurt to have them help fix up an (out of regular public view) town for us.
>>6305226no reason why we couldn't turn a vault into a lab later, but trying to refurbish one so that there are adequate living quarters and facilities for 800 people would delay settlement and increase costs
>>6305095I would do Vault 34 first the memes, but really, putting them in Vaults is a no brainer if you’re not worried about integration. Most are run down and will need a lot of love and tech support to get operational, and Master Override Codes can be imbedded in their system to allow Lucky 38 an All-Access pass. Combine that with only a single port of entry to monitor personal and resource inflows and outflows, and we can keep track of what they have, especially if we get Kreiger to handpick trusted lieutenants to monitor their situation in-vault, in conjunction with the new locals.Legitimizing the Salvatore would’ve been the better, especially for plausible deniability, but if anons are more worried about the Enclave, keeping them in caged in Vaults isn’t the worst idea.
>>6305227True, and vault idea may cause a lot of headaches in the future, although I was thinking more that because they're all learned engineers, electricians, architects etc that we may get a discount on the repair costs if we did the vault, but you're right it definitely wouldn't be cheap, unless we could get them to pay for it/part of it.As they're moving out here in stages it wouldn't be an impossibility.Unless we fuck the roll.But that'd never happen haha lol lmao.
>>6305240you KNOW we won't be able to contain these folk with technical measures, they're higher tech than we areyou literally just want to start more shit, that's your whole agenda
>>6305248Alright we get it, you don't trust the Enclave, you think they're going to pull the plot of Fallout 3 on us as soon as they have a chance, etc etc. please shut up already we've voted to bring them in and what's done is done. It'll either bite us in the ass or it won't, it'd be stupid to pre-emptively stab them in the back out of some petty meta-grievance.
>>6305256>please shut up alreadyno? and I don't get why you're being so aggressive?you want them set up in a bunker with a direct line to Yes ManI say that's a security riskyou want the NVD to basically turn into EnclaveI don'tcan you drop the pretense but return to civility? please?
>>6305248Ad hominems do not an argument make, it’s no surprise you lost the Enclave vote by resorting to it exclusively.If you can make a coherent argument to why putting the Enclave in a tech intensive hole in the ground, which will require repairs and high tech resource inflows to maintain, is somehow not containing them, that’d be better than delusion posting.Like, if we’re not dispersing high tech expertise in the Mojave like we should if we want the economy to really thrive, we’d want the Enclave concentrated in places we actually intend to have high tech industries in- like as close to New Vegas as humanly possible. Not only does it provide the actual infrastructure and manpower to make it affordable, but we’d want the high tech industries to be concentrated in New Vegas anyway as the source of our power-base, and not have it be in the hands of some ambitious independent-minded governor.Resettling Nipton and Nelson can be done with any wastelander, be they NCR or Legion settlers, but do anons really want the Enclave concentrated in an open environment in the boonies, away from concentrated Securitron surveillance and the relatively inexpensive industrial infrastructure that we actually want them working on?>>6305261That’s actually strawmanning my position anon, and we can easily set up a Vault Override System independent of Yes-Man with our 10 Int 100 Science brain and Big MT in our back pocket, if you’re that worried about it.
>>6305278I've only attacked your proposed course of action, not your person. You keep using heated language.>putting them in Vaults is a no brainer if you’re not worried about integrationI am in fact worried about integration.I don't want them contained, I want them contributing to the success of the NVD, not virtual prisoners in a hole in the ground plotting god knows what and bitching about equipment shortages.I want them to get a taste of what life in the Mojave really is, to live in the open air and interact with other Mojave denizens, to actually build stuff, to reclaim a bit of the desert for themselves, in short, to do honest work and really understand the problems facing the NVD. I am sure they will come up with interesting solutions and initiatives.>strawmanningYou say I am misrepresenting your plans, fine. What do you actually intend? What are your long-range plans for the NVD?
>>6305278>Big MT in our back pocketanother absurd take btwBig MT is Big Problem right now, the House is loose in there
>>6305283>You keep using heated language>you literally just want to start more shit, that's your whole agendaLmao>I am in fact worried about integration.Then you want them decentralized, and that’s fine, you’ll just have to accept that we can’t keep constant surveillance on them.>What do you actually intend?For the Enclave? For them to integrate with minimal resistance from all parties, to actually contribute to the Directorate.>What are your long-range plans for the NVD?Success, especially in high tech industries. The goal is to expand our Securitron army to ensure national security.>>6305288And? That doesn’t discount the Think Tank from helping us out lol
>>6305298https://www.youtube.com/watch?v=weodcYFtpr8>you’ll just have to accept that we can’t keep constant surveillance on themalready did. this is mitigation>Then you want them decentralizedFirst of all I want them building a place they can call home for themselves. It's a psychological thing. Then they can go work on the many projects we have or start some of their own.>>6305298>And? That doesn’t discount the Think Tank from helping us out lolunless House murks them or sabotages the facility or somethingcannot be counted on as an ace in the hole at this time and you suggesting that it can seems rather disingenuous
>>6305278>a tech intensive hole in the ground, which will require repairs and high tech resource inflows to maintainA good reason for not do vaults. You say the reason yourself. All of these is high costs.We can't afford this. Not with all our other costs and projects in mind. The vaults will be incredibly expensive. We are not making tons of money for repair even one of this things. The age of vaults is frankly over, spending resources for them when we want to rebuild industry and work activities above has no point. Putting these people somewhere else other than a subterranean isolated and expensive hole, gives them a clean slate. It puts them on the same position of our other citizens. They are not forced to be criminals or sabotage anymore. They can actually start from 0 and without being seen has boogeymen, and if they truly want a new future its right there to make for themselves by working and living with us and our people.More importantly, its not just Nipton and Nelson presented has options (which we can settle with Freesiders from now on if we want), but also Bitter Springs has an option. Which is in fact quite near NV without being a costly modern great catacomb that will make their egos inflated and balloon by just how much money we spend on them for make them a special underground city for 800 people (plus their future population), that needs not just all the special machinery under there repaired or outright replaced, it needs even more of those special machinery for the future underground expansion.
>>6305300>First of all I want them building a place they can call home for themselves. It's a psychological thingI believe they call that an Enclave.But seriously, that would’ve been more feasible under the Salvatore name, despite the optics (and in all honesty, we could’ve satisfied Freeside, Kings, and the Strip into accepting them onto the Strip), mainly because they had Salvatore iconography and a backstory to point to that’s roughly NCR-ish. Instead, centralizing them in a place we can’t keep tabs of that’s outside our direct powerbase with no backstory or iconography to disguise themselves with is just asking for trouble, in all honesty.>you suggesting that it can seems rather disingenuousAnon, I’m not operating in bad faith, and if you continue to operate in bad faith I see no point in continuing this conversation.>>6305322Never said it would be cheap, but eventually refurbishing it is within our goals, and with a source of power, potentially sophisticated workshop, and being largely hardened against revenge attacks. Besides, if we’re going to concentrate them, I’d rather it not be in plain sight of every curious wastelander with an axe to grind.>More importantly, its not just Nipton and Nelson presented has options (which we can settle with Freesiders from now on if we want), but also Bitter Springs has an option. Which is in fact quite near NVBut not near enough to make it in a reasonable timeframe, which is the main issue with having the Repcon HQ being the heart of our government. If they can’t make it within a reasonable timeframe to the factories in New Vegas, there’s no point in entertaining other outside options since the cost of mass transportation would be more prohibitively expensive than simply buying or making the technology to refurbish the vaults themselves.Keep in mind, I’d rather they be dispersed and keep their main home on the Strip as a family to keep an eye on them, but putting them in the vaults is a more serviceable option than expecting them to commute from wherever to New Vegas without transportation.
>>6305354>I believe they call that an Enclave.that's exactly the sort of thing I want to avoid>I’m not operating in bad faithbullshit you aren't. you won't answer a simple question... "more Securitrons"? that's your long term goal for the NVD?
>>6305359Anon, my plan is for success of the Directorate. If you want a hard goal, I want our man on the moon in half the time House said he’d get rocketry up and running. Geopolitically I want to absorb the Bull and the Bear.If you can’t comprehend that, I’ll just stop interacting with ya.
>>6305369I wanted to know what you mean by successthanks for the straighter answer>I want to absorb the Bull and the Bearquite a lot of eating
Good evening New Vegas, this is your humble and always loyal radio host, Mr. New Vegas. It’s been too long, but such is life, eh? Hopefully this news will alleviate the pain from my absence. Let’s see here. The Westside Republic, that strange little isolationist community you may have forgotten about, has officially been sworn into the New Vegas Directorate. That leaves just the Boomers up north and those Brotherhood of Steel fellas in the Central Mojave that are outside of the Directorate. Good luck being accepted into Westside, but good on the Courier for bringing the region further together. Moving on, you may have noticed Freeside is just a bit safer the last few days. A massive operation undertaken by both the military and local law enforcement has seen the New Reno crime family completely removed from New Vegas, real return to sender. When asked for a comment, the Courier had this to say.“Operation Kingpin was undertaken not as a favor to The Kings, or to the Strip Families. This was done to protect the citizens of the New Vegas Directorate from uncontrolled crime and foreign influence. The days of special interests controlling governments that do not serve the people are over. The New Vegas Directorate serves the people, just as the people serve the Directorate.”Well, that’s some inspirational stuff. But what this means for you, my beautiful Wastelanders, is that Freeside is that much safer at night. Just make sure you pay the Kings their dues, eh?Okay, here’s another story for you folks. A traveling circus has arrived in the region from a far off place called Baja. They just finished a very successful tour in the NCR and are now here in New Vegas showcasing such sights as foreign wild beasts, extreme acts of acrobatics and even a young clairvoyant who I’ve been told is frighteningly good at his craft. So if you’re in town, it’s a sight to see. That’s all I have for you tonight, but if you don’t hear my voice, know I will still be with you in spirit. Now how about a little Blue Eyes?https://www.youtube.com/watch?v=Fd_3EkGr0-4
>>6305524>traveling circusYou know, it might be a good idea to tell them of the celebration we're going to have on the Anniversary.And wouldn't you know it, we got 75k caps from Operation Kingpin: enough to bankroll the Anniversary celebration.
>>6305097Hearing about all the endless logistics issues just makes me want to lay narrow-gauge light railways for freight all over the Mojave. 2ft gauge for simplicity and cost, sparsely spaced thin metal crossplates or crossbars for rails resting directly on asphalt roadbeds to substitute for wooden sleepers, simple and cheap to build wagons and small locomotives running on synthetic diesel or coal or even using brahmin to pull wagons. While it would be worth it and doable with enough work, for now, I can only dream.>>6305097They could ship by boat up Lake Mohave and transload bricks and pottery at the Dam. It would cut out a lot of the overland distance to Vegas and provide ready market access to the stream of Legion-based merchants coming over the Dam as well.
>>6305564or... we could build a bridge right there
>>6305627Lake Mohave doesn't get narrower than quarter of a mile around Cottonwood and is something like 20m deep. I'll leave that one to you, I think.
Hello folks and welcome to Republic Radio, the only source of news for true Republicans. I am your host, Bron Blanche and our lead story is on President Kimball. Opinion polls show that the recent shutdown of all Republic traffic to and from the newly minted "New Vegas Directorate” in light of concerns over a dangerous pathogen has actually helped the incumbent’s chances. President Kimball holds a three-point lead over Mayor Allgood, with industrialist Franz Clayberg maintaining a distant third place. The former Chief Ranger Hanlon is still at nearly five percent, even after dropping out and endorsing Mayor Allgood. It remains to be seen if these voters will switch their votes for Murphy on Election Day. In other news, General Moore has launched Operation Redwood down near Dayglow, pushing into Legion Territory near the small town of Mexicali. Early reports are promising, with miles of territory taken and those slavers on the run. The ghoul ranger unit based out of Dayglow has performed with distinction and is to be awarded a unit citation. I’m sure we’ll see a few of those brave men and women in uniform touring the homefront to drum up support for war bonds. If you have a few caps or dollars just wasting space, think about throwing a few Kimball’s way so our boys and girls have the bullets they need to kill the Legion invaders. Next up, John Weathers with….sports!
>>6305707we start with a ferry service, upgrade to a pontoon bridge and go from therewe'll need some sort of border guards tho
You find yourself having a few days of relative quiet, so you take a few days to go to Lake Mead and clear your head. Not that you’d admit it to anyone, but you are struggling mightily with this book Caesar sent you and maybe a different change of scenery could help. So here you are, overlooking the beautiful Lake Mead with a little camp set up on a bluff. It reminds you when life was so much simpler, all you had to worry about was how you wanted to kill Benny. Ever since the head injury, well, the one by Benny, you’ve been able to pick things up quick as flash. This, combined with your near perfect memory means that there are few things in the Wastes you don’t learn near automatically. This doesn’t mean you’re omnipresent of course, just that you’re like a rock rolling downhill. Gathering more and more speed until…Well until this rock has hit a hard spot. It’s not that you don’t understand the words, and even the concepts aren’t out of your grasp. But putting everything together and making something compressible of this damned book? It seems impossible for you. Truly, you’d go a step further and call it slop, some sort of pseudo-intellectual slop that Edward has taken too seriously. Sighing, you place the book back into your pack. God help you if Caesar stakes your inheritance on some book. But not wanting to waste a beautiful night, you turn your lantern brighter and begin to read through a series of reports you brought. If the younger Courier Six could see you now…The first is a response from Secretary of Commerce Garret in response to a question about the type of investment done in the NCR deal. There isn’t exactly any real way of recording who does what, but Garret and Cass have working knowledge of the different companies working in the Mojave. Starting on your side of the investment, thankfully just about every dollar is accounted for. The ratio of investments are as follows:
>25% Investment has gone into subsidies for already-existing industries to expand. These include clothing, shoe, weapon and tool workshops. (Construction of 1 government-owned leather shop)>20% Investment into entertainment facilities, aimed at smaller casinos/hotels/rest stops>10% Investment into scavenging facilities>30% Investment into resource industry (agriculture/surface mining/adobe construction/wood-gathering)>15% Investment into transportation & infrastructure The NCR’s investments are a little harder to gauge but a little over half of their funds went to the tourism industry, particularly overhauling the new casino in New Vegas. The rebuilding of the Bison Steve Hotel in Primm was also quite the investment. Another portion of the NCR investment was into educational facilities, as per the agreement. These teach wastelanders basic reading and writing, whatever would be needed for jobs in the tourism and manufacturing industry. A sizable investment was made in the existing private farms in the Mojave, modernizing certain tools and improving irrigation. The last substantial investment went into the smithies for simple scrap items such as wagons, simple tools and household items. It’s uncertain how many of these businesses will ultimately last, and there are some who managed to convince the NVD to fund a scam only to escape with the money, but there is a visible difference between the region just a year ago. Not only should this lead to increased tariff and tourism funds but should make it easier to build more advanced facilities and have a stronger production base leading to cheaper goods for citizens and government projects.
New Vegas RegionMonth 10-------------------------Population (Rough Estimate): 80,000Freeside/New Vegas/North Vegas: 68,000Novac: 800Westside:4,500Goodsprings: 900Jacobstown: 700Primm: 2,250Nellis: 1,000Genesis: 350New Vegas Outskirts: 4,000Sloan: 400Boulder City: 150Bonnie Springs: 600Nipton: 0Remaining population dispersed throughout regionNew Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing.Freeside: Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall. Basic sanitation.Westside: Some buildings electrified, pre-war ruins, pre-war buildings, shacks. Defensive wall. Abundant sanitation.Boulder City: Pre-War RuinsPrimm: Electricity. Intact pre-war buildings, pre-war ruinsNipton: No plumbing, no electricity, damaged buildings and rubbleGenesis: Intact pre-war buildings, tents Goodsprings: Electricity, intact pre-war housesNovac: Electricity, intact pre-war houses, defensive wall.Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towersCamp Rex: Intact pre-war building, military tents, electricity, plumbing, expansive training groundsEconomyTariffs: Low 5%(+25,000 caps/turn)Sales tax: None (+0 caps/turn)Casino Tribute: Intermediate (+10,000 caps/turn)Additional Dam Income: (+50,000 caps/turm)Upkeep: -124,000 caps/turnInvestment: -100,000 caps/turn (1 turns left)Treasury: 97,000 caps (100 Gold Bars)FoodBelow-average (Stable)Meat-Heavy DietFueled by cheap beef from Gunderson and an increase of funding trickling down to Freeside, the diet of the average Freesider is impressively heavy on protein. There are concerns about the sustainability of this progress and many still go hungry. WaterLow (Falling)The explosion of agriculture and sanitation has begun to strain the irrigation and plumbing across the Mojave. There has been a noticeable decrease of the water level and the increased agricultural efforts seem to be to blame. There are also more “amateur water pumps” set up to feed growing settlements.MedicinePoor (Rising)Scavenged industrial medicine, sparse home remedies. The Followers have begun manufacturing medicine on a small scale. The Freeside baths are contributing to cleaner streets. The repaired Auto-docs are contributing to a healthier Freeside.https://pastebin.com/WUaGdbQcAnon’s Suggestionshttps://pastebin.com/z8vZKF5i
>>6305762If anyone has any ideas about how to help Kimball lose the election, now's the time to share them methinks. Assuming this isn't partisan poll cherrypicking, at any rate.>>6305944It would give them easier access to Legion traders, but would they detour to visit Cottonwood instead of just going to Vegas? Not to mention the road onwards is still blocked at Searchlight (need to get that bypass sorted.....) and I can't imagine much remains of Cottonwood Road on the other side of the lake to connect to Rt.93. If we do construct a good permanent bridge at Cottonwood, build a bypass for Rt.95 around Searchlight and make sure the road connection on the left bank is good, we could use it as our primary access point to Legion territory if we close the Dam crossing for security reasons since the crossings around Laughlin are a longer diversion than that.
I think at least one of our actions this turn should be dedicated to searching for House, will write up a list later or support whichever I think is best.
ALERTS------------------WARNING: NIPTONA small group of immigrants have moved into the ruins of Nipton and began to rebuild the large abandoned farm and ranch just south of the town. Their population is roughly 75 and they consist of former NCR citizens.WARNING: STRETCHED FORCESWhile there’s no pressing need, more and more Securitrons are deployed to guard travel and trade routes or to isolated towns around the Mojave. Kreger is pushing for the creation of more infantry companies to take over standard patrol duties from the irreplaceable Securitrons. Novac and Genesis are requesting patrol forces as there are a large number of dangerous animals interfering with trade and travel. WARNING: ZIONZion is infested and there seems to be no saving it. While the research team has assured you that the spread will slow as it hits inhospitable territory, there is a fear of travelers visiting and spreading the contagion elsewhere. Border crossings are closed but the infestation grows slowly.WARNING: BUILDING MATERIALSWith the recent boom of investment and the NVD continually funding projects, there is a severe shortage of basic building material across the Mojave. Business leaders are clamoring for subsidies to import from elsewhere or new material to be found and used to sustain growth. WARNING: BORDER CLOSINGSThe Legion has slowed traffic on their crossings until the Zion scourge is dealt with, but have deployed scouts to ensure no entry to Zion from their territory. The NCR have followed through with their threats and have closed all border traffic. The Families are scrambling to see what you will do to alleviate the situation, while NCR businessmen are reaching out in panic. WARNING: RMRP SLOWDOWNDue to trade with the NCR being close to impossible, any further imports now come from the less-industrialized Legion. Certain materials and tools cannot be found in Legion lands leading to a severe slowdown in industrial buildup. WARNING: MERCENARY CONNECTIONSYour Secretary of State has made a few unorthodox connections in the last few months. A list of available mercenary contracts are available on the pastebin. WARNING: CRIMEThere has been a small uptick in crime across the entirety of the region due to the reinvestment and increased migration from the NCR and elsewhere. Especially in urban areas, punishments range from corporal punishment, indentured servitude, banishment and often, death. This becomes an issue when NCR tourists are the subject of punishment. Members of the council are pushing for not only a comprehensive legal system but also for jails and prisons for worse offenders. There’s also the question of what to do with the Salvatore prisoners.
>>6305987>Stretched Forces>Salvatore PrisonersI see one solution to these problems. Also in terms of long-term plans I think we should start figuring out how to steal all that stuff from Hawthorne, it'd be a waste of our 100 if we didn't organise something there. >Courier ActionsGo back to BigMT, go look for House. Grab the stuff the Think Tank wants while we're at it too.Visit Area 51 (come on, we have to)>Courier DiplomacyCan we even organise a meeting with NCR businessmen now that the border's down? If we can, we should definitely lean on them to lean on Kimball, I doubt they're happy with their investments grinding to a halt.Second diplo action should be meeting with the BoS to discuss the intel of it being artificial, plus the power-armoured group who introduced it. I'm sure they'll want to know about it and could perhaps tell us some more.>MilitaryForm a penal-company from the remnants of the Salvatores with the promise that once their service is over they may become citizens of the NVD.Send Bear Team One to scout out Hawthorne and draw up plans to steal all the stuff.>IndustryDon't really know what to do here, we want to reduce costs while the borders are down, so no big spends. Maybe send someone to look at the vaults and estimate costs for repair and renewal? Veronica maybe?>ResearchTalk to the Brotherhood about Project Rainfall and what it'd take to get that working. (Should probably do this after we get back from Big MT and see what Arcade and Doc Henry have to say about the rain machine there.>OtherRead Caesar's book. lmao.
>>6305952Courier Actions:>Get the items from the Think Tank's list and look for Mr. House.Looking back on thread 3 what they requested was "random bits of specialized equipment and chemicals. It may be a little difficult hunting everything down, but nothing here seems impossible to find. "So lets personally find it for them, just to show them we're taking their help seriously.>Courier Diplomacy:>Meet with the 'Nipton Immigrants' (Enclave) and ensure that everything goes well on that front. Maybe see if some are willing to help with our Intelligence Agency and/or the Dam.Lets see what they're bringing, and we can personally vet them too. Hell, maybe we can come to them wearing that Enclave power armor Moreno gave us.And get our Department of Energy to assimilate any of their specialists into becoming engineers for the dam.>Organize a meeting with the Families.It's been a long time since we've spoken to them. I'm sure they'll appreciate the visit.Also we should get the issue of money sorted out with this, maybe make increase the amount of tribute they give us or otherwise find ways to make more money with them. And that's not mentioning the new currency we need to look into managing.Military Action:>Make another infantry company to help with patrols. Use the Salvatores to help here.Get the Department of Defense to help with this. Should be interesting to see if Kreger can deal with the Salvatores.Industrial action:>Continue working on the RMRP.Research Action:>Look into making more Securitrons.Department of Science and Technology can help once we talk to Arcade again in Big MT.Other Actions:>Read Caesar's Hegelian book.>Create an audit to monitor what the NCR investments are doing.>Build an anti-fungal greenhouse (Uses 30,000 caps)>Let Johnson Nash retire and find a new Postmaster General. Maybe ask Nash if he has any recommendations for who can fill the role.>Look into getting the Hawthorne stuff.Let's not waste that crit success.Department of Health & Human Services:>Look into ways to solve the water crisis.Department of Interior:>Make a basic mine for the copper and Novac stuff (Uses 60,000 caps)Department of Tourism and Entertainment:>Prepare the anniversary. (Uses 75,000 caps)Department of Commerce, Department of State, and Department of Transportation:Find a stable source to get materials to support our businesses. The RMRP must succeed, it depends on this.If we need to subsidize businesses or purchase from foreign places, then have these departments look into it.
>>6306008Courier Action>kek*Go on a trip to scout Area 51I initially was gonna go for scouting Creech AFB, but this sounds more fun
>>6306008>Infantry 50k>Greenhouse 30k>Mine 60k>Anniversery 75kWe're running a 40k deficit already, we don't have the money for all that shit.