so i'll deal with writing the [chess4s] 3.5 manual later. let's just playtl;dr: unless you request a specific square, e5 d3 c4 kaboom, then your digits will control [s4s's] movefirst off, THIS IS NICE 10x8 CHESS BOARD, where 0 is the a file, and 9 is the j file. if you don't roll or request a legal move, then i'm going to take the modulo of your post id against how many pieces have legal moves and use an algorithm to come up with the most full throttle aggressive move it can makeunlike previous threads, [s4s] is going to be playing against Katie Peach, who is actually going to try and make intelligent moves and try and beat you. because yosho and spikeman are involved, we are obviously playing under armageddon time control, where Katie Peach gets 25:00|10, and [s4s] gets 5:55:55|5:55unless the first post requests yosho who is green and not bad or spikeman who is red and not good, then the digits will control what color [s4s] plays, where according to wikipedia, 0 3 5 6 9 are the numbers which destroyed the world in 1999 https://en.wikipedia.org/wiki/Evil_number that will select spikeman for [s4s], while 1 2 4 7 8 will roll yoshoYour fortune: Better not tell you now
so here's a close up of the board. do you want to play yosho's side of the board who is tiny or spikeman's side of the board who OMFG HE IS HUGE?!?!??!after we decide what color [s4s] and Katie Peach are playing, we will roll for initiative and the amulet of teleportation, and i'll start the timeclockthe blue trippy ass color cube will represent yosho's move, whereas the red trippy ass color cube will represent spikeman's move
>>12003457yes, it's basically as good as sex with real human females, she just can't orgasm, so oh wellyou have selected yoshospikeman rolled 15 for initiative and yosho rolled 6, so spikeman goes firstthe coordinates for the amulets of teleportation are a3 for spikeman and f8 for yoshokatie peach's opening move is d4 (the pawns can always double move an en passant can be done anywhere)your move, [s4s]
*woop woop* 5 hour warningare you guys all spikeman posters or something? do you want yosho to lose on time control?
the timeclock is paused while i make ramen noodles
>>12003609What happened to the half hourly move?
>>12003613eliminated from 3.5 edition, i'm trying to make this game not take 100 moves and actually end somehowyour move is a3 for yosho, which has a pawn there. it moves to threaten another pawn. Katie Peach's move is Ai1, capturing your Nightrider. get fucked.
>>12003609>Long ago in a distant land, I, Spikeman, the shape shifting master of darkness unleashed an unspeakable evil, but a foolish Dinosaur warrior wielding a magic sword stepped forth to oppose me!>[Battle Sequence]>Before the final blow was struck, I throw open a portal in time and flung him into the future where my evil is strong! Now the fool seeks to return to the past and undo the future that is SPIKEMAN!!!
the timeclock is paused while i eat my ramen noodles
>>12003626your roll is b6. that's not a legal move for yosho, so 12003626 % 17 = 11, which resulted in Bd4. katie peach's move is obviously to go cxd4 and nom on your bishopyour move, [s4s]
I wonder who's body is inside of Miku Peach
>>12003661H5
>>12003661no one, she's a synthetic plush doll that's really easy to get in japan that i got from an import shop. best $333 i ever spentyou rolled f1, which is where yosho's nightrider is, and holy shit the most balls to the walls aggressive thing it can do is put the spikeman in check. katie peach's move is Kd7 to get the hell out of thereyour move, [s4s]
>>12003674I revise to f4>>12003670
>>12003670donekatie peach's move is spikeman c7, goodbye nightrider. this is basically going to be like playing martin on chess.cum for us
>>12003680there are no takebacksf4. done. but that wasn't very smart, because the spikeman can just Af4 and cap the pawn with his incredibly high elo
unless you guys roll a very specific move, i'm seeing a mate in 3 for the spikeman
i just realized i'm fucking up the rolls, and that a=1whatever, it doesn't matter, yosho is going to run out of time at the rate this thread is going
*woop woop* less than 4 hours for yosho and [s4s] lefti guess we're playing chess4s v. 3.0 and i'm going to have to add back the half-hourly roll and (You)s outside of the thread rules to make this game work correctly
i like the insanity of this threadyou should kill your therapistheres two dolls i made awhile ago that remind me of that doll you haveYour fortune: Godly Luck
>>12003837i like my're therapist, and i'm not a violent person, why would i do thatyou rolled c7, which is not a legal move for yosho, so 12003837 % 14 = 13, which lands on the archbishop, but the most balls to the walls aggressive thing it can do is Ai3, because the algorithm i wrote doesn't allow pieces to hang themselves unless they have nothing else they can dokatie peach and the spikeman have been sitting on the same move for a while now. d3. they have big plans which are bad and not good
you guys are making me really nervousthis is the ambience in my apartment right nowhttps://voca.ro/18lG2mCjzqmL
off by 1i'm going to pause the clock because i need to run to the store for DINNER dinner dinner and i don't want to deal with all the rush hour people in suits and single mothers with 6 children in tow crowding the store when school gets outno one wants to help save yosho from loss?
>>12004090Roll
>>12004094Roll
the timeclock has been resumed and your rolls will be processed shortly
>>12004186Roll
>>12004094you rolled i4 after i realized i was fucking up in the OP, and yosho doesn't have a legal move there. so 12004094 % 13 pieces with legal moves = 11, which happens to be yosho!!!!!!!!!!!!however, he only has one legal move, as f2 is under threat from a nightrider, so the day of spikeman has remained impendingkatie peach's move is dxe2, and yup, that's checkmate, there's nowhere the yosho can move and nothing that can kill the threats, so he's has to activate the amulet of teleportation, and based on me reading the dice correctly, he teleported to f8, and he's safe. now katie peach needs to figure out wtf to do because you just us from the darkest timeline
Your fortune: Average Luck
>>12004105your roll is meaningless, because Katie Peach and the spikeman went Ae6+ there is only one legal move for yosho, and now they need to decide their next move because this just got really confusing
Иf7#https://youtu.be/Va-jMGrUFo8?si=C7rcNee2BBLL8j8h
https://voca.ro/1d9RIFa0BUuhi'm going to keep elo in this game, and the base elo is 9001, brb
>>12003674cute
>>12004252what, not 1337?
>>12004258yeah, that's from when i first got her, before i bought her breast implants and drew her faceKatie Peach's elo is now 9011[s4s's] elo is now 8991KP 1:0 [s4s]yosho 0:1 spikeman
>>12004259https://youtu.be/SiMHTK15Pik
>>12003611unchecked doubles on the last page!
i rolled another board for the next time i feel like playing this, and i'm kinda busy tomorrow, so i'm probably only going to have time for meme warriorswhat side are you pick this time, [s4s]? are you going to pick yosho who is good and not bad or spikeman who is bad and not good?
daleks may be invading this thread soonprepare for maximum attacksyou feel like you're going to have a bad time
>>12005365woowoowoowooowoowoowoo
>>12005380thanks for nipping that in the bud doc
>>12003455unchecked doubles on page 10!