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[s4s] - Sh*t 4chan Says


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so i'll deal with writing the [chess4s] 3.5 manual later. let's just play

tl;dr: unless you request a specific square, e5 d3 c4 kaboom, then your digits will control [s4s's] move

first off, THIS IS NICE 10x8 CHESS BOARD, where 0 is the a file, and 9 is the j file. if you don't roll or request a legal move, then i'm going to take the modulo of your post id against how many pieces have legal moves and use an algorithm to come up with the most full throttle aggressive move it can make

unlike previous threads, [s4s] is going to be playing against Katie Peach, who is actually going to try and make intelligent moves and try and beat you. because yosho and spikeman are involved, we are obviously playing under armageddon time control, where Katie Peach gets 25:00|10, and [s4s] gets 5:55:55|5:55

unless the first post requests yosho who is green and not bad or spikeman who is red and not good, then the digits will control what color [s4s] plays, where according to wikipedia, 0 3 5 6 9 are the numbers which destroyed the world in 1999 https://en.wikipedia.org/wiki/Evil_number that will select spikeman for [s4s], while 1 2 4 7 8 will roll yosho

Your fortune: Better not tell you now
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so here's a close up of the board. do you want to play yosho's side of the board who is tiny or spikeman's side of the board who OMFG HE IS HUGE?!?!??!

after we decide what color [s4s] and Katie Peach are playing, we will roll for initiative and the amulet of teleportation, and i'll start the timeclock

the blue trippy ass color cube will represent yosho's move, whereas the red trippy ass color cube will represent spikeman's move
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>>12003457
yes, it's basically as good as sex with real human females, she just can't orgasm, so oh well

you have selected yosho

spikeman rolled 15 for initiative and yosho rolled 6, so spikeman goes first

the coordinates for the amulets of teleportation are a3 for spikeman and f8 for yosho

katie peach's opening move is d4 (the pawns can always double move an en passant can be done anywhere)

your move, [s4s]
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*woop woop* 5 hour warning

are you guys all spikeman posters or something? do you want yosho to lose on time control?
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the timeclock is paused while i make ramen noodles
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>>12003609
What happened to the half hourly move?
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>>12003613
eliminated from 3.5 edition, i'm trying to make this game not take 100 moves and actually end somehow

your move is a3 for yosho, which has a pawn there. it moves to threaten another pawn. Katie Peach's move is Ai1, capturing your Nightrider. get fucked.
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>>12003609
>Long ago in a distant land, I, Spikeman, the shape shifting master of darkness unleashed an unspeakable evil, but a foolish Dinosaur warrior wielding a magic sword stepped forth to oppose me!

>[Battle Sequence]

>Before the final blow was struck, I throw open a portal in time and flung him into the future where my evil is strong! Now the fool seeks to return to the past and undo the future that is SPIKEMAN!!!
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the timeclock is paused while i eat my ramen noodles
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>>12003626
your roll is b6. that's not a legal move for yosho, so 12003626 % 17 = 11, which resulted in Bd4. katie peach's move is obviously to go cxd4 and nom on your bishop

your move, [s4s]
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I wonder who's body is inside of Miku Peach
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>>12003661
H5
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>>12003661
no one, she's a synthetic plush doll that's really easy to get in japan that i got from an import shop. best $333 i ever spent

you rolled f1, which is where yosho's nightrider is, and holy shit the most balls to the walls aggressive thing it can do is put the spikeman in check. katie peach's move is Kd7 to get the hell out of there

your move, [s4s]
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>>12003674
I revise to f4>>12003670
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>>12003670
done

katie peach's move is spikeman c7, goodbye nightrider. this is basically going to be like playing martin on chess.cum for us
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>>12003680
there are no takebacks

f4. done. but that wasn't very smart, because the spikeman can just Af4 and cap the pawn with his incredibly high elo
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unless you guys roll a very specific move, i'm seeing a mate in 3 for the spikeman
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i just realized i'm fucking up the rolls, and that a=1

whatever, it doesn't matter, yosho is going to run out of time at the rate this thread is going
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*woop woop* less than 4 hours for yosho and [s4s] left

i guess we're playing chess4s v. 3.0 and i'm going to have to add back the half-hourly roll and (You)s outside of the thread rules to make this game work correctly
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i like the insanity of this thread
you should kill your therapist
heres two dolls i made awhile ago that remind me of that doll you have

Your fortune: Godly Luck
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>>12003837
i like my're therapist, and i'm not a violent person, why would i do that

you rolled c7, which is not a legal move for yosho, so 12003837 % 14 = 13, which lands on the archbishop, but the most balls to the walls aggressive thing it can do is Ai3, because the algorithm i wrote doesn't allow pieces to hang themselves unless they have nothing else they can do

katie peach and the spikeman have been sitting on the same move for a while now. d3. they have big plans which are bad and not good
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you guys are making me really nervous

this is the ambience in my apartment right now

https://voca.ro/18lG2mCjzqmL
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off by 1

i'm going to pause the clock because i need to run to the store for DINNER dinner dinner and i don't want to deal with all the rush hour people in suits and single mothers with 6 children in tow crowding the store when school gets out

no one wants to help save yosho from loss?
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>>12004090
Roll
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>>12004094
Roll
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the timeclock has been resumed and your rolls will be processed shortly
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>>12004186
Roll
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>>12004094
you rolled i4 after i realized i was fucking up in the OP, and yosho doesn't have a legal move there. so 12004094 % 13 pieces with legal moves = 11, which happens to be yosho!!!!!!!!!!!!

however, he only has one legal move, as f2 is under threat from a nightrider, so the day of spikeman has remained impending

katie peach's move is dxe2, and yup, that's checkmate, there's nowhere the yosho can move and nothing that can kill the threats, so he's has to activate the amulet of teleportation, and based on me reading the dice correctly, he teleported to f8, and he's safe. now katie peach needs to figure out wtf to do because you just us from the darkest timeline
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Your fortune: Average Luck
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>>12004105
your roll is meaningless, because Katie Peach and the spikeman went Ae6+ there is only one legal move for yosho, and now they need to decide their next move because this just got really confusing
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Иf7#

https://youtu.be/Va-jMGrUFo8?si=C7rcNee2BBLL8j8h
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https://voca.ro/1d9RIFa0BUuh

i'm going to keep elo in this game, and the base elo is 9001, brb
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>>12003674
cute
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>>12004252
what, not 1337?
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>>12004258
yeah, that's from when i first got her, before i bought her breast implants and drew her face

Katie Peach's elo is now 9011
[s4s's] elo is now 8991

KP 1:0 [s4s]
yosho 0:1 spikeman
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>>12004259
https://youtu.be/SiMHTK15Pik
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>>12003611
unchecked doubles on the last page!
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i rolled another board for the next time i feel like playing this, and i'm kinda busy tomorrow, so i'm probably only going to have time for meme warriors

what side are you pick this time, [s4s]? are you going to pick yosho who is good and not bad or spikeman who is bad and not good?
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daleks may be invading this thread soon

prepare for maximum attacks

you feel like you're going to have a bad time
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>>12005365
woowoowoowooowoowoowoo
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>>12005380
thanks for nipping that in the bud doc
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>>12003455
unchecked doubles on page 10!



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