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Well its April 1st again. I return first of all to remember one of /tg/'s finest works: Dungeons the Dragoning 40,000 7th edition. Last year I gave the game a revision, stapling both books together so it could rival a phonebook.

This year I have more DtD news: 8th edition is on the way. If you want to try out 7th edition before then though the book is in the same spot as always: https://drive.google.com/drive/u/2/folders/1HTYsfwiIWlGg4UZb5Bi32PYgTxKHUIp8

There's also links to a place where you can wait for updates on a playtest. Otherwise, I'll just drop it all in the folder when its done. Happy April Fools.
>>
Hell yeah, this game has been my autistic obsession since like 2017, happy to see it getting updates
>>
>>97817778
That's some good cover at. Might I suggest giving the lady of pain the VtM rose?
>>
THANK YOU!
I printed a copy of 6.66th edition :)
>>
Happy April fools man.
>>
what are the 8th edition changes like? is the melee vs caster balance fixed so that custom combat manuvers don't shit all over combat?

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Alright, y'all, how'd I fuck this one up?
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>>97820441
Top right are the heretic legion (Death Guard) the others are all (mostly) loyalists.
>>
>>97820468
Thank you. I mistook the one I picked for the Hyrule symbol from The Legend of Zelda.
>>
>>97820477
Wait, you were serious? I thought it was a joke about the Dark Angels' shaky loyalties.
>>
I have not gotten one single April Fools captcha all day.
>>
>>97820491
I thought I was doing pretty well to recognize that the others were WH40K as someone who's never played. Legit funny that my mistake could be taken as an esoteric lore in-joke, though.

How hard is it to create an interesting campaign without backstory? After reading the classic Sword and sorcery stories, I wanted to do something that didn't rely on backstory and was completely focused on the present. But how do you make it interesting?
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>>97817742
Don't make the story too flat and boring. Alternatively, know your group and run the kind of game you have in mind for people who'd be interested in it. I don't know what kind of an answer beyond "have interesting shit in it" are you looking for here. That's all there is to it. If you can't think of interesting shit that doesn't depend of backstory established beforehand, you probably shouldn't run a game without backstory. If you can think of interesting shit, why do you think your players would find it boring?
>>
>>97817618
Make interesting places for the players to explore. Make interesting characters for the players to interact with and talk to. Make interesting monsters/combat encounters to fight. Give the players room to fill out their own characters. Leave gaps and let the players fill them. the story will emerge on it's own.
>>
>>97817742
>someone
Sure thing, but there was no indication of who OP is trying to interest, so I had no choice but to answer in terms of my own interests.
I can get by without story in a game, I just need the game to be good. But the vocal majority of faggots on this board need daddy to tuck them in before they can throw their dice, and they generally prefer a more /qst/like "structure".
So, the answer to OP's retarded question depends on who he's trying to interest.
>>
>>97817835
>in medias res is a thing you know
>>97817673
>Have interesting things happen and interesting characters be present.

So between these two comments, there just isn't anything else that needs to be in this thread and I don't fucking understand how the OP managed to think it was a good idea to make this thread anyway. A thread died for this shit. Where are the fucking jannies?
>>
>>97817618
>After reading the classic Sword and sorcery stories
But a good chunk of classic sword and sorcery stories are contingent on stuff that happened in the past rearing its head in the present.

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Way of the Samurai Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97820076
>On the assumption that you are Tsardom anon and that you also aren't getting sent to dronesville:
goddamit I hate this fucking holiday every year with this bullshit from somewhere or another. you got me wholly and completely you sonovabitch

That being said, any input on the Satsuma book or Atlantis writeup we've had while you're here?
>>
>>97820076
>>
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>>97817598
>UR-CA: CONDUIT OF CONDUIT LNGBKR
>Flying Orca with legs
>The legs are for disemboweling whales
>Very Excited to kill whales with you

The art is funny enough with his smile that it could probably be cropped and used as is.
>>
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>>97820521
Also, rightmost. Proposing for whalur captain to be swapped with the Messenger so he can hang out with his belegged buddy

>>97820117
Lation's art is picrel, but it is not especially memey. I suggest we use the Hyperwarlord to represent him since it has a large funny chin.
LAITON-GEOM-EUN:
>LORD OF SRTR
>Hates Skinslaves
>Hates the Fox
>Hates Cromwell
>Hates The Brain-Manifold
>Hates Ur-Ca
>Hates the Hyperwarlords
>Hates the Golden Syndicate
(the text gets progressively smaller and translucent as it fades out with the last one being cut off by end of slide. If this is too much of a pain to edit in I can get something else up)

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>>97820117

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College edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-march-23-2026

>News
The Pro Tour and Magic Spotlight Series in 2026:
https://www.magic.gg/news/the-pro-tour-and-magic-spotlight-series-in-2026

Metagame Mentor: The Final Four Standard Regional Championships of Early 2026:
https://www.magic.gg/news/metagame-mentor-the-final-four-standard-regional-championships-of-early-2026

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97820519
Triggers off of fetch and evoke elemental
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>>97820532
>Triggers off of fetch
I know, I'm considering that in the examples I gave
>evoke elemental
which evoke elemental are you trying to abuse in legacy? fury?

this seems like a storm exclusive card to me, if you're using this as a refill for a fair deck, there are way better options
>>
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>>97820508
Someone will come up with something. Iggypop 2.0 or something Idk
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>>97820546
What's the better option?
It also works off of lotus petal/mishra's bauble and treasure tokens
It looks pretty consistent to me to get 4+ draws off of this
>>
>>97820567
>What's the better option?
namely the one ring, which also gives you protection for a turn because why the fuck not
>It also works off of lotus petal/mishra's bauble and treasure tokens
>It looks pretty consistent to me to get 4+ draws off of this
I understand how the card works, what you're describing here is some form of a storm deck, there is no fair "I sacrifice a ton of things at once for value" in legacy, if you're putting so much work into drawing a bunch of cards at once, you better win the game the turn you do it

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Welcome to /2eg/, a thread dedicated to all things 2nd Edition D&D related - including settings, lore, modules, and derived systems (Alternity, Buck Rogers XXVc, For Gold and Glory, Hackmaster, Myth and Magic, and more).

Since 2e draws heavily from earlier editions, older modules are welcome too. Other media derived from AD&D (such as Infinity Engine video games) also has a home here.

It's what you play, not how you play it. RAW or homebrew, as long as your table is having fun, there's no wrong way to play.

There's a surprisingly complete 2e fan wiki for rules stuff, it's excellent for quick reference:
https://adnd2e.fandom.com/wiki/Advanced_Dungeons_%26_Dragons_2nd_Edition_Wiki

ad&d 2e archive
aHR0cHM6Ly93ZWIuYXJjaGl2ZS5vcmcvd2ViLzIwMjUwMjA0MTczNzUwL2h0dHBzOi8vdGhlLWV5ZS5ldS9wdWJsaWMvQm9va3MvcnBnLnJlbS51ei9EdW5nZW9ucyUyMCYlMjBEcmFnb25zL0FEJkQlMjAybmQlMjBFZGl0aW9uLw==

Remember to keep things civil.

Thread Question - why the 2e hate?
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>>97820481
Interplanar threats have always been a part of D&D, including being able to journey into the Abyss to fight Lolth in the Queen of the Demonweb Pits, and even Acererak was technically an Interplanar threat.

Faggot.
>>
>>97820510
I am not sure why they feel a need to lie about OSR not including 2e for whatever arbitrary reason.
>>
>>97820075
archive.org has it
https://web.archive.org/web/20250925021611/https://pastebin.com/0W8WmbCk
>>
>>97820510
You're completely institutionalized, you didn't sit around and talk about jack or shit. You just bought the next book because you saw the number go up. You didn't realize Gary Gygax wasn't much if any involved in a game he created. You didn't realize the volume in releases spiking with 2e. You certainly never recognized the unmistakable switch to epic fantasy heroics.

>>97820537
You are in fact the liar. You live and breathe for the lies.

>>97820540
Not quite. D&D primarily concerned itself with dungeon crawling, hired henchmen, and meat grinder threats, solved with ingenuity and clever decision making.


Can any of you tell me why Keep on the Borderlands is a classic.
>>
>>97820585
>not quite
Dude, you were just objectively proven wrong.

Shut up and slink away, you semen-slurping retard.

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He was never wrong

Now Warhammer burns as it enters the mainstream decay
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>>97768567
You're doing exactly what you say they're doing.
>>
>>97721533
>Why can’t any of these people be cute?
Of all the words used to describe people who are really into tabletop games, "cute" is generally not one of them. Like take the average amount of people who qualify as attractive in general, divide that by about five and then account for the fact attractive people are more likely to spend their time on sex. There's your number of cute people that are going to be playing with plastic crack. It is not high.
>>
>>97814111
Yes, you and Arch can count to potato.
>>
>>97720923
All good things eventually reach the mainstream where they begin to decay.
It is the natural order of things when it comes to good media.
>>
>>97818036
I can count to potato plus infinity.

I feel like even though there is a bit of a surge in popularity for the medium, the actual art of rules writing might be slipping away. We haven't lost it yet, but there may have been some stagnation.


What exactly makes a wargame/TTRPG's rules good?

And what is the most "retard proof" method of slowly or even hastily (if possible) to learn to be a good writer of wargame/ttrpg rules?

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>97757836

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>>
Requesting Castles and Crusades Reforged content. Specifically Adventurer's Backpack
>>
I got a new trove called /your moms ass in a can, you guys can find the latest FATAL there.
>>
Tried playing that once, now im in a harem...i just wish it wasnt all guys...
>>
Would anyone be willing to share their copy of Kosmika?
>>
>>97820092
Well fuck you too!

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Would your human male fighter ever consider getting themselves a nice trad peasant wife and settling down in the countryside?
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>>97819947
human male fighter is genre agnostic
>>
>>97819955
Fragged Space explicitly lacks humans
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>>97817852
This looks like shit.
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>>97817981
She just wants to hide away quietly and poison herself but she keeps getting drawn into court intrigue.
>>
>>97818022
What world has no bananas?

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So who are your favorite waifus in DnD?
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>>97820569

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Supers Swimsuit Edition

Previous Thread: >>97355136

The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.

Popular Choices for Games:

>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.

>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.

>Masks (PbtA)

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>>97813712
Don't put NPC heroes in your game unless the players specifically request it.
>>
>>97810668
because its genuinely funny
>friend has a light based hero
>everyone else at the table is obviously waiting for them to blind someone so they can yell out "you blind forevah"
>>
>>97810668
Having just finished it, it does a lot of things right, especially with how the gameplay sections can actually effect the telltale sections. Very endearing characters, good voice acting. Like if Venture Bros was less funny. Super derivative, but then so is most of the genre.
>>
>>97813762
>Don't put NPC heroes in your game unless the players specifically request it.
NTA, but why?
>>
>>97816233
>Very endearing characters, good voice acting.
It’s this. This is why it’s so successful, or charming.

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>they didn't add alternate activation
>again
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>>97816501
Role doesn't exist anymore, it was too confusing for nu-40k troons
>>
>>97813733
The worst part is I can't tell if it the rules guys being retarded or the corpo guys messing with the game like the done in the past.
7th edition super cheap and free stuff was a direct result of corpo messing with the rules.
>>
>>97816203
>tactics
We don't do that here.
>>
>>97815718
why do u think epic40k is better than mordheim

>>97816036
he argued that you have a low attention span , which is a strawman arguement but you are incorrect to say he did not issue an arguement
>>
>>97796373
>they didn't add alternate activation
>again
I think the primary reason why is because IGOUGO is primarily part of GW's Warhammer's game's identity like how paint pots are part of Citadel paint's brand identity.

I don't believe alternate activation will magically fix the wargame, but it is a small improvement.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
All Roads Lead to Slurs Edition
Previous Thread: >>97798306
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>>
>>97820435
I'm working on the relay chain for team 6, but I'm slow as shit and still drafting so I don't expect to get anything out soon.
>>
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>>97820492
who's 6 again?
also who the fuck is this
I guessed it was a Reimu fumo and typed "Reimu" and it didn't worl
>>
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>>97820518
>he doesn't know
>>
>>97820541
https://en.wikipedia.org/wiki/Isidor_Rabi
I know Rabi quite well. Had a school project on him.
>>
>>97820435
Got stuck with irl things for a while, now i'm back. I will resume work on the chart for naruto first and maybe write something short for Isekino, I did have an idea for that.
>>97820518
I thought it was a chibi of Hatsune Miku, but now that I look at it again it looks like one of those Fate chibis, which doesn't help much since that style spread like a plague at some point and is specifically made to make all characters look the same.

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Who are the major antagonists of your setting/campaign? I’m talking BBEG types, to put it simply, and their immediate subordinates. What goes into a villain that is narratively compelling?
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>>97768472
Yeah, what are some good funny villains besides maybe Deadpool when he's fighting the heroes?
>>
>>97757882
>Being sexy
A sexy villain could be as generically evil as possible and that wouldn't make them narratively compelling.
>>
>>97747787
>cult like dark wizards
Based.
>>
>>97743401
The players have already started navigating their way through the politics of the realm and haven't met all of them yet but know most by reputation or chance encounters within the various courts and festivals they have attended.
>The Lords of the Six Swords
Six powerful warrior kings with magic cursed swords that make them immortal currently occupying a region they invaded and carved up before turning on each other in a forever war.
>The Sword Saint of the Seventh Path
The seventh member of their conquest with the seventh sword who has gone missing and most have forgotten ever existed though his lost cursed sword is legendary treasure some seek.
>The Archmagos of the Academy of the Unseen
The only circle of mages not cut down and slaughtered in the conquest who abduct/protect young mages to train and sell their services as contracts to the rival warlords.
>The Upstart King and his Rebellion
A dissenter who has started a small rebellion against his onetime king and tried to set himself up as a rival, if mortal, warlord and calling the people to flock to his banner to oust the invaders.
>The Elfin Heir to the Empty Scabbard
The campaign starts with one of the "immortal" warlords dying and his sword lying unbound that no one can seem to master and his son and nephew leading the elves to war for right of kingship though neither can wield the blade.
>The Lost Champion of the Six Kingdoms
A legendary knight who has served three different warlords in separate wars and supposedly learned their secrets before vanishing to claim a lost treasure he believed was his birthright.
>The Shorn King of the Horned Ones

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>>97820528
>The Silverline Company Board of Trustees
A cartel of indigenous dwarven artificers hidden in the mountains and financed by the riches of ancient elves to research new weapons of war and technologies and profit off of the in-fighting of the warlords.
>The Dreamweaver Shai-Tann
And ancient and powerful djinn that haunts the far reaches of the realm, only appearing at times when souls are most desperate to offer them a terrible twisted wish to fulfil their hearts desires.
>It That Waits Beyond the Flame
The shadowy psychopomp that ushers the souls of the dead to the great beyond through a burning conflagration, only known by those who have travelled beyond death's door and returned, who sometimes marks a soul for his collection and decides to keep them for unknown reasons.
>The Queen of the Cthonic Imperium
A young and brash queen who rules over a continent spanning empire from beyond the silver seas (from which the warlords once hailed) and has dreams of immortality and has sent her agents to ingratiate themselves and keep tabs on these legendary blades.
>The Council of Thirteen Daemons Bound
The true rulers of the Cthonic Imperium are the thirteen warlocks who each represent one of the major archfiends in a supposed partnership with their human agents though six of the thirteen have broken contracts and become possessed and no one knowns what will happen when the daemons have majority rule.

(2/2)


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