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Titanicussy edition

Previous Heresy:>>92562588

『Horus Heresy』
>Official Website
https://thehorusheresy.com/
>New to The Horus Heresy? Here’s Everything You’ll Need to Get Started
https://www.warhammer-community.com/2022/05/30/new-to-the-horus-heresy-heres-everything-youll-need-to-get-started/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/faqs/#the-horus-heresy
https://www.warhammer-community.com/downloads/#the-horus-heresy
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics
>Fluff(visions and BL)
/folder/FepmWCBL#mVFzgCLouF_RDkRX9LgNeg
/folder/OiATGCjK#jW1dY6KRM6zshg0A7bvWkA
>HH1 Black Books
/folder/s9xQ3CiA#9a594y1utfRGxKLxiIy2aQ/folder/QkpUCIhK
>HH2 Rules and Supplements
/folder/7jYhnbzT#CHimCvMfmF86Gwoc7nh4ZA

『Adeptus Titanicus』
>Rules and supplements
/folder/s9xQ3CiA#9a594y1utfRGxKLxiIy2aQ/folder/p5YjXaLL
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics
>homemade missions:
https://clawsandfists.blogspot.com/2019/09/matched-play-missions-for-adeptus.html

>Thread question:
FUCK Legio Mortis, or FUCK Legio Gryphonicus?
>>
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Finished these two this weekend. How’s the hobbying, anons?
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>>92575888
fuck legio sinister lmao did they send out more than a single fucking engine during the entire siege?
worthless
titan legions are jokes
>hurr we're the queens of ba-ACK!
>>*cuts ur fucking foot off w/ a melta gun while you have weight on it*
pwned
>>
>>92575941
The titans were written like absolute shit in SoT. Biggest disgrace was Mortis having exactly zero words written about Legio Mortis' culture, they were just cardboard cutouts for the loyalist titans to shoot at. Atrocious.
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>>92576045
Titandeath wasn't even about Titans lmao.
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>>92575888
I'm tired anons, I'm so fucking tired
I know what I must do but I don't know if I have the strength to do it. I need 1 more legiathen, then I have like 4 or 5k points of filled based, painted, and even decaled thousand sons
>>
What would be the more appropriate armor for a post-Istvaan Ravenguard:

Predators for Rhino chassis maintenance and ease of production or Sicarans for rapid movement and raiding?
>>
is there no paperback for Siege of Terras Garro and The End and the Death Vol 1?
>>
>>92576082
Sicarans. Successful Ravenguard would be able to upkeep their more complex vehicles with equipment stolen from their victims. You want to emulate successful Ravenguard, right?
>>
>>92576080
how did you get this far.
>>
>>92576302
ADHD and for some reason Tsons triggering my dopamine response hard so i ended up painting, decaling and basing all of them.
Not gonna lie though, finishing magnus and getting him to look great, then playing him and seeing how shit he is in 2.0 really killed my vibe
Also maing 20 Sehkment and feeling how meh they were only to have GW come in and say lol you cant buff yourself on overwatch really killed my drive to.
But im so fucking close.
>>
I don't get the urge to have one massive like 5K army, over having several smaller, 2K ones. That being said I want to add some horsemen to my militia force as well as girlyman to my smurfs, so when that's done it will be 3K...
What are you all's thoughs? Lots of smaller diverse playstyle armies, or one fuckhuge mass of marines/mechs/mortals?
>>
>>92576372
one big legion contingent, and a few other smaller blocks that can all be lego-bricked together legally is how i'm going about it
>>
>>92576393
Thats what i do. I have the almost 5k worth of Tsons
2kish of knights
1000 or 1500 of solar aux
>>
>>92576425
a determinant factor with me is that a berserker assault centric XII list doesn't allow much for 'allies' beyond knights or titans and the latter is simply too much for me. unfriendly models when it comes to transport and storage. knights are much more reasonable
hence, big central legion block, as it must draw from itself potentially exclusively
the combined counterpart has altogether uh... sixteen reactors that will detonate on unit death in the faces of whatever felled them
a funny foil to a profusion of rampagers
>>
>>92576372
it doesnt really happen on purpose. i thought this unit looked cool, ill get around to painting it eventually. now i dont know how many points i have but its probably around 5k-7k of imperial fists
>>
>>92576537
Granted anon, when i play me and my friends play narratively, we ignore a lot of "rules" in favor of rule of cool.
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>>92576637
>>
>>92576537
>>92576644
On the subject on knights though, knights in 2.0 left me super salty, i hated how they force you to take baby knights.

Like, i play knights because i like big fucking robots, not discount dreadnaughts.
Knights in 1.0 were SOOOO much more fun, they also forgot the fucking castellen in 2.0 because....idk they are stupid?
>>
>>92576661
because the castellen is gay shit and shouldn't exist
>>
>>92576661
>they also forgot the fucking castellen in 2.0 because....idk they are stupid?
that will be $60 for the campaign book that eventually includes its rules, sir
>>
>>92576681
>Its gay
Sir, dont you dare insult my kinght piloted by Sir knight captain Ahab, the white harpoon, piloting his faithful knight Pequod.
Rocking dule harpoons, and 6 auto canons. How dare you sir, from hell's heart I stab at thee.
>>
>>92576733
holy fucking zased and strike-through-the-mask-pilled
>>
>>92576733
The harpoon one is slightly less gay, but it's still gay
>>
>>92576752
>Harpoon one
Perhaps you missed the part where i said im not using 1 harpoon
Im using 2 of them. Because HH 1.0 knights were bad ass and let you swap out EVERY gun for what ever you wanted, even if you wanted duel lace canons or plasma or even flamers. But duel harpoon, 6 auto canons, 2 twin linked meltas.
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Any good suggestions for doing siege wreckers on castellax? The bit I thought I had I don't have so I don't know what to do now
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>The Emperor will sooner kidnap kids, pump them full of organs and clad them in metal than build Giant Robots
I do not like bipedal robots. Bipedalism is unstable and above 1.5 m tall, falls start getting dangerous.
Yet big robots make more sense than space marines.

Me, I'd rather have refractor shielded Russes desu. ...makes for an interesting Survivors of the Old Night flavor.
>>
>>92576661
the old Dominus rules were severely undercosted, even with the mandatory weapon buys

I don't even know what's going on with that Shieldbreaker rule either, AP3 but you can't take invuls? when was that ever invoked

but compare it to the Asterius or Porphyrion, for long-range fire support it's just too cheap - 450 for two volcano lances to sit on the backline and hurt tanks in the parking lot edition, this thing costs as much as a kitted out Spartan and can take one down with a single harpoon shot

if I had to guess, they either couldn't get the rules of the Knight Toyetic to balance or didn't want to crowd out the Acastus as the heavy design; the Dominus isn't in At either, is it?
>>
>>92576852
Stephen King needs to fuck off with that dome shit
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>>92576804
i've gone for the claw end of this thing
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>>92576869
>AP3 but you can't take invuls? when was that ever invoked
Using it to pick out characters in a squad remember it was STR 9, so it was instant death'ing most everything. So against things like specific equipment carriers, standard barers, apothecaries. things like that.
>this thing costs as much as a kitted out Spartan and can take one down with a single harpoon shot
at 12 inches, so i mean yeah but also range is a thing.

I agree it was under cost, but thats not an excuse to exclude it.
More over though im upset at how shitty the knight customization of 2.0 is vs 1.0. i love d the whole buy your knight pilot then the knight they go into thing. also fuck being forced to take baby knights.
>>
>>92576912
>also fuck being forced to take baby knights.
they're superb units though ;A;
i'm even quite partial to how they look
just regard them as pair of hunting hounds that each full knight is by virtue of classiness obligate to field alongside themselves
they're above the concern of not having a screen of some nature between they and enemy lessers, don'tchaknow. houses across the board do indeed trend into being hoighty toighty fucks
>>
>>92576947
>they're superb units though ;A;
Listen anon, im not going to argue if they are better or worse, because no matter how i slice it, dont care.

Wanna know why i play knights? Because i like big fucking stompy robots with big fucking shooty guns.
You know what i dont play knights for? Being forced to take 2 discount dreadnaughts so i can take 1 of the robots i actually want.

I never ever run full knight lists, becuase i thought it was stupid, i always ran 3k lists with around 1500 knights (about 3 knights) and then 1500 aux.

Its just GW trying to shift more of their models. Its a shit requirement.
>>
>>92576960
>>92576912
Can't you play them using 1.0 rules? I remember they used to have like, titles and specializations (Arbalester, Uhlan, etc) that said who could be HQ and who was Frontline etc
>>
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Titanstitantitanstitanstitanstitanstitans
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>>92575888
FUCK Legio Astraman
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>>92577064
I mean if i play 1.0 rules yeah, but would be kinda wack to play 1.0 army rules and 2.0 core rules. But yes they used to have a system were you would buy the pilot first, then you would buy the knight the pilot would have.
Things like you could buy a fast attack pilot that gave the knight he took outflank, but he lost 1 point of armor value to the front to do so.

I think one was like you got either extra charge distance or could reroll your charge but you had to attempt to charge if you were in rage of something.
>>
>>92577064
the old Super-heavy walker rules have changed (or no longer exist like Strikedown and Smash); you'd have to give >>92576869 the Knight Sub-type instead, which makes it competitive as a Knight; really you should also take away Hammer of Wrath and Fear since those also came from Super-heavy walker, and the thing's smaller than a lancer it's not imposing at all

the Plasma Decimator would be AP 4 Breaching (4+) in this edition, nothing short of titan weapons has better than AP 4 on plasma; it could be Rending (4+) but that would make it an auto-double-take even at 470 points

with the Helverin tax and plasma Rending 4+ you'd see two double-plasma Dominators and one plasma-harpoon or plasma-volcano Dominator with three Armigers screening them at 2000 points, wouldn't be a whole lot of fun for anybody; without Rending 4+ on the plasma you'd see basically the same but with double volcanos, probably, maybe a conflagration cannon to sweep infantry off

gotta be honest I always just assumed that was a big melta thing, not a giant flamer
>>
>>92577075
FR I think all tabletop battles happen around Titans. It's all about who gets to control a plot of land so that heavy guns can go outflank enemy Titans.
Or Zones Mortalist to see who controls an building housing a vital system...that would allow allied forces to outflank enemy Titans.
Even capturing a planet without Titans would be so that our forces can cross safe territory in their quest to outflank enemy Titans.

Related, do you guys remember which of the first Black Books features the Dies Irae? I remember it coming out of a fort and being engaged by scores of Predator Annihilators. The Dies Irae retreats once its void shields have been depleted and its hull glows red hot from so many las shots
>>
>>92577292
titans aint shit. the real war if to knockout shield generators/anti orbital defenses so they can just bring a ship into low orbit and nuke everything
>>
>>92575926
Did you magnetize the saber, anon? If so, what magnets did you use? I was thinking about using some 6x2s for the main weapons
>>
>>92576045
Sorry friend, we needed those pages to introduce the Warmaster Titan TM. Available now as a stunning Citadel
Model!
>>
>>92577292
That’s Massacre (page 33 & 35). Dies Irea anchors the main traitor position and the Salamanders throw massed Land Raiders and Spartans at it.
>>
>>92576661
Kights were cancer in 1.0, I'm glad they were nerfed.
>>
>>92577422
Thanks anon. Damn I love these black books' fluff. It's so cool.
>>
>>92576045
The absolute worst mistake of the heresy was writing the loyalists as the protagonists
>>
>>92576045
Don't forget that, as usual for the hacks writing these books, the Legio Mortis, one of the best and most powerful Legios in the galaxy, under orders from Horus Lupercal, one the best strategists alive, had the genius tactic of WALK TO THE WALL AND USE CHAOS WITH BIGGER TITANS LMAO as an ace up their sleeve.
>>
Treacherous. Autistic. Pure evil. Deceptive, duplicitous, deviant, degenerate, depraved. Everyone hates me, even my own followers. Every time a manufactorum serf stubs his toe ten thousand years in the future, he can blame it on me and it's probably my fault. I like it that way. Who am I?
>>
>>92577358
what uh

what do you think the other titans are there buddy
>>
>>92577827
Erebus
>>
>>92577827
The dipshit scribe who somehow wrote an 'S' instead of an 'M'. Thanks a lot, you negrosapien. Even Kelbor Hal is a better post-human being than you.
>>
>>92577566
Early Black Books were exceptional works of kino. Dies Irae returns after the betrayal to dunk the Salamanders btw

I pray for a Black Book reprint every day, because I don’t want to drop 2k on a set.
>>
>>92577849
what uh

what does this post even mean??
>>
>>92577934
>>92577934
I don't see that happening with the rules since there's a new edition out (I don't remember them reprinting any older edition rules actually, apart from rogue trader some months ago and some specialist or board game like space hulk), but they could put all the fluff together at least.
>>
>>92577992
If they would combine the fluff from the Black Books and Index Astartes with the art from the original Visions of Heresy, they could honestly charge me just about anything
>>
>>92575888
I remember HH1 allowed you to buy fortifications and infrastructure buildings for points. Does anyone do that in HH2? And if you do, then what do you use them for?
>>
>>
new gun arm for my boxnaught :D

so far it's rolled abysmally in all of my games lol. im hoping itll do better now that I've finished painting it
>>
>>92577941
who do you think is making and marketing the other uh toys there genius
>>
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>>92578319
i think socks suck
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>>92578319
>Medusa tank has nothing to do with the planet Medusa whose armed forces are renowned for their use of tanks
Fucked up.
>>
>>92578553
The planet and tank are both named after the same thing.
If they built medusas on medusa it's be a medusa pattern medusa
>>
>>92578553
>>92578611
I'm not sure there even could be Medusa-pattern tanks for non-Astartes personnel. Between the extreme weather and tectonic instability, very few permanent settlements exist on Medusa. The primarch's personal forge is the single large-scale industrial manufacturing complex on the whole planet, much of the equipment that comes out of there is bespoke, and it's unlikely the facilities would be used to furnish non-Legion branches of the Imperium's armed forces with war material of any kind.
>>
>>92575926
What size is that sabre compare to a rhino?
>>
>>92576328
What does descaling a model mean?
>>
>>92576733
Based knight, Anon, pics?
>>
>>92575340
>>92575453
Well met, fellow whip-enthousiasts. Who will your dudes be overseeing? I'm working on finishing up 3 x 10 man solar auxilia, who will serve the Warmaster by clogging the Zone Mortalis with their bodies, and being cheap line troops.
>>
>>92578688
NTA but he’s talking about applying transfers, decals.
>>
>>92578688
He posted decaling, as in applying decals, anon. You DO apply decals, don't you, /hhg/?
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>>92578688
Making models smaller, in order to enrage with troonscalers
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>>92578778
4-5 decals per tactical
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>>92578328
Siiiick good job anon. Instagram recommended me your page btw. You're getting famous.
>>
>>92578782
Manletification, as I like to call it. Being a manlet is an advantage, much smaller target and harder to hit.
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>>92578739
Tabard, yea or nea? I think it helps lend some gravitas to the model.
>>
>>92577934
>Early Black Books were exceptional works of kino.
Didn't even play heresy. Just read through the lore and all the cool shit that happened.
>>
>>92579046
Same, Heresy was a non-starter for me when it was all resin and I was in college. People were dropping a months rent (for me anyway). Now I have money, but some of the things I want are out of production.
>>
>>92579104
It was unfeasible for me, I was in college/just out of college. I played a couple of games with someone else his army and it felt really cool.
Now I don't know anyone that plays the game, I see enough complaining online that it's unbalanced and besides exclusively using recasts it still seems prohibitively expensive (as well as units being changed completely, no longer being available).
>>
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Potentially dumb or weird question but how would the average auxiliary from a lasrifle section actually go about taking down a space marine? Would they just try to aim for joints and eye lenses? Would their bayonets and weaker lasrifle firing profile be able to actually punch through or puncture power armour?

Want to get an idea on how my little goons are gonna be fighting
>>
>>92579227
Solar lasrifle has a stronger shot option IIRC. Also weight of fire is a threat on it's own.
>>
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>>92579247
I’m aware of the stronger profile yeah, and I can totally imagine a good blast from one blowing the guts out of an astartes, just hard to imagine anything else.
>Also weight of fire is a threat on it's own.
Fair yeah. Guess I was just curious if there’d actually be any kind of coordinated firing going on with a barrage of lasfire or if it’s just quite literally “just shoot as many shots as possible in their general direction”.
>>
>>92579300
Solar aux fight in rigid firing lines and formation, so they focus their fire and are highly drilled compared to regular imperial militia.
>>
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>>92579350
>Solar aux fight in rigid firing lines and formation
Shame in most material you see, there's at best 2-3 SA bunched up, and most often it's individual troopers in loose formations. Meanwhile Mordians, known for firing lines, are also depicted in firing lines.
>>
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My Lord of Iron has arrived. What loyalist knight colours should he be stood on?
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>>92579519
Green and purple.
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>>92577708
Maybe it's up to us to reimagine and rewrite the fluff to have Traitors be the protagonists. Shitty because we're having to do what they are paid to do, but here goes
Say Lorgar's idea of communion was right
Humans and neverborn are destined to become a singular being, not unlike the Emperor's own goal of a psychic humanity. Where mankind isn't at odds with the warp, but an extension of it and it of them
The traitors aren't so. They're rebels. Horus rises not with pride but with righteousness, set out to stop the incoming grim, dark future where all his brothers are dead, stagnation is the norm, and mankind worships the corpse of his father as a god.
>>
>>92577334
I did magnetize it. I just popped a big ol magnet in the hull, 5 or 6 mm, and used a small 2.5mm magnet in the neutron gun. What you have would be plenty strong, it doesn’t need much. Pintle magnetized with 2.5mm magnets but you could probably get away with smaller. I just drilled into the little pintle mount and the round cutout in each pintle weapon. No magnets for the ammo thing, i like appearance of the one i have.
>>
>>92579519
Do some lore digging and find a knight house who often fought with the pissbois.
>>
>>92578328
>so far it's rolled abysmally in all of my games lol
Let it be AP2 brooo. Who's it going to harm? Terminators with 4++ and 2W?
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>PIZZA THE HUT!
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>>92578676
Ever so slightly smaller in height and width, about the same length. Really great kit, but inefficient for your money if you play.
>>
>>92578739
I'm currently working on some Solars, but I'm also on the prowl for some beastmen to make into loyalist militia in order to annoy my friends
>>
>>92579752
You mean the hull (front) mount? Or did you actually magnetize the pintle as well?
>>
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>>92580052
Yeah, picrel. I think the pintle magnet was a little big at 2.5mm, but it isn’t visible so i don’t mind that much. Main gun sticks fine with a few 2.5x0.5mm magnets stacked up on it. You can see how they are proud of the surface, while the cutaway allows the magnets to get close, allowing articulation.
>>
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>>92579853
Thankfully FW isn't the only source of them. They're really solid on the table.
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>>92579815
His book is so far away...
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>>92579227
Maybe lasguns can pierce power armour, being future guns? But it's a superficial thing, most energy is wasted going through the armour, and the marine can easily survive said wound.
It'd take a lot of those attacks to fall a marine. That's where superior numbers get to work.
Marine strength is their density of force: it's a lot of power condensed into one place. A full marine squad is like a small company of regular humans,that fit in the space of a single room
>>
Will a 2mm brass rod handle a Javelin?
>>
>>92580191
For a few seconds.
>>
>>92580191
2mm brass is quite stiff. I bet it would
>>
>>92578688
As said decals.
I did shoulders and knee pads on most of them, os at minimum 2 per model, if not 3. 4 on charactesr at least.
>>
>>92578328
I'm nogamez atm but my LGS had a ven.dred. and I was very tempted to grab it for theoretical Blackshields
>>
>>92579227
First rank fire, second rank fire.
>>92580173
There are instances in the lore of marine breastplate getting pierced by a lasgun, though the marine itself was not killed. Storm of Iron has such an incident. I imagine it's not reliable and in most cases it's just volume of fire and hoping to hit something vital. Like shooting an autocannon at an MBT and hoping to just cause enough damage or hit something vital, rather than go through the glacis. Even the most modern tanks are not immune to mobility kills and have plenty of points that a lucky shot might sink into and do damage.
>>
>>92580519
>Like shooting an autocannon at an MBT and hoping to just cause enough damage or hit something vital, rather than go through the glacis.
Very much so. Early WW2 USA air fighter doctrine was to arm them with some half a dozen .50 cal guns and hope some of the bullets struck vital systems (like the pilot). The Europeans instead armed their airplanes with fewer but bigger autocannon caliber guns.
Even now USA airplanes are armed with 25 mm gatlings, where Europeans arm theirs with 27 mm revolver cannon.
>>
>>92580571
Americans? Liking machine guns? Preposterous!
>>
Bro why do Custodes have a 6++. How come His golden boys aren't protected by a refractor at least
>>
I don't understand the point of this ability
Data djin means it does nothing against non mechanical unit, blind does nothing against vehicles,vox Silence only affects infantry and cavalry with the leadership debuff,but it does nullify nuncio vox and other vox things and lastly,it's Strength 3
So how the fuck are you going to be using it against vehicles and automata or dreads at such low strength....
Or am I missing something? It doesn't have haywire or anything like that
>>
>>92580774
It's the female debuff.
>>
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Bros... I don't think we're getting that plastic melee weapon kit after all.
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>>92580774
Because having an entire army of T5, 2+ and mutli wound models is fucking enough, you dont need better then a 6++ Base.
>>
>>92580894
I've been wondering if they're just the power swords and combat shields in the command squad.
>>
>>92581278
Nah, that was the plastic templar brethren upgrade kit for IF.
>>
3 vets as a reward for completing my 10 missile dudes and the first 3 tactics of my second 20-man squad
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>>92581278
Wouldn’t surprise me if they did consider that to be the kit.
The only upgrade kit you could ever need, no one ever plays anything other than IF anyways according to GW.
John French approved ofcourse.
>>
How do i make best use of the overseer consul in a Salamanders force?
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>>92581537
Paint him white, give him the power whip.

Make sure he's leading militia infantry squad who're all black
>>
>>92578319
Why do these leaked pricelists always come from bloody foreigns with their funny money and wonky words.
>>
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>All marine bikes had their toughness reduced to 4 this edition
>These fucking things get tougness 5
GW actively wants their HQ to be firebombed at this rate.
>>
>>92579009
Theoretically looks really good, but would need some work to fit snugly against the torso.
>>
I wonder how hard it would be to make emperors children minis actually look attractive.

Maybe paint some eye shadow on the mini?
>>
>>92581553
Source a retro Redemptionist head while you’re at it
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>>92581664
sault tarvitz by warhipster on youtube is my favourite purple
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>>92581664
Woman heads and this
>>
Chinaman pulled through and my WE bunny helmets arrived today. I can get these boys finished in the week.

Have you had any little hobby victories recently anon?
>>
>>92581829
Skies should clear for my week off so I can prime my EC and get started.
>>
>>92581580
At t5 and 122 points for 6 I actually think these little fucks will be a nightmare to deal with in a way that doesn't feel like a waste of fire
>>
>>92581416
Uhm where are the helmets they are gonna get sniped, nice scheme tho
>>
>>92582005
You should be sniped.
>>
>>92580800
Idk why it is S3, but I'd think you'd use it for Blind (Init test) and Vox Silence (-2 Ld, no voxes).
Neither effect needs to wound, only to hit. So you'd use it on anything that isn't a vehicle, basically
>>
>>92581416
Exceptional work, anon
>>
>>92580800
Welcome to Liber Mechanicum. The book is what in a state I call schrodinger's rule: are certain things intentional, or are they just the result of bad/rushed writing. Until the writer comes forward and corrects some things, there is no way to know.
>The turbo laser stat line been wrong (fixed)
>Are armigers meant to be immune to things effecting dreads and vehicles? (fixed)
>was phased plasma intended to be AP3, or did they just find and replace all previous AP2 plasma with AP4, letting phased slip through the cracks?
>Is the Paragon of Metal rule meant to conflict with the Paragon of Metal unit type?
>Your example
>Why can Thanatar, the ranged variant, able to move further per turn then the Ursurax, the melee variant.
I love 30k but Liber Mechanicum is a hot mess, nevermind if you think of the book as OP or weak. There are other examples which don't even come to mind right now.
>>
>>92581780
>Wtf anon's got Femarines?
>Nah. They're just pretty bois bro
>>
>>92582003
Yeah same. I remember people crying about what these are suppose to be good for after the reveal, but for that point cost they're gonna be a quite good harassment unit.
>>
>>92582143
>EC models that are just femboi twink marines
As it should be.
>>
>>92582188
Nah they need to be handsome long haired muscular men
>>
>>92582214
No that's the Blood Angels.
>>
>>92582236
Why not both, Sanguinius and Fulgrim are both hot
>>
>>92582214
They can have a little variety. New 40k EC book has an EC who looks like a son of Ferrus.
>>
>>92582114
>>was phased plasma intended to be AP3, or did they just find and replace all previous AP2 plasma with AP4, letting phased slip through the cracks?
Let plasma be AP2 Gets Hot, let Phased Plasma be AP3 no gets hot. No Breaching/Rending.
>Incunabula vs Utan jump packs
x.x
Could JSJ jetpack units charge after their shooting jump?
>>
>>92582003
Aren’t they only 2 per kit?
Do we know how much they will cost?
>>
>>92582258
no jetpacks just made a charge move without actually charging a unit
>>
>>92582258
>Plasma
I agree. This change would take the edge of plamsa myrimidons too.
>Jump Packs
The easy fix is to let the Thallax only jump after shooting, their normal move is just a normal move.
>>
>>92582143
If there ever was a legitimate case for trannoid femmarines it would be the Emperor’s Children.
>>
>>92582162
That was more because it seemed unlikely that they would get T5.
>>
Hey /hhg/, long time lurker first time shitposter. I've been playing 2.0 since it dropped(RG and friends) and I need some advice. When the game first dropped I had a ton of fun with it, everyone was learning the system and trying out different stuff and you could get away with running "sub optimal"(I fucking hate that word) stuff. Now all the time I deal with;
1)Ooops all sovereigns. If I don't counter with LR spam and volleys of lascannons game is pretty much over turn 2 when they charge. I don't want to take a list like this but if I don't there's no fucking point to me putting models on the table.
2)Ooops all AP2. Disintegrators and Scorpius plates for days. Usually sits in a castle on one corner of the board and just deletes my stuff. "Dreadnoughts can take weapons other than lascannons?"
3) "I am a wall of 2+/3++ hammernators. All of my guys have arti armor and melta guns." This one isn't as bad, as I can actually play the game and do stuff around it.
4) There are the occasional others, SoH guy, fifteen other salamanders guys, etc.
How do I enjoy this game? I have all these neat ideas for blackshields and other legions but every time I start to brainstorm I get stuck on "this is neat but it's going to melt against sovereigns." or "This doesn't have an invuln save, there's no point in putting it on the board."

Am I just fucking retarded?(Obviously) Maybe I just always thought this game was something it wasn't. I dunno.
TLDR; How make game fun without taking nothing but AP2 and invulns.
>>
>>92582005
How else are you supposed to see that they are special protag guys?
>>
>>92582308
>>92582314
I think, when translating the old 1.0 7E into 2.0, Thallax should move their normal 7" (ignoring difficult terrain), and a 6" move in the shooting phase.
They gave them an additional +6" move in the Movement phase. Should be either/or desu.
>>
>>92582380
>AP2 too strong!
>*Nerf AP2 into Breaching 4+ and double termie wounds*
>Breaching too strong!
Tell you what. If the enemy was a blank slate, regardless of what they were, what would you enjoy bringing to the table?
>>
>>92582478
That's what I'm saying. If I actually want to play the game I have to bring this hyper focused shit just to be able to function on the table.

There's no point in bringing shit I like because it's all terrible.
>>
>>92576869
The Volcano Lance was trash. It was a small blast on a BS4 model; it wasn't hard to miss with it. The Dominus was one of the worst knights you could take in 1.0, anything it could do other knights could do better. The Porp in particular was capable of laying down proper blasts and lots of them.
>>
>>92582587
Hypothetical, anon. Suddenly everything is good: what do you bring?
>>
>>92582380
Are you not playing with terrain? It should be real easy to get a cover save, and basically get an invulnerable save for free. And there should be plenty of terrain that blocks line of sight, so units can hide behind those whilst they advance. Because if somebody can sit their army in a corner all game and shoot at everything they want, that's a sign there isn't enough proper terrain on the board.

Just take a fast, mobile anti tank unit like javelins, land speeders, jetbikes, predators etc. to disable the scorpius. I use a squadron of javelins, never have had trouble with scorpius because they just don't get to shoot.
It's fluffy for RG to use those fast units too.
>>
>>92576328
This is why I paint my TSons in crusade era colors with odd off-meta units/vehicles and the full intention of running them as blackshields once the rule pdf is out
>>
>>92582659
When I think heresy I think bricks of marines chugging over the ground. 20 Man Troops(Tac/Jump/Despo). Toss in some Apoth.
One or two characters to anchor the lines, command squad for a flag to rally around.
A dread or two. Dual kheres is dumb but I like the look, maybe a conversion beamer on one for long range hilarity.
Jetbikes and speeders are cool, I like the look of dark furies but I've never really got them to perform.
Mor Deythan for that "suprise mothafucka" moment when an enemy dread thinks it's got an easy target to kill.
>>
>>92582380
Start making friends with the other guys who run sub-optimal lists
Ask them if they're having fun playing against the cheese lists
>>
>>92578328
did you use the 40k model or something else for that? i want to make a castra ferrum myself.
>>
>>92582023
Heh no, I have a helmet AND my iron halo.
>>92582397
Special indeed.
>>
>>92582783
20 man blobs with apothecary are only viable if you play missions with objective markers.
Which by the sounds of it your group doesn't. Switching to the new core missions found in Siege of Cthonia and Battle for Beta-Garmon has changed the local meta over here a lot, shifted a lot more towards playing for objective control rather than just mindlessly killing shit.
>>
>>92575888
Do you guys think GW will send me free shit to give out to my bros in my heresy league this year if I ask? Getting prize support form the store like always but it'd be nice if I could give out something a little special to everyone this time, like a coin or a pin or something
>>
>>92583589
Not a single chance. They only started doing competative support for 40k and AoS recently, and I'm pretty sure the stores had to buy the kits for it.
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>>92582783
I mean, all of those things are good, actually. It's a bit sad that RG cavalry doesn't benefit though. But the rest is quite alright.
Infiltrate 20 man blobs? A time of legend!
>>92583529
Tactical blobs are fine!
t. Guy whose meta revolves around Gimmicks with Tacticals
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i'm gone. just like the rain
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>>92583887
How you holding up dude? Some anons asked about how you were doing last thread.
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>>92583937
it's hell.
i get to imagine what's worse than living.
there is no limit to how bad it can get.
i wish i was never born
>>
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>>92584002
life is forever motherfucker go into your pain and depression in order to come out the other side
heed your suffering, anons!
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The resin version of the direwolf was better, at least with the old version you had knee articulation
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>>92584002
Hang in there anon. Everything passes eventually, one way or another. We're rooting for you.
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>>92584002
Dying is worse than living. Sorry chum but you'd be better off not learning the hard way.
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>>92584121
What about piston articulation?
>>
>>92584169
death is literally the most wonderful, beneficent, and transformative thing that can befall any being, and it is the single inevitability in a given life
opting out of a rollercoaster by your own hand that you yourself entered into to some end is inadvisable though, as you'll simply get back on to accomplish whatever was in need of doing to begin with
might as well see it through now that one is here
'nothing is worse than death' leads to slavery and little else because you will cling onto an existence that isn't even worth the effort instead of striking out come what may as you have nothing to lose
>>
>>92584178
That's true as well, the new direwolf is too casualized
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>>92584239
Oh you're one of those dolts.
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>>92584267
take full responsibility for your life and beingness any day now anon
or don't, i don't give a shit
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>pay for 2 day narrative event
>only finish half of first game
>second game finished in like 90 minutes because opponent brought almost zero models
>third game I got a bye
>fourth game my opponent dropped
>fifth game was apoc but I just sat around for the entire night because my army was deleted turn 1
I don't think I even had that much fun. I let the TO know but probably won't be coming back.
>>
>>92578824
hh thanku
>>92579780
honestly he wasn't even hitting anything (but I agree)
>>92580499
>>92582902
yea, base model is the 40k ven dread with a bit of modification. the side front panels and leg panels r from the furioso dread, claw is from the old resin mkiv dread and head is from the world eaters contemptor. the other major bit of modification is that I removed part of the middle plating section and lowered the head down, I think the head sits way too high on the base ven dread kit.
>>
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fought with the IWs to wrest control of the ritual site from the fists and salamanders
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BA anon, im glad you're still with us. Please post more of your models so I can be inspired to finish mine.
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>>92581416
amazing work anon. what colors did you use for the last guys skin?
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>>92584308
Accepting death happens and romanticizing the shit out of it because you're so weak you need to cope at the unpleasant thought that oblivion awaits us all are not the same thing.

Death is bad, actually.
>>
>>92583743
You would think so, but infiltrating just gets them closer to the murder machines. Instead of getting 1 turn of shooting before getting charged, I get the equivalent of 3 primarchs charging into my dudes and taking a big shit on them. Or dreadnoughts, or the hammerwall. Unfortunately I can't infiltrate termies or dreads, not that that would matter either as these damn things strike at I6 for some reason.
The bikes and speeders, yes. Lascannons and multimeltas.

Ive given thought to just chucking my birds in the trash and going skyhunter iron hands. They'd have the mobility and killing power(Multi meltas for days) to deal with just about anything, and the few things they couldn't(dangerous melee threats) could just be blasted to bits with their double overwatch. With a flying apoth you can take FNP on multi-melta hits, so the only real danger would be las cannons. But that's what the 3 squadrons of lascannon Javelins would be for.

Yeah, it would WORK. but to me it would be boring as fuck.
>>
>>92575888
I keep running around in circles in my mind. Just gonna ask for some input so I can make a final decision.
I want to run a RG predation fleet. Guys that had no idea shit hit the fan till they came around for repairs and resupply. So I want to add some things to show how they don't quite operate like Corax intended. Basically blackshields. This is where my problem comes in. At the moment I'm looking at;
1. RG with blackshield, SW, or SoH "allies" painted in the same colors to show how they lean towards a more brutal style of war. Particularly the times they ran with other primarchs.
2. Blackshields with RG allies to show how Corax still had a minor influence. But they have operated on their own so long you wouldn't know.
3. SW with RG allies since we didn't get marauder squads back, so I'd use grey hunters and inductii. Also, I feel the run and gun rules wolves have match up to the RG style pretty well. Particularly terran vets.
4. Masochist route. I go "shattered legion" and hope my opponent let's me use 1st ed rule set. Or worry about the numbers at start of turns rather then phases.

Any input is welcome. This has been driving me nuts since beta-garmon came out.
>>
>>92584796
What unit are you talking about that has 2+/3++ and strikes at initiative 6? It's almost starting to sound like you're playing against blatant cheaters, who model their models with stormshields, meltaguns, disintergrators, and thunder hammers to attack at initiative 6 instead of 1.
>>
>>92584796
Sounds like the issue is the opponents, not your dudes.
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>>92584178
it's not piss it's hydraulic fluid, when they do that they need maintenance
>>
>>92584844
>8
Sorry. I'm mixing shit up. Let me clarify.
1) Demon Sovereigns, they hit at I6. 2+/4++ Str10 or 11, depending on turn, brutal 3. Fly 14, advance and charge because why would you take anything else on them? With the fear aura even if they wiff half their attacks it's gonna set my dudes to LD 2 for combat resolution(yes yes, stubborn and etc, I only have so much of that to go around) Also when they win combat they sweep at +7 or some dumb shit? So, they pop a dude, entire squad shits itself and books it, then just dies.

2) 2+/3++ dudes are the Salamander Firedrakes. These dudes I have less problems with as I can just kinda walk away.
>>
>>92584796
just play with a fire raptor when it's against the daemons guy
he literally cannot interact with it
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>>92584913
This is why objective markers are so important for 20 man tactical/despoiler blobs. Thanks to Heart of the Legion they become Stubborn, meaning they can easily tarpit a sovereign all game long.
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>>92584934
Not even if they have fly? I thought that at least they can charge it or something.
>>
>>92582654
yeah I don't think they knew what to do with the Dominus, if you put in a mid-tier knight at that size you've got to justify all the other rulesets for all the bigger boys being the way they are; I guess the thing got made to sell to 40k players who don't want to work with resin/couldn't convince other players that FW models were legal (remember that?)

the Porphyrion at least went up in points significantly between editions - it's like 25% more expensive now, which may be to restrict it from 2k games as much as any other factor - but it was better BS than the Dominus too; problem is if you make the Dominus a 30k unit with the volcano lance at the tier it sounds like it should be at, it's either going to come in at the 500+ points mark and get ignored in favour of the Porphyrion, or it's going to force all the bigger boys to get their points pushed up to make a natural space for it (which rapidly pushes the Porphyrion into Warhound territory, which it arguably already occupies), or it's going to be an under-costed auto-take
>>
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>>92585002
Fly isn't a meaningful word in this edition. Any form of movement besides literal aircraft aren't classified any different from normal movement by dudes with legs instead of wings or jet packs.
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>>92584796
>infiltrating just gets them closer to the murder machines
This is how you tell me you don't use enough buildings without actually saying so.
Although yeah idk what is a Sovereign or, more importantly, how you kill it.
IRL I'd have FnP vs Daemons because I really don't pay them any attention (though they could just toss a chair at me instead).
What about Raven claws. Aren't those Rending 5+, just like Nemesis bolters? And whatever MorDeythan do
>>
>>92584934
what about fire raptors AND xiphon pattern interceptors
>>
>>92585073
>Toughness 6, 7 wounds
In an edition where being able to kill dreadnoughts is number 1 priority in any armylist, there should be ways to deal with these. Even in close combat, though WS 6 is a real bitch.
>>
>>92584904
Ur mum
>>
>>92580800
Blind tests only require the unit to be hit to force the test

Data-djinn means it cannot Wound a unit which is not a Vehicle, Building, Fortification, Automata or Dreadnought (but any units can still be hit even if they can't be Wounded)

Strength 3 means it can Wound anything up to T6 from the allowed units you actually roll To Wound against (so you can in fact hurt a Castra Ferrum dreadnought with this attack) but you can't generally penetrate or glance a vehicle's armour and cause a Hull Point of damage, so other than servo-automata and other infantry Automata, scyllax, arlatax, castellax, vorax, vultarax are legitimate targets, but you're still having to weigh the benefits of taking this particular Arcana over the others

Vox-silence only needs to Hit to take effect on Infantry/Cavalry, so you've got your roll to Hit and your Cybertheurgy check which is almost always going to be against Ld10 or Ld9, if you sprang for the Abeyant it's not even costing you other Shooting (which you have Firing Protocols (3) for anyway)

the point is that you can reduce the Ld of an Infantry/Cavalry unit within 24" by 2 55% of the time with a Magos Dominus and 76% of the time with an Archmagos, and force a Blind test on that same unit at the same time, meaning the best outcome is that they're WS1 BS1 -2Ld

it's also a really good way of blinding Automata, even if you don't/can't Wound them or affect their Ld: 50% of the time your Hit will effectively take a Thanatar out of action, and you can even use it to mess with Armigers now that they've been FAQ'd to suffer from anything that affects Dreadnoughts
>>
>>92585136
And Initiative 6, so they get to smack you around most of the time before you get to fight back.
>>
>>92585136
>>92584913
Oh shit 2+/4++. Not even Contemptors. I think that's Leviathan tier stats. Toughness 6 though.
Maybe Mor Deythan him?
>>92585239
I6 is great though: challenge him with a disposable Chosen Warrior. He will waste his I6 jumping on some guy's grave. Then you Rending 5+ him with those Raven claws of yours that your non -characters can get.
>>
>>92584934
that's not necessarily true though it is very hard for him

the Fire Raptor on anything but hover is going to struggle to make a meaningful impact on lots of daemons, but of course on hover it's vulnerable to charges

the majority of daemons can't hurt it (though they can hurt up to AV11 at range with Immaterial Projectiles on turns 1+2, and AV10 on turn 3) but Ka’bandha can hurt it any time and anything with The Unmaking stands a really good chance of fucking a Fire Raptor with one hit, assuming it gets close enough (it's just under 1/4 per shot to destroy AV12)

buffing a fast unit like cavalry or harriers with Biomancy on turn 1/2 does let him credibly threaten the Fire Raptor with chip damage; harriers could bring it down with just two rounds of average shooting, a full-size lesser daemons unit could do it in one round
>>
>>92585283
The challenge strategy works, as long as morale holds out. He ultrakills 1 guy, sets the squads LD to 2. My squad swings, whiffs most attacks, rends on about half of what hits.Then because of the excess wounds caused he wins combat, and sweeps a whole kitted out vet squad. Maybe I'll toss a herald in to keep that locked down.

The Deythan can, on average, deal with 1 with fatal strike assuming average rolls. I could just run 3 groups of these but they're expensive and that feels like a dick move.

So I've got 1 more sovereign and the Demon LoW. Maybe the bikes and speeders can deal with the 1 SoV, and I guess I could pile 3 or 4 dreads into the LoW.

Thank you anons. I'll take a further look at my options.
>>
>>92585473
Demons are a trash army propped up a handful of really OP units. It sounds like your opponent is doing nothing but taking those really OP units. Bring your primarch, you can always get the charge, you have a higher weapon skill and initiative, all your wounds can have murderous strike, and even a sovereign is going to struggle to push a wound roll through. If they do, the brutal 3 is going to suck, but you've already clipped off 2-4 wounds, and you still have a 4++.

Or you could just take a bunch of shit with force. Demons can't use their invuln against that.
>>
>>92585473
>I could just run 3 groups of these but they're expensive and that feels like a dick move.
It's the only way they'll fucking LEARN to come with a reasonably balanced list.
>>
Seeking help from the armour autists, but what exactly are these thigh straps on mkV armour? Anyone have a nice blueprint/diagram highlighting their purpose?
>>
>>92585732
Those aren't straps, that's all exposed power cabling.
>>
>>92585732
External power cabling
>>
>>92585473
Wait, Sovereigns only got a 3+ save. You can actually light these fuckers up with missile launchers, lol.
>>
>>92585732
Straps to hold extra armor? Dunno if the bonding studs mean there's extra plate on the bottom of the leg, but it could be there to help support the boot.
>>
>>92585787
SOVs can take the Warp Forged flesh enhancement/wargear that gives them a 2+
>>
>>92585732
vents
>>
>>92585830
Garloid holder.
>>
>>92585732
garterbelts
>>
>>92585732
Extra knees
>>
>>92585732
Big bouncy springs so they can jumper higher.
>>
>>92585776
>>92585782
>>92585813
>>92585830
>>92585862
>>92585890
>>92586013
Thanks guys, never would have figured it out without you. Now I can properly convert my primaris mkV.
>>
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Hey Anons - i got a stupid question.
Of course you can paint your minis as you want. I never played a round of HH in my life - a friend of mine gave me a resin Leviathan Dreadnought and and some new plastic MKVI - just for fun. he didnt needed them anymore.

Because im someone who can't decide on a legion i tried out this blackshield paintscheme. it looks easy, it was pretty easy but im not sure if it reads as "Blackshield". Also - if you have any ideas about kitbashing/modifying to make it look more Blackshieldy - feedback would be welcome.
>>
>>92586224
honestly just slap a custom symbol on him and it'll be golden

as for say, a squad, mix armour marks in the unit, so some have MK6, some have MK3 etc
>>
>>92586224
Gotta make his weaponry or colors a little more wacky to make him look less like scuffed RG (it currently reads as this to me).
>>
>>92584472
>paying for events
>not being part of a club with practically token dues that runs events as a matter of course because everyone there just loves the game
That's an oof of significant size my man.
>>
>>92584121
no the legs on the resin one sucked too. whichever version you get it requires massive conversion to the legs to make it look not-terrible.
at least it's cheap.
>>
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>>92575926
Militia done. More cultists to do
>>
>>92584239
No? Doggos dont kill themselves often, literally what my pupperinos like I like, dogges ftw
>>
>>92586885
Based anon eating pills rolled in ham
>>
>>92586224
The red bolter really makes it nice, looks blackshield to me. Could easily be raven guard too.
>>
>>92585732
Thick thigh strappers, to compress the thick muscly veiny thighs so the armour fits.
>>
>>92584733
I hope you guys beat the pissbois.
>>
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>>92583887
>All these moments gone
>Like piss in the rain
Hang in there, I like your bangels a lot.
>>
>>92584002
hey

I wish you were born

got my wish
>>
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>>92584002
Around you is an entire world filled with wonder, and beyond it a vast cosmos that brings a tear to my eye every time I look at the night sky.
You have been given the unique chance to appreciate that vast universe, it is entirely within the realms of possibilities that we are the only ones that every will be granted this chance in the history of time itself. Be honored that you're alive.
>>
>>92584002
from one ba player to another, i will pray for you blood brother
>>
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>>92585732
Garter belt holding up the power stockings.
>>
>>92584002
As far as we can tell biologically, death is the full stop of existence in its entirety. There’s no part 2, no consciousness, only a forever void of nothing existence that we fall into. Unable to see, unable to feel, unable to cry or scream or move. Nothing, forever.

Live anon. Even if life is hell, it is better to experience pain and suffering than to feel nothing at all for the rest of eternity. You might find that in your dogged pursuance to fight against your suffering you will find a place of joy and respite, even if it’s only fleeting. Also you need to live because your blood angels look fucking wicked and it’d be a shame to stop seeing posts about them.
>>
>>92585732
the design harkens back to someone knowing something about actual plate armour use. The front X cables hold the back pack. The small T shaped one underneah is what holds your cuirass and the bottom half of your armour as one thing. the leg straps a bit over kill, but they hold your shin whole leg armour togather (by the way those should be on the inside of the armour). arm straps do the same thing for arm armour. The thing is. there is either too much (on the outside, if there are straps on the inside too) of the straps or too few and there is not enough rivets holding stuff in place, but flexbile (like the elbow armour and knee protection should had rivets on the side, otherwise I suppose they are held up with magnets or magic). There should also be rivets that attach the footwear of the marines to the leg armour
>>
>>92588099
How did I not make the connection before? Holy shit.
>>
>>92585732
it's clip yacks
>>
>>92587877
>Even death I still serve.
>Only in death does duty end.
WAGMI
>>
>>92586224
nice DA bro
>>
>>92586224
Add some weird heraldry/iconography, to me blackshields have always just been an excuse to do stuff that normally wouldn’t fit into any of the conventional legions, like alien stuff.
>>
>>92588633
Looks more like a IH to me.
>>
>>92588099
Now I know what armour to give my EC tac squads.
>>
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How would you feel if these got new plastic sculpts?
>>
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>>92588783
they did
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Working on the assembly line for my first riflemen section at the moment and the kit is suprisingly smooth and fun to put together. The idea of having to do 60 more of these dudes suddenly doesn't seem so bad desu.
>>92582003
The veletaris variants especially are going to be little terrors on the field. For 19pts cheaper than a 10-man support squad with volkite calivers, I'm able to get two 4-man squads of T5, 2W, 3+ save volkite caliver walkers that can't get pinned and will be able to outflank. I'm beyond excited to see them take to the field.
>>92582162
The only thing I remember people crying about when it comes to the walkers was the lack of a vox-link (this does suck immensely) and the grenade launcher being fairly lackluster (has an arguable use, besides multi-lasers aren't bad and don't cost points so who cares)
>>
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>>92588796
>>92588783
twice, even
>>
Outside a handful of bigger models and some stuff I need to source (plastic breachers when?), I'm approaching the end of my Alphas.
How did you anons decide on your second faction? I'm doing my vehicles up like IW, so it would be easy to do those as a second army. I like the idea of doing Smurfs, but I'm worried they'll play a little too similar to my AL.
I just don't know.
>>
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>>92586224
I like how your shnoz dudes look like.
>>
>>92584472
Very badly run. You should get your money back- you didn't get to play half your games.
There wasn't a TO ringer to play in case of people dropping?
>>
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>>92589336
haha he has bunny ears
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>>92584743
I don't know exactly. But I'd say something like scale75 indian shadow, vallejo chocolate, s75 basic flesh, mournfang brown, cadian fleshtone, mephiston red. Based on what paints are out. I just can tell you I didn't use bugman's glow on this one.
I don't have exact recipes as I go with gut instict for each skin.
This is the palette if it helps.
>>
>>92589336
>>92589372
bunnies make everything better. be it animals or south east asians.

Question to any anon that painted Corswain. Do I correctly assume that the only way to deal with the model is to sub assembly it and then paint. Because I see no way of painting him, if his cloak/bolter are to ever see any paint.
>>
>>92589301
there was but he was also the EO for the wider event and had to go put out fires at the other games
like I said, it wasn't a good event for me and I let the runners know
>>
>>92590233
Very cringe.
>>
>>92590572
No he's Griffith
>>
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had an inspiration idea for blackshields (or shattered legions)

the clone insurgents in the bad batch, they're all a mish-mash with weathered armour, pouches, holsters etc
>>
>>92588859
Why do you want a vox link for the walkers?
>>
>>92590925
>ahsoka
actually kill yourself
never have I ever seen a character as overrated and shilled as her
>>
>>92590937
Aww I missed ahsokaposting
>>
>>92590876
>lose 1 or 2 walkers
>take a morale check
>Have a high chance the rest of the unit falls back because leadership 7
>roll 3d6 for distance if they fail the test meaning they're likely gonna sprint off the board
A vox interlock means they're at leadership 10 which means they aren't falling back at the drop of a hat
>>
>>92591000
>>roll 3d6 for distance if they fail the test meaning they're likely gonna sprint off the board
I wish falling back was like a vexilla's, where the fall back stops at your board edge. That way 3d6 would be a way to get more distance towards safety, rather than towards Edge Self Destruction.
Like, I wish Cavalry's fast fall back was a bonus, not a debuff
>>
How do you use Effrit? Headhunters are okay, but at least they can infiltrate and scout all inside a Multi-melta Rhino, carrying some antitank to pry open the transports enemies hide in.
Effrit can't do that.
Enemy hides behind 35 pts Rhino? Guess all your infiltration auto-failed, try next time.
>>
thinking of making a recon company imperial fists list. what are your guys thoughts on using the old scout snipers ? too small? i know that in 30k scouts are meant to be veterans rather than neophytes at least according to the fluff in the liber. i was thinking recon squads in mk3 armor with shot guns would look cool as sort of a shock troops trench raider style. Maybe power mauls for extra fluff?
>>
>>92586224
Blackshields are noted to scavenge across battlefields for gear, weapons, etc. while also having unconventional forms of combat in terms of Space Marine doctrine in the Horus Heresy. What you could do is add on bitz that give off the impression that he's been scavenging gear, and also accent the armor to look more battleworn like scrapes, bullet dents, cabling, etc.
In the first introduction of Blackshields, they could take a wide assortment of unconventional weapons that you normally wouldn't see a Space Marine have, such as a lasgun, auto-gun, auto-pistol, if you have any of those lying around, you could put those on him too
>>
>>92591280
Old scout snipers are fine. Sure, they're vets, but take a marine out of their armour and they're still smaller.
>>
>>92591356
i supposed if necessary i could always give them a little height when i make their base. miliput manlet treatment.
>>
>>92591098
They are just there to be bs5 snipers in another slot.
>>
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>>92591487
>Hydra's Wail, Banestrike shotguns and power daggers are just gimmicks
>All they are is Sniper Veterans
>With BS5 instead of Relentless
All Alpha Legion units suck. No wonder they keep stealing other legions'
>>
does mark vi work for terror squads, or did they use a specific armour?
>>
>>92591575
There's no squad that uses specific power armour marks.
Some units use specific terminator patterns, but all power armour is interchangeable for the purposes of the tabletop.
>>
>>92591098
Effrit should target things like scoring units and ranged infantry squads. When I use Effrit in my list I leave cleaning up tactical squads and the like to them, and focus the rest of my list on killing everything else. They're way better in this role than Headhunters, thanks to having 2 wounds each they're twice as durable in comparison. Shroud Bombs also make them a lot more troublesome to deal with, enemy units need to be within 4" in order to rapid fire lmao.
Their best mode of operation is firing the shotguns, followed by charging in and finishing off survivors with an avalance of power dagger attacks.
Since infiltrators aren't allowed to charge turn 1, this means Effrit only really come online turn 2. This does give you more time to pick their target, peel away a Rhino with another unit if needed We're not going to complain about Rhino's being hard to kill now are we? and move the Effrit into a position where they have multiple targets to pick from. Worst case scenario the Effrit have to charge a Rhino, destroy it with krak grenades, then charge the unit that was inside it next turn.

tldr: Effrit are great for cleaning up chaff, and earn their points over the duration of a game rather than in a single phase.
>>
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>>92588173
the good thing about that is that i would not be able to experience anything
>>92587915
thanks
>>92587877
each time i take a look at the world i see squandered potential. i get that in order to be happy you must struggle at some point, i just wish it wasn't so bad.
>>92587804
you got me lol
>>92587779
i wasn't too much into the film, but the last part was great, it's like the truman show's last part, there's some poetry in that
>>92584737
will do in due time, i need to do more 28mm BA, i've been posting the same models for a while now.
>>92584134
it sure does, and that's a good thing
>>92584092
i need some ritalin/adderall to power through i think, useless docs have diagnosed me with just about everything else at this point
>>
>>92591555
Headhunters are an excellent alpha strike unit with combi-meltas, capable of deleting or crippling one big expensive enemy unit turn 1 or snipe characters out of a terminator death star with precision shots 4+

Effrit can clean up chaff units for days, and also finish off the last two or three terminators from a unit that survived more shooting than it should have.

Lernaean are kinda terrible indeed, way too much points for what they do.
>>
GUN TO THE BACK OF YOUR HEAD NAME FIVE RAVEN GUARD CHARACTERS
>>
>>92591761
Kaedes Nex
Alvarex Maun
Branne Nev
Agapito Nev
Vincente Sixx

no promises on spelling.
>>
>>92591761
alvarex maun
corvus corax
kaedes nex
nyko-*BANG*
>>
>>92591761
But there aren't five Raven Guard characters!
>>
>>92591622
If all a unit is good for is for killing chaff, then it's just not good: ANYTHING kills chaff.
That's like, the lowest bar to clear. In fact I use chaff to kill other chaff
>Complain about hard to kill Rhinos
I complain about needing yet another unit to kill a Rhino instead of on their own, yeah :(
>>
>>92591761
corvus
nexx
shrike
other shrike
other other shrike
>>
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>>92591679
It’s not advice, and if it was, it would be awful advice, but you should know that even within this forum you’re not the only one who’s tried to off themselves. As a pro tip, if you’re ever planning to do it by pills, just barely exceeding the LD50 for your body mass is not enough. I knew it going in, but morphine is hard to come by.

I’ve spent a lot of time sitting around with a fresh scalpel, a box of anti-coagulants, and some lidocaine recently while considering ceasing to experience anything, and I really can’t give a good reason why I’m still alive besides that I am, and maybe that’s enough, who the fuck knows. I’ve been in awful situations before, but what’s really pushing me towards the decision right now is that I’m not in an awful situation. Things are actually good and going well, but that hasn’t made me want to be alive any more. Well, maybe we just get through life by hoping that tomorrow will be the day that we’re happy. It hasn’t happened in ~ten years, but, for now at least, there’s always tomorrow.
>>
>>92591761
Kaedes Nex the Blood Crow
Alvarex Maun, the Lord of Descent
Braenne Nev
Corvus Corax
uhhh Agapito Nev
I don't know the names of "The Raven" (captive turned NL) and that drunk traitor RG.
>>
>>92591679
>>92591827
Also, unrelated, respond to my email, I want in your secret sexy reaver club. I need a second one.
>>
>>92591783
>Vincente Sixx
Lmao that's not a name. Hey you raven, what's your name? "José Twelve"? Benjamin Ten? xDD
>>
>>92591854
Benjamin and his legion got purged and we were explicitly told not to talk about it.
>>
>>92591854
>>92591783
Oh shidd forgot my Jose Cuervo pic lmao. Is this what that RG got drunk with? Is this why the writer added it wtf??
>>
>>92591808
You misunderstand: Effrit are efficient at killing chaff, but not so costly that it's a waste of their time. This means whilst the Effrit go around killing chaff like MEQ infantry and light tanks, all your other big hitters are free to deal with the enemy's more dangerous units.
Sure, a 10 man terminator squad or dreadnought can also roll up a tactical squad, but with games only lasting 4 to 6 turns that's a complete waste of their time.
Same as that you can use your own tactical squads to deal with enemy tactical squads, but those firefights can last the entire game without either tactical squad being killed off completely.
>>
>>92591935
>not so costly that it's a waste of their time
But 10 Effrit cost 50 pts more than Headhunters :(
>kill light tanks
With what?? Headhunters can bring a melta Rhino, a multimelta guy, discount combi-meltas, Banestrike's only saving grace is that S5 can glance AV11 rhinos, and if needs be they can have a Saboteur join them.
All Effrit have is shredding S4 shotguns. They do seem to be good Snipers though
They actually seem great to hang out with Exodus, being 2W BS5 Snipers with Infiltrate and Scout...but Exodus doesn't actually have Infiltrate itself; it's "Hidden Hand".
Eh maybe they can be close.
Aight. Independent Snipers seems like is their niche?
>Dreadnought vs tacticals
Dreads can sweep, you know? They're not cataphractii. If the squad doesn't happen to have a melta bomb sarge, they'll probably lose combat
>>
>>92592057
even with a charge, a contemptor can't kill more than 5 tacticals maximum - probably fewer. Sure, it'll win, but the other side failing morale is far from guaranteed.
>>
Mk2 when
>>
>>92592057
And for that 50 points difference effrit get twice the wounds and shroud bombs. Or do you think those things should not have a point cost?
Now, how many points are headhunters compared to effrit once you added the points for the combi-meltas, multi-melta, and rhino.

>Dreadnought vs tacticals
Where in that post did it say that dreadnoughts can't kill tactical squads?
>>
Now that Garmussy has been out for a while, what's the consensus on Consuls running a Company Command Squad? Do we have any reliable source, other than the WarCom text adjustment (which is a secondary source at best).
>>
>>92592311
RAW it prohibits consuls, and I believe there was some social media post or correction that backed that up.
>>
>>92592099
>Sure, it'll win, but the other side failing mo...
:P
>>
>>92592335
Source me up homeslice
>>
>>92592195
>And for that 50 points difference effrit get twice the wounds and shroud bombs
I bet you think it is right for Headhunters to be 1W
>Now, how many points are headhunters compared to effrit once you added the points for the combi-meltas, multi-melta
That's comparing power swords to thunder hammers. But you're not adressing the issue here: Headhunters can kill units inside a vehicle turn 1, and Effrit can't do that without help
>>
>>92591761
Alvarex Maun
Corvus Corax
Jackie Chan
>>
>>92591827
>>92591679
I appreciate you guys and I'm glad you're alive, /hhg/ is my home thread and it wouldn't be the same without you.
I never went as far as wanting to end myself but this year so far has been rough, but I will make it and so you will you guys.
>>
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>>92584002
(original script of Havamal)
Betra er lifðum
en sé ólifðum
ey getr kvikr kú
eld sá ek upp brenna
auðgum manni fyrir
en úti var dauðr fyr durum.

Basic translation.
70. Better to be alive, no matter what,
than dead–
only the living enjoy anything.
I’ve seen a rich man’s corpse;
it wasn’t different than a poor man’s.

>These thoughts are not new but have been with us from the start.
>Rage my friend, Rage against the dying of the light. Do not go softly into the long night.

Got an other friend going though some heavy shit and got a diagnosis that his brain doesn't make enough serotonin to feel much of anything. Took a few years and a ton of different meds (doc just throw things at the wall to see what sticks) but he can now finally enjoy people and life a bit again and is glad he held on through the stilted sea he was trapped in.
>>
>>92592428
I don't recall specifically
>>
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>>92592118
soon(tm)
>>
>>92592441
You can loot Mor Deythan as AL maybe? Combi-volkite?
>>
>>92591761
Nykona Sharrowkyn
Alvarex Maun
Vincente Sixx
Kaedes Nex
Navar Hef
>>
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>>92592428
>>
>>92592195
>Where in that post did it say that dreadnoughts can't kill tactical squads?
Said post is in the belief that dreadnoughts can be tied up with tactical squads.
I say it's hard to tie up something when you can easily lose combat by 2 wounds, test on Ld6 and be swept. And that's on a ranged dread.
>>
>>92592195
I don't know all of this sounds like trying to jump through hoops and loops, just to achive stuff you could do by taking more dreadnoughts.
>>
>>92592618
Yeah but that goes for literally everything this edition.
>>
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>>92592524
>loot Mor Deythan as AL
Rending 4+ Combi-volkites hnnnng
See? AL should never use their own shit; always use someone else's shit.
>>
>let /tg/ convince me to go China and fuck GW
>"It's just as good if not better!!!"
>always complete shit quality with slips everywhere and no consistency

Why do I always do this
>>
>>92592686
Are those volkites from the vehicle sprues or the special weapon packs?
>>
>>92592652
Which bounds the question why try something inefficient, when it will not win you the maximum number of possible games to win. Dreads and speeders to counter other people dreads, and the legion with the best rules to support those is the only way to play. Everything else is waste of money, both on the models and on the comissions to paint them.
>>
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>>92592738
No, anon. They attached a volkite charger on top of a bolter. Idk which bolter that is, Tigrus?
>>
>>92592686
I'm not going to pretend combi-volkite MDs aren't good.
But why the fuck is our stealth unit represented as a once-per-game melt-fest? That's a fundamental misreading of what the unit should be.
>>
>>92592501
oh i know we haven't changed in millennias
the pompei graffiti
the epic of gilgamesh
that's the stuff.
humanity looks like a cosmic tragicomedy fractal.
>>
>>92592773
I don't remember what counters Dreads. Feels like they'd be more manageable if they were simply 3+ save, as to not need to rely on Haywire. Like, you're telling me Dreads are not vulnerable to missiles?
Oh but terminators aren't, and they are tactical dreads. Yeah people will never accept 3+ save dreads :(
>>
>>92592738
>>92592825
I also believe that's just the Bolter in plastic than comes with the MkVI, with the Charger from the support kit
>>
>>92592501
>I’ve seen a rich man’s corpse;
>it wasn’t different than a poor man’s.
Plebeian hands wrote this. Turns out we can take stuff with us.
Don't believe me? Lend me money in my deathbed, see if you can get it back (do it by wire transfer, so I can spend it immediately :^)).
>>
>>92592825
Umbra
>>
>>92592773
Sure, let's all just play fury of the ancients all the time every time and field nothing but dreadnoughts because fuck it nothing matters anyway.
>>
>>92592881
I thought it represented an ambush, hitting pre-scouted vulnerabilities. Bam, decapitation strike.
What do you think it should be like, instead?
>>
>>92593106
I think my issue is mostly that it just benefits from the most shots possible. Combi Meltas are almost certainly gonna be worse than combi volkites on them for... no reason?
And you took a unique Raven Guard unit and massively disincentivised giving them snipers? It just doesn't make sense.
>>
Just tell me what non-dread non-cavalry kills Dreads bro
>>
>>92592825
>>92592686
Neat gun kitbash
>>
>>92592441
You mean...you mean *different units* have *different roles* and even *different optimal targets*?!?!!?!?!?!?!!1111111231`23`123`1`!!! What stunning tactical insight, general. Truly the Sun Tzu of our age.
>>
>>92592925
Proteus land speeders hard counter dreadnoughts. They are expensive in cash, but most tournament lists that win around here run at least 6 of them.
>>
>>92593130
Baneblade
>>
>>92593126
True. But it also means Mor Deythan combi-meltas can kill vehicles through S8 Rending at 12" instead of by S8 Melta at 6".
I guess for snipers, it's so they don't play like "Fatal Strike and done". They even get them at a discount; everyone else gets them at +10 pts instead.
Not to mention I've just found out the AL can't actually steal Mor Deythans, because they don't actually have Infiltrate: that comes from the RG legion trait.
Which also means anyone can join them, as they don't have actual Infiltrate, which would prevent non-Infiltrators from joining them before deployment.
As for fluff, they are basically Skirmish Ambush Vets, anon. Idk that sounds Lycaean to me.
>>92593175
Thank you. It's not mine. I stole it. It's what AL do. Steal shit you can't actually use, then complain about your own shit being actual shit.
>>
>>92593242
I don't mind the skirmish ambush vets thing - it just cheeses me that it's combi-volkites. Hell, if they got rotor cannons, those would be optimal instead.
I could see the intent being something like "Hey, fatal strikes lets them be suprisingly good with their shotguns", which I'm fine with, I just hate that they feel so gimped if you take a thematic loadout. Seekers are better snipers and vets do the shotgun thing better.
>>
Does it make sense to build combi volite or combi plasma veterans for other legions not known for stealth? Like lets say have a unit 5 in a DA army. I have 20 spare volkite parts that I will never use otherwise, so I was thinking about buying a box of tacticals, and making 10 inducti and the rest in to 5 company vet squad. But then there is 5 models left over I would have no use for.
>>
>>92593182
Again, no.
In fact most units have two roles, that's what weapon options achieve.
Headhunters and Effrit overlap in the role of Short Ranged combat
Effrit guns are a bit better against infantry, but they are countered hard by even light vehicles.
Turns out they're fine as big snipers idk
>>
>>92593130
Deathwing companions with terranic greatswords. Toss in a couple of those shields to make the dreadnought initiative 3 if you're feeling frisky.

The real answer is of course more dreadnoughts.
>>
>>92593387
Combi-plasma is utter garbage this edition, never built it on anything.

Combi-weapons on veterans are decent, but veterans are a melee unit in the end. What a unit of 10 veterans with power swords does to a 20 man tactical squads feels like it violates the geneva convention.
>>
I still don't know what "Terranic" means.
>>
>>92593569
And I still don't know what "Happiness" means, yet here we are.
>>
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>he sees your backlog
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>>92593601
I hate that image with a passion
>>
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>>92593601
I Frank that Frank with a Frank.
>>
>>92593692
stfu kek
>>
>>92593566
Thanks. Wish I new that about the plasma. I gave all my chaplains, librarians and centurion/"indistinct type of hero X in terminator armour" a plasma part to their combi bolters.

so what is the combi weapon of choice this edition? flamers maybe?
>>
>>92593601
My backlog consists of 7 assault marines and a jump jet chaplain, and I already have 33 assault marines done, in a DA army. I think he will have to live with me not wanting to finish 8 models.
>>
>>92593726
Combi-meltas to kill tough stuff, combi-volkite to kill infantry.
>>
>>92593601
Stfu, already painted 13k points of mostly infantry, I have earned the right to slack a little with the last four units.
>>
>>92593726
combi-volkite for max amount of attacks to get through 1w 3+ models and combi-melta for killing 2+ multiwound guys/vehicles. (pick whats cooler looking)
>>
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Is this guy the right base size for a librarian? The rulebook didn't specify what to use for them.
>>
>>92593872
Should be a 32mm base
>>
>>92593726
Paint them so they don't look like plasma and say they're combi-disintergrators instead.
>>
>>92592593
Sauce on this quote?
>>
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>>92594080
>>
>>92593601
It's mostly gundam kits, what's it to him>
>>
>>92594049
>>92593822
>>92593780

Cool. I didn't even know desintegrators could be part of a combi weapon. Thanks anons
>>
>>92593288
>vets do the shotgun thing better
>>92593288
>it just cheeses me that it's combi-volkites
Yeah idk. But it's better than +1S no? Like, try coming up with something that doesn't make combi-volkites better than combi-melta/-plasma/shotguns and snipers against infantry.
And I already mentioned how meltas and snipers do actually have their uses.
>Vets do shotguns better
:S a-at least they don't overlap in duties?
>>
>>92593726
I know the feel, currently working on a squad of Seekers with Combi-plas. Built them back right before HH2 came out. On the bright side, I did build a second squad with bolters.
>>
>>92594346
Seekers with kraken bolters are neat, very nice to snipe apothecaries and such.
>>
>>92593387
Combi-volkites seem to be about the best anti-infanry guns out there. Combi plasmas are stronger yeah, but they last only one turn and are aimed at things that combi meltas are better used on
>>
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>Combi-volkite this and that
Volkite-melta; the ultimate weapon.
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>>92593601
>>92593692
>it's a bolter, frank
>a bolter that shoots chainswords
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>>92594599
Combi volkite, but both halves are volkite.
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>>92593601
Im nearly there. Finishing Proturbo then have 20 Iron havocs to build and paint.
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>>92593569
>I still don't know what "Terranic" means.
Just like "Citric" relates to "Citrus" and Acidic to an Acid, so does Terranic relates to Terra.
>>92593591
>And I still don't know what "Happiness" means
Social wellbeing, basically (as even ill people can yet be somewhat happy). Humans, being social creatures, are most comfortable when their social standing is at a level that is both healthy and they agree with.
If you aren't happy right now, try being richer and getting a hot gf. If then you are still not happy...then you know there's something wrong. And then at least you have money and a gf?
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>>92594270
Vets don't even need the shotguns to annihilate something in close combat. You take two shotguns at most for vets, only need a single hit to trigger the concussive ld. test
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>>92594638
Find me a combi-volkite in the black books (page number) and I'll do it
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>>92594505
vulcan mega bolters are better anti-infantry
>Str 6 ap 3
>Pinning, shellshock 1
>Gazillion of shots
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>>92594681
That's why I say Vets do it better. Shotguns are just meh bolters with concussive, and concussive is only good if you're going into melee, and Mor Deythan just ain't built for melee.
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>>92594686
Sadly, the closest we see is Garrius' funky gun.
It's a shame, 'cos double-charger would be a nice gun for terminators. I'd use 'em.
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>>92594681
>You take two shotguns at most for vets, only need a single hit to trigger the concussive ld. test
You need a wound, but yeah. If you needed more, it'd be like Rad phase, which is currently nigh unuseable (since you allocate wounds one at a time).
>>92594697
They can't be both BS5 and WS5 bro. It'd be too much
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>>92594717
Justice for combi-bolters first. Then we'll talk about not!twinlinked volkite.
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>>92594660
>Just like "Citric" relates to "Citrus" and Acidic to an Acid, so does Terranic relates to Terra.
What about all the Terran weapons that aren't called Terranic, though?
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>>92594638
isn't that what Evander Garrius has strapped to his arm? haven't checked if that's what it is rules wise, but sure looks like two volkite chargers slapped together
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>>92594735
>They can't be both BS5 and WS5 bro. It'd be too much
I'm not suggesting they should be. I'm not suggesting a fix because I'm not sure what the fix would be, I'm just pointing out that they really don't make good use of them.
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>>92594749
his is Assault 5 with rad-phage. A dual-charger would be assault 4 with no rad-phage.
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>>92594749
Garrus' >:^) gun is Assault 5 because... reasons :)
>>92594736
>Justice for combi-bolters first.
Proposal:
Vehicle combi-bolters become Rapid Fire 2
Terminator combi-bolters become Assault 2 Twin Linked
You get a hug
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>>92594776
If the shotguns' Concussive does go through, wouldn't that make them fight a WS-1 enemy? WS5 vs WS3 is the same as WS4 vs WS3.
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>>92594798
Throw in a ass squeeze, and we got a deal.
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>>92594646
That face is fantastic anon
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>>92593872
The consuls being released by GW right now are 32mm (the same size as basic heresy marines).

Using a larger base for diorama purposes is fluffy and totally fine. It doesn't give you any sort of gameplay advantage (arguably its a disadvantage since it makes your units harder to hide behind cover, and crowds out your squadmates in ZM melee).
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>>92594843
I'm not sure what your point is?
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>>92595343
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>>92595365
Not really.
BS5 means you probably hit, doesn't improve your odds on wounding, doesn't improve your odds on getting past the armour, doesn't improve your odds on them failing the check.
WS5 means all that shit is irrelevant, you go straight to the win condition.
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>>92595385
It does improve your odds of killing more of them before choosing whether or not to declare a charge, anon, by virtue of hitting more shots.
If you are WS5 you don't need Concussive.
If you are going to use Shotguns, better give them to the WS4 guys instead of the WS5 guys who don't need them?
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>>92595409
Really depends what you're going up against. Against WS5, you absolutely want WS5 and concussive, because WS4 and concussive will - in the best case - be a draw.
But going back to the point, A WS4 BS5 unit with shotguns is just inherently worse than a WS5 BS4 unit with almost any other guns.
Which is kinda my issue. Why bother with Mor Deythan shotguns when you could just take a squad of vets and do the job much better.
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>>92591761
Corax
Kaedes Nex
Alvarex Maun
Agapito
Jackie Chan
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>>92595472
One of those obviously doesn't count.
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Corvussy
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>>92595564
You forgot the top rail
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>>92592735
>he fell for the meme
Grim.
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>>92592735
Stop buying from Z bro
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>>92595445
>A WS4 BS5 unit with shotguns is just inherently worse than a WS5 BS4 unit with almost any other guns.
Woah come on that's not what I was talking about.
It IS a pity that Concussive works that way, that a single shotgun can Concuss a whole squad. But how else would you have it work? "Concuss up to as many models as wounds were scored by Concussive weapons", so that the enemy's majority WS may change? Nobody can keep track of that many things.
>Why bother with Mor Deythan shotguns when you could just take a squad of vets and do the job much better.
We end up back at Combi-volkites x.x
I can see (ish) Mor Deythans as springing up a deadly ambush shootout, more than being Vets who will shoot only as a prelude to melee, their real thing
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recommend me some blackshield oath combinations

I wanna see some fun but creative stuff like line vets+weapons of desperation
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Uuuhhhhhh, GW? Do... do you read your own rules?
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>pride is our armour
>panalopy of old (sons of horus)
>allied detachment

>banestrike bolters on everyone (except for 2 special weapons)
>carcosan axes scattered around
>in a drop pod
>called the "hounds teeth" or something
>are actually still part of the SoH instead of normal blackshields, but are a volunteer seek and destroy unit that isnt expected to survive
>allied to a cthonian headhunters SA army

good idea?
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>>92596117
>>92596117
>>92596117
>>92596117
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>>92593591
Happiness is going to bed and hoping you don’t die in your sleep. If you wake up on even the days that you know are going to suck and you aren’t just a bit wishing that you’ll get hit by a stray Russian fighter jet who’s pilot ejected back when the jet was still in Russia.
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>>92595445
To be totally clear here, there’s very few weapons on any unit that aren’t just plain better than shotguns. Not having a bonus to the test for more than one hit with concussive (hell, even a test at -1 for say, every five concussive weapons or something) means they really just exist to drop two of them (to ensure a fairly reliable hit) in a squad that might get into melee.
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>>92595598
>no laser sights on the bottom
Looks like Space Wolves win again!



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