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I've always wanted to play D&D. I'm not just talking about any D&D, though, I'm talking about THE D&D.
The D&D that old /tg/ greentexted about, with so many cool characters, with epic/touching moments. The one where you can play as a bear and suplex a dragon.
The D&D that doesn't take itself too seriously, where you can have crazy fantasy escapades without worrying about realism or offending anyone.
The D&D that everyone talks about when they want to bring people in. The one streamers and podcasts play to entertain people.
The D&D that people say is good, because the good DM made good changes to it for his good group.
I want to play THAT D&D, but it will never happen.
Because the greentexts never happened.
Because you can't play a bear, since it either doesn't fit the story or isn't a playable character race.
Because you can't suplex a dragon, since it doesn't fit the story or isn't realistic or isn't supported by the rules.
Because the DM is there to write a story or follow a script or lord himself over his group with some sense of elitism.
Because people are so easily offended and are incapable of separating fiction from reality.
Because all the good things are in service to bringing more people in, in service to making the company more money, in service to giving the streamers more views and the podcasts more Patreon bucks.
Because all of that isn't D&D
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>>92592198
If you want to play THE D&D its quite simple.
You first need friends
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>>92592198
>Because the DM is there to write a story or follow a script or lord himself over his group with some sense of elitism.
Only since the Hickmann Manifesto.

Only after the D&D trademark was taken from Gygax and D&D was turned by Lorraine Williams and WotC into D&D™.

Before those events, roughly until 1983, D&D was nothing like that.

And it still isn't anything like that, for those of us who play D&D instead of D&D™.
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>>92592313
you fart real nice don't you
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>>92592399
oh no I hurt your feelings
>>
is this the guy who lost his family to twitter arguments and his career to smearing david tennant as a pedophile
>>
>>92592198
>Because you can't play a bear, since it either doesn't fit the story or isn't a playable character race.
Depends on the game or the GM.
>Because you can't suplex a dragon, since it doesn't fit the story or isn't realistic or isn't supported by the rules.
See point 1.
>Because the DM is there to write a story or follow a script or lord himself over his group with some sense of elitism.
Retarded take by a nogames faggot.
>Because people are so easily offended and are incapable of separating fiction from reality.
Such as yourself, who is offended that he can't play the reddit copypasta bear in his GM's more serious campaign setting.
>Because all the good things are in service to bringing more people in, in service to making the company more money, in service to giving the streamers more views and the podcasts more Patreon bucks.
Retarded nogames take.
>Because all of that isn't D&D
If the system used is any edition of dungeons and dragons then it's D&D.
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>>92592921
This guy gets it. The system doesn't matter half as much as the people you play with.
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>>92592198
You know, I was thinking about this the other day.

I really want to play role-playing games. Not improv theatre. Not some guy's novel. Not the company's latest product for nostalgic manchildren. I want to sit down with some friends and play a fun game where we go on adventures. Why is that so hard?
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>>92592514
he lost his family and career before that but yes
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>>92593176
it isn't and it still happens, your just a tourist with no games
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>>92592198
Why did that hurt you, OP?
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>>92592198
what are you talking about fag
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>>92592242
fpbp and /thread

Doomerism be damned, /tg/ is the best hobby if you're playing with the right people. End of story.
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>>92598191
>Saturday
>Friends at table
>Disagree on pretty much everything
>Completely different playstyles
>Different walks of life
>Cats and dogs living together
>Agree on one thing
>RPGs are fun
>We have fun every time

God above I love this hobby!
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>>92592514
It's not smearing if it's true
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>>92592313
>turned by Lorraine Williams and WotC into D&D™
>Implying TSR aren't the ones who ground down the idea of the game into a product
>Implying TSR and Gary weren't trying to market the game every way they could
>Implying any of the games they made ever had some kind of SOVL and weren't poorly thought out cashgrabs
>Implying the whole hobby didn't arise from wargame designers trying to cut down on product cost
Get a load of this guy. It's always been ™
>>
>>92592198
>Because you can't play a bear, since it either doesn't fit the story or isn't a playable character race.
Bears have statblocks. You can play them.
>Because you can't suplex a dragon, since it doesn't fit the story or isn't realistic or isn't supported by the rules.
You absolutely can.
>Because the DM is there to write a story or follow a script or lord himself over his group with some sense of elitism.
That's not how things work, retard.
>Because people are so easily offended and are incapable of separating fiction from reality.
You certainly fucking are.
>>
>>92598698
>Wrangling schedules
>Dealing with drama
>That guy cheats
>Flaky dipshits all trying to start games then don’t follow through
>This one hogs the spotlight
>That guy doesn’t know his spells
>This guy only plays 5e
>That guy can’t make a decision to save his life
All this bullshit and yet we have played every fucking week for 4 years.
And we have fun.
I love you retards and I’m so grateful for our table. Can’t count the number of times it’s been the only thing I look forward to in my week.
>>
How do you guys even find people nowadays?
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>>92606150
Lucked the fuck out, personally.
I moved from a place with zero games to a place with a wonderful FLGS down the street, but COVID shot everything to hell.
Once things eased up, I happened to find a dude recruiting for a game of Strahd.
I joined, we had a wonderful game, and decided to keep hanging out.
That party, save one who we booted for being a disaster of a human, became the core of what’s now a solid friend group of 15 or so people who play all different things.
We routinely talk about how lucky we are that this complete fluke came to pass, because these days all our cousins / coworkers / siblings / friends in other states constantly complain about how impossible it is to make friends these days.
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>>92606117
Like a microcosm of all social interactions, but with the added benefit of having a fun game on top. What could be better?
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>>92592198
So you want a buncha people to get together and pay attention to you and do what you want them to.

That's nice. Hire a prostitute.
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>>92606150
I have little brothers that are twins and they're also my best friends, so I always have at least a party of 3. Other people join when they're available, cause all my old friends are into nerdy shit and were easy to get on board.

So luck like the other guy said.
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>>92593176
I imagine not having any friends is the biggest hurdle there.
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>>92606150
Internet is about the only place I can reliably find anyone, but you've got to have an internet social life in the first place. People who you digitally hang out with often enough to talk about hobbies and can express your open intent to play and run games together. Maybe they invite you to a group that just lost a player. Maybe when someone is putting together a game they think of you and reach out.

The real trick is finding a way into someone else's larger friend group or private discord server or whatever and there's no way around that except to go out and socialize. Not here there. You don't want any of that.
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>>92606870
This. When I started my most recent campaign I asked the people I had talked about RPGs before. This included a family member, a mutual friend, and someone I had befriended independently of both. All of these are people I'd known for years and I enjoyed spending time with outside of RPGs..

Socialising with groups is a means to build a network, and that network can be leveraged later down the line. If I didn't have a digital social life I wouldn't be able to RPGs.
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>>92592198
>Because the DM is there to write a story or follow a script or lord himself over his group with some sense of elitism.
Find or be a better DM
>Because people are so easily offended and are incapable of separating fiction from reality.
Find a better friend group and/or dont be an asshole. "people are too easily offended" tends to be said by people who like being edgy for edginess sake. find a group that works for you.
>Because all the good things are in service to bringing more people in, in service to making the company more money,
That means nothing. You don't need official company supplements to have fun with D&D. How close you keep it to the rules or if it is even D&D (or any other system) is up to you.

All I hear is whining because you want some corporate entity to cater to you. That's not how anything works if you are unwilling to submit to the company and become the customer the company wants.
Put in the work.
>>
>>92606150
I get girls from bumble to join my d&d harem group
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>>92592313
It's so over for you if you're actually a salty grog over 40 and spending your limited time on this earth malding on 4chan. Really hoping this is just bait.
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>>92592313
D&D began whoring itself out years before then. Case and point, the cartoon began in 1983, two years before Gygax quit TSR.

By the way: quit. Not forced out. No one forced him to leave.
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>>92610152
>Case and point
Retard detected, opinion discarded.
>>
>>92610499
>Retard detected, opinion discarded.
Case made, point taken.

NTA but can't you respond with something substantial? Just going "fake and gay" is tedious to read. Anon asserts a new timeline, how do you respond?
>>
>>92610152
>the cartoon began in 1983
Which is, in fact, the cut-off point for /osrg/
>>
>>92592198
Picture of Graham Linehan. Opinion discarded due to reminding us how fucked his head looks. You're a disgrace to everything you argue. WTF, I love narrative based campaigns now.
>>
Geezeranon who has played games before that weird 1983 cuttoff.

>>92592198
>>92593176
So, you're DM'ing the game you want to see right? Are you having problems finding players?

The biggest challenge of course is FIRST POST BEST POST. >>92592242 AND OTHERS WHO UNDERSTSAND THE ASSIGNMENT.

A less obvious challenge is understanding how fucking hard DMing, and designing adventures well for that style is. You're not trying to drive a narrative as a canned adventure, but to let one organically emerge from the encounters and interactions, and to gro them the personalities and decisions of the players.

And it's very natural for players to project their own internal "hickman manifestos" or expectations. They will fight you on vision, but they EXPECT to struggle and overcome obstacles as well, and balancing those tensions and internal psychologies of all the players at the same fucking time, while still keeping the rest of the parts of the game moving is not something everyone can do..

>>92592313
I wouldn't say NOTHING, but I generally agree. I mean that there were encounters or whatever that were specifically designed as narrative set pieces even way back then. How much time and effort can a DM afford to spend on developing expensive set pieces that don't get used? But railroading the players on a single track roller coatster ride isn't what you wanted back then either.
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>>92599165
you're correct, which is why it was smearing (because it wasn't true).
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>>92592198
While playing DnD has very low entry point, I'm afraid you still need at least 85 IQ
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>>92592198
>Angst
1. That's people who aren't RAW obsessed.
2. Playing monsters was 3.5/Pathfinder, not 5e. It was built in and supported, if not usually very effective.
3. I don't know what to tell you, those green texts were not that different than the PF1 games I ran for friends in 2009 when it first came out. I remember one guy wanted to suplex an orca he had grappled, and my only quibble was "is your strength high enough to lift an orca over your head" and we had to google the average weight of an orca. He also 'surfed' on some wolves one time.
I'm sure many of those pre critical role green texts were real and had nothing to do with trying to bring in more spenders. Its also not *that* different from the NWoD games I was in as a player at the same time. The biggest difference from our group and what I see online, nobody was trying to sell me anything, and we were friends.

Find a dead game you like (nobody trying to sell you shit), and a GM you like, and game with your friends (not strangers), and you'll be fine.
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>>92592198
melted face man made one show consisting of 5 episodes decades ago and has been screeching ever since then, to the point his wife left him and he is now estranged from his family.
>>
Trannies absolutely seething about Graham Lineham in this thread.
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>>92592198
Honestly, 90% of that is possible within the rules of 3.5e
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>>92592198
The thing is that those stories in the extent that they were true were mostly created by young adults and teens playing 3.5 in the early lolsoranom 2000s or older 30 somethings talking about their experiences with earlier editions back when they friend group played without understanding all the rules.
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>>92592198
>>92629335
>>92629337
Unironically thanks to the stat formatting 3.5 was the edition to pull all that wacky bullshit in and it lines up with the timeframe of the stories. Its just that all but the most autistic minmaxers have moved on since then.
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>>92625986
>85 IQ
That's still too low, you need people capable enough of understanding conditionals, 95qi is the no return point.
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>>92592198
Back of the line bud
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>>92629359
Those minmaxxers aren't the only ones. You also need DMs.
t. 3.0/3.5/PF1 DM. I ran that shit consistently for 17 years. Falling off more recently because adult responsibilities, but I didn't really like 5e, and I'm starting to get back into it again.
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>>92629335
3.5 was an absolute fever dream. Who would have imagined that it would end up being the best and the worst designed ttrpg at the same time
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>>92592242
id argue that first they need to play games.

Though i can understand where op is coming from if they've only ever played online with randoms and That GM. but even then eventually you will achieve a ridiculous moment or two in your sessions.

But since they seem so adamant that never happens you can ascertain that they have never played or never played for long enough.
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>>92632713
Now that it's dead, there's less pushback about houseruling it more extensively and not running RAW WotC everything. It would be cool if it spawned some cross compatible Heartbreakers OSR style and you could pick the core book you want and include the other stuff you like that's cross compatible.

But there's been a push towards much more limiting rules lite games since like 2006, so that probably won't happen.

>>92592198
>>92632713 is right.
"The D&D" you want is 3.0/3.5/PF1 with a permissive millennial GM who has been running this shit for the past 20 years. Use Isle camp's monster classes or the GiantITP LA reassignment and Negative LA projects for your better playable monster characters. PF1's ECL=CR+1 approach works okay too. A lot of the weirder monsters aren't playable until level 6-10 if you're using ECL/LA though, and they're suboptimal in power level even with the LA reassignment compared to a minmaxed human.

You're depressed about this because the 5e environment is very different than the 3e environment that went on from 2000-~2017.
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>>92632861
Oslecamo, not Isle Camp. Fucking spellcheck.
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>>92592198
Monetising your homebrew was not so easy in the 2000s, and 3e had rules built in for playing almost any monster in the MM. It's not that "The D&D" you want to play never existed, its that you want to play a previous era of D&D, not 5e. So do that. You still need a DM that's laid back, but that's all you're asking for. A laid back 3e GM.
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>>92592198
>>92633593
>monetising your homebrew was not easy
(And forums were public facing when not logged in unlike discord.)
Which fostered to a culture of diy forum homebrewing.
You're complaining that you don't Play 3e. So play 3e.
>>
>>92592921
Based as fuck anon



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