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"Cityfighting in Tzaragrad" edition
Previous thread: >>92559710


>/GROG/ Pastebin:
https://pastebin.com/nnNqqFLn (embed)

>What is Oldhammer? The long settled definition is 80s Warhammer, this includes up to the third ed of WHFB, and Rogue Trader. Nevertheless, in this general people are happy to talk about games and editions from the 90s and early 00s.
>>
>>92636342
>Lists 2nd ed art as 4th ed onward in pic related
What did he mean by this?
>>
>>92641806
Unironically learn to read.
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>>92641806
That's 4th-5th WFB anon, not 40k.
>>
Anyone have a good guide for casting pewter miniatures? Not recasting Warhammer but custom sculpting and casting them
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What ya lot working/done after the weekend? I didn't have much oldhammery, got some marines printed for trying to put em together and also these squats that I probably gonna throw into my HH army for body guard roles.
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>>92643682
painted the smoke plumes for my seraphim, managed to make a mold of the top hull piece that'd fit on the rhinos for the Immolator/Exorcist stuff. Local railroad hobby shop was out of milliput, need to wait later this week to pick some up and copy cast my hull pieces
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>>92642332
it's a very involved process and no one guide can cover it all. you'll need to get really good at sculpting your minis evenly, and producing quality silicone molds. https://m.youtube.com/watch?v=IYVIVzCmH10&feature=youtu.be
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Imagine fielding one of these without it disassembling itself within three turns
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>>92644900
Pinning on various parts plus image related.
The plastic exhausts, their tips though, now those will inevitably snap off, that's just the universal law and cannot be stopped.
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Did the old RT Ghost Warriors ever get unofficial rules in Citadel Journal/Inquisitor Magazine for 2nd ed? Would like to run some when I get around to putting together my 2E Eldar army, an Eldar answer to the Imperial assassins sounds fun.
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They see me rollin'
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>>92642332
https://www.youtube.com/watch?v=h6kh2RJl1dQ
here's a hobby project for casting pewter
as for making a blank, maybe look at some sculpting videos for greenstuff/milliput

it wont be as efficient as a centrifuge/injection system and will no doubt require a few trials to get things perfect

good luck with your project
>>
I recently was made aware of a certain German recaster that casts in metal. has anybody tested the guy/ is aware of him at all?

For identification purposes ill say that he has better pictures of stormtroopers at the end of his catalogue.
>>
>>92649290

ooh no, is he on /yoy?
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>>92649290
I've been emailing with him about a possible group order discount. I won't be pulling the trigger for a while but I will report back to let people know when all is said and done.
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>>92641880
Holy fuck I am retarded.
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>>92649424
I am not aware of what /yoy is.

>>92649443
Fair, but do you know if he is legit? The guy that shared him with me seems to be kinda shady in regards to how h got to know of him, did he ever order anything and so on.
>>
>>92644279
This is perfect, thanks. All the others I could find were about rubber molds
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>>92649443
Please do, I want to order from him too
>>
>>92649290
got some rt era gsc and some stormtroopers
stormtroopers were the same as my originals, a couple had smudged tabs with the mini name
Gsc were hard to say. I don't have any originals to compare. Looked OK. Some smudged and blank tabs. Magus with a staff was slightly fucked at the bottom, but can be bent and sculpted back with a little work.

No flash, came faster than expected in the mail. Was planning to get some more gsc, some Catachans and some Mordheim stuff in future. Might have to hurry if he's getting some exposure here. Some no fun GW ball cradler from preddit will shit in everyone's beds.

I'd post a photo, but my phone is shit and I haven't painted them yet.
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>>92650188
Oh i dont think he gets exposure here- been asking around 3 time in last 4/5 threads and this is the first one that got a response, dont think the link flies around either. Good to know he ships fast
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>>92650241
I got his name from a mainstream site where he had samples listed. I bought some of those, was happy, bought some gsc later. Now all of his listings are down and it's an empty shop page most of the time.

Some people prefer the convenience/security of going through a 3rd party, so he'll post people's orders on his shop page if you ask. You're paying extra if you do that. I've never bought direct from the guy. I wanted the safety net as I was buying bulk.

3 weeks international postage to Australia. May be faster if you live in a better economic zone. Didn't fuck me on the postage, either. Classic.
>>
>>92649290
Uhh, I will have to look for that one...
>>
15 GBP for two old WD magazines and then 25 more for the delivery.
If there's one thing I hate in being russian is these insane delivery costs. And there's next to nothing retrogaming-wise that can be bought in this country because 80's and 90's were a major downer - you just have no option but order cool stuff from overseas.
Ugh.
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>>92641752
Oh come on now OP. That's not retro, that pic was from like 10 years ago, Right? ri-right?
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>>92648422
The RT profile is probably more or less usable in 2nd as-is, with an assumed Ld of 9 (to match wraithguard). Using the rules in pdf related, the RT statline + immune to psych would give a base cost of 61 points.

Base wargear would be mesh armour + scanner + Immune which is an extra 28 points. Weapons are 21 points for the executioner class and 25 points for assassin. The teleport homer should be removed since Eldar have no units that would benefit from it in 2nd.

The stealth rules are kinda tricky since the closest 2nd ed equivalent would be something like a vindicare assassin's stealth suit, which doesn't have a given points cost. I'd just be lazy and give them the Stealth Exarch power for 10 points.

The total then is 110 points for an Executioner class and 114 for an Assassin.
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>>92652179
attached the wrong file like a retard
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How do you feel about using modern miniatures to recreate old games and scenarios?
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>>92653789
Love that Pedro, is it from an article?
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>>92653860
https://www.warhammer-community.com/2022/10/05/celebrate-35-years-of-warhammer-40000-with-this-free-battle-at-the-farm-scenario-download/
>>
>>92653887
Thx anon, good stuff
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>>92653789
Situational. If the looks match the stats/rules, it's ok. If your opponent has all properly old models, it's kinda poor taste, though.

The worst offense is mixing metal with plastic, which was an issue almost from the beginning.
>>
>>92653789
Generally, use the old minis if you can. If they're out of reach due to price or difficulty to find, modern equivalents are fine as long as WYSIWYG. 3D scans for STLs have worked wonders for access to Oldhammer and are no less of a viable option.

>>92654074
>The worst offense is mixing metal with plastic, which was an issue almost from the beginning.
As long as it doesn't look odd and is properly assembled, it shouldn't be an issue.
>>
Has anyone done tau, necron or Deldar rules for 2nd ed?
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>>92655679
Necrons already had a small army list in 2nd
>>
>>92655679
Yes, I got tau and necrons here. But there is already official necron rules for 2nd
aHR0cHM6Ly9tZWdhLm56L2ZvbGRlci9DVGdHaFRBRCNJTzZ6bGYwd2ptQTkzUEI5WkZ1aFFB
>>
Hey so for the armageddon missions from the 2ed starter box I want a 2ft by 2ft table, correct? It says deploy 12" from your table edge and 24" from your opponent. Are the sides really supposed to be left empty like in the pictures?
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Finished this guy the other day
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Here is the rest of the gang. Gonna add some old scouts and Dante next.
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>>92656338
You can just use 4x4 table and deploy from whole lenght. Here's my table for first mission which I made while ago.
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>>92654074
Ehh, I would argue that is not a problem. 3rd ork nobs combine quite well with most plastic ork kits, evenn modern ones are functional you just need to do more cutting and greenstuffing but that is really part of the spirit.
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>>92650787
What courier did they use? I just checked Royal Mail and a 1kg tracked parcel is £14.05. Might be different if you live in deepest Siberia or something
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>>92656482
>>92656496
Love the buttery smooth red. Nice work
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>>92645448
>The plastic exhausts, their tips though, now those will inevitably snap off, that's just the universal law and cannot be stopped.
I like how you didn't mention the plastic railings that not even the photo included. Those broke when you so much as thought the wrong thing about them.
>>
>>92652179
>can only be seen through ordinary (biological?) eyesight
So they're invisible to the Adeptus Mechanicus aren't they? How about Necrons and/or Tau?
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>>92660115
feels so good to have intact railings on over half of my 2nd hand tanks
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>>92660115
I literally just found a piece (about half) of one of those railings under a piano I was moving today.
Amazing, those things ability to self-destruct.
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>>92650787
Shouldn't you be playing BRICS approved wargames in your own pole? Warhammer is for westerners.
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>>92641752

I miss terrain like this.

Modern GW terrain is full of unnecessary details that make painting it take a century. And there's often barely anywhere for you guys to stand.
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>>92658274
Looks pretty. I was thinking of maybe shrinking everything down to 1/4th and playing with epic miniatures based on 6mm magnets. A 12" game of Warhammer would be pretty funny.

Are the blast templates the same for 7ed/Necromunda and these old ones? I'll only be needing the ones for the flamer, frag grenade and the missile launcher. Does the printed diameter include the hole, or is that extra? I'll have to copy them at the same scale.
>>
>>92642332
trying to scale DavikDesigns Steel Legion proxies to scans of old plastic Cadians so theyre not out of scale with one another. It's a bitch. I already have scans of the original GW Steel Legion, but I love all of the options and poseability you can get with Davik's. At this rate maybe I ought to just chop up the old ones in blender and customize them. At least then I wouldnt have to worry about scaling.

>>92653789
perfectly fine. some of the vibe might be lost if you use modern miniatures, but the spirit is the same. I prefer the industrial and gritty look of 3rd and 4th both art and model wise, everything past 5th edition is too gaudy and gothic for me.
>>
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Has anyone ever used a pool table for their games?
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>>92662591
The felt used for pool tables would be pretty good for games I think.
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>>92659207
Russian Post. Royal Mail doesn't actually ship to Russia nowadays as far as I am aware.
And even if it does, it wasn't an option, since even simply buying things is rather complicated nowadays for me. I use whatever is available.
>>
walkers and large creatures should be on squares like original yay or nay
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>>92663131
Nah, I like 60 mm circles.
>>
>>92663131
Basing shouldn't really matter. Just don't be daft about it.
>>
>>92662591
Played a bit on a half size snooker table with a wooden board placed over the top.
Playing directly on the felt could be a little risky, it's not likely but a metal model could nose dive and tear it.
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>>92663131
CORRECT
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>>92665172
just the bases will scuff the table, not a good idea
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>>92662591
yeah with a cover followed by an mdf board and battle mat over it. The felt is way too expensive to be damaged by playing with minis on it.
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>>92663034
It's quite a bit more expensive than regular felt which is decent enough on its own for a simple battlemat
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>>92663131
Squares all the way.
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>>92662591
When I was a kid we'd set up plastic toy soldierson a pool table and flick marbles at our opponent's forces.
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>>92669433
I remember when I was a kid I was really in G.I. JOE and had a whole bunch of the 4 inch figures, plus a bunch of off brand ones. My parents friends had sons around my age and a little older, when we'd go over to visit them I'd bring some of those figures along and we'd play an ad-hoc wargame with them on their ping pong table with coke can and tissue box terrain. Grand old times.
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>>92663131
Either or. I don't care. I have a mix of both. Greater Daemons, Ogryns and old dreadnoughts on square bases, and 90's Dreadnoughts on Round bases.
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>>92663131
Rounds or hexagons are most aesthetically pleasing.
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I don't remember where I got this, thought it was an older /GROG/ thread, but I'll put it here: d91d8b9daa9c5dc9105fc0ec09812cbc17a752b5
>>
>>92673234
mega?
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>>92673485
Nah, it WAS a hash in a main thread and I can't find it anymore
>>
>>92673234
So, what was it? It was recommended to me too
>>
>>92652179
>>92652190
Thanks anon, that's a big help - the stealth exarch power is a good call.
>>
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What era is the cutoff date for grog and oldhammer? Is fourth old enough?
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>>92678145
Stop giving a shit about "cutoff dates" like a fucking poser and do whatever you enjoy.
>>
>>92678145
I want to post shit but also don't want to get yelled at
>>
>>92678145
At this point you fags are doing this on purpose
>>
>>92678182
Lurk until you know enough to make posts that aren't fucking retarded then.
>>
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>>92678256
Why do that when I can just ask. It's quicker
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>>92678263
Becaus else you'll get yelled at like this:

GTFO NUFAG
>>
>>92678145
>oldhammer
1992
>/grog/
2004

:^)
>>
This is doubtlessly the best place to ask: anons, WHERE did the Skaven Wolf Rats first appear in Warhammer lore, and where can stats for them be found? Are they an invention of Warhammer Roleplay 1st edition, or were they fielded on the battlefield in 1st, 2nd or 3rd edition?
>>
>>92678517
They're in the Ravening Hordes list for 2E, so they've been in the WFB army list since the start (1987). Not sure when they were introduced to WFRP, I don't see them in the Bestiary in the rulebook but maybe they showed up in the TEW campaign.
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>>92678517
>>92678672
Here's the page with their stats from Ravening Hordes
>>
Amazing, 4 replies in under 15 minutes. Post oldhammmer, discuss oldhammer, don't ask what oldhammer is. At least we're not in page 8 anymore
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>>92678780
Thanks, anon, I knew I'd seen them in Ravening Hordes somewhere but I couldn't remember where.
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>>92678145
Is there an stl for this upscaled fan resculpt of the OG dreadnought? I love it, makes me want to paint up a little force of RT marines to go with it
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>>92679179
There is yeah, should be on blue whatsapp groups.

I had it printed redemptor size to proxy as one

>>92678503
Cool thank you. So fourth edition.
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>>92678941
First rule of Grogclub is we don't talk about something something.
>>
>>92653789
I'm fine with it. IMO, its all about the painting. A new model with bright colors, green grass and standards on their back is all you need to look Oldhammerish.
>>
>>92678145
>Is fourth old enough?
There were significant changes at the company at the time 4th edition released and it was the first edition without changes to the lore that 2nd and 3rd had. Most wouldn't consider it so.
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>>92656482
Very neat. Does he have a name/backstory yet?
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>>92679179
Just look for old school robot dreads on thingverse, that one in the pic is one of those, I got two of those printed.
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>>92678145
November 6 1998 at 19:47 (GMT)
>>
Have you grogs ever written and played a scenario for Rogue Trader/2nd edition that wasn't just one of the built in/white dwarf ones?
How'd that go? Because there's not a lot of info out there on how to do such a thing.
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>>92681631
This post succeeded in making me angry. How old are you and how long have you been playing tabletop games, just curious.
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>>92681556
Bloody good hill to die on.
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>>92681631
Yeah, several times. My favorite was one about Orks sacking a Imperial city looking for the beer supply of the Space Marines. And another one which I don't remember the plot of, but one Marine with a plasmagun wiped out an entire squad of Eldar using the following fire rules. Just use imagination and write an scenario as if you planned a OSR dungeon crawl or a historical scenario based on a famous battle. So write a situation, the OOB and personalities of the two sides, and then play. Don't worry too much about balance, you can always replay the scenario swooping sides with your playing pal.
>>
>>92681711
>write an scenario as if you planned a OSR dungeon crawl or a historical scenario based on a famous battle
Aaah, so the trick is to look at other games entirely. Am I right in thinking that this is one of those things that back in the day it'd be knowledge handed down in person after hard trial and error?
>>
>>92682543
ntayrt
Sorta? Warhammer as an offshoot of historical wargaming had scenarios based on historical battles and campaigns to draw on as well as just following enthusiastic imagination of
>wouldn't it be cool if
and trying it out.
Reading the rules and try to avoid doing anything patently retarded like everyone on red team gets 3 vortex grenades and everyone on team blue gets a hand crossbow. ymmv on that one honestly.
Could also go with just putting together whatever 2 forces you and your friend has and seeing how it works out or how to make it interesting.
>>
>>92682543
No, I was just pointing at two examples. Rogue Trader already has an example scenario, a plotline generator, stats for all the different races and gear, and a ton of ideas and tips on rumning games and campaigns. Anon, writing a wargame scenario is not that complicated, I don't understand what your problem is.
>>
>>92680207
4th is fine, this is a borderline troll comment tbqh
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>>92681631
I sometimes rolled them up, had one run with some DnD nerds, they didn't like backstabbing and surprises, and ran another with some other folk and they did quite enjoy a simple scenario.
>>
>>92682543
If you want just use scenario generator in RT book, with point costs to make scenario sorta fair.
Or if you want more modern take, use renegade scout ruleset, you can use that for gameplay and stats, while using scenario and what not from rogue trader.
Also for that I have ran scenario of some fantasy guys vs some space marines and orks, fantasy dudes managed to swarm and win that battle. It was good fun.
>>
>>92681631
Also, there's a few WD scenarios that explain how the changed them as they went. Of particular note in my memory was one based on the film Zulu, where they explained that they had to lower the BS of the feral orks because they were wiping out the guardsmen in shooting too easily. They wanted shooting from them to be a potential threat, but not overwhelmingly dangerous. In fact, I feel like it offered a lot of very nice ideas on how to really make a scenario interesting, since it played more like a mini board game. Let me see if I can't pull up the WD number for you.
>>
>>92681631
Just did a 2nd edition scenario where sisters and inquisition had a suicide mission to defend a monastery from a chaos horde long enough for tech priests to detonate a cache of explosives there. Nothing fancy but it was fun, I have definitely been looking to get more comfortable writing unique scenarios. I'd like to get a bit more roleplaying in there, I am looking to read some more RT material to find some elements I can use. Maybe get familiar with some WFRP stuff.

No pictures unfortunately because the sisters were not painted yet :(
>>
Hey /grog/. Recently got into 3rd edition playing Witch Hunters and Chaos Marines. Thing is, one of my friends is thinking of getting Marines and I was wondering how easily new models (primaris) would map onto old codex squads. Or would we better off getting second hand firstborn models?
>>
>>92684181
WD 222, page 71
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>>92684454
Is he starting from scratch? Unless he has a preference for primaris stuff it is probably more economical to get firstborn stuff from ebay or other second hand means anyways
>>
>>92684454
>I was wondering how easily new models (primaris) would map onto old codex squads.

It's probably doable but you're going to have two main issues:

1) Primaris are big models on bigger bases than OG marines, so you're going to be easier to shoot and swamp in close combat. It won't be a massive, game-breaking difference but playing against Witch Hunters placing down a lot of template attacks might hurt.

2) Most primaris squads all follow that stupid nuGW philosophy where every model in a squad has to have the exact same wargear. It's boring to have tactical squads with only bolters, and you can't take 10-man squads of plasma gunners or whatever, so mix the special weapon guys into the more basic squads.
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>>92684454
Primaris crap are like Eldar. Every unit has the same gun.
Plasma? Everyone has plasma. Heavy weapon? everyone has the same.
And not in a way like 5 dudes and the other 5 get a bolter. EVERYONE HAS THE SAME.
Also have a tutorial for running 3rd codex in newrecruit
>>
>>92679766
>A new model with bright colors, green grass and standards on their back is all you need to look Oldhammerish.

Absolutely not. It's better than just straight new shit, but there is a distinct visual and tactile difference between the new computer sculpted models and the old handsculpted ones. The figures from the 80s and back on just make better game pieces, they're more satisfying to play with and against.
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>>92681556
You're about 2 hours off buddy.
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>>92687147
>unironically thinking 17:47 is the cutoff

you have to go back, tourist
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>>92681556
That is a suspiciously specific date/time
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>>92687308
iykyk
>>
>>92684454
Do whatever you like of course, but it's worth letting your friend know that people who play grog shit are far, far more likely than the norm to have significant animus for Primaris even if merely used as proxies for proper Marines, so if he wants to make it easier to find games outside of the two of you going with classic models or third party/printed substitutes is a better plan IMO.
>>
>>92682543
There's no secret trick to it, you just come up with a story and play it out - we just did this intuitively back in the day, playing "my guys fight your guys" is fun the first two or three times you play a game but after that you naturally just start making up scenarios and conditions to make it more engaging.

Do modern 40k players just not do this kind of thing anymore?
>>
>>92687941
not him, but a lot of players do pick up games because they have very busy schedules. It's easier to jsut text each other "points limit?" and then set up with a mission from the core rule book. Although I will conceide there are a few weirdos out there.
My roommate is one. He says that 40k is a game, not a simulation, and he has a very binary definition of simulation, and insists that 40k cannot be a "lite sim" because then its not a sim, and its too complicated to run a board game as a simulation.
He thinks every rule from previous 40k is unacceptable, either because it's "needless detail" or "unfair"; he wishes that Morale did not exist and thinks that the idea of models running away and having to be rallied is anti-fun. He doesnt like Instant Death because according to him it would break the game and be unfair, since he and everyone "who actually knows how to play the game properly" would just spam Lascannons.
I think that's the root of his brain rot, he comes from card games and WoW and uses that logic. He insists that the point of a game is to find and exploit everything you can as much as possible in order to maximize your chances of success as much as possible as many times as possible, and it also has the benefit of forcing the game designers to properly balance the game.
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>>92688212
I can't get too angry at dudes like that, since their punishment is to continue playing tourney style pick games of tenth. It's like seeing a guy annoyingly demanding he be sent to hell forever. Okay, sure.
>>
>>92688212
Holy shit your roommate sounds awful. This guy should be executed.
>>
>>92688274
>>92688287
He just feels that older 40k was bad because it would qoute unqoute "arbitrarily punish you for no fucking reason. How can you paly a fair and balanced and fun game if your models randomly decide to kill themselves?"
He speaks mostly of the vehicle rules, where I felt that it adds a level of strategy and concern whenever vheicle criticals affect the unit. He thinks that if he spent 300 points to bring a tank to the table, only for it in the first turn not be able to move anywhere because of a lucky die roll is bad design, and that there should at least be some type of mechanic to negate it. And above all that, the mechanic should be removed entirely, since a vehicle is just a unit and adding "bullshit gotcha roll tables" only slows the game down and distracts from the actual strategy.

that being said, I think it might be my fault because he's never palyed any edition asides from a few games of 9th and 8th, and he gets his old edition knowledge from me because "why the fuck would I read outdated and retcon'd rule books? theyre worthless."
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>>92688360
Renegade scout is good system for that mindset, I ran it and had fun, it's good for newbies as it's more complex but not too complex and not as simple as something like warcry which is just piss easy.
Also as I started in 8th myself, I can say it's good marrying feel of RT with more modern improvements in rule writting.
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>>92688360
I always ask those guys why they want to play with models and not tokens with standardized sizes and identifying colors. Something really cracks me up about the idea of a bunch of autist number crunchers pushing around meeples because there's no logical argument against it.
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>>92688444
It's insane to me how much people are willing to pay for a better chance to "win" at a game of make-believe toys, outside of a tournament context.
I think the easy answer to your question though is that little colored tokens aren't allowed in GW stores, and they're literally too stupid to play anywhere else, on any other table in the world. It's just sad. But also funny.
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Hello /grog/. What edition of oldhammer was Brian Ansell playing in this image? Does anyone know?
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>>92689164
3rd, it was for the Warhammer Armies book
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>>92688606
>It's insane to me how much people are willing to pay for a better chance to "win" at a game of make-believe toys, outside of a tournament context.
Not if you remember you are dealing with obese manchildren. This is quite literally 'all they've got'.
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>>92688212
Just for him, 11th edition should be as simple as possible
>from WoW
Yeah they should make it like WoW did when they removed Spec Trees and replaced it with like 10 skills you could get to make it easy for retards who can't follow the online meta. 40k is already halfway there with how wargear is free in 10th edition, just remove all complexity, make people deploy in a straight line with no terrain and shoot at each other until dead. No more objectives either, that makes it harder for them to bring 8 landraiders.
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>>92678155
It’s bait, m8
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>>92678263
You’re not fooling anybody.
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>>92682543
Jesus Christ. Just use your fucking imagination. That’s literally what the hobby is about. You don’t need written instructions on how to have fun.
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Anybody here played those assault missions from citadel journals for 2nd edition? We're planning to play one see how it goes, seems kinda one sided on paper, defending side has to spend lot of points into fortifications and they are out from support allowance. Attacking side has lot of chances to score victory points too
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>>92682653
4th is the beginning of Midhammer.

>this is a borderline troll comment tbqh
If you're referring to your own post, then yeah, you'd be correct.
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>>92690124
I hope this is a misunderstanding and you're using fantasy editions when the other anons were talking about 40k.
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>>92687941
>Do modern 40k players just not do this kind of thing anymore?
Not even just modern 40k players, just wargames in general. Even over in historical wargames I see it all the time. Whilst most things are no where near as cancerous as what GW manages (that'd be a pretty incredible feat after all), everything is army lists, standard pitched battle or similar set objective scenarios straight out of the book. People don't invent anything more than an army list and a paint scheme, if even that much. So yeah, people don't go inventing stuff. It's all proscribed and structured. That sells better too.
Though this shouldn't be surprising, the vast majority of wargamers were always uncreative, and in particular for 20+ years GW has worked hard to cover every base so that people don't have to have ideas.
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>>92690242
Mind you, it's easier to get wargamer to sorta be a bit creative, as I mentioned earlier in the thread, there are DnD fags out there who play wargames and are not creative with em which is just a bit amusing. Playing narrative wargame a lot yet can't apply it elsewhere
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>>92689164
RIP
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>>92691597
Wrong thread, homie.
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>>92690242
honestly, I like the structure and uniformity and mechanical nature that rulesets try for nowadays, because it gives you a solid foundation to build off of, especially with more narrative ideas.
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I'm looking to play a Planetary Empires campaign (though in 30k) with a few friends later this year. Do you anons have any good suggestions on a digital alternative to the physical tile map? 3D printing is a possibility for us, but since we primarily play our games at LGS's, it's not very practical. Best thinking I have on the idea is either simply an image editor or something like Inkarnate.
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>>92693445
Hexographer
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>>92690242
>and in particular for 20+ years GW has worked hard to cover every base so that people don't have to have ideas.
Just for once, I would not blame GW for this. They tried and pushed for narrative games, campaigns and scenarios for decades, and a lot of players kept ignoring all of it and playing matched head to head slugfests. Check Citadel Journal, Cityfight, Planestrike or Crusade of Fire, half of those books is about how to run campaigns. In 7ed 40K GW even had those silly "Forge the Narrative" asides in every other page of the rulebook to try to get people into their heads that 40K is supposed to be played as a friendly scenario-based game instead of a faux e-sport, and people just mocked it. 8th ed and beyond just gave those people what they wanted.
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>>92693474
That's a good one. Thanks, anon.
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I snagged a metal furioso dread on eBay and stripped the paint but I've ran into a problem. The legs are stuck on backwards and I think the guy pinned it that way, how fucked am I?
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>>92695222
I've heard putting superglued models in the freezer makes the glue brittle and easy to break
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>>92694489
Yeah, I think you're on the money there for the most part, especially since GW would definitely print more books based around narrative campaigns if they knew they'd sell. They still do things like that here and there, like I think Path to Glory (or something like it) is in the 40k core rulebook, and 9th edition's take on Combat Patrol was a lot more interesting than 10th's, where it was almost a mid-way between standard 40k and Kill Team with ways to individualize your army in a campaign.

All that said, 40k does still release campaign books, though they're less about encouraging player creativity and more about producing new dataslate rulesets, or whatever they're called. I'm pretty sure AoS is more committed to player narratives than 40k is at the moment.
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>>92695222
Time in the freezer like tthat other anon said will work to weaken that bond, soaking it with acetone will also degrade it, or any of the harsher stripping agents, really.
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>>92695222
acetone will eat through superglue
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>>92697598
Even better, acetone in an ultrasonic cleaner.
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>>92696393
Neither are committed to player anything. They both just have a firehose of Content for dimwits to buy to feel like they're "taking part" when really they're being duped into buying printed saturday morning cartoons which themselves only exist to help push new expensive centerpiece character models. The game we used to play is dead, the company that used to make it is gone, looking for anything except an endless desire for More Money from GW at this point is irrational.

As far as I'm concerned they're basically a third-party producer of miniatures for actual-warhammer now.
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>>92697963
>The game we used to play is dead

Wrong, faggit.

Plenty of people enjoy oldhammer tournaments, play on the weekends with their mates, engage in the hobby. Plenty of people don't give a fuck what GWs latest 'datsheet balance'/edition/retcon is, becuase their hobby group plays one edition they love and they'll continue doing that untill they're very old men.

When you say 'the game is dead' the only thing youre proclaiming is that you have no friends.
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>>92698246
I'm not proclaiming anything of the sort you dipshit - if my statement was meant to imply proper Warhammer wasn't a thing, why would the literal last line of my comment be stating I consider GW a third party producer for it?

The game being dead ie unsupported and never coming back has no bearing on people's ability to play it. Jesus with projection like that you could start your own drive in movie theatre.
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>>92697140
>soaking it with acetone will also degrade it
Better, acetone turns superglue into jelly that is super easy to pick off with tweezers and comes off clean. (optimal time is ~3 hours soak assuming fresh acetone, glue will still dissolve completely if left longer)
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I have a lead n14 nick lund ogre, he has sat in dettol, he has sat in acetone he still has yellow fur. I mean it has come away sufficiently to prime him, but it is almost as if the metal is dyed or dis-coloured in that area now.
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>>92699333
Got pictures? Might be corrosion of some kind.
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Good afternoon sirs
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>>92700255
He's back in the dettol again. I will leave it soak for another 48 hours then scrub again. The rest of the mini has black corrosion present which has not obscured its detail. But not white "lead rot". I'll post pics if there is no progress.
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>>92700296
Was this a necromunda fig?
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>>92702890
Ordo Malleus Inquisitor
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>>92641752

where the fucking fuck can I download these rtb01 models? I've checked the archive, reddit, Societ websites, nothing! All the megas I found don't work anymore, please can someone help a brother out?
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>>92695249
>>92697140
>>92697598
Tried the freezer technique and it didn't budge. I'll try acetone now. Thanks for the advise anons
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>>92703202

nvm found it here:

t (dot) me (slash) wadfadst
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>>92703202
>>92705358

oh look, samefagging a 3d post to sell shit. stay in your containment thread dickhead.
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>>92706227
>Telegram link
>to sell shit
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>>92706314
The group it links to is specifically a group that's selling its bootleg scans.
>>
this may be extremely specific to the point of narcissim, but does anyone have access to every warzone from the Armageddon3 website? I know that the 253 issue of WD or whichever it was has the overview of the conclusion of the world campaign, but the website had pages for each warzone with an interactive map that would tell you info about one of parts of each region, as well as some terrain recommendations to replicate it.
It works for most regions, but some are perpetually stuck on Ruffle's loading screen.
I wanted to collect screengrabs of each area in each region for the entire planet for my own reference, primarily for collecting my Imperium and Ork collections as well as for writing. Any tips on how to make Ruffle laod better, or did anyone have the same idea I did?
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>>92705358
either post that .stl or fuck off
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>>92703202
We have most of those in the archive anyways
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>>92703202
I think I have those, give me a moment, I'll finish taking a shit and will post them if I have them
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>>92706761
If they are different from the scans, that would be nice addition for fixing up old beakies.
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>>92706341
What the fuck are you talking about? It's a link to the main public 40k STL sharing channel. If you search "RTB01" a .zip of the scans is the most recent result.
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>>92707457
post it here then
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>>92706583
That pic should be in better quality.
By the way, can someone tell me where does it come from?
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>>92707772
Isn't it third ed guard codex? (one of them?) it's not ed I touch as I am not biggest fan of 3rd mechanical side. I like refined 3rd you get in something like HH a bit more.
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>>92707772
>>92707926
Yeah, 3rd Ed IG codex. I have it as it’s the edition I started with.
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>>92708759
Ya, but there were like two of em, so I wasn't quite sure which one.
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>>92708832
Yeah, it's the first one(1.0). The second one used a lot of it's pages to promote the new at the time plastic Cadians.
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>>92708949
Ahh, I will be perfectly honest, while I don't mind many modern 40k things like some people, I do sorta find cadians being the only guard unit annoying. At least forge world people are making it more fun by making some rules for other systems to sorta get that "different kind of guard regiments" feel.
Even if there aren't any models, but you can't exactly model all kinds of guard, and in this day and age...third party stuff is good and cheap.
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>>92688212
>he comes from card games
I can kinda understand that curse. I myself come from those as well and while I actually very much enjoy a narrative campaign, it's very difficult to get rid of the "optimaxx" mindset, it really just stays with you.
That said, that stance on "everything old bad" is a clear example of recency bias (the polar opposite of nostalgia, sadly not talked about as much despite being just as bad).
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>>92706761
>I'll finish taking a shit and will post them
Boy, that gotta be one hell of a long shit.
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>>92710273
I can tell that you are not married with children
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>>92648873
They hatin'
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Link of pics from Richmond Open. Not all /GROG/ stuff, but lots of ancient historicals, Civil War Battlecry game, LOTR, and Old World armies with classic pewter mixed in

https://scratch-that.org/2024/05/05/richmond-open-2024-convention/
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>>92707926
>>92708759
It is, thanks, mates. Shame it seems it is only available in the overcompressed to hell 46 MB quality at best. At least I found those two images with different regiments in good quality somehow.
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>>92713918
It's a real mystery to me that everyone seems to have just stopped scanning old codices and WD articles circa 2010 - it's been the same crappy compressed copies circulating for over a decade, why does nobody do fresh scans of these? It's not like 3E codices are hard to track down.



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